Files
crystall-punk-14/Content.Shared/_CP14/Religion/Components/CP14ReligionVisionComponent.cs
2025-08-04 12:56:12 +03:00

16 lines
526 B
C#

using System.Numerics;
using Content.Shared._CP14.Religion.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared._CP14.Religion.Components;
/// <summary>
/// Limits the vision of entities, allowing them to see only areas within a radius around observers of their religion.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(CP14SharedReligionGodSystem))]
public sealed partial class CP14ReligionVisionComponent : Component
{
[DataField]
public Vector3 ShaderColor = new (1f, 1f, 1f);
}