Red
|
f6dd89ea7a
|
d (#1351)
|
2025-06-01 21:55:20 +03:00 |
|
Red
|
5c5a473ec0
|
More merchant content (#1349)
* energy crystals
* thaumaturgy trading
|
2025-06-01 19:21:41 +03:00 |
|
Red
|
a3ae67a762
|
Trade reputation rework + Merchants back + Mining contract (#1347)
* refactor unlocking
* fix contract debug crashing
* Update dev_map.yml
* bugfixes and content rebalance
* ore buy contract
|
2025-06-01 15:10:36 +03:00 |
|
Red
|
a99f2fcd50
|
Remove random reaction system (#1345)
* wow
* d
|
2025-06-01 15:01:32 +03:00 |
|
Ed
|
f78b1e07c5
|
cs fix, demiplane fix
|
2025-05-30 13:28:08 +03:00 |
|
Ed
|
5e6d1d0b3a
|
dungenore wawa
|
2025-05-29 22:14:14 +03:00 |
|
Red
|
cde388f5dd
|
Another Merchant gameplay attempt (#1308)
* setup UI
* setup debug data
* graph control setup
* reputation trade component
* unlocking logic
* smoe real reputation costing
* remove sponsors part, add trading specific UI nodes
* port to default pricing system
* buy cooldown
* fuck off trading cabinets
* real good cooldown UI
* Cool unlock sound
* reputation earning
* cool purchare sound
* coin & sprite work
* delete old guidebooks
* cool purcharing VFX
* better ui
* victoria gardens
* Update migration.yml
* Update migration.yml
* cooldown removed
* contracts
* Update migration.yml
* remove CP14Material
* materials appraise
* food appraise
* auto economy pricing system
* alchemy reagents appraise
* coins resprite
* alchemy appraise 2
* modular weapon appraise
* selling platform
* Update PricingSystem.cs
* Update CP14TradingPlatformSystem.cs
* merchants returns + map update
* Update CP14StationEconomySystem.Price.cs
|
2025-05-29 00:22:47 +03:00 |
|
paige404
|
100603ece6
|
Sentient items no longer count as party members (#1317)
|
2025-05-26 13:29:33 +03:00 |
|
Red
|
0ce4771f3d
|
Update CP14RoundEndSystem.CBT.cs
|
2025-05-22 14:53:46 +03:00 |
|
Ed
|
0f4decfa9b
|
Update CP14RoundEndSystem.CBT.cs
|
2025-05-21 21:28:11 +03:00 |
|
Red
|
2d0d79ca41
|
Daily English CBT (#1286)
* Update CP14RoundEndSystem.CBT.cs
* Update CP14RoundEndSystem.CBT.cs
* Update CP14RoundEndSystem.CBT.cs
|
2025-05-21 21:06:44 +03:00 |
|
Red
|
1d093c3919
|
Critical bugfixes (#1291)
* fix modifier duplication
* fix scrap melting
|
2025-05-21 00:30:16 +03:00 |
|
TheKittehJesus
|
2fc1384780
|
Proofreading changes [EN] (#1288)
* First batch of text fixes
* Tweaks
* that the tavern
---------
Co-authored-by: TheKittehJesus <29379890+SamGithubAccount@users.noreply.github.com>
|
2025-05-20 22:22:43 +03:00 |
|
Red
|
f4caea3c6c
|
Garbage delete (#1284)
* fuck this
* and this
* aaand this
* content fix
* Update base.yml
* Update physical.yml
* kill bob
|
2025-05-19 14:53:00 +03:00 |
|
Alexsey Bezyuk
|
3472feefea
|
Increase WorkbenchRadius (#1281)
|
2025-05-19 10:38:19 +03:00 |
|
Ed
|
e70e64011f
|
Update CP14BloodMoonCurseRule.cs
|
2025-05-18 16:59:39 +03:00 |
|
Ed
|
23c9e11019
|
Blood moon part 2 (#1272)
* som tweaks
* fixing all
* bloodlust spell
* atatat
|
2025-05-17 14:12:49 +03:00 |
|
Viator-MV
|
74707a98c3
|
emiplane ghostrole fix (#1271)
* fine
* fix
* Update Content.Server/_CP14/DemiplaneTraveling/CP14StationDemiplaneMapSystem.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* Update Resources/Prototypes/_CP14/Procedural/Demiplane/Modifiers/GhostRoleDanger/misc.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* Update Resources/Prototypes/_CP14/Procedural/Demiplane/Modifiers/GhostRoleDanger/misc.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* Update Resources/Prototypes/_CP14/Procedural/Demiplane/Modifiers/GhostRoleDanger/misc.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
|
2025-05-16 15:26:02 +03:00 |
|
Ed
|
e0a4f5592f
|
Blood moon (#1270)
* some setup
* fix dayccle events, add basic gamerules
* carcat guidebook update
* pfpf
* wawa
* fnish
|
2025-05-15 17:32:26 +03:00 |
|
Ed
|
26e4088cdd
|
Silva Photosynthes returns + Carcat guidebook page (#1269)
* f
* restore silva feature
* carcat guidebook
* day cycle
|
2025-05-15 00:37:42 +03:00 |
|
Ed
|
c2c66e77c1
|
Shrimp progression (#1268)
* Ore modifier category
* roundstart adventurer weapon equip
* forgot about guard
* Update adventure.yml
|
2025-05-14 14:22:33 +03:00 |
|
Ed
|
be495f274c
|
Skill progression system (#1263)
* delete skill trees
* Revert "delete skill trees"
This reverts commit 9d7fae73c4.
