Ed
c2c66e77c1
Shrimp progression ( #1268 )
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* Ore modifier category
* roundstart adventurer weapon equip
* forgot about guard
* Update adventure.yml
2025-05-14 14:22:33 +03:00
Nim
d8e360367e
Well and new bed, aristocratic cloak ( #1228 )
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* well and bed
* aristocratic cloak
* fix
* GuardCommander
* fix2
* nop merchant
* bed resp
* fix well visual
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2025-05-06 09:47:46 +03:00
creamybag
dd9aea718c
The guildmaster's rapier was not given out in the round. ( #1123 )
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* fix
* fix2
2025-04-03 15:34:35 +03:00
Ed
1e36a61339
Skill progression system [Draft] ( #1056 )
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* fuck all
* clean up
* remove knowledge books
* Update base.yml
* cl
* fix #991
* fix
* Update subgamemodes.yml
* manual migration + recipes fix
* Update comoss.yml
* setup data
* setup skills systems
* more blacksmithing skills
* Update base.yml
* Create CP14SkillEffectAction.cs
* skill button returns
* base graph UI window
* skill tree drawing
* UI improve
* pyro setup
* skill trees selection, dragging control
* refactor skill system: rename Skills to LearnedSkills, add experience tracking and learning logic
* Create available.png
* skill description generation setup
* auto parsing skill names and descriptions
* Hydrosophistry
* water light fire and metamagic ported to skill tre
* ice dagger spell returns
* Update ice_dagger.yml
* delete old files
* Update modular_garde.yml
* ice arrow spell
* link graph with parallax
* show experience counter
* polish
* puf
* p
* pipap
* finally ready to merg?
* fix
* fix 2
2025-03-27 17:20:20 +03:00
creamybag
6a6350a827
Blacksmith's gloves ( #1045 )
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* gloves
* fix
2025-03-27 17:02:52 +03:00
creamybag
ee2846613a
guildmaster's rapier ( #1070 )
2025-03-25 17:47:44 +03:00
Nim
41f33bf005
Potions pouch ( #1026 )
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* pouch
* loadout
* fix
* fix name
* fix name duo
* loadouts2
2025-03-15 16:30:40 +02:00
creamybag
d9a5869504
Merge pull request #973 from creamybag/GuildmasterHat
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Guildmaster hat
2025-03-05 17:28:41 +03:00
Арт
c678e96fbc
New vests ( #862 )
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* Sprites&Meta
* Add_Vests
* Belt
* Loadouts&Fixes
* Rem_RedVest_FromGuildmaster
2025-02-10 17:47:40 +03:00
Ed
3fd780bc8e
Bank rename ( #855 )
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* job renamings
* Job proto rename to merchant
* loadout renaming
* clothing rename
* Update migration.yml
* catalog
* more folders rename
* fix wood abuse
* add selling ores
* refolder
* fix icons
* herbals selling
2025-02-07 15:28:31 +03:00
Ed
35303d7d80
Guildmaster 2 spells ( #842 )
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* merge movement and gate magic types into darkness new
* demiplane infiltration spell
* Update CP14SharedDemiplanSytem.cs
* finish
* locale
2025-02-05 22:52:50 +03:00
Ed
8e1d310a8e
Guildmaster YML implementation + Clothing pack ( #832 )
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* banker clothing resprite
* dinazewwr
* commandant cape resprite
* guildmaster cloak
* Guildmaster loadout
* guildmaster job icon
* key locks work
* map update
* guildmaster keys
* guildmaster stamp
* update guildmaster house
* track demiplanes
* player death track
* localization
* guildmaster objective
* Update empire_orders.yml
* fix
* fix map
2025-02-01 17:52:01 +03:00
Ed
f2ef46d90e
New apprentice role / Новая роль подмастерья ( #731 )
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* new role
* Update role_loadouts.yml
* Update jobs.yml
* Delete g.png
2025-01-12 03:05:47 +03:00
Ed
15017b7c4f
personal key loadout
2024-12-07 14:49:02 +03:00
A.Ne.
e6a6900719
Prototypes for Guard ( #616 )
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* Prototypes for Guard
* imperial laws
* merge
* yml clean up
* flags + change in imperial laws
* map update
* guard clothing resprite
* cool guard helmet
* guards grip and halberd
* fill cabinets, add guard commander stamp
* key and keyring fix
* Update arenas.yml
* Update migration.yml
* tapestry fix
* guidebook spacing
* Update meta.json
* add bold tags
* Update flags_wallmount.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-12-04 18:11:33 +03:00
Ed
42127c4682
Guards roles and clothings ( #608 )
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* white-blue chainmails for guard
* steal cloaks from mercenaryes to guards
* loadouts
* guard cloak resprite
* job spawners
* skills
* Update migration.yml
* Update crates.yml
* remove recipes
* Update jobs.yml
* Update migration.yml
2024-11-24 13:39:53 +03:00
Ed
e79b046c4a
Magic redesign ( #594 )
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* water spell textures
* water creation spell
* mana consume, and mana glove
* remove mana transfer ring
* Update migration.yml
* copy Wizden loadout PR
* add sprite component to all spells
* spell dummy loadouts
* delete spell traits
* really give spells from loadouts
* update crates fill and demiplane spawners
* beer creation spell, fix passivedamage
* Update PassiveDamageSystem.cs
2024-11-20 00:23:44 +03:00
Ed
54c7a40967
Blacksmith role ( #534 )
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* disable crowbar door prying
* blacksmith role
* finish role
* map update
* more recipes to anvil
* Update arenas.yml
* glass!
* ores rebalance
2024-11-04 16:25:19 +03:00
Ed
c31f1ad130
Banker and commandant outfit + fix purchase bugs ( #509 )
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* reaname QM to commandant, and merchant to banker
* Update game_presets.yml
* add bureaucracy crate
* fix buying
* bowler hats
* reorganize shirt folders
* cloak refactor, add commandant cloak
* Update battle_royale_temp.yml
* Update migration.yml
2024-10-25 00:23:35 +03:00
Ed
c2704165d3
Loadout update ( #461 )
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* some full species sprite
* floral wreath
* alchemist cloak, loadout restruct
* giant head clothing refactor
* Update entities.ftl
* backpacks loadout! yay
* trinkets
* Update general.yml
* oopsie
* Update general.yml
* fixes
* Delete test-ship.yml
2024-09-27 00:36:09 +03:00
Ed
1f4b7f68bf
Playtest polishing ( #383 )
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* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324 .
* Update expedition_test.yml
2024-08-05 15:22:14 +03:00
Ed
2bf17fdc35
Content pack ( #337 )
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* added rope
* black shirt replace
* Update migration.yml
* more berets
* loadout update
* captain role and jacket
* bruhh captain cap
* add one-handed sword
* shield!
* Update entities.ftl
2024-07-19 00:03:08 +03:00
Ed
50c4fd3a58
Content stitching ( #147 )
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* upgrade loadouts and gamemode
* fixes
* fix lobby images, add localization to loadouts
* fix clothing layers
* fix checks
* Update base.yml
* Update base.yml
* fuckthis, secret weights
2024-05-08 22:41:34 +03:00