Ed
0783eb1380
Knowledge system ( #770 )
...
* remove all requirements
* clean up and renaming to knowledge
* update code
* add admin knowledge verbs
* move shoes under pants
* knowledge based recipes
* clean up
* sewing knowledges
* knowledge dependencies
* knowledge learning objects
* more knowledge
* metallforging skill
* knowledge books
* start knowledges, T1 and T2 books in demiplanes
* remove coins from demiplanes
* roundstart knowledge
2025-01-17 00:08:13 +03:00
Ed
925738afc2
Workbench update ( #760 )
...
* fix workbench icons
* workbench search
* fix 1
* UI finalize
* fix material localization
* restore shard sprite
* Update sewing_table.yml
2025-01-15 00:34:08 +03:00
Ed
cf41cabcea
Remove OP ( #757 )
...
* remove outdated content
* Update migration.yml
* Update twoHandedStaffs.yml
2025-01-14 14:36:10 +03:00
Nim
2644fe26ea
Ashes and Russian translation edits with a couple of minor fixes ( #735 )
...
* ash++++
* fix
* по запросу
2025-01-13 23:01:34 +03:00
Ed
368839dd68
Bugixes ( #750 )
...
* fix #746
* fix #745
* fix #747
* fix #744
* fix #743
* fix #741
* fix #722
2025-01-13 12:54:46 +03:00
MetalSage
89b9a5c1fe
Additive lighting ( #685 )
...
* Additive lighting
* adds options for all your optional needs
* one last tiny adjustment before we hit the create pr button
* spaghetti condensing
* add ccvar
* overlight correction
* fix requested changes
* cvar fix
* last fix
* nice
---------
Co-authored-by: deathride58 <deathride58@users.noreply.github.com >
Co-authored-by: MetalSage <metalsage.official@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2025-01-12 13:33:06 +03:00
MetalSage
a6847c08e8
Add "Mana Wasting" trait ( #732 )
...
* add trait
* Update Resources/Locale/ru-RU/_CP14/magicEnergy/magic-spells.ftl
* fix magic item using
---------
Co-authored-by: MetalSage <metalsage.official@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2025-01-12 13:10:45 +03:00
Ed
f2ef46d90e
New apprentice role / Новая роль подмастерья ( #731 )
...
* new role
* Update role_loadouts.yml
* Update jobs.yml
* Delete g.png
2025-01-12 03:05:47 +03:00
Ed
0af7a7ec64
Alchemist content ( #718 )
...
* reinforced vials
* glass recipes
* roundstart alchemist potions
2025-01-10 16:17:32 +03:00
Ed
c41927cdf2
Bugfixes ( #716 )
...
* job localization fix
* Update job.ftl
* metall scraps
* tomato seeds craft
* fix #105
* health alerts fixed
* bucket size fix
* hat fix
2025-01-09 22:28:39 +03:00
A.Ne.
c3976dd08d
plants inspection, resolve #449 ( #615 )
...
* plants inspection, resolve #449
* Update farming.ftl
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2025-01-09 22:05:22 +03:00
Ed
9ab34417f4
More Bank positions ( #715 )
...
* add bank positions
* Update sell.yml
2025-01-09 17:23:35 +03:00
Ed
815c031a16
localization sync
2025-01-08 15:31:17 +03:00
Ed
228a7226ff
Random events ( #706 )
...
* first game event! Closet skeleton!
* demiplane outbreak gamerules
* Update game_presets.yml
* d
2025-01-08 02:55:54 +03:00
Ed
b647583b7b
Silva species gameplay difference ( #701 )
...
* plant growth spell, silva photosyntesis
* playable species guidebook
* fixes
2025-01-06 03:31:59 +03:00
Ed
ed75beb0fb
New species: Silva ( #700 )
...
* base silva species
* markings
* Update silva.yml
2025-01-05 23:23:18 +03:00
A.Ne.
9a8f66727f
modular tool inspection ( #683 )
...
* modular tool inspection
* update
2025-01-04 23:43:51 +03:00
Ed
36d02fdf6e
Magic spells code expansion ( #692 )
...
* split manacost in separate component
* stamina spells
* toggleable actions
* swap activeCasting on ActiveDoAfter
* remove dublication
* Update CP14SharedMagicSystem.ToggleableActions.cs
* EntityWoldTarget
* mana glove done
* fix spell scrolls interrupting
* fix cooldown problem
* clean up, edit stamina system
2025-01-04 21:35:59 +03:00
Ed
5c9ea3f428
fix ( #690 )
2024-12-30 15:00:02 +03:00
Ed
de6ddb52be
pulato ( #689 )
2024-12-30 13:58:53 +03:00
Nim
868699a219
More beer, wine and ale ( #686 )
...
