Ed
d4001598d4
workbench ui clean up ( #399 )
...
* workbench ui clean fix
* stack localization
2024-08-07 09:32:27 +03:00
Ed
1f4b7f68bf
Playtest polishing ( #383 )
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* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324 .
* Update expedition_test.yml
2024-08-05 15:22:14 +03:00
Tornado Tech
0cd3a3c2d9
Added personal signature system ( #382 )
...
* Added personal signature system
* FUCKING RUSSIAN LANUAGE
A HATE LATTERS, HATEEEEEEEEEEEEEEEEEEEEEEE!
* Added locale and sound
2024-08-04 11:48:09 +03:00
GrandApothecary19
72cbed696f
More sprites for tavern ( #357 )
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* - add sprites
* - fixo for .ftl
* - fix because no whiskey in Eberron((
* - fixo
2024-08-03 15:51:29 +03:00
Ed
599c599a4e
Some shit ( #380 )
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* telegraphy effects
* shadow step spell backend
* add component spell
* predict sharpening
* Update ring.yml
* locale sync
* Update entities.ftl
* icon shadow step
2024-08-02 13:51:54 +03:00
Ed
31c9485e3b
Magic rings ( #378 )
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* flame creation spell backend
* flame creation visuals
* flame creation spell visual
* tweak
* some tweaks
* ice dagger spell
* move spells to rings
* Update ring.yml
* fix server crash
2024-08-02 00:48:36 +03:00
Ed
56da23925f
Magic Items ( #370 )
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* attuning to items start
* verbs attuning, forgot oldest attuning
* Update CP14SharedMagicAttuningSystem.cs
* some fixes
* add deattuning
* fix popups on owner
* file restructurization
* MORE FOLDER RENAMING GODD
* magic via holding yea!
* fix deattuning
* vfx bugfixs
* wearing magic items
* Cure wounds spell
* refactor spells
* more redo
* finish refactor
2024-08-01 11:52:27 +03:00
Nim
19365c0314
Statue of Gob ( #376 )
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* statue of Gob
* fix
2024-08-01 09:15:44 +03:00
KommissarRed
7478e6b445
Remove "bruh" ( #367 )
2024-07-30 20:43:13 +03:00
Jaraten
5072800d4a
wood furniture resprite ( #360 )
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* wood table + workbench
* cupboard + dresser
* wooden bucket
* wooden crates
* Update Resources/Prototypes/_CP14/Entities/Structures/Storage/Crates/crates.yml
* barrel
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-30 17:07:43 +03:00
Ed
22bb0ae283
Energy pilons WIP ( #326 )
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* split partial magic system
* add debug sprited pilons
* some energy pilons interactions
* Update CP14MagicEnergySystem.Relay.cs
* spupers (#322 )
* spupers
* meta
* aura nodes + aura scanners
* scanner sprites
* maid dress
* reverse pilon logic
* relay delete, code clean up
* delete content
* Update basic.yml
* Update shirt.yml
* Update crystal.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-29 21:01:36 +03:00
Ed
fb40f8cd25
Merge remote-tracking branch 'upstream/master' into ed-28-07-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/core.yml
# Resources/Prototypes/Maps/train.yml
# Resources/Prototypes/Traits/categories.yml
# Resources/Prototypes/Traits/disabilities.yml
2024-07-28 20:58:48 +03:00
Ed
9011aab26b
Add 3 roles (without gameplay, alas) ( #356 )
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* add role icons
* add roles prototype
* Update job.yml
2024-07-28 18:22:50 +03:00
Ed
655b32b720
Magic spells backend ( #358 )
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* add EntityEffect aability support
* delayed actions
* renaming
* delayed projectile spells
* spawn on self + entityEffect on self spells
* spawn on point spell
* rename
* clean up base species components
* magic alert
* move magic energy to Shared, add manacost to spells
* magic recoil
* improve magic recoil
* verbal aspect
* somatic aspect
* add simple vfx proto and sprites
* add casting VFX
* add TODO
2024-07-28 17:26:47 +03:00
Brandon Hu
4a9bd17a86
tweak(geras): Add a confirmation popup for gera transformation ( #29215 )
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* tweak(geras): Add a confirmation popup for gera transformation
* remove abstract parent
2024-07-28 14:13:15 +10:00
BombasterDS
de7df2a760
Some plant mutations ( #28993 )
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* Some new plants mutations
* glasstle inhand
* gapple trico increase ↑
1-10 to 3-16
* replace trico with doc delight
2024-07-27 18:08:49 +03:00
chavonadelal
582e6d2010
Localization of the title of the job ( #30353 )
2024-07-26 14:47:07 -04:00
Ilya246
d5236d8236
give nukie reinforcements full operative gear ( #30173 )
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* rebase master
* free fish
* introduce recommended changes
* fix prototypes
* fix protos yet again
* fkhsdjbhehbo;ehb
* rafle
2024-07-25 16:37:54 -07:00
lzk
e161a021c4
fix the bigest news admin notification typo in the game ( #30349 )
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Fix typo
2024-07-25 15:02:15 +01:00
deltanedas
8f6326c3e0
prevent borgs unlocking eachother and robotics console ( #27888 )
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* prevent borgs from using locks
* e
* bru
* a
* blacklist borgs and robotics console
* frogro
* add IsAllowed to EntityWhitelistSystem
* use IsAllowed
* move thing to new LockingWhitelistSystem
* :trollface:
* review
* use renamed CheckBoth in locking whitelist
* remove unused stuff and add more to doc
* Use target entity instead to remove self check
* Rename to _whitelistSystem
* Add deny lock toggle popup
* Prevent duplicate checks and popups
* Fix wrong entity in popup when toggling another borg
* Make new event
* Update comment to user for new event
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-25 13:54:51 +10:00
Brandon Hu
c4dcc90972
tweak(GunRequiresWield): State the requirement for gun wielding in the description. ( #30301 )
...
