Ed
d67f7619c4
Edgefication ( #590 )
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* bloat
* bloat 2
* bloat 3
* final bloat
* Update icon.ico
* Create integration_test_run.bat
* Arggh
* Disable some tests
* revert roomfill clearexisting changes
2024-11-18 14:40:52 +03:00
Ed
ef6f23e4b8
Remove demiplan fun ( #587 )
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* disable roomfills
* demiplan examination random disable
2024-11-16 17:37:06 +03:00
Ed
06308961ed
Revert "Revert "Added personal signature system"" ( #586 )
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* Revert "Revert "Added personal signature system (#382 )" (#471 )"
This reverts commit 9f93931057 .
* Update pen.yml
2024-11-16 17:30:38 +03:00
Ed
7a0fb9fc15
fix wallmounted ( #585 )
2024-11-15 23:54:58 +03:00
Ed
5bcc378bbe
Clean up, increase build stability ( #583 )
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* Update base.yml
* bandit -> sociopath
* some fixes
* syringe
* vaults
* Update ContentAudioSystem.CP14AmbientLoop.cs
2024-11-13 17:56:07 +03:00
Ed
df4900e148
Demiplan examination ( #578 )
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* demiplan examining
* cargo demiplanes update
* Update positions_buy.ftl
* Update crates.yml
2024-11-12 13:33:19 +03:00
Ed
b106554cfe
Prototypes work ( #579 )
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* wrench
* station crates
* bottles
* barrel openable
* Update crates.yml
* mop fix
* broom fix
* crossbolt size fix
* bottles fix
* Update closets.yml
* Update anvil.yml
* Update crates.yml
2024-11-12 12:42:45 +03:00
Ed
0196f6158a
update ( #577 )
2024-11-11 12:05:23 +03:00
Ed
ae4fa34b90
New demiplan location, MORE ZOMBIES ( #576 )
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* new location, increase zombie spawnrate
* new caves demiplan location
2024-11-10 22:59:02 +03:00
Psycrow
45dc4739fd
Update drinks_cups.yml ( #570 )
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* Update drinks_cups.yml
* Testing
* Revert "не то жмал"
* Пришлось мне пройти через это
* mug -> vial
* test
* Делаем мир легче
2024-11-10 22:08:24 +03:00
Jaraten
caee7c1f97
stone & wooden decals ( #574 )
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* stone & wooden decals
* typo
* fucken github
2024-11-10 22:07:13 +03:00
Ed
6f0bb473d2
Simple resurrection spell ( #575 )
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* resurrection spell
* Update spawners.yml
2024-11-10 19:17:04 +03:00
Ed
84e07c1ded
Next spellStorage experiment ( #572 )
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* scroll spells
* refactor magic system
* Update spawners.yml
* safe use
* Update magic-spells.ftl
* fix magic containers
* fix mole
* all scrolls
* remove shadow step ring
* fix scrolls
2024-11-10 16:15:08 +03:00
Ed
c8ab937cf0
Spell scrolls ( #571 )
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* scroll spells
* refactor magic system
* Update spawners.yml
* safe use
* Update magic-spells.ftl
2024-11-09 17:55:16 +03:00
Ed
6147740f3e
Try fix master constantly fails ( #567 )
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* try to fix
* Update entities.ftl
* Update entities.ftl
* Update entities.ftl
* Update entities.ftl
* Update entities.ftl
* Update entities.ftl
2024-11-09 13:07:12 +03:00
Psycrow
2f91247fa2
Fix stone breeds ( #559 )
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* Fix Stone Breeds
* Fix 1
* FIx 2
* Fix 3
* Round 4
* Final Fix
2024-11-08 21:33:19 +03:00
Psycrow
8013b883c1
Add throwing tomatoes and fix ( #548 )
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* Add throwing tomatoes and fix
Tomatoes like in real life
* Update produce.yml
* Update produce.yml
2024-11-08 14:15:45 +03:00
Psycrow
682b0f7b78
Delete structures on workbench ( #549 )
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* Transfer of crafting barrels
* Sorry, error fix
* Come on, Work!
2024-11-08 13:29:02 +03:00
Nim
c7b230857f
Royal pumpkin ( #547 )
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* royal pumpkin
* Secret zombie fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-11-08 10:26:08 +03:00
Nim
e062d386fc
Herbal bandages and gauze ( #545 )
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* gauze and bandage
* fix
* spawn
* dele
* doAfter buff
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-08 09:26:31 +03:00
Ed
87dc3f9fa5
Order board ( #546 )
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* orders board! work for the Witcher
* stamps
* wtf
* Update closets.yml
2024-11-08 00:10:59 +03:00
Nim
12a838ac8e
Zombies on style ( #531 )
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* zombie styl
* random
* randomrandom
* random3
* random4
* random5
* Random6
* random7
* mega zombie nerf
* Update zombie.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-07 23:20:03 +03:00
Ed
ab7296ff4a
Demiplan ruins ( #544 )
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* ruins
* Update spawners.yml
2024-11-07 17:45:21 +03:00
Ed
ebac4a2eec
Spellcasting upgrade ( #543 )
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* move to gurps magic types
* spell traits, categorize spells
* Update TraitSystem.cs
* magic spells item provider
* Update twoHandedStaffs.yml
* Update CP14MagicManacostModifySystem.cs
* Update CP14SpellStorageSystem.cs
* some funny shit
* fix problems 1
* FIX
* more funny broken shit
* predict slowdown, fixes funny
* EntityTarget action
* fixes
* Update T1_sphere_of_light.yml
* fix demiplan loot centering
* predict movement!
