Vortebo
63a6ffaa52
the walls, they move
2025-02-27 21:22:43 -06:00
Vortebo
98c7010b16
Recklessly deleted power cables and atmos, excited to see what I accidentally broke in two weeks
2025-02-27 09:50:23 -06:00
Vortebo
ac7f99d46e
atmos themed nightclub
2025-02-26 14:41:16 -06:00
Vortebo
213e88820a
it hurts
2025-02-25 18:23:03 -06:00
Vortebo
30bdcd58fb
Bridge window wall adjusted.
2025-02-25 16:33:35 -06:00
Vortebo
d364efb886
Bridge is now separated from the greytide only by a thin sheet of glass.
2025-02-25 15:57:37 -06:00
Vortebo
c781fde830
Addressed several playtest issues.
2025-02-25 11:04:05 -06:00
Vortebo
daccf98cca
hotplate
2025-02-24 17:23:09 -06:00
lzk
237df1c9a1
fix ion storm code readability ( #35337 )
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fix ion storm readability
2025-02-25 08:36:56 +11:00
PJBot
02f5015830
Automatic changelog update
2025-02-24 21:36:48 +00:00
Vortebo
52df2dbe15
Custom arrivals shuttle for Relic ( #35194 )
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* Custom arrivals shuttle for Relic.
* Added shuttle APU
* Saved it as a grid the way I now see the mapping guide said I was supposed to do it
* Relic arrivals hallway more historically accurate.
* Removed invalid configurator
2025-02-24 14:35:41 -07:00
PJBot
1a76e4fd52
Automatic changelog update
2025-02-24 21:30:13 +00:00
Schrödinger
2958706e04
[ADMIN minor update] Add Autocompletion for Player Usernames in SetMind Command ( #35477 )
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* add(src): Add getCompletion player for setmind command
* tweak(src): Fulfilling review requirements. used CompletionHelper.SessionNames()
* tweak(loc): Add localization
* fix(srs): smail
2025-02-24 22:29:05 +01:00
Winkarst
004e54af51
Cleanup: Use `SoundCollectionSpecifier instead of string literals in BibleSystem` ( #35448 )
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* Cleanup
* Update
2025-02-25 08:23:50 +11:00
Winkarst
ebc1bff4cb
Cleanup: Use `SoundCollectionSpecifier instead of string literals in PowerGridCheckRule` ( #35449 )
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* Cleanup
* Update
* .
* Volume
2025-02-25 08:16:10 +11:00
Winkarst
c899ae7649
Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in SalvageSystem.Magnet` ( #35475 )
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Cleanup
2025-02-24 21:29:12 +01:00
Winkarst
08bc8436a5
Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in StartingGearPrototypeStorageTest` ( #35474 )
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* Cleanup
* Fix
2025-02-24 21:26:40 +01:00
Winkarst
4d72a2d5f3
Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in MindTests` ( #35473 )
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* Cleanup
* Fix
2025-02-24 21:26:04 +01:00
Winkarst
16787a0281
Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in MaterialPrototypeSpawnsStackMaterialTest` ( #35472 )
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* Cleanup
* Fix
2025-02-24 21:12:25 +01:00
Winkarst
e22c3b1eeb
Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in MaterialArbitrageTest` ( #35471 )
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Cleanup
2025-02-24 21:11:33 +01:00
Winkarst
5fbe217db3
Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in InteractionTest` ( #35470 )
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Cleanup
2025-02-24 21:10:59 +01:00
Winkarst
059c64a75f
Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in HumanInventoryUniformSlotsTest` ( #35469 )
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* Cleanup
* Fix
2025-02-24 21:10:09 +01:00
Winkarst
363eec1465
Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in HandTests` ( #35468 )
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* Cleanup
* Update
* Fix
2025-02-24 21:09:24 +01:00
Winkarst
d1415d9dcb
Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in CargoTest` ( #35467 )
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* Cleanup
* Update
* Fix
2025-02-24 21:04:54 +01:00
Winkarst
7fc8dcb811
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside SharedChameleonProjectorSystem` ( #35465 )
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* Cleanup
* Yes
2025-02-24 20:45:17 +01:00
Winkarst
670791ac49
Cleanup: Remove redundant checks from `SharedWieldableSystem` ( #35466 )
