Kevin Ngo
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051a3e7b48
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reduce collision threshold check distance to -1.65, will decrease number of unnecessary bbox checks
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2018-11-26 14:56:49 -08:00 |
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Diego F. Goberna
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7822c8ffcb
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supercut cleanups
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2018-11-21 11:57:56 +01:00 |
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Diego F. Goberna
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6845b5df37
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improved score labels visual feedback (fixes #185)
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2018-11-20 22:35:40 +01:00 |
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Kevin Ngo
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0ac494ed86
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fix mine setting material when model not yet loaded
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2018-11-19 08:09:06 -08:00 |
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Kevin Ngo
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524d150795
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fix beam color (fixes #192)
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2018-11-17 07:39:39 -08:00 |
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Kevin Ngo
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67a370d31f
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Revert "bump aframe"
This reverts commit f407db8457.
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2018-11-14 15:00:14 +08:00 |
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Diego F. Goberna
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1b8c813add
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added particles on wall/floor collision
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2018-11-13 02:01:32 +01:00 |
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Kevin Ngo
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26df7dadea
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clean up score-text code
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2018-11-12 17:47:03 +08:00 |
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Kevin Ngo
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f0f8216a9a
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Don't allocate objects for particle event detail
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2018-11-12 17:33:07 +08:00 |
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Kevin Ngo
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f407db8457
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bump aframe
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2018-11-12 16:58:49 +08:00 |
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Kevin Ngo
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468cc89f6b
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fix beat warmup
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2018-11-08 14:31:35 +08:00 |
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Diego Marcos
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8912268c13
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Increase horizontal separation between beats
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2018-11-06 16:18:41 -08:00 |
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Diego Marcos
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e72961a29e
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Make hit collider taller
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2018-11-06 15:44:21 -08:00 |
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Diego Marcos
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b947340933
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Increase beat size
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2018-11-06 15:36:27 -08:00 |
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Diego Marcos
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abe799bc24
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Score system based on angle between projected saber vector and major planes
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2018-11-05 21:21:52 -08:00 |
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Diego F. Goberna
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648931bc99
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show beat score (fixes #146)
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2018-11-02 21:00:54 +01:00 |
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Diego Marcos
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5c7758a25e
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Move beat positioning logic to beat component. Clean up
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2018-10-31 17:53:32 -07:00 |
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Diego Marcos
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119979fce4
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Move score calculation from state to payload of the beathit event
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2018-10-31 15:45:59 -07:00 |
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Kevin Ngo
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423bb55454
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fix delayed haptics
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2018-10-30 00:13:00 -07:00 |
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Kevin Ngo
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0934de51a9
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added ?synctest=true that logs when a beat hits the back wall for testing sync
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2018-10-29 21:54:14 -07:00 |
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Diego Marcos
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df61bf5b0a
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Make hit collider 40% larger than beat
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2018-10-29 18:49:33 -07:00 |
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Diego Marcos
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11049f2f12
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Mines dont trigger a miss
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2018-10-29 17:41:09 -07:00 |
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Diego Marcos
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c50316d452
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Make hit colliders 20% larger than the block
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2018-10-29 17:37:36 -07:00 |
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Diego Marcos
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907b31adc8
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Add missing once parameter to addEventListener
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2018-10-29 16:27:43 -07:00 |
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Diego Marcos
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4e71423cd8
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Set rotation to initial rotation after warmup animation
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2018-10-26 16:09:57 -07:00 |
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Diego Marcos
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ea7bb841a0
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Guard to prevent warm-up animation from overshooting start position when dropping frames
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2018-10-26 10:50:03 -07:00 |
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Kevin Ngo
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16e5ea792e
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use event listener once
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2018-10-25 06:30:04 -07:00 |
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Kevin Ngo
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770a66cbcb
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apply warm up time only to beats
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2018-10-25 03:03:50 -07:00 |
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Kevin Ngo
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9d5871bb30
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fix beats getting bigger
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2018-10-25 02:39:02 -07:00 |
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Diego Marcos
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e0f19e7f95
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Add scoring system based on stroke angles
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2018-10-24 18:53:12 -07:00 |
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Kevin Ngo
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61459fae1a
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Revert "Revert "beat warmup rotation / twist""
This reverts commit f62817b5dd.
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2018-10-23 16:53:31 -07:00 |
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Kevin Ngo
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c73bbbbfe5
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Revert "Revert "beat warp in""
This reverts commit b683ece322.
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2018-10-23 16:53:16 -07:00 |
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Diego Marcos
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b683ece322
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Revert "beat warp in"
This reverts commit 3f63300e4a.
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2018-10-23 11:52:34 -07:00 |
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Diego Marcos
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f62817b5dd
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Revert "beat warmup rotation / twist"
This reverts commit 620f0a2846.
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2018-10-23 11:43:48 -07:00 |
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Diego F. Goberna
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ac7580d64f
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break mines apart when hit (fixes #117)
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2018-10-23 20:02:40 +02:00 |
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Kevin Ngo
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620f0a2846
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beat warmup rotation / twist
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2018-10-23 04:28:39 -07:00 |
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Kevin Ngo
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f94a0d88da
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differentiate play/pause vs. resume for beat generate
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2018-10-23 03:29:01 -07:00 |
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Kevin Ngo
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3f63300e4a
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beat warp in
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2018-10-23 03:20:30 -07:00 |
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Kevin Ngo
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0e0313bf9f
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beat preallocate cut/rotation axis in init
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2018-10-23 02:53:17 -07:00 |
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Kevin Ngo
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2743579f8d
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reset timeouts and scheduled audio param changes after game over
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2018-10-22 01:41:16 -07:00 |
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Kevin Ngo
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6797660c66
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direct haptics to right hand
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2018-10-20 18:50:00 -07:00 |
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Kevin Ngo
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85947f1808
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work on beat hit sound
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2018-10-19 03:57:42 -07:00 |
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Diego Marcos
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797a24c022
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Take damage when hitting mines
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2018-10-16 13:50:03 -07:00 |
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Diego Marcos
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77e767db4f
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Fix saber / dot beat color check condition
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2018-10-16 13:33:25 -07:00 |
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Diego Marcos
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e241db6dac
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Remove debugger
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2018-10-16 11:29:14 -07:00 |
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Diego Marcos
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42ff361e92
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Check that saber and hit beat match color (fix #116)
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2018-10-16 11:28:17 -07:00 |
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Kevin Ngo
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936e0240f4
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get rid of more vector cloning. save six vectors per beat cut
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2018-10-15 23:53:43 -07:00 |
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Diego Marcos
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39f214541b
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Fix arrow colliders
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2018-10-15 17:24:18 -07:00 |
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Diego Marcos
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e94ca0d8c6
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Detect strokes for more precise beat detection
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2018-10-15 16:04:31 -07:00 |
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Kevin Ngo
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672474587b
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more linting, lots of undefined vars or unused vars
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2018-10-13 17:26:03 -07:00 |
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