Ed
5bcc378bbe
Clean up, increase build stability ( #583 )
...
* Update base.yml
* bandit -> sociopath
* some fixes
* syringe
* vaults
* Update ContentAudioSystem.CP14AmbientLoop.cs
2024-11-13 17:56:07 +03:00
Ed
84e07c1ded
Next spellStorage experiment ( #572 )
...
* scroll spells
* refactor magic system
* Update spawners.yml
* safe use
* Update magic-spells.ftl
* fix magic containers
* fix mole
* all scrolls
* remove shadow step ring
* fix scrolls
2024-11-10 16:15:08 +03:00
Ed
c8ab937cf0
Spell scrolls ( #571 )
...
* scroll spells
* refactor magic system
* Update spawners.yml
* safe use
* Update magic-spells.ftl
2024-11-09 17:55:16 +03:00
Nim
e062d386fc
Herbal bandages and gauze ( #545 )
...
* gauze and bandage
* fix
* spawn
* dele
* doAfter buff
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-08 09:26:31 +03:00
Ed
87dc3f9fa5
Order board ( #546 )
...
* orders board! work for the Witcher
* stamps
* wtf
* Update closets.yml
2024-11-08 00:10:59 +03:00
Ed
b5df675187
Spellcaster slowdown, mole nerf, new shoulder slot, healing staff ( #538 )
...
* healing staff sprite
* new back slot and move all big things to whis slot
* replace ring to staff
* caster sowdown! Mole rebalance
* loadouts fix
* fix weapon rotation
* Update spawners.yml
2024-11-05 19:05:40 +03:00
Ed
120386bb2d
Windows + weapon shiny ( #536 )
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* add wooden window crafting
* weapon resprite
* Update anvil.yml
* Update walls.yml
2024-11-05 12:12:21 +03:00
Ed
54c7a40967
Blacksmith role ( #534 )
...
* disable crowbar door prying
* blacksmith role
* finish role
* map update
* more recipes to anvil
* Update arenas.yml
* glass!
* ores rebalance
2024-11-04 16:25:19 +03:00
Ed
16a0b99daf
Magic crystal lanterns + Aftertest balance ( #532 )
...
* lamp visual update
* deleete ice floor spell
* mana gift spell
* magic lantern
* wallmount crystal lamps
* QoL
* crafting
* Update StyleNano.cs
* examining simplify
* rings name
* remove snakes modifier
* trinkets update
* remove snakes, add boars and rabbits to demiplans
* Update flashlight.yml
* fix
* Update test.yml
* Update migration.yml
* ыы
2024-11-04 00:55:15 +03:00
Jaraten
7124eb5335
galasass ( #525 )
2024-11-01 14:45:53 +03:00
Ed
3e43d0695f
Some tile update + dayflin resprite ( #517 )
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* foundtion update
* dirt from grass and seedbed craft rebalance
* crowbar, tile prying
* fix high fence
* yellow dayflin sprite update
* fix currency calculation bug
* Update sewing_table.yml
2024-10-27 21:37:15 +03:00
Ed
546e1d8fa1
Tomatoes + farming trading ( #513 )
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* farm trading
* ruond prices
* add tomatoes sprites
* TOMATOES
* Update tomatoes.yml
2024-10-27 01:26:22 +03:00
Ed
0652c3f0b4
Prazat jewelry stones ( #504 )
...
* marble floor
* fix
* bank wallpaper, marble floor resprite
* marble window
* rename whitebrick wall to marble wall, delete iron walls
* job desc fix
* jewelry
* Update jewelry.yml
2024-10-23 21:25:58 +03:00
Ed
9a8d30022a
Wallpaper update + paper folder ( #495 )
...
* paper folders
* Update CP14WorkbenchSystem.cs
* wallpaper update
* Update walls.yml
* remove cable sprites
* Update migration.yml
2024-10-17 13:08:36 +03:00
Ed
d2c5aa74b4
Ritualizm ( #474 )
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* ritual cucumber setup
* entities requirements
* try graph???
* Revert "try graph???"
This reverts commit c90c6353cb .
