Ed
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862df73ff2
|
Demiplane modifiers groups & tiers (#678)
* data setup
* demiplanes modficators combine refactor
* generationProb
* demiplane tiers setup
* migration, and t2 loots
* t2 balance tweaks
* retags
* weather modifiers group
* maplight modifiers
* more passed checks
* wanderer buy positions localization fix
* fixes
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2024-12-16 00:38:29 +03:00 |
|
Viator-MV
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35c45e70f6
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Christmas map (#681)
* Update comoss.yml
* Update comoss_d.yml
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2024-12-15 22:11:38 +03:00 |
|
Ed
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576bbe91d0
|
Roofs (#657)
* simple roo system
* tweaks
* roof sprite update
* transparent roof
* wooden roof sprite
* remove weather: false from all tiles
* stone roof + roofs crafting
* final shtrix, maps update
* fuck
* fix checks
* reagent auto vaporize tweaks
* Update base.yml
|
2024-12-11 14:44:16 +03:00 |
|
Ed
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e4b60b31c0
|
Ed 10 12 2024 aah (#656)
* fix ghost zlevel moving
* stairways autorotation
* ladders sprite update
* slow space swimming
* fix wrong wood spawn
* deadly ocean
* Update zLevels.yml
|
2024-12-10 21:24:06 +03:00 |
|
Ed
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99786342fb
|
Comoss sewers (zlevels added) (#655)
* comoss zlevel sewers
* Update biome_template_caves.yml
* Update GhostSystem.cs
* Update GhostSystem.cs
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2024-12-10 00:43:30 +03:00 |
|
Ed
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c2b7c5146d
|
second blacksmith
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2024-12-08 14:43:12 +03:00 |
|
Ed
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61454e351c
|
Another blacksmith minor update (#648)
* modular golden sickle
* anvil and furnace resprite
* Update comoss.yml
|
2024-12-08 14:17:48 +03:00 |
|
Ed
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0662299120
|
Aftertest tweaks (#647)
* fix #641
* fix #639
* add copper, bloodflowers and wild sage into comoss island
* remove additional alchemist and blacksmithes roles
* more roundstart resources for alchemist and blacksmith
* disable footprints system
* cryo shuttle mechanic
* update cargo ship
* veryy magical
* tips update
* fix #635
* green cloak
* Update T0_cure_poison.yml
|
2024-12-08 00:52:35 +03:00 |
|
Ed
|
52a0f44aa1
|
Bank progression mechanic (#633)
* bank progression mechanic
* loc fix
* minor random fixes
* minor tweaks
* lighthouse
* Vladimirs Alerts!
* offset alerts
* lighthouse
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2024-12-07 00:39:05 +03:00 |
|
Ed
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304e1a268a
|
Balance pack (#628)
* map fixes, move crystalls from houses into startgear
* fix lock types
* fix item throwing, reduce lock powers, add lockpick into anvil
* new store positions
* restruct swords
* nerf skeleton, bone halberd
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2024-12-05 00:29:14 +03:00 |
|
A.Ne.
