Ed
f774c62792
remove nesting
2024-07-17 21:20:52 +03:00
Ed
5ede8bb0a6
add xandria atlas
2024-07-17 18:11:08 +03:00
Ed
7c0c8c5b33
polishing, bugfixing
2024-07-17 17:38:00 +03:00
Ed
951e553926
room spawner
2024-07-17 16:33:28 +03:00
Ed
8cbd26ae2f
Farming WIP ( #269 )
...
* setup planting doafter
* spawn plants after use seed
* some work
* move comps to separate folder
* public check daylight
* daylight plant energy regeneration
* some fixes
* bruh, im thinking
* added ingame soil
* added hoe
* attaching plants
* hoe system
* block plant dublicating
* some planting refactor
* shovel as pant + soil remover
* plant growing visualizer
* soil resprite
* split farming system to second partial class
* update throught event refactor
* tring sync update plant with update visuals
* finish visual sync
* plants growing
* more partial splitting, naming work, clean up
* Update FARMINGTEST.yml
* Update FARMINGTEST.yml
* fix typo
* prototype value validating
* Оно бухает воду!
* solution visualizer in soil
* forgot some fix
* part of Tornado review fix
* destroy RemovePlantComponent
* more fixes
* simple harvesting
* refactor plant component values changing
* harvest redo
* gather on destroyByTool
* sickle resprite
* plant fading
* fading per minute!
* wheat sprites
* YML restruct
* fixes
* auto root plants
* add comments
* move sprites
* split structures from object textures
* wheat farming!
* Update CP14FarmingSystem.Interactions.cs
* seedbed (#297 )
seedbed :^)
* a
* Update soil.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-15 23:58:03 +03:00
Ed
2de26baebd
Ambient loops ( #323 )
...
* ambient loop systems
* audio content
* Update ContentAudioSystem.CP14AmbientLoop.cs
* Update attributions.yml
* limit frequency
* Update CP14AmbientLoopPrototype.cs
* Create IsDaylight.cs
* fix problem
2024-07-15 23:18:14 +03:00
Ed
028c1ee478
Merge remote-tracking branch 'upstream/master' into ed-15-07-2024-upstream
2024-07-15 12:58:23 +03:00
lzk
3b85b1e43e
make scarves eatable again ( #29959 )
2024-07-15 01:12:25 +10:00
deltanedas
35cd013e88
make ninja shoes magboots ( #28586 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-15 01:11:40 +10:00
CookieMasterT
b6115b672a
Add petting cyborgs ( #30037 )
...
added petting borgs, adjusted interactions
2024-07-15 00:09:41 +10:00
themias
a0052c5b09
Prevent virtual item storage and popups ( #30020 )
...
* Prevent virtual item storage and popups
* fix typo
* add comment
2024-07-15 00:08:39 +10:00
Winkarst
07535e8ecf
Clumsy proof grappling gun ( #29904 )
...
Make grappling gun clumsy proof
2024-07-14 20:26:56 +10:00
SlamBamActionman
4f479b6c85
Fix RGB toys color when worn/in-hand ( #30023 )
...
rgbeeeeeeee
2024-07-14 20:26:34 +10:00
lzk
919b3ac9e6
Change wristwatch meta description ( #30036 )
2024-07-14 20:25:57 +10:00
Luiz Costa
87467a358b
Fix lizards losing snouts when equipping a head bandana ( #29979 )
...
* say goodbye to no-snout lizards
* remove snout from plague doctor hat HideLayerClothing component
2024-07-14 12:59:45 +10:00
Ed
dcb3443b35
Vgroid diamonds hotfix ( #29999 )
...
vgroid diamonds
2024-07-13 15:45:35 +03:00
Ed
1b0c434a9f
Shiny Diamonds ( #25750 )
...
* shiny
* add
* reresprite
* rereresprite
* Add files via upload
* Update ore.yml
2024-07-13 15:15:57 +03:00
deltanedas
87f7ea8aa9
make cargo balance ui updating its own component ( #28295 )
...
* add BankClientComponent and event
* query BankClient instead of hardcoded CargoOrderConsole for updating
* add BankClient to all ordering consoles
* :trollface:
* add Balance field to BankClient
* forgor
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* m
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-13 16:11:14 +10:00
Nemanja
49096cf14f
Watches ( #29550 )
...