* pipyau
* fixes
* yay, it works
* spawn effect
* regex lower message restrictions
* unique speakers support
* apply entity effect ritual
* ritual chalk
* Update SpawnEntity.cs
* ritual stability
* stability event
* add guidebook description to all ritual actions
* Readability added
* Update RequiredResource.cs
* finish describer
* clean up describer
* Update triggers.ftl
* cave ambient loop
* parry sound update
* rituals end start
* magic ambience add
* global sharedization
* Update phases.yml
* daytime requirement
* Update phases.yml
* start ritual
* fixes
* more ambient work
* rritual visualizer
* end ritual
* magic orbs!
* required orbs
* orbs design
* consume orbs
* setup neutral cluster triggers and edges
* listener proxy
* restucture graph
* fix time triggers
* healing cluster
* fixes
* Create CP14RitualTest.cs
* test errors for check test
* YEEEE
* Fuck triggers, its broken now, YAY
* triggers redo
* fix
* fix test
* Update CP14RitualTest.cs
* Update neutral_cluster.yml
* Update CP14RitualSystem.Triggers.cs
* clean up, documentation
* redo triggers again
* and another one
* species sacrifice trigger
* whitelist trigger
* fix
* describer refactor
* fix memory leaking + hyperlinks
* dd
2024-10-06 18:04:18 +03:00
Ed
35baaacbce
Blue amanita flower, mana potions! ( #478 )
...
* merge bloodgrass and red flowers
* delete sprites
* add blue amanita sprites
* restruct alchemy reactions folders
* mana heal and damage reagent
* add gatherable to worldgen
* fixes
* Update sewing_table.yml
* Update Alchemy.xml
* Update Alchemy.xml
* Update migration.yml
2024-10-04 19:19:13 +03:00
Ed
4d9e657f6f
Split decal cleaner into Broom + Max Gab papers and hair ( #470 )
...
* add broom
* water fix
* new hair
* paper added
* feather pen
* some unfinished inkwell
* inkstorage
* Update meta.json
* fixes
2024-09-29 11:02:39 +03:00
Ed
0dc7982109
Footprints + Mop + Force undersky liquid evaporation ( #469 )
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* all evaporation under sky
* footprints system
* puddle footprints
* split to holder and trailer
* mop added
* mop finish
2024-09-28 18:09:30 +03:00
Ed
0456d40bef
Content pack ( #444 )
...
* cable sprite
* steel plates
* iron wall
* vladimirs resprite
* resprite cables
* cable item
* lv cable finish
* round table
* curtains! (need resprite)
* plates + cucumbers
* more procedural cooking
* some tweaks
* fix test
* пипяу
* finish
* ah
* l
* pip
* some cool
* hide station ai
* revert localization
* Update crates.yml
* Update crates.yml
* red and blue curtains
* Update crates.yml
* Update crates.yml
* fix cupboard
* Update exp_tavern.yml
* fix sliceable recursion
2024-09-23 14:53:03 +03:00
vladimir.s
8d022dd502
Wooden objects and structures resprite ( #436 )
2024-09-17 13:06:34 +03:00
Ed
ca318a1849
Cucumber! Potato! ( #430 )
...
* some ambient loops tweak
* cucumber! potato!
* seed craft
* fix CLA
* Update CP14DayCycleSystem.cs
* Update CP14DayCycleSystem.cs
* weather
2024-09-01 16:14:56 +03:00
Ed
37a4068334
CLA license update ( #429 )
...
* pupu
* Update LICENSE.TXT
* CLA
* CLA!
* Revert "CLA!"
This reverts commit f999e341a1 .
* CLA2
* Update rsi.json
* CLA3
* Workbench sublicense
2024-08-29 18:23:33 +03:00
Ed
e02a9951a7
Flowers + some love for Alchemy ( #427 )
...
* red rose proto and sprite
* 242 changed files guys
* yellow dayflin
* jitter + drunk solution, also refactor alchemy recipes
* dyes entity
* dye crafting, dye using
* add flowers to generation
2024-08-29 00:31:09 +05:00
Ed
a944cd9834
Cloth pack ( #423 )
...
