Red
a99f2fcd50
Remove random reaction system ( #1345 )
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* wow
* d
2025-06-01 15:01:32 +03:00
Alexsey Bezyuk
759e7c73d9
furnace radius ( #1346 )
2025-06-01 12:33:38 +03:00
Ed
bd783f9ec0
Update herbals.yml
2025-05-31 22:04:20 +03:00
Ed
1818f253ae
chest fix
2025-05-31 18:07:14 +03:00
Red
10090292a1
Master fix ( #1342 )
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* Update web.yml
* cocoon loot
* Update web.yml
2025-05-31 17:50:01 +03:00
Red
71527bb4eb
Merge pull request #1341 from crystallpunk-14/ed-31-05-2025-web
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Spider content update
2025-05-31 14:31:44 +03:00
Ed
0dd379dec3
Merge branch 'master' into ed-27-05-2025-upstream-sync
2025-05-30 23:24:23 +03:00
Nim
b28c5605b9
zombie speed ( #1337 )
2025-05-30 18:22:39 +03:00
Red
7d658de8a1
Merge branch 'master' into ed-27-05-2025-upstream-sync
2025-05-30 14:54:06 +03:00
Ed
df9c7e4439
try fix new lines
2025-05-30 14:52:00 +03:00
Ed
66022d1312
Update onion.yml
2025-05-30 14:39:47 +03:00
Ed
d8e4698191
return vanilla vgroid gen
2025-05-30 14:38:35 +03:00
Ed
44149a6db8
global whitelist fix
2025-05-30 14:04:04 +03:00
Ed
f78b1e07c5
cs fix, demiplane fix
2025-05-30 13:28:08 +03:00
Kit
2c5655ee69
Update Blood healing and blood absorpsion ( #1331 )
2025-05-30 01:59:48 +03:00
Ed
5e6d1d0b3a
dungenore wawa
2025-05-29 22:14:14 +03:00
Ed
8006578845
fix #1311
2025-05-29 00:57:12 +03:00
Red
7642f49b00
Merge branch 'master' into ed-27-05-2025-upstream-sync
2025-05-29 00:50:36 +03:00
Ed
9b6ceb8d18
caves fix
2025-05-29 00:45:41 +03:00
Fr0goo
3d964cbf04
Goblin Speech noise ( #1304 )
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* Goblin Speech noise
added some goblin speech noises using various already existing goblin sounds. just cropped and stuff
* Fixed capitalization
* Apply suggestions from code review
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com >
---------
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com >
2025-05-29 00:24:21 +03:00
Red
cde388f5dd
Another Merchant gameplay attempt ( #1308 )
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* setup UI
* setup debug data
* graph control setup
* reputation trade component
* unlocking logic
* smoe real reputation costing
* remove sponsors part, add trading specific UI nodes
* port to default pricing system
* buy cooldown
* fuck off trading cabinets
* real good cooldown UI
* Cool unlock sound
* reputation earning
* cool purchare sound
* coin & sprite work
* delete old guidebooks
* cool purcharing VFX
* better ui
* victoria gardens
* Update migration.yml
* Update migration.yml
* cooldown removed
* contracts
* Update migration.yml
* remove CP14Material
* materials appraise
* food appraise
* auto economy pricing system
* alchemy reagents appraise
* coins resprite
* alchemy appraise 2
* modular weapon appraise
* selling platform
* Update PricingSystem.cs
* Update CP14TradingPlatformSystem.cs
* merchants returns + map update
* Update CP14StationEconomySystem.Price.cs
2025-05-29 00:22:47 +03:00
Lucson1337
0551caf98f
Eye patch/глазная повязка ( #1329 )
2025-05-29 00:22:20 +03:00
Aisu9
995429d041
Small healing magic rebalance. ( #1323 )
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* Healing small rebalance
* Healing spell small rebalance 2
* Healing Spell Rebalance 3
* Update cure_wounds.yml
* Update cure_poison.yml
* Update cure_wounds.yml
* Update cure_poison.yml
* Update cure_heat.yml
* Update cure_wounds.yml
2025-05-29 00:21:31 +03:00
Ignaz "Ian" Kraft
33bb537f81
make heat and freeze work on reagents ( #1314 )
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* make heat and freeze work on reagents
* has to run before AdjustTemperature
* implement suggested changes
* almost missed this edge case
* 0k is the limit
* cleanup
2025-05-28 00:24:01 +03:00
Nim
2607eaeddd
Polymorph return ( #1327 )
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* polymorph return
* AliveTarget
2025-05-28 00:08:58 +03:00
Ed
f509f0e152
entityloottable conflicts fix
2025-05-27 12:42:46 +03:00
Ed
d5fbdbdec0
Merge remote-tracking branch 'upstream/stable' into ed-27-05-2025-upstream-sync
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# Conflicts:
# .github/CODEOWNERS
# Content.Client/Guidebook/Controls/GuideReagentReaction.xaml.cs
# Content.IntegrationTests/Tests/Chemistry/TryAllReactionsTest.cs
# Content.Server/Procedural/DungeonJob/DungeonJob.OreDunGen.cs
# Resources/Prototypes/Entities/Effects/chemistry_effects.yml
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
# Resources/Prototypes/GameRules/meteorswarms.yml
# Resources/Prototypes/Procedural/dungeon_configs.yml
2025-05-27 12:21:14 +03:00
Kit
89dd70d7cd
Iceshard nerf ( #1324 )
2025-05-27 11:38:03 +03:00
Sefaia
f77a2c55c3
Added Guidebook entry for Locks, Keys and Lockpicking ( #1307 )
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* Added Guidebook entry for Locks, Keys and Lockpicking
* Created a Mechanics Catagory for the Guidebook and allocated the two entries to it.
