Ed
a02cebd1de
fail experiment
2024-08-06 23:40:27 +03:00
Ed
78e140b4ae
Revert "SpawnSpell tweak ( #393 )" ( #398 )
...
This reverts commit dc853b6662 .
2024-08-06 20:25:29 +03:00
Tornado Tech
1b0bf2ad18
Added base workbench window ( #372 )
...
* Added base workbench window
* Fixed serialization errors
* Created base UI layout
* Updated ui
* Updated UI after crafting
2024-08-06 14:25:59 +03:00
Ed
dc853b6662
SpawnSpell tweak ( #393 )
...
* some refactor
* Update flame_creation.yml
2024-08-06 00:42:53 +03:00
Ed
37e0ffa173
Workshop update ( #392 )
...
* kreks spell icons
* vladimirs walls update
* add flora material
2024-08-05 22:46:22 +03:00
Ed
6ab9ca6bd0
yupiiii ( #391 )
2024-08-05 21:08:10 +03:00
Nim
934c1e44a6
second rebalance ( #390 )
...
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-08-05 21:00:40 +03:00
Nim
818eb30d2d
spells ( #389 )
2024-08-05 20:59:40 +03:00
Tornado Tech
12d2af692f
Update wave.swsl ( #388 )
2024-08-05 16:48:22 +03:00
Ed
1f4b7f68bf
Playtest polishing ( #383 )
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* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324 .
* Update expedition_test.yml
2024-08-05 15:22:14 +03:00
Jaraten
9a07a9a052
stone upd ( #384 )
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* stone upd
* fix ooopsiee
* fix tile
2024-08-04 12:28:31 +03:00
Skilets
1633895321
Fix Hud ( #385 )
...
Co-authored-by: SkiletsKir <113713080+Skilets@users.noreply.github.com >
2024-08-04 11:49:17 +03:00
Tornado Tech
0cd3a3c2d9
Added personal signature system ( #382 )
...
* Added personal signature system
* FUCKING RUSSIAN LANUAGE
A HATE LATTERS, HATEEEEEEEEEEEEEEEEEEEEEEE!
* Added locale and sound
2024-08-04 11:48:09 +03:00
GrandApothecary19
72cbed696f
More sprites for tavern ( #357 )
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* - add sprites
* - fixo for .ftl
* - fix because no whiskey in Eberron((
* - fixo
2024-08-03 15:51:29 +03:00
Gagarinten-Noverdo
c620d66dab
Biome spawner fix. Again ( #381 )
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* Biome spawner update. Round seed system
* Format fix
* Round seed M I T
* Error to Warning
* Test fix #2
* Test fix #3
* VV
* Del out of body
* Fix of flood
2024-08-02 18:46:00 +03:00
Ed
599c599a4e
Some shit ( #380 )
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* telegraphy effects
* shadow step spell backend
* add component spell
* predict sharpening
* Update ring.yml
* locale sync
* Update entities.ftl
* icon shadow step
2024-08-02 13:51:54 +03:00
Ed
31c9485e3b
Magic rings ( #378 )
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* flame creation spell backend
* flame creation visuals
* flame creation spell visual
* tweak
* some tweaks
* ice dagger spell
* move spells to rings
* Update ring.yml
* fix server crash
2024-08-02 00:48:36 +03:00
Ed
56da23925f
Magic Items ( #370 )
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* attuning to items start
* verbs attuning, forgot oldest attuning
* Update CP14SharedMagicAttuningSystem.cs
* some fixes
* add deattuning
* fix popups on owner
* file restructurization
* MORE FOLDER RENAMING GODD
* magic via holding yea!
* fix deattuning
* vfx bugfixs
* wearing magic items
* Cure wounds spell
* refactor spells
* more redo
* finish refactor
2024-08-01 11:52:27 +03:00
Nim
19365c0314
Statue of Gob ( #376 )
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* statue of Gob
* fix
2024-08-01 09:15:44 +03:00
Ed
82d89a97f1
Create FUNDING.yml
2024-07-31 13:28:03 +03:00
Tornado Tech
2bb43245c8
Renamed .sln file ( #371 )
2024-07-31 11:17:02 +03:00
Nim
909fa27450
Rebalance melee weapons ( #363 )
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* weapons rebalance
* Update shield.yml
* Update shield.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-30 22:43:09 +03:00
KommissarRed
7478e6b445
Remove "bruh" ( #367 )
2024-07-30 20:43:13 +03:00
Jaraten
5072800d4a
wood furniture resprite ( #360 )
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* wood table + workbench
* cupboard + dresser
* wooden bucket
* wooden crates
* Update Resources/Prototypes/_CP14/Entities/Structures/Storage/Crates/crates.yml
* barrel
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-30 17:07:43 +03:00
Ed
1f587c10b8
Update LICENSE.TXT
2024-07-30 11:48:50 +03:00
Ed
22bb0ae283
Energy pilons WIP ( #326 )
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* split partial magic system
* add debug sprited pilons
* some energy pilons interactions
* Update CP14MagicEnergySystem.Relay.cs
* spupers (#322 )
* spupers
* meta
* aura nodes + aura scanners
* scanner sprites
* maid dress
* reverse pilon logic
* relay delete, code clean up
* delete content
* Update basic.yml
* Update shirt.yml
* Update crystal.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-29 21:01:36 +03:00
Gagarinten-Noverdo
c69cb0320e
Biome spawner update. Round seed system ( #359 )
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* Biome spawner update. Round seed system
* Format fix
* Round seed M I T
* Error to Warning
* Test fix #2
* Test fix #3
* VV
* Del out of body
2024-07-29 19:16:55 +03:00
Ed
02c5e03ae7
Merge pull request #362 from crystallpunk-14/ed-28-07-2024-upstream
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Upstream sync
2024-07-28 22:22:55 +03:00
Ed
cc5f27c057
ignore traits
2024-07-28 21:04:45 +03:00
Ed
fb40f8cd25
Merge remote-tracking branch 'upstream/master' into ed-28-07-2024-upstream
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# Conflicts:
# Resources/Prototypes/Maps/core.yml
# Resources/Prototypes/Maps/train.yml
# Resources/Prototypes/Traits/categories.yml
# Resources/Prototypes/Traits/disabilities.yml
2024-07-28 20:58:48 +03:00
Ed
0d345c33b9
Update dev_map.yml ( #361 )
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* Update dev_map.yml
* Disable FTL test
* DisableEvacTest
2024-07-28 20:56:05 +03:00
Ed
9011aab26b
Add 3 roles (without gameplay, alas) ( #356 )
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* add role icons
* add roles prototype
* Update job.yml
2024-07-28 18:22:50 +03:00
Jaraten
cf6b42d20c
Stone-brick wall crushed ( #336 )
2024-07-28 17:27:24 +03:00
Ed
655b32b720
Magic spells backend ( #358 )
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* add EntityEffect aability support
* delayed actions
* renaming
* delayed projectile spells
* spawn on self + entityEffect on self spells
* spawn on point spell
* rename
* clean up base species components
* magic alert
* move magic energy to Shared, add manacost to spells
* magic recoil
* improve magic recoil
* verbal aspect
* somatic aspect
* add simple vfx proto and sprites
* add casting VFX
* add TODO
2024-07-28 17:26:47 +03:00
PJBot
fce5269fc0
Automatic changelog update
2024-07-28 08:33:32 +00:00
Jona-K
2951ea2bee
Adjustet MobBaseAncestor class ( #30424 )
2024-07-28 01:32:26 -07:00
Plykiya
79fa810b9c
Update stomach removal and lung removal smite to not use Component.Owner ( #29927 )
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* Update stomach removal and lung removal smite
* New function makes things simple
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-28 01:25:40 -07:00
PJBot
ab84eee083
Automatic changelog update
2024-07-28 06:18:12 +00:00
Plykiya
1d55a439ff
Make NoSlip component networked ( #30425 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-27 23:17:06 -07:00
Brandon Hu
4a9bd17a86
tweak(geras): Add a confirmation popup for gera transformation ( #29215 )
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* tweak(geras): Add a confirmation popup for gera transformation
* remove abstract parent
2024-07-28 14:13:15 +10:00
PJBot
d9286dd6d9
Automatic changelog update
2024-07-28 03:50:12 +00:00
lzk
e1e2d26969
Fix pancakes stacks ( #30270 )
...
Fix pancakes
2024-07-28 13:49:06 +10:00
deathride58
3a10ffa030
Makes the labeller automatically label PRs with shader changes ( #30316 )
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adds shader label to git labeller
2024-07-28 13:46:22 +10:00
metalgearsloth
404743f073
Fix examine threading issues ( #30160 )
2024-07-28 13:43:59 +10:00
IProduceWidgets
925d1e3ac8
Prevent gridfill from leaking ( #30395 )
...
dont forget to set the airtights when the tights are aired
2024-07-28 13:20:29 +10:00
Plykiya
7f9e06501f
Update SharedDoorSystem.cs to not use Component.Owner ( #29963 )
...
* Update SharedDoorSystem.cs
* comment
* empty space
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-28 13:18:12 +10:00
PJBot
255b7f3b7a
Automatic changelog update
2024-07-28 03:15:24 +00:00
metalgearsloth
093054f7e3
Move vgroid much closer ( #29943 )
...
* Move vgroid much closer
General feedback is map spam + it takes too long to get to. This is somewhat "close" (considering 1/4 of the distance is the vgroid itself) but without a jetpack / shuttle it's going to be an endeavour.
* Decrease max
* Tweaks
* godzilla
* Update Content.Server/Shuttles/Components/GridSpawnComponent.cs
2024-07-28 13:14:18 +10:00
github-actions[bot]
e3d7c1bd6e
Update Credits ( #30420 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-07-27 21:36:00 -04:00
PJBot
845fa31419
Automatic changelog update
2024-07-27 23:12:34 +00:00
Spessmann
34a7aa70ce
Thief objectives for figurines and stamps ask for less items ( #30390 )
...
Makes thief objective for stealing figures and stamps easier
2024-07-28 02:11:26 +03:00
Brandon Hu
3283424ba8
tweak(Radiation Suits): Increase damage taken by 1000% ( #30392 )
...
wtf is 0.9% anyways
2024-07-28 02:10:07 +03:00
Brandon Hu
54e42cc4e5
tweak(NuclearBomb Keg): Give the nuclear bomb keg a hit box ( #30415 )
...
* bleh
* Bugs spread disease :(
* they are reproducing
* no lore
2024-07-27 21:45:53 +01:00
Flareguy
9bd623a927
Makes security a bit brighter ( #30369 )
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makes sec more red
2024-07-27 13:51:10 -06:00
Brandon Hu
d846a621e5
tweak(Core_map_Jobslots): Increase round start chemist slots from 1 to 2 ( #30408 )
...
that is odd
2024-07-27 13:49:05 -06:00
Brandon Hu
dc1be42b8f
tweak(Chemical Dispenser): Give the chemical dispenser a hitbox ( #30412 )
...
weh
2024-07-27 21:47:38 +03:00
PJBot
6a1efebb6a
Automatic changelog update
2024-07-27 15:09:56 +00:00
BombasterDS
de7df2a760
Some plant mutations ( #28993 )
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* Some new plants mutations
* glasstle inhand
* gapple trico increase ↑
1-10 to 3-16
* replace trico with doc delight
2024-07-27 18:08:49 +03:00
Errant
f49fc5a89c
Do not duplicate Job Greeting on antag selection ( #30407 )
...
Silence MindAddRoles in AntagSelectionSystem
2024-07-27 07:58:19 -07:00
deltanedas
f67f7034b9
fix ninja not showing in round end ( #30405 )
...
fix ninja not showing in round ned
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-27 05:08:12 -07:00
Chief-Engineer
b66c286ecb
Include whitelisting location in baby jail deny message ( #30373 )
...
include whitelist locating in baby jail deny message
2024-07-27 04:49:02 -05:00
PJBot
9f6e5e8d60
Automatic changelog update
2024-07-27 07:28:28 +00:00
Plykiya
1146f2fefe
Fix thieves rule not selecting more than one thief ( #30393 )
...
More thieves
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-27 00:27:21 -07:00
IProduceWidgets
b9090e84f7
Update Evac-Accordia ( #30389 )
...
Update accordia atmos systems
2024-07-26 23:40:39 -06:00
IProduceWidgets
45a481de47
Oasis updoot ( #30388 )
...
updoot!
2024-07-26 23:39:43 -06:00
PJBot
5485ae25e0
Automatic changelog update
2024-07-27 04:10:29 +00:00
Golden Can
1149290825
Security Clown Mask ( #30249 )
...
Added Security Clown Mask available from hacked SecDrobes.
2024-07-27 00:09:23 -04:00
PJBot
d5d8c14ced
Automatic changelog update
2024-07-27 01:55:44 +00:00
metalgearsloth
8f250581be
Fix VGRoid grid spam ( #29946 )
...
Specifically if a grid splits under the cvar size it doesn't get a label. This also stops stuff like shuttles splitting in half creating new entries for the new grids. Splitting code leaves the largest grid as the existing one so this will always prefer to keep it large (but if there's multiple splits it won't adjust).
2024-07-27 11:54:38 +10:00
PJBot
e7aa7791b4
Automatic changelog update
2024-07-26 18:49:09 +00:00
themias
7c7f4a9f25
Fix zombie uncuffing ( #30321 )
...
* Fix zombie uncuffing
* PlaceNextTo() and rename vars
2024-07-26 14:48:03 -04:00
chavonadelal
582e6d2010
Localization of the title of the job ( #30353 )
2024-07-26 14:47:07 -04:00
Brandon Hu
b1d5436bcd
fix(ExtinguisherCabinet): Fix cabinet whitelist to allow fire extinguishers again ( #30371 )
...
ugh
Co-authored-by: Avery Dobbins <avery.dobbins@gmail.com >
2024-07-26 14:46:40 -04:00
PJBot
18506e1f3b
Automatic changelog update
2024-07-26 17:31:57 +00:00
themias
e72393df71
Fix arcade machines ( #30376 )
2024-07-26 10:30:49 -07:00
Errant
eab5030c39
Add vox naming convention to Rules ( #30284 )
...
vox naming conventions
2024-07-26 10:19:12 -05:00
PJBot
811da0e3d6
Automatic changelog update
2024-07-26 13:00:50 +00:00
Errant
a7fa66e956
Replayspawn logic fix (yes, again) ( #30273 )
...
* Fix replayghost spawn
* missed a spot
2024-07-26 13:59:42 +01:00
PJBot
f083d080f5
Automatic changelog update
2024-07-26 06:48:26 +00:00
Moomoobeef
5905767ce7
changed some radio colors to be more distinguishable ( #30133 )
...
