Red
a3ae67a762
Trade reputation rework + Merchants back + Mining contract ( #1347 )
...
* refactor unlocking
* fix contract debug crashing
* Update dev_map.yml
* bugfixes and content rebalance
* ore buy contract
2025-06-01 15:10:36 +03:00
Red
cde388f5dd
Another Merchant gameplay attempt ( #1308 )
...
* setup UI
* setup debug data
* graph control setup
* reputation trade component
* unlocking logic
* smoe real reputation costing
* remove sponsors part, add trading specific UI nodes
* port to default pricing system
* buy cooldown
* fuck off trading cabinets
* real good cooldown UI
* Cool unlock sound
* reputation earning
* cool purchare sound
* coin & sprite work
* delete old guidebooks
* cool purcharing VFX
* better ui
* victoria gardens
* Update migration.yml
* Update migration.yml
* cooldown removed
* contracts
* Update migration.yml
* remove CP14Material
* materials appraise
* food appraise
* auto economy pricing system
* alchemy reagents appraise
* coins resprite
* alchemy appraise 2
* modular weapon appraise
* selling platform
* Update PricingSystem.cs
* Update CP14TradingPlatformSystem.cs
* merchants returns + map update
* Update CP14StationEconomySystem.Price.cs
2025-05-29 00:22:47 +03:00
Red
7b7a837cf8
City Gate fix + Comoss update ( #1289 )
...
* city gate fix
* Update comoss.yml
* fix
* Update migration.yml
2025-05-20 22:36:43 +03:00
Ed
be495f274c
Skill progression system ( #1263 )
...
* delete skill trees
* Revert "delete skill trees"
This reverts commit 9d7fae73c4 .
* learning refactor
* UI tweaks
* sword mastery skill
* telegraphy
* rapier mastery
* research table ui
* finish studing
* polish UI researching
* pyrokinetic
* more skill tree working
* heat adapt
* alchemist and metamagic update
* skill multiple effects support + metamagic bugg manapool
* impossible 😢
* skimitar gaming
* skimidi
* blacksmithing branch
* remove research restrictions
* remove species magic buff
* fix loc
* Update thaumaturgy.yml
* pip
* Delete skill_tree.yml
2025-05-14 12:43:43 +03:00
Ed
0fc9e28637
Demiplane maps aftertest tweaks ( #1256 )
...
* admin info panel in demiplane map
* fix core chasm destruction
* dimensit resource, more resources in demiplanes
* more fixes
2025-05-06 08:29:09 +03:00
Ed
aeedff5caa
Demiplane exploration map ( #1251 )
...
* dehardcode nodeTreeControl part 1
* finish
* demiplane map system setup
* link map entity with station data!
* random demiplane map generation
* redesign demiplane map node tree
* center
* map generate v2
* location generation
* modifier generation
* missing location icons
* ui polish
* data refactor
* fix line color
* ejectabling
* split demiplane component into two
* blocker attempt
* revoking
* fix frontier calculation
* dimensit
* demiplane core room spawning
* demiplane cool destruction
* Update round_end.yml
* progression works now!
* Update CP14NodeTree.cs
* Update CP14NodeTree.cs
* documentation pass
* fix abusing, some balance pass
* demiplane naming fix
* см
* location names
* delete old keys
* Update buy.yml
* Update migration.yml
* fix guidebook
* Update misc.yml
* Update misc.yml
2025-05-05 15:19:44 +03:00
Ed
e7e55cdb5e
fix viator
2025-04-26 18:09:44 +03:00
Viator-MV
834fad0533
fixes ( #1223 )
2025-04-26 12:21:01 +03:00
Ed
0996413d72
Structure Durability rebalance - Part 1 ( #1205 )
...
* walls rebalance pass
* windows and fence fix
* doors rebalance
* doors tweaks
* door construction rebalance
* Update WallWood.yml
* Update WallDirt.yml
* stone wall sfx
* ore rebalance
* Я не удержался и снес половину репы
* fix rsi
* Update windows.yml
* stonebrick constructions
* Update stonebrick.yml
* Update migration.yml
* Delete cargo_shuttle.yml
* Delete wall_marble.yml
* fix
* Update wooden.yml
2025-04-22 13:22:28 +03:00
Ed
026a17be57
Raids ( #1198 )
...