* learning refactor
* UI tweaks
* sword mastery skill
* telegraphy
* rapier mastery
* research table ui
* finish studing
* polish UI researching
* pyrokinetic
* more skill tree working
* heat adapt
* alchemist and metamagic update
* skill multiple effects support + metamagic bugg manapool
* impossible 😢
* skimitar gaming
* skimidi
* blacksmithing branch
* remove research restrictions
* remove species magic buff
* fix loc
* Update thaumaturgy.yml
* pip
* Delete skill_tree.yml
|
2025-05-14 12:43:43 +03:00 |
|
Ed
|
0fc9e28637
|
Demiplane maps aftertest tweaks (#1256)
* admin info panel in demiplane map
* fix core chasm destruction
* dimensit resource, more resources in demiplanes
* more fixes
|
2025-05-06 08:29:09 +03:00 |
|
Ed
|
aeedff5caa
|
Demiplane exploration map (#1251)
* dehardcode nodeTreeControl part 1
* finish
* demiplane map system setup
* link map entity with station data!
* random demiplane map generation
* redesign demiplane map node tree
* center
* map generate v2
* location generation
* modifier generation
* missing location icons
* ui polish
* data refactor
* fix line color
* ejectabling
* split demiplane component into two
* blocker attempt
* revoking
* fix frontier calculation
* dimensit
* demiplane core room spawning
* demiplane cool destruction
* Update round_end.yml
* progression works now!
* Update CP14NodeTree.cs
* Update CP14NodeTree.cs
* documentation pass
* fix abusing, some balance pass
* demiplane naming fix
* см
* location names
* delete old keys
* Update buy.yml
* Update migration.yml
* fix guidebook
* Update misc.yml
* Update misc.yml
|
2025-05-05 15:19:44 +03:00 |
|
Ed
|
518b439c0f
|
integrate
|
2025-04-30 20:50:03 +03:00 |
|
Ed
|
0c8735f6df
|
some hotfixes 2
|
2025-04-30 19:44:38 +03:00 |
|
Ed
|
2358bc46d6
|
Torches + Cotton (#1246)
* torches add, wallmount crystals deletion
* cotton
* Update buy.yml
* craftis
* delete elemental quartz
* energy crystal resprite and rewamp
* fix
* Update misc.yml
* а
* delete rituals
* riat
* Update migration.yml
* Delete CP14ClientRitualSystem.cs
* Update statues.yml
* fix
* Update wallmount_lamp.yml
* fix
|
2025-04-30 17:28:38 +03:00 |
|
Ed
|
4bb614981f
|
Keys & Locks crafting (#1207)
* keeye
* random locks for demiplanes
* blank keys, material keys
* craft blank keys
* key file
* fix skill tree UIScaling
* fix audio and sounds and prediction
* delete crowbar, merge its into pickaxe
* QoL key shaping
* lock introdusing
* QoL progress lockpicking
* examinable lock
* lock insert
* mithril lockkpick
* Update wall_dirt.yml
|
2025-04-24 17:10:52 +03:00 |
|
Ed
|
25fd73fec9
|
Update DiscordAuthManager.cs
|
2025-04-20 16:41:55 +03:00 |
|
Ed
|
f787bb5ea4
|
Ice bow artifact (#1200)
* pvs
* fix tradepost
* ice bow artifact
|
2025-04-19 17:24:57 +03:00 |
|
Ed
|
b437be5cf8
|
Random bullfix go! (#1197)
* some fixes for AI pathfinding
* cobblestone tile
* stonebrick update
* fix #1194
* fix #1193
* Update stonebricks_square_carved.png
|
2025-04-18 22:47:17 +03:00 |
|
Ed
|
39ca6175e6
|
Simple sponsorship system (#1189)
* simple sponsorship system
* priority Join
* OOC Sponsor Color
* Update CP14SponsorRolePrototype.cs
* loadout sponsorship
* bruh
* refactor to interfaces
* Update CP14ClientSponsorManager.cs
* finish loadout option
* role pass
|
2025-04-17 19:55:25 +03:00 |
|
Ed
|
b40cbfb5d7
|
Automatic Open tests (#1142)
* auto eng obt
* Update CP14RoundEndSystem.CBT.cs
* Update CP14EdSystem.cs
* cbt cbt!