* changed some radio colors to be more distinguishable
* changed sec, supply, and engineering in order to provide more accessability to deuteranomaly
* the previous commit made engi and supply hard to distinguish again. so I fixed it
2024-07-25 23:47:20 -07:00
Brandon Hu
a99ae6211d
fix(cmd-Jobwhitelistadd): Fixed typo in Loc.GetString ( #30355 )
...
LET ME IN THE BAR LET ME IN THE BAR LET ME IN THE BAR. IM 18 I SWEAR PLEASE PPLEASE NOOOO I SWEAR PLEASE PLEASE I WANNA GET CRUNK
2024-07-25 23:55:44 -06:00
PJBot
76096b21f1
Automatic changelog update
2024-07-26 05:27:11 +00:00
Cojoke
333bb386d9
Add Identity Blocker to a Couple Things ( #30305 )
2024-07-25 23:26:04 -06:00
Brandon Hu
4e1fe975ec
tweak(StatusIcons): Hide revolutionary icons in the dark. ( #30367 )
...
Wilma? eye harley no er
2024-07-25 23:25:33 -06:00
Brandon Hu
44199991bf
twek(BoxStation): Reorganize atmos TEG room to be more user friendly. ( #30368 )
...
ugh
2024-07-25 23:06:31 -06:00
PJBot
af47cbd7b0
Automatic changelog update
2024-07-25 23:39:00 +00:00
Ilya246
d5236d8236
give nukie reinforcements full operative gear ( #30173 )
...
* rebase master
* free fish
* introduce recommended changes
* fix prototypes
* fix protos yet again
* fkhsdjbhehbo;ehb
* rafle
2024-07-25 16:37:54 -07:00
PJBot
ff581d4275
Automatic changelog update
2024-07-25 23:27:14 +00:00
Plykiya
0a07203121
Lets atmos build gas pipes in walls ( #28707 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-25 16:26:06 -07:00
lzk
818f43b005
Update Meta ( #30348 )
...
fans
hardsuits
2024-07-25 15:58:39 -06:00
lzk
d1663cade4
Update Omega ( #30356 )
...
* Update Omega
fans
external airlocks
tree escape pods
* remove invalid
2024-07-25 13:48:06 -06:00
lzk
769967ac36
Update Packed ( #30358 )
...
fans
external airlocks
2024-07-25 13:15:50 -06:00
lzk
6f7719011a
Update Saltern ( #30357 )
...
fans
2024-07-25 13:15:28 -06:00
lzk
e161a021c4
fix the bigest news admin notification typo in the game ( #30349 )
...
Fix typo
2024-07-25 15:02:15 +01:00
Plykiya
2a7883b92e
Update vomit organ smite to not use Component.owner ( #29926 )
...
* Update vomit organ smite to not use Component.owner
* is this what you want...?
* am I winning, dad?
* update the comment
* we love entity<t>
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-25 05:24:40 -07:00
Plykiya
7388b91ef5
Replace noSpawn: true with categories: [ HideSpawnMenu ] ( #30100 )
...
* NOW THAT'S A LOT OF FILES
* categorization
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-25 05:24:00 -07:00
Ed
6f2e1d6d9f
Update CP14StationAdditionalMapComponent.cs
2024-07-25 15:07:12 +03:00
PJBot
e95aaef839
Automatic changelog update
2024-07-25 10:53:26 +00:00
timur2011
bcd7a7ad00
Space adder now butcherable, snake drops snake meat ( #29629 )
2024-07-25 03:52:18 -07:00
lzk
f56e4f6624
Replace some to do with TODO ( #30346 )
...
Replace to do with TODO
2024-07-25 11:04:03 +03:00
Ed
99854edc93
MIT BiomeSpawner
2024-07-25 10:59:36 +03:00
Brandon Hu
50ba20c766
fix(bounties): Make winter counts count as a single warm item. ( #30306 )
...
https://news.stanford.edu/stories/2020/05/veil-darkness-reduces-racial-bias-traffic-stops
2024-07-24 23:33:22 -06:00
deltanedas
8de6b74e08
fix borg light being on by default ( #30342 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-24 23:30:17 -06:00
Brandon Hu
2d124c5c29
fix(train): Anchor botany machine, add second artifact spawner. ( #30309 )
...
https://www.peoplesworld.org/article/free-college-was-once-the-norm-all-over-america/
2024-07-24 23:29:50 -06:00
PJBot
61efd1201e
Automatic changelog update
2024-07-25 05:24:58 +00:00
themias
b0cc97fb04
Fix Ripley control panel ( #30325 )
2024-07-24 23:23:52 -06:00
PJBot
0d12ce54d4
Automatic changelog update
2024-07-25 03:55:58 +00:00
deltanedas
8f6326c3e0
prevent borgs unlocking eachother and robotics console ( #27888 )
...
* prevent borgs from using locks
* e
* bru
* a
* blacklist borgs and robotics console
* frogro
* add IsAllowed to EntityWhitelistSystem
* use IsAllowed
* move thing to new LockingWhitelistSystem
* :trollface:
* review
* use renamed CheckBoth in locking whitelist
* remove unused stuff and add more to doc
* Use target entity instead to remove self check
* Rename to _whitelistSystem
* Add deny lock toggle popup
* Prevent duplicate checks and popups
* Fix wrong entity in popup when toggling another borg
* Make new event
* Update comment to user for new event
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-25 13:54:51 +10:00
marbow
b6811d3570
Medical borg add chem glasses ( #27843 )
...
* Update borg_chassis.yml
* Update borg_chassis.yml
* fix
* Removing unnecessary components and adapting changes (#28391 ) for the syndicate
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-25 13:49:32 +10:00
IProduceWidgets
06d136698c
Perma escape crate fills and spawner ( #29497 )
...
* perma escape crate fills and spawner
* also include maints closets because thats easy.
* oopsie daisys
* green glowsticks
* mindshield
* base folder
* mob traps.
* I skill issued a ctrl+F and wrote garabge into yml
* re work syndicate gift crate, remove ability to get syndicate guns randomly.
* Do mob traps differently to hopefully appease tests.
* mindshield probability decrease.
* lower mob chance since I forgor there are crabs in the walls
* Suffixes
* mob chance was definitely too low.
* still too low
* still a bit low
* that feels right.
* too many mk's
* increase hatchet chance since you need a cutting impliment to logs.
* alphabetize
2024-07-24 20:31:54 -06:00
Ed
50e042011d
direct
2024-07-25 00:09:58 +03:00
PJBot
54e760088a
Automatic changelog update
2024-07-24 20:58:54 +00:00
Cojoke
620aed5939
Fix QSI Link Range ( #30332 )
2024-07-24 13:57:45 -07:00
lzk
f210325460
Update Atlas ( #30331 )
...
* Update Atlas
connect missed atmos devices (part of #29025 )
replace fans in fridge
* remove invalid
2024-07-24 14:52:34 -06:00
lzk
9def96d762
Update Box ( #30329 )
...
* Update Box
replace missed tiny fans with directional
* add two more security hardsuits
2024-07-24 14:17:29 -06:00
lzk
687e2c5844
Update Fland ( #30330 )
...
replace tiny fans with directional
connect missed external airlocks
2024-07-24 14:12:55 -06:00
lzk
bd4020bdfc
Update Cluster ( #30327 )
...
replace tiny fans in fridge
2024-07-24 14:12:28 -06:00
lzk
ee641c2dff
Update Marathon ( #30328 )
...
fans
external airlocks
one escape pod
more airlocks in arrivals
2024-07-24 14:12:21 -06:00
lzk
4536a527df
Update Bagel ( #30326 )
...
replace tiny fans
fix #29482
2024-07-24 14:11:42 -06:00
Brandon Hu
492fb529df
fix(Meta): Resolve every issue. ( #30308 )
...
* https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4369587/
* https://www.epa.gov/indoor-air-quality-iaq/what-epas-position-childrens-exposure-secondhand-smokeaerosol
2024-07-24 14:01:24 -06:00
osjarw
aa886ca494
Make NeedHand modifiable for injectorSystem ( #29870 )
...
* Get needhand from yml
* MovementThreshold modifiable + inheritdoc
2024-07-24 12:26:52 -07:00
Ed
08f1aa9fa1
Crew goals update ( #355 )
...
* randomization goals support
* maps update
2024-07-24 20:52:05 +03:00
Nim
bb20f3a1bc
fix Mannequin ( #354 )
2024-07-24 19:14:18 +03:00
Brandon Hu
c4dcc90972
tweak(GunRequiresWield): State the requirement for gun wielding in the description. ( #30301 )
...
* https://en.wikipedia.org/wiki/List_of_LASD_deputy_gangs
* https://knock-la.com/tradition-of-violence-lasd-gang-history/
* https://coc.lacounty.gov/deputy-gangs/
2024-07-24 08:33:14 -04:00
Killerqu00
688a46f903
Move some disabilities traits into a new category ( #30102 )
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split traits into disabilities and quirks
2024-07-24 06:50:19 -04:00
Ed
9c84ce9be0
Currency collect goal ( #352 )
...
* simple currency comp
* stack support + weapon cost dnd port
* add collect currency objective conditions
* clean up
2024-07-24 13:28:27 +03:00
Brandon Hu
343496faf8
tweak(chameleon): Add clown suit to chameleon tech ( #29307 )
2024-07-24 02:04:20 -07:00
PJBot
fc0954085f
Automatic changelog update
2024-07-24 08:58:11 +00:00
BombasterDS
8b27ef8a78
Fix: Shelfs and Mannequin disassemble ( #30313 )
...
fix shelfs
2024-07-24 01:57:03 -07:00
Ed
bf93349b73
Female bodies support ( #350 )
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* port female parts
* boobs support!
* tiefling boobs confirmed
* Update female_shirt.png
* Update female_shirt.png
2024-07-24 09:11:31 +03:00
mkanke-real
e1f3bdc748
Add spicy rock pizza ( #30116 )
...
* Added all the parts to implement spicy rock pizza
* Added sprites for pizza
* Fixed coma formatting in meta.json for pizzas
* Fix formatting and rebalance reagent quantities in pizza.yml
* Flipped Uranium and Radium values to be the correct ratio
* Updated meta.json file to have credit for sprite
2024-07-23 16:22:11 -07:00
PJBot
4f8b634f38
Automatic changelog update
2024-07-23 21:03:13 +00:00
Benjamin Velliquette
a32f9ff711
Fix Reagent Grinder being able to do work without being powered ( #30267 )
...
* Check if grinder is powered before doing work
* Use existing extention method.
2024-07-23 14:02:07 -07:00
Ed
c5a6f75def
Merge pull request #348 from crystallpunk-14/ed-23-07-2024-upstream
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Ed 23 07 2024 upstream
2024-07-23 22:01:51 +03:00
Ed
8c477a67c1
Update centcomm.yml
2024-07-23 21:50:00 +03:00
Ed
3b5e0003c3
Create centcomm.yml
2024-07-23 21:45:41 +03:00
Ed
ea753e5227
Update PostMapInitTest.cs
2024-07-23 21:17:41 +03:00
PJBot
ec071ceca7
Automatic changelog update
2024-07-23 17:48:15 +00:00
Scribbles0
7381df4335
Handless mobs can no longer wipe devices ( #30149 )
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add check for hands
2024-07-23 10:47:07 -07:00
Ko4ergaPunk
e7aa97645b
Change drawdepth of some wall-mounted objects ( #30274 )
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drawdepth
2024-07-23 17:41:15 +03:00
Ed
3187006641
disable NukeOps test
2024-07-23 14:19:28 +03:00
Ed
526238bac5
fix
2024-07-23 14:04:13 +03:00
Ed
f348213750
Update arenas.yml
2024-07-23 13:46:57 +03:00
Ed
ed3e896cb8
Update debug.yml
2024-07-23 13:40:19 +03:00
Ed
0190e366a3
maps fix
2024-07-23 13:27:58 +03:00
Ed
9826b9ff38
Update goblin.yml
2024-07-23 13:16:49 +03:00
Tornado Tech
86b746217d
Fix all shit
2024-07-23 20:12:10 +10:00
Ed
17d0e6326e
Create cp14-ignoredPrototypes.yml
2024-07-23 12:51:48 +03:00
Ed
ab8655040b
Update InventoryComponent.cs
2024-07-23 12:34:48 +03:00
Ed
f71dffb746
update displacements
2024-07-23 12:30:49 +03:00
Ed
2367085160
Merge remote-tracking branch 'upstream/master' into ed-23-07-2024-upstream
...
# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Content.Client/Clothing/ClientClothingSystem.cs
# Content.Client/Hands/Systems/HandsSystem.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Shared/Hands/Components/HandsComponent.cs
# Content.Shared/Inventory/InventoryComponent.cs
# Content.Shared/Storage/StorageComponent.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Entities/Mobs/Player/human.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Maps/fland.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/packed.yml
# Resources/Prototypes/Maps/saltern.yml
2024-07-23 12:24:42 +03:00
Ed
918709cb47
Displacement maps big update ( #30093 )
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* split logic into own system
* add support for different size displacement maps
* some clothes may not use displacement maps
* displacement maps spport hand sprites
* Update DisplacementMapSystem.cs
* rename things
* fuck stencilmask
* fix bugs
* no masks
* Update jumpsuits.yml
* fix species specific sprites
* Update ClothingSystem.cs
* shoes + ears displacement, some bugfix
* Update DisplacementMapSystem.cs
2024-07-23 12:04:09 +03:00
Tornado Tech
e806655c9d
Wave shader WIP ( #288 )
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* Created wave shader
* more to _CP14 folders
* add to tree
* fix
* pipiipi
* Provided shader uniform to component fields
* Fixed wave shader shit
* goodies
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-07-23 11:27:09 +03:00
lzk
4ff34458cf
Lowercase some prototypes names ( #29990 )
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* Lowercase some prototypes names
* huh
* return altar
* apply
* meta map
2024-07-23 11:16:11 +03:00
PJBot
629cd432b9
Automatic changelog update
2024-07-23 08:14:25 +00:00
TheKittehJesus
1f29a5ad36
Fix: Syndie borg can now wield DEsword ( #30229 )
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* Syndie borg can now wield DEsword
* Made child of EnergySwordDouble for borgs
* Made ESword borg module use this new borg DESword
* Removed name property of CyborgDESword so that it now inherits from DESword and added a suffix to differentiate the two in spawn menu
2024-07-23 01:13:18 -07:00
Ed
9f1b4fc51c
Melting molds ( #347 )
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* temp tweak
* add metall bars
* melting molds
* add sawing molds table
* sawing sounds
* fix
2024-07-23 10:29:41 +03:00
PJBot
046aa54d0d
Automatic changelog update
2024-07-23 06:37:13 +00:00
Errant
eb861d173f
Wrong magazine popup ( #29046 )
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* wrong magazine
* a single typo
* removed GunSystem solution
* magazine misfit warnings
2024-07-22 23:36:05 -07:00
PJBot
99c3341dc9
Automatic changelog update
2024-07-23 03:24:10 +00:00
Cojoke
3ab6d5daff
Makes the QSI Popup Nicer ( #30265 )
2024-07-22 20:23:04 -07:00
PJBot
d65c78746e
Automatic changelog update
2024-07-23 02:34:47 +00:00
Cojoke
2d4aaa414f
telescreen and television require vision + Move eye to shared ( #30260 )
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* telescreen and television require vision
* Move Content.Server.Eye to Shared
* fix popups
* Filthy
2024-07-22 19:33:41 -07:00
Plykiya
851a0e15a7
fix crayon ( #30263 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-23 12:22:59 +10:00
PJBot
768aeb28ec
Automatic changelog update
2024-07-23 02:19:39 +00:00
Flareguy
8376881cdf
Minor vox headwear update ( #30150 )
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* vox sprites minor updates
* the tax
* kid named paper sack
2024-07-23 12:18:32 +10:00
PJBot
064b52a5ed
Automatic changelog update
2024-07-22 22:25:32 +00:00
Cojoke
e039e92016
Fix Freezing on throwing jetpack ( #30223 )
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* Fix Freezing on throwing jetpack
* bweep(requested stuff)
2024-07-22 18:24:26 -04:00
PJBot
6bd1604194
Automatic changelog update
2024-07-22 21:42:48 +00:00
Cojoke
88cc6753ea
Adds the Volume of a Gas Tank to its Examine Text ( #29771 )
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* Adds the Volume of a Gas Tank to its Examine Text
* Put Volume in description
* Put Volume in description
* work please?
* Hit space bar
2024-07-22 14:41:42 -07:00
Jezithyr
99492e3e3f
Added fixedpoint 4 ( #29834 )
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* Added fixedpoint 4, which is basically just fixedpoint2 but with 4 points of precision and using a long instead of an int to store values.
2024-07-22 14:07:31 -07:00
PJBot
65f9cc3155
Automatic changelog update
2024-07-22 19:33:36 +00:00
Errant
bf1450fdc8
Fix replayghost spawning location ( #30252 )
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Fix replayghost spawn
2024-07-22 20:32:30 +01:00
MerrytheManokit
61fd8167e0
Istg, rq, and dw ( #30216 )
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* Update word_replacements.yml
* Update speech-chatsan.ftl
2024-07-22 19:53:34 +01:00
GrandApothecary19
fee5cc25ce
Deleting all CP14 guns proto ( #346 )
...
* Deleting all CP14 guns proto
* sprites deleting to
2024-07-22 19:11:07 +03:00
Ed
a81465f0d9
Rock and stone mini update ( #344 )
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* ore resprite
* tools restruct, ore repath, add pickaxr
* fixes
* localizattion sync
* fixes
* Update migration.yml
2024-07-22 18:46:26 +03:00
PJBot
b6f3545c8c
Automatic changelog update
2024-07-22 10:21:42 +00:00
osjarw
d8433a8f86
Make delay incurred from additional syringe contents modifiable + tiny syringe buff/fix ( #29825 )
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* Make delay incurred by transfer amount modifiable
* No unintentional negative delay please
* Use more fixedpoint, hope I didn't break anything
* merge review suggestion
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-22 03:20:36 -07:00
lzk
cac867fa6d
improve info about 🆑 symbol in pr template ( #30204 )
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* Improve PR template
* fix typo
2024-07-22 12:56:48 +03:00
3nderall
159a7413a7
Stops foam counting as a connection for walls ( #30236 )
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Stops walls from connecting to foam
Co-authored-by: 3nderall <3nderall@gmail.com >
2024-07-22 12:55:44 +03:00
PJBot
1c43f85ffe
Automatic changelog update
2024-07-22 09:55:21 +00:00
Plykiya
edd9bb6e74
Quieter bag sounds ( #30225 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-22 12:54:15 +03:00
PJBot
183d26f001
Automatic changelog update
2024-07-22 09:34:08 +00:00
IProduceWidgets
9bc9b6b696
Amend spacelaw to allow zookeepers to have tranq shotguns. ( #30237 )
...
In loving memory of Harambe May 27, 1999 – May 28, 2016
2024-07-22 04:33:02 -05:00
PJBot
28c8eba330
Automatic changelog update
2024-07-22 09:19:03 +00:00
Gagarinten-Noverdo
cb3c6b555a
Selfdamage for melee ( #85 ) ( #342 )
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* Selfdamage for melee.
* Update base.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-22 12:18:08 +03:00
Plykiya
1aa2410f4e
Eating and Drinking Doafter Change ( #30060 )
...
My lawyer told me to do this
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-22 02:17:57 -07:00
Ed
f91a642428
Workbench ( #341 )
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* craft prototype
* comp + empty system
* simple crafting
* 2 crafts!
* craft dound + delay
* ingredient waste
* verb message
* stack support
* sprite + collision + real crafts
* workbench craft
* fuck
* Update CP14WorkbenchSystem.cs
* fuck ItemPlacer, _lookup lets go
2024-07-22 12:16:32 +03:00
PJBot
4e34fb66ec
Automatic changelog update
2024-07-22 05:40:03 +00:00
LankLTE
395b296d68
Darts can now pop balloons. ( #30088 )
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Basic implementation.
2024-07-21 22:38:56 -07:00
PJBot
1fa91e2785
Automatic changelog update
2024-07-22 03:56:42 +00:00
slarticodefast
4eed2fd973
fix borgs being unable to state laws with an active flashlight ( #30183 )
...
fix borg laws
2024-07-22 13:55:34 +10:00
justdie12
290542534a
Update water.yml ( #29596 )
...
* Update water.yml
Water should put out the fire. That's why now the water tiles are extinguishing you.
* Update water.yml
2024-07-22 12:53:10 +10:00
slarticodefast
a0aafdfedd
vital clown bugfix PR ( #30243 )
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vital bugfix
2024-07-21 19:50:21 -07:00
Ed
4a6a76fc06
Merge pull request #343 from Pelemonk/test
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Добавление нового питомца "Железный защитник"
2024-07-22 02:00:52 +03:00
Pelemonk
f8428d636d
irondog
2024-07-21 20:59:34 +03:00
Pelemonk
05e676fb98
Update pets.yml
2024-07-21 20:53:39 +03:00
Pelemonk
5cef8ca104
Revert "Update dwarf.yml"
...
This reverts commit fda3af5030 .
2024-07-21 20:52:02 +03:00
Pelemonk
faeb3f1b91
Revert "Update dwarf.yml"
...
This reverts commit 88b6b457df .
2024-07-21 20:51:41 +03:00
Pelemonk
177112b216
Заменен Walter на Doggi
2024-07-21 20:43:14 +03:00
PJBot
73024fc69f
Automatic changelog update
2024-07-21 17:18:04 +00:00
Sphiral
1e89c07573
The Shelfs Update ( #27858 )
...
* goofed up
* wip, mostly test sprites
* Nearly done, just need to fix storage locks
* everything done to my knowledge
* Alright, construction tested and working, and updated health spread
* remove a single comment I forgot. Pending sprite changes.
* Update sprites and add chemistry locked preset
* Forgot to remove a comment
2024-07-21 11:16:58 -06:00
Pelemonk
88b6b457df
Update dwarf.yml
2024-07-21 19:44:36 +03:00
Pelemonk
fda3af5030
Update dwarf.yml
2024-07-21 19:32:53 +03:00
PJBot
b66afb572e
Automatic changelog update
2024-07-21 16:21:15 +00:00
slarticodefast
d5bdada430
fix microwave construction ( #30232 )
...
* fix microwave construction
* retry
2024-07-21 12:20:09 -04:00
Tayrtahn
3e3cfdb948
Fix error when manually adding ChasingWalkComponent to an entity ( #30207 )
2024-07-21 12:17:03 -04:00
PJBot
d1ecd84972
Automatic changelog update
2024-07-21 10:47:39 +00:00
Cojoke
1119bc01cf
Prevent Dragon Body from Despawning ( #29842 )
...
* Prevent Dragon Body from Despawning + Make Dragon Unrevivable
* Requested changes
* Meh, nobody wanted this anyways and it was not really an issue
2024-07-21 20:46:33 +10:00
PJBot
06654c3158
Automatic changelog update
2024-07-21 10:33:32 +00:00
Plykiya
aded74a88a
Syndicate Reinforcement Specializations: Medic, Spy, Thief ( #29853 )
...
* Syndicate thief, spy, medic
* Fixes description for nukies
* update description for uplink
* Implement the radial menu
* forgot these were necessary to push lol
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-21 20:32:25 +10:00
PJBot
bd302a0ee9
Automatic changelog update
2024-07-21 07:45:25 +00:00
Ed
c407f7c473
Train map fix ( #30145 )
...
* train fix
* Update train.yml
* Update train.yml
* Add files via upload
* Revert "Add files via upload"
This reverts commit 9c6c2caae32899e7bef9c45db1ff4317a0dae529.
* Update train.yml
2024-07-21 01:44:18 -06:00
lzk
ddc3e3110e
Update Bagel ( #30191 )
...
replace tiny fans with derectional fans
link not linked external airlocks to bolting and closing
2024-07-21 01:43:16 -06:00
PJBot
fcf8943c82
Automatic changelog update
2024-07-21 07:29:43 +00:00
osjarw
644736b382
NPCs no longer consider anchored pipes as weapons ( #30061 )
...
* Anchored pipes are no longer considered weapons
* Switch to overload utilizing a TransformQuery
2024-07-21 17:28:37 +10:00
IProduceWidgets
c7ff647cb3
Nukie Outpost is no longer a station map ( #30090 )
...
* I dunno, break shit I guess.
* Actually fix some shit for once.
* test flakey or me flakey?
* Test were not flakey, they just didnt make any sense anymore.
* more stationy tests
* undo abuncha shit I can set in yml instead
* forgor an assert
* unneeded usings
* 1984
* I made github angy
* yoink
* the end is never the end is never the end is never the end is never the end is never the end is never the
* Im going to commit sudoku
2024-07-21 01:26:30 -06:00
PJBot
564199f0c7
Automatic changelog update
2024-07-21 07:25:35 +00:00
IProduceWidgets
ac53e1d0a0
add an arabian lamp. ( #27270 )
...
* add an arabian lamp
* yoink solutionitemstatus since it already displays fuel remaining.
* add comments
* fix containerception?
* Yeah sure, pray- I mean rubable.
* fix one flame frame
* Fixed emag behavior
* me when lexidysia.
* limit capacity of entitystorage and add some more comments about why it be the way it do.
* test fake?
* Holy fuck its a bug fix now? Based.
2024-07-21 01:24:28 -06:00
metalgearsloth
56de41e8a7
Hide escape pods on shuttle map ( #29758 )
2024-07-21 17:23:44 +10:00
Pissachu
0cb86d7aae
Fixing Botanist role numbers in various stations - V2 ( #29581 )
2024-07-21 01:23:27 -06:00
PJBot
17be5c9782
Automatic changelog update
2024-07-21 07:23:10 +00:00
lzk
673cd8accd
Update Cluster and evac ( #30003 )
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* Update Cluster
replace dirty tiles with dirt decals
less visual noise in xenoarch
less visual noise in kitchen
less visual noise in botany
give one more table in kitchen
add screens
close cow crate in kitchen
better floor in cargo
changed floor in bridge conf room
remove few stacked pipes
* Update Cluster Evac
white steel tile under med airlock
* Update Cluster
replace tiny fans with derectional fans
link not linked external airlocks to bolting
2024-07-21 01:23:01 -06:00
Winkarst
ee2e94a204
Fix servers ambience sound ( #30091 )
...
* Fix servers ambience
* I'm silly
* Clean up
2024-07-21 17:22:02 +10:00
lzk
354228c4b9
Update Atlas ( #30192 )
...
replace tiny fans with derectional fans
link not linked external airlocks to bolting
2024-07-21 01:20:54 -06:00
lzk
40a73db91f
Update Box ( #30190 )
...
replace tiny fans with derectional fans
link not linked external airlocks to bolting and closing
2024-07-21 01:20:43 -06:00
metalgearsloth
e77ebaf325
Fix war declarator ( #30221 )
2024-07-21 17:17:59 +10:00
PJBot
170c070443
Automatic changelog update
2024-07-21 07:05:39 +00:00
Alzore
c8725825be
Replace the machete and laser in the borg weapons module with an e-dagger and recharging viper ( #26947 )
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* no more lasers for you, borg.
* downgrade
* echis
* echis
* itemtoggleupdate
* daggerparenting
* fixtypo
* more bullet per bullet
2024-07-21 17:04:33 +10:00
PJBot
c22906205e
Automatic changelog update
2024-07-21 06:39:50 +00:00
metalgearsloth
b41c6a28fe
Reset ghost role menu scroll upon search ( #30159 )
...
Quality of life so it doesn't sit on your old spot anymore.
2024-07-21 02:38:45 -04:00
PJBot
5cb0442b75
Automatic changelog update
2024-07-21 06:14:34 +00:00
metalgearsloth
aca878c9f7
Set input coords to invalid if mouse off-screen ( #30164 )
...
This may be a breaking change for some stuff, I only tested basic combat stuff + throwing.
This fixes the coordinates setting an off-screen position to the top-left pixel and blocks throw attempts as a result.
2024-07-21 02:13:28 -04:00
PJBot
2c8dd58ad8
Automatic changelog update
2024-07-21 06:10:22 +00:00
metalgearsloth
b4ec629b9f
Fix muzzle flash tracking ( #30163 )
...
* Fix muzzle flash tracking
User was never set on the networked event but we don't really need it anyway.
* Also this one
2024-07-21 02:09:16 -04:00
PJBot
6bbbba5702
Automatic changelog update
2024-07-21 05:50:54 +00:00
Crude Oil
6c6ae35cf8
Add ability to show stack visuals on closed containers ( #29309 )
...
