Gagarinten-Noverdo
cb3c6b555a
Selfdamage for melee ( #85 ) ( #342 )
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* Selfdamage for melee.
* Update base.yml
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-22 12:18:08 +03:00
Ed
f91a642428
Workbench ( #341 )
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* craft prototype
* comp + empty system
* simple crafting
* 2 crafts!
* craft dound + delay
* ingredient waste
* verb message
* stack support
* sprite + collision + real crafts
* workbench craft
* fuck
* Update CP14WorkbenchSystem.cs
* fuck ItemPlacer, _lookup lets go
2024-07-22 12:16:32 +03:00
Ed
8cbd26ae2f
Farming WIP ( #269 )
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* setup planting doafter
* spawn plants after use seed
* some work
* move comps to separate folder
* public check daylight
* daylight plant energy regeneration
* some fixes
* bruh, im thinking
* added ingame soil
* added hoe
* attaching plants
* hoe system
* block plant dublicating
* some planting refactor
* shovel as pant + soil remover
* plant growing visualizer
* soil resprite
* split farming system to second partial class
* update throught event refactor
* tring sync update plant with update visuals
* finish visual sync
* plants growing
* more partial splitting, naming work, clean up
* Update FARMINGTEST.yml
* Update FARMINGTEST.yml
* fix typo
* prototype value validating
* Оно бухает воду!
* solution visualizer in soil
* forgot some fix
* part of Tornado review fix
* destroy RemovePlantComponent
* more fixes
* simple harvesting
* refactor plant component values changing
* harvest redo
* gather on destroyByTool
* sickle resprite
* plant fading
* fading per minute!
* wheat sprites
* YML restruct
* fixes
* auto root plants
* add comments
* move sprites
* split structures from object textures
* wheat farming!
* Update CP14FarmingSystem.Interactions.cs
* seedbed (#297 )
seedbed :^)
* a
* Update soil.yml
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Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-15 23:58:03 +03:00
Ed
1ac9ec85c5
Some mobs pvs-based systems ( #321 )
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* outPVS despawn component
* Update CP14HelperPvsSystem.cs
* experimental constrained spawners
2024-07-09 23:05:19 +03:00
Ed
ba03872c57
Expedition goals ( #318 )
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* forgot this one
* disable dinosaurus
* expedition collect objective condition
* Update CP14ExpeditionSystem.cs
* add expedition objectives
* auto-issue of objectives to all expedition participants
* delete cp14playtest gamemode
* Update CP14ExpeditionObjectivesRule.cs
2024-07-09 08:31:24 +03:00
Ed
f42546e0c6
Some round beginning preparation ( #317 )
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* gamepresets filter
* addgamerule cp14 filter
* shuttle dropping
* long time FTL
* FTL map tweaks
* Update ShuttleSystem.FasterThanLight.cs
* handle player ship spawning (not tested yet)
* typo
* test elemental shit (ship)
* player spawn handling (real this time)
* FTL map gravity
* clean up 1
* clean up 2
* instant FTL
* Update CP14ExpeditionSystem.cs
2024-07-08 17:39:04 +03:00
Ed
b6d6e2de8c
haha!
2024-07-06 12:19:32 +03:00
Ed
b4b63ed898
revert sublicense, its not working
2024-07-06 12:08:50 +03:00
Ed
d9ed4a63df
sublicense
2024-07-06 11:56:18 +03:00
Ed
7477b7c869
Cloud shadows ( #298 )
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* not worked
* fix
* Update CP14CloudShadowsComponent.cs
* more params in component
2024-07-03 17:33:38 +03:00
Ed
e9aab2b722
World borders ( #296 )
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* world edge mechanic
* visual fog
2024-07-03 14:06:32 +03:00
c4llv07e
73ea9197c5
Do not ignite zero coordinates because of items inside containers. ( #292 )
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Items inside containers have zero coordinates so we shouldn't use them
in the fire spread system.
Fixes #277
2024-07-01 20:17:40 +03:00
Ed
7abf678bbe
fix inverse effect
2024-06-30 12:02:40 +03:00
Ed
7e6be7feac
fix lava + affectTemp reagent effect
2024-06-30 11:49:51 +03:00
Jaraten
dcfd3f6aa5
New tiles ( #274 )
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* New tiles
* fix yaml & resprite
* migration fix
* ftl fix
* fix typo
* fix typo +1
* fix C# typo
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Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-06-27 22:16:05 +03:00
Ed
c5a8e96dca
Skills system ( #247 )
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* init basic skill system
* add skill requirement to advanced melee weapon
* working hard
* more hard work
* shot skill issue
* Now the skills give you the components
* add job special autolearning skills
* traits recreating
* some tweaks
* remove bg and components for now
* sharpening now require skills
* add alchemist role on maps
* pestle skill issue
2024-06-15 16:55:04 +03:00
Ed
39bb249eb3
Alchemy fun mechanics ( #246 )
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* heating solution refactor
* chromium slime effect refactor
* guidebook hint
* hint chance fix
* убираем ненужное
2024-06-14 19:10:16 +03:00
Ed
0211a50581
Energy crystal ( #243 )
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* init magic container system
* charging and discharging
* add energy regenerator
* thaumaturgy glasses, scanning energy
* add energy quartz prorotypes and sprites
* light power controller
* commit special for _des
* simple normalizer crystal slot
* YEEEEEEE BOIII, examined crystalls inside things
* кристал теперь видно, когда он вставлен в стабилизатор
* TryUseCharge приборами
* hello deserty, how are you doing?
