Ed
60ca78ed9b
maps update
2024-09-29 12:28:00 +03:00
Ed
c2704165d3
Loadout update ( #461 )
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* some full species sprite
* floral wreath
* alchemist cloak, loadout restruct
* giant head clothing refactor
* Update entities.ftl
* backpacks loadout! yay
* trinkets
* Update general.yml
* oopsie
* Update general.yml
* fixes
* Delete test-ship.yml
2024-09-27 00:36:09 +03:00
Ed
038201bfde
Ed 26 09 2024 server fix 2 ( #460 )
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* fix server rules
* update tavern map, add arena
* Update exp_tavern.yml
* Update arenas.yml
2024-09-26 19:14:47 +03:00
Ed
a92c623672
Fences update ( #458 )
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* small fences update
* Update wooden_fence.yml
* reparent all fences, fix high fence
* iron grille fix
* migration
* Update migration.yml
* construction recipes
* Update migration.yml
* fix dev map
* Update migration.yml
* Update migration.yml
* Update migration.yml
2024-09-26 14:57:24 +03:00
Ed
07637bd691
Prototypes cleaning: destructable, flammable ( #453 )
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* damage rethinking, bush fix
* flammable rethink
* trying to fix fire
* airtight false default
* autoignite
* Update fire.yml
* Update fire.yml
* Update fire.yml
2024-09-24 13:46:26 +03:00
Ed
0456d40bef
Content pack ( #444 )
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* cable sprite
* steel plates
* iron wall
* vladimirs resprite
* resprite cables
* cable item
* lv cable finish
* round table
* curtains! (need resprite)
* plates + cucumbers
* more procedural cooking
* some tweaks
* fix test
* пипяу
* finish
* ah
* l
* pip
* some cool
* hide station ai
* revert localization
* Update crates.yml
* Update crates.yml
* red and blue curtains
* Update crates.yml
* Update crates.yml
* fix cupboard
* Update exp_tavern.yml
* fix sliceable recursion
2024-09-23 14:53:03 +03:00
Ed
ca318a1849
Cucumber! Potato! ( #430 )
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* some ambient loops tweak
* cucumber! potato!
* seed craft
* fix CLA
* Update CP14DayCycleSystem.cs
* Update CP14DayCycleSystem.cs
* weather
2024-09-01 16:14:56 +03:00
Ed
3b0af98a2e
Weather backend start ( #407 )
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* DayCycke StartWithRandomEntry
* add weather rule
* fix
* yep, its work
* finalize weather
* fix again
* weather resprite
2024-09-01 15:22:16 +03:00
Ed
e02a9951a7
Flowers + some love for Alchemy ( #427 )
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* red rose proto and sprite
* 242 changed files guys
* yellow dayflin
* jitter + drunk solution, also refactor alchemy recipes
* dyes entity
* dye crafting, dye using
* add flowers to generation
2024-08-29 00:31:09 +05:00
Ed
aa5f9104df
Wallpaper ( #424 )
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* wallpaper system
* fix startup ordering
* cool doAfters
* green test wallpapers
* wallpaper finite stacks
* dev update
* Update CP14ClientWallpaperSystem.cs
* fix wall rotations
* yippee
* Update battle_royale.yml
* Update test-ship.yml
2024-08-28 15:11:32 +03:00
Ed
79515d9303
Convenient Z-Levels ( #421 )
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* clear ores and herbals frmo generation
* remake simple zlevels system
* GetMapOffset
* woohoo
* autolink between zlevels
* 5am
* somwthing sommetinh work
* Update CP14StationZLevelsSystem.cs
* fix biomespawner portal deletion
* some docs
* Revert "clear ores and herbals frmo generation"
This reverts commit 658d15a602 .
2024-08-25 17:53:15 +03:00
Ed
4cb93fc965
Food update ( #412 )
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* meat refactor
* document and remove verb
* cooking table
* cutlets
* dough and cheese update
* flat dough
* size edit, egg added
* Update test-ship.yml
* meat and cheese randomsprite
2024-08-19 18:39:47 +03:00
Tornado Tech
9f4932a8af
Remove day cycle shit ( #400 )
2024-08-10 01:12:13 +03:00
Ed
1f4b7f68bf
Playtest polishing ( #383 )
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* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324 .
