Cojoke
620aed5939
Fix QSI Link Range ( #30332 )
2024-07-24 13:57:45 -07:00
lzk
f210325460
Update Atlas ( #30331 )
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* Update Atlas
connect missed atmos devices (part of #29025 )
replace fans in fridge
* remove invalid
2024-07-24 14:52:34 -06:00
lzk
9def96d762
Update Box ( #30329 )
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* Update Box
replace missed tiny fans with directional
* add two more security hardsuits
2024-07-24 14:17:29 -06:00
lzk
687e2c5844
Update Fland ( #30330 )
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replace tiny fans with directional
connect missed external airlocks
2024-07-24 14:12:55 -06:00
lzk
bd4020bdfc
Update Cluster ( #30327 )
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replace tiny fans in fridge
2024-07-24 14:12:28 -06:00
lzk
ee641c2dff
Update Marathon ( #30328 )
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fans
external airlocks
one escape pod
more airlocks in arrivals
2024-07-24 14:12:21 -06:00
lzk
4536a527df
Update Bagel ( #30326 )
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replace tiny fans
fix #29482
2024-07-24 14:11:42 -06:00
Brandon Hu
492fb529df
fix(Meta): Resolve every issue. ( #30308 )
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* https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4369587/
* https://www.epa.gov/indoor-air-quality-iaq/what-epas-position-childrens-exposure-secondhand-smokeaerosol
2024-07-24 14:01:24 -06:00
osjarw
aa886ca494
Make NeedHand modifiable for injectorSystem ( #29870 )
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* Get needhand from yml
* MovementThreshold modifiable + inheritdoc
2024-07-24 12:26:52 -07:00
Ed
08f1aa9fa1
Crew goals update ( #355 )
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* randomization goals support
* maps update
2024-07-24 20:52:05 +03:00
Nim
bb20f3a1bc
fix Mannequin ( #354 )
2024-07-24 19:14:18 +03:00
Brandon Hu
c4dcc90972
tweak(GunRequiresWield): State the requirement for gun wielding in the description. ( #30301 )
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* https://en.wikipedia.org/wiki/List_of_LASD_deputy_gangs
* https://knock-la.com/tradition-of-violence-lasd-gang-history/
* https://coc.lacounty.gov/deputy-gangs/
2024-07-24 08:33:14 -04:00
Killerqu00
688a46f903
Move some disabilities traits into a new category ( #30102 )
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split traits into disabilities and quirks
2024-07-24 06:50:19 -04:00
Ed
9c84ce9be0
Currency collect goal ( #352 )
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* simple currency comp
* stack support + weapon cost dnd port
* add collect currency objective conditions
* clean up
2024-07-24 13:28:27 +03:00
Brandon Hu
343496faf8
tweak(chameleon): Add clown suit to chameleon tech ( #29307 )
2024-07-24 02:04:20 -07:00
PJBot
fc0954085f
Automatic changelog update
2024-07-24 08:58:11 +00:00
BombasterDS
8b27ef8a78
Fix: Shelfs and Mannequin disassemble ( #30313 )
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fix shelfs
2024-07-24 01:57:03 -07:00
Ed
bf93349b73
Female bodies support ( #350 )
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* port female parts
* boobs support!
* tiefling boobs confirmed
* Update female_shirt.png
* Update female_shirt.png
2024-07-24 09:11:31 +03:00
mkanke-real
e1f3bdc748
Add spicy rock pizza ( #30116 )
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* Added all the parts to implement spicy rock pizza
* Added sprites for pizza
* Fixed coma formatting in meta.json for pizzas
* Fix formatting and rebalance reagent quantities in pizza.yml
* Flipped Uranium and Radium values to be the correct ratio
* Updated meta.json file to have credit for sprite
2024-07-23 16:22:11 -07:00
PJBot
4f8b634f38
Automatic changelog update
2024-07-23 21:03:13 +00:00
Benjamin Velliquette
a32f9ff711
Fix Reagent Grinder being able to do work without being powered ( #30267 )
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* Check if grinder is powered before doing work
* Use existing extention method.
