Commit Graph

57 Commits

Author SHA1 Message Date
Diego F. Goberna
1b8c813add added particles on wall/floor collision 2018-11-13 02:01:32 +01:00
Diego F. Goberna
652ed0fa7f fixes from kevin comments 2018-11-12 21:13:43 +01:00
Kevin Ngo
bf054c5042 no show song progress ring until preloaded 2018-11-12 14:07:39 +08:00
Kevin Ngo
250ed2ba68 fix floor no longer compatible with animations 2018-11-12 13:44:43 +08:00
Diego F. Goberna
2e3e7c9019 floor saber-intersection, clean ups 2018-11-10 01:50:50 +01:00
Kevin Ngo
1a67c607de song progress ring 2018-10-25 05:10:05 -07:00
Diego F. Goberna
ac7580d64f break mines apart when hit (fixes #117) 2018-10-23 20:02:40 +02:00
Kevin Ngo
8bcd5358a9 work on victory screen. debugstate component (?debugstate=victory, ?debugstate=gameover, ?debugstate=loading) 2018-10-17 02:55:18 -07:00
Diego F. Goberna
8b0a67f860 tone down stage animation (fixes #123) 2018-10-17 02:31:23 +02:00
Diego F. Goberna
2da93bcab8 show song info on load (fixes #118) 2018-10-17 00:36:47 +02:00
Kevin Ngo
6b71562ae4 lower down loading indicator ring 2018-10-16 01:55:35 -07:00
Kevin Ngo
7dfa677cda lower down loading text 2018-10-16 01:53:30 -07:00
Diego F. Goberna
b6fbd6003f step back message (fixes #93) 2018-10-16 02:57:48 +02:00
Kevin Ngo
455fef5658 unnamespace menu.active -> menuActive 2018-10-15 16:44:38 -07:00
Kevin Ngo
e6589b304d bind stage animations to isPlaying versus menu.active 2018-10-15 16:42:53 -07:00
Kevin Ngo
2411b89ded more informational loading text (fetching v. decoding) 2018-10-15 16:15:08 -07:00
Diego F. Goberna
a507517516 wired all scene sync events 2018-10-16 00:25:05 +02:00
Diego F. Goberna
62aa0e58b8 stage event synchronization (wip) 2018-10-16 00:21:26 +02:00
Kevin Ngo
ef94a8263e faster beat detection during gameplay 2018-10-13 17:01:39 -07:00
Kevin Ngo
c526c7412b loading text animate color 2018-10-13 09:55:19 -07:00
Kevin Ngo
388a80cd28 tweak loading indicator 2018-10-13 09:46:05 -07:00
Kevin Ngo
eefebb9b02 initial loading indicator (ring) 2018-10-12 18:09:04 -07:00
Kevin Ngo
a86506e821 loading text animation 2018-10-12 04:23:36 -07:00
Kevin Ngo
d684316a82 update audioanalyser package.json and event names 2018-10-11 14:19:09 -07:00
Kevin Ngo
c9f94914a5 use audio buffer node to support slow down, pitch down, and audio effects 2018-10-11 14:19:08 -07:00
Kevin Ngo
7f318c774e apply logo light only to logo 2018-10-10 14:04:09 -07:00
Kevin Ngo
114985992b only show logo light if actively spinning on beat 2018-10-10 13:17:43 -07:00
Kevin Ngo
f46f4e04b5 refactor gameover animations 2018-10-10 02:53:00 -07:00
Diego F. Goberna
b7e36bf760 game over slow down fx (fixes #39) 2018-10-10 02:03:59 +02:00
Diego F. Goberna
f9604ace05 fixed radians to degrees in logolight animation 2018-10-10 02:01:12 +02:00
Kevin Ngo
8338f9e16f improve beam resume out of pause menu 2018-10-08 17:30:13 -07:00
Diego F. Goberna
9892f993e6 added particles on beat slicing (fixes #54) 2018-10-06 01:38:17 +02:00
Kevin Ngo
7312ddbc6d merge neon stuff 2018-10-05 00:53:31 -07:00
Kevin Ngo
c06f953208 mergin geos like goten and trunks 2018-10-05 00:26:52 -07:00
Kevin Ngo
a8f930b686 reduce sky segments 2018-10-04 16:46:05 -07:00
Diego F. Goberna
39811f41e2 twister animation (fixes #60) 2018-10-04 19:27:46 +02:00
Diego F. Goberna
35f2d04a74 loading message (fixes #58) 2018-10-04 17:49:26 +02:00
Kevin Ngo
b5bac0fc74 camel case obj/mixin ids 2018-10-04 01:28:31 -07:00
Diego F. Goberna
bd3b5fbc34 object3d attribute in animation 2018-10-03 02:52:53 +02:00
Diego F. Goberna
a18364e85f hide logo when playing 2018-10-03 02:43:59 +02:00
Diego F. Goberna
1230fe44ef beam effect on new blocks 2018-10-03 02:31:02 +02:00
Kevin Ngo
f708435309 [bump npm audioanalyser component] fix audio columns when playing song 2018-10-01 16:02:47 -07:00
Kevin Ngo
9e75eefc43 [npm bump] audio floor beat, split audioanalyser to separate entity 2018-09-25 05:58:16 -07:00
Kevin Ngo
0061a781a4 new cursor laser beam 2018-09-25 05:40:08 -07:00
Kevin Ngo
7a0e1bacdd throttle beat detection for logo light 2018-09-25 04:35:39 -07:00
Diego F. Goberna
0732c4abc8 3d logo with flashlight animation 2018-09-23 01:41:55 +02:00
Kevin Ngo
86694bdb66 shift audio columns back a bit 2018-09-21 04:58:21 -07:00
Kevin Ngo
a4b88e4502 merge audio columns into 1 buffer geometry and use buffers to scale to audio, only need to create 64 boxes not 256, fix redundant boxes 2018-09-21 01:44:48 -07:00
Kevin Ngo
e3f1c5a75e optimize animations 2018-09-20 23:59:50 -07:00
Kevin Ngo
2804a41bb6 logo flicker prevent redundant function binds, update text color directly 2018-09-20 18:00:03 -07:00