metalgearsloth
edb05e36bb
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
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* Reapply "Remove some BUI boilerplate" (#30214 )
This reverts commit cb0ba66be3 .
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
2024-07-21 14:48:13 +10:00
PJBot
87e52e50b4
Automatic changelog update
2024-07-21 03:30:29 +00:00
buntobaggins
6b57cf2020
Spationaut Hardsuit Light buff ( #30049 )
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Buffed the light on the Spationaut Hardsuit
Co-authored-by: buntobaggins <email.com>
2024-07-20 20:29:21 -07:00
Nemanja
cb0ba66be3
Revert "Remove some BUI boilerplate" ( #30214 )
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Revert "Remove some BUI boilerplate (#28399 )"
This reverts commit cbf329a82d .
2024-07-20 20:42:27 -04:00
Chief-Engineer
6d664c9157
Add debug logs to baby jail and fix playtime logic ( #30158 )
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* add debug logs
* Update Model.cs
* fix playtime logic for null playtime
* remove unnecessary condition
* either me or the compiler is having a C# skill issue
2024-07-21 01:28:43 +02:00
chavonadelal
c89186a26f
Localization of encryption keys ( #30172 )
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* Localization of encryption keys
* Localization of encryption keys update
2024-07-20 19:14:41 +03:00
DrSmugleaf
297baaca23
Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent ( #30193 )
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* Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent
* Add xmldoc
2024-07-20 18:06:52 +10:00
JIPDawg
1208928564
Added missing builld components to RCD [empty] ( #30177 )
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* Added missing stuff to rcd[empty]
* do the smart thing
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Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-20 02:23:07 -04:00
IProduceWidgets
3a30eea640
Update oasis ( #30182 )
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* Update oasis
* unpause map. We really need a test for that.
* lv cables
* magic or gate airlock
2024-07-20 00:22:47 -06:00
metalgearsloth
53eb9421c2
Update submodule to 229.0.0 ( #30186 )
2024-07-20 15:56:34 +10:00
lzk
8d5792efd7
Remove HighImpassable from TableTopLayer ( #29455 )
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* uhmm
* Update CollisionGroup.cs
2024-07-20 15:56:21 +10:00
PJBot
0cbc2e8d43
Automatic changelog update
2024-07-20 05:55:05 +00:00
Aiden
4997f92e18
MassHallucinationsRule Minor Refactor ( #28748 )
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* Update MassHallucinationsRule.
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* MGS Change
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Move affectedentities to component, remove masshallucinationscomponent as its no longer needed to track entities.
* Apply suggested changes.
* No double checks
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-20 15:53:57 +10:00
metalgearsloth
cbf329a82d
Remove some BUI boilerplate ( #28399 )
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* Remove some BUI boilerplate
- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.
* More
* moar
* weh
* done
* More BUIs
* More updates
* weh
* moar
* look who it is
* weh
* merge
* weh
* fixes
2024-07-20 15:40:16 +10:00
DrSmugleaf
4aba9ec131
Fix NPC line of sight not working if trying to ranged target a blocking entity ( #30055 )
2024-07-20 13:58:33 +10:00
eoineoineoin
1783e0e4c2
Add a background for OptionsButton popup ( #29792 )
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Add a reasonable background for OptionsButton popup
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-20 13:54:36 +10:00
CaasGit
b04f98513c
fix(FaxVisualsSystem): Fax can Play() when a anim key has been added. ( #30013 )
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Adds a check to see if a faxecute animation is being played before
playing another animation. The old code can thrown an exception which
I've seen on live while ghosting.
2024-07-20 13:36:22 +10:00
deltanedas
8be13bf495
fix fish petting misprediction ( #30175 )
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* make fish petting ignore use delay
* m
* troll
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-20 13:23:46 +10:00
SlamBamActionman
6972bc26a7
Directional Fans ( #27772 )
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* Initial commit
* Description update
* Updated texture
2024-07-20 13:18:34 +10:00
DrSmugleaf
78f3ffc2a4
Make ActionsSystem.UpdateAction public ( #30056 )
2024-07-19 23:03:43 -04:00
PJBot
a2b021dffb
Automatic changelog update
2024-07-20 03:01:35 +00:00
Plykiya
7683acab5e
Fix Chameleon Scarf menu being blank ( #30156 )
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fixa the scarfa
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-19 23:00:28 -04:00
JIPDawg
aedf52f8ec
Removed references to pipestacking and changed example setup in Guidebook ( #30181 )
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Removed references to pipestacking and changed example setup
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-19 23:00:00 -04:00
Ghagliiarghii
e6b171645c
Give NukeOps Reinforcements an ID Card (in a PDA) ( #28088 )
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* Give NukeOps Reinforcements an ID Card (in a PDA)
* add warning comment
* create syndicateoperativegeatreinforcementnukeops in traitor.yml
* revert fun/misc_startinggear.yml
2024-07-20 12:59:31 +10:00
PJBot
93eeab2d10
Automatic changelog update
2024-07-20 02:32:34 +00:00
themias
5dfca4c2dc
Fix mailing unit UI ( #30174 )
2024-07-20 12:31:26 +10:00
PJBot
3c7d14ad50
Automatic changelog update
2024-07-19 14:19:45 +00:00
DakotaGay
f2b9cd7a25
Fix Markup Tags in Station News ( #30169 )
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* Fix (hopefully)
* Fixed Spelling Mistake and minor Code Cleanup
* Revert "Fixed Spelling Mistake and minor Code Cleanup" due to Pull Request Guidelines
This reverts commit cee3e0226b349187bd8fd8b639e161fb877e8bdb.