* https://en.wikipedia.org/wiki/List_of_LASD_deputy_gangs
* https://knock-la.com/tradition-of-violence-lasd-gang-history/
* https://coc.lacounty.gov/deputy-gangs/
2024-07-24 08:33:14 -04:00
Killerqu00
688a46f903
Move some disabilities traits into a new category ( #30102 )
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split traits into disabilities and quirks
2024-07-24 06:50:19 -04:00
Ed
9c84ce9be0
Currency collect goal ( #352 )
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* simple currency comp
* stack support + weapon cost dnd port
* add collect currency objective conditions
* clean up
2024-07-24 13:28:27 +03:00
Ed
2367085160
Merge remote-tracking branch 'upstream/master' into ed-23-07-2024-upstream
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# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Content.Client/Clothing/ClientClothingSystem.cs
# Content.Client/Hands/Systems/HandsSystem.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Shared/Hands/Components/HandsComponent.cs
# Content.Shared/Inventory/InventoryComponent.cs
# Content.Shared/Storage/StorageComponent.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Entities/Mobs/Player/human.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Maps/fland.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/packed.yml
# Resources/Prototypes/Maps/saltern.yml
2024-07-23 12:24:42 +03:00
Errant
eb861d173f
Wrong magazine popup ( #29046 )
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* wrong magazine
* a single typo
* removed GunSystem solution
* magazine misfit warnings
2024-07-22 23:36:05 -07:00
MerrytheManokit
61fd8167e0
Istg, rq, and dw ( #30216 )
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* Update word_replacements.yml
* Update speech-chatsan.ftl
2024-07-22 19:53:34 +01:00
Ed
a81465f0d9
Rock and stone mini update ( #344 )
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* ore resprite
* tools restruct, ore repath, add pickaxr
* fixes
* localizattion sync
* fixes
* Update migration.yml
2024-07-22 18:46:26 +03:00
Ed
f91a642428
Workbench ( #341 )
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* craft prototype
* comp + empty system
* simple crafting
* 2 crafts!
* craft dound + delay
* ingredient waste
* verb message
* stack support
* sprite + collision + real crafts
* workbench craft
* fuck
* Update CP14WorkbenchSystem.cs
* fuck ItemPlacer, _lookup lets go
2024-07-22 12:16:32 +03:00
Plykiya
aded74a88a
Syndicate Reinforcement Specializations: Medic, Spy, Thief ( #29853 )
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* Syndicate thief, spy, medic
* Fixes description for nukies
* update description for uplink
* Implement the radial menu
* forgot these were necessary to push lol
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-21 20:32:25 +10:00
IProduceWidgets
ac53e1d0a0
add an arabian lamp. ( #27270 )
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* add an arabian lamp
* yoink solutionitemstatus since it already displays fuel remaining.
* add comments
* fix containerception?
* Yeah sure, pray- I mean rubable.
* fix one flame frame
* Fixed emag behavior
* me when lexidysia.
* limit capacity of entitystorage and add some more comments about why it be the way it do.
* test fake?
* Holy fuck its a bug fix now? Based.
2024-07-21 01:24:28 -06:00
Nemanja
0b5fe2a9ac
PA ui cleanup + bugfixes ( #28750 )
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* ui and visual aspect + radio
* finish jank ui shit and finish radio
* remove radio
* send it
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-21 15:27:18 +10:00
Alzore
93dc22b67d
Add the Syndicate Raid Suit ( #29845 )
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* Syndicate Raid Suit
* Raid suit speed and whitelist
* Fix copyright for the syndicate raid helmet
2024-07-19 12:38:26 +03:00
Ed
ca843bd84a
Merge remote-tracking branch 'upstream/master' into ed-19-07-2024-upstream-walls
...
