Ed
2b9d949eea
Demiplan polishing 2 ( #528 )
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* wizden PR copy
* starter rooms
* grass geode location, new modifiers
2024-11-02 00:59:55 +03:00
Ed
3b520ac69c
Demiplan modifiers ( #526 )
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* simple modifiers
* modifier tag filtering
* Update CP14DemiplanSystem.Generation.cs
* Update rocks.yml
* move loot to modifier
* move enemies to modificators
* fix filtering
* modifier rariry
* reward and difficulty limits
* rebalance and optimize calculation
* Update test.yml
* wizden PR copy
* move all alchemy reagents to modifiers
2024-11-01 18:08:57 +03:00
Jaraten
7124eb5335
galasass ( #525 )
2024-11-01 14:45:53 +03:00
Nim
ac732c6180
Pig and boar ( #507 )
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* pig and boar
* boar
* speed
* tweak
2024-11-01 10:48:50 +03:00
Ed
f9fea9e6ed
Demiplan polishing ( #524 )
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* 10 -> 20 sharpening stone durability
* auto destroy demiplans try 2 (better)
* start demiplan protection time
* buying demiplan key
* increase island size
2024-11-01 09:23:22 +03:00
Ed
5c4b5d1572
Demiplans expeditions ( #523 )
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* simple expedition generation
* add simple test key
* expedition map component
* some funny procedural testing
* refactor expeditions from planetbiome to islanddungeons
* some work
* fix: grid dungeon, not map planet dungeon
* unhardcode map components
* finish T1 expedition generation
* Update preset.yml
* indestructable stone
* mob water occlusion
* caves T1 expedition
* Update CP14SpawnExpeditionJob.cs
* Delete shared MissionParams
* rename to demiplans
* pass mapid into job
* demiplan connections
* demiplan exits
* random entry points
* Update config.yml
* some cleanup and renaming
* radius one-time teleport
* rename connections to exitPoint
* merge entry and exit point into rift component
* demipan closing - all rifts deletion
* demiplanEEEEEE
* fixes
* delete floating visuals
* Update CP14DemiplaneTravelingSystem.cs
* intro and outro demiplan music
* rift cores and flashing
* pulling support
* pulling fix + generatordata fix?
* auto destrot demiplans??
2024-10-31 19:13:44 +03:00
Ed
16e23098db
Merge pull request #520 from crystallpunk-14/ed-29-10-2024-upstream
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Stable upstream sync
2024-10-29 15:15:14 +03:00
Ed
4e2af32ebe
Merge pull request #522 from crystallpunk-14/ed-29-10-2024-guides-and-skills
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Ed 29 10 2024 guides and skills
2024-10-29 14:55:50 +03:00
Ed
60f8c2c56f
remove cvar!
2024-10-29 14:41:41 +03:00
Ed
df53f9a01f
remove ship target point
2024-10-29 14:18:27 +03:00
Ed
2f57f11771
Cargo namespace
2024-10-29 12:18:35 +03:00
Ed
e6bbc3900f
Delete CP14ExpeditionSystem
2024-10-29 12:15:16 +03:00
Ed
f5503352b9
add GuideHelp to alchemy equipment
2024-10-29 12:06:23 +03:00
Ed
817c53d98f
Merge branch 'master' into ed-29-10-2024-upstream
2024-10-29 11:51:03 +03:00
Ed
cc80518d2f
World minor changes ( #519 )
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* x2 weather time
* remove alchemy test and battle royale maps, add simple island map
* island map + ocean parallax
* map floor occluder sys
* undercliff test
* update sand and ocean sprite
* Revert "undercliff test"
This reverts commit c484fe630a .
* more experiments
* Revert "more experiments"
This reverts commit a7f30fd608 .
