Ed
074ec3e17d
Goblin species ( #295 )
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* Create CP14HandDisplacementMapComponent.cs
* idk if it works, we need goblin first
* some clean up
* add goblin species sprites
* basic goblic species prototype
* hairs, ears
* typo
* hand displacement maps
* shoes displacement
* shirt displacement
* head displacement. Add support different size maps
* +dummy
* eyes displacement
* pants displacement
* gloves displacements
* cloak and mask displacement (final)
* belt displacement!
* add nose customization
* +2 ears customization
2024-07-03 01:09:57 +03:00
Token
b0ceeb19c3
fix CP14IronGrilleGate sound to chainy metall sound collection ( #293 )
2024-07-02 23:21:43 +03:00
Ed
7e6be7feac
fix lava + affectTemp reagent effect
2024-06-30 11:49:51 +03:00
Ed
dbdb81381b
Merge remote-tracking branch 'upstream/master' into ed-30-06-2024-upstream
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# Conflicts:
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/lobbyscreens.yml
2024-06-30 11:18:30 +03:00
MureixloI
fef679846c
Fix some job's drobes point light ( #29590 )
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* Fix some job's drobes point light
* Fix some job's drobes point light
2024-06-30 13:46:31 +10:00
SlamBamActionman
b9fa941ca6
Turn ReagentEffects into generic EntityEffects ( #28168 )
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* Oh the possibilities
* Merge fixes
* Forgot to remote LavaSystem oops
* Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs
* Throw exception for unimplemented effectargs
* Remove Json and overrideable datafields
* Fix test issues
* Actually fix the compiling issue
* Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
2024-06-30 13:43:43 +10:00
Pieter-Jan Briers
2a7bdd9b08
Revert "plutonium core steal objective" ( #29578 )
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Revert "plutonium core steal objective (#26786 )"
This reverts commit f6ce07289a .
2024-06-30 01:23:03 +10:00
slarticodefast
cd2968d849
Add sprite for vent under-pressure lock-out ( #29527 )
2024-06-28 22:02:48 -07:00
deltanedas
f6ce07289a
plutonium core steal objective ( #26786 )
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* add textures
* add SealingCabinet system
* add StoreUnlocker/ObjectiveUnlock system
* add plutonium core and nuke core container
* make nuke deconstructable
* add steal core objective
* add core extraction toolbox to new category
* typo ops wrench fuel
* use queries and resolve, have it resolve instead of using Comp
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-29 14:11:31 +10:00
Token
f7e92980ab
Mechs now destructable ( #29338 )
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Add Destructible component to BaseMech
So all mechs are destructable now
2024-06-29 13:28:46 +10:00
T-Stalker
692a6067e9
Remove rads from bananium ( #29545 )
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webedit ops
2024-06-28 19:28:27 -04:00
Guillaume E
c38859b77a
Make miners respect AtmosDeviceUpdateEvent.dt ( #29522 )
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Miners' prototype have been changed to reflect this (I read
somewhere that we have about 1 atmos tick/0.5s, my tests show more
like 1/0.53 but that looks close enough).
This also means that miner's spawnAmount is now expressed in mol/s.
See: #18781
2024-06-28 10:49:39 -08:00
Pieter-Jan Briers
6409004244
WATTAGE IS NOT A UNIT OF STORED ENERGY ( #29538 )
2024-06-28 17:00:45 +02:00
slarticodefast
418fc79698
Give passive vents the correct sprite ( #29536 )
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give passive vents the correct sprite
2024-06-28 08:33:03 -04:00
Ed
1dbe308527
Entity ru localization sync ( #285 )
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* first use
* LOCALIZAAATION
* and again
* Update fire.yml
* Update entities.ftl
* Update main.py
* Update main.py
* delete wrong locales
* battle staff locale
* Update main.py
* more remove
* Update wielded-inhand-right.png
2024-06-28 12:25:20 +03:00
JIPDawg
bb50087dd0
Fixed the sound of pulling back a foam crossbow from a flash sound to a bow pull sound. ( #29508 )
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Fixed foam Crossbow making a flash sound to just a bow pull sound
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-06-27 20:23:17 -04:00
metalgearsloth
bc1703323e
Revert "Make wearing an Ushanka also apply accent to your name" ( #29524 )
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Revert "Make wearing an Ushanka also apply accent to your name (#29111 )"
This reverts commit e5a85e2a13 .
2024-06-28 10:08:09 +10:00
ArkiveDev
d5b5dafb3a
Still immovable rods are now actually still ( #29518 )
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Set the still rod's max velocity to 0 so it gets a 0 mangintude impulse on init
2024-06-27 18:07:12 -04:00
Ed
54ecb1b23e
added battle staff ( #286 )
2024-06-27 23:29:27 +03:00
Jaraten
dcfd3f6aa5
New tiles ( #274 )
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* New tiles
* fix yaml & resprite
* migration fix
* ftl fix
* fix typo
* fix typo +1
* fix C# typo
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-06-27 22:16:05 +03:00
KonstantinAngelov
64192b3506
CookBook name,id and description changed to not be "meta" ( #29467 )
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* CookBook name,id and description changed
* Id isues with CookBook fixed
* Maps not added
2024-06-27 11:11:33 -04:00
Ed
798539899d
experimental cliffs ( #283 )
2024-06-27 14:04:57 +03:00
Tayrtahn
f1e7b4c499
Fix double labels on pills and pill canisters ( #29499 )
2024-06-26 22:08:56 -04:00
VeritableCalamity
4241ad34b6
Give moldy food the "Trash" tag ( #29380 )
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Make moldy food items have the "Trash" tag, so they can be collected.
