Commit Graph

  • cad06813a8 Notify message on changing state of InjectorComponent Pieter-Jan Briers 2020-02-24 17:40:24 +01:00
  • 58ab7631c2 Give every job their fancy ID types. Pieter-Jan Briers 2020-02-24 16:58:25 +01:00
  • 15fa417a4f Explosion now throws affected entities, fixes probability/severi… (#732) Injazz 2020-02-24 07:52:15 +05:00
  • 090dd8cee8 ControlMob verb and command (#724) Víctor Aguilera Puerto 2020-02-24 03:49:40 +01:00
  • 8a5e879633 Glass airlocks actually let light through. Pieter-Jan Briers 2020-02-23 17:37:57 +01:00
  • 1b7860aeda Add injectors + injected reagent metabolism via BloodstreamCompo… (#730) moneyl 2020-02-23 19:47:33 -05:00
  • d8291ed9c4 Shadow & FOV stuff (#735) Pieter-Jan Briers 2020-02-23 17:30:45 +01:00
  • bc5ad7c322 Submodule update to fix PVS Pieter-Jan Briers 2020-02-23 17:16:57 +01:00
  • cbec463e5c PVS Time Pieter-Jan Briers 2020-02-23 14:50:53 +01:00
  • 847acd6401 Fix gun sprites and names (#734) metalgearsloth 2020-02-24 00:44:15 +11:00
  • 5ccdc0751a Register more console commands for admins and mods (#683) moneyl 2020-02-22 18:47:11 -05:00
  • 6fbeb16b31 Refactor ChatBox to use HistoryLineEdit (#728) ShadowCommander 2020-02-22 15:44:35 -08:00
  • 2c49aaa93f Added items to products.yml and corresponding crates to crate_ty… (#725) CC-4477 2020-02-22 15:42:51 -08:00
  • 2ec4ee2ca7 Replacing Github Wiki links with HackMD ones (#729) Injazz 2020-02-23 04:40:41 +05:00
  • a3e61a77db Implement StorageFillComponent (#726) ShadowCommander 2020-02-22 15:40:09 -08:00
  • ad4dd335b8 Sound for burning your hand on a powered light (#733) py01 2020-02-22 17:39:00 -06:00
  • b0e3ab3393 MovementSpeedModifierComponent (#721) 4dplanner 2020-02-22 23:37:56 +00:00
  • ffe55648b6 BaseTurfs (#699) Rohesie 2020-02-22 20:30:36 -03:00
  • 4f397e1ce2 Fix warnings (#723) Víctor Aguilera Puerto 2020-02-23 00:28:50 +01:00
  • 0640a2dcbd Merge branches '20-02-22-eventbus-submodule' and 'eventbus' Pieter-Jan Briers 2020-02-22 20:03:53 +01:00
  • 31e1721bbe Update submodule Pieter-Jan Briers 2020-02-22 20:03:41 +01:00
  • ee6eec9c40 SubscribeEvent() has been split into SubscribeNetworkEvent() and SubscribeLocalEvent() methods on EntitySystem. Most methods on EntityEventBus now require callers to specify the source (Local or Network) of the events. Acruid 2020-02-19 17:08:59 -08:00
  • e719745b10 Removed the Sender object from events. If you needed this field, add it to the event class. Acruid 2020-02-19 14:39:00 -08:00
  • 37b0ce9a8c Occluders is a word. Pieter-Jan Briers 2020-02-19 16:41:52 +01:00
  • c51533686b Updates the Content EntitySystems with the changes to the event API. Visual Studio wants to update the version of the solution, and change some GUIDs around. Acruid 2020-02-18 19:43:54 -08:00
  • ffd06df700 Some weird DotSettings migrations thing. Pieter-Jan Briers 2020-02-17 11:36:18 +01:00
  • 08fcbdf271 Populate tutorial window key binds with proper key names. Pieter-Jan Briers 2020-02-17 11:29:52 +01:00
  • 011ac0fd7d Fix inverted triangle path on Linux. Pieter-Jan Briers 2020-02-17 11:29:19 +01:00
  • cd8025b87e Merge branches '20-02-17-upd' and 'triangle' Pieter-Jan Briers 2020-02-17 11:19:15 +01:00
  • 065d0e49bf Update submodule Pieter-Jan Briers 2020-02-17 11:16:50 +01:00
  • aa16cd42bf Change inverted_triangle.svg to px ShadowCommander 2020-02-16 23:42:43 -08:00
  • 5f030cdf93 Improve addai error handling and help message (#708) moneyl 2020-02-16 18:21:15 -05:00