# Conflicts:
# Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs
2024-07-19 11:23:38 +03:00
Ed
2bf17fdc35
Content pack ( #337 )
...
* added rope
* black shirt replace
* Update migration.yml
* more berets
* loadout update
* captain role and jacket
* bruhh captain cap
* add one-handed sword
* shield!
* Update entities.ftl
2024-07-19 00:03:08 +03:00
Ed
dec6a1c2ca
Ru localization update ( #335 )
...
* Update entities.ftl
* Update ContentLocalizationManager.cs
* Update ContentLocalizationManager.cs
* Update entities.ftl
2024-07-18 23:40:06 +03:00
Cojoke
95b56ad4ce
Prevent Quantum Spin Inverter from Teleporting Things into Microwaves ( #29200 )
...
* Prevent Quantum Spin Inverter from Teleporting Things into Microwaves
* Simplifies code, GetTeleportingEntity instead of TryGet, adds failed teleport message
* remove using Linguini.Syntax.Ast;
* capital...
* re-add CanInsert and Fixes microwave issue
* beb
* beeb
2024-07-18 10:40:54 +10:00
Ed
fb7ca28b9a
update locales
2024-07-17 23:35:22 +03:00
Ed
02275a0237
Merge remote-tracking branch 'upstream/master' into ed-17-07-2024-upstream
2024-07-17 23:25:31 +03:00
lzk
1fd8369a9c
Add examine for caustic and cold damage ( #29989 )
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* Examinable cold damage
* lightblue
* update grammar
* caustic
2024-07-17 09:19:13 +03:00
Simon
911a94dba9
Add missing command description to replay_toggleui ( #30071 )
2024-07-16 11:04:31 +10:00
Ed
8cbd26ae2f
Farming WIP ( #269 )
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* setup planting doafter
* spawn plants after use seed
* some work
* move comps to separate folder
* public check daylight
* daylight plant energy regeneration
* some fixes
* bruh, im thinking
* added ingame soil
* added hoe
* attaching plants
* hoe system
* block plant dublicating
* some planting refactor
* shovel as pant + soil remover
* plant growing visualizer
* soil resprite
* split farming system to second partial class
* update throught event refactor
* tring sync update plant with update visuals
* finish visual sync
* plants growing
* more partial splitting, naming work, clean up
* Update FARMINGTEST.yml
* Update FARMINGTEST.yml
* fix typo
* prototype value validating
* Оно бухает воду!
* solution visualizer in soil
* forgot some fix
* part of Tornado review fix
* destroy RemovePlantComponent
* more fixes
* simple harvesting
* refactor plant component values changing
* harvest redo
* gather on destroyByTool
* sickle resprite
* plant fading
* fading per minute!
* wheat sprites
* YML restruct
* fixes
* auto root plants
* add comments
* move sprites
* split structures from object textures
* wheat farming!
* Update CP14FarmingSystem.Interactions.cs
* seedbed (#297 )
seedbed :^)
* a
* Update soil.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-15 23:58:03 +03:00
Ed
028c1ee478
Merge remote-tracking branch 'upstream/master' into ed-15-07-2024-upstream
2024-07-15 12:58:23 +03:00
CookieMasterT
b6115b672a
Add petting cyborgs ( #30037 )
...
added petting borgs, adjusted interactions
2024-07-15 00:09:41 +10:00
lzk
011250f35e
Fix AGhostCommand naming ( #29945 )
2024-07-14 20:25:18 +10:00
Ed
1b0c434a9f
Shiny Diamonds ( #25750 )
...
* shiny
* add
* reresprite
* rereresprite
* Add files via upload
* Update ore.yml
2024-07-13 15:15:57 +03:00
Nemanja
49096cf14f
Watches ( #29550 )
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* watches
* rename
* add it into loot pools
2024-07-13 16:09:19 +10:00
Ed
0931c9e7d1
Merge remote-tracking branch 'upstream/master' into ed-12-07-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/europa.yml
2024-07-12 12:53:42 +03:00
Ed
e87994ae40
Localization clean up + temp eng switch ( #325 )
...
* Update ContentLocalizationManager.cs
* Update battle_royale_temp.yml
* Update basic-effect-reagent.ftl
2024-07-12 08:34:08 +03:00
chavonadelal
9a17154d83
Аnnouncement sender localization ( #29907 )
2024-07-12 00:02:53 +10:00
Chief-Engineer
6371a04621
Fix baby jail ( #29896 )
...
* Revert "Revert Baby Jail (#29891 )"
This reverts commit 24a2866747 .
* the fix
2024-07-11 15:14:01 +10:00