Red
7642f49b00
Merge branch 'master' into ed-27-05-2025-upstream-sync
2025-05-29 00:50:36 +03:00
Red
8dfca40435
Update Dev.toml
2025-05-27 21:52:07 +03:00
Red
cc2a76f967
Update Dev.toml
2025-05-27 21:37:06 +03:00
Ed
d5fbdbdec0
Merge remote-tracking branch 'upstream/stable' into ed-27-05-2025-upstream-sync
...
# Conflicts:
# .github/CODEOWNERS
# Content.Client/Guidebook/Controls/GuideReagentReaction.xaml.cs
# Content.IntegrationTests/Tests/Chemistry/TryAllReactionsTest.cs
# Content.Server/Procedural/DungeonJob/DungeonJob.OreDunGen.cs
# Resources/Prototypes/Entities/Effects/chemistry_effects.yml
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
# Resources/Prototypes/GameRules/meteorswarms.yml
# Resources/Prototypes/Procedural/dungeon_configs.yml
2025-05-27 12:21:14 +03:00
Red
40246e9b13
Merge branch 'master' into ed-12-05-2025-upstream
2025-05-23 12:58:11 +03:00
Ed
ff68b9606f
Update Dev.toml
2025-05-21 21:16:19 +03:00
Ed
58edb8783b
test with joinqueue
2025-05-21 00:31:04 +03:00
Ed
db222c01c2
Update Dev.toml
2025-05-18 15:35:03 +03:00
Ed
5629a916a0
Update Dev.toml
2025-05-17 16:52:53 +03:00
LaCumbiaDelCoronavirus
d6e998272f
Change balancing of atmos gas tank bombs ( #36780 )
...
* i will put functionality in salt later
* la
* to 10
2025-05-14 21:49:57 +02:00
Errant
95d73a4019
ssd sleep time setting for dev ( #37380 )
2025-05-12 22:17:28 +02:00
Ed
59e6435fe2
Merge remote-tracking branch 'upstream/stable' into ed-12-05-2025-upstream
...
# Conflicts:
# .github/CODEOWNERS
# Content.Client/Construction/UI/ConstructionMenuPresenter.cs
# Content.Shared/Construction/Prototypes/ConstructionPrototype.cs
# Content.Shared/Damage/Systems/SharedStaminaSystem.cs
# Content.Shared/Lock/LockSystem.cs
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
# Resources/Prototypes/Entities/Objects/Specific/chemistry.yml
# Resources/Prototypes/Procedural/vgroid.yml
2025-05-12 14:25:42 +03:00
Ed
9e409a1eaf
Update Dev.toml
2025-05-11 17:05:32 +03:00
Ed
a243d2f8cd
Update Dev.toml
2025-05-10 14:11:32 +03:00
Ed
5dc41e4189
Update Dev.toml
2025-05-04 17:01:51 +03:00
Ed
0b994d2e1f
en
2025-05-03 16:37:09 +03:00
beck-thompson
1fbc845126
Species are now picked at random in the developer environment! ( #37057 )
...
* Various changes to random species in dev
* This should be split
2025-05-02 14:09:23 +10:00
Ed
ef6d973301
Merge remote-tracking branch 'upstream/stable' into ed-30-04-2025-upstream-sync
...
# Conflicts:
# Content.Client/Parallax/ParallaxControl.cs
# Content.Client/UserInterface/Systems/Storage/Controls/ItemGridPiece.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Chat/Managers/ChatManager.cs
# Content.Server/Fluids/EntitySystems/PuddleSystem.Evaporation.cs
# Content.Server/Labels/Label/LabelSystem.cs
# Content.Shared/Actions/SharedActionsSystem.cs
# Content.Shared/Fluids/Components/EvaporationComponent.cs
# Content.Shared/Labels/EntitySystems/SharedLabelSystem.cs
# README.md
# Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml
# Resources/Prototypes/Maps/Pools/deathmatch.yml
# Resources/Prototypes/Maps/arenas.yml
2025-04-30 20:31:50 +03:00
Nemanja
f75811b4cb
Rebalance magnet debris, update worldgen ( #37025 )
2025-04-28 20:37:39 -07:00
Ed
991d2fbf74
Update Dev.toml
2025-04-27 17:01:16 +03:00
Ed
7941be4490
dungeon walls resprite, fix TOSTRING problem from C4viwlle
2025-04-26 13:29:23 +03:00
Ed
68f1bc408f
Update Dev.toml
2025-04-21 20:24:48 +03:00
Ed
3affdaf167
Update Dev.toml
2025-04-20 17:38:32 +03:00
Ed
f787bb5ea4
Ice bow artifact ( #1200 )
...