2024-11-07 16:04:49 +03:00
Ed
7e4fb90e02
Spell T0 traits, recategorize magic ( #540 )
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* move to gurps magic types
* spell traits, categorize spells
* Update TraitSystem.cs
* magic spells item provider
* Update twoHandedStaffs.yml
* Update CP14MagicManacostModifySystem.cs
* Update CP14SpellStorageSystem.cs
2024-11-06 18:02:37 +03:00
Ed
0f091b4cdf
Merge pull request #542 from crystallpunk-14/ed-06-11-2024-upstream
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Ed 06 11 2024 upstream
2024-11-06 17:06:40 +03:00
Ed
955145a9a5
Merge remote-tracking branch 'upstream/master' into ed-06-11-2024-upstream
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# Conflicts:
# Resources/Changelog/Changelog.yml
# Resources/Credits/GitHub.txt
# Resources/Prototypes/Entities/Mobs/Player/silicon.yml
2024-11-06 16:53:24 +03:00
Ed
ae27cf7e08
Revert "Merge remote-tracking branch 'upstream/master' into ed-06-11-2024-upstream"
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This reverts commit 1579da881a , reversing
changes made to a9bdab0705 .
2024-11-06 16:52:08 +03:00
Ed
1579da881a
Merge remote-tracking branch 'upstream/master' into ed-06-11-2024-upstream
2024-11-06 16:51:42 +03:00
PJBot
24e6b9f42c
Automatic changelog update
2024-11-06 13:21:12 +00:00
slarticodefast
8ddc5435a6
remove wanted list cartridge from captain PDA ( #33084 )
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remove wanted list from captain PDA
2024-11-06 14:20:05 +01:00
Ed
a9bdab0705
Magic types, magic clothing ( #539 )
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* magic types + auto magic spell description
* manacost calculation event
* manacost ffect clothing
* Update orbs.yml
* magic type not required
2024-11-06 08:44:03 +03:00
PJBot
d18dba982b
Automatic changelog update
2024-11-06 03:30:07 +00:00
Baptr0b0t
bcfacec287
Fix AI in Intelicard can see through walls ( #33177 )
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setdrawfov added
2024-11-05 21:28:58 -06:00
slarticodefast
1ded8e7f03
fix artifact debug assert ( #33171 )
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* fix artifact debug assert
* do the same for EffectBigIron
* 1 tab less
2024-11-05 23:12:35 +01:00
PJBot
2382162d72
Automatic changelog update
2024-11-05 18:19:35 +00:00
Errant
da19abdc76
Don't show Reinforcement codewords on round end ( #33181 )
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Don't show unused codeword sets
2024-11-05 19:18:28 +01:00
PJBot
564606a532
Automatic changelog update
2024-11-05 16:59:31 +00:00
Kirus59
cb59826dcb
Hunger and thirst huds fix ( #32832 )
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* Hunger and thirst huds fix
* delete poor caching
2024-11-05 17:58:23 +01:00
Ed
b5df675187
Spellcaster slowdown, mole nerf, new shoulder slot, healing staff ( #538 )
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* healing staff sprite
* new back slot and move all big things to whis slot
* replace ring to staff
* caster sowdown! Mole rebalance
* loadouts fix
* fix weapon rotation
* Update spawners.yml
2024-11-05 19:05:40 +03:00
Ed
c3d4303270
directional windows fix ( #537 )
2024-11-05 13:26:34 +03:00
Ed
120386bb2d
Windows + weapon shiny ( #536 )
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* add wooden window crafting
* weapon resprite
* Update anvil.yml
* Update walls.yml
2024-11-05 12:12:21 +03:00
PJBot
aef7dd514b
Automatic changelog update
2024-11-05 00:13:37 +00:00
DrSmugleaf
8f87bad83c
Fix DisplayVotes doing nothing for a vote ( #33170 )
2024-11-05 01:12:29 +01:00
Nim
26cf6dc01a
petting ( #535 )
2024-11-04 18:35:56 +03:00
Ed
54c7a40967
Blacksmith role ( #534 )
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* disable crowbar door prying
* blacksmith role
* finish role
* map update
* more recipes to anvil
* Update arenas.yml
* glass!
* ores rebalance
2024-11-04 16:25:19 +03:00
PJBot
01ac967640
Automatic changelog update
2024-11-04 11:24:18 +00:00
Zachary Higgs
a3f10ccfbb
Add Silicon Law cues to Every method a Silicon can have their laws change ( #32887 )
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* Silicon Law Sound cue refactor
- Added CueEntityMind to Silicon Law system to more uniformally
send sounds to minds
- Switch all previous MindPlaySound to instead call to the new method
* Change SiliconLawEui to cue the mind
* CR: TryGetComponent and Change the Documentation
- Remove GetComponentOrNull for _entityManager.TryGetComponent
- Change SiliconLawProviderComponent.LawUploadSound to be more general
rather than just referencing lawboards
* Update Content.Server/Silicons/Laws/SiliconLawEui.cs
* Update Content.Shared/Silicons/Laws/Components/SiliconLawProviderComponent.cs
* Silicon-law-cue-refactor - CR:
- Roll the cuing into NotifyLawsChanged via an optional variable for the
cue
- Modify "SetLaws" to take in an optional soundProvider for the cue
- modify Emagged, Ion, Eui and SetLaws to instead send the sound cue via
NotifyLawsChanged
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-04 12:23:12 +01:00
Ed
c21dd891f3
Endscreen message + command objectives updadte ( #533 )
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* add simple end screen common goals
* finish common objectives endscreen
* personal objectives endscreen
* Update personal_objectives.yml
* new empire objectives
2024-11-04 13:41:09 +03:00
PJBot
4ba8e351fe
Automatic changelog update
2024-11-04 03:34:57 +00:00