* content
* Update battle_royale_temp.yml
2024-08-27 08:58:58 +05:00
Ed
d3189b83cf
Pumpkin + Cabbage ( #417 )
...
* seeds
* import Omsoyk plant sprites
* cabbage slicing
* sliceable pumpkin
* some tweaks
* seedbed clean fix, remove shitcode systems
* seed crafting, knife fix
* utencil
* Update base.yml
* cabbage rebalance
* abstract seed
2024-08-22 17:35:00 +03:00
Ed
4cb93fc965
Food update ( #412 )
...
* meat refactor
* document and remove verb
* cooking table
* cutlets
* dough and cheese update
* flat dough
* size edit, egg added
* Update test-ship.yml
* meat and cheese randomsprite
2024-08-19 18:39:47 +03:00
Ed
37e0ffa173
Workshop update ( #392 )
...
* kreks spell icons
* vladimirs walls update
* add flora material
2024-08-05 22:46:22 +03:00
Ed
1f4b7f68bf
Playtest polishing ( #383 )
...
* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324 .
* Update expedition_test.yml
2024-08-05 15:22:14 +03:00
GrandApothecary19
72cbed696f
More sprites for tavern ( #357 )
...
* - add sprites
* - fixo for .ftl
* - fix because no whiskey in Eberron((
* - fixo
2024-08-03 15:51:29 +03:00
Ed
31c9485e3b
Magic rings ( #378 )
...
* flame creation spell backend
* flame creation visuals
* flame creation spell visual
* tweak
* some tweaks
* ice dagger spell
* move spells to rings
* Update ring.yml
* fix server crash
2024-08-02 00:48:36 +03:00
Jaraten
5072800d4a
wood furniture resprite ( #360 )
...
* wood table + workbench
* cupboard + dresser
* wooden bucket
* wooden crates
* Update Resources/Prototypes/_CP14/Entities/Structures/Storage/Crates/crates.yml
* barrel
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-30 17:07:43 +03:00
Ed
22bb0ae283
Energy pilons WIP ( #326 )
...
* split partial magic system
* add debug sprited pilons
* some energy pilons interactions
* Update CP14MagicEnergySystem.Relay.cs
* spupers (#322 )
* spupers
* meta
* aura nodes + aura scanners
* scanner sprites
* maid dress
* reverse pilon logic
* relay delete, code clean up
* delete content
* Update basic.yml
* Update shirt.yml
* Update crystal.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-29 21:01:36 +03:00
Ed
9f1b4fc51c
Melting molds ( #347 )
...
* temp tweak
* add metall bars
* melting molds
* add sawing molds table
* sawing sounds
* fix
2024-07-23 10:29:41 +03:00
GrandApothecary19
fee5cc25ce
Deleting all CP14 guns proto ( #346 )
...
* Deleting all CP14 guns proto
* sprites deleting to
2024-07-22 19:11:07 +03:00
Ed
a81465f0d9
Rock and stone mini update ( #344 )
...
* ore resprite
* tools restruct, ore repath, add pickaxr
* fixes
* localizattion sync
* fixes
* Update migration.yml
2024-07-22 18:46:26 +03:00
Ed
2bf17fdc35
Content pack ( #337 )
...
* added rope
* black shirt replace
* Update migration.yml
* more berets
* loadout update
* captain role and jacket
* bruhh captain cap
* add one-handed sword
* shield!
* Update entities.ftl
2024-07-19 00:03:08 +03:00
Ed
8cbd26ae2f
Farming WIP ( #269 )
...
* setup planting doafter
* spawn plants after use seed
* some work
* move comps to separate folder
* public check daylight
* daylight plant energy regeneration
* some fixes
* bruh, im thinking
* added ingame soil
* added hoe
* attaching plants
* hoe system
* block plant dublicating
* some planting refactor
* shovel as pant + soil remover
* plant growing visualizer
* soil resprite
* split farming system to second partial class
* update throught event refactor
* tring sync update plant with update visuals
* finish visual sync
* plants growing
* more partial splitting, naming work, clean up
* Update FARMINGTEST.yml
* Update FARMINGTEST.yml
* fix typo
* prototype value validating
* Оно бухает воду!