* Update expedition_test.yml
2024-08-05 15:22:14 +03:00
Ed
0d345c33b9
Update dev_map.yml ( #361 )
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* Update dev_map.yml
* Disable FTL test
* DisableEvacTest
2024-07-28 20:56:05 +03:00
Ed
08f1aa9fa1
Crew goals update ( #355 )
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* randomization goals support
* maps update
2024-07-24 20:52:05 +03:00
Ed
9c84ce9be0
Currency collect goal ( #352 )
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* simple currency comp
* stack support + weapon cost dnd port
* add collect currency objective conditions
* clean up
2024-07-24 13:28:27 +03:00
GrandApothecary19
fee5cc25ce
Deleting all CP14 guns proto ( #346 )
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* Deleting all CP14 guns proto
* sprites deleting to
2024-07-22 19:11:07 +03:00
Ed
f42546e0c6
Some round beginning preparation ( #317 )
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* gamepresets filter
* addgamerule cp14 filter
* shuttle dropping
* long time FTL
* FTL map tweaks
* Update ShuttleSystem.FasterThanLight.cs
* handle player ship spawning (not tested yet)
* typo
* test elemental shit (ship)
* player spawn handling (real this time)
* FTL map gravity
* clean up 1
* clean up 2
* instant FTL
* Update CP14ExpeditionSystem.cs
2024-07-08 17:39:04 +03:00
Ed
f8b6bc7243
Update battle_royale.yml
2024-07-06 11:27:38 +03:00
Ed
205aae364c
Battle royale playtest map ( #309 )
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* setup balance
* more preparation
* Update arenas.yml
* Update battle_royale.yml
* pop
* Update arenas.yml
2024-07-06 11:22:36 +03:00
Ed
b1a2aaf1f5
remove vox
2024-07-04 18:25:23 +03:00
Ed
7477b7c869
Cloud shadows ( #298 )
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* not worked
* fix
* Update CP14CloudShadowsComponent.cs
* more params in component
2024-07-03 17:33:38 +03:00
Ed
e9aab2b722
World borders ( #296 )
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* world edge mechanic
* visual fog
2024-07-03 14:06:32 +03:00
Ed
4c12b6e7c6
cool hat, delete cave arena ( #256 )
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* hat and glasses
* delete cave arena
* Update default.yml
2024-06-17 23:48:42 +03:00
Ed
c5a8e96dca
Skills system ( #247 )
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* init basic skill system
* add skill requirement to advanced melee weapon
* working hard
* more hard work
* shot skill issue
* Now the skills give you the components
* add job special autolearning skills
* traits recreating
* some tweaks
* remove bg and components for now
* sharpening now require skills
* add alchemist role on maps
* pestle skill issue
2024-06-15 16:55:04 +03:00
Ed
d462ce85f8
minor AlchemyTest map update ( #237 )
2024-06-12 18:38:48 +03:00
Ed
d998e6bf9a
Lumishroom ( #226 )
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* added lumishroom art
* lumishroom
* Update migration.yml
* fix
* fix x2
* Update alchemy_test_layer2.yml
* worldgen
* Update chromium_inverse.yml
* add new barrels and vials
2024-06-08 01:03:21 +03:00
Ed
b803496694
Procedural + z-levels refactor ( #216 )
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* create biome tile spawner
* spawner now spawn decals and entities
* fancy spawners
* remove old decals
* randomize seed
* fix bugs
* update alchemy test map to new system
* update z-level system
* autolink tweak
* add documentation
* Update GravityComponent.cs
* Update GravityComponent.cs
2024-06-05 19:59:39 +03:00
Tornado Tech
95b726c0ff
Updated day cycle ( #171 )
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* Updated day cycle
* Fixed DayCycleComponent attributes
* Added new commands, as well as synchronization
* Update cave-arena.yml
* Update alchemy_test.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-04 17:54:49 +03:00
Ed
f0fa3af1ab
clean up and local patch ( #185 )
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* locales pack
* more fix and tweaks and locales
* more locale
* fix 0.5
* Update biological.yml
2024-05-29 01:32:48 +03:00
Ed
496c7638c0
More Alchemy stuff ( #184 )
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* mortar and vat fix
* alchemy playtest preparation
* Update PostMapInitTest.cs
* balance tweak
2024-05-28 22:07:34 +03:00
Ed
72b8fcf99c
Tiles rework ( #131 )
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* tile restruct
* filter tiles
* Update ContentTileDefinition.cs
* oopsie
* Update migration.yml
* Update cave-arena.yml
* floors fix
2024-05-04 16:35:59 +03:00
Ed
6cb97502aa
KBAS5 clothing + Jaraten Structures ( #120 )
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* add barbarian clothes
* add jaraten floors and wall
* locale
* add stonebrick walls and gold\silver ore cave walls
* fix brick black, update cave arena
* Update roundstart.yml
* Update cave-arena.yml
2024-04-28 22:47:01 +03:00
Ed
1840003e1c
update cave wall to high format ( #113 )
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* high cave wall
* some minor fixes
* Update cave-arena.yml
* Update natural.yml
2024-04-27 10:02:59 +03:00
Ed
1f9f88883c
Content ( #110 )
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* Add many test walls
* minor bug fix
* fix torch
* add wallmount variation
* final wood wall!
* great sprite clearing + locales
* fixes
* Update bonfire.yml
* Update wallmount_torch.yml
* Update cave-arena.yml
2024-04-26 11:09:38 +03:00
Ed
faff0d203a
Update cave-arena.yml
2024-04-21 18:31:56 +03:00
Ed
0ca5d5110d
Update cave-arena.yml
2024-04-21 18:28:32 +03:00
Ed
49b39e9535
fixes
2024-04-21 17:32:52 +03:00
Ed
ba03750394
add map and gamerule
2024-04-21 17:14:03 +03:00
Ed
bbbf7172a9
fixes
2024-04-20 14:54:01 +03:00
Ed
ca01030da1
Fucking big refactor
2024-04-20 11:51:04 +03:00
Ed
80958e4d71
Hairs init + move textures to _CP14 folder ( #43 )
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* move textures to _CP14 folder
* hairs
* maps update
2024-04-06 10:01:45 +03:00