Ed
20d6ccffdb
Scythe ( #311 )
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* Scythe
* Update entities.ftl
2024-07-07 12:55:03 +03:00
Ed
01f97a8aaa
+3 berets ( #306 )
2024-07-05 08:56:38 +03:00
Ed
3182447fbf
Grass update v2 ( #303 )
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* high bush
* update worldgen
2024-07-04 23:25:22 +03:00
Ed
9280ca8830
Merge pull request #301 from crystallpunk-14/ed-05-07-2024-upstream
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Upstream sync
2024-07-04 19:46:27 +03:00
Jaraten
b7e2d66557
wood&paper walls ( #299 )
2024-07-04 19:46:10 +03:00
Jaraten
a9cb687899
resprite decals ( #302 )
2024-07-04 19:45:24 +03:00
Ed
bd011bf418
Merge remote-tracking branch 'upstream/master' into ed-05-07-2024-upstream
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# Conflicts:
# Content.IntegrationTests/Tests/Round/JobTest.cs
# Resources/Prototypes/Traits/speech.yml
2024-07-04 18:14:21 +03:00
Errant
223ade9b3f
Starting gear for vox crewmembers ( #29685 )
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* tank harness
* weh
* Suit Storage Whitelist
* Revert "Suit Storage Whitelist"
This reverts commit b1f503573c2936642a2d7627c4852153ec71ce79.
* suit storage filter
* vox spawn gear
* weh
2024-07-04 12:01:03 +10:00
Ed
7477b7c869
Cloud shadows ( #298 )
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* not worked
* fix
* Update CP14CloudShadowsComponent.cs
* more params in component
2024-07-03 17:33:38 +03:00
Ed
074ec3e17d
Goblin species ( #295 )
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* Create CP14HandDisplacementMapComponent.cs
* idk if it works, we need goblin first
* some clean up
* add goblin species sprites
* basic goblic species prototype
* hairs, ears
* typo
* hand displacement maps
* shoes displacement
* shirt displacement
* head displacement. Add support different size maps
* +dummy
* eyes displacement
* pants displacement
* gloves displacements
* cloak and mask displacement (final)
* belt displacement!
* add nose customization
* +2 ears customization
2024-07-03 01:09:57 +03:00
Ed
9eb86caa82
CC-BY-SA-3.0 for some assets ( #290 )
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* Update meta.json
* Update attribution.yml
* Update attribution.yml
* Update attribution.yml
* Update meta.json
* Update attribution.yml
* Update attribution.yml
* Update meta.json
* Update meta.json
2024-07-01 12:32:59 +03:00
metalgearsloth
b6cf2ce524
Add FTL arrival visuals ( #29402 )
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* Add FTL arrival visuals
* weh
* Update Content.Shared/Shuttles/Components/FTLComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-07-01 16:11:30 +10:00
~DreamlyJack~
881f3e4255
New Color Dress ( #29473 )
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* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress yml
* add dress in dresser
2024-06-30 09:49:35 -04:00
Ed
dbdb81381b
Merge remote-tracking branch 'upstream/master' into ed-30-06-2024-upstream
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# Conflicts:
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/lobbyscreens.yml
2024-06-30 11:18:30 +03:00
Pieter-Jan Briers
2a7bdd9b08
Revert "plutonium core steal objective" ( #29578 )
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Revert "plutonium core steal objective (#26786 )"
This reverts commit f6ce07289a .
2024-06-30 01:23:03 +10:00
slarticodefast
cd2968d849
Add sprite for vent under-pressure lock-out ( #29527 )
2024-06-28 22:02:48 -07:00
deltanedas
f6ce07289a
plutonium core steal objective ( #26786 )
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* add textures
* add SealingCabinet system
* add StoreUnlocker/ObjectiveUnlock system
* add plutonium core and nuke core container
* make nuke deconstructable
* add steal core objective
* add core extraction toolbox to new category
* typo ops wrench fuel
* use queries and resolve, have it resolve instead of using Comp
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-29 14:11:31 +10:00
Moomoobeef
cb6aeb4f96
Fixed the pipe in the TEG sprite ( #29543 )
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fixed sprites
2024-06-28 22:03:45 -04:00
slarticodefast
418fc79698
Give passive vents the correct sprite ( #29536 )
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give passive vents the correct sprite
2024-06-28 08:33:03 -04:00
Ed
1dbe308527
Entity ru localization sync ( #285 )
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* first use
* LOCALIZAAATION
* and again
* Update fire.yml
* Update entities.ftl
* Update main.py
* Update main.py
* delete wrong locales
* battle staff locale
* Update main.py
* more remove
* Update wielded-inhand-right.png
2024-06-28 12:25:20 +03:00
Ed
54ecb1b23e
added battle staff ( #286 )
2024-06-27 23:29:27 +03:00
Jaraten
dcfd3f6aa5
New tiles ( #274 )
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* New tiles
* fix yaml & resprite
* migration fix
* ftl fix
* fix typo
* fix typo +1
* fix C# typo
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-06-27 22:16:05 +03:00
Ed
4d5fa91a39
Update hcut.swsl ( #284 )
2024-06-27 14:35:06 +03:00
Ed
798539899d
experimental cliffs ( #283 )
2024-06-27 14:04:57 +03:00
DieselMohawk
90c33da521
Security Webbing Resprite ( #29441 )
2024-06-25 22:00:16 -04:00
Snicket
231e180ff3
reclaimer-lobby-art ( #29343 )
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* reclaimer-lobby-art
* fixed attribution from my part-Snicket
* fixed atributions this this time fr
* man
* Grobletombus
2024-06-25 15:28:37 +02:00
Vasilis
27665e44a9
Fix filter yml names in the lobby so they actually work ( #29435 )
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Fix filter yml names so they actually work
2024-06-25 02:53:16 +02:00
deathride58
bd3508d803
Colorblind friendly thermomachine LED colors ( #29397 )
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Colorblind friendly thermomachines
2024-06-24 15:40:19 -07:00
Pieter-Jan Briers
c1ad5cded0
Fix gay nuke layering ( #29410 )
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I fucked up while exporting from aseprite whoops.
