Commit Graph

24674 Commits

Author SHA1 Message Date
PJBot
a04d143c2c Automatic changelog update 2024-04-26 13:07:49 +00:00
Mr. 27
50fb91bd18 monkey reinforcement teleporters can now select between kobold or monkey with a verb (#25982)
* inital

* Update animals.yml

* Update animals.yml

* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Update Content.Server/Ghost/Roles/Components/GhostRoleMobSpawnerComponent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* selecting different role will change the description and name

* fix name

* gargh

* the review

Hello

* e

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2024-04-26 15:06:43 +02:00
PJBot
36084d9712 Automatic changelog update 2024-04-26 13:03:14 +00:00
DrSmugleaf
413d69e71f Fix the game giving up forever when not being able to start a preset (#27359) 2024-04-26 23:02:08 +10:00
metalgearsloth
30b74027fb Fix RD suffix (#27358) 2024-04-26 22:58:24 +10:00
metalgearsloth
394c325246 Fix PAI BUI (#27357) 2024-04-26 22:45:38 +10:00
lzk
3bed1ddc48 Add morgue access door (#26852)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-04-26 22:45:30 +10:00
PJBot
053ec6a309 Automatic changelog update 2024-04-26 12:41:02 +00:00
wafehling
8febdc5fc4 Added hotkey and controller to re-open end of round scoreboard (#25884)
* Added keybind for scoreboard, starting work

* Fixed the window appearing

* Added loc text

* Updated namespace for ScoreboardUIController.cs

* Switched to UISystemDependency

"- UIControllers can use [Dependency] as normal for IoC services and other controllers, but must use [UISystemDependency] for entity systems, which may be null as controllers exist before entity systems do." Jezithyr — 10/12/2022 1:20 PM

* Reverted back to functional state

* Replace with UISystemDependency

* Move RoundEndSummaryWindow to ScoreboardUIController

* Convert to EntitySystem

* Clean up command bind

* Move to RoundEnd directory

* Remove Nukeops rule when no nukies

* Cleanup

* Change to toggle hotkey

* Cleanup

* Revert "Remove Nukeops rule when no nukies"

This reverts commit 5d4bbca09f45110b24a674d59b505be87b602b67.

* Cleanup

* Make the Toggle hotkey work in lobby

* Fix error

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-04-26 14:39:56 +02:00
Redfire1331
080b1b1e0c Added Chopsticks (#27298)
* added chopstick sprites

* Create chopsticks.yml

* added chopstick yml

* hopfully it acts like a forke

* added chopsticks to dinnerware vendor

* uncapitalized the name

* Update Resources/Prototypes/Entities/Objects/Misc/chopsticks.yml

Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>

* made the chopsticks icon a reasonable size

* added chopsticks to chang vendor

* made paired chopsticks you can break apart

* added them to vendors

---------

Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
2024-04-26 22:39:32 +10:00
metalgearsloth
e1a5247770 Fix magic mirror prediction (#27356) 2024-04-26 22:37:09 +10:00
PJBot
11227c754c Automatic changelog update 2024-04-26 12:32:56 +00:00
WarMechanic
498109a833 fix wieldable guns not being able to cycle inhand (#27307)
* Add UnwieldOverride variable that overrides unwielding inhand to enable other interactions

* Give LMGs UnwieldOverride

* logically inverted UnwieldOverride to UnwieldOnUse

* fixed typo
2024-04-26 08:31:50 -04:00
PJBot
80bbf19f95 Automatic changelog update 2024-04-26 12:18:31 +00:00
DrSmugleaf
adce579370 Fix mobs not being able to pry doors by just left clicking on them (#27349) 2024-04-26 14:17:25 +02:00
metalgearsloth
13c6537842 Fix network configurator memory leaking (#27346)
* Fix network configurator memory leaking

Doesn't dispose this window.

