Commit Graph

8934 Commits

Author SHA1 Message Date
ArtisticRoomba
98c606d760 Engineering guidebook megaupdate v2 (#33062)
Significantly updates the Engineering guidebook (more explicitly the Atmos section) to have a lot more relevant and useful information.

Right now engineering has been getting update after update with no real change to the relevant guidebook entry. This has lead to a lot of out of date information and bad practices being prevalent in the guidebook, something that pains me to read.
2025-01-27 11:42:27 -08:00
August Sun
be5b20e416 Added the ability for pAIs and station maps to be stored in engineering belts (#33048)
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
2025-01-27 19:48:44 +01:00
Ed
25fba3036a Revert "Fix match box" (#34681)
Revert "Fix match box (#34632)"

This reverts commit 88456a4a8c.
2025-01-27 17:27:58 +03:00
metalgearsloth
5733b47f06 Add puddle drawdepth (#32369)
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-27 23:44:16 +11:00
Coolsurf6
012c835559 Added Pain Numbness Trait (#34538)
* added pain-numbness component and system

* added numb as a trait that pulls the pain numbness component

* removed new event as mob threshold event as already being fired

* checked for MobThresholdsComponent first before running VerifyThresholds

* refacted force say to using LocalizedDatasetPrototype and added numb messages

* added severity check alert

* added comment for BeforeForceSayEvent

* removed space formatting

* changed Cancelled to CancelUpdate, fixed spacing and added two more damage-force-say-numb

* changed prefix damage-force-say-numb to 5 (whoops)
2025-01-27 11:34:20 +01:00
kosticia
276ec745fe Hi-viz vest now actually hi-viz (#34087)
* 27-12-2024-light-hi-viz

* 28-12-2024-meta-fix
2025-01-27 01:08:59 -08:00
Helm4142
88456a4a8c Fix match box (#34632)
FixMatchBox

Now you can't put anything but matches in a box of matches.

Co-authored-by: Helm4142 <Helm4142@users.noreply.github.com>
2025-01-27 19:30:31 +11:00
Southbridge
bbad147973 fixrotations - Modified Targetted Entities (#34638) 2025-01-27 18:48:16 +11:00
ArtisticRoomba
3e346019ff Adds better description to pneumatic valve and build menu description (#32655)
* adds description to pneumatic valve and build menu description

* Change one atmosphere to kPa
2025-01-27 08:40:22 +01:00
compilatron
8ba419320f Plasma station patch 1 (#34602)
* Plasma Station initial commit

* Map fixes 1

Expanded science's SMES array
Added advanced SMES
Redone stamped documents with custom stamps
Expanded atmospherics with more storage tanks
Added status displays
Add missing beacons to solars
Replaced the passive gates in science with valves
Removed protolathe in engineering
Added guitar to CE office
Replaced throngler plushie with weh cloak
Add a lattice tile outside the atmos burn chamber and storange tanks
Added atmos network monitor in bridge

* Add cargo and emergency shuttle

* Updated maps

* Add plasma to map testing list

* Map fixes 2

Reworked pipenets to not go under walls
Redid salvage and disposals
Reworked the bar to include a new bar extension facing the pool
Replaced arrivals cryo with an arcade
Replaced the toilets in the service plaza with cryo
Removed the cryo in dorms
Added more details to hallways
Redid tools room to include a front desk for the janitor closet
Reconnected sci to power roundstart
Removed some unideal spawns
Expanded the TEG airlock to be 2x3 instead of 1x3
Reduced the size of the SMES bank from 10 to 6
Disabled the plasma miners (downstreams or admins can re-enable them)
Replaced illegal maint items

* Fixes a 6 pack destroying the universe

Ok maybe cracking a cold one with the boys wasn't a great idea.

* Map fixes 3

* Quick research assistant fix

* Map fixes 4

* Map fixes 5

* webedit go brrrt

* Map fixes 6

* Map fixes 7

* Map fixes 8

* Fixes non-existent object

It's amazing this game runs at all

* Map fixes 9

* update pools

* Map fixes 10

* forgot to clear my multitool

I love mapping I love mapping I love mapping I love mapping I love mapping

* Tweaked player counts

* Update population caps

Removed population cap of 60 players to make plasma into a highpop map - it's that easy!