* Update default.yml
* Update debug.yml
2024-10-29 11:48:52 +03:00
Ed
ae3cbd6092
Merge remote-tracking branch 'upstream/stable' into ed-29-10-2024-upstream
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# Conflicts:
# Content.Server/Chat/Managers/ChatSanitizationManager.cs
# Content.Server/Temperature/Systems/TemperatureSystem.cs
# Content.Shared/Localizations/ContentLocalizationManager.cs
2024-10-29 11:16:56 +03:00
Stalen
0468c0f6bb
Fix playtime formatting ( #32974 )
2024-10-28 19:00:37 +01:00
BramvanZijp
a4717556e1
Fix loneop spawnrate by reverting it to not use the shuttle event system. ( #32942 )
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Fix loneop spawnrate by reverting it to not use the custom shuttle event system.
2024-10-28 18:52:21 +01:00
Ed
b14c75390c
biological weapon ( #518 )
2024-10-28 13:05:01 +03:00
Thomas
4fbe50ab28
Fix Bug With Uppercase Radio Keys ( #32997 )
2024-10-27 11:41:29 -07:00
Ed
3e43d0695f
Some tile update + dayflin resprite ( #517 )
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* foundtion update
* dirt from grass and seedbed craft rebalance
* crowbar, tile prying
* fix high fence
* yellow dayflin sprite update
* fix currency calculation bug
* Update sewing_table.yml
2024-10-27 21:37:15 +03:00
Ed
2850665e33
Tavern map update ( #516 )
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* recursive currency calculation
* map update
* fix
2024-10-27 17:09:06 +03:00
Nim
c2404d6c0c
Zombies climbing in and other things ( #515 )
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* hehe
* tweak
2024-10-27 14:42:11 +03:00
Ed
546e1d8fa1
Tomatoes + farming trading ( #513 )
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* farm trading
* ruond prices
* add tomatoes sprites
* TOMATOES
* Update tomatoes.yml
2024-10-27 01:26:22 +03:00
Ed
08a4c4340d
Bank implementation ( #512 )
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* get currency refactor
* bank work
* finish vault markers
* add bank doors
* map update
* loadouts
* Update CP14StationTravelingStoreShipTargetComponent.cs
* oopsie
2024-10-26 18:18:30 +03:00
Vasilis The Pikachu
9b0ae98836
Merge branch 'staging' of ssh://github.com/space-wizards/space-station-14 into staging
2024-10-25 21:11:20 +02:00
Jezithyr
ae1c5572fc
Applying Fix from #32764 to staging
2024-10-25 21:09:56 +02:00
Vasilis The Pikachu
c28665c7d3
Merge branch 'staging' of ssh://github.com/space-wizards/space-station-14 into staging
2024-10-25 20:33:08 +02:00
chromiumboy
1307733c4b
Make atmos alert computer colors private variables ( #32992 )
2024-10-24 23:34:52 -07:00
chromiumboy
5ff5a72a7c
Fix multiplying colors of differing nullabilities ( #32991 )
2024-10-24 21:06:38 -07:00
Ed
c31f1ad130
Banker and commandant outfit + fix purchase bugs ( #509 )
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* reaname QM to commandant, and merchant to banker
* Update game_presets.yml
* add bureaucracy crate
* fix buying
* bowler hats
* reorganize shirt folders
* cloak refactor, add commandant cloak
* Update battle_royale_temp.yml
* Update migration.yml
2024-10-25 00:23:35 +03:00
Ed
0f6dd2905d
Bandit antag ( #508 )
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* remove default antags
* simple bandit antag
* greetings audio and gear
* fixes
* Update AntagPreferenceTest.cs
* gamemodes
* Update game_presets.yml
2024-10-24 18:19:14 +03:00
Ed
f2b8713dc2
Clouds overlay fix + Syringe + Localization visuals ( #506 )
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* fix cloud
* add syringes to alchemist
* remove barrel crafting
* Revert "remove barrel crafting"
This reverts commit d3c5a26136 .