* simpliest undead raid
* map fix
* Comoss big update
* fix raids
* Update demiplane_rifts.yml
* fix
* Update mobs.yml
2025-04-19 15:47:06 +03:00
Viator-MV
a57f613d91
all in 1 ( #1192 )
2025-04-18 18:00:21 +03:00
Ed
ac541b63ef
new round leave system ( #1178 )
...
* round leave
* maps update
2025-04-13 15:36:41 +03:00
Viator-MV
0f37c24df0
fix ( #1177 )
2025-04-13 14:48:33 +03:00
Viator-MV
ee30ae1341
frigid coast ( #1173 )
...
* frigid coast
* fix
* Update snow.yml
* Update default.yml
* Update Frigid_Coast.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-04-12 16:35:41 +03:00
Ed
3c27e0ed99
Revert "Another Try" ( #1170 )
...
* Revert "Another Try (#1167 )"
This reverts commit 355fc410a3 .
* Update EntityTest.cs
* Revert "Update EntityTest.cs"
This reverts commit 1f75981e59 .
2025-04-12 12:03:18 +03:00
Ed
355fc410a3
Another Try ( #1167 )
...
* tick
* Update simple.yml
* revert deep
* revert straw
* revert surko
* revert fix
* revert beards
* Revert "revert surko"
This reverts commit 9ea597414a .
* Revert "revert fix"
This reverts commit 910da9d6e6 .
* Revert "revert beards"
This reverts commit a941a41788 .
* Revert "revert deep"
This reverts commit 8dd25a4b96 .
* Reapply "revert deep"
This reverts commit cbde613021 .
2025-04-11 19:53:00 +03:00
Ed
41b84f43eb
Delete Factoria ( #1156 )
...
* bue
* Update PostMapInitTest.cs
2025-04-10 11:10:04 +03:00
Ed
5b3688fc89
deep Comoss ocean ( #1150 )
...
* deep Comoss ocean
* Update migration.yml
2025-04-08 17:39:23 +03:00
Viator-MV
d0a185cca0
Empties ( #1151 )
...
добавлены пустые пресеты карт 2 биомов со всеми нужными компонентами
2025-04-08 16:04:45 +03:00
Ed
f7f7feb837
Marble update ( #1146 )
...
* all marble resprite
* Update meta.json
* marble table
* marble natural wall
* marble cave floor
* marble material
* marble small floor bricks
* marble in demiplanes
2025-04-07 21:27:20 +03:00
Viator-MV
32b077af63
update ( #1137 )
2025-04-05 14:42:51 +03:00
Ed
b66ee390a6
Dynamic demiplane weather + farming hotfix ( #1131 )
...
* dynamic demiplane weather
* add skeleton sprite
* hotfix farming
* Update wheat.yml
2025-04-04 10:35:48 +03:00
Ed
504adb6738
Fools day end ( #1115 )
...
* Revert "April fools fix (#1113 )"
This reverts commit e2dec03cbb .
* Revert "April fools fix (#1113 )"
This reverts commit e2dec03cbb .
* Revert "Update secret_weights.yml"
This reverts commit 256476b576 .
* Update Dev.toml
2025-04-01 21:40:43 +03:00
Ed
655cba7674
April 2025 fool ( #1109 )
...
* Новый геймплей кузнеца и алхимика (#1084 )
* anvilvat
Vat is now anvil
* deleted layers
* я даун
* тесты скажите что не так
* fuck documentation
* finally ok
* Alloys
* test not give up
* fix tests mk2 and anvil rename
* anvilgril
* FUCK TABS
* cattle
* meow
* the чистка
* armor
* fuck
* Update tags.yml
* ДА КАК ЭТО Я ВООБЩЕ БЛЯТЬ МОГ СДЕЛАТЬ НАХУЙ
* garde
* yes
* сохранить забыл
* голова потекла
* упс
* b
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Viator's april fools (#1091 )
* uno reverse
* comos!
* desery special
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* [April Fools] Mob Pumpkin King!!! (#1092 )
* MobPumpkinKing
* generation
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* asdsasdd (#1110 )
* wait what???