* pvs
* fix tradepost
* ice bow artifact
2025-04-19 17:24:57 +03:00
Ed
c1e5ee6f82
Update Dev.toml
2025-04-19 11:57:14 +03:00
Ed
a87364541e
Update Dev.toml
2025-04-19 11:47:32 +03:00
Ed
39ca6175e6
Simple sponsorship system ( #1189 )
...
* simple sponsorship system
* priority Join
* OOC Sponsor Color
* Update CP14SponsorRolePrototype.cs
* loadout sponsorship
* bruh
* refactor to interfaces
* Update CP14ClientSponsorManager.cs
* finish loadout option
* role pass
2025-04-17 19:55:25 +03:00
Ed
b40cbfb5d7
Automatic Open tests ( #1142 )
...
* auto eng obt
* Update CP14RoundEndSystem.CBT.cs
* Update CP14EdSystem.cs
* cbt cbt!
* Update CP14RoundEndSystem.CBT.cs
2025-04-15 23:09:49 +03:00
Ed
61edcf69df
Update Dev.toml
2025-04-15 01:45:15 +03:00
Ed
5420469d62
Merge remote-tracking branch 'upstream/stable' into ed-upstream-sync
...
# Conflicts:
# Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs
2025-04-15 00:44:29 +03:00
Myra
c9d71a4e45
Disable mob pushing (Stable -> Master) ( #36519 )
2025-04-13 22:07:18 +02:00
Myra
1741f40f8a
Disable mob pushing
...
Part of maint meeting
2025-04-13 22:04:52 +02:00
Ed
aef6eb155e
back to ru cbt
2025-04-13 21:06:44 +03:00
Ed
6f665266c4
s ( #1179 )
2025-04-13 15:37:00 +03:00
Pieter-Jan Briers
453e85a899
Lobby duration is now 5 minutes on wizden ( #36476 )
...
The default value is 2 minutes 30 seconds, which was set many years ago. The game is different now, people need time to stretch their legs or get some water.
This was prompted by an internal discussion about unhealthy playing habits in the game.
2025-04-12 11:05:13 +02:00
metalgearsloth
593804b517
Mob collisions ( #34580 )
...
* Conveyor optimisations
- Optimise movement for moving stuff. Better flags + less resolves + slapped parallelrobustjob on it.
- Sleeping for entities getting conveyed into walls.
* Blocker version
* Finish
* Final
* Mob collisions
* impulses
* Collision smoothing
* Locked in
* 30tps working
* r
* fixes
* Best
* Fixes + CVars
* CVars in place
* Pushies
* Opt attempt 1
* Revert "Opt attempt 1"
This reverts commit 5ccd72dcbea09261a992aa1f7f05df169a1ce676.
* Fix mispredicts
* Ready-ish
* better
* Cleanup
* Fix conveyor power mispredict
* Forgetting to actually do deltas
* Fix buckle pushes
* Bagel save
* Revert "Bagel save"
This reverts commit 1b93fda81fb852d89b89b0beae0b80f8a61165f2.
* Conveyor resave
* Fix prediction
* Mob movement rewrite
* Bandaid
* Working version
* Tentatively working
* Friction to fix cornering
* More fixes
* Revert bagel
* Revert this
* Bad parity
* Working
* Fixes
* Woops
* Doc comments
* Pen cap cvar
* StandingState cleanup and sub
* Fix downed mobs
* fish
* client
* Disable pushing on tests
* More variables
* Movement mods
* Mass diff
* 1 more tweak
* Cvar
2025-04-05 00:33:52 +11:00
Ed
fa7aacc103
Update Dev.toml
2025-04-01 23:08:46 +03:00
Ed
937851a72c
Update Dev.toml
2025-04-01 21:50:20 +03:00
Ed
504adb6738
Fools day end ( #1115 )
...
* Revert "April fools fix (#1113 )"
This reverts commit e2dec03cbb .
* Revert "April fools fix (#1113 )"
This reverts commit e2dec03cbb .
* Revert "Update secret_weights.yml"
This reverts commit 256476b576 .
* Update Dev.toml
2025-04-01 21:40:43 +03:00
Ed
1573d1ee81
ru
2025-04-01 11:16:33 +03:00
Ed
655cba7674
April 2025 fool ( #1109 )
...
* Новый геймплей кузнеца и алхимика (#1084 )
* anvilvat
Vat is now anvil
* deleted layers
* я даун
* тесты скажите что не так
* fuck documentation
* finally ok
* Alloys
* test not give up
* fix tests mk2 and anvil rename
* anvilgril
* FUCK TABS
* cattle
* meow
* the чистка
* armor
* fuck
* Update tags.yml
* ДА КАК ЭТО Я ВООБЩЕ БЛЯТЬ МОГ СДЕЛАТЬ НАХУЙ
* garde
* yes
* сохранить забыл
* голова потекла
* упс
* b
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Viator's april fools (#1091 )
* uno reverse
* comos!