* watches
* rename
* add it into loot pools
2024-07-13 16:09:19 +10:00
Errant
361ec59412
Dummy vox deserves a proper vox name ( #29789 )
...
SKREEEEEeeeeeeee
2024-07-13 16:05:57 +10:00
deltanedas
7b590122b6
fire extinguisher using item toggle ( #29906 )
...
* move SprayAttemptEvent to shared
* add SolutionTransferredEvent
* replace FireExtinguisher with SpraySafety
* update fire extinguisher yml
* invert visuals
* always handle event in solution transfer, it makes popups
* instantly fill it
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-13 14:17:10 +10:00
lzk
55a50d0426
Use reinforced glass damage modifier for secure windoors ( #29941 )
...
* Use Rglass damage modifier for reinforced windoors
* i actually can remove this line since inherited
2024-07-13 14:03:16 +10:00
themias
a314a967c2
Fix timer deconstruction ( #29917 )
...
Fix deconstruction for timers
2024-07-12 21:38:58 +10:00
lzk
7ce3a1f27f
Fix supplybot movement state ( #29944 )
...
Fix supplybot movement sprite
2024-07-12 21:36:40 +10:00
Ed
4f24b30b22
Update base.yml
2024-07-12 13:10:02 +03:00
Ed
2ef4402068
Update base.yml
2024-07-12 12:57:02 +03:00
Ed
0931c9e7d1
Merge remote-tracking branch 'upstream/master' into ed-12-07-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/europa.yml
2024-07-12 12:53:42 +03:00
slarticodefast
f125dda677
Make stun batons be thrown like a throwing weapon ( #29883 )
...
* make stun batons be thrown like a throwing weapon
* stun prods too
* pies too
2024-07-12 19:19:24 +10:00
themias
3a9b1eaa16
Allow notice boards to be built on walls ( #29851 )
2024-07-12 12:18:32 +03:00
Jonathan Argo
00a2c6a234
Made musket wieldable. ( #29910 )
...
* Made musket wieldable.
* Updated musket rsi meta.json copyright.
* Copyright adjustment again.
2024-07-12 12:16:21 +03:00
Ed
e87994ae40
Localization clean up + temp eng switch ( #325 )
...
* Update ContentLocalizationManager.cs
* Update battle_royale_temp.yml
* Update basic-effect-reagent.ftl
2024-07-12 08:34:08 +03:00
lzk
e3bb2771d6
Update cluster evac ( #29885 )
...
* Update cluster evac
* forgot tiny fans
* the change
2024-07-11 15:03:51 -06:00
deltanedas
02636386b5
item toggling giga rework + full ninja refactor ( #28039 )
...
* item toggle refactoring and some new systems
* add ToggleClothing component/system
* unhardcode magboots gravity logic
* make magboots and speedboots use ItemToggle and stuff
* remove now useless clothing components
* update client/server magboots systems
* add note to use ItemToggledEvent in ToggleActionEvent doc
* refactor PowerCellDraw to use ItemToggle for ui open/close control
* add TryUseCharges, refactor charges system
* update magboot trigger code
* make borg use ItemToggle, network SelectedModule instead of now removed Activated
* add AccessToggle for borg
* the giga ninja refactor
* update ninja yml
* update ItemToggle usage for some stuff
* fix activatableui requires power
* random fixing
* yaml fixing
* nuke ItemToggleDisarmMalus
* make defib use ItemToggle
* make things that use power not turn on if missing use charge
* pro
* fix sound prediction
* bruh
* proximity detector use ItemToggle
* oop
* big idiot syndrome
* fix ninja spawn rule and make it generic
* fix ninja spawn rule yml
* move loading profiles into AntagLoadProfileRule
* more ninja refactor
* ninja yml fixes
* the dreaded copy paste ops
* remove useless NinjaRuleComponent and ue AntagSelection for greeting
* fix invisibility
* move IsCompleted to SharedObjectivesSystem
* ability fixes
* oop fix powercell instantly draining itself
* sentient speedboots gaming
* make reflect use ItemToggle
* fix other test
* loadprofilerule moved into its own pr
* remove conflict with dragon refactor
* remove all GenericAntag code from ninja
* )
* probably
* remove old enabled
* great language bravo vince
* GREAT LANGUAGE
* who made this language
* because it stinks
* reparent blood-red magboots to magboots probbbly works
* most of the review stuff
* hasGrav doesnt mean what i thought it did
* make health analyzer use itemtoggle, not fail test
* fix mag/speed boots being wacky
* UNTROLL
* add ItemToggle to the random health analyzers
* a
* remove unused obsolete borg func
* untrolling
* :trollface:
* fix test
* fix
* g
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-11 15:55:56 +10:00
Cojoke
eae04129cf
Glass Airlocks In Spray Painter ( #29869 )
2024-07-11 15:33:20 +10:00
saga3152
a5ec01792b
Crafting pizza boxes. ( #29680 )
...