* add ability to show stack visuals on closed containers
* remove container stack visuals logic from sharedstoragesystem
* improve comments a bit
* move logic for open/closed containers into itemcountersystem
* move behavior to storage component
* remove unused import
* remove old comment
* fix comments
* fix wrong property name
* Update Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
* Rename variable for clarity
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-20 22:49:48 -07:00
PJBot
b0c4c45bc5
Automatic changelog update
2024-07-21 05:28:24 +00:00
Nemanja
0b5fe2a9ac
PA ui cleanup + bugfixes ( #28750 )
...
* ui and visual aspect + radio
* finish jank ui shit and finish radio
* remove radio
* send it
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-21 15:27:18 +10:00
metalgearsloth
edb05e36bb
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
...
* Reapply "Remove some BUI boilerplate" (#30214 )
This reverts commit cb0ba66be3 .
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
2024-07-21 14:48:13 +10:00
PJBot
87e52e50b4
Automatic changelog update
2024-07-21 03:30:29 +00:00
buntobaggins
6b57cf2020
Spationaut Hardsuit Light buff ( #30049 )
...
Buffed the light on the Spationaut Hardsuit
Co-authored-by: buntobaggins <email.com>
2024-07-20 20:29:21 -07:00
Nemanja
cb0ba66be3
Revert "Remove some BUI boilerplate" ( #30214 )
...
Revert "Remove some BUI boilerplate (#28399 )"
This reverts commit cbf329a82d .
2024-07-20 20:42:27 -04:00
Chief-Engineer
6d664c9157
Add debug logs to baby jail and fix playtime logic ( #30158 )
...
* add debug logs
* Update Model.cs
* fix playtime logic for null playtime
* remove unnecessary condition
* either me or the compiler is having a C# skill issue
2024-07-21 01:28:43 +02:00
chavonadelal
c89186a26f
Localization of encryption keys ( #30172 )
...
* Localization of encryption keys
* Localization of encryption keys update
2024-07-20 19:14:41 +03:00
DrSmugleaf
297baaca23
Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent ( #30193 )
...
* Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent
* Add xmldoc
2024-07-20 18:06:52 +10:00
JIPDawg
1208928564
Added missing builld components to RCD [empty] ( #30177 )
...
* Added missing stuff to rcd[empty]
* do the smart thing
---------
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-20 02:23:07 -04:00
IProduceWidgets
3a30eea640
Update oasis ( #30182 )
...
* Update oasis
* unpause map. We really need a test for that.
* lv cables
* magic or gate airlock
2024-07-20 00:22:47 -06:00
metalgearsloth
53eb9421c2
Update submodule to 229.0.0 ( #30186 )
2024-07-20 15:56:34 +10:00
lzk
8d5792efd7
Remove HighImpassable from TableTopLayer ( #29455 )
...
* uhmm
* Update CollisionGroup.cs
2024-07-20 15:56:21 +10:00
PJBot
0cbc2e8d43
Automatic changelog update
2024-07-20 05:55:05 +00:00
Aiden
4997f92e18
MassHallucinationsRule Minor Refactor ( #28748 )
...
* Update MassHallucinationsRule.
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* MGS Change
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Move affectedentities to component, remove masshallucinationscomponent as its no longer needed to track entities.
* Apply suggested changes.
* No double checks
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-20 15:53:57 +10:00
metalgearsloth
cbf329a82d
Remove some BUI boilerplate ( #28399 )
...
* Remove some BUI boilerplate
- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.
* More
* moar
* weh
* done
* More BUIs
* More updates
* weh
* moar
* look who it is
* weh
* merge
* weh
* fixes
2024-07-20 15:40:16 +10:00
DrSmugleaf
4aba9ec131
Fix NPC line of sight not working if trying to ranged target a blocking entity ( #30055 )
2024-07-20 13:58:33 +10:00
eoineoineoin
1783e0e4c2
Add a background for OptionsButton popup ( #29792 )
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Add a reasonable background for OptionsButton popup
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-20 13:54:36 +10:00
CaasGit
b04f98513c
fix(FaxVisualsSystem): Fax can Play() when a anim key has been added. ( #30013 )
...
Adds a check to see if a faxecute animation is being played before
playing another animation. The old code can thrown an exception which
I've seen on live while ghosting.
2024-07-20 13:36:22 +10:00
deltanedas
8be13bf495
fix fish petting misprediction ( #30175 )
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* make fish petting ignore use delay
* m
* troll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-20 13:23:46 +10:00
SlamBamActionman
6972bc26a7
Directional Fans ( #27772 )
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* Initial commit
* Description update
* Updated texture
2024-07-20 13:18:34 +10:00
DrSmugleaf
78f3ffc2a4
Make ActionsSystem.UpdateAction public ( #30056 )
2024-07-19 23:03:43 -04:00
PJBot
a2b021dffb
Automatic changelog update
2024-07-20 03:01:35 +00:00
Plykiya
7683acab5e
Fix Chameleon Scarf menu being blank ( #30156 )
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fixa the scarfa
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-19 23:00:28 -04:00
JIPDawg
aedf52f8ec
Removed references to pipestacking and changed example setup in Guidebook ( #30181 )
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Removed references to pipestacking and changed example setup
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-19 23:00:00 -04:00
Ghagliiarghii
e6b171645c
Give NukeOps Reinforcements an ID Card (in a PDA) ( #28088 )
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* Give NukeOps Reinforcements an ID Card (in a PDA)
* add warning comment
* create syndicateoperativegeatreinforcementnukeops in traitor.yml
* revert fun/misc_startinggear.yml
2024-07-20 12:59:31 +10:00
PJBot
93eeab2d10
Automatic changelog update
2024-07-20 02:32:34 +00:00
themias
5dfca4c2dc
Fix mailing unit UI ( #30174 )
2024-07-20 12:31:26 +10:00
PJBot
3c7d14ad50
Automatic changelog update
2024-07-19 14:19:45 +00:00
DakotaGay
f2b9cd7a25
Fix Markup Tags in Station News ( #30169 )
...
* Fix (hopefully)
* Fixed Spelling Mistake and minor Code Cleanup
* Revert "Fixed Spelling Mistake and minor Code Cleanup" due to Pull Request Guidelines
This reverts commit cee3e0226b349187bd8fd8b639e161fb877e8bdb.
2024-07-19 10:18:39 -04:00
PJBot
58e5a7a668
Automatic changelog update
2024-07-19 09:44:04 +00:00
slarticodefast
eaace152ae
Fix EmbeddableProjectileComponent and ThrowingAngleComponent interaction ( #30112 )
...
* fix embeddable offset with throwing angle
* number
2024-07-19 19:42:58 +10:00
PJBot
e7911c3720
Automatic changelog update
2024-07-19 09:39:32 +00:00
Alzore
93dc22b67d
Add the Syndicate Raid Suit ( #29845 )
...
* Syndicate Raid Suit
* Raid suit speed and whitelist
* Fix copyright for the syndicate raid helmet
2024-07-19 12:38:26 +03:00
PJBot
c4b6917cfc
Automatic changelog update
2024-07-19 09:05:50 +00:00
deepdarkdepths
b8ee458188
Remove geras description in Slime Person guidebook page ( #30140 )
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remove entry
2024-07-19 12:04:43 +03:00
Ed
a7f1dfaec4
Merge pull request #338 from crystallpunk-14/ed-19-07-2024-upstream-walls
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Ed 19 07 2024 upstream walls
2024-07-19 11:35:48 +03:00
Ed
ca843bd84a
Merge remote-tracking branch 'upstream/master' into ed-19-07-2024-upstream-walls
...
# Conflicts:
# Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs
2024-07-19 11:23:38 +03:00
Ed
c8a90a74c0
Update ContentLocalizationManager.cs
2024-07-19 11:20:34 +03:00
Ed
d6e0114126
randomize iconSmoothing ( #28158 )
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* randomize iconSmoothing
* Revert "randomize iconSmoothing"
This reverts commit 094356f975737c0af24ce39d849aec7852b9af6e.
* try 2
* trying work with client-server communication
* still dont work
* Tayrtahn good suggestion
* remove outdated code
* Fix!
* move data to Appearance
* Update RandomIconSmoothComponent.cs
2024-07-19 18:13:35 +10:00
metalgearsloth
6005a9f4cb
Fix door access in mapping mode ( #30030 )
...
Fix shouldn't break anythingTM.
2024-07-19 16:19:15 +10:00
PJBot
56ee4da535
Automatic changelog update
2024-07-19 01:10:01 +00:00
Plykiya
6d18dff33d
Fix for thrown items dealing damage twice to first target ( #30115 )
...
* FUCK YOU
* fine
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-18 21:08:52 -04:00
Cojoke
b57174007c
Remove all Assigned Values that are Never Used ( #30110 )
...
Remove all Assigned Values that are never used
2024-07-18 20:22:23 -04:00
Plykiya
84fe6bcde4
Fix arrow pointing animation ( #30134 )
...
Fixa the arrows
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-18 20:21:01 -04:00
PJBot
d30b45f23f
Automatic changelog update
2024-07-18 22:37:59 +00:00
portfiend
3ef5f521e2
fix: give reptilians species mask sprites in lobby ( #30095 )
2024-07-19 01:36:53 +03:00
PJBot
0c2b569622
Automatic changelog update
2024-07-18 22:35:26 +00:00
Smirnov Peter
2fb2cde125
Add item checking for moth food ( #30019 )
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* Add ContainerContainer component checking for moth food
* Use ItemSlotsComponent checking on food item
2024-07-19 01:34:18 +03:00
Ed
2bf17fdc35
Content pack ( #337 )
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* added rope
* black shirt replace
* Update migration.yml
* more berets
* loadout update
* captain role and jacket
* bruhh captain cap
* add one-handed sword
* shield!
* Update entities.ftl
2024-07-19 00:03:08 +03:00
Ed
dec6a1c2ca
Ru localization update ( #335 )
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* Update entities.ftl
* Update ContentLocalizationManager.cs
* Update ContentLocalizationManager.cs
* Update entities.ftl
2024-07-18 23:40:06 +03:00
Ed
437fc936a2
LatheSystem independently of energy ( #30148 )
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* Update LatheSystem.cs
* Emo
2024-07-18 22:29:20 +03:00
slarticodefast
a94f1f0fe0
Correct .editorconfig to use no space after casting ( #30132 )
2024-07-18 10:43:20 -08:00
Jaraten
77b1113d5d
Walls upd ( #333 )
...
* wewe
* oops
* oooopsss 2
2024-07-18 16:11:59 +03:00
Brandon Hu
73111b5170
fix(dev_map): resave dev map ( #30098 )
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fix(dev_map): Resave devmap
Co-authored-by: 4llv07e <igor@c4llv07e.xyz >
2024-07-18 10:17:57 +03:00
PJBot
58a2a4c932
Automatic changelog update
2024-07-18 00:49:15 +00:00
Plykiya
961a553fa2
Fix stun batons using excess charges when thrown ( #30136 )
...
Fix stun batons
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-18 10:48:08 +10:00
PJBot
d7b2e72882
Automatic changelog update
2024-07-18 00:42:02 +00:00
slarticodefast
3f014e84eb
minor SharedInteractionSystem cleanup ( #30139 )
...
cleanup SharedInteractionSystem
2024-07-18 10:41:15 +10:00
Cojoke
95b56ad4ce
Prevent Quantum Spin Inverter from Teleporting Things into Microwaves ( #29200 )
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* Prevent Quantum Spin Inverter from Teleporting Things into Microwaves
* Simplifies code, GetTeleportingEntity instead of TryGet, adds failed teleport message
* remove using Linguini.Syntax.Ast;
* capital...
* re-add CanInsert and Fixes microwave issue
* beb
* beeb
2024-07-18 10:40:54 +10:00
kbailey-git
c7ea0490a6
Updated slime storage capacity text in guidebook ( #30121 )
2024-07-17 15:54:08 -07:00
Ed
e1f429b6b3
DungeonSystem.Rooms bugfix ( #30125 )
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Update DungeonSystem.Rooms.cs
2024-07-17 18:37:03 -04:00
PJBot
2d5bb92f46
Automatic changelog update
2024-07-17 22:05:58 +00:00
Errant
ef02f8c18c
Temporarily remove Vox from space ninja and Unknown Shuttle ghostroles ( #30099 )
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* no vox ninjas
* blacklist vox from UnknownShuttleEvent
2024-07-18 01:04:51 +03:00
Ed
eba7d2de0d
Merge pull request #331 from crystallpunk-14/ed-17-07-2024-upstream
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Ed 17 07 2024 upstream
2024-07-17 23:46:05 +03:00
Ed
fb7ca28b9a
update locales
2024-07-17 23:35:22 +03:00
Ed
02275a0237
Merge remote-tracking branch 'upstream/master' into ed-17-07-2024-upstream
2024-07-17 23:25:31 +03:00
slarticodefast
6f5077803b
Fix formatting warnings ( #30122 )
2024-07-17 10:25:19 -08:00
PJBot
be9acaea35
Automatic changelog update
2024-07-17 13:51:32 +00:00
Winkarst
ba2c5fcded
Make the super door remote to be able to control Syndicate doors ( #30033 )
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* Make the super door remote to be able to control Syndicate doors
* Fix
2024-07-17 09:50:24 -04:00
Flareguy
b20fd4fbd0
Vox displacement updates ( #29824 )
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* more vox displacement maps
* A
* remove vox insuls sprites
* sci magboots
* Update vox.yml
* Update meta.json
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-17 10:43:11 +03:00
PJBot
0e02c50548
Automatic changelog update
2024-07-17 06:27:16 +00:00
lzk
6443c53a8c
Little saw debuff ( #29995 )
2024-07-17 09:26:10 +03:00
PJBot
1ac7739564
Automatic changelog update
2024-07-17 06:20:20 +00:00
lzk
1fd8369a9c
Add examine for caustic and cold damage ( #29989 )
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* Examinable cold damage
* lightblue
* update grammar
* caustic
2024-07-17 09:19:13 +03:00
Ed
d8ab4982ad
Character menu issuer localization ( #29840 )
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* Update CharacterUIController.cs
* TODO Burn this shit
* huh?
* huh!
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
2024-07-17 08:47:50 +03:00
PJBot
11320f4d2c
Automatic changelog update
2024-07-17 04:36:25 +00:00
Nemanja
13bec7a0e9
Sign Resprite ( #29806 )
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* Redone signage
* Signs
* ok this thing now
* alright ig?
