* secondary method of fixing the pinpointer arrow rotation axis -- ensuring that the center of the pinpointer screen and arrow is at the center of the sprite.
Thanks to @whatston3 for stretching out the pinpointer sprites.
* update meta.json for pinpointer sprite changes
* camera
* add console command
* change verb name to camera
* placeholder text
* add button to player panel
* orks are indeed the best
* visibility flag fix
* not a datafield
* more follower fixes
* more cleanup
* add zooming
* resizing real
* remove commented out code
* remove AddForceSend
* comment
* Use OS window and add some comments
* fix comments and variable name
* Needs RT update
* Minor grammarchange
* Fix warning
* Cleanup
* almost working...
* fix bug
* oswindow update
* Remove need for RequestClosed.
---------
Co-authored-by: beck-thompson <beck314159@hotmail.com>
Co-authored-by: PJB3005 <pieterjan.briers+git@gmail.com>
* feat: add a component for rejuvenateable effects
* feat: let god mode'd entities get buffs
* fix: handle old status effect system
Didn't realize BeforeStatusEffectAddedEvent was called by both systems,
oops.
* refactor: rename to RejuvenateRemovedStatusEffect
* fix: make forced sleeping a debuff again
Missed in rebase.
* refactor: make BeforeStatusEffectAdded two events
* test one, the light is not showing for some reason
* ToggleableVisuals, not ToggleableLightVisuals
* FIX THIS AGAIN I AM STUPID
* WHY DID THESE PERSIST =(