* desery special
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* [April Fools] Mob Pumpkin King!!! (#1092 )
* MobPumpkinKing
* generation
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* asdsasdd (#1110 )
* wait what???
* some fixes
* Поправка локализации на завтра (#1108 )
* локаль
* упс
* Create TOPSECRET.xml
* Update entry.yml
* Update TOPSECRET.xml
* ч
---------
Co-authored-by: Deserty0 <86846189+Deserty0@users.noreply.github.com >
Co-authored-by: Viator-MV <egor44148@gmail.com >
Co-authored-by: Nim <128169402+Nimfar11@users.noreply.github.com >
2025-04-01 00:05:46 +03:00
Ed
9d6e023bd0
Merge remote-tracking branch 'upstream/stable' into ed-311-03-2025-upstream-2
...
# Conflicts:
# Content.Client/Administration/AdminNameOverlay.cs
# Content.Client/Administration/UI/Bwoink/BwoinkControl.xaml
# Content.Client/Guidebook/Controls/GuideReagentReaction.xaml
# Content.Client/Options/UI/Tabs/KeyRebindTab.xaml.cs
# Content.Client/SubFloor/SubFloorHideSystem.cs
# Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs
# Content.Server/Antag/AntagSelectionSystem.cs
# Content.Server/Cloning/CloningSystem.cs
# Content.Server/GameTicking/Rules/Components/ParadoxCloneRuleComponent.cs
# Content.Server/GameTicking/Rules/ParadoxCloneRuleSystem.cs
# Content.Server/Roles/ParadoxCloneRoleComponent.cs
# Content.Shared.Database/LogType.cs
# Content.Shared/CCVar/CCVars.Interface.cs
# Content.Shared/Cloning/CloningEvents.cs
# Content.Shared/Cloning/CloningSettingsPrototype.cs
# Content.Shared/Humanoid/NamingSystem.cs
# Content.Shared/Humanoid/Prototypes/SpeciesPrototype.cs
# Content.Shared/Light/Components/SunShadowCycleComponent.cs
# Content.Shared/Storage/StorageComponent.cs
# Resources/Changelog/Admin.yml
# Resources/Changelog/Changelog.yml
# Resources/Credits/GitHub.txt
# Resources/Locale/en-US/paradox-clone/role.ftl
# Resources/Maps/bagel.yml
# Resources/Maps/loop.yml
# Resources/Prototypes/Chemistry/mixing_types.yml
# Resources/Prototypes/Datasets/Names/last.yml
# Resources/Prototypes/Entities/Effects/puddle.yml
# Resources/Prototypes/Entities/Mobs/Player/clone.yml
# Resources/Prototypes/Entities/Mobs/Species/base.yml
# Resources/Prototypes/Entities/Objects/Deliveries/deliveries_tables.yml
# Resources/Prototypes/Entities/Objects/Devices/pda.yml
# Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml
# Resources/Prototypes/GameRules/events.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Objectives/paradoxClone.yml
# Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml
# Resources/Textures/Clothing/Eyes/Glasses/jensen.rsi/equipped-EYES-arachnid.png
2025-03-31 12:41:37 +03:00
Pieter-Jan Briers
981eb42979
Enable parallel Pow3r solver on Vulture ( #36079 )
...
See if it still causes issues.
2025-03-25 18:53:19 +01:00
Ed
2dbc3e7a4d
Back to Ru CBT + Bugfixes ( #1065 )
...
* Update Dev.toml
* fix #1059
* fix #1061
* fix #1060
* fix #1058
2025-03-24 17:06:09 +03:00
Myra
f4c5253f9c
Increase IPIntel bad rating score & Enable warnings ( #36021 )
...
Admin requested change
2025-03-23 17:42:00 +01:00
Ed
4083b79217
Update Dev.toml
2025-03-23 17:07:21 +03:00
Ed
4bca807cd9
back to ru cbt
2025-03-17 14:57:37 +03:00
Tayrtahn
4b9d9da074
Fix development and debug configurations for tests ( #35625 )
...
* Move settings from debug.toml to development.toml
* Don't force disable dev config for integration tests
* Force on instead?
* Remove change to PoolManager
2025-03-16 19:17:45 +01:00
Ed
ff98037854
English OBT + Bugfixes ( #1029 )
...
* ts
* Test - without spawning at all
* Update coffin.yml
* Update CP14UniqueLootSystem.cs
2025-03-15 20:12:38 +03:00
Ed
47ea85ba21
back to ru + fix ( #1021 )
2025-03-13 13:30:52 +03:00