* big data
* cryo sign
* new sign
2024-07-17 14:35:18 +10:00
PJBot
8d99961a00
Automatic changelog update
2024-07-16 23:27:09 +00:00
K-Dynamic
8db252e7dc
Nerf & standardised slip times ( #27879 )
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* standardised slip times
* puddle and gib soap
* banana peels
* cleaned yaml by shifting to component
* error slip
* error slip intersect
* intersect ratio return
* error and omega soap changes
* SlipocalypseClusterSoap 2 tc cost
2024-07-17 09:26:02 +10:00
PJBot
21d48ca5c4
Automatic changelog update
2024-07-16 22:51:25 +00:00
Jezithyr
93e4bfcfb3
Remove Geras from Slimes to address combat balance ( #29731 )
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Removed Geras
Removed Geras
2024-07-16 15:50:17 -07:00
Plykiya
db3f304f4b
Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu ( #30082 )
...
NoSpawn
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-17 00:29:31 +10:00
Nemanja
2e3d2db97e
Revert "Change wristwatch meta description" ( #30070 )
...
Revert "Change wristwatch meta description (#30036 )"
This reverts commit 919b3ac9e6 .
2024-07-17 00:27:37 +10:00
Cojoke
927cf7799f
Remove uses of AllObjectives ( #30077 )
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Remove the uses of AllObjectives
2024-07-16 10:17:18 +03:00
Simon
911a94dba9
Add missing command description to replay_toggleui ( #30071 )
2024-07-16 11:04:31 +10:00
Ed
8cbd26ae2f
Farming WIP ( #269 )
...
* setup planting doafter
* spawn plants after use seed
* some work
* move comps to separate folder
* public check daylight
* daylight plant energy regeneration
* some fixes
* bruh, im thinking
* added ingame soil
* added hoe
* attaching plants
* hoe system
* block plant dublicating
* some planting refactor
* shovel as pant + soil remover
* plant growing visualizer
* soil resprite
* split farming system to second partial class
* update throught event refactor
* tring sync update plant with update visuals
* finish visual sync
* plants growing
* more partial splitting, naming work, clean up
* Update FARMINGTEST.yml
* Update FARMINGTEST.yml
* fix typo
* prototype value validating
* Оно бухает воду!
* solution visualizer in soil
* forgot some fix
* part of Tornado review fix
* destroy RemovePlantComponent
* more fixes
* simple harvesting
* refactor plant component values changing
* harvest redo
* gather on destroyByTool
* sickle resprite
* plant fading
* fading per minute!
* wheat sprites
* YML restruct
* fixes
* auto root plants
* add comments
* move sprites
* split structures from object textures
* wheat farming!
* Update CP14FarmingSystem.Interactions.cs
* seedbed (#297 )
seedbed :^)
* a
* Update soil.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-15 23:58:03 +03:00
Ed
2de26baebd
Ambient loops ( #323 )
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* ambient loop systems
* audio content
* Update ContentAudioSystem.CP14AmbientLoop.cs
* Update attributions.yml
* limit frequency
* Update CP14AmbientLoopPrototype.cs
* Create IsDaylight.cs
* fix problem
2024-07-15 23:18:14 +03:00
Ed
c69fff0bb9
Merge pull request #328 from crystallpunk-14/ed-15-07-2024-upstream
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Ed 15 07 2024 upstream
2024-07-15 22:21:51 +03:00
PJBot
09a05955d7
Automatic changelog update
2024-07-15 19:19:40 +00:00
Winkarst
33a303236c
Make addgamerule command process only valid game rules ( #29912 )
...
* addgamerule command processes only valid rules
* Update
* English moment
2024-07-15 21:18:33 +02:00
Simon
b35539db4a
Fix some markup related obsolete warnings in research and anomaly related systems ( #30072 )
...
Fix some Markup related obsolete warnings in Research and Anomaly related systems
2024-07-15 22:14:37 +03:00
Ed
dbc8c1b4d7
disable test
2024-07-15 22:10:53 +03:00
Pieter-Jan Briers
c0593fb328
Fix invalid UI hover/click sounds breaking client ( #30067 )
...
fixes #29561
2024-07-15 16:55:05 +02:00
Pieter-Jan Briers
eb3b2ae01a
Update host key for changelog RSS ( #30068 )
2024-07-15 16:32:12 +02:00
Ed
028c1ee478
Merge remote-tracking branch 'upstream/master' into ed-15-07-2024-upstream
2024-07-15 12:58:23 +03:00
Pieter-Jan Briers
b7d3964c56
Fix AccessLevelControl breaking ( #30045 )
...
#29987 did an oopsie
This broke the ID computer, station records, and maybe some others too.
2024-07-15 00:07:48 +02:00
PJBot
17c23f11c5
Automatic changelog update
2024-07-14 15:13:31 +00:00
lzk
3b85b1e43e
make scarves eatable again ( #29959 )
2024-07-15 01:12:25 +10:00
deltanedas
35cd013e88
make ninja shoes magboots ( #28586 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-15 01:11:40 +10:00
PJBot
f6d827f5d9
Automatic changelog update
2024-07-14 14:10:48 +00:00
CookieMasterT
b6115b672a
Add petting cyborgs ( #30037 )
...
added petting borgs, adjusted interactions
2024-07-15 00:09:41 +10:00
themias
a0052c5b09
Prevent virtual item storage and popups ( #30020 )
...
* Prevent virtual item storage and popups
* fix typo
* add comment
2024-07-15 00:08:39 +10:00
Ed
1c74ffb8e4
Ambient music rules refactor ( #29921 )
...
* refactor
* dutypo
2024-07-14 23:58:48 +10:00
osjarw
7d9653fff7
Fix HTN/NPC better plan selection ( #30017 )
...
* recording commit
* Remove debugging/recording content
2024-07-14 20:28:46 +10:00
PJBot
f90538cca7
Automatic changelog update
2024-07-14 10:28:02 +00:00
Winkarst
07535e8ecf
Clumsy proof grappling gun ( #29904 )
...
Make grappling gun clumsy proof
2024-07-14 20:26:56 +10:00
SlamBamActionman
4f479b6c85
Fix RGB toys color when worn/in-hand ( #30023 )
...
rgbeeeeeeee
2024-07-14 20:26:34 +10:00
lzk
919b3ac9e6
Change wristwatch meta description ( #30036 )
2024-07-14 20:25:57 +10:00
lzk
011250f35e
Fix AGhostCommand naming ( #29945 )
2024-07-14 20:25:18 +10:00
Winkarst
960cc806cc
Update AccessLevelControl.xaml.cs to use ISawmill ( #29987 )
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* Update AccessLevelControl.xaml.cs to use ISawmill
* Update
* Silly me
* Update
2024-07-14 20:24:26 +10:00
ShadowCommander
bdf7293cfb
Clean itemmapper ( #29983 )
...
* File scoped namespace
* Format file
* Fix param name in doc comment
* Reflow doc comment
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-14 13:27:39 +10:00
osjarw
922be64290
NPC exits MeleeOperator on invalid EntityUid ( #30005 )
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EntityUid 0 problem fix
2024-07-14 13:26:38 +10:00
Winkarst
5d1702d280
Update MainMenu.cs to use ISawmill ( #29988 )
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* Update MainMenu.cs to use ISawmill
* Update
* Error
2024-07-14 13:05:39 +10:00
PJBot
68982953f3
Automatic changelog update
2024-07-14 03:00:52 +00:00
Luiz Costa
87467a358b
Fix lizards losing snouts when equipping a head bandana ( #29979 )
...
* say goodbye to no-snout lizards
* remove snout from plague doctor hat HideLayerClothing component
2024-07-14 12:59:45 +10:00
github-actions[bot]
a06309b964
Update Credits ( #30026 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-07-13 20:26:39 -04:00
Pieter-Jan Briers
85fba9809a
Update changelog RSS configuration ( #30024 )
...
New server
2024-07-14 01:18:12 +02:00
Winkarst
f687124312
Update IdExaminableSystem.cs to use TryFromMarkup ( #29957 )
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* Change FromMarkup to TryFromMarkup method in IdExaminableSystem.cs
* Update
2024-07-14 01:17:15 +02:00
Plykiya
b7aa97e203
Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() ( #29993 )
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* Replace EntityCoordiates.InRange() with TransformSystem.InRange()
* nullspace
* I figured it out
* man I have no clue how client side sutff works
* please have mercy
* remove RadiationPulseOverlay changes
* nullspace
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 23:25:51 +02:00
Plykiya
a03b88979e
Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() ( #30010 )
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* Get rid of a bunch of obsolete usages
* position
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 23:05:22 +02:00
Pieter-Jan Briers
c1915c9d73
Remove outdated steps from Test Packaging workflow ( #30018 )
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gen build info was removed in 5e800e0ece but I didn't realize this workflow also tested it. Gone now.
2024-07-13 22:36:20 +02:00
Pieter-Jan Briers
5e800e0ece
New CDN publish workflow ( #30009 )
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* LET'S SEE IF THIS WORKS
* I forgot the chmod +x
* I forgot the shebang
2024-07-13 19:34:17 +02:00
Winkarst
bf4ef62ab3
Update RadiationPulseOverlay.cs to have 0 warnings ( #30004 )
2024-07-13 18:45:34 +02:00
Ed
dcb3443b35
Vgroid diamonds hotfix ( #29999 )
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vgroid diamonds
2024-07-13 15:45:35 +03:00
PJBot
22a9290c5b
Automatic changelog update
2024-07-13 12:17:05 +00:00
Ed
1b0c434a9f
Shiny Diamonds ( #25750 )
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* shiny
* add
* reresprite
* rereresprite
* Add files via upload
* Update ore.yml
2024-07-13 15:15:57 +03:00
Plykiya
87c82ff114
Update SpawnAfterInteractSystem.cs to not use Component.Owner ( #29968 )
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* Update SpawnAfterInteractSystem.cs
* what the fuck is that condition
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 21:50:21 +10:00
Plykiya
6c1d1057d5
Replace DetachParentToNull() with DetachEntity() ( #29992 )
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DETACH PARENT TO ENTITY
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 20:59:33 +10:00
CaasGit
ac768fe9f1
fix(SharedGunSystem): Return and debug log on CreateEffect. ( #29656 )
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Sometimes CreateEffect is called on a Invalid Entity. This now causes
that to check, thus returning out and printing some hopefully helpful
logs to try to track down the real source of this issue.
2024-07-13 16:12:57 +10:00
deltanedas
87f7ea8aa9
make cargo balance ui updating its own component ( #28295 )
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* add BankClientComponent and event
* query BankClient instead of hardcoded CargoOrderConsole for updating
* add BankClient to all ordering consoles
* :trollface:
* add Balance field to BankClient
* forgor
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* m
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-13 16:11:14 +10:00
PJBot
044d84142c
Automatic changelog update
2024-07-13 06:10:25 +00:00
slarticodefast
eb4ce85354
Remove imagesharp and StatusEffectAddedEvent from FlashOverlay ( #28930 )
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remove imagesharp and StatusEffectAddedEvent from FlashOverlay
2024-07-13 16:10:04 +10:00
Nemanja
49096cf14f
Watches ( #29550 )
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* watches
* rename
* add it into loot pools
2024-07-13 16:09:19 +10:00
Errant
361ec59412
Dummy vox deserves a proper vox name ( #29789 )
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SKREEEEEeeeeeeee
2024-07-13 16:05:57 +10:00
metalgearsloth
f969fd2bfb
Update submodule to 228.0.0 ( #29947 )
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* Update submodule to 228.0.0
* Fix every single test
* Also this one
2024-07-13 16:05:32 +10:00
Plykiya
cb98b659ad
Update SalvageSystem.Magnet to not use Component.Owner ( #29961 )
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* Update SalvageSystem.Magnet.cs
* Update SalvageSystem.Magnet.cs the right way
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 14:20:17 +10:00
deltanedas
7b590122b6
fire extinguisher using item toggle ( #29906 )
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* move SprayAttemptEvent to shared
* add SolutionTransferredEvent
* replace FireExtinguisher with SpraySafety
* update fire extinguisher yml
* invert visuals
* always handle event in solution transfer, it makes popups
* instantly fill it
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-13 14:17:10 +10:00
PJBot
87fa6075b6
Automatic changelog update
2024-07-13 04:15:36 +00:00
Tayrtahn
3388c0dcaa
Fix antag objectives always overshooting MaxDifficulty (and kill tries20) ( #29830 )
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* The death of try20
* Add integration test for traitor gamerule
* Fix max difficulty being overshot
* Check at least one objective is assigned
* EntProtoId
2024-07-13 14:14:30 +10:00
Plykiya
de2ab29f34
Update SmokingSystem.SmokingPipe.cs to not use Component.Owner ( #29967 )
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Update SmokingSystem.SmokingPipe.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 14:06:54 +10:00
Winkarst
e11f1e6cf6
Update ActionAlertTooltip.cs to use TryFromMarkup ( #29975 )
2024-07-13 14:05:51 +10:00
Plykiya
3acc100ae5
Update ShuttleDockControl.xaml.cs to not use Component.Owner ( #29966 )
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Update ShuttleDockControl.xaml.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 14:05:31 +10:00
ShadowCommander
b94b52396e
Add doc comments to target action components ( #29982 )
2024-07-13 14:04:53 +10:00
PJBot
1b360ac914
Automatic changelog update
2024-07-13 04:04:22 +00:00
lzk
55a50d0426
Use reinforced glass damage modifier for secure windoors ( #29941 )
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* Use Rglass damage modifier for reinforced windoors
* i actually can remove this line since inherited
2024-07-13 14:03:16 +10:00
ShadowCommander
162348e02d
Change whitelist to pass when null ( #29981 )
2024-07-13 13:43:07 +10:00
Plykiya
8ed9ea1586
Update TriggerSystem.TimedCollide.cs to not use Component.Owner ( #29970 )
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Update TriggerSystem.TimedCollide.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 20:12:46 -07:00
Plykiya
5fa0844f3c
Update UtensilSystem.cs to not use Component.Owner ( #29971 )
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Update UtensilSystem.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 20:00:34 -07:00
PJBot
a1000587cf
Automatic changelog update
2024-07-12 15:01:46 +00:00
Jonathan Argo
2e694f109d
Centered hard hat sprites ( #29953 )
2024-07-12 18:00:40 +03:00
Ed
97aa8ff701
Merge pull request #327 from crystallpunk-14/ed-12-07-2024-upstream
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Ed 12 07 2024 upstream
2024-07-12 16:23:06 +03:00
Plykiya
c94c72785d
Updates GasTankSystem and InternalsSystem to not use Component.Owner ( #29934 )
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* blah, setup
* Updates GasTankSystem and InternalsSystem to not use Component.Owner
* squish the diff
* Fixa the rest
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 21:44:45 +10:00
PJBot
e3697c6fda
Automatic changelog update
2024-07-12 11:40:04 +00:00
themias
a314a967c2
Fix timer deconstruction ( #29917 )
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Fix deconstruction for timers
2024-07-12 21:38:58 +10:00
osjarw
3ee7d7bc35
Implement Health Consideration for NPCs ( #29922 )
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Implement TargetHealthCon
2024-07-12 21:37:47 +10:00
lzk
7ce3a1f27f
Fix supplybot movement state ( #29944 )
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Fix supplybot movement sprite
2024-07-12 21:36:40 +10:00
PJBot
caf8776d07
Automatic changelog update
2024-07-12 10:33:53 +00:00
slarticodefast
560df6ed97
Throwing system hotfix ( #29935 )
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throwing system hotfix
2024-07-12 20:32:47 +10:00
Ed
4f24b30b22
Update base.yml
2024-07-12 13:10:02 +03:00
Ed
2ef4402068
Update base.yml
2024-07-12 12:57:02 +03:00
Ed
0931c9e7d1
Merge remote-tracking branch 'upstream/master' into ed-12-07-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/europa.yml
2024-07-12 12:53:42 +03:00
PJBot
b5e49c9c07
Automatic changelog update
2024-07-12 09:25:44 +00:00
chavonadelal
f53d0143ae
Localization of dungeon direction ( #29911 )
2024-07-12 19:24:37 +10:00
Plykiya
a8cae6f3e6
Fixes dropping item in container ( #29900 )
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* Items droped in containers will end up in containers
* Adds integration test for dropping entity while inside container
* comment
* comment
* trim the diff
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:24:08 +10:00
Plykiya
160364e100
Update BiomeSystem.cs to not use Component.Owner ( #29939 )
...