2024-06-24 20:01:24 +02:00
DrEnzyme
659010993f
Add bagels ( #24799 )
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Bagels are made by using a rolling pin on a dough slice to make a dough rope, then cooking the dough rope in a microwave for 5 seconds. There are two types: a normal bagel and a poppyseed bagel. The poppyseed bagel requires a poppy and a dough rope and has a small (5u) quantity of Bicaridine inside of it in addition to its nutriment.
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2024-06-23 12:33:12 -07:00
metalgearsloth
0546c9bf64
Revert "Weapon Reflection Movement Mechanic ( #27219 )" ( #29326 )
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* Revert "Weapon Reflection Movement Mechanic (#27219 )"
This reverts commit b90373356e .
# Conflicts:
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Weapons/Reflect/ReflectSystem.cs
* Add myself to codeowners
* Add myself to codeowners
* Also the alerts
2024-06-22 22:16:08 -04:00
Floofi
3284c24ece
add lemon juice and fix bad sprite allocation ( #27465 )
2024-06-22 19:46:19 -04:00
Pieter-Jan Briers
f582e690eb
Remove robotics and supermatter lobby images ( #29355 )
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They don't look good, we have way better ones now.
2024-06-22 17:00:09 -04:00
Ed
34ae041f99
new lobby art ( #267 )
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* add lobby art
* Update typicalAlchemistDay.webp
2024-06-22 19:27:57 +03:00
Flareguy
45a4596e8b
Disk """resprite""" ( #29277 )
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* disk ""resprite""
* fix holodisk
2024-06-22 23:06:17 +10:00
Alex Evgrashin
b7c088fbf3
Fix SSD indicator for scaled humanoids ( #29310 )
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Fix ssd
2024-06-22 11:11:40 +10:00
Jaraten
294f81bd0f
resprite stone&red_brick-walls ( #265 )
2024-06-22 00:17:10 +03:00
Nim
3492a7892a
Mannequin ( #253 )
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* mannequin
* fix
* fix2
* Update mannequin.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-21 23:17:49 +03:00
Ed
3a910a7f7f
Merge remote-tracking branch 'upstream/master' into ed-21-06-2024-upstream-sync
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# Conflicts:
# Resources/Prototypes/Maps/europa.yml
# Resources/Prototypes/Maps/train.yml
2024-06-21 18:30:31 +03:00
Ed
03adbaf851
Tiles update + iron bards ( #260 )
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* wooden tiles update
* add iron bars
* dirt tile update
* fix foundation tile
2024-06-21 00:18:47 +03:00
Ed
ec3efce19c
Ed 20 06 2024 grass update ( #259 )
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* grass update
* +2 grass tile
* Update biomes_template_grasslands.yml
* Update biomes_template_grasslands.yml
2024-06-20 18:18:29 +03:00
Ghagliiarghii
b90c6acacd
golden plunger ( #29043 )
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* golden plunger
* Add wood material (the handle is still wood)
* 52 hours
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-21 00:24:36 +10:00
Errant
d15eafe133
Survival Box Loadouts, Nitrogen Emergency tanks ( #29131 )
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* Nitrogen survival boxes
* Zero-setup workaround
* clown box
* cleanup and universal tanks
* cleanup
* more cleanup
* hide loadoutgroups
* remaining survival boxes
* space ninja
* Revert "space ninja"
This reverts commit a650f417f83f5861e0001b25418e4a361927c6c6.
* weh
* weh
* undo appearance change of syndicate survival boxes
* indentation fix and missing label
2024-06-21 00:05:01 +10:00
Redfire1331
68c414e8ed
made cup ramen eatable with anything with the fork component ( #27826 )
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* made cup ramen eatable with anything with the fork component
* removed extra png
* made cupramen fillable with water, and made hot ramen dry ramen.
---------
Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com >
2024-06-20 22:34:46 +10:00
Pieter-Jan Briers
67cc089dd0
Fix terrible portable scrubber unlit layers ( #29232 )
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Jesus fucking christ man
2024-06-19 18:14:47 -04:00
Flareguy
94995460fd
Emergency toolbox fill rework ( #29202 )
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* emergency toolbox fill rework
* Fuck
2024-06-19 14:13:27 -04:00
Flareguy
7c01ac931f
hos cap resprite ( #29208 )
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* hos cap resprite
* 1. 2. 3 4 Oh
2024-06-19 10:49:19 -04:00
lzk
2b885272c8
Musician's skirt ( #29203 )
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* Sprites&Meta
* Changing prototypes
* Adding to Theater vend
* Sprite_Change
* Sprite_Change
* Prototype_Changes
Is this exactly how it should be?...
* FUCKING FIX
* weh
---------
Co-authored-by: Арт <123451459+JustArt1m@users.noreply.github.com >
2024-06-19 17:06:03 +03:00
Ubaser
69afba67b6
Fix Underwing wings ( #29092 )
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* add
* tweak thickness of stripe
2024-06-18 22:24:28 -04:00
Flareguy
4cf60f805e
Security Resprite ( #29082 )
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* security resprite
* hos cap fix
* i forgor
* further fixes
* my furniture is broken
* fedora update
2024-06-18 22:04:03 -04:00