Ed
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2dd33db282
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Update required_layers.yml
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2024-11-03 13:21:33 +03:00 |
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Ed
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9770e6d7e2
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Update CP14SpawnRandomDemiplaneJob.cs
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2024-11-03 13:21:25 +03:00 |
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Ed
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d5274ade91
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disable locations for test
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2024-11-03 13:21:15 +03:00 |
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Ed
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11e9d4ed09
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Update RoomFillSystem.cs
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2024-11-03 13:20:52 +03:00 |
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Ed
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49d471894e
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trying fix caves
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2024-11-03 13:20:45 +03:00 |
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Ed
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22e5b58db0
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anchoring deletion
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2024-11-03 11:50:45 +03:00 |
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Ed
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79eeef713a
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Merge branch 'master' into ed-02-11-2024-demiplan-biomes-async
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2024-11-02 22:40:51 +03:00 |
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Ed
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51f4ec84d5
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Demiplan polishing v3 (#529)
* Wizden PR copy
* sync
* Update DungeonJob.PostGenBiome.cs
* Update DungeonJob.PostGenBiome.cs
* some rebalance
* required exits and enters!
* room fill fix
* snakes nerf
* enable En-US localization for playtest
* guidebook update
* hotfix!!!
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2024-11-02 17:46:19 +03:00 |
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Ed
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03066caf8a
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hotfix!!!
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2024-11-02 17:33:51 +03:00 |
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Ed
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e44c49d9f6
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guidebook update
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2024-11-02 16:55:34 +03:00 |
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Ed
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d1696cb5d8
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enable En-US localization for playtest
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2024-11-02 15:25:09 +03:00 |
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Ed
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258b3131f7
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snakes nerf
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2024-11-02 14:59:25 +03:00 |
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Ed
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512c7dc051
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room fill fix
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2024-11-02 14:30:38 +03:00 |
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Ed
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889116a953
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required exits and enters!
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2024-11-02 14:14:49 +03:00 |
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Ed
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5af6624e62
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some rebalance
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2024-11-02 12:48:10 +03:00 |
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Ed
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90f6ac9b54
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Update DungeonJob.PostGenBiome.cs
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2024-11-02 12:34:14 +03:00 |
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Ed
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baf3099a0c
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Update DungeonJob.PostGenBiome.cs
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2024-11-02 11:34:57 +03:00 |
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Ed
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1c0f1d552e
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sync
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2024-11-02 11:34:17 +03:00 |
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Ed
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93aacb3b20
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Wizden PR copy
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2024-11-02 11:11:29 +03:00 |
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Ed
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2b9d949eea
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Demiplan polishing 2 (#528)
* wizden PR copy
* starter rooms
* grass geode location, new modifiers
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2024-11-02 00:59:55 +03:00 |
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Ed
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3b520ac69c
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Demiplan modifiers (#526)
* simple modifiers
* modifier tag filtering
* Update CP14DemiplanSystem.Generation.cs
* Update rocks.yml
* move loot to modifier
* move enemies to modificators
* fix filtering
* modifier rariry
* reward and difficulty limits
* rebalance and optimize calculation
* Update test.yml
* wizden PR copy
* move all alchemy reagents to modifiers
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2024-11-01 18:08:57 +03:00 |
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Jaraten
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7124eb5335
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galasass (#525)
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2024-11-01 14:45:53 +03:00 |
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Nim
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ac732c6180
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Pig and boar (#507)
* pig and boar
* boar
* speed
* tweak
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2024-11-01 10:48:50 +03:00 |
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Ed
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f9fea9e6ed
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Demiplan polishing (#524)
* 10 -> 20 sharpening stone durability
* auto destroy demiplans try 2 (better)
* start demiplan protection time
* buying demiplan key
* increase island size
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2024-11-01 09:23:22 +03:00 |
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Ed
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5c4b5d1572
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Demiplans expeditions (#523)
* simple expedition generation
* add simple test key
* expedition map component
* some funny procedural testing
* refactor expeditions from planetbiome to islanddungeons
* some work
* fix: grid dungeon, not map planet dungeon
* unhardcode map components
* finish T1 expedition generation
* Update preset.yml
* indestructable stone
* mob water occlusion
* caves T1 expedition
* Update CP14SpawnExpeditionJob.cs
* Delete shared MissionParams
* rename to demiplans
* pass mapid into job
* demiplan connections
* demiplan exits
* random entry points
* Update config.yml
* some cleanup and renaming
* radius one-time teleport
* rename connections to exitPoint
* merge entry and exit point into rift component
* demipan closing - all rifts deletion
* demiplanEEEEEE
* fixes
* delete floating visuals
* Update CP14DemiplaneTravelingSystem.cs
* intro and outro demiplan music
* rift cores and flashing
* pulling support
* pulling fix + generatordata fix?
* auto destrot demiplans??
