Diego Marcos
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b947340933
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Increase beat size
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2018-11-06 15:36:27 -08:00 |
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Diego Marcos
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abe799bc24
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Score system based on angle between projected saber vector and major planes
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2018-11-05 21:21:52 -08:00 |
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Diego F. Goberna
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648931bc99
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show beat score (fixes #146)
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2018-11-02 21:00:54 +01:00 |
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Diego Marcos
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5c7758a25e
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Move beat positioning logic to beat component. Clean up
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2018-10-31 17:53:32 -07:00 |
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Diego Marcos
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119979fce4
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Move score calculation from state to payload of the beathit event
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2018-10-31 15:45:59 -07:00 |
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Kevin Ngo
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423bb55454
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fix delayed haptics
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2018-10-30 00:13:00 -07:00 |
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Kevin Ngo
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0934de51a9
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added ?synctest=true that logs when a beat hits the back wall for testing sync
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2018-10-29 21:54:14 -07:00 |
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Diego Marcos
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df61bf5b0a
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Make hit collider 40% larger than beat
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2018-10-29 18:49:33 -07:00 |
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Diego Marcos
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11049f2f12
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Mines dont trigger a miss
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2018-10-29 17:41:09 -07:00 |
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Diego Marcos
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c50316d452
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Make hit colliders 20% larger than the block
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2018-10-29 17:37:36 -07:00 |
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Diego Marcos
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907b31adc8
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Add missing once parameter to addEventListener
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2018-10-29 16:27:43 -07:00 |
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Diego Marcos
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4e71423cd8
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Set rotation to initial rotation after warmup animation
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2018-10-26 16:09:57 -07:00 |
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Diego Marcos
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ea7bb841a0
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Guard to prevent warm-up animation from overshooting start position when dropping frames
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2018-10-26 10:50:03 -07:00 |
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Kevin Ngo
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16e5ea792e
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use event listener once
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2018-10-25 06:30:04 -07:00 |
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Kevin Ngo
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770a66cbcb
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apply warm up time only to beats
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2018-10-25 03:03:50 -07:00 |
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Kevin Ngo
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9d5871bb30
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fix beats getting bigger
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2018-10-25 02:39:02 -07:00 |
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Diego Marcos
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e0f19e7f95
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Add scoring system based on stroke angles
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2018-10-24 18:53:12 -07:00 |
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Kevin Ngo
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61459fae1a
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Revert "Revert "beat warmup rotation / twist""
This reverts commit f62817b5dd.
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2018-10-23 16:53:31 -07:00 |
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Kevin Ngo
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c73bbbbfe5
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Revert "Revert "beat warp in""
This reverts commit b683ece322.
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2018-10-23 16:53:16 -07:00 |
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Diego Marcos
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b683ece322
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Revert "beat warp in"
This reverts commit 3f63300e4a.
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2018-10-23 11:52:34 -07:00 |
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Diego Marcos
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f62817b5dd
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Revert "beat warmup rotation / twist"
This reverts commit 620f0a2846.
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2018-10-23 11:43:48 -07:00 |
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Diego F. Goberna
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ac7580d64f
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break mines apart when hit (fixes #117)
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2018-10-23 20:02:40 +02:00 |
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Kevin Ngo
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620f0a2846
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beat warmup rotation / twist
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2018-10-23 04:28:39 -07:00 |
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Kevin Ngo
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f94a0d88da
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differentiate play/pause vs. resume for beat generate
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2018-10-23 03:29:01 -07:00 |
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Kevin Ngo
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3f63300e4a
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beat warp in
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2018-10-23 03:20:30 -07:00 |
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Kevin Ngo
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0e0313bf9f
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beat preallocate cut/rotation axis in init
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2018-10-23 02:53:17 -07:00 |
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Kevin Ngo
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2743579f8d
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reset timeouts and scheduled audio param changes after game over
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2018-10-22 01:41:16 -07:00 |
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Kevin Ngo
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6797660c66
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direct haptics to right hand
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2018-10-20 18:50:00 -07:00 |
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Kevin Ngo
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85947f1808
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work on beat hit sound
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2018-10-19 03:57:42 -07:00 |
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Diego Marcos
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797a24c022
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Take damage when hitting mines
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2018-10-16 13:50:03 -07:00 |
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Diego Marcos
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77e767db4f
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Fix saber / dot beat color check condition
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2018-10-16 13:33:25 -07:00 |
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Diego Marcos
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e241db6dac
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Remove debugger
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2018-10-16 11:29:14 -07:00 |
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Diego Marcos
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42ff361e92
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Check that saber and hit beat match color (fix #116)
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2018-10-16 11:28:17 -07:00 |
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Kevin Ngo
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936e0240f4
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get rid of more vector cloning. save six vectors per beat cut
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2018-10-15 23:53:43 -07:00 |
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Diego Marcos
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39f214541b
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Fix arrow colliders
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2018-10-15 17:24:18 -07:00 |
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Diego Marcos
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e94ca0d8c6
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Detect strokes for more precise beat detection
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2018-10-15 16:04:31 -07:00 |
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Kevin Ngo
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672474587b
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more linting, lots of undefined vars or unused vars
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2018-10-13 17:26:03 -07:00 |
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Kevin Ngo
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e94ab73212
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lint
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2018-10-13 17:19:36 -07:00 |
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Kevin Ngo
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d8701975ca
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only check collisions at close distance
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2018-10-13 17:16:31 -07:00 |
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Kevin Ngo
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7c1f7e46ab
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fix miss hit
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2018-10-13 11:04:30 -07:00 |
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Kevin Ngo
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8f52240e58
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fix miss hit getting emitted when restarting / clearing
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2018-10-13 09:53:16 -07:00 |
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Kevin Ngo
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40d99e5df9
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fix scoring/damage hook up on beat hit/misses
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2018-10-13 08:53:58 -07:00 |
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Diego Marcos
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4195929098
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Add miss visual feedback
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2018-10-12 12:15:54 -10:00 |
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Diego Marcos
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e0e99e99a5
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Dot beats can be cut from any direction
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2018-10-12 11:44:47 -10:00 |
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Kevin Ngo
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c7feccf133
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reduce delay between hit and hearing sound (trimmed audio file more, got rid of event
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2018-10-12 00:40:22 -07:00 |
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Kevin Ngo
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7e09031c3e
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hook up beat hit sound
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2018-10-11 21:17:51 -07:00 |
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Diego Marcos
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94e26c6bcd
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Add mines
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2018-10-10 23:06:35 -10:00 |
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Kevin Ngo
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f46f4e04b5
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refactor gameover animations
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2018-10-10 02:53:00 -07:00 |
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Diego F. Goberna
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b7e36bf760
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game over slow down fx (fixes #39)
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2018-10-10 02:03:59 +02:00 |
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Kevin Ngo
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8338f9e16f
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improve beam resume out of pause menu
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2018-10-08 17:30:13 -07:00 |
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