* some fixes
* Поправка локализации на завтра (#1108 )
* локаль
* упс
* Create TOPSECRET.xml
* Update entry.yml
* Update TOPSECRET.xml
* ч
---------
Co-authored-by: Deserty0 <86846189+Deserty0@users.noreply.github.com >
Co-authored-by: Viator-MV <egor44148@gmail.com >
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com >
2025-04-01 00:05:46 +03:00
Ed
edc67dd280
Storm nerf ( #1107 )
...
* weather lightning nerf
* port storm weather to gamerule events
* fix
2025-03-31 23:46:21 +03:00
Ed
011e90a5d1
Weather gameplay effects ( #1089 )
...
* pipa
* Weather effects
* Weather in demiplanes!
* demiplane enter roofs
* Demiplane ruins
* Update weather.yml
* Update paper.yml
* Update paper.yml
2025-03-30 17:27:05 +03:00
Ed
1e36a61339
Skill progression system [Draft] ( #1056 )
...
* fuck all
* clean up
* remove knowledge books
* Update base.yml
* cl
* fix #991
* fix
* Update subgamemodes.yml
* manual migration + recipes fix
* Update comoss.yml
* setup data
* setup skills systems
* more blacksmithing skills
* Update base.yml
* Create CP14SkillEffectAction.cs
* skill button returns
* base graph UI window
* skill tree drawing
* UI improve
* pyro setup
* skill trees selection, dragging control
* refactor skill system: rename Skills to LearnedSkills, add experience tracking and learning logic
* Create available.png
* skill description generation setup
* auto parsing skill names and descriptions
* Hydrosophistry
* water light fire and metamagic ported to skill tre
* ice dagger spell returns
* Update ice_dagger.yml
* delete old files
* Update modular_garde.yml
* ice arrow spell
* link graph with parallax
* show experience counter
* polish
* puf
* p
* pipap
* finally ready to merg?
* fix
* fix 2
2025-03-27 17:20:20 +03:00
Ed
2dbc3e7a4d
Back to Ru CBT + Bugfixes ( #1065 )
...
* Update Dev.toml
* fix #1059
* fix #1061
* fix #1060
* fix #1058
2025-03-24 17:06:09 +03:00
ArZarLordOfMango
5512e1a665
barrel ( #1052 )
2025-03-23 13:32:03 +03:00
Viator-MV
dd6d3f8bc7
Factoria upd ( #1044 )
...
* Update factoria.yml
* fact_dung
* Update Factoria.yml
* planetarize factoria
* Update factoria.yml
* Update factoria.yml
* Update factoria_d.yml
* meh
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2025-03-21 22:20:12 +03:00
Ed
1867903c46
Planetarization ( #1040 )
...
* tiers to level demiplanes
* Update demiplane_keys.yml
* demiplane on planets
* migrate to wizden dayCycle + planetarize Comoss
* Update comoss_d.yml
* Update audio_music.yml
* Update dev_map.yml
* add shadows to demiplanes
* remove outdated systems
* fix silvas
* silva fix
* Update factoria.yml
* Update island.yml
2025-03-19 12:52:37 +03:00
Ed
f989980df3
Carcats species [Draft] ( #1023 )
...
* body parts
* proto setup
* inhand displacements
* carcat cloak
* eyes
* gloves
* pants carcat
* pants
* shirt
* markings nose + ears
* Update 5.png
* shoes + naming
* helmet adapt
* carcat sounds
* Update sewing_table.yml
* s
* Update comoss.yml
* Update factoria.yml
* s
2025-03-14 14:11:41 +03:00
Ed
dcacd8f8da
bugfixes and ENG OBT preparation ( #1015 )
...
* bugfixes and OBT preparation
* Update CP14CargoSystem.cs
2025-03-12 20:14:50 +03:00
Ed
93ed28d34c
Trading content ( #1010 )
...
* reroll positions
* more trading content
* bugfixes
* more content
* guidebook uodate
* Update buy.yml
2025-03-12 00:51:58 +03:00
Ed
56f4012a49
Lava + Chest resprite ( #1007 )
...