* add localization visuals
2024-10-24 14:11:15 +03:00
Ed
4e3c70a9d1
Iron doors ( #505 )
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* iron doors
* shirt desc partial fix
* fix
2024-10-24 12:38:12 +03:00
Thomas
d4da9923ea
Fix Emote Chat Sanitizer ( #32940 )
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* Fix bug?
* Fix :)
* aaaa
* AAAA!!!
* comment
* Nicer code
* What's a pull requestWhat's a pull request?
2024-10-24 16:10:13 +11:00
PJBot
79c35e0a41
Automatic changelog update
2024-10-24 03:42:11 +00:00
hyphenationc
5a86b88f8f
adds Meat Tag to FoodMeatSnake ( #32965 )
2024-10-23 22:41:03 -05:00
Spanky
92c49afcf2
Packed Update ( #32971 )
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Packed map update, significantly changes arrivals, perma, AI core, and misc other QOL.
2024-10-23 16:19:35 -06:00
Ed
0652c3f0b4
Prazat jewelry stones ( #504 )
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* marble floor
* fix
* bank wallpaper, marble floor resprite
* marble window
* rename whitebrick wall to marble wall, delete iron walls
* job desc fix
* jewelry
* Update jewelry.yml
2024-10-23 21:25:58 +03:00
Nim
1d43bad57f
Dinosaur - Yumkaraptor ( #492 )
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* dino
* sprite
* fix
* ForkFiltered
* Yumkaraptor
* Update meta.json
* Update meta.json
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-10-23 21:25:49 +03:00
FN
1ebe48978e
Fix ( #503 )
2024-10-23 19:44:07 +03:00
PJBot
05a00515ed
Automatic changelog update
2024-10-23 12:51:06 +00:00
chromiumboy
d2216835d8
Visualized regions for NavMapControl ( #31910 )
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* Atmospheric alerts computer
* Moved components, restricted access to them
* Minor tweaks
* The screen will now turn off when the computer is not powered
* Bug fix
* Adjusted label
* Updated to latest master version
* Initial commit
* Tidy up
* Add firelocks to the nav map
* Add nav map regions to atmos alerts computer
* Added support for multiple region overlay sets per grid
* Fixed issue where console values were not updating correctly
* Fixing merge conflict
* Fixing merge conflicts
* Finished all major features
* Removed station map regions (to be re-added in a separate PR)
* Improved clarity
* Adjusted the color saturation of the regions displayed on the atmos alerts computer
2024-10-23 14:49:58 +02:00
PJBot
3b0d8e63a1
Automatic changelog update
2024-10-22 23:52:55 +00:00
UBlueberry
c1d5e6fc4d
In-hand apprasial tool sprite ( #32849 )
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* golden apprasial tool when
* thanks evan. very cool
2024-10-23 10:51:49 +11:00
PJBot
445cad4955
Automatic changelog update
2024-10-22 23:37:58 +00:00
BramvanZijp
ee8dedea9c
Several Ninja Suit power cell upgrade fixes. ( #32902 )
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* Fix several jank issues with space ninja cell upgrades.
* Rework the code to comply with maintainer request.
* Fix some naming convention & formatting errors.
* Change from a custom check to an item whitelist to avoid power cages from fitting.
* Make the EntityUid of GetCellScore non nullable.
* Remove a line from a previous solution to the above problem I forgot to remove.
* Fix the magic number issue.
2024-10-23 10:36:51 +11:00
nikthechampiongr
2b02545f97
Hotfix server config changes for playercap and Levi bunker ( #32925 )
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-23 00:34:11 +02:00
PJBot
8f52a3448e
Automatic changelog update
2024-10-22 17:02:25 +00:00
Southbridge
5d6ec18b2a
Add Nuclear Cola centrifuge recipe ( #32441 )
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* Initial implementation
* currently it crashes on load, don't know why, maybe changing the products will provide some insight
* I was overlooking part of the yaml formatting.
2024-10-22 19:01:18 +02:00