* Reorganized Lock and Lockpicking along adding TODO on mechanics
* Oops! Correcting a mistake at Lockpicking 101. Thank you @Woolpix18!
* Added a small fun fact about Lockpicks.
* Added Guidebook entries for Russian (IN NEED OF TRANSLATION) and simplified the guidebook entries for ease of reading.
* Update mechanics.yml
* Update mechanics.yml
---------
Co-authored-by: Red <96445749+TheShuEd@users.noreply.github.com >
2025-05-27 11:32:13 +03:00
Errant
02fe5b4ac5
HOTFIX Cryochem revert ( #37844 )
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* Revert "Traumoxadone (#37236 )"
This reverts commit 55ec2632a8 .
* Revert "Cryoxadone Tweaks (#37132 )"
This reverts commit 406bfa3308 .
* Revert "Stelloxadone (#37131 )"
This reverts commit f415ad51c3 .
* whitespace test fail evasive maneuver
* changelog 1984
2025-05-26 16:49:34 +02:00
Nim
a1323c7b29
Tavernkeeper's Sandwich ( #1280 )
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* burger
* Sandwich
* Separator
* CP14Sandwich
2025-05-26 12:53:07 +03:00
Nim
91cebc07c4
Merge pull request #1278 from Nimfar11/books
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Books sprite
2025-05-26 12:52:58 +03:00
Ed
d44579df78
s
2025-05-26 12:30:16 +03:00
Ed
d34ece9eed
Update asteroid.yml
2025-05-26 12:10:01 +03:00
Errant
99236def28
comment out slotblocker yaml ( #37827 )
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* comment out slotblocker yaml
* let me fix this real quick xD
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2025-05-26 00:05:47 +02:00
Ed
924897e27d
f
2025-05-23 15:08:17 +03:00
Ed
262a8a30c9
gf
2025-05-23 14:58:41 +03:00
Ed
8e7f68c062
part of fixes
2025-05-23 14:57:20 +03:00
Ed
3a9e6dc409
Update walls.yml
2025-05-23 13:52:18 +03:00
Red
40246e9b13
Merge branch 'master' into ed-12-05-2025-upstream
2025-05-23 12:58:11 +03:00
Cuir
14074a2ff3
Window improvements ( #1292 )
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* Added stone brick and marble brick windows to the crafting menu proper.
Sanitized capitalization of construction graph ids and nodes (but not entities).
Sanitized stone and marble structure descriptions.
* Windows that are built with frames now leave those frames behind when you smash them instead of disintegrating entirely.
* Syntax error because entity id
* wooden windows
* Added a base window frame as well as a wooden window frame and its broken variant.
Frames can be vaulted through, and the broken glass variant will deal slash damage and a short stun upon entering.
Wooden windows now deconstruct and shatter into both types of frames, which can also be deconstructed.
Fixed an issue with window collisions when connected across tiles.
Gave wooden windows their own prototype file and construction graph.
* stonevrick windows
* Added functionality to stone window frame types.
Fixed an issue where shattered windows weren't triggering unless they were flammable.
* some parenting work
* fix fixtures
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2025-05-23 12:03:36 +03:00
Sukilove
aadcaabf0e
Rotated Keyfile ( #1299 )
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* Rotated the inventory sprite Keyfile by 45 degrees
* Update CP14RoundEndSystem.CBT.cs
* Rotated another 45 degrees
2025-05-22 23:26:34 +03:00
Nemanja
19c88963b4
Add gold and silver material crates, balance cargo mat crate prices ( #37713 )
2025-05-22 01:42:20 -07:00
YoungThug
b95bcbffed
Rat King Chat Indicator ( #37184 )
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* Rat King Chat Indicator
* BUFFRATWHEN
* Added it to the crown wawa
* Ignore this
* Whats the limit for stuff I can put here?
* Fix da merge conflicts for real this time
* WE DID ITgit add -A
* Errant Requested Changes
2025-05-22 01:47:04 -04:00
Wolfkey-SomeoneElseTookMyUsername
e72e25aba1
Add disposal signalers ( #37535 )
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* Add disposal signalers
* Sprite changes
* Some requested changes
* Requested changes + change spelling to be with two l's to be consistent with the remote signaller
2025-05-21 22:18:57 -04:00
ArtisticRoomba
7d7858d41c
Significantly improve Tesla generator power stability ( #37626 )
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* Significantly improve Tesla generator power stability
* Second round of balancing
2025-05-21 21:39:48 -04:00
AsnDen
d7a17739c6
Screaming for cyborgs ( #32329 )
2025-05-21 12:49:56 -07:00
HTML/Crystal
3385c45d80
Change Arachnid Layering ( #36357 )
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* 1 commit ops
* untouching this before anyone has to tell me
2025-05-21 10:40:55 -07:00
mubururu_
4d0a0ac5c5
make some stuff require two hands ( #37683 )
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* get splitted
* thievy 1 handed
* scarko changes
2025-05-21 19:11:34 +02:00
Red
352707f1d7
Remove Guildmaster & Merchant roles ( #1296 )
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* b
* Update round_end.yml
* Update round_end.yml
2025-05-21 19:33:00 +03:00