* Map fixes 11

* Map fixes 12

* Map fixes 13

* Map fixes 14

Now it's personal

* Map fixes 15

---------

Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2025-01-27 00:07:44 -07:00
Dinner
06a2dca695 Fix mv cable crate typo (#34673)
fix mv cable crate typo
2025-01-27 07:58:40 +01:00
Southbridge
cc4f9dd4b0 Amber Station Changes (#34656)
* various changes

* Increased player limit

* slight modification

* Followed proper yaml formatting, increased lawyers
2025-01-26 23:30:25 -07:00
Coolsurf6
6240b9d774 Added Unused HoS's Flask to HoS locker (#34658)
added hos flask to locker spawn
2025-01-27 00:39:27 +01:00
CaasGit
2a632b21b0 New solar sprites, new solar panel upgrades, and some solar panel fixes. (#29224)
* New solar sprites, new solar panel upgrades, and some solar panel fixes.

This adds and changes a few things for solar panels!

* New sprites for all solar panels and all related states.
* Move from xform.WorldRotation to _xformSystem.SetWorldRotation within
  the solar code.
* Few random fixes that Rider suggested as warnings.
* Solar Tracker Electronics was using what looks like to be the airlock
  controller electronics, so that's now updated to something a bit more
  realistic. It also uses the engineering circuit sprite instead of the
  generic
* New Solar Panels! Adds Plasma and Uranium Glass solar panels. These
  can be constructed by adding the respective glass to the panel. Plasma
  is a slight increase of power and health, and uranium is double the
  power and health of glass. Thus giving engineers something to update
  if they want to use solar panels and possibly giving small outposts
  a way to make a bit more power without a large and complex power
  setup.

* Add in solar sprites that were not in the meta file.

* Updated sprites based on feedback.

* Fix the rotation of the solar panel sprites.
2025-01-26 15:01:34 +01:00
Errant
052be81f2e Replace starter borg brain with Positronic (#34614)
THE FLESH IS WEAK
2025-01-23 22:58:34 -08:00
Velken
613e710c76 Moved Cyborg Recharging Circuit Board from Lathe to Circuit Imprinter (#34612)
Moved Cyborg Recharging Cirbuit Board from Lathe to Circuit Imprinter
2025-01-23 21:30:47 -07:00
JustinWinningham
2580a21471 Renaming sexy mime and clown mask (#34258)
* Renamed sexy clown and mime mask and removed lusty xenomorph poster.

* removing odd file changes. not sure why these were edited at all.

* gaaaahhh

* removed some of the old templates

* Renaming sexy mime and clown instances.

* removed unwanted gitignore edit

* Renaming sexy clown and sexy mime mask and
Removing lusty exomorph poster.

* Remove lusty xenomorph poster.

* reverted changes to maps files, actually. Other contrib is learning, appologies for excessive commits

* requested changes

* lusty migration removal

* dirty hanging whitespace

* correct date format comment

---------

Co-authored-by: NathanielJ14 <nathanielalbert1202@gmail.com>
2025-01-23 19:56:33 -08:00
War Pigeon
7168de6a20 Make radioactive material radioactive (#34436)
* Make radioactive material radioactive

* Increase the slopes of item uranium

No free power for engineering

* Glowing uranium

* Revert "Increase the slopes of item uranium"

This reverts commit 2acbda26

* Nerf Wall Rocks
2025-01-23 22:39:00 +01:00
Ed
f7928371e9 C4 Helmet (#34076)
* worn bomb

* Update meta.json

* Update meta.json
2025-01-24 00:11:31 +03:00
Ignaz "Ian" Kraft
033f8444ba added missing allowed department to the restricted severity (#34558)
* added missing allow job to the base restricted severity

* no need to make a list

* no more linq in ContrabandTest

* less nesting in ContrabandTest
2025-01-23 09:01:45 -05:00
K-Dynamic
9bd8b8950b Return Drozd full-auto and semi-auto firing modes (#34604)
return drozd full auto and firerate, arrange available modes in alphabetical order
2025-01-23 14:01:18 +01:00
Southbridge
9944076227 Box Station - Update (#34605)
* Various changes

* Implemented a bunch of changes Emisse wanted, finished up all my atmos changes I wanted to make as well

* Added reporter to prototype, and fixed dirt

* Resolved outstanding issues

* Fixed a floating camera
2025-01-23 02:12:22 -07:00
pathetic meowmeow
85da2351c8 Give the chef access to cloth boxes (#34403)
* Give the chef access to fiber bags

