Ed
7511c8177b
add spawner probability
2024-07-17 21:27:15 +03:00
Ed
f774c62792
remove nesting
2024-07-17 21:20:52 +03:00
Ed
4049907b7f
Update CP14RoomSpawnerSystem.cs
2024-07-17 18:32:43 +03:00
Ed
ef460cb59c
mask tile filtering
2024-07-17 18:30:28 +03:00
Ed
5ede8bb0a6
add xandria atlas
2024-07-17 18:11:08 +03:00
Ed
7c0c8c5b33
polishing, bugfixing
2024-07-17 17:38:00 +03:00
Ed
951e553926
room spawner
2024-07-17 16:33:28 +03:00
Ed
0a42834dbe
move biomespawners
2024-07-17 16:32:58 +03:00
Ed
8cbd26ae2f
Farming WIP ( #269 )
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* setup planting doafter
* spawn plants after use seed
* some work
* move comps to separate folder
* public check daylight
* daylight plant energy regeneration
* some fixes
* bruh, im thinking
* added ingame soil
* added hoe
* attaching plants
* hoe system
* block plant dublicating
* some planting refactor
* shovel as pant + soil remover
* plant growing visualizer
* soil resprite
* split farming system to second partial class
* update throught event refactor
* tring sync update plant with update visuals
* finish visual sync
* plants growing
* more partial splitting, naming work, clean up
* Update FARMINGTEST.yml
* Update FARMINGTEST.yml
* fix typo
* prototype value validating
* Оно бухает воду!
* solution visualizer in soil
* forgot some fix
* part of Tornado review fix
* destroy RemovePlantComponent
* more fixes
* simple harvesting
* refactor plant component values changing
* harvest redo
* gather on destroyByTool
* sickle resprite
* plant fading
* fading per minute!
* wheat sprites
* YML restruct
* fixes
* auto root plants
* add comments
* move sprites
* split structures from object textures
* wheat farming!
* Update CP14FarmingSystem.Interactions.cs
* seedbed (#297 )
seedbed :^)
* a
* Update soil.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-15 23:58:03 +03:00
Ed
2de26baebd
Ambient loops ( #323 )
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* ambient loop systems
* audio content
* Update ContentAudioSystem.CP14AmbientLoop.cs
* Update attributions.yml
* limit frequency
* Update CP14AmbientLoopPrototype.cs
* Create IsDaylight.cs
* fix problem
2024-07-15 23:18:14 +03:00
Ed
c69fff0bb9
Merge pull request #328 from crystallpunk-14/ed-15-07-2024-upstream
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Ed 15 07 2024 upstream
2024-07-15 22:21:51 +03:00
Ed
dbc8c1b4d7
disable test
2024-07-15 22:10:53 +03:00
Ed
028c1ee478
Merge remote-tracking branch 'upstream/master' into ed-15-07-2024-upstream
2024-07-15 12:58:23 +03:00
Pieter-Jan Briers
b7d3964c56
Fix AccessLevelControl breaking ( #30045 )
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#29987 did an oopsie
This broke the ID computer, station records, and maybe some others too.
2024-07-15 00:07:48 +02:00
PJBot
17c23f11c5
Automatic changelog update
2024-07-14 15:13:31 +00:00
lzk
3b85b1e43e
make scarves eatable again ( #29959 )
2024-07-15 01:12:25 +10:00
deltanedas
35cd013e88
make ninja shoes magboots ( #28586 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-15 01:11:40 +10:00
PJBot
f6d827f5d9
Automatic changelog update
2024-07-14 14:10:48 +00:00
CookieMasterT
b6115b672a
Add petting cyborgs ( #30037 )
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added petting borgs, adjusted interactions
2024-07-15 00:09:41 +10:00
themias
a0052c5b09
Prevent virtual item storage and popups ( #30020 )
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* Prevent virtual item storage and popups
* fix typo
* add comment
2024-07-15 00:08:39 +10:00
Ed
1c74ffb8e4
Ambient music rules refactor ( #29921 )
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* refactor
* dutypo
2024-07-14 23:58:48 +10:00
osjarw
7d9653fff7
Fix HTN/NPC better plan selection ( #30017 )
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* recording commit
* Remove debugging/recording content
2024-07-14 20:28:46 +10:00
PJBot
f90538cca7
Automatic changelog update
2024-07-14 10:28:02 +00:00
Winkarst
07535e8ecf
Clumsy proof grappling gun ( #29904 )
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Make grappling gun clumsy proof
2024-07-14 20:26:56 +10:00
SlamBamActionman
4f479b6c85
Fix RGB toys color when worn/in-hand ( #30023 )
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rgbeeeeeeee
2024-07-14 20:26:34 +10:00
lzk
919b3ac9e6
Change wristwatch meta description ( #30036 )
2024-07-14 20:25:57 +10:00
lzk
011250f35e
Fix AGhostCommand naming ( #29945 )
2024-07-14 20:25:18 +10:00
Winkarst
960cc806cc
Update AccessLevelControl.xaml.cs to use ISawmill ( #29987 )
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* Update AccessLevelControl.xaml.cs to use ISawmill
* Update
* Silly me
* Update