* Fix the other part
2024-04-26 20:36:57 +10:00
Plykiya
35edea1c96 Fixes blank syndicate uplink UI (#27344)
Co-authored-by: Plykiya <plykiya@protonmail.com>
2024-04-26 20:29:56 +10:00
metalgearsloth
37e03e0d29 Update submodule to 220.0.0 (#27338) 2024-04-26 18:22:23 +10:00
PJBot
934c5089a9 Automatic changelog update 2024-04-26 08:17:30 +00:00
metalgearsloth
5896e68752 Content update for UI prediction (#27214)
* Content update for UI refactor

* Big update

* Sharing

* Remaining content updates

* First big update

* Prototype updates

* AUGH

* Fix UI comp ref

* Cleanup

- Fix predicted message, fix item slots, fix interaction range check.

* Fix regressions

* Make this predictive

idk why it wasn't.

* Fix slime merge

* Merge conflict

* Fix merge
2024-04-26 18:16:24 +10:00
PJBot
32b81de8c5 Automatic changelog update 2024-04-26 08:02:27 +00:00
Boaz1111
8af23749a1 Cluster med refactor + un-abandoning of surgery room (#27293)
* done

* cryo tweaks

* fixes error
2024-04-26 02:01:21 -06:00
IProduceWidgets
290a984c90 Oasis small tweaks (#27335)
do the easy reviews
2024-04-26 02:01:07 -06:00
DrSmugleaf
c122fdf183 Move job info changing methods for id cards to shared (#27337)
* Move job info changing methods for id cards to shared

* Revert "Move job info changing methods for id cards to shared"

This reverts commit 95cbc46b2d1934fa7bf5c72d7d3de9f9168992a1.

* Reapply changes
2024-04-26 18:00:16 +10:00
metalgearsloth
d745a788ea Fix UseDelay issues (#27336)
* Fix UseDelay issues

- Fix it not predicting properly by deep-copying the classes (realistically they should be structs).
- Fix the `z` path not applying UseDelay similarly to the `e` path.

* click
2024-04-26 17:58:06 +10:00
PJBot
fe67634397 Automatic changelog update 2024-04-26 07:49:21 +00:00
FungiFellow
e26662b545 Quiver Crafting Recipe (#27198)
* Update quiver.yml

* Create quiver.yml

* Update clothing.yml

* Update pneumatic_cannon.yml

* Update pneumatic_cannon.yml

* Update pneumatic_cannon.yml

* Update pneumatic_cannon.yml
2024-04-26 17:48:15 +10:00
PJBot
abc46f171c Automatic changelog update 2024-04-26 07:48:07 +00:00
IlyaElDunaev
3847a298c1 Treatment of blood loss in the Rat King (#26887)
Bloodloss-RatKing
2024-04-26 17:47:01 +10:00
PJBot
d578d293df Automatic changelog update 2024-04-26 07:45:46 +00:00
FungiFellow
9b63bb672f Whitelisted Sec Webbing (#27303)
* Whitelisted Sec / Merc Webbing

* Update belts.yml

* Misplaced Components fixed

* Trying to fix mapped fills

* Update belts.yml

* Update belts.yml

* Removed an Empty line

* Update belts.yml
2024-04-26 17:44:40 +10:00
PJBot
1dca65defd Automatic changelog update 2024-04-26 07:35:26 +00:00
SkaldetSkaeg
9378688ffc No echo from handheld radio (#27046)
I found the echo from my own radio very annoying.
2024-04-26 17:34:20 +10:00
Leon Friedrich
0ae942101a Fix client-side replay error (#27332) 2024-04-26 17:30:03 +10:00
Nemanja
735eeefa03 Migrate out rubber bullets/mags (#27329) 2024-04-26 14:22:49 +10:00
PJBot
de965416bd Automatic changelog update 2024-04-26 02:26:58 +00:00
Tayrtahn
b292905216 Expand UseDelay to support multiple delays per entity; fix bible healing and bag pickup (#27234)
* Upgraded UseDelay to support multiple delays per entity

* Implement secondary delay for bibles.
Also some improvements to make it work nicely.