2024-07-23 14:02:07 -07:00
Ed
c5a6f75def
Merge pull request #348 from crystallpunk-14/ed-23-07-2024-upstream
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Ed 23 07 2024 upstream
2024-07-23 22:01:51 +03:00
Ed
8c477a67c1
Update centcomm.yml
2024-07-23 21:50:00 +03:00
Ed
3b5e0003c3
Create centcomm.yml
2024-07-23 21:45:41 +03:00
Ed
ea753e5227
Update PostMapInitTest.cs
2024-07-23 21:17:41 +03:00
PJBot
ec071ceca7
Automatic changelog update
2024-07-23 17:48:15 +00:00
Scribbles0
7381df4335
Handless mobs can no longer wipe devices ( #30149 )
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add check for hands
2024-07-23 10:47:07 -07:00
Ko4ergaPunk
e7aa97645b
Change drawdepth of some wall-mounted objects ( #30274 )
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drawdepth
2024-07-23 17:41:15 +03:00
Ed
3187006641
disable NukeOps test
2024-07-23 14:19:28 +03:00
Ed
526238bac5
fix
2024-07-23 14:04:13 +03:00
Ed
f348213750
Update arenas.yml
2024-07-23 13:46:57 +03:00
Ed
ed3e896cb8
Update debug.yml
2024-07-23 13:40:19 +03:00
Ed
0190e366a3
maps fix
2024-07-23 13:27:58 +03:00
Ed
9826b9ff38
Update goblin.yml
2024-07-23 13:16:49 +03:00
Tornado Tech
86b746217d
Fix all shit
2024-07-23 20:12:10 +10:00
Ed
17d0e6326e
Create cp14-ignoredPrototypes.yml
2024-07-23 12:51:48 +03:00
Ed
ab8655040b
Update InventoryComponent.cs
2024-07-23 12:34:48 +03:00
Ed
f71dffb746
update displacements
2024-07-23 12:30:49 +03:00
Ed
2367085160
Merge remote-tracking branch 'upstream/master' into ed-23-07-2024-upstream
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# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Content.Client/Clothing/ClientClothingSystem.cs
# Content.Client/Hands/Systems/HandsSystem.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Shared/Hands/Components/HandsComponent.cs
# Content.Shared/Inventory/InventoryComponent.cs
# Content.Shared/Storage/StorageComponent.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Entities/Mobs/Player/human.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Maps/fland.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/packed.yml
# Resources/Prototypes/Maps/saltern.yml
2024-07-23 12:24:42 +03:00
Ed
918709cb47
Displacement maps big update ( #30093 )
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* split logic into own system
* add support for different size displacement maps
* some clothes may not use displacement maps
* displacement maps spport hand sprites
* Update DisplacementMapSystem.cs
* rename things
* fuck stencilmask
* fix bugs
* no masks
* Update jumpsuits.yml
* fix species specific sprites
* Update ClothingSystem.cs
* shoes + ears displacement, some bugfix
* Update DisplacementMapSystem.cs
2024-07-23 12:04:09 +03:00
Tornado Tech
e806655c9d
Wave shader WIP ( #288 )
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* Created wave shader
* more to _CP14 folders
* add to tree
* fix
* pipiipi
* Provided shader uniform to component fields
* Fixed wave shader shit
* goodies
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-07-23 11:27:09 +03:00
lzk
4ff34458cf
Lowercase some prototypes names ( #29990 )
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* Lowercase some prototypes names
* huh
* return altar
* apply
* meta map
2024-07-23 11:16:11 +03:00
PJBot
629cd432b9
Automatic changelog update
2024-07-23 08:14:25 +00:00
TheKittehJesus
1f29a5ad36
Fix: Syndie borg can now wield DEsword ( #30229 )
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* Syndie borg can now wield DEsword
* Made child of EnergySwordDouble for borgs
* Made ESword borg module use this new borg DESword
* Removed name property of CyborgDESword so that it now inherits from DESword and added a suffix to differentiate the two in spawn menu
2024-07-23 01:13:18 -07:00
Ed
9f1b4fc51c
Melting molds ( #347 )
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* temp tweak
* add metall bars
* melting molds
* add sawing molds table
* sawing sounds
* fix
2024-07-23 10:29:41 +03:00
PJBot
046aa54d0d
Automatic changelog update
2024-07-23 06:37:13 +00:00
Errant
eb861d173f
Wrong magazine popup ( #29046 )
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* wrong magazine
* a single typo
* removed GunSystem solution
* magazine misfit warnings
2024-07-22 23:36:05 -07:00
PJBot
99c3341dc9
Automatic changelog update
2024-07-23 03:24:10 +00:00
Cojoke
3ab6d5daff
Makes the QSI Popup Nicer ( #30265 )
2024-07-22 20:23:04 -07:00
PJBot
d65c78746e
Automatic changelog update
2024-07-23 02:34:47 +00:00