lzk
c0a1e6ea15
space law book ( #29392 )
...
* Space Law Book
* crate
2024-07-02 09:33:48 -04:00
Cojoke
fe7dbb42b3
Allow Flares to light cigarettes ( #29476 )
...
* Allow Flares to light cigarettes
* !IsHot check
* nicer looking(and I think the right way to do that...)
* heh, whoops
* Adds IgnitionEvent, IgnitionSource now functions as IsHot when Ignited
* Fixes + remove redundancy
* Hows this?
* press enter
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Flare is not forever hot anymore
* Formatting fixes
* Make IgnitionEvent readonly
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-01 14:14:38 -07:00
metalgearsloth
b6cf2ce524
Add FTL arrival visuals ( #29402 )
...
* Add FTL arrival visuals
* weh
* Update Content.Shared/Shuttles/Components/FTLComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-07-01 16:11:30 +10:00
Hmeister-real
7140d01336
CE hardsuit is fireproof again ( #29516 )
...
* helm fireproofing
* suit fireproofing
* Update hardsuit-helmets.yml
* Update hardsuits.yml
2024-06-30 10:56:31 -07:00
Nemanja
162913ccd0
Selectable Bar Signs ( #29068 )
...
* make bar sign selectable
* ajcm strongest soldier
* AJCM comes down hard for round 2
* good shit
* ok ballin
* bless'ed be the webedit
2024-07-01 02:20:57 +10:00
~DreamlyJack~
881f3e4255
New Color Dress ( #29473 )
...
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress yml
* add dress in dresser
2024-06-30 09:49:35 -04:00
Plykiya
7e2157fbed
Borgs can no longer be freely locked/unlocked when emagged ( #29605 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 09:46:45 -04:00
Plykiya
fb1740f208
Give skeletons flash immunity ( #29604 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 23:42:40 +10:00
MureixloI
fef679846c
Fix some job's drobes point light ( #29590 )
...
* Fix some job's drobes point light
* Fix some job's drobes point light
2024-06-30 13:46:31 +10:00
SlamBamActionman
b9fa941ca6
Turn ReagentEffects into generic EntityEffects ( #28168 )
...
* Oh the possibilities
* Merge fixes
* Forgot to remote LavaSystem oops
* Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs
* Throw exception for unimplemented effectargs
* Remove Json and overrideable datafields
* Fix test issues
* Actually fix the compiling issue
* Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
2024-06-30 13:43:43 +10:00
Pieter-Jan Briers
2a7bdd9b08
Revert "plutonium core steal objective" ( #29578 )
...
Revert "plutonium core steal objective (#26786 )"
This reverts commit f6ce07289a .
2024-06-30 01:23:03 +10:00
slarticodefast
cd2968d849
Add sprite for vent under-pressure lock-out ( #29527 )
2024-06-28 22:02:48 -07:00
deltanedas
f6ce07289a
plutonium core steal objective ( #26786 )
...
* add textures
* add SealingCabinet system
* add StoreUnlocker/ObjectiveUnlock system
* add plutonium core and nuke core container
* make nuke deconstructable
* add steal core objective
* add core extraction toolbox to new category
* typo ops wrench fuel
* use queries and resolve, have it resolve instead of using Comp
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-29 14:11:31 +10:00
Token
f7e92980ab
Mechs now destructable ( #29338 )
...
Add Destructible component to BaseMech
So all mechs are destructable now
2024-06-29 13:28:46 +10:00
T-Stalker
692a6067e9
Remove rads from bananium ( #29545 )
...
webedit ops
2024-06-28 19:28:27 -04:00
Guillaume E
c38859b77a
Make miners respect AtmosDeviceUpdateEvent.dt ( #29522 )
...
Miners' prototype have been changed to reflect this (I read
somewhere that we have about 1 atmos tick/0.5s, my tests show more
like 1/0.53 but that looks close enough).
This also means that miner's spawnAmount is now expressed in mol/s.
See: #18781
2024-06-28 10:49:39 -08:00
Pieter-Jan Briers
6409004244
WATTAGE IS NOT A UNIT OF STORED ENERGY ( #29538 )
2024-06-28 17:00:45 +02:00
slarticodefast
418fc79698
Give passive vents the correct sprite ( #29536 )
...
give passive vents the correct sprite
2024-06-28 08:33:03 -04:00
JIPDawg
bb50087dd0
Fixed the sound of pulling back a foam crossbow from a flash sound to a bow pull sound. ( #29508 )
...
Fixed foam Crossbow making a flash sound to just a bow pull sound
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-06-27 20:23:17 -04:00
metalgearsloth
bc1703323e
Revert "Make wearing an Ushanka also apply accent to your name" ( #29524 )
...
Revert "Make wearing an Ushanka also apply accent to your name (#29111 )"
This reverts commit e5a85e2a13 .
2024-06-28 10:08:09 +10:00
ArkiveDev
d5b5dafb3a
Still immovable rods are now actually still ( #29518 )
...
Set the still rod's max velocity to 0 so it gets a 0 mangintude impulse on init
2024-06-27 18:07:12 -04:00
KonstantinAngelov
64192b3506
CookBook name,id and description changed to not be "meta" ( #29467 )
...
* CookBook name,id and description changed
* Id isues with CookBook fixed
* Maps not added
2024-06-27 11:11:33 -04:00
Tayrtahn
f1e7b4c499
Fix double labels on pills and pill canisters ( #29499 )
2024-06-26 22:08:56 -04:00
VeritableCalamity
4241ad34b6
Give moldy food the "Trash" tag ( #29380 )
...
Make moldy food items have the "Trash" tag, so they can be collected.