* more beer
* ru
* comoss fix update, loc change to eng
* Update dwarf.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-12-18 17:37:06 +03:00
Ed
862df73ff2
Demiplane modifiers groups & tiers ( #678 )
...
* data setup
* demiplanes modficators combine refactor
* generationProb
* demiplane tiers setup
* migration, and t2 loots
* t2 balance tweaks
* retags
* weather modifiers group
* maplight modifiers
* more passed checks
* wanderer buy positions localization fix
* fixes
2024-12-16 00:38:29 +03:00
A.Ne.
f655f74b03
mithril and lucens ( #660 )
...
* mithril and manarium
* Rename manarium to Lucens
* pointlight to tree
* lucens tile
* Update trees.yml
* logs sprite
* Update trees.yml
* delete acacia tiles, recolor lucen example
* tiles new palette
* Update ores.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* tiles update
* Update tiles.ftl
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-12-15 12:53:31 +03:00
Ed
93a49ca398
Snowy ( #659 )
...
* snow tiles
* snow trees (2\6)
* +1 tree
* third snow layer, and simple snow biome
2024-12-12 21:51:03 +03:00
Ed
22b0f46890
Roundleave ship clean up ( #653 )
...
* cryo shuttle rework
* Update entities.ftl
2024-12-09 20:39:56 +03:00
Ed
dc5333ee18
localization update
2024-12-08 01:19:57 +03:00
Ed
0662299120
Aftertest tweaks ( #647 )
...
* fix #641
* fix #639
* add copper, bloodflowers and wild sage into comoss island
* remove additional alchemist and blacksmithes roles
* more roundstart resources for alchemist and blacksmith
* disable footprints system
* cryo shuttle mechanic
* update cargo ship
* veryy magical
* tips update
* fix #635
* green cloak
* Update T0_cure_poison.yml
2024-12-08 00:52:35 +03:00
Ed
15017b7c4f
personal key loadout
2024-12-07 14:49:02 +03:00
Ed
52a0f44aa1
Bank progression mechanic ( #633 )
...
* bank progression mechanic
* loc fix
* minor random fixes
* minor tweaks
* lighthouse
* Vladimirs Alerts!
* offset alerts
* lighthouse
2024-12-07 00:39:05 +03:00
Ed
64df860b50
Salary for the guards ( #631 )
...
* public API
* salary init
* salary finish
* Update entities.ftl
* Update salary.yml
2024-12-06 00:59:37 +03:00
Ed
094fbc445f
localization sync
2024-12-05 14:43:43 +03:00
Ed
304e1a268a
Balance pack ( #628 )
...
* map fixes, move crystalls from houses into startgear
* fix lock types
* fix item throwing, reduce lock powers, add lockpick into anvil
* new store positions
* restruct swords
* nerf skeleton, bone halberd
2024-12-05 00:29:14 +03:00
A.Ne.
e6a6900719
Prototypes for Guard ( #616 )
...
* Prototypes for Guard
* imperial laws
* merge
* yml clean up
* flags + change in imperial laws
* map update
* guard clothing resprite
* cool guard helmet
* guards grip and halberd
* fill cabinets, add guard commander stamp
* key and keyring fix
* Update arenas.yml
* Update migration.yml
* tapestry fix
* guidebook spacing
* Update meta.json
* add bold tags
* Update flags_wallmount.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-12-04 18:11:33 +03:00
Ed
f6630e1ec9
Key distribution system ( #625 )
...
* data restruct
* yay
* Update arenas.yml
* fixes
* auto labeling
* shuffle
2024-12-03 12:34:07 +03:00
Ed
7e6e4709c4
Ed 01 12 2024 rapier ( #623 )
...
* Rapier blade
* file restruct
* golden garde
* iron sharp garde
* copper garde
2024-12-02 00:08:23 +03:00
Ed
bb43b37fd8
Bugfixes ( #619 )
...
* clean up
* Update empire_orders.yml
2024-11-30 14:16:48 +03:00
Ed
109edeb4b5
Modular weapon crafting WIP ( #611 )
...
* data initalizing
* modular assembling
* grips and blades sprites
* first prototypes
* jewerly decoration
* disassemble modular weapon
* grip start stats
* blade modifiers
* inhand sprites generation
* resprites inhand, add sickle, add attempt modify size
* auto inhand sprite parsing
* icon default parsing
* spear blade
* mace ball
* sword blade
* sharedization + autonetwork hotswipe
* wielding sprite support!