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-23 00:54:03 +01:00
Nim
0da6a9995a Blueprint double emergency tank (#34232)
* blueprint

* NitrogenTank

* description
2025-01-21 17:08:21 +01:00
slarticodefast
07ad21dead Merge salamander whitelist hotfix #34532 into master (#34551) 2025-01-21 11:48:57 +01:00
K-Dynamic
24219cb97b Electrified doors/windoors now spark, new tips to deal with doors without access or when electrified (#34502)
* new tips to open doors (throwing PDA/ID, dragging body)

* electrified door sprite for players

* tooltip to reset AI electrified doors

* windoor electrified sprite

* highsec electrified visual

* increase tip dataset to 138

* corrected square bracket convention in this commit

* removed door corpse tip from prior commit
2025-01-21 11:39:15 +01:00
ArtisticRoomba
9950648bba [HOTFIX] Fix MRP whitelist auto denying people with any medium severity notes in 14 days (#34532)
* fix mrp whitelist auto denying people with warning

* make headmin requested changes

* godo
2025-01-21 11:24:50 +01:00
John
796f599172 Job contraband rework (#33385)
* contraband system rework to allow restriction by job, not just department

* Fixing detective trenchcoat inheritance

* removing unnecessary using declarations

* trying to fix testing error by re-adding diagnostics using declaration

* removing unecessary dependency, making allowedJobs nullable

* Adding all of slarti's requested changes except for the hacky job icon method fix

* removing accidental whitespace

* choosing to use the non-localized version because we're comparing the string against the AllowedJobs field, and the contraband classes that fill that field are written in english

* removing unneeded using dec, fixing nesting logic problem

* didn't remove the old nesting, doing that now

* using localized job title and localizing the allowed jobs string, removing usages of JobTitle field. Also networked the _jobTitle field instead.

* rewrite some stuff

* fixes

* fix energy pen

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-21 10:51:27 +01:00
compilatron
04c081719a Plasma station population tweak (#34549)
* Plasma Station initial commit

* Map fixes 1

Expanded science's SMES array
Added advanced SMES
Redone stamped documents with custom stamps
Expanded atmospherics with more storage tanks
Added status displays
Add missing beacons to solars
Replaced the passive gates in science with valves
Removed protolathe in engineering
Added guitar to CE office
Replaced throngler plushie with weh cloak
Add a lattice tile outside the atmos burn chamber and storange tanks
Added atmos network monitor in bridge

* Add cargo and emergency shuttle

* Updated maps

* Add plasma to map testing list

* Map fixes 2

Reworked pipenets to not go under walls
Redid salvage and disposals
Reworked the bar to include a new bar extension facing the pool
Replaced arrivals cryo with an arcade
Replaced the toilets in the service plaza with cryo
Removed the cryo in dorms
Added more details to hallways
Redid tools room to include a front desk for the janitor closet
Reconnected sci to power roundstart
Removed some unideal spawns
Expanded the TEG airlock to be 2x3 instead of 1x3
Reduced the size of the SMES bank from 10 to 6
Disabled the plasma miners (downstreams or admins can re-enable them)
Replaced illegal maint items

* Fixes a 6 pack destroying the universe

Ok maybe cracking a cold one with the boys wasn't a great idea.

* Map fixes 3

* Quick research assistant fix

* Map fixes 4

* Map fixes 5

* webedit go brrrt

* Map fixes 6

* Map fixes 7

* Map fixes 8

* Fixes non-existent object

It's amazing this game runs at all

* Map fixes 9

* update pools

* Map fixes 10

* forgot to clear my multitool

I love mapping I love mapping I love mapping I love mapping I love mapping

* Tweaked player counts

* Update population caps

Removed population cap of 60 players to make plasma into a highpop map - it's that easy!

---------

Co-authored-by: jbox1 <40789662+jbox144@users.noreply.github.com>
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2025-01-20 21:56:47 -07:00
K-Dynamic
6ed60fecde Welding gas mask toggleable with action (#32691)
welding mask removable
2025-01-20 01:32:45 +01:00
ArtisticRoomba
ed44f3263f Fixes some mobs not being able to honk/weh (#33777)
* fixes some mobs not being able to honk/weh

* addresss review
2025-01-20 01:21:25 +01:00
Tezzaide
a83fd7b916 Fixed minor spelling mistake in Noir Trenchcoat description. (#34519)
Update coats.yml
2025-01-19 14:34:46 +01:00
Alfred Baumann
bf59371656 Add Airlocks with Bar and Kitchen access (#33821)
* Add kitchen access to Bar-Cafeteria airlocks on Cog