2024-06-25 23:26:59 -04:00
Джексон Миссиссиппи
33dd7d4965
Fix dragon ghost role rules ( #29474 )
...
q
2024-06-26 11:20:45 +10:00
Elysium206
8c7fc9890c
Increase of riot shield durability ( #29239 )
2024-06-24 23:56:46 -04:00
Emisse
7453f459c9
hardsuit fireproof nerf ( #29416 )
...
hardsuit nerf
2024-06-24 18:03:05 -04:00
MureixloI
6888511e03
Fix cargo and salvage's computer point light ( #29384 )
2024-06-23 18:17:59 -04:00
DrEnzyme
659010993f
Add bagels ( #24799 )
...
Bagels are made by using a rolling pin on a dough slice to make a dough rope, then cooking the dough rope in a microwave for 5 seconds. There are two types: a normal bagel and a poppyseed bagel. The poppyseed bagel requires a poppy and a dough rope and has a small (5u) quantity of Bicaridine inside of it in addition to its nutriment.
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2024-06-23 12:33:12 -07:00
Nemanja
19bc6f961d
ironrock ores ( #29381 )
2024-06-24 01:02:16 +10:00
eoineoineoin
2762470096
Add "Structure" tag to switches, buttons, and levers ( #29378 )
...
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-06-23 10:52:30 -04:00
metalgearsloth
0546c9bf64
Revert "Weapon Reflection Movement Mechanic ( #27219 )" ( #29326 )
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* Revert "Weapon Reflection Movement Mechanic (#27219 )"
This reverts commit b90373356e .
# Conflicts:
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Weapons/Reflect/ReflectSystem.cs
* Add myself to codeowners
* Add myself to codeowners
* Also the alerts
2024-06-22 22:16:08 -04:00
Cojoke
966aca437c
Add the ability to put hats on medibots ( #28584 )
2024-06-22 20:28:20 -04:00
Floofi
3284c24ece
add lemon juice and fix bad sprite allocation ( #27465 )
2024-06-22 19:46:19 -04:00
lzk
325ab97a7d
Prying reinforced tile now will give you back metal rod ( #29084 )
...
* Reinforced tile can we welded back into metal rod
* more changes
* weh
* fix
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-23 01:47:02 +10:00
Partmedia
02fb432b05
Adjust some gas thresholds ( #29331 )
2024-06-23 01:22:06 +10:00
Partmedia
bb61f44d92
Move air sensor components into abstract base prototype ( #29261 )
2024-06-21 21:57:14 -07:00
Doomsdrayk
e0a6604d06
Fix pistols not displaying ammo count in-hand ( #29289 )
...
* Make Drozd and C-20r not unwield on use
* Fix wielding mispredict
* add AmmoCounter to pistols
2024-06-22 11:46:51 +10:00
Ko4ergaPunk
6aa7e2edce
Fix noticeboard drawdepth ( #29262 )
...
darwdepth added
2024-06-22 11:45:33 +10:00
TsjipTsjip
949a837720
Ghostrole rule updates ( #29249 )
...
* First batch of ghostrole rule updates
* Second pass
* Re-word free agent
* Apply review comments
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* You heard it here first folks
God rules are weird to write.
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Honkbot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Mimebot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Jonkbot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Softer blue
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2024-06-21 04:41:54 -05:00
Tayrtahn
880fef507d
Replace BlockSolutionAccessComponent with an attempt event ( #26988 )
...
* BlockSolutionAccessComponent now only blocks one specified solution.
* Significant overhaul
Separated spilling when worn functionality into its own component/system.
Removed BlockSolutionAccessComponent.
Added an event for solution access.
2024-06-21 13:04:02 +10:00
MilenVolf
9cd2705d6b
Make stasis bed power toggleable ( #29268 )
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Stasis bed is now power toggleable
2024-06-21 13:02:23 +10:00
Ghagliiarghii
b90c6acacd
golden plunger ( #29043 )
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* golden plunger
* Add wood material (the handle is still wood)
* 52 hours
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-21 00:24:36 +10:00
MilenVolf
50146d4b98
Fix prying speed & log ( #29210 )
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* cleanup prototypes with `PryingComponent` & fix jaws of life prying speed
* Minor cleanup for tools and prying systems
Remove some obsolete methods.
* Fix doafter continues when not held & log
* Modifiy delays for floor prying
* Fix test fail
2024-06-21 00:19:22 +10:00
Redfire1331
68c414e8ed
made cup ramen eatable with anything with the fork component ( #27826 )
...
* made cup ramen eatable with anything with the fork component
* removed extra png
* made cupramen fillable with water, and made hot ramen dry ramen.
---------
Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com >
2024-06-20 22:34:46 +10:00
lzk
4fe5235e37
Buff cube boxes ( #29251 )
2024-06-20 14:58:51 +03:00
neutrino
9bf4a28f4d
fixed Syndicate smokes pack being half-filled ( #28371 )
2024-06-20 21:16:06 +10:00
Mr. 27
8c9fcd4ca7
Fix ERT becoming sleeper agents and add sleeper agent preferences ( #27817 )
...
* b
* Update antags.ftl
* m
* ok
* Update events.yml
* antag
* a
* Create InitialInfectedExemptComponent.cs
* Delete InitialInfectedExemptComponent.cs
* yes
* Delete InitialInfectedExemptComponent.cs
* Create AntagImmuneComponent.cs
2024-06-20 21:12:58 +10:00
Mr. 27
ad89444c58
Make winter coat hood hide certain markings ( #29238 )
...
Update base_clothinghead.yml
2024-06-20 20:20:20 +10:00
Mr. 27
872e927cc7
Hide moth antenna and lizard frills with hardsuit helmets, fix lizard snouts not being hidden ( #29214 )
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* inital
* Update ClothingSystem.cs
* Update helmets.yml
2024-06-19 20:09:44 -04:00