* Documentation is good

* Reserve the previous change; now Storage uses the special ID and Bible uses the default.

* .0

* Added VV support to UseDelayInfo

* Serialize better

* No register, just setlength
2024-04-25 22:25:52 -04:00
PJBot
0aee198adf Automatic changelog update 2024-04-26 00:27:03 +00:00
Nemanja
a0b3a6b679 fix antag bugs (#27319)
* fix antag bugs

* Update NukeopsRuleComponent.cs
2024-04-25 17:25:57 -07:00
PJBot
281e5fa448 Automatic changelog update 2024-04-25 23:19:46 +00:00
cool dolphin
4f056672f9 Glasses in loadouts (#27286)
* loadouts now have aaall the glasses

* cheap sunglasses dont exist at all

* empty commit to rerun tests, there's no way i fucked something up
2024-04-26 01:18:39 +02:00
ShadowCommander
cf45005471 Add command to toggle ghost visibility on the client (#27314)
* Add command to toggle ghost visibility on the client

* Fix description

* Fix index of arg parsing

* Allow setting GhostVisibility directly
2024-04-25 18:26:21 +02:00
SoulFN
960a50c0ff Buff revenant structural damage (#27309)
* 15 > 50

* update

50 >> 60
2024-04-25 21:02:25 +10:00
PJBot
e450fadbaa Automatic changelog update 2024-04-25 02:20:23 +00:00
beck-thompson
d3b1178428 Radio jammer update! (#25912)
* Added selectable power level to radio jammer

* Cleaned up OnGetVerb

* Settings are now stored in the .yml file. Simplified stuff a lot!

* Minor fixes!

* Small little baby fix :)

* Added the power level switch to the examine menu and also removed the ftl file as it was in the incorrect location.

* Minor code cleanup

* Changed byte -> int

* Update sprite

* Fixed licence

* Added power LED that changes if the jammer is on low power.

* Removed tabs

* Changed github link to the commit

* Changed all the RemComp to RemComDeferred

* Moved NetworkedComponent to shared

* Changed radio jammer textures back with minor edits

* Added a space because it was annoying me

* Jammer now updates range for suit sensors properly! Thanks nikthechampiongr :)

* Removed useless comment

* Cleaned up code that updates the range of tracking devices.

* Fixed client namespace and removed newline

* Cleaned up ChangeLEDState and ChangeChargeLevel.

* Added comments

* Read only

* Fixed another comment

* Locked in

* Made server inherit shared

* Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs

* Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs

* review fixes

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-04-25 12:19:16 +10:00
Leon Friedrich
6d16d6b1c9 Fix DoAfter attempt event null error (#27280)
* Fix DoAfter attempt event null error

* A
2024-04-25 11:54:25 +10:00
Nemanja
161fd6c83c Mega Antag Refactor (#25786)
* Mega Antag Refactor

* last minute delta save

* more workshopping

* more shit

* ok tested this for once

* okkkkk sure

* generic delays for starting rules

* well darn

* nukies partially

* ouagh

* ballin' faded and smonkin wed

* obliterated the diff

* Spread my arms and soak up congratulations

* I've got plenty of love, but nothing to show for it

* but there’s too much sunlight
Shining on my laptop monitor, so I
Can’t see anything with any amount of clarity

* ok this junk

* OOK!

* fubar

* most of sloth's review

* oh boy

* eek

* hell yea!

* ASDFJASDJFvsakcvjkzjnhhhyh
2024-04-25 11:31:45 +10:00
Nemanja
771661f478 fix analysis console bias button for real (#27299)
fix bias button for real
2024-04-25 11:26:55 +10:00
metalgearsloth
f6ac494ad3 Fix .ftl keys (#27289)
Required for https://github.com/space-wizards/RobustToolbox/pull/4885 to not kill content
2024-04-24 21:19:17 -04:00
PJBot
eb648dd0eb Automatic changelog update 2024-04-24 21:28:40 +00:00