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2024-10-31 19:13:44 +03:00 |
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Ed
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16e23098db
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Merge pull request #520 from crystallpunk-14/ed-29-10-2024-upstream
Stable upstream sync
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2024-10-29 15:15:14 +03:00 |
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Ed
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4e2af32ebe
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Merge pull request #522 from crystallpunk-14/ed-29-10-2024-guides-and-skills
Ed 29 10 2024 guides and skills
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2024-10-29 14:55:50 +03:00 |
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Ed
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60f8c2c56f
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remove cvar!
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2024-10-29 14:41:41 +03:00 |
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Ed
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df53f9a01f
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remove ship target point
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2024-10-29 14:18:27 +03:00 |
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Ed
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2f57f11771
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Cargo namespace
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2024-10-29 12:18:35 +03:00 |
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Ed
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e6bbc3900f
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Delete CP14ExpeditionSystem
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2024-10-29 12:15:16 +03:00 |
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Ed
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f5503352b9
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add GuideHelp to alchemy equipment
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2024-10-29 12:06:23 +03:00 |
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Ed
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817c53d98f
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Merge branch 'master' into ed-29-10-2024-upstream
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2024-10-29 11:51:03 +03:00 |
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Ed
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cc80518d2f
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World minor changes (#519)
* x2 weather time
* remove alchemy test and battle royale maps, add simple island map
* island map + ocean parallax
* map floor occluder sys
* undercliff test
* update sand and ocean sprite
* Revert "undercliff test"
This reverts commit c484fe630a.
* more experiments
* Revert "more experiments"
This reverts commit a7f30fd608.
* Update default.yml
* Update debug.yml
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2024-10-29 11:48:52 +03:00 |
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Ed
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ae3cbd6092
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Merge remote-tracking branch 'upstream/stable' into ed-29-10-2024-upstream
# Conflicts:
# Content.Server/Chat/Managers/ChatSanitizationManager.cs
# Content.Server/Temperature/Systems/TemperatureSystem.cs
# Content.Shared/Localizations/ContentLocalizationManager.cs
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2024-10-29 11:16:56 +03:00 |
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Stalen
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0468c0f6bb
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Fix playtime formatting (#32974)
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2024-10-28 19:00:37 +01:00 |
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BramvanZijp
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a4717556e1
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Fix loneop spawnrate by reverting it to not use the shuttle event system. (#32942)
Fix loneop spawnrate by reverting it to not use the custom shuttle event system.
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2024-10-28 18:52:21 +01:00 |
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Ed
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b14c75390c
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biological weapon (#518)
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2024-10-28 13:05:01 +03:00 |
|
Thomas
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4fbe50ab28
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Fix Bug With Uppercase Radio Keys (#32997)
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2024-10-27 11:41:29 -07:00 |
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Ed
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3e43d0695f
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Some tile update + dayflin resprite (#517)
* foundtion update
* dirt from grass and seedbed craft rebalance
* crowbar, tile prying
* fix high fence
* yellow dayflin sprite update
* fix currency calculation bug
* Update sewing_table.yml
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2024-10-27 21:37:15 +03:00 |
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Ed
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2850665e33
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Tavern map update (#516)
* recursive currency calculation
* map update
* fix
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2024-10-27 17:09:06 +03:00 |
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Nim
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c2404d6c0c
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Zombies climbing in and other things (#515)
* hehe
* tweak
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2024-10-27 14:42:11 +03:00 |
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Ed
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546e1d8fa1
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Tomatoes + farming trading (#513)
* farm trading
* ruond prices
* add tomatoes sprites
* TOMATOES
* Update tomatoes.yml
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2024-10-27 01:26:22 +03:00 |
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Ed
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08a4c4340d
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Bank implementation (#512)
* get currency refactor
* bank work
* finish vault markers
* add bank doors
* map update
* loadouts
* Update CP14StationTravelingStoreShipTargetComponent.cs
* oopsie
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2024-10-26 18:18:30 +03:00 |
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Vasilis The Pikachu
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9b0ae98836
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Merge branch 'staging' of ssh://github.com/space-wizards/space-station-14 into staging
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2024-10-25 21:11:20 +02:00 |
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Jezithyr
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ae1c5572fc
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Applying Fix from #32764 to staging
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2024-10-25 21:09:56 +02:00 |
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Vasilis The Pikachu
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c28665c7d3
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Merge branch 'staging' of ssh://github.com/space-wizards/space-station-14 into staging
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2024-10-25 20:33:08 +02:00 |
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chromiumboy
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1307733c4b
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Make atmos alert computer colors private variables (#32992)
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2024-10-24 23:34:52 -07:00 |
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chromiumboy
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5ff5a72a7c
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Fix multiplying colors of differing nullabilities (#32991)
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2024-10-24 21:06:38 -07:00 |
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Ed
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c31f1ad130
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Banker and commandant outfit + fix purchase bugs (#509)
* reaname QM to commandant, and merchant to banker
* Update game_presets.yml
* add bureaucracy crate
* fix buying
* bowler hats
* reorganize shirt folders
* cloak refactor, add commandant cloak
* Update battle_royale_temp.yml
* Update migration.yml
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2024-10-25 00:23:35 +03:00 |
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