* iron long grip
* wielded sickle, fix ERROR sprite if state not added
* Update grips.yml
* wielded spear + ruby rework
* wielding damage bonus modifier
* modular size fix
* fix storedOffset rotation
* parts offset
* fix inheriting modifiers
* some bugfix and balance tweaks
* DPS Meter
* fix dividing by zero
* rebalance
* replace baseknife to modular knife. Delete ice knife spell
* sickle and mace modular replace
* modular spear & sword replacement. add wielded icons
* Update CP14DPSMeterSystem.cs
* back to serverization
* grip disassemble drop again
* clothing sprite generation code
* back slot long grips and mace
* remove jewerly slot, add more clothing states
* finish clothing states
* shovel modular
* YEEEEE
* anvil modular craft
* bugfixes
* more integration check fixes
2024-11-29 01:31:42 +03:00
Ed
8057fad4d3
Skeleton demiplane antag ( #609 )
...
* skeletons! ack
* nerf skeletons
2024-11-24 22:08:05 +03:00
A.Ne.
406f22de3f
closed door interact popup, resolve #564 ( #600 )
...
* closed door interact popup, resolve #564
* tweak
* uh
* removed old comment
* Update attributions.yml
* fix
* Update CP14SharedDoorInteractionPopupSystem.cs
* fixes
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-24 15:54:42 +03:00
Ed
897a9cf683
localization sync ( #597 )
...
* localization sync
* init
* Update entities.ftl
* внезапный респрайт лома
2024-11-24 14:33:02 +03:00
Ed
42127c4682
Guards roles and clothings ( #608 )
...
* white-blue chainmails for guard
* steal cloaks from mercenaryes to guards
* loadouts
* guard cloak resprite
* job spawners
* skills
* Update migration.yml
* Update crates.yml
* remove recipes
* Update jobs.yml
* Update migration.yml
2024-11-24 13:39:53 +03:00
Ed
96fc06a443
Fire update ( #602 )
...
* fire spread fixes and optimization
* fix liquid drops nefty and suffix
* some sharedization
* melee fire extinguish
* clean up fireSpread system
* caution popup
* cuffable zombies
* fix zombie AI
* lighter
* torch integration attempt
* fix torch igniting
* yml tweaks
* bonus flammable damage
2024-11-21 22:01:14 +03:00
A.Ne.
4fcfab972d
demiplane crates fix #589 ( #599 )
...
* demiplane crates fix #589
* change component to MapGridComponent
* simplification
* Update CP14DemiplanSystem.Generation.cs
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-20 23:37:44 +03:00
Ed
e79b046c4a
Magic redesign ( #594 )
...
* water spell textures
* water creation spell
* mana consume, and mana glove
* remove mana transfer ring
* Update migration.yml
* copy Wizden loadout PR
* add sprite component to all spells
* spell dummy loadouts
* delete spell traits
* really give spells from loadouts
* update crates fill and demiplane spawners
* beer creation spell, fix passivedamage
* Update PassiveDamageSystem.cs
2024-11-20 00:23:44 +03:00
Ed
06308961ed
Revert "Revert "Added personal signature system"" ( #586 )
...
* Revert "Revert "Added personal signature system (#382 )" (#471 )"
This reverts commit 9f93931057 .
* Update pen.yml
2024-11-16 17:30:38 +03:00
Ed
5bcc378bbe
Clean up, increase build stability ( #583 )
...
* Update base.yml
* bandit -> sociopath
* some fixes
* syringe
* vaults
* Update ContentAudioSystem.CP14AmbientLoop.cs
2024-11-13 17:56:07 +03:00
Ed
df4900e148
Demiplan examination ( #578 )
...
* demiplan examining
* cargo demiplanes update
* Update positions_buy.ftl
* Update crates.yml
2024-11-12 13:33:19 +03:00
Ed
0196f6158a
update ( #577 )
2024-11-11 12:05:23 +03:00
Ed
6f0bb473d2
Simple resurrection spell ( #575 )
...
* resurrection spell
* Update spawners.yml
2024-11-10 19:17:04 +03:00
Ed
c8ab937cf0
Spell scrolls ( #571 )
...
* scroll spells
* refactor magic system
* Update spawners.yml
* safe use
* Update magic-spells.ftl
2024-11-09 17:55:16 +03:00