Pieter-Jan Briers
c1915c9d73
Remove outdated steps from Test Packaging workflow ( #30018 )
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gen build info was removed in 5e800e0ece but I didn't realize this workflow also tested it. Gone now.
2024-07-13 22:36:20 +02:00
Pieter-Jan Briers
5e800e0ece
New CDN publish workflow ( #30009 )
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* LET'S SEE IF THIS WORKS
* I forgot the chmod +x
* I forgot the shebang
2024-07-13 19:34:17 +02:00
Winkarst
bf4ef62ab3
Update RadiationPulseOverlay.cs to have 0 warnings ( #30004 )
2024-07-13 18:45:34 +02:00
Ed
dcb3443b35
Vgroid diamonds hotfix ( #29999 )
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vgroid diamonds
2024-07-13 15:45:35 +03:00
PJBot
22a9290c5b
Automatic changelog update
2024-07-13 12:17:05 +00:00
Ed
1b0c434a9f
Shiny Diamonds ( #25750 )
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* shiny
* add
* reresprite
* rereresprite
* Add files via upload
* Update ore.yml
2024-07-13 15:15:57 +03:00
Plykiya
87c82ff114
Update SpawnAfterInteractSystem.cs to not use Component.Owner ( #29968 )
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* Update SpawnAfterInteractSystem.cs
* what the fuck is that condition
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 21:50:21 +10:00
Plykiya
6c1d1057d5
Replace DetachParentToNull() with DetachEntity() ( #29992 )
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DETACH PARENT TO ENTITY
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 20:59:33 +10:00
CaasGit
ac768fe9f1
fix(SharedGunSystem): Return and debug log on CreateEffect. ( #29656 )
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Sometimes CreateEffect is called on a Invalid Entity. This now causes
that to check, thus returning out and printing some hopefully helpful
logs to try to track down the real source of this issue.
2024-07-13 16:12:57 +10:00
deltanedas
87f7ea8aa9
make cargo balance ui updating its own component ( #28295 )
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* add BankClientComponent and event
* query BankClient instead of hardcoded CargoOrderConsole for updating
* add BankClient to all ordering consoles
* :trollface:
* add Balance field to BankClient
* forgor
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* m
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-13 16:11:14 +10:00
PJBot
044d84142c
Automatic changelog update
2024-07-13 06:10:25 +00:00
slarticodefast
eb4ce85354
Remove imagesharp and StatusEffectAddedEvent from FlashOverlay ( #28930 )
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remove imagesharp and StatusEffectAddedEvent from FlashOverlay
2024-07-13 16:10:04 +10:00
Nemanja
49096cf14f
Watches ( #29550 )
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* watches
* rename
* add it into loot pools
2024-07-13 16:09:19 +10:00
Errant
361ec59412
Dummy vox deserves a proper vox name ( #29789 )
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SKREEEEEeeeeeeee
2024-07-13 16:05:57 +10:00
metalgearsloth
f969fd2bfb
Update submodule to 228.0.0 ( #29947 )
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* Update submodule to 228.0.0
* Fix every single test
* Also this one
2024-07-13 16:05:32 +10:00
Plykiya
cb98b659ad
Update SalvageSystem.Magnet to not use Component.Owner ( #29961 )
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* Update SalvageSystem.Magnet.cs
* Update SalvageSystem.Magnet.cs the right way
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 14:20:17 +10:00
deltanedas
7b590122b6
fire extinguisher using item toggle ( #29906 )
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* move SprayAttemptEvent to shared
* add SolutionTransferredEvent
* replace FireExtinguisher with SpraySafety
* update fire extinguisher yml
* invert visuals
* always handle event in solution transfer, it makes popups
* instantly fill it
* untroll
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-13 14:17:10 +10:00
PJBot
87fa6075b6
Automatic changelog update
2024-07-13 04:15:36 +00:00
Tayrtahn
3388c0dcaa
Fix antag objectives always overshooting MaxDifficulty (and kill tries20) ( #29830 )
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* The death of try20
* Add integration test for traitor gamerule
* Fix max difficulty being overshot
* Check at least one objective is assigned
* EntProtoId
2024-07-13 14:14:30 +10:00
Plykiya
de2ab29f34
Update SmokingSystem.SmokingPipe.cs to not use Component.Owner ( #29967 )
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Update SmokingSystem.SmokingPipe.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 14:06:54 +10:00
Winkarst
e11f1e6cf6
Update ActionAlertTooltip.cs to use TryFromMarkup ( #29975 )
2024-07-13 14:05:51 +10:00
Plykiya
3acc100ae5
Update ShuttleDockControl.xaml.cs to not use Component.Owner ( #29966 )