2024-07-19 10:18:39 -04:00
PJBot
58e5a7a668
Automatic changelog update
2024-07-19 09:44:04 +00:00
slarticodefast
eaace152ae
Fix EmbeddableProjectileComponent and ThrowingAngleComponent interaction ( #30112 )
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* fix embeddable offset with throwing angle
* number
2024-07-19 19:42:58 +10:00
PJBot
e7911c3720
Automatic changelog update
2024-07-19 09:39:32 +00:00
Alzore
93dc22b67d
Add the Syndicate Raid Suit ( #29845 )
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* Syndicate Raid Suit
* Raid suit speed and whitelist
* Fix copyright for the syndicate raid helmet
2024-07-19 12:38:26 +03:00
PJBot
c4b6917cfc
Automatic changelog update
2024-07-19 09:05:50 +00:00
deepdarkdepths
b8ee458188
Remove geras description in Slime Person guidebook page ( #30140 )
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remove entry
2024-07-19 12:04:43 +03:00
Ed
d6e0114126
randomize iconSmoothing ( #28158 )
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* randomize iconSmoothing
* Revert "randomize iconSmoothing"
This reverts commit 094356f975737c0af24ce39d849aec7852b9af6e.
* try 2
* trying work with client-server communication
* still dont work
* Tayrtahn good suggestion
* remove outdated code
* Fix!
* move data to Appearance
* Update RandomIconSmoothComponent.cs
2024-07-19 18:13:35 +10:00
metalgearsloth
6005a9f4cb
Fix door access in mapping mode ( #30030 )
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Fix shouldn't break anythingTM.
2024-07-19 16:19:15 +10:00
PJBot
56ee4da535
Automatic changelog update
2024-07-19 01:10:01 +00:00
Plykiya
6d18dff33d
Fix for thrown items dealing damage twice to first target ( #30115 )
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* FUCK YOU
* fine
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-18 21:08:52 -04:00
Cojoke
b57174007c
Remove all Assigned Values that are Never Used ( #30110 )
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Remove all Assigned Values that are never used
2024-07-18 20:22:23 -04:00
Plykiya
84fe6bcde4
Fix arrow pointing animation ( #30134 )
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Fixa the arrows
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-18 20:21:01 -04:00
PJBot
d30b45f23f
Automatic changelog update
2024-07-18 22:37:59 +00:00
portfiend
3ef5f521e2
fix: give reptilians species mask sprites in lobby ( #30095 )
2024-07-19 01:36:53 +03:00
PJBot
0c2b569622
Automatic changelog update
2024-07-18 22:35:26 +00:00
Smirnov Peter
2fb2cde125
Add item checking for moth food ( #30019 )
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* Add ContainerContainer component checking for moth food
* Use ItemSlotsComponent checking on food item
2024-07-19 01:34:18 +03:00
Ed
437fc936a2
LatheSystem independently of energy ( #30148 )
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* Update LatheSystem.cs
* Emo
2024-07-18 22:29:20 +03:00
slarticodefast
a94f1f0fe0
Correct .editorconfig to use no space after casting ( #30132 )
2024-07-18 10:43:20 -08:00
Brandon Hu
73111b5170
fix(dev_map): resave dev map ( #30098 )
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fix(dev_map): Resave devmap
Co-authored-by: 4llv07e <igor@c4llv07e.xyz >
2024-07-18 10:17:57 +03:00
PJBot
58a2a4c932
Automatic changelog update
2024-07-18 00:49:15 +00:00
Plykiya
961a553fa2
Fix stun batons using excess charges when thrown ( #30136 )
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Fix stun batons
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-18 10:48:08 +10:00
PJBot
d7b2e72882
Automatic changelog update
2024-07-18 00:42:02 +00:00