Update BiomeSystem.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:22:24 +10:00
Plykiya
b6672f087f
Update MapScreen.xaml.cs to not use Component.Owner ( #29938 )
...
Update MapScreen.xaml.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:21:54 +10:00
Plykiya
65ccd6e033
Update RCDSystem.cs to not use Component.Owner ( #29940 )
...
Update RCDSystem.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:20:41 +10:00
PJBot
00ec83af0f
Automatic changelog update
2024-07-12 09:20:31 +00:00
slarticodefast
f125dda677
Make stun batons be thrown like a throwing weapon ( #29883 )
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* make stun batons be thrown like a throwing weapon
* stun prods too
* pies too
2024-07-12 19:19:24 +10:00
themias
3a9b1eaa16
Allow notice boards to be built on walls ( #29851 )
2024-07-12 12:18:32 +03:00
PJBot
cd90b414df
Automatic changelog update
2024-07-12 09:17:29 +00:00
Jonathan Argo
00a2c6a234
Made musket wieldable. ( #29910 )
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* Made musket wieldable.
* Updated musket rsi meta.json copyright.
* Copyright adjustment again.
2024-07-12 12:16:21 +03:00
Ed
e87994ae40
Localization clean up + temp eng switch ( #325 )
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* Update ContentLocalizationManager.cs
* Update battle_royale_temp.yml
* Update basic-effect-reagent.ftl
2024-07-12 08:34:08 +03:00
Plykiya
4945e6a61c
Update FloorTileSystem to not use Component.Owner() ( #29930 )
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* Update FloorTileSystem to use EntityUid
* missed a variable
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 00:44:19 +02:00
lzk
e3bb2771d6
Update cluster evac ( #29885 )
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* Update cluster evac
* forgot tiny fans
* the change
2024-07-11 15:03:51 -06:00
PJBot
8fd35e8e44
Automatic changelog update
2024-07-11 14:04:28 +00:00
Winkarst-cpu
bb67364900
Better admin note popups text visibility ( #29909 )
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* Better admin note popup text visibility
* Bring buttons closer to the border
2024-07-12 00:03:21 +10:00
chavonadelal
9a17154d83
Аnnouncement sender localization ( #29907 )
2024-07-12 00:02:53 +10:00
metalgearsloth
03f0257ae9
Revert "Picking a ghostrole as an admin will now deadmin you. ( #29790 )" ( #29901 )
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This reverts commit 1a50760e67 .
2024-07-11 17:04:10 +10:00
Tayrtahn
e6f55fafb4
Fix AtmosDeviceSystem debug assert Heisenbug ( #29752 )
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Fix AtmosDeviceSystem debug assertion Heisenbug
2024-07-11 16:14:34 +10:00
deltanedas
02636386b5
item toggling giga rework + full ninja refactor ( #28039 )
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* item toggle refactoring and some new systems
* add ToggleClothing component/system
* unhardcode magboots gravity logic
* make magboots and speedboots use ItemToggle and stuff
* remove now useless clothing components
* update client/server magboots systems
* add note to use ItemToggledEvent in ToggleActionEvent doc
* refactor PowerCellDraw to use ItemToggle for ui open/close control
* add TryUseCharges, refactor charges system
* update magboot trigger code
* make borg use ItemToggle, network SelectedModule instead of now removed Activated
* add AccessToggle for borg
* the giga ninja refactor
* update ninja yml
* update ItemToggle usage for some stuff
* fix activatableui requires power
* random fixing
* yaml fixing
* nuke ItemToggleDisarmMalus
* make defib use ItemToggle
* make things that use power not turn on if missing use charge
* pro
* fix sound prediction
* bruh
* proximity detector use ItemToggle
* oop
* big idiot syndrome
* fix ninja spawn rule and make it generic
* fix ninja spawn rule yml
* move loading profiles into AntagLoadProfileRule
* more ninja refactor
* ninja yml fixes
* the dreaded copy paste ops
* remove useless NinjaRuleComponent and ue AntagSelection for greeting
* fix invisibility
* move IsCompleted to SharedObjectivesSystem
* ability fixes
* oop fix powercell instantly draining itself
* sentient speedboots gaming
* make reflect use ItemToggle
* fix other test
* loadprofilerule moved into its own pr
* remove conflict with dragon refactor
* remove all GenericAntag code from ninja
* )
* probably
* remove old enabled
* great language bravo vince
* GREAT LANGUAGE
* who made this language
* because it stinks
* reparent blood-red magboots to magboots probbbly works
* most of the review stuff
* hasGrav doesnt mean what i thought it did
* make health analyzer use itemtoggle, not fail test
* fix mag/speed boots being wacky
* UNTROLL
* add ItemToggle to the random health analyzers
* a
* remove unused obsolete borg func
* untrolling
* :trollface:
* fix test
* fix
* g
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-11 15:55:56 +10:00
PJBot
e45f55e36d
Automatic changelog update
2024-07-11 05:54:21 +00:00
MFMessage
1a50760e67
Picking a ghostrole as an admin will now deadmin you. ( #29790 )
...
* @forcibly deadmins you
* Added checks for AdminDeadminOnJoin
2024-07-11 15:53:14 +10:00
PJBot
1ea7e3e71f
Automatic changelog update
2024-07-11 05:34:27 +00:00
Cojoke
eae04129cf
Glass Airlocks In Spray Painter ( #29869 )
2024-07-11 15:33:20 +10:00
PJBot
3ebfe468ca
Automatic changelog update
2024-07-11 05:15:55 +00:00
Cojoke
19a06b6cc0
Fix the ability to shoot out of crates ( #28961 )
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* Fix the ability to shoot out of crates
* Makes it check what inventory the player is in
* use IsEntityOrParentInContainer
* Fix Issues Github had
* gaahhh... Prevents lasers from being shot out of crates
* gaahhh... Prevents lasers from being shot out of crates
* Fix laser?
* hmmm... this is better looking I think?
* Uncook indentation
* Rerun tests?
2024-07-11 15:14:49 +10:00
Chief-Engineer
6371a04621
Fix baby jail ( #29896 )
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* Revert "Revert Baby Jail (#29891 )"
This reverts commit 24a2866747 .
* the fix
2024-07-11 15:14:01 +10:00
PJBot
e01af4d602
Automatic changelog update
2024-07-11 04:49:06 +00:00
ShadowCommander
4d4f67132c
Allow attack while pulling ( #29703 )
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* Make VirtualItem not block attacking
* Remove unneeded usings
2024-07-11 14:48:00 +10:00
Vasilis
24a2866747
Revert Baby Jail ( #29891 )
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* Revert "SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763 )"
This reverts commit 3ceb92a0c4 .
* Revert configs
* Oops
2024-07-11 10:33:47 +10:00
PJBot
8340686078
Automatic changelog update
2024-07-11 00:25:44 +00:00
Winkarst-cpu
adcbe8d0be
Character menu asks if you want to save your character on exit ( #29875 )
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* Character menu asks if you want to save your character on exit
* Fix
* Another fix, little mistake by me
* Update Content.Client/Lobby/UI/CharacterSetupGuiSavePanel.xaml.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-11 10:24:37 +10:00
Tayrtahn
2df65f10f5
Replace ProtoId<EntityPrototype> uses with EntProtoId ( #29892 )
2024-07-11 02:01:30 +02:00
Ubaser
b014d4d0e0
Update Core ( #29880 )
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add
2024-07-10 11:42:45 -06:00
Tunguso4ka
939f0f4b27
Fixed jobwhitelist locale ( #29878 )
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Fixed whitelist locale
2024-07-10 15:27:44 +02:00
PJBot
6f6bc38a55
Automatic changelog update
2024-07-10 10:33:36 +00:00
Winkarst-cpu
ee59ae91ec
Custom solution transfer volume popup and item status panel fix ( #29852 )
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* Fix for custom solution transfer volume
* Dirty call to prevent issues
* Another fix, git issue
---------
Co-authored-by: Winkarst-cpu <Winkarst@users.noreply.github.com >
2024-07-10 12:32:30 +02:00
PJBot
8aecd663f8
Automatic changelog update
2024-07-10 05:52:53 +00:00
saga3152
a5ec01792b
Crafting pizza boxes. ( #29680 )
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* We can now craft pizza boxes
* Fixing errors
2024-07-10 15:52:33 +10:00
beck-thompson
91740ef5be
Fix typing indicators! ( #29492 )
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* First commit
* Removed pause stuff
* Make the event better
* Forgot to add the comment
* Proto id stuff
* cool comments
* serializer
* Added the time stuff
2024-07-10 15:51:47 +10:00
Ghagliiarghii
56fb8c832e
books bag tabletop ( #29863 )
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* books bag tabletop
* Update Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-10 15:51:01 +10:00
PJBot
a1f2df0b2c
Automatic changelog update
2024-07-10 05:29:42 +00:00
dffdff2423
e8b3042a38
Add an option to the admin fax menu to lock papers such that they can't be edited by cybersun pens ( #28972 )
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* Add option to adminfax for locking papers.
* Replace dummy control with margin
2024-07-10 15:28:36 +10:00
PJBot
8d48096c57
Automatic changelog update
2024-07-10 05:27:40 +00:00
Ivan
a0165773a4
Add scarf to warm clothing bounty ( #29779 )
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* Add scarf to warm clothing bounty
* Added ClothingScarfBase prototype and assigned to all of the scarves
2024-07-10 15:26:33 +10:00
Moomoobeef
3f2793c179
fixed missing characters in OwO accent ( #29047 )
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replaced two characters with ones that actually show up ingame
2024-07-10 15:25:24 +10:00
Ed
eef6f92012
Steal Objective Condition now support stacks ( #29843 )
...
* Update StealConditionSystem.cs
* Update StealConditionSystem.cs
2024-07-10 15:24:25 +10:00
PJBot
d3642c7383
Automatic changelog update
2024-07-09 23:50:02 +00:00
Winkarst-cpu
c57009b646
Fix borg's popup spam ( #29861 )
...
Fix borg popup spam
Co-authored-by: Winkarst-cpu <Winkarst@users.noreply.github.com >
2024-07-10 01:48:56 +02:00
PJBot
7a66da31c7
Automatic changelog update
2024-07-09 23:29:16 +00:00
Boaz1111
d3495fc51c
made the guitars be able to be worn on suitstorage ( #29048 )
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* made the guitars be able to be worn on suitstorage
* minor fix
2024-07-10 09:28:10 +10:00
lzk
93197b6cce
Fix colornetwork desc and help ( #29856 )
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* Fix colornetwork description
* suggested changes
* forgor
* done
* ok now it IS done
2024-07-10 09:24:38 +10:00
PJBot
edf8c6cb4a
Automatic changelog update
2024-07-09 23:13:46 +00:00
Plykiya
2349fb485e
Stop eating food if you drop it ( #29854 )
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* Stop eating food if you drop it
* woops, unused param
* comments
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-10 09:12:40 +10:00
lzk
742290c606
Update map changes labeler ( #29858 )
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Update labeler.yml
2024-07-09 23:35:31 +02:00
lzk
bb82b4cd6f
Change Cluster evac ( #29828 )
2024-07-09 15:14:25 -06:00
Ed
1ac9ec85c5
Some mobs pvs-based systems ( #321 )
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* outPVS despawn component
* Update CP14HelperPvsSystem.cs
* experimental constrained spawners
2024-07-09 23:05:19 +03:00
Jaraten
82f1ed1493
upd cliffs ( #320 )
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* upd cliffs
* localize
* Update marker_base.yml
* Update entities.ftl
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-09 21:31:36 +03:00
Errant
49128ba9d3
Aghosts can now /ghost ( #29360 )
...
I will not be subjected to criminal abuse
2024-07-09 18:55:47 +02:00
chavonadelal
b511d8e180
Nozzle Direction Localization ( #29849 )
2024-07-09 18:11:07 +02:00
chavonadelal
c9be1ef96b
Localization of the threat level in an emergency lamp ( #29847 )
2024-07-09 16:57:36 +02:00
lzk
245c99cc78
Fix lobby time typo ( #29841 )
2024-07-09 23:51:03 +10:00
PJBot
8c598799b4
Automatic changelog update
2024-07-09 13:47:27 +00:00
Cojoke
62d8665484
Let Pacifists Use Certain Guns(Foam Weapons) ( #29835 )
...
Let Pacifists Use Certain Guns(foam)
2024-07-09 23:46:21 +10:00
PJBot
7bf77beb9e
Automatic changelog update
2024-07-09 13:40:53 +00:00
slarticodefast
7e087a6eb8
fix passive vent sprite in construction menu ( #29820 )
2024-07-09 23:39:47 +10:00
chavonadelal
04cb2657bf
Action menu localization ( #29839 )
2024-07-09 23:37:00 +10:00
chavonadelal
f3342c5155
localization and change of appearance of the phrase about the remaining time ( #29844 )
2024-07-09 23:36:33 +10:00
lzk
061ec432ff
Add popup for health analyzer target ( #29803 )
...