* We can now craft pizza boxes
* Fixing errors
2024-07-10 15:52:33 +10:00
Ghagliiarghii
56fb8c832e
books bag tabletop ( #29863 )
...
* books bag tabletop
* Update Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-10 15:51:01 +10:00
Ivan
a0165773a4
Add scarf to warm clothing bounty ( #29779 )
...
* Add scarf to warm clothing bounty
* Added ClothingScarfBase prototype and assigned to all of the scarves
2024-07-10 15:26:33 +10:00
Boaz1111
d3495fc51c
made the guitars be able to be worn on suitstorage ( #29048 )
...
* made the guitars be able to be worn on suitstorage
* minor fix
2024-07-10 09:28:10 +10:00
lzk
bb82b4cd6f
Change Cluster evac ( #29828 )
2024-07-09 15:14:25 -06:00
Ed
1ac9ec85c5
Some mobs pvs-based systems ( #321 )
...
* outPVS despawn component
* Update CP14HelperPvsSystem.cs
* experimental constrained spawners
2024-07-09 23:05:19 +03:00
Jaraten
82f1ed1493
upd cliffs ( #320 )
...
* upd cliffs
* localize
* Update marker_base.yml
* Update entities.ftl
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-09 21:31:36 +03:00
Cojoke
62d8665484
Let Pacifists Use Certain Guns(Foam Weapons) ( #29835 )
...
Let Pacifists Use Certain Guns(foam)
2024-07-09 23:46:21 +10:00
slarticodefast
7e087a6eb8
fix passive vent sprite in construction menu ( #29820 )
2024-07-09 23:39:47 +10:00
Ed
ba03872c57
Expedition goals ( #318 )
...
* forgot this one
* disable dinosaurus
* expedition collect objective condition
* Update CP14ExpeditionSystem.cs
* add expedition objectives
* auto-issue of objectives to all expedition participants
* delete cp14playtest gamemode
* Update CP14ExpeditionObjectivesRule.cs
2024-07-09 08:31:24 +03:00
Whisper
8dde49db95
all toggle light actions have a 1 second use delay ( #29833 )
2024-07-09 14:14:51 +10:00
Errant
149b6a89ca
Vox guidebook entry ( #29713 )
...
* vox guidebook entry
* skreee
* Removed incorrect diet reference
2024-07-09 10:28:33 +10:00
metalgearsloth
40f735acb1
Don't treat vgroid as station grid ( #29811 )
...
Forgot I added this toggle.
2024-07-08 12:05:01 -06:00
Ed
f42546e0c6
Some round beginning preparation ( #317 )
...
* gamepresets filter
* addgamerule cp14 filter
* shuttle dropping
* long time FTL
* FTL map tweaks
* Update ShuttleSystem.FasterThanLight.cs
* handle player ship spawning (not tested yet)
* typo
* test elemental shit (ship)
* player spawn handling (real this time)
* FTL map gravity
* clean up 1
* clean up 2
* instant FTL
* Update CP14ExpeditionSystem.cs
2024-07-08 17:39:04 +03:00
ravage
451d04d759
Add beards ( #312 )
...
* :neckbeard:
borodi
* :neckbeard: v2
a
2024-07-08 14:21:56 +03:00
slarticodefast
92e2980534
Improve throwing precision ( #29726 )
...
* improve throwing precision
* remove debugging logs
* minor fixes
* f
* Update Content.Shared/Throwing/LandAtCursorComponent.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-08 19:03:53 +10:00