Commit Graph

83 Commits

Author SHA1 Message Date
Kevin Ngo
196f5acd01 fix typo 2018-10-09 23:10:58 -07:00
Kevin Ngo
f258f6521c fix beat-loader bind 2018-10-09 17:19:54 -07:00
Kevin Ngo
52b9b19cf5 clean up state 2018-10-09 17:17:41 -07:00
Diego F. Goberna
b7e36bf760 game over slow down fx (fixes #39) 2018-10-10 02:03:59 +02:00
Diego Marcos
5e1b8de7e7 Rebase A-Frame and fix stuck loading screen 2018-10-09 13:03:11 -10:00
Kevin Ngo
8338f9e16f improve beam resume out of pause menu 2018-10-08 17:30:13 -07:00
Kevin Ngo
bcbc4bce51 clear beams/beats on exit/restart 2018-10-08 17:15:30 -07:00
Kevin Ngo
89346178f6 update title and loading screen color 2018-10-08 16:05:25 -07:00
Diego F. Goberna
9892f993e6 added particles on beat slicing (fixes #54) 2018-10-06 01:38:17 +02:00
Kevin Ngo
a8f930b686 reduce sky segments 2018-10-04 16:46:05 -07:00
Diego F. Goberna
f6718595d9 added GAME OVER message 2018-10-04 18:13:27 +02:00
Kevin Ngo
5bd7ca3246 menu-controls allow unselecting / going back, remove unnoticable animations for perf 2018-10-04 02:01:07 -07:00
Kevin Ngo
b5bac0fc74 camel case obj/mixin ids 2018-10-04 01:28:31 -07:00
Kevin Ngo
733741012b hook up pause menu actions (resume, restart, exit), but still need to force beats to reposition off audio.currentTime 2018-10-04 00:20:45 -07:00
Kevin Ngo
0a773559e5 remove scene debug, was causing everything to stringify 2018-10-03 19:57:28 -07:00
Kevin Ngo
1b91cdccf6 fix animations s/duration/dur/g 2018-10-03 18:58:52 -07:00
Kevin Ngo
e9c6c4a9f0 pause logic (not yet resume logic) 2018-10-03 18:58:26 -07:00
Diego F. Goberna
c881f6e4d7 search button (fixes #12) 2018-10-04 03:26:52 +02:00
Kevin Ngo
06b699847b source obj models from template, reduce duplicate OBJ loading 2018-10-03 17:59:52 -07:00
Diego F. Goberna
7fe0c06d57 fixed pause state bug, minor tweaks 2018-10-04 02:21:16 +02:00
Diego F. Goberna
ea9874157c pause menu ui (no logic) 2018-10-04 01:00:31 +02:00
Kevin Ngo
2720de0294 starting on menu-controls 2018-10-03 15:47:21 -07:00
Diego F. Goberna
dc97bdb1aa improved animations in miss&wrong beats 2018-10-04 00:04:50 +02:00
Diego F. Goberna
8509555a9c miss & wrong beat assets and animations 2018-10-03 23:28:38 +02:00
Diego Marcos
d2f216a1ea Add hit/miss logic and hit / combo score counting. Also rough visual indication of missed beat 2018-10-02 17:52:31 -07:00
Diego F. Goberna
1230fe44ef beam effect on new blocks 2018-10-03 02:31:02 +02:00
Diego Marcos
9855dbca7d Add song beats. Need pace adjustment 2018-10-01 17:38:53 -07:00
Kevin Ngo
2d510b6700 disable trail when saber not active, fix initial trail samples not being vectors 2018-10-01 15:23:53 -07:00
Diego Marcos
0ccb2e5ef9 Add saber trail 2018-10-01 11:23:07 -07:00
Diego Marcos
46d5e8bc2a Restore bladeEnabled flag 2018-09-28 12:40:28 -07:00
Kevin Ngo
9e75eefc43 [npm bump] audio floor beat, split audioanalyser to separate entity 2018-09-25 05:58:16 -07:00
Kevin Ngo
0061a781a4 new cursor laser beam 2018-09-25 05:40:08 -07:00
Kevin Ngo
cb54591fc4 fix img assets not being img (was a-image) 2018-09-25 04:58:01 -07:00
Kevin Ngo
8ac33c6829 remove unused script 2018-09-25 04:52:17 -07:00
Kevin Ngo
fee087fd5c apply overlay to cursor-mesh (fixes #28) 2018-09-25 04:46:33 -07:00
Kevin Ngo
b41c5e127c play intro song after scene load to prevent choppy 2018-09-25 03:57:02 -07:00
Diego Marcos
1a95c5ba30 Reverse overlay activation flag. Overlay is enabled when menu is active 2018-09-24 19:06:14 -07:00
Kevin Ngo
4779d0ecc6 only set cursor once connected 2018-09-24 18:12:30 -07:00
Diego Marcos
efe10ef413 Add enabled flag to overlay component 2018-09-24 18:04:19 -07:00
Diego F. Goberna
0732c4abc8 3d logo with flashlight animation 2018-09-23 01:41:55 +02:00
Kevin Ngo
ac36d57fb6 define saber declaratively 2018-09-21 04:58:04 -07:00
Diego Marcos
2c1a51fee5 Rename overlay object property to objects. fix #23 2018-09-20 18:13:06 -07:00
Kevin Ngo
2cc1fac9c9 toggle controller raycaster only in VR 2018-09-20 18:05:32 -07:00
Kevin Ngo
eb234e7999 apply cursor to hand entity directly 2018-09-20 17:43:12 -07:00
Diego F. Goberna
bea3ab72f9 broken neon effect on logo 2018-09-21 01:44:25 +02:00
Kevin Ngo
ff263a439b cursor mesh with temporary visual (fixes #20) 2018-09-20 05:56:56 -07:00
Kevin Ngo
61870d3d49 fake glow when menu active (fixes #17) 2018-09-20 05:48:29 -07:00
Kevin Ngo
e007158fb8 DRY the hands HTML since they are symmetrical 2018-09-20 05:33:03 -07:00
Kevin Ngo
12d9d0044a press button on non-active hand to swap raycaster in menu mode (fixes #9) 2018-09-20 05:12:09 -07:00
Kevin Ngo
5f9d4da31d haptics (fixes #13) 2018-09-20 04:01:46 -07:00