* Add popup for health analyzer target
* addition
* fix showing popup to all
2024-07-09 04:42:35 -04:00
lzk
74d9ac7241
Add popup for healing target ( #29804 )
...
* Add popup for healing target
* hop
* huh
* fix one
* fix showing popup to all
2024-07-09 04:41:47 -04:00
Ed
ba03872c57
Expedition goals ( #318 )
...
* forgot this one
* disable dinosaurus
* expedition collect objective condition
* Update CP14ExpeditionSystem.cs
* add expedition objectives
* auto-issue of objectives to all expedition participants
* delete cp14playtest gamemode
* Update CP14ExpeditionObjectivesRule.cs
2024-07-09 08:31:24 +03:00
PJBot
9bf3c33cca
Automatic changelog update
2024-07-09 04:24:14 +00:00
Cojoke
08b12f34b3
Fix Shotgun Spam Loading ( #29827 )
2024-07-09 14:23:08 +10:00
PJBot
8bd8787819
Automatic changelog update
2024-07-09 04:15:58 +00:00
Whisper
8dde49db95
all toggle light actions have a 1 second use delay ( #29833 )
2024-07-09 14:14:51 +10:00
Chief-Engineer
c7f752dc96
Restore a panic bunker cvar in wizardsDen.toml ( #29832 )
...
Update wizardsDen.toml
2024-07-09 14:14:18 +10:00
PJBot
f12b395f2a
Automatic changelog update
2024-07-09 00:29:39 +00:00
Errant
149b6a89ca
Vox guidebook entry ( #29713 )
...
* vox guidebook entry
* skreee
* Removed incorrect diet reference
2024-07-09 10:28:33 +10:00
metalgearsloth
40f735acb1
Don't treat vgroid as station grid ( #29811 )
...
Forgot I added this toggle.
2024-07-08 12:05:01 -06:00
Ed
f42546e0c6
Some round beginning preparation ( #317 )
...
* gamepresets filter
* addgamerule cp14 filter
* shuttle dropping
* long time FTL
* FTL map tweaks
* Update ShuttleSystem.FasterThanLight.cs
* handle player ship spawning (not tested yet)
* typo
* test elemental shit (ship)
* player spawn handling (real this time)
* FTL map gravity
* clean up 1
* clean up 2
* instant FTL
* Update CP14ExpeditionSystem.cs
2024-07-08 17:39:04 +03:00
ravage
451d04d759
Add beards ( #312 )
...
* :neckbeard:
borodi
* :neckbeard: v2
a
2024-07-08 14:21:56 +03:00
PJBot
d6c4ebdd37
Automatic changelog update
2024-07-08 09:04:59 +00:00
slarticodefast
92e2980534
Improve throwing precision ( #29726 )
...
* improve throwing precision
* remove debugging logs
* minor fixes
* f
* Update Content.Shared/Throwing/LandAtCursorComponent.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-08 19:03:53 +10:00
JIPDawg
c8a87ceaab
Fixed the guide book entry for Diona's blood type ( #29805 )
...
Fixed the entry for Diona's blood type
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-08 18:30:41 +10:00
PJBot
f6d093ef5c
Automatic changelog update
2024-07-08 03:34:24 +00:00
Tayrtahn
8c3e72c8c8
Silence ringtones on admin PDAs ( #29801 )
...
* Silence ringtones on invisible PDAs
* Revert "Silence ringtones on invisible PDAs"
This reverts commit afc1041f31eebe82e83630a856a8856b877a9826.
* Literally just this
* Add an admin announcement for news article publishing
2024-07-08 13:33:17 +10:00
KittenColony
5ae2590667
removed Goblin lastname ( #314 )
2024-07-07 21:00:02 +03:00
PJBot
eab93cb09e
Automatic changelog update
2024-07-07 14:29:18 +00:00
Plykiya
04249e8682
Removes max damage threshold on healing for hyperzine ( #29712 )
...
* Removes max damage threshold for hyperzine
* the description...
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-08 00:28:13 +10:00
Nemanja
ed7f00692e
The real AME nerf ( #29587 )
...
* The real AME nerf
* oh the real change
* Update AmeNodeGroup.cs
2024-07-08 00:27:52 +10:00
Nemanja
21d0f85cc2
metal foam grenades ( #29428 )
...
* metal foam grenades
* wow okay
* meh
* bruh
* test
* push
2024-07-08 00:26:58 +10:00
PJBot
ff93070d25
Automatic changelog update
2024-07-07 14:23:44 +00:00
Brandon Hu
70b56136aa
fix(hardsuits): Give the carp suit and hardsuit a suit storage slot ( #29322 )
...
* fix(hardsuits): Give the carp hardsuit suit storage
* Both carpsuits have suit slots
2024-07-08 00:23:03 +10:00
NotSoDamn
437f6f451a
Slicing food with Swords ( #29005 )
...
* added utensil component
* BaseSword added
2024-07-08 00:22:38 +10:00
Verm
13b84870ec
Bartending+: Shaking and Stirring ( #29243 )
...
* Shaking and Stirring
* Remove shake message
* Switch if order a bit
* Add doafter supprot for reactionmixer
* Fix nullability
* Timespan zero
* Forgot to remove loc string
* Reorganize usings
* Remove unneeded usings, fix b52 needing to be shaken
2024-07-08 00:21:53 +10:00
PJBot
71b7dddb59
Automatic changelog update
2024-07-07 14:20:16 +00:00
Nemanja
0e9ed36b85
Intercom buffs and fixes ( #29580 )
...
* Intercom buffs and fixes
* remove unused bui state
* mild sec intercom buff
* reinforce sec intercoms
2024-07-08 00:19:10 +10:00
PJBot
063c5de985
Automatic changelog update
2024-07-07 13:07:30 +00:00
Simon
f50488d7e3
Raise ratking migration minimum players to 30 from 15 ( #29737 )
2024-07-07 23:06:24 +10:00
lzk
c9c721be16
Add supplybot moving states ( #29795 )
...
* Add supplybot moving states
* forgor
2024-07-07 23:05:09 +10:00
Ed
8e1547e616
Update attributions.yml
2024-07-07 14:06:48 +03:00
Ed
20d6ccffdb
Scythe ( #311 )
...
* Scythe
* Update entities.ftl
2024-07-07 12:55:03 +03:00
PJBot
336f264c77
Automatic changelog update
2024-07-07 06:21:59 +00:00
Tayrtahn
23887d5bd9
Improve buckling's interactions with standing state ( #29741 )
2024-07-07 16:20:53 +10:00
PJBot
d9be666e8a
Automatic changelog update
2024-07-07 03:53:24 +00:00
beck-thompson
18df27d8e7
Spilling reagents on mutliple entities at once fix ( #29763 )
...
* Fixed!
* That could have been bad this is why I'm glad I check the diff xD
2024-07-07 13:52:18 +10:00
github-actions[bot]
0098d71717
Update Credits ( #29784 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-07-07 13:50:12 +10:00
themias
60ef7848fb
Fix wielding while pulling ( #29781 )
2024-07-07 13:49:55 +10:00
PJBot
fa6d6806d1
Automatic changelog update
2024-07-06 17:34:30 +00:00
JIPDawg
5cd7cf182a
Added cryosleep UnitSpawner and UnitSpawnerLate to the map Origin ( #29761 )
...
Added cryosleep UnitSpawner and UnitSpawnerLate
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-06 11:33:20 -06:00
Ed
b6d6e2de8c
haha!
2024-07-06 12:19:32 +03:00
Ed
b4b63ed898
revert sublicense, its not working
2024-07-06 12:08:50 +03:00
Ed
d9ed4a63df
sublicense
2024-07-06 11:56:18 +03:00
Ed
f8b6bc7243
Update battle_royale.yml
2024-07-06 11:27:38 +03:00
Ed
205aae364c
Battle royale playtest map ( #309 )
...
* setup balance
* more preparation
* Update arenas.yml
* Update battle_royale.yml
* pop
* Update arenas.yml
2024-07-06 11:22:36 +03:00
Errant
b418338af7
Phoronman 1984 ( #29747 )
...
No more.
2024-07-06 14:17:32 +10:00
MFMessage
34f36665a6
Fixes a minor typo for the base gingerbread body part ( #29717 )
...
"Fixes a minor typo in the gingerbread bodypart prototype"
2024-07-06 14:04:59 +10:00
Killerqu00
7ae3e353ea
You no longer get deleted when cuffed and buckled ( #29718 )
...
fix
2024-07-06 14:01:51 +10:00
themias
7b99d1f851
Don't allow toggling internals while asleep ( #29753 )
2024-07-06 13:55:58 +10:00
PJBot
12edad89e8
Automatic changelog update
2024-07-06 03:53:02 +00:00
metalgearsloth
4c5c6a84dc
Shuttle map button tweaks ( #29757 )
...
- Avoids adding pending objects we can never show so the list should fill much faster.
2024-07-06 13:51:55 +10:00
end
84ff5e334b
nuke biochem ( #29751 )
...
Nuke biomchem again
2024-07-06 00:52:27 +03:00
AndreyCamper
24c47c805d
Fire Axe resprite 45 degrees v3 ( #28866 )
...
Rotating Fire Axe 45 deg
2024-07-06 00:37:29 +03:00
DrSmugleaf
11034a0986
Fix showing the inventory button on entities without any inventory slots ( #29728 )
2024-07-06 00:25:23 +10:00
lzk
b0ae7d5725
Add summary comments for ElectrifiedComponent fields ( #29733 )
...
add summaries for ElectrifiedComponent
2024-07-05 09:01:39 -04:00
Ed
cc9e5f68da
Update entities.ftl ( #307 )
2024-07-05 14:00:56 +03:00
PJBot
ead0c375f6
Automatic changelog update
2024-07-05 08:00:24 +00:00
Jezithyr
8adcb37964
Re-enabling nukie species(except vox), added antag species blacklisting
...
* Revert "Make all Nukies humans (#29693 )"
This reverts commit 3e3e050aaf .
* Implemented species blacklist
* Re-enabled all species as Nukies except for Vox because loadouts don't support breathing alternative gases yet.
2024-07-05 00:59:16 -07:00
Ed
01f97a8aaa
+3 berets ( #306 )
2024-07-05 08:56:38 +03:00
Ed
d9fc93e0c5
+2 lobby track ( #304 )
2024-07-04 23:35:53 +03:00
Ed
3182447fbf
Grass update v2 ( #303 )
...
* high bush
* update worldgen
2024-07-04 23:25:22 +03:00
nikthechampiongr
8e05e1cfed
Move checking code for BlacklistedRange to the right place in sqlite ( #29389 )
2024-07-04 21:02:53 +02:00
jmcb
bc7c121713
Fix typo in pineapple pizza description ( #29714 )
2024-07-04 14:30:33 -04:00
Ed
9280ca8830
Merge pull request #301 from crystallpunk-14/ed-05-07-2024-upstream
...
Upstream sync
2024-07-04 19:46:27 +03:00
Jaraten
b7e2d66557
wood&paper walls ( #299 )
2024-07-04 19:46:10 +03:00
Jaraten
a9cb687899
resprite decals ( #302 )
2024-07-04 19:45:24 +03:00
Ed
b1a2aaf1f5
remove vox
2024-07-04 18:25:23 +03:00
Ed
bd011bf418
Merge remote-tracking branch 'upstream/master' into ed-05-07-2024-upstream
...
# Conflicts:
# Content.IntegrationTests/Tests/Round/JobTest.cs
# Resources/Prototypes/Traits/speech.yml
2024-07-04 18:14:21 +03:00
Ed
38cd8ad6a1
Fix Vox clothing in character creation menu ( #29709 )
...
Update vox.yml
2024-07-04 22:55:00 +10:00
Brandon Hu
96ff998d18
fix(packed): Fix a couple of issues ( #29422 )
...
* fix(packed): Fix a couple of issues
* Name the signal button for bar
2024-07-04 03:02:02 -06:00
Brandon Hu
fb9c03186c
fix(marathon): Fixing more issues ( #29411 )
2024-07-04 03:01:31 -06:00
PJBot
2cf42bf7a4
Automatic changelog update
2024-07-04 08:03:49 +00:00
Pieter-Jan Briers
8d015f5c9f
Fix animation looping bugs. ( #29457 )
...
Summary of the problem is in the corresponding engine commit: a4ea5a4620
This commit requires engine master right now.
I think #29144 is probably the most severe one, but I touched Jittering and RotatingLight too since they seemed sus too.
Fixes #29144
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-04 18:02:43 +10:00
PJBot
bc7907728c
Automatic changelog update
2024-07-04 07:18:53 +00:00
JIPDawg
1471bd5b53
Added Health Analyzer to basic treatment module. ( #29696 )
...
Removed dropped, added Health Analyzer to Basic Treatment Module
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-04 17:17:47 +10:00
PJBot
acf186490c
Automatic changelog update
2024-07-04 07:12:08 +00:00
metalgearsloth
2988ac3839
Make vox roundstart ( #29704 )
...
* Make vox roundstart
I believe all the issues are fixed.
* Click detection bandaid
2024-07-04 17:11:01 +10:00
PJBot
97d39e0c28
Automatic changelog update
2024-07-04 02:30:32 +00:00
Nemanja
3e3e050aaf
Make all nukies humans ( #29693 )
2024-07-04 12:29:26 +10:00
Errant
223ade9b3f
Starting gear for vox crewmembers ( #29685 )
...
* tank harness
* weh
* Suit Storage Whitelist
* Revert "Suit Storage Whitelist"
This reverts commit b1f503573c2936642a2d7627c4852153ec71ce79.
* suit storage filter
* vox spawn gear
* weh
2024-07-04 12:01:03 +10:00
PJBot
0d80021433
Automatic changelog update
2024-07-04 01:52:52 +00:00
Plykiya
62fcb6bd96
Makes portable flashers destructable ( #29564 )
...
Makes portable flashers destructible
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-04 11:51:46 +10:00
PJBot
406cf7adcd
Automatic changelog update
2024-07-04 01:30:13 +00:00
Plykiya
48ae8ce0a8
Fixes objects changing physics behavior after being pulled ( #29694 )
...
* Fixes pull rotation logic
* cleaner condition
* even less code
* I CHANGED MY MIND
* first one
* second one
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-04 11:29:07 +10:00
PJBot
143151f284
Automatic changelog update
2024-07-04 01:26:31 +00:00
Rinary
9120f5fada
Dynamic Radial Menus ( #29678 )
...