* Update CP14RoundEndSystem.CBT.cs
|
2025-04-15 23:09:49 +03:00 |
|
Ed
|
c61a76fa69
|
Merge pull request #1004 from crystallpunk-14/ed-11-03-2025-discord-auth
Discord Auth expanse
|
2025-04-15 22:50:08 +03:00 |
|
Tornado Tech
|
52f31e4403
|
refactor: Magic system (#1138)
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
|
2025-04-14 17:32:41 +03:00 |
|
Ed
|
4a98d86330
|
wastelands (#1181)
|
2025-04-13 22:43:47 +03:00 |
|
Ed
|
ac541b63ef
|
new round leave system (#1178)
* round leave
* maps update
|
2025-04-13 15:36:41 +03:00 |
|
Ed
|
26d81b684b
|
Weather refill (#1175)
* refillable by weather
* fix
|
2025-04-13 01:01:22 +03:00 |
|
Ed
|
517bc5418b
|
Wendigo demiplane antag (#1174)
* wendigo
* ritual3
* Update sky_lightning.yml
|
2025-04-12 17:32:53 +03:00 |
|
Ed
|
da5190ae60
|
Farming rebalance (#1171)
* farming rebalance
* Update base.yml
* Update CP14FarmingSystem.Resourse.cs
|
2025-04-11 23:45:03 +03:00 |
|
Ed
|
0decd375e4
|
Birch tree (#1154)
* birch
* wooden birch log and planks
* birch tile crafting
* add birch to worldgen
* Update grasslands.yml
* wooden planks (any)
* universal wood crafting
* birch wall
|
2025-04-09 15:54:38 +03:00 |
|
Ed
|
e77645d9d6
|
old tiles YES (#1144)
|
2025-04-07 01:34:45 +03:00 |
|
Ed
|
b66ee390a6
|
Dynamic demiplane weather + farming hotfix (#1131)
* dynamic demiplane weather
* add skeleton sprite
* hotfix farming
* Update wheat.yml
|
2025-04-04 10:35:48 +03:00 |
|
Ed
|
48831380b4
|
Give some love to farming (#1124)
* give some love to farming
* Queryptimization
* Fuck soil!!!
* fuck soil in prototypes!
* seeds improve
* partial merge wild and farm
* some strange fix
* plant kills refactor, add compost
* fix compost
* Update migration.yml
* rain can watering plants
* sage update
* Update seeds.yml
* sage smoking update
* Update seeds.yml
|
2025-04-03 15:29:08 +03:00 |
|
Ed
|
edc67dd280
|
Storm nerf (#1107)
* weather lightning nerf
* port storm weather to gamerule events
* fix
|
2025-03-31 23:46:21 +03:00 |
|
Ed
|
011e90a5d1
|
Weather gameplay effects (#1089)
* pipa
* Weather effects
* Weather in demiplanes!
* demiplane enter roofs
* Demiplane ruins
* Update weather.yml
* Update paper.yml
* Update paper.yml
|
2025-03-30 17:27:05 +03:00 |
|
Ed
|
abdd46c7d5
|
Random bugfixes and balance (#1088)
* shared magic energy examine
* fix #1067
* fix #984
* nerf slimes
* fireSpread nerf
* slimes demiplane examine + remove whistler
|
2025-03-29 22:08:58 +03:00 |
|
ArZarLordOfMango
|
f81f7a836e
|
mana-fix (#1082)
|
2025-03-29 16:57:13 +03:00 |
|
Link
|
b9fad6cbd4
|
Mana no longer regenerates after death (#1027)
* Update CP14MagicEnergySystem.Draw.cs
* :nerd:
* Update CP14MagicEnergySystem.Draw.cs
* Update CP14MagicEnergySystem.Draw.cs
* oops...
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
|
2025-03-28 11:10:42 +03:00 |
|
Ed
|
1e36a61339
|
Skill progression system [Draft] (#1056)
* fuck all
* clean up
* remove knowledge books
* Update base.yml
* cl
* fix #991
* fix
* Update subgamemodes.yml
* manual migration + recipes fix
* Update comoss.yml
* setup data
* setup skills systems
* more blacksmithing skills
* Update base.yml
* Create CP14SkillEffectAction.cs
* skill button returns
* base graph UI window
* skill tree drawing
* UI improve
* pyro setup
* skill trees selection, dragging control
* refactor skill system: rename Skills to LearnedSkills, add experience tracking and learning logic
* Create available.png
* skill description generation setup
* auto parsing skill names and descriptions
* Hydrosophistry
* water light fire and metamagic ported to skill tre
* ice dagger spell returns
* Update ice_dagger.yml
* delete old files
* Update modular_garde.yml
* ice arrow spell
* link graph with parallax
* show experience counter
* polish
* puf
* p
* pipap
* finally ready to merg?
* fix
* fix 2
|
2025-03-27 17:20:20 +03:00 |
|