  • 987a39c25e Added a button to add entities to storage items (#709) micheel665 2020-02-17 01:19:35 +02:00
  • b2b8021d9b Adds rsi sprites for bureaucracy items, fixes pen and paper spri… (#711) py01 2020-02-16 17:16:06 -06:00
  • 70c41f63b0 Adds InRangeUnobstructed method to InteractionSystem (#698) Víctor Aguilera Puerto 2020-02-16 23:04:06 +01:00
  • 983d626ce4 Fix Styling ShadowCommander 2020-02-14 18:05:35 -08:00
  • c7a171cf14 Revert "add Robust.Serializer dep to Content.Shared" Pieter-Jan Briers 2020-02-15 02:33:52 +01:00
  • 8f4834b1d8 Revert "add integration test for serializer" Pieter-Jan Briers 2020-02-15 02:33:37 +01:00
  • 0e286ad808 add integration test for serializer Tyler Young 2020-02-13 15:42:49 -05:00
  • a8f84c4b8c add Robust.Serializer dep to Content.Shared Tyler Young 2020-02-11 11:33:29 -05:00
  • 92030c6724 Update NanoStyle for refactored Button and CheckBox ShadowCommander 2020-02-14 04:18:14 -08:00
  • 718bf0edc3 Update Button references ShadowCommander 2020-02-14 04:17:07 -08:00
  • 9e368b336f Let stacks specify if they get thrown as one item, or individual… (#679) Profane McBane 2020-02-13 22:43:02 +00:00
  • 7f9d2f9dbf Fix ClientStatusEffectsComponent breaking after re-attaching to mob. Pieter-Jan Briers 2020-02-13 23:18:34 +01:00
  • aa37c0121a Fill vending machines (#648) Soundwavesghost 2020-02-13 11:58:19 -05:00
  • de094ddacc Fixes the direction humans turn to when throwing something (#686) Qustinnus 2020-02-13 16:21:29 +01:00
  • 934f6fb7e2 Add OnDamaged method to IOnDamageBehavior (#685) Víctor Aguilera Puerto 2020-02-13 15:57:40 +01:00
  • 3292939756 Unset FocusChat when returning to main menu (#691) ShadowCommander 2020-02-13 06:14:03 -08:00
  • b4b0f6e04b Adds config options for diagonal movement (#684) Daniel Thompson 2020-02-13 14:10:09 +00:00
  • 5f26944df9 Add styles for ContainerButton and OptionButton ShadowCommander 2020-02-13 00:47:46 -08:00
  • 7c1b6ff5d1 Add inverted_triangle.svg for OptionButton ShadowCommander 2020-02-13 00:46:18 -08:00
  • f8a64bcd5c Prevent items from being dropped across impassable entities (#670) Víctor Aguilera Puerto 2020-02-12 00:01:44 +01:00
  • 9544099c99 Paper and pen (#582) adrian 2020-02-11 20:01:05 -03:00
  • b965dfea33 Fix toggle UI keybind in tutorial window (#669) moneyl 2020-02-09 17:35:35 -05:00
  • 16016461c1 Merge branches 'kestrel' and '20-02-09-kestrel' Pieter-Jan Briers 2020-02-09 23:20:23 +01:00
  • c21e0e9dfd Update submodule Pieter-Jan Briers 2020-02-09 23:18:35 +01:00
  • f34d447bde Update MoMMILink to use Kestler StatusHost handlers. Tyler Young 2020-02-09 09:25:48 -05:00
  • d16f433f45 Adds test to make sure that calling IComponent.HandleComponentState() with null states does not throw an exception. Fixes state handling code on components to not throw exceptions when called with null components. Acruid 2020-02-09 02:28:47 -08:00
  • b554d8cc8c Fixed the ce gloves sprite (#654) Swept 2020-02-09 01:42:59 -08:00
  • 092f234943 Add a check to make sure the CombatMode is the current player (#663) ShadowCommander 2020-02-09 01:42:44 -08:00
  • 253972d529 Fixes placing objects on closed lockers (#658) adrian 2020-02-09 06:42:12 -03:00
  • 7d4dc85a6a Adds animation time to OuterClothing (#652) AJCM-git 2020-02-09 05:41:32 -04:00
  • f41cff327e Update submodule Pieter-Jan Briers 2020-02-08 23:14:31 +01:00
  • f8326af59a Submodule update Pieter-Jan Briers 2020-02-08 21:54:43 +01:00
  • 753600771f Give observers IgnorePause component. Pieter-Jan Briers 2020-02-08 21:45:32 +01:00