* solution visualizer in soil
* forgot some fix
* part of Tornado review fix
* destroy RemovePlantComponent
* more fixes
* simple harvesting
* refactor plant component values changing
* harvest redo
* gather on destroyByTool
* sickle resprite
* plant fading
* fading per minute!
* wheat sprites
* YML restruct
* fixes
* auto root plants
* add comments
* move sprites
* split structures from object textures
* wheat farming!
* Update CP14FarmingSystem.Interactions.cs
* seedbed (#297 )
seedbed :^)
* a
* Update soil.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-15 23:58:03 +03:00
Ed
20d6ccffdb
Scythe ( #311 )
...
* Scythe
* Update entities.ftl
2024-07-07 12:55:03 +03:00
Ed
1dbe308527
Entity ru localization sync ( #285 )
...
* first use
* LOCALIZAAATION
* and again
* Update fire.yml
* Update entities.ftl
* Update main.py
* Update main.py
* delete wrong locales
* battle staff locale
* Update main.py
* more remove
* Update wielded-inhand-right.png
2024-06-28 12:25:20 +03:00
Ed
54ecb1b23e
added battle staff ( #286 )
2024-06-27 23:29:27 +03:00
Ed
e4678dc66e
Nails, Hammer tool and construction recipe update ( #249 )
...
* foundation resprite
* stone material, stack
* nails!
* mini hammer resprite
* hammer tool
* wall building update
* table crafting update
* bonfire craft update
* add wooden wall craft
* chest craft update
* Update attributions.yml
* Update tables.yml
* Update simple.yml
2024-06-16 18:31:47 +03:00
Jaraten
f0c3d99706
repsite hammer ( #248 )
2024-06-16 14:40:58 +03:00
Ed
0211a50581
Energy crystal ( #243 )
...
* init magic container system
* charging and discharging
* add energy regenerator
* thaumaturgy glasses, scanning energy
* add energy quartz prorotypes and sprites
* light power controller
* commit special for _des
* simple normalizer crystal slot
* YEEEEEEE BOIII, examined crystalls inside things
* кристал теперь видно, когда он вставлен в стабилизатор
* TryUseCharge приборами
* hello deserty, how are you doing?
* rename regenerator to EnergyDraw, allow draw from slot
* normalizer жрет magic energy файналли
* Update normalizer.yml
* visual polishing
* Update crystal.yml
2024-06-13 22:55:20 +03:00
Ed
2cfdc4a52f
Solution normalizer ( #227 )
...
* dropper
* add stabilizer
* fuck, now
* Update CP14SolutionNormalizerComponent.cs
2024-06-08 18:46:09 +03:00
Ed
d998e6bf9a
Lumishroom ( #226 )
...
* added lumishroom art
* lumishroom
* Update migration.yml
* fix
* fix x2
* Update alchemy_test_layer2.yml
* worldgen
* Update chromium_inverse.yml
* add new barrels and vials
2024-06-08 01:03:21 +03:00
Jaraten
a623704416
add&resprite furnitures ( #196 )
...
* add&resprite furnitures
* license and sprite fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-05 20:15:51 +03:00
Ed
16bc737d9a
Battle hammer ( #206 )
...
* add hammer
* Update battleHammer.yml
* remove 32
2024-06-04 15:28:52 +03:00
Ed
b33a094f65
change licenses ( #191 )
...
* change licenses
* Update rsi-schema.json
* change codebase license
* try make schema
* Create rsi.json
* rga fix
2024-05-31 00:01:22 +03:00
Ed
7a75835908
Wild sage alchemy reagent ( #182 )
...
* add wild sage root
* Update biological.yml
* added complex wild sage reaction
* add wild sage in worldgen
* Update basic-effects.yml
2024-05-27 23:24:08 +03:00
Ed
af114a93f6
Chromium slime ( #174 )
...
* added chromium slime
* inverse poison damage
2024-05-25 17:41:29 +03:00