* simple lava
* add into demiplanes
* Update meta.json
* wooden chest update
* Update migration.yml
* Update dev_map.yml
* manual migration
* Update factoria.yml
2025-03-11 17:39:46 +03:00
Viator-MV
d6a2c5f9f6
Commos upate 8.03.25 ( #994 )
...
* personal house fix comoss.yml
* Update comoss.yml
* Update comoss_d.yml
* MaGiC sPlItInG
2025-03-08 23:26:14 +03:00
Ed
0b5712ce97
Vampire antag ( #988 )
...
* new blood types
* vampire systems setup
* death under sun
* vampire blood nutrition
* alerts
* autolearn skills
* base bite actions
* suck blood spell
* polish
* Update blood.yml
* unshitcode
* vampire hunger visual
* nerf speed
* hypnosis + map update
* darkness demiplane warning
2025-03-07 14:52:43 +03:00
Ed
c1acf81541
NewTrade ( #969 )
...
* trading portal replace traveling storeship
* clean up content
* clean up content 2
* seel and buy realization
* fixes
* Update migration.yml
* Update migration.yml
* Update dev_map.yml
* Update dev_map.yml
* thats work correctly now
* bugfies and visual
* factions
* faction restruct + name reduce
* unnesting sell cargo positions
* unnesting cargo positions
* more cargo content
* Update buy.yml
* improve tradeportal visual
* Update migration.yml
* Bank ad Commandant removal
* merchant objectives
* finish
* clean up content
* Update migration.yml
* fix goal calculation
* Update comoss.yml
* Update dev_map.yml
2025-03-06 12:01:43 +03:00
Ed
81b9cdfff7
Alchemy integration test ( #967 )
...
* Update TryAllReactionsTest.cs
* test drive
* fix traveling ship roundremove
* Update CP14RoundRemoveShuttleSystem.cs
* Dev map update
2025-03-03 23:15:40 +03:00
Ed
8652e71b39
Essence nodes ( #961 )
...
* essence nodes
* Update essence_nodes.yml
2025-03-02 15:13:21 +03:00
Ed
9a787bc7b8
Thaumaturgic alchemy refactor WIP ( #955 )
...
* essences thaumaturgy refactor
* migrate structure crystals
* shard migrate
* bruh
* fix migration
* fixes
* 1 combining
* Create essence_brewing.yml
* Update magic.yml
* stack essence support
* FUCK THIIA ALL, DELETE ALL
* redesign counter spell
* Update precurser.yml
* magic splitting solution
* precurser splitting
* Praecantatio
* Update cleaner.yml
* add potions recipe
* fuck alchemy guidebook
* guidebook update
* fixes
* energia fix
* Update migration.yml
* fixes
* Update Alchemy.xml
* fix
* medium vial
* fixes?
* Update essence_combining.yml
* Update target_effect_creation_water.yml
* alchemist Comoss update
* Update closets.yml
* mana opertion glove
* Update migration.yml
* Update vials.yml
* Update GuideReagentReaction.xaml
* try to fix
* manual migration
* Update comoss_d.yml
* fix
* manual migration 2
* precursor admixture
* Update heater.yml
2025-03-02 13:28:13 +03:00
Ed
1542459864
Books and bookshelf ( #944 )
...
* guidebooks
* guard spawns
* books restruct
* bookshelf
* Update crates.yml
2025-02-26 14:38:22 +03:00
Viator-MV
aace9aafd1
Update comoss_d.yml
...
Atmos fix
2025-02-23 19:55:19 +03:00
Viator-MV
79967a0ad3
Update comoss_d.yml
2025-02-22 17:21:33 +03:00
Viator-MV
05042d3bf3
Update comoss.yml
2025-02-22 17:20:28 +03:00
Ed
ce93413a17
Merge branch 'master' into ed-16-02-2025-planet-light-upstream
2025-02-17 14:51:41 +03:00
Viator-MV
2d6b39868f
Comoss update 17.02.25 ( #911 )
...
* Update comoss.yml
* Update comoss_d.yml
2025-02-17 14:50:53 +03:00
Ed
596d9e808b
arenas fix
2025-02-17 11:57:01 +03:00
Ed
82d6fe07fe
roof adapt
2025-02-16 22:56:10 +03:00
Ed
01900bf2ec
Update comoss_d.yml
2025-02-16 18:06:20 +03:00