  • 77ab259d03 Update submodule. Pieter-Jan Briers 2020-02-08 21:23:46 +01:00
  • 913b4d97a1 Allow more lobby parameters to be configured. Pieter-Jan Briers 2020-02-08 21:23:37 +01:00
  • c7043d20b1 Fixes melee combat (#655) Profane McBane 2020-02-08 19:46:45 +00:00
  • a2a3e5e2e4 Fix issues with exploding items from own hand (#645) moneyl 2020-02-08 14:46:12 -05:00
  • eb7c80ba7a You can no longer place unless you are in admin or sandbox. Pieter-Jan Briers 2020-02-08 20:45:02 +01:00
  • 6b93549ff6 Update submodule Pieter-Jan Briers 2020-02-08 20:42:23 +01:00
  • 6d9f2b5a68 Fix attack sounds playing globally. Pieter-Jan Briers 2020-02-08 18:25:40 +01:00
  • 5e58ae8a0a Adds SnapgridCenter to Asteroid YAML (#646) AJCM-git 2020-02-08 12:21:14 -04:00
  • d17b28866a Ignore .directory and .DS_Store files in package_release_build.py. Pieter-Jan Briers 2020-02-08 15:31:04 +01:00
  • 595ffb3237 Clamp out of range item drops (#631) Markus W. Halvorsen 2020-02-08 15:32:21 +01:00
  • d1c5cf9607 Fix TemperatureComponent (#620) ShadowCommander 2020-02-08 02:29:06 -08:00
  • 4515b5a0af Fix wires getting placed when picking up a wire coil (#628) ShadowCommander 2020-02-08 02:27:18 -08:00
  • 9c3692d7d0 Update Submodule Pieter-Jan Briers 2020-02-08 11:25:42 +01:00
  • c6431e4c86 Exploding wires no longer creates full cable stacks (#624) ike709 2020-02-07 17:18:52 -06:00
  • fec20133d9 disable collisions between mobs (#625) Profane McBane 2020-02-07 23:15:06 +00:00
  • 48af9f90c0 Disable instruments (#617) Víctor Aguilera Puerto 2020-02-07 23:38:52 +01:00
  • 425a277b11 Good job me. Pieter-Jan Briers 2020-02-07 20:47:23 +01:00
  • d92f305402 Generate SHA256 hashes. Pieter-Jan Briers 2020-02-07 20:42:19 +01:00
  • 9ccb9aeb5c Yaml fixes (#615) ShadowCommander 2020-02-07 09:13:48 -08:00
  • cf78f8aa65 Drink fixes (#605) ShadowCommander 2020-02-07 09:13:11 -08:00
  • 34bbca5cc2 Fix powernets detecting APCs on other maps (#604) Tad Hardesty 2020-02-07 08:55:27 -08:00
  • 89a4265dda Change player's facing when they click on something (#598) Tad Hardesty 2020-02-07 08:54:56 -08:00
  • d8afa6bc03 Update & improve tutorial window (#586) moneyl 2020-02-06 18:07:13 -05:00
  • dff24227ea Remove a bunch of base items from spawnlist (#599) Víctor Aguilera Puerto 2020-02-06 16:53:01 +01:00
  • 6bd818c8ce Fix two crashes relating to food (#600) Víctor Aguilera Puerto 2020-02-06 16:40:41 +01:00
  • 51c24150d3 Code Styling defaults & C# Git Diff support (#593) Tyler Young 2020-02-06 10:16:15 -05:00
  • dea2be8321 Fixes "joingame" command allowing players to join before round s… (#595) ike709 2020-02-06 09:15:39 -06:00
  • 6a1d2124df Revert unnecessary changes made by previous PR to SolutionCompon… (#583) moneyl 2020-02-06 10:13:32 -05:00
  • 184f2fb68d Remove duplicate code in client EntryPoint.cs (#580) moneyl 2020-02-06 10:13:10 -05:00
  • 4375e66489 Update submodule. Pieter-Jan Briers 2020-02-06 16:11:12 +01:00
  • ef751f68dc Faster Power (#596) Tyler Young 2020-02-06 08:50:52 -05:00
  • fcccae5df0 Replaces constructors of Ray with CollisionRay (#594) Tyler Young 2020-02-06 08:17:37 -05:00
  • 57ec3e57dd Update Submodule Pieter-Jan Briers 2020-02-06 14:17:22 +01:00
  • 35dc6b2eee Fixed bug where the mouse highlighting was always red on an entity when the grid was offset from the map origin. Acruid 2020-02-04 22:28:46 -08:00
  • dfe08d1262 Create config.yml Pieter-Jan Briers 2020-02-04 20:42:36 +01:00