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e6a6900719
|
Prototypes for Guard (#616)
* Prototypes for Guard
* imperial laws
* merge
* yml clean up
* flags + change in imperial laws
* map update
* guard clothing resprite
* cool guard helmet
* guards grip and halberd
* fill cabinets, add guard commander stamp
* key and keyring fix
* Update arenas.yml
* Update migration.yml
* tapestry fix
* guidebook spacing
* Update meta.json
* add bold tags
* Update flags_wallmount.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com>
|
2024-12-04 18:11:33 +03:00 |
|
Ed
|
0e88b6dc6f
|
Table fences (#626)
* collision fucks
* map update
|
2024-12-03 16:21:07 +03:00 |
|
Ed
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f6630e1ec9
|
Key distribution system (#625)
* data restruct
* yay
* Update arenas.yml
* fixes
* auto labeling
* shuffle
|
2024-12-03 12:34:07 +03:00 |
|
Ed
|
bb43b37fd8
|
Bugfixes (#619)
* clean up
* Update empire_orders.yml
|
2024-11-30 14:16:48 +03:00 |
|
Ed
|
373d3a892b
|
New Comoss island map (#618)
* Create island_new.yml
* first map state
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2024-11-30 01:08:44 +03:00 |
|
Ed
|
191112a8a8
|
Tampestry (#607)
* Update T0_cure_heat.yml
* tampestry
* palisade wip
|
2024-11-24 18:27:18 +03:00 |
|
Ed
|
5bcc378bbe
|
Clean up, increase build stability (#583)
* Update base.yml
* bandit -> sociopath
* some fixes
* syringe
* vaults
* Update ContentAudioSystem.CP14AmbientLoop.cs
|
2024-11-13 17:56:07 +03:00 |
|
Ed
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b106554cfe
|
Prototypes work (#579)
* wrench
* station crates
* bottles
* barrel openable
* Update crates.yml
* mop fix
* broom fix
* crossbolt size fix
* bottles fix
* Update closets.yml
* Update anvil.yml
* Update crates.yml
|
2024-11-12 12:42:45 +03:00 |
|
Ed
|
87dc3f9fa5
|
Order board (#546)
* orders board! work for the Witcher
* stamps
* wtf
* Update closets.yml
|
2024-11-08 00:10:59 +03:00 |
|
Ed
|
ab7296ff4a
|
Demiplan ruins (#544)
* ruins
* Update spawners.yml
|
2024-11-07 17:45:21 +03:00 |
|
Ed
|
54c7a40967
|
Blacksmith role (#534)
* disable crowbar door prying
* blacksmith role
* finish role
* map update
* more recipes to anvil
* Update arenas.yml
* glass!
* ores rebalance
|
2024-11-04 16:25:19 +03:00 |
|
Ed
|
2b9d949eea
|
Demiplan polishing 2 (#528)
* wizden PR copy
* starter rooms
* grass geode location, new modifiers
|
2024-11-02 00:59:55 +03:00 |
|
Ed
|
5c4b5d1572
|
Demiplans expeditions (#523)
* simple expedition generation
* add simple test key
* expedition map component
* some funny procedural testing
* refactor expeditions from planetbiome to islanddungeons
* some work
* fix: grid dungeon, not map planet dungeon
* unhardcode map components
* finish T1 expedition generation
* Update preset.yml
* indestructable stone
* mob water occlusion
* caves T1 expedition
* Update CP14SpawnExpeditionJob.cs
* Delete shared MissionParams
* rename to demiplans
* pass mapid into job
* demiplan connections
* demiplan exits
* random entry points
* Update config.yml
* some cleanup and renaming
* radius one-time teleport
* rename connections to exitPoint
* merge entry and exit point into rift component
* demipan closing - all rifts deletion
* demiplanEEEEEE
* fixes
* delete floating visuals
* Update CP14DemiplaneTravelingSystem.cs
* intro and outro demiplan music
* rift cores and flashing
* pulling support
* pulling fix + generatordata fix?
* auto destrot demiplans??
|
2024-10-31 19:13:44 +03:00 |
|
Ed
|
df53f9a01f
|
remove ship target point
|
2024-10-29 14:18:27 +03:00 |
|
Ed
|
cc80518d2f
|
World minor changes (#519)
* x2 weather time
* remove alchemy test and battle royale maps, add simple island map
* island map + ocean parallax
* map floor occluder sys
* undercliff test
* update sand and ocean sprite
* Revert "undercliff test"
This reverts commit c484fe630a.
* more experiments
* Revert "more experiments"
This reverts commit a7f30fd608.