* Fix merge conflict

* Remove mapping changes

* Add Glass and Maints versions
2025-01-18 22:42:01 -07:00
War Pigeon
b471c1094d CentComm Map Updates (#34475)
* Bandage fix denied animations playing on devices without them

* CentComm blast door prototype

* CentComm button

* CentComm window shutters

* CC Updates

* Save as grid

* Remove an extra detective figurine

I like them better in the interrogation room

* Remove paramed locker, let pumps shut off

* Fix wrong HOP locker prototype
2025-01-18 22:32:33 -07:00
Nox
993b5c46b5 Rarer Highcaps (#34469)
* Removed highcap from seclite

* Changed cyborg starting battery to highcap, reduced seclite wattage to make it last as long as it used to.

* Gave cyborgs back their medcap

* Rounded seclite wattage down to 0.5
2025-01-18 14:56:42 -08:00
Minemoder5000
1840160fdc Add a 10u vial of plasma to the chemical locker (#33871)
Add 10u plasma to the chemistry locker so the chemists stop stealing tables.
2025-01-18 10:27:46 -08:00
Spessmann
343f59f602 Adds bullet collision to wall mounted cameras (#34500) 2025-01-18 14:41:29 +01:00
ArtisticRoomba
7f0ff0b121 Space lizard plushie can now be worn on your head (#33809)
* space weh can now be work on top of head

* space weh can now be worn on top of head

* trim out unnecessary comps
2025-01-18 10:02:40 +01:00
chromiumboy
efd5d644e8 Holopad networking rework (#34112)
* Initial commit

* Finalizing main changes

* Addressed reviews

* Fixed a few issues

* Switched to using global overrides

* Removed unnecessary references
2025-01-17 14:09:59 -06:00
Minemoder5000
50bb5e0c13 Replace the djstation intercoms with freelance intercoms (#34478)
* Add Freelance intercom prototype, and replace the djstation ruin with them instead of three master keys

* removed a new line
2025-01-17 14:01:06 +01:00
Southbridge
8295bfbf8d Pride Scarves (#34448)
* More scarfs (#216)

* Sprites + Colored Scarf Implimentation

Doesn't include into quickthreads or other clothing vendors

* File Paths are important

* Metas, items exist, winterdrobe

I'm iffy on them being in the winterdrobe but the other option is quickthreads so idk

* File Path Fix

* Typo fix

* Resolved merge conflict

* Moved scarves around

* Moved scarf textures out of the _CD directory

* Removed final CD folder

* Removed extra scarfs

* Removed extra scarfs, again

* Replaced ClothingNeckBase with ClothingScarfBase

---------

Co-authored-by: PursuitInAshes <91865152+PursuitInAshes@users.noreply.github.com>
Co-authored-by: TakoDragon <69509841+BackeTako@users.noreply.github.com>
2025-01-17 12:35:03 +01:00
Southbridge
06a1615605 Additional Ionstorm Law Updates (#34197)
* Added a couple entires, removed the references to IRL countries, and fixed a grammar mistake on "Telecomunications Equipment"

* Fixed another awkward grammar situation

* Commented out a bunch of law elements I felt weren't good for discussion, added some new ones to help fill in the missing areas

* Reverted pylons, and added more entries to help fill out the lists more

* reverted all deletions

* implemented feedback, also realized the IonStormActions section was rather short, so I added a bunch there

* realized I didn't remove the extra resources line, also added more things, and fixed one grammatical error

* Removed Portugal again, added more Musts since that list was the new shortest one.
2025-01-16 21:49:47 +01:00
Gansu
3b39439945 fix for climbable pianos (#33690)
fix for climable pianos

Co-authored-by: aa5g21 <aa5g21@soton.ac.uk>
2025-01-16 13:25:07 +01:00
ApolloVector
1e35cfb11e Fix the HoS mantle metashield break (#33831)
Changes 'nukies' to 'syndicate agents' in the HoS mantle's description.
2025-01-16 13:04:22 +01:00
Patrik Caes-Sayrs
de8a2775ec FIX: Uranium, Cak, and BreadDog are not garbage! (#34192)
* FIX: Uranium, Cak, and BreadDog are not garbage!

* Fixed bread typo for spacegarbage change.

