Kevin Ngo
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8d0fbc4015
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stage colors reset
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2018-10-15 16:32:56 -07:00 |
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Diego F. Goberna
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a507517516
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wired all scene sync events
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2018-10-16 00:25:05 +02:00 |
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Diego F. Goberna
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62aa0e58b8
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stage event synchronization (wip)
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2018-10-16 00:21:26 +02:00 |
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Kevin Ngo
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927d0706a5
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fix cursor mesh visibility
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2018-10-15 14:54:04 -07:00 |
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Kevin Ngo
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67c5d1958e
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preload textures
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2018-10-13 11:53:38 -07:00 |
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Kevin Ngo
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1ba3bd1492
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initial wall sound effect
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2018-10-13 09:41:37 -07:00 |
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Kevin Ngo
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ec306a80ae
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toggle off trail / bad beats when not playing
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2018-10-13 08:57:27 -07:00 |
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Kevin Ngo
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0092a91cbe
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tweak loading screen audio fades. fade down during loading. remove fade out, just pause
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2018-10-12 16:51:27 -07:00 |
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Kevin Ngo
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e2a841b7a6
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fix cursor mesh toggling
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2018-10-12 16:19:50 -07:00 |
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Diego Marcos
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4195929098
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Add miss visual feedback
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2018-10-12 12:15:54 -10:00 |
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Diego Marcos
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e0e99e99a5
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Dot beats can be cut from any direction
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2018-10-12 11:44:47 -10:00 |
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Diego Marcos
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663d5d1775
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Make miss and wrong hit images red color for both hands
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2018-10-12 11:12:55 -10:00 |
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Diego Marcos
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2c4f1d82de
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Add wall noise texture
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2018-10-12 09:44:15 -10:00 |
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Kevin Ngo
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656a7bb617
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favicong
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2018-10-12 04:18:01 -07:00 |
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Kevin Ngo
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4a2ad1220c
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remove blade draw sound
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2018-10-12 02:21:08 -07:00 |
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Diego Marcos
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65cb45590f
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Add Walls
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2018-10-11 22:43:33 -10:00 |
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Kevin Ngo
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eab3d67f39
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restore stage colors to red/blue schema
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2018-10-12 01:10:09 -07:00 |
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Kevin Ngo
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7f459109ca
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hide laser when menu hidden
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2018-10-12 00:43:11 -07:00 |
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Kevin Ngo
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c7feccf133
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reduce delay between hit and hearing sound (trimmed audio file more, got rid of event
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2018-10-12 00:40:22 -07:00 |
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Kevin Ngo
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8f7f738583
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update saber draw sound
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2018-10-12 00:29:01 -07:00 |
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Kevin Ngo
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5eec114f1a
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amplify beat heat sound, tweak detune/playback rate, bump aframe for pooling fix (my overlay branch, rename to aframe-master to keep source map alive and easier copying)
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2018-10-11 23:22:54 -07:00 |
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Kevin Ngo
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7e09031c3e
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hook up beat hit sound
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2018-10-11 21:17:51 -07:00 |
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Kevin Ngo
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69a755da90
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initial game over slowdown (will tween the rate / fade out later)
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2018-10-11 14:19:09 -07:00 |
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Kevin Ngo
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c9f94914a5
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use audio buffer node to support slow down, pitch down, and audio effects
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2018-10-11 14:19:08 -07:00 |
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Diego Marcos
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94e26c6bcd
|
Add mines
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2018-10-10 23:06:35 -10:00 |
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Diego Marcos
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96c6f4f642
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Custom enter-vr button
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2018-10-10 22:12:17 -10:00 |
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Kevin Ngo
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6e352c481e
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move particles and indicators out of container
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2018-10-10 10:53:24 -07:00 |
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Kevin Ngo
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ec256a76ba
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fix not being to have more than one trail in scene (fixes #80)
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2018-10-10 04:32:21 -07:00 |
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Kevin Ngo
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cd36389842
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add missing dot red beat mixin (fixes #82)
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2018-10-10 04:26:43 -07:00 |
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Diego Marcos
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f059768db7
|
Sync song and beats playback (fix #38)
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2018-10-10 00:45:04 -10:00 |
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Kevin Ngo
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f46f4e04b5
|
refactor gameover animations
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2018-10-10 02:53:00 -07:00 |
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Kevin Ngo
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46b7b19b5a
|
rename some templates
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2018-10-10 02:26:03 -07:00 |
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Kevin Ngo
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bbfd55c16d
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add dialogs back to overlay exclusion
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2018-10-10 00:36:21 -07:00 |
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Kevin Ngo
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196f5acd01
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fix typo
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2018-10-09 23:10:58 -07:00 |
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Kevin Ngo
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f258f6521c
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fix beat-loader bind
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2018-10-09 17:19:54 -07:00 |
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Kevin Ngo
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52b9b19cf5
|
clean up state
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2018-10-09 17:17:41 -07:00 |
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Diego F. Goberna
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b7e36bf760
|
game over slow down fx (fixes #39)
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2018-10-10 02:03:59 +02:00 |
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Diego Marcos
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5e1b8de7e7
|
Rebase A-Frame and fix stuck loading screen
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2018-10-09 13:03:11 -10:00 |
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Kevin Ngo
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8338f9e16f
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improve beam resume out of pause menu
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2018-10-08 17:30:13 -07:00 |
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Kevin Ngo
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bcbc4bce51
|
clear beams/beats on exit/restart
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2018-10-08 17:15:30 -07:00 |
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Kevin Ngo
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89346178f6
|
update title and loading screen color
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2018-10-08 16:05:25 -07:00 |
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Diego F. Goberna
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9892f993e6
|
added particles on beat slicing (fixes #54)
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2018-10-06 01:38:17 +02:00 |
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Kevin Ngo
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a8f930b686
|
reduce sky segments
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2018-10-04 16:46:05 -07:00 |
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Diego F. Goberna
|
f6718595d9
|
added GAME OVER message
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2018-10-04 18:13:27 +02:00 |
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Kevin Ngo
|
5bd7ca3246
|
menu-controls allow unselecting / going back, remove unnoticable animations for perf
|
2018-10-04 02:01:07 -07:00 |
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Kevin Ngo
|
b5bac0fc74
|
camel case obj/mixin ids
|
2018-10-04 01:28:31 -07:00 |
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Kevin Ngo
|
733741012b
|
hook up pause menu actions (resume, restart, exit), but still need to force beats to reposition off audio.currentTime
|
2018-10-04 00:20:45 -07:00 |
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Kevin Ngo
|
0a773559e5
|
remove scene debug, was causing everything to stringify
|
2018-10-03 19:57:28 -07:00 |
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Kevin Ngo
|
1b91cdccf6
|
fix animations s/duration/dur/g
|
2018-10-03 18:58:52 -07:00 |
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Kevin Ngo
|
e9c6c4a9f0
|
pause logic (not yet resume logic)
|
2018-10-03 18:58:26 -07:00 |
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