2024-07-14 20:24:26 +10:00
ShadowCommander
bdf7293cfb
Clean itemmapper ( #29983 )
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* File scoped namespace
* Format file
* Fix param name in doc comment
* Reflow doc comment
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-14 13:27:39 +10:00
osjarw
922be64290
NPC exits MeleeOperator on invalid EntityUid ( #30005 )
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EntityUid 0 problem fix
2024-07-14 13:26:38 +10:00
Winkarst
5d1702d280
Update MainMenu.cs to use ISawmill ( #29988 )
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* Update MainMenu.cs to use ISawmill
* Update
* Error
2024-07-14 13:05:39 +10:00
PJBot
68982953f3
Automatic changelog update
2024-07-14 03:00:52 +00:00
Luiz Costa
87467a358b
Fix lizards losing snouts when equipping a head bandana ( #29979 )
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* say goodbye to no-snout lizards
* remove snout from plague doctor hat HideLayerClothing component
2024-07-14 12:59:45 +10:00
github-actions[bot]
a06309b964
Update Credits ( #30026 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-07-13 20:26:39 -04:00
Pieter-Jan Briers
85fba9809a
Update changelog RSS configuration ( #30024 )
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New server
2024-07-14 01:18:12 +02:00
Winkarst
f687124312
Update IdExaminableSystem.cs to use TryFromMarkup ( #29957 )
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* Change FromMarkup to TryFromMarkup method in IdExaminableSystem.cs
* Update
2024-07-14 01:17:15 +02:00
Plykiya
b7aa97e203
Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() ( #29993 )
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* Replace EntityCoordiates.InRange() with TransformSystem.InRange()
* nullspace
* I figured it out
* man I have no clue how client side sutff works
* please have mercy
* remove RadiationPulseOverlay changes
* nullspace
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 23:25:51 +02:00
Plykiya
a03b88979e
Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() ( #30010 )
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* Get rid of a bunch of obsolete usages
* position
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 23:05:22 +02:00
Pieter-Jan Briers
c1915c9d73
Remove outdated steps from Test Packaging workflow ( #30018 )
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gen build info was removed in 5e800e0ece but I didn't realize this workflow also tested it. Gone now.
2024-07-13 22:36:20 +02:00
Pieter-Jan Briers
5e800e0ece
New CDN publish workflow ( #30009 )
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* LET'S SEE IF THIS WORKS
* I forgot the chmod +x
* I forgot the shebang
2024-07-13 19:34:17 +02:00
Winkarst
bf4ef62ab3
Update RadiationPulseOverlay.cs to have 0 warnings ( #30004 )
2024-07-13 18:45:34 +02:00
Ed
dcb3443b35
Vgroid diamonds hotfix ( #29999 )
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vgroid diamonds
2024-07-13 15:45:35 +03:00
PJBot
22a9290c5b
Automatic changelog update
2024-07-13 12:17:05 +00:00
Ed
1b0c434a9f
Shiny Diamonds ( #25750 )
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* shiny
* add
* reresprite
* rereresprite
* Add files via upload
* Update ore.yml
2024-07-13 15:15:57 +03:00
Plykiya
87c82ff114
Update SpawnAfterInteractSystem.cs to not use Component.Owner ( #29968 )
...
* Update SpawnAfterInteractSystem.cs
* what the fuck is that condition
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 21:50:21 +10:00
Plykiya
6c1d1057d5
Replace DetachParentToNull() with DetachEntity() ( #29992 )
...
DETACH PARENT TO ENTITY
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 20:59:33 +10:00
CaasGit
ac768fe9f1
fix(SharedGunSystem): Return and debug log on CreateEffect. ( #29656 )
...
Sometimes CreateEffect is called on a Invalid Entity. This now causes
that to check, thus returning out and printing some hopefully helpful
logs to try to track down the real source of this issue.
2024-07-13 16:12:57 +10:00
deltanedas
87f7ea8aa9
make cargo balance ui updating its own component ( #28295 )
...
* add BankClientComponent and event
* query BankClient instead of hardcoded CargoOrderConsole for updating
* add BankClient to all ordering consoles
* :trollface:
* add Balance field to BankClient
* forgor
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* m
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-13 16:11:14 +10:00
PJBot
044d84142c
Automatic changelog update
2024-07-13 06:10:25 +00:00
slarticodefast
eb4ce85354
Remove imagesharp and StatusEffectAddedEvent from FlashOverlay ( #28930 )
...
remove imagesharp and StatusEffectAddedEvent from FlashOverlay
2024-07-13 16:10:04 +10:00