* Update default.yml
* Update debug.yml
|
2024-10-29 11:48:52 +03:00 |
|
Ed
|
2850665e33
|
Tavern map update (#516)
* recursive currency calculation
* map update
* fix
|
2024-10-27 17:09:06 +03:00 |
|
Ed
|
08a4c4340d
|
Bank implementation (#512)
* get currency refactor
* bank work
* finish vault markers
* add bank doors
* map update
* loadouts
* Update CP14StationTravelingStoreShipTargetComponent.cs
* oopsie
|
2024-10-26 18:18:30 +03:00 |
|
Ed
|
85463d380f
|
Bank preparation (#499)
* TownSend condition
* personal objectives update
* add common objectives
* add common objectives
* tweaks
* quartermaster and merchant
* job spawner icons
* add merchants to tavern map
|
2024-10-20 21:20:16 +03:00 |
|
Ed
|
78e94b1623
|
Airship + Unittest (#496)
* wings
* update cargo shuttle
* update goblin sound
* add new unit test
* Update CP14EntityTest.cs
* Update CP14RitualTest.cs
* add buy and sell hints
* paper reading
* hardwork
* clean task
* body forkfiltered
* Update crystal.yml
* more fork flitered
* Update basic.yml
* Update wild.yml
* Update CP14EntityTest.cs
* realise pusharing
* pusharing alchemical vials
* coin disappear works
* Fix
|
2024-10-19 01:09:15 +03:00 |
|
Ed
|
f14177bf86
|
Alchemist update (#497)
* rebalance alchemy resource
* lockers alternative
* map update
|
2024-10-18 14:56:01 +03:00 |
|
Ed
|
d259191d3d
|
Cargo system (#487)
* simple storeship arriving
* pupu
* ship cycling
* buy positions prototypes
* i hate UI
* PriceControl
* second tab ui
* baloon! pallets!
* update shop in town
* setup billboard timer
* split to sell and buy categories
* renaming gaming
* actually selling
* fix infinity selling
* improve timer
* move description too rigt part UI
* bar selling
* iron cabinet
* purge currency categories
* remove town balance, add money box
* special proposal, FTLImmune anchor
* fix UI
* remove tests buying
* Update CP14StoreWindow.xaml.cs
* currency converter
* currency clean up
* Update CP14CargoSystem.cs
* clean up part 2
* rider petpet
* coins audio
* coin improvment
* Update coins.yml
* translate
* more coins roundstart
* Update wallet.yml
* Update wallet.yml
* generate coin problem fix
* refactor proto reading
* fixes
* huh
* shuttle logshit fix, add to tavern map
* Update CP14StationTravelingStoreShipTargetComponent.cs
|
2024-10-15 15:22:06 +03:00 |
|
Ed
|
844b4d4616
|
underworld (#485)
|
2024-10-09 16:19:38 +03:00 |
|
Ed
|
4cd9e41469
|
Mist + Lampposts (#472)
* lamppost
* mist weather
* maps update
* Update weather.yml
* Update meta.json
|
2024-09-29 13:07:30 +03:00 |
|
Ed
|
c2704165d3
|
Loadout update (#461)
* some full species sprite
* floral wreath
* alchemist cloak, loadout restruct
* giant head clothing refactor
* Update entities.ftl
* backpacks loadout! yay
* trinkets
* Update general.yml
* oopsie
* Update general.yml
* fixes
* Delete test-ship.yml
|
2024-09-27 00:36:09 +03:00 |
|
Ed
|
038201bfde
|
Ed 26 09 2024 server fix 2 (#460)
* fix server rules
* update tavern map, add arena
* Update exp_tavern.yml
* Update arenas.yml
|
2024-09-26 19:14:47 +03:00 |
|
Ed
|
a92c623672
|
Fences update (#458)
* small fences update
* Update wooden_fence.yml
* reparent all fences, fix high fence
* iron grille fix
* migration
* Update migration.yml
* construction recipes
* Update migration.yml
* fix dev map
* Update migration.yml
* Update migration.yml
* Update migration.yml
|
2024-09-26 14:57:24 +03:00 |
|
Ed
|
07637bd691
|
Prototypes cleaning: destructable, flammable (#453)
* damage rethinking, bush fix
* flammable rethink
* trying to fix fire
* airtight false default
* autoignite
* Update fire.yml
* Update fire.yml
* Update fire.yml
|
2024-09-24 13:46:26 +03:00 |
|
Ed
|
0456d40bef
|
Content pack (#444)
* cable sprite
* steel plates
* iron wall
* vladimirs resprite
* resprite cables
* cable item
* lv cable finish
* round table
* curtains! (need resprite)
* plates + cucumbers
* more procedural cooking
* some tweaks
* fix test
* пипяу
* finish
* ah
* l
* pip
* some cool
* hide station ai
* revert localization
* Update crates.yml
* Update crates.yml
* red and blue curtains
* Update crates.yml
* Update crates.yml
* fix cupboard
* Update exp_tavern.yml
* fix sliceable recursion
|
2024-09-23 14:53:03 +03:00 |
|
Ed
|
ca318a1849
|
Cucumber! Potato! (#430)
* some ambient loops tweak
* cucumber! potato!