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Cleanup
2025-02-24 20:22:19 +01:00
ScarKy0
51104a7316
TryGetRandomRecord in StationRecordsSystem ( #35452 )
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* init
* requested changes
* stuff
2025-02-24 19:05:32 +01:00
Winkarst
bb110b376e
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside SharedStackSystem` ( #35464 )
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Cleanup
2025-02-24 18:59:06 +01:00
Winkarst
02f0190c35
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside SharedMaterialStorageSystem` ( #35463 )
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Cleanup
2025-02-24 18:58:25 +01:00
Winkarst
45e7891706
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside ImmovableRodRule` ( #35462 )
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Cleanup
2025-02-24 18:57:39 +01:00
Winkarst
22398ea342
Cleanup: Fix field naming rule violation in `GhostComponent` ( #35454 )
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* Fix
* Update Content.Shared/Ghost/GhostComponent.cs
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-02-24 18:48:32 +01:00
Winkarst
0148c441e6
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside EventManagerSystem` ( #35460 )
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Cleanup
2025-02-24 18:45:00 +01:00
Winkarst
615d548021
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside MaterialStorageSystem` ( #35458 )
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* Cleanup
* Update
2025-02-24 18:38:40 +01:00
Winkarst
969e7bdd39
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside FlatpackSystem` ( #35457 )
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* Cleanup
* Update
2025-02-24 18:37:50 +01:00
Winkarst
c71e6e67aa
Cleanup: Pass in `IComponentFactory in EntityPrototype.TryGetComponent calls inside ChemistryGuideDataSystem` ( #35456 )
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* Cleanup
* Update
2025-02-24 18:36:17 +01:00
ScarKy0
88308356db
Move FingerprintComponent and FingerprintMaskComponent to shared ( #35451 )
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* init
* review
* whoopsie
2025-02-24 17:23:11 +01:00
ScarKy0
c3784a3005
GettingUsedAttemptEvent ( #35450 )
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* init
* review
* doc
* Update Content.Shared/Interaction/Events/GettingUsedAttemptEvent.cs
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-02-24 17:21:17 +01:00
Winkarst
f4fab85e34
Cleanup: Use `SoundSpecifier instead of string literals in EyeClosingComponent` ( #35425 )
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* Cleanup
* Update
* Update
* Update
2025-02-24 17:10:23 +01:00
PJBot
6fa4767b4c
Automatic changelog update
2025-02-24 09:44:51 +00:00
metalgearsloth
ac9c8b8275
Fix arrivals ( #35439 )
2025-02-24 20:43:43 +11:00
metalgearsloth
5385683b7e
Fix admin test arena ( #35444 )
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* Fix admin test arena
* Add to GridsLoadableTest
* QueueDel map, remove nullable
---------
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2025-02-24 17:05:59 +11:00
Pieter-Jan Briers
05de5bd3eb
Fix bogus AdminNameOverlay Rider error ( #35432 )
2025-02-24 15:37:54 +11:00
Tayrtahn
6f925dd610
Fix prototypes so they pass analyzer checks ( #35435 )
2025-02-24 15:21:59 +11:00
PJBot
0d84d25067
Automatic changelog update
2025-02-23 23:31:07 +00:00
Tiniest Shark
b7c86cae71
Put Neckwear above Backpacks ( #35322 )
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Puts Neck layer on top of Back.
2025-02-24 00:29:59 +01:00
Winkarst
fa73217b52
Cleanup: Use `SoundSpecifier instead of string literals in VomitSystem` ( #35426 )
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* Cleanup
* Update
* Update
2025-02-23 22:53:04 +01:00
Winkarst
91f2c46f56
Fix: Admin-only messages still show "(S)" on Discord ( #35431 )
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Fix
2025-02-23 22:43:14 +01:00
PJBot
1404095f27
Automatic changelog update
2025-02-23 20:04:17 +00:00
No Elka
9fb5517afa
Make holoparasite's damage transfer ignore the host's armor ( #35418 )
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Change stuff
2025-02-23 21:03:11 +01:00
PJBot
408c6ab443
Automatic changelog update
2025-02-23 19:30:21 +00:00