* Style: moved ediblebase

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-16 12:40:21 +01:00
compilatron
83eb5dc34b Plasma station population tweak (#34462)
* Plasma Station initial commit

* Map fixes 1

Expanded science's SMES array
Added advanced SMES
Redone stamped documents with custom stamps
Expanded atmospherics with more storage tanks
Added status displays
Add missing beacons to solars
Replaced the passive gates in science with valves
Removed protolathe in engineering
Added guitar to CE office
Replaced throngler plushie with weh cloak
Add a lattice tile outside the atmos burn chamber and storange tanks
Added atmos network monitor in bridge

* Add cargo and emergency shuttle

* Updated maps

* Add plasma to map testing list

* Map fixes 2

Reworked pipenets to not go under walls
Redid salvage and disposals
Reworked the bar to include a new bar extension facing the pool
Replaced arrivals cryo with an arcade
Replaced the toilets in the service plaza with cryo
Removed the cryo in dorms
Added more details to hallways
Redid tools room to include a front desk for the janitor closet
Reconnected sci to power roundstart
Removed some unideal spawns
Expanded the TEG airlock to be 2x3 instead of 1x3
Reduced the size of the SMES bank from 10 to 6
Disabled the plasma miners (downstreams or admins can re-enable them)
Replaced illegal maint items

* Fixes a 6 pack destroying the universe

Ok maybe cracking a cold one with the boys wasn't a great idea.

* Map fixes 3

* Quick research assistant fix

* Map fixes 4

* Map fixes 5

* webedit go brrrt

* Map fixes 6

* Map fixes 7

* Map fixes 8

* Fixes non-existent object

It's amazing this game runs at all

* Map fixes 9

* update pools

* Map fixes 10

* forgot to clear my multitool

I love mapping I love mapping I love mapping I love mapping I love mapping

* Tweaked player counts

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2025-01-16 01:51:17 -07:00
compilatron
d0b2e46c7c Plasma Station (#33991)
* Plasma Station initial commit

* Map fixes 1

Expanded science's SMES array
Added advanced SMES
Redone stamped documents with custom stamps
Expanded atmospherics with more storage tanks
Added status displays
Add missing beacons to solars
Replaced the passive gates in science with valves
Removed protolathe in engineering
Added guitar to CE office
Replaced throngler plushie with weh cloak
Add a lattice tile outside the atmos burn chamber and storange tanks
Added atmos network monitor in bridge

* Add cargo and emergency shuttle

* Updated maps

* Add plasma to map testing list

* Map fixes 2

Reworked pipenets to not go under walls
Redid salvage and disposals
Reworked the bar to include a new bar extension facing the pool
Replaced arrivals cryo with an arcade
Replaced the toilets in the service plaza with cryo
Removed the cryo in dorms
Added more details to hallways
Redid tools room to include a front desk for the janitor closet
Reconnected sci to power roundstart
Removed some unideal spawns
Expanded the TEG airlock to be 2x3 instead of 1x3
Reduced the size of the SMES bank from 10 to 6
Disabled the plasma miners (downstreams or admins can re-enable them)
Replaced illegal maint items

* Fixes a 6 pack destroying the universe

Ok maybe cracking a cold one with the boys wasn't a great idea.

* Map fixes 3

* Quick research assistant fix

* Map fixes 4

* Map fixes 5

* webedit go brrrt

* Map fixes 6

* Map fixes 7

* Map fixes 8

* Fixes non-existent object

It's amazing this game runs at all

* Map fixes 9

* update pools

* Map fixes 10

* forgot to clear my multitool

I love mapping I love mapping I love mapping I love mapping I love mapping

---------

Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com>
2025-01-16 00:02:14 -07:00
SlimSlam
0c1608d2f0 Space Ruins Variant (#34445)
* Space Ruins Variant

* Updated File

* Added Goliaths/Removed some mobs
2025-01-15 23:14:40 -07:00
Southbridge
87ff3a2421 New and Modified Map Spawners (#34424)
* Added spanwers and modified others

* adjusted values to be more in line with what I want

* this comment may have caused that test fail

* oh my god another typo

* Modified door crate to be engineering flavored

* reduced the pride vendor odds

Webedit lmao
2025-01-16 01:56:12 +01:00
Ed
484af256cd Remove christmas anomaly spawn (#34053)
Update anomaly.yml
2025-01-15 21:22:31 +01:00