* rename regenerator to EnergyDraw, allow draw from slot
* normalizer жрет magic energy файналли
* Update normalizer.yml
* visual polishing
* Update crystal.yml
2024-06-13 22:55:20 +03:00
Ed
d7c0a4ec1e
Tile burning ( #228 )
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* tile burning
* add big planks burning, some fix
* FIRE!!! more structures can burn
* wallmount burn
* fuck Jetbrains!
* Update CP14FireSpreadSystem.cs
2024-06-09 15:45:27 +03:00
Ed
2cfdc4a52f
Solution normalizer ( #227 )
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* dropper
* add stabilizer
* fuck, now
* Update CP14SolutionNormalizerComponent.cs
2024-06-08 18:46:09 +03:00
Ed
b803496694
Procedural + z-levels refactor ( #216 )
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* create biome tile spawner
* spawner now spawn decals and entities
* fancy spawners
* remove old decals
* randomize seed
* fix bugs
* update alchemy test map to new system
* update z-level system
* autolink tweak
* add documentation
* Update GravityComponent.cs
* Update GravityComponent.cs
2024-06-05 19:59:39 +03:00
Deserty0
6f3805fdb8
update commands ( #211 )
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* update commands
* Update CP14InitDayCycleCommand.cs
* Update CP14AddTimeEntryCommand.cs
* Update CP14InitDayCycleCommand.cs
* Update CP14SetTimeEntryCommand.cs
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-04 18:27:17 +03:00
Tornado Tech
95b726c0ff
Updated day cycle ( #171 )
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* Updated day cycle
* Fixed DayCycleComponent attributes
* Added new commands, as well as synchronization
* Update cave-arena.yml
* Update alchemy_test.yml
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Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-04 17:54:49 +03:00
Ed
fdf9413088
sharpened fix ( #209 )
2024-06-04 16:59:53 +03:00
Ed
70a1856736
Ru Alchemy playtest bugfixes ( #188 )
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* Update chromium_inverse.yml
* bufixes
* mortar fix
* fuel fix
2024-05-30 13:22:25 +03:00
Ed
af114a93f6
Chromium slime ( #174 )
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* added chromium slime
* inverse poison damage
2024-05-25 17:41:29 +03:00
Ed
1ce32bd1c7
Logs + fireplace fix + Trees ( #158 )
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* add wooden log stacks
* setup wood material
* update trees
* fix fireplaces
* stack now properly works in fireplace system
* bonfire fix
* Update materials.yml
* Update base.yml
2024-05-19 15:40:28 +03:00
Ed
811cc8a41d
Underworld + Overworld ( #151 )
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* Setup new dungeon system (v2)
* add custom basic generation
* add maps linking
shitcode, boo
* add auto linking sub-world portal
* fix deleted component
* clearing otherside of the tiles manually (im stuck in wall, brother!)
* Upgrade cave biome generation
* add TODO
* add ladder and hole sprites
* add dungeon entrance prototypes
* clean up, add docs
* add many ambient sounds
* Update CP14StationDungeonMapSystem.cs
* remove bugs
2024-05-17 17:07:29 +03:00
Ed
7b2328ba22
Alchemy tools: pestle and mortar ( #144 )
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* add mortar & pestle mechanic
* setup prototypes
* Update mixing_types.yml
* add bubble sound collection, fix errors
2024-05-08 17:15:31 +03:00
Ed
dd84d48fed
Refactors, bugfixs + Crystals ( #127 )
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* fix dwarf displacement map
* Big Fireplace update
* add crystalls placeholder
* bonfire update
* displaccement update
* Update wallmount_torch.yml
2024-05-03 20:40:31 +03:00
Ed
4c692d7d4a
Alchemy + Guidebook initialization ( #124 )
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* remove Guidebook
* water and blood
* localization things
* added vital extract
* some fixes
* added bloodgrass
* guidebook localization
* fixes icons and remove unnecesary fields
* added inhand cauldron
* fix wallmount board
* Update bonfire.yml
* Update bonfire.yml
* alchemy furnace + mist
* fixes
* Guidebook localization
* Update drinks.yml
* Revert "remove Guidebook"
This reverts commit 7924cf235f .
* fix filtering guidebook
* test fix
* Update heater.yml
2024-05-02 20:41:11 +03:00
Ed
2c34befbcb
Fireplace ( #123 )
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* bonfire!
* fix
* update torch
* docs
* add audio, fix errors
* loc string + fix errors
2024-05-01 19:55:48 +03:00
Ed
af734dc5c2
fixes
2024-04-20 12:45:25 +03:00
Ed
ca01030da1
Fucking big refactor
2024-04-20 11:51:04 +03:00
Ed
635c0ce99c
Fire spreading ( #92 )
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* fire update
* add flammable to more ent, add floors
* add cool fire sprites, noSpawn tiles
* fix floor collider
* floor resprite
* Update floors.yml
* fixes
* Update tables.yml
2024-04-14 18:31:23 +03:00
Ed
485873839b
Работа для кузнеца ( #80 )
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* add content
* Update CPSharpenedComponent.cs
* Update twoHandedSword.yml
* update
2024-04-12 21:09:54 +03:00
Ed
0bc1c31193
КОСТЁР ( #22 )
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* респрайт костра, новый костёр
* fix itemheating
* этот костер потребовал слишком много работы
* перекрас травы
2024-04-03 00:48:08 +03:00