Commit Graph

116 Commits

Author SHA1 Message Date
Kevin Ngo
8d0fbc4015 stage colors reset 2018-10-15 16:32:56 -07:00
Diego F. Goberna
a507517516 wired all scene sync events 2018-10-16 00:25:05 +02:00
Diego F. Goberna
62aa0e58b8 stage event synchronization (wip) 2018-10-16 00:21:26 +02:00
Kevin Ngo
927d0706a5 fix cursor mesh visibility 2018-10-15 14:54:04 -07:00
Kevin Ngo
67c5d1958e preload textures 2018-10-13 11:53:38 -07:00
Kevin Ngo
1ba3bd1492 initial wall sound effect 2018-10-13 09:41:37 -07:00
Kevin Ngo
ec306a80ae toggle off trail / bad beats when not playing 2018-10-13 08:57:27 -07:00
Kevin Ngo
0092a91cbe tweak loading screen audio fades. fade down during loading. remove fade out, just pause 2018-10-12 16:51:27 -07:00
Kevin Ngo
e2a841b7a6 fix cursor mesh toggling 2018-10-12 16:19:50 -07:00
Diego Marcos
4195929098 Add miss visual feedback 2018-10-12 12:15:54 -10:00
Diego Marcos
e0e99e99a5 Dot beats can be cut from any direction 2018-10-12 11:44:47 -10:00
Diego Marcos
663d5d1775 Make miss and wrong hit images red color for both hands 2018-10-12 11:12:55 -10:00
Diego Marcos
2c4f1d82de Add wall noise texture 2018-10-12 09:44:15 -10:00
Kevin Ngo
656a7bb617 favicong 2018-10-12 04:18:01 -07:00
Kevin Ngo
4a2ad1220c remove blade draw sound 2018-10-12 02:21:08 -07:00
Diego Marcos
65cb45590f Add Walls 2018-10-11 22:43:33 -10:00
Kevin Ngo
eab3d67f39 restore stage colors to red/blue schema 2018-10-12 01:10:09 -07:00
Kevin Ngo
7f459109ca hide laser when menu hidden 2018-10-12 00:43:11 -07:00
Kevin Ngo
c7feccf133 reduce delay between hit and hearing sound (trimmed audio file more, got rid of event 2018-10-12 00:40:22 -07:00
Kevin Ngo
8f7f738583 update saber draw sound 2018-10-12 00:29:01 -07:00
Kevin Ngo
5eec114f1a amplify beat heat sound, tweak detune/playback rate, bump aframe for pooling fix (my overlay branch, rename to aframe-master to keep source map alive and easier copying) 2018-10-11 23:22:54 -07:00
Kevin Ngo
7e09031c3e hook up beat hit sound 2018-10-11 21:17:51 -07:00
Kevin Ngo
69a755da90 initial game over slowdown (will tween the rate / fade out later) 2018-10-11 14:19:09 -07:00
Kevin Ngo
c9f94914a5 use audio buffer node to support slow down, pitch down, and audio effects 2018-10-11 14:19:08 -07:00
Diego Marcos
94e26c6bcd Add mines 2018-10-10 23:06:35 -10:00
Diego Marcos
96c6f4f642 Custom enter-vr button 2018-10-10 22:12:17 -10:00
Kevin Ngo
6e352c481e move particles and indicators out of container 2018-10-10 10:53:24 -07:00
Kevin Ngo
ec256a76ba fix not being to have more than one trail in scene (fixes #80) 2018-10-10 04:32:21 -07:00
Kevin Ngo
cd36389842 add missing dot red beat mixin (fixes #82) 2018-10-10 04:26:43 -07:00
Diego Marcos
f059768db7 Sync song and beats playback (fix #38) 2018-10-10 00:45:04 -10:00
Kevin Ngo
f46f4e04b5 refactor gameover animations 2018-10-10 02:53:00 -07:00
Kevin Ngo
46b7b19b5a rename some templates 2018-10-10 02:26:03 -07:00
Kevin Ngo
bbfd55c16d add dialogs back to overlay exclusion 2018-10-10 00:36:21 -07:00
Kevin Ngo
196f5acd01 fix typo 2018-10-09 23:10:58 -07:00
Kevin Ngo
f258f6521c fix beat-loader bind 2018-10-09 17:19:54 -07:00
Kevin Ngo
52b9b19cf5 clean up state 2018-10-09 17:17:41 -07:00
Diego F. Goberna
b7e36bf760 game over slow down fx (fixes #39) 2018-10-10 02:03:59 +02:00
Diego Marcos
5e1b8de7e7 Rebase A-Frame and fix stuck loading screen 2018-10-09 13:03:11 -10:00
Kevin Ngo
8338f9e16f improve beam resume out of pause menu 2018-10-08 17:30:13 -07:00
Kevin Ngo
bcbc4bce51 clear beams/beats on exit/restart 2018-10-08 17:15:30 -07:00
Kevin Ngo
89346178f6 update title and loading screen color 2018-10-08 16:05:25 -07:00
Diego F. Goberna
9892f993e6 added particles on beat slicing (fixes #54) 2018-10-06 01:38:17 +02:00
Kevin Ngo
a8f930b686 reduce sky segments 2018-10-04 16:46:05 -07:00
Diego F. Goberna
f6718595d9 added GAME OVER message 2018-10-04 18:13:27 +02:00
Kevin Ngo
5bd7ca3246 menu-controls allow unselecting / going back, remove unnoticable animations for perf 2018-10-04 02:01:07 -07:00
Kevin Ngo
b5bac0fc74 camel case obj/mixin ids 2018-10-04 01:28:31 -07:00
Kevin Ngo
733741012b hook up pause menu actions (resume, restart, exit), but still need to force beats to reposition off audio.currentTime 2018-10-04 00:20:45 -07:00
Kevin Ngo
0a773559e5 remove scene debug, was causing everything to stringify 2018-10-03 19:57:28 -07:00
Kevin Ngo
1b91cdccf6 fix animations s/duration/dur/g 2018-10-03 18:58:52 -07:00
Kevin Ngo
e9c6c4a9f0 pause logic (not yet resume logic) 2018-10-03 18:58:26 -07:00