2024-06-25 23:26:59 -04:00
lzk
a540d1ab17
Make blood less satiate hunger ( #29433 )
2024-06-25 22:27:11 -04:00
Джексон Миссиссиппи
33dd7d4965
Fix dragon ghost role rules ( #29474 )
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q
2024-06-26 11:20:45 +10:00
Snicket
231e180ff3
reclaimer-lobby-art ( #29343 )
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* reclaimer-lobby-art
* fixed attribution from my part-Snicket
* fixed atributions this this time fr
* man
* Grobletombus
2024-06-25 15:28:37 +02:00
Imperator Shlepa
e12f499594
Craft for stone walls. ( #280 )
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* 123123
* Update Resources/Prototypes/_CP14/Recipes/Construction/walls.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-25 12:07:01 +03:00
Elysium206
8c7fc9890c
Increase of riot shield durability ( #29239 )
2024-06-24 23:56:46 -04:00
Emisse
7453f459c9
hardsuit fireproof nerf ( #29416 )
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hardsuit nerf
2024-06-24 18:03:05 -04:00
Deserty0
eb8acd223a
Size fix ( #276 )
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* Update eyes.yml
* уэээ
2024-06-24 18:20:06 +03:00
MureixloI
6888511e03
Fix cargo and salvage's computer point light ( #29384 )
2024-06-23 18:17:59 -04:00
DrEnzyme
659010993f
Add bagels ( #24799 )
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Bagels are made by using a rolling pin on a dough slice to make a dough rope, then cooking the dough rope in a microwave for 5 seconds. There are two types: a normal bagel and a poppyseed bagel. The poppyseed bagel requires a poppy and a dough rope and has a small (5u) quantity of Bicaridine inside of it in addition to its nutriment.
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2024-06-23 12:33:12 -07:00
Nemanja
19bc6f961d
ironrock ores ( #29381 )
2024-06-24 01:02:16 +10:00
eoineoineoin
2762470096
Add "Structure" tag to switches, buttons, and levers ( #29378 )
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Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-06-23 10:52:30 -04:00
Errant
ba39b6f551
Survival box loadout group cleanup ( #29379 )
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cleanup
2024-06-23 08:41:34 -04:00
Brandon Hu
801c4f9181
tweak(medical): Reduce chemist slots ( #28711 )
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* tweak(medical): Reduce chemist slots
* tweak(medical): roundstart chemists slot set to 2 on some maps
* tweak(fland): Chemist slots to 3
fland is target to 80-100 players
2024-06-23 02:03:00 -06:00
metalgearsloth
0546c9bf64
Revert "Weapon Reflection Movement Mechanic ( #27219 )" ( #29326 )
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* Revert "Weapon Reflection Movement Mechanic (#27219 )"
This reverts commit b90373356e .
# Conflicts:
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Weapons/Reflect/ReflectSystem.cs
* Add myself to codeowners
* Add myself to codeowners
* Also the alerts
2024-06-22 22:16:08 -04:00
Cojoke
966aca437c
Add the ability to put hats on medibots ( #28584 )
2024-06-22 20:28:20 -04:00
Floofi
3284c24ece
add lemon juice and fix bad sprite allocation ( #27465 )
2024-06-22 19:46:19 -04:00
Pieter-Jan Briers
f582e690eb
Remove robotics and supermatter lobby images ( #29355 )
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They don't look good, we have way better ones now.
2024-06-22 17:00:09 -04:00
Ed
34ae041f99
new lobby art ( #267 )
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* add lobby art
* Update typicalAlchemistDay.webp
2024-06-22 19:27:57 +03:00
lzk
325ab97a7d
Prying reinforced tile now will give you back metal rod ( #29084 )
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* Reinforced tile can we welded back into metal rod
* more changes
* weh
* fix
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-23 01:47:02 +10:00
K-Dynamic
2a6fc45ab5
Thief toolbox minor rebalance & description clean-up ( #27771 )
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* thief clean-up
* anatomy set description change
* description changes
2024-06-23 01:44:18 +10:00
Partmedia
02fb432b05
Adjust some gas thresholds ( #29331 )
2024-06-23 01:22:06 +10:00
deltanedas
475c2a0b42
add access reader log wire ( #29094 )
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* add LoggingDisabled to AccessReader
* add LogWireAction
* -m give everything besides high-security door a log wire
* make LogAccess public and support string arg
* add log when pulsing
* m
* l
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-23 01:12:58 +10:00
marbow
5ee79b51ca
Sound Station 14 like a nukie song ( #29345 )
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Nukie song!!
2024-06-23 01:09:41 +10:00
Errant
c418758a3a
Fix for missing survival boxes ( #29336 )
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storagefill order fix
2024-06-22 20:43:18 +10:00
Partmedia
dfe01c7bb1
Fix comments ( #29330 )
2024-06-21 23:02:06 -07:00
Partmedia
bb61f44d92
Move air sensor components into abstract base prototype ( #29261 )
2024-06-21 21:57:14 -07:00