* seed craft
* fix CLA
* Update CP14DayCycleSystem.cs
* Update CP14DayCycleSystem.cs
* weather
|
2024-09-01 16:14:56 +03:00 |
|
Ed
|
3b0af98a2e
|
Weather backend start (#407)
* DayCycke StartWithRandomEntry
* add weather rule
* fix
* yep, its work
* finalize weather
* fix again
* weather resprite
|
2024-09-01 15:22:16 +03:00 |
|
Ed
|
e02a9951a7
|
Flowers + some love for Alchemy (#427)
* red rose proto and sprite
* 242 changed files guys
* yellow dayflin
* jitter + drunk solution, also refactor alchemy recipes
* dyes entity
* dye crafting, dye using
* add flowers to generation
|
2024-08-29 00:31:09 +05:00 |
|
Ed
|
aa5f9104df
|
Wallpaper (#424)
* wallpaper system
* fix startup ordering
* cool doAfters
* green test wallpapers
* wallpaper finite stacks
* dev update
* Update CP14ClientWallpaperSystem.cs
* fix wall rotations
* yippee
* Update battle_royale.yml
* Update test-ship.yml
|
2024-08-28 15:11:32 +03:00 |
|
Ed
|
79515d9303
|
Convenient Z-Levels (#421)
* clear ores and herbals frmo generation
* remake simple zlevels system
* GetMapOffset
* woohoo
* autolink between zlevels
* 5am
* somwthing sommetinh work
* Update CP14StationZLevelsSystem.cs
* fix biomespawner portal deletion
* some docs
* Revert "clear ores and herbals frmo generation"
This reverts commit 658d15a602.
|
2024-08-25 17:53:15 +03:00 |
|
Ed
|
4cb93fc965
|
Food update (#412)
* meat refactor
* document and remove verb
* cooking table
* cutlets
* dough and cheese update
* flat dough
* size edit, egg added
* Update test-ship.yml
* meat and cheese randomsprite
|
2024-08-19 18:39:47 +03:00 |
|
Tornado Tech
|
9f4932a8af
|
Remove day cycle shit (#400)
|
2024-08-10 01:12:13 +03:00 |
|
Ed
|
1f4b7f68bf
|
Playtest polishing (#383)
* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324.
* Update expedition_test.yml
|
2024-08-05 15:22:14 +03:00 |
|
Ed
|
0d345c33b9
|
Update dev_map.yml (#361)
* Update dev_map.yml
* Disable FTL test
* DisableEvacTest
|
2024-07-28 20:56:05 +03:00 |
|
Ed
|
08f1aa9fa1
|
Crew goals update (#355)
* randomization goals support
* maps update
|
2024-07-24 20:52:05 +03:00 |
|
Ed
|
9c84ce9be0
|
Currency collect goal (#352)
* simple currency comp
* stack support + weapon cost dnd port
* add collect currency objective conditions
* clean up
|
2024-07-24 13:28:27 +03:00 |
|
GrandApothecary19
|
fee5cc25ce
|
Deleting all CP14 guns proto (#346)
* Deleting all CP14 guns proto
* sprites deleting to
|
2024-07-22 19:11:07 +03:00 |
|