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Update ShuttleDockControl.xaml.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 14:05:31 +10:00
ShadowCommander
b94b52396e
Add doc comments to target action components ( #29982 )
2024-07-13 14:04:53 +10:00
PJBot
1b360ac914
Automatic changelog update
2024-07-13 04:04:22 +00:00
lzk
55a50d0426
Use reinforced glass damage modifier for secure windoors ( #29941 )
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* Use Rglass damage modifier for reinforced windoors
* i actually can remove this line since inherited
2024-07-13 14:03:16 +10:00
ShadowCommander
162348e02d
Change whitelist to pass when null ( #29981 )
2024-07-13 13:43:07 +10:00
Plykiya
8ed9ea1586
Update TriggerSystem.TimedCollide.cs to not use Component.Owner ( #29970 )
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Update TriggerSystem.TimedCollide.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 20:12:46 -07:00
Plykiya
5fa0844f3c
Update UtensilSystem.cs to not use Component.Owner ( #29971 )
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Update UtensilSystem.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 20:00:34 -07:00
PJBot
a1000587cf
Automatic changelog update
2024-07-12 15:01:46 +00:00
Jonathan Argo
2e694f109d
Centered hard hat sprites ( #29953 )
2024-07-12 18:00:40 +03:00
Plykiya
c94c72785d
Updates GasTankSystem and InternalsSystem to not use Component.Owner ( #29934 )
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* blah, setup
* Updates GasTankSystem and InternalsSystem to not use Component.Owner
* squish the diff
* Fixa the rest
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 21:44:45 +10:00
PJBot
e3697c6fda
Automatic changelog update
2024-07-12 11:40:04 +00:00
themias
a314a967c2
Fix timer deconstruction ( #29917 )
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Fix deconstruction for timers
2024-07-12 21:38:58 +10:00
osjarw
3ee7d7bc35
Implement Health Consideration for NPCs ( #29922 )
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Implement TargetHealthCon
2024-07-12 21:37:47 +10:00
lzk
7ce3a1f27f
Fix supplybot movement state ( #29944 )
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Fix supplybot movement sprite
2024-07-12 21:36:40 +10:00
PJBot
caf8776d07
Automatic changelog update
2024-07-12 10:33:53 +00:00
slarticodefast
560df6ed97
Throwing system hotfix ( #29935 )
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throwing system hotfix
2024-07-12 20:32:47 +10:00
PJBot
b5e49c9c07
Automatic changelog update
2024-07-12 09:25:44 +00:00
chavonadelal
f53d0143ae
Localization of dungeon direction ( #29911 )
2024-07-12 19:24:37 +10:00
Plykiya
a8cae6f3e6
Fixes dropping item in container ( #29900 )
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* Items droped in containers will end up in containers
* Adds integration test for dropping entity while inside container
* comment
* comment
* trim the diff
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:24:08 +10:00
Plykiya
160364e100
Update BiomeSystem.cs to not use Component.Owner ( #29939 )
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Update BiomeSystem.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:22:24 +10:00
Plykiya
b6672f087f
Update MapScreen.xaml.cs to not use Component.Owner ( #29938 )
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Update MapScreen.xaml.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:21:54 +10:00
Plykiya
65ccd6e033
Update RCDSystem.cs to not use Component.Owner ( #29940 )
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Update RCDSystem.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:20:41 +10:00
PJBot
00ec83af0f
Automatic changelog update
2024-07-12 09:20:31 +00:00
slarticodefast
f125dda677
Make stun batons be thrown like a throwing weapon ( #29883 )
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* make stun batons be thrown like a throwing weapon
* stun prods too
* pies too
2024-07-12 19:19:24 +10:00
themias
3a9b1eaa16
Allow notice boards to be built on walls ( #29851 )
2024-07-12 12:18:32 +03:00
PJBot
cd90b414df
Automatic changelog update
2024-07-12 09:17:29 +00:00
Jonathan Argo
00a2c6a234
Made musket wieldable. ( #29910 )
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* Made musket wieldable.
* Updated musket rsi meta.json copyright.
* Copyright adjustment again.
2024-07-12 12:16:21 +03:00
Plykiya
4945e6a61c
Update FloorTileSystem to not use Component.Owner() ( #29930 )
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* Update FloorTileSystem to use EntityUid
* missed a variable
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 00:44:19 +02:00
lzk
e3bb2771d6
Update cluster evac ( #29885 )
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* Update cluster evac
* forgot tiny fans
* the change
2024-07-11 15:03:51 -06:00