* fix
* Clean Some Code
* Some Commentaries
* Update Content.Client/UserInterface/Controls/RadialContainer.cs
* Update Content.Client/UserInterface/Controls/RadialContainer.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-04 11:25:25 +10:00
Nemanja
e612ccda92
add apc power draw to stat value command ( #29701 )
...
add apc stat value
2024-07-04 11:13:49 +10:00
Interrobang01
5198c87597
improved wrench description ( #29700 )
...
Lefty latchy, righty removey
2024-07-03 20:43:42 -04:00
PJBot
5c1aa578ef
Automatic changelog update
2024-07-03 17:00:36 +00:00
ArkiveDev
54c659f4aa
Allow construction of rotated railings ( #29687 )
...
* Remove southRotation from railing structures
* Curly Braces
2024-07-03 12:59:29 -04:00
Alex Pavlenko
ac87f7a977
feat: allow developers to customize vscode settings, closes #29285 ( #29294 )
2024-07-03 11:37:40 -04:00
PJBot
833320a34a
Automatic changelog update
2024-07-03 15:15:47 +00:00
Ed
a981f99b06
New anomaly behaviour: Invisibility ( #29120 )
...
* invisible anomaly
* good luck
2024-07-03 11:14:39 -04:00
Ed
7477b7c869
Cloud shadows ( #298 )
...
* not worked
* fix
* Update CP14CloudShadowsComponent.cs
* more params in component
2024-07-03 17:33:38 +03:00
metalgearsloth
a2f99cc69e
VGRoid support ( #27659 )
...
* Dungeon spawn support for grid spawns
* Recursive dungeons working
* Mask approach working
* zack
* More work
* Fix recursive dungeons
* Heap of work
* weh
* the cud
* rar
* Job
* weh
* weh
* weh
* Master merges
* orch
* weh
* vgroid most of the work
* Tweaks
* Tweaks
* weh
* do do do do do do
* Basic layout
* Ore spawning working
* Big breaking changes
* Mob gen working
* weh
* Finalising
* emo
* More finalising
* reverty
* Reduce distance
2024-07-03 22:23:11 +10:00
Token
d54d27cda4
stuttering on bloodloss and electricity damage ( #294 )
2024-07-03 14:17:34 +03:00
Ed
e9aab2b722
World borders ( #296 )
...
* world edge mechanic
* visual fog
2024-07-03 14:06:32 +03:00
Leon Friedrich
1faa1b5df6
Allow zoom command to modify an eye's PVS range ( #29245 )
...
Allow zoom command to modify an eye's PVS range
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-03 16:44:55 +10:00
PJBot
a2a3233f5e
Automatic changelog update
2024-07-03 05:28:41 +00:00
eoineoineoin
a05d05088e
Make artifact analyzer obey laws of physics ( #28117 )
2024-07-03 01:27:33 -04:00
DrSmugleaf
347bed8be5
Make camera recoil system only refresh offset when its values change ( #29673 )
2024-07-03 15:16:18 +10:00
DrSmugleaf
c6d718d126
Fix camera recoil system overriding all other eye offsets ( #29146 )
2024-07-02 19:51:16 -07:00
PJBot
ae4cff4982
Automatic changelog update
2024-07-03 00:32:44 +00:00
nikthechampiongr
7defc4b87d
Nerf the elite hardsuit ( #29429 )
2024-07-03 10:31:38 +10:00
PJBot
7b3140fbb3
Automatic changelog update
2024-07-03 00:03:05 +00:00
Plykiya
c56f495cf1
Thieving glove pickups actually stealthy ( #29665 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-03 10:01:59 +10:00
Tayrtahn
cfc0247e5c
Code Cleanup: Integration Tests ( #29584 )
...
* Cleanup PuddleTest
* Cleanup GravityGridTest
* Cleanup PowerTest
* Cleanup SaveLoadMapTest
* Cleanup Body tests
* Cleanup ContainerOcclusionTest
* Cleanup AirlockTest
* Cleanup DamageableTest
* Cleanup EntityTest
* Cleanup FluidSpillTest
* Cleanup FollowerSystemTest
* Cleanup HandCuffTest
* Cleanup InteractionSystemTests
* Cleanup InRangeUnobstructed
* Cleanup SimplePredictReconcileTest
* Cleanup PostMapInitTest
* Cleanup SalvageTest
* Cleanup SaveLoadSaveTest
* Cleanup ShuttleTest
* Cleanup MaterialArbitrageTest
* Cleanup PrototypeSaveTest
* Fix ShuttleTest
* Bunch of small ones
* Move JobTests to Station directory
* More small fixes
* Cleanup InteractionTest.Helpers
Had to change a method signature, so some callers were modified too.
* Missed one
2024-07-03 10:01:37 +10:00
lzk
58d46ddd46
Fix GhostCommand naming ( #29671 )
2024-07-03 10:01:17 +10:00
Ed
074ec3e17d
Goblin species ( #295 )
...
* Create CP14HandDisplacementMapComponent.cs
* idk if it works, we need goblin first
* some clean up
* add goblin species sprites
* basic goblic species prototype
* hairs, ears
* typo
* hand displacement maps
* shoes displacement
* shirt displacement
* head displacement. Add support different size maps
* +dummy
* eyes displacement
* pants displacement
* gloves displacements
* cloak and mask displacement (final)
* belt displacement!
* add nose customization
* +2 ears customization
2024-07-03 01:09:57 +03:00
Token
b0ceeb19c3
fix CP14IronGrilleGate sound to chainy metall sound collection ( #293 )
2024-07-02 23:21:43 +03:00
Mervill
4ec15c84fa
Clean up gas miners ( #29657 )
...
Separate the environment check from CapSpawnAmount into GetValidEnvironment to make the code a little cleaner, and also makes these two checks independent.
CapSpawnAmount and GetValidEnvironment now both have zero side-effects
Broken renamed Idle to reflect its use. Broken in my mind implies that there's some method for fixing.
---------
Co-authored-by: Partmedia <kevinz5000@gmail.com >
2024-07-02 12:18:56 -08:00
PJBot
542e1db913
Automatic changelog update
2024-07-02 15:29:55 +00:00
Ko4ergaPunk
59ce9e6dc7
pipetka) ( #29667 )
2024-07-02 18:28:49 +03:00
Brandon Hu
95f76efd80
fix(greenshift): remove meteors from greenshift ( #29271 )
2024-07-02 09:51:25 -04:00
PJBot
d89ea4dac7
Automatic changelog update
2024-07-02 13:34:55 +00:00
lzk
c0a1e6ea15
space law book ( #29392 )
...
* Space Law Book
* crate
2024-07-02 09:33:48 -04:00
lzk
2a6b7dbaf9
Add ability to add additional friendly and hostile factions in prototypes ( #29636 )
...
* Make friendly and hostile factions in NpcFactionMemberComponent datafiels
* :trollface:
* :trollface:
2024-07-02 09:32:21 -04:00
PJBot
5c8962823e
Automatic changelog update
2024-07-02 13:05:23 +00:00
slarticodefast
daae8253c6
Fix MouseRotator on rotated grids ( #29663 )
...
* fix harm mode rotation
* cleanup
* -pi to pi
2024-07-02 23:04:15 +10:00
Chief-Engineer
763a25e934
add more info to entity json in logs ( #18672 )
...
* add more info to entity json in logs
* replace TryGetSessionById
* remove unused dependency
* get admin status from the entity
* group values by component
* alphabetize
* I've discovered that my original plans may be bad for performance
2024-07-02 11:09:24 +02:00
PJBot
cab2ea757d
Automatic changelog update
2024-07-02 03:31:59 +00:00
Tayrtahn
b565258f12
Fixed buckled players thrashing while speaking in beds ( #29653 )
...
* Fix characters thrashing when talking while lying down
* Remove weird design choice
2024-07-01 23:30:53 -04:00
PJBot
2f1bc7ab93
Automatic changelog update
2024-07-01 22:24:42 +00:00
Tayrtahn
340332cf5b
Fix nukeops ending early if an operative dies at base ( #29642 )
...
Fix nukeops ending early if an operative died at base
2024-07-01 18:23:36 -04:00
PJBot
854762092d
Automatic changelog update
2024-07-01 21:15:44 +00:00
Cojoke
fe7dbb42b3
Allow Flares to light cigarettes ( #29476 )
...
* Allow Flares to light cigarettes
* !IsHot check
* nicer looking(and I think the right way to do that...)
* heh, whoops
* Adds IgnitionEvent, IgnitionSource now functions as IsHot when Ignited
* Fixes + remove redundancy
* Hows this?
* press enter
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Flare is not forever hot anymore
* Formatting fixes
* Make IgnitionEvent readonly
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-01 14:14:38 -07:00
c4llv07e
73ea9197c5
Do not ignite zero coordinates because of items inside containers. ( #292 )
...
Items inside containers have zero coordinates so we shouldn't use them
in the fire spread system.
Fixes #277
2024-07-01 20:17:40 +03:00
jmcb
ed2789a0e4
Remove outdated NotNullWhen annotation ( #29641 )
...
A previous version of this function returned a bool. Since this no longer does that, remove the annotation.
2024-07-01 09:10:49 -08:00
PJBot
732489ee4a
Automatic changelog update
2024-07-01 16:28:55 +00:00
jmcb
ca87fb8bc5
Fix showing tips on the login screen from the localized tip dataset ( #29640 )
...
Regression introduced in #28285
2024-07-01 12:27:49 -04:00
PJBot
e0697763f8
Automatic changelog update
2024-07-01 15:40:11 +00:00
Plykiya
7032499e2a
Fixes gravity wells ( #29617 )
...
* Fixes gravity wells
* thank you slarticodefast
* Minor nitpicks addressed
* NITPICKS UNDONE
* REDO THE NITPICK, WE LOVE MATRIX MULTIPLCATION
* Revert "REDO THE NITPICK, WE LOVE MATRIX MULTIPLCATION"
This reverts commit c782eee1a1c7bda90c7ca686928019cc5f25c8cf.
* NITPICK REDO
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-01 11:39:05 -04:00
Ed
9eb86caa82
CC-BY-SA-3.0 for some assets ( #290 )
...
* Update meta.json
* Update attribution.yml
* Update attribution.yml
* Update attribution.yml
* Update meta.json
* Update attribution.yml
* Update attribution.yml
* Update meta.json
* Update meta.json
2024-07-01 12:32:59 +03:00
PJBot
cb87787ffb
Automatic changelog update
2024-07-01 06:12:36 +00:00
metalgearsloth
b6cf2ce524
Add FTL arrival visuals ( #29402 )
...
* Add FTL arrival visuals
* weh
* Update Content.Shared/Shuttles/Components/FTLComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-07-01 16:11:30 +10:00
metalgearsloth
5543689c14
Update submodule to 227.0.0 ( #29634 )
2024-07-01 16:09:41 +10:00
PJBot
a5ccf97a64
Automatic changelog update
2024-07-01 05:34:15 +00:00
Cojoke
7555952738
Add Slowdown to Dragging Items that Slow when Held ( #29364 )
...
* Add slowdown to dragging Items that slow when held
* Heh, fancy
* Heh, fancy
* rename SetMovementSpeedModifiers to GetHeldMovementSpeedModifiers because it was not setting anything
2024-07-01 15:33:08 +10:00
PJBot
195a1c1810
Automatic changelog update
2024-07-01 03:07:34 +00:00
Nemanja
84282ca016
Remove blurry vision examine mispredict ( #29633 )
...
remove blurry vision examine mispredict
2024-07-01 13:06:28 +10:00
TurboTracker
4039488654
comment out Exterminator reference in Ion Laws ( #29628 )
...
1984'ed via pull/26978 but was likely missed.
2024-06-30 23:01:53 -04:00
PJBot
a3db80af04
Automatic changelog update
2024-06-30 17:57:37 +00:00
Hmeister-real
7140d01336
CE hardsuit is fireproof again ( #29516 )
...
* helm fireproofing
* suit fireproofing
* Update hardsuit-helmets.yml
* Update hardsuits.yml
2024-06-30 10:56:31 -07:00
PJBot
a029925818
Automatic changelog update
2024-06-30 16:22:04 +00:00
Nemanja
162913ccd0
Selectable Bar Signs ( #29068 )
...
* make bar sign selectable
* ajcm strongest soldier
* AJCM comes down hard for round 2
* good shit
* ok ballin
* bless'ed be the webedit
2024-07-01 02:20:57 +10:00
Plykiya
f6bb10503f
Removes obsolete AnchorEntity() functions ( #28613 )
...
Obsolete anchor entity functions
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-01 00:32:48 +10:00
PJBot
af1acf6e60
Automatic changelog update
2024-06-30 13:52:39 +00:00
deltanedas
379013a5da
show sleeper agents in round end summary ( #29468 )
...
fix sleeper agents not showing in summary
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-30 09:51:33 -04:00
~DreamlyJack~
881f3e4255
New Color Dress ( #29473 )
...
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress yml
* add dress in dresser
2024-06-30 09:49:35 -04:00
PJBot
715e027183
Automatic changelog update
2024-06-30 13:48:27 +00:00
Partmedia
f4c7339870
Auto-scale sensor monitoring graph ( #29559 )
2024-06-30 09:48:20 -04:00
metalgearsloth
ab268b6e77
Make accentless cost 2 points ( #29603 )
...
Not an easy way to do this so if someone wants the default to be better be my guest.
2024-06-30 09:47:22 -04:00
Plykiya
7e2157fbed
Borgs can no longer be freely locked/unlocked when emagged ( #29605 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 09:46:45 -04:00
PJBot
de50a985b4
Automatic changelog update
2024-06-30 13:43:46 +00:00
Plykiya
fb1740f208
Give skeletons flash immunity ( #29604 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 23:42:40 +10:00
PJBot
b426d87d82
Automatic changelog update
2024-06-30 12:29:06 +00:00
Plykiya
c8bb4e961c
Change the price of traitor reinforcements to 14, nukie reinforcements to 35 ( #29557 )
...
Prices traitor reinforcements to 14, nukie reinforcements to 35
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 22:28:00 +10:00
PJBot
6c7f6a425e
Automatic changelog update
2024-06-30 12:27:47 +00:00
Chief-Engineer
0c9a0707ce
Disable ame unsafe admin alert ( #29582 )
...
disable ame unsafe admin alert
2024-06-30 22:26:41 +10:00
Plykiya
1eb3a3e6d1
Fixes lathe usage of EntityPrototypeView ( #29608 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 21:45:43 +10:00
Ed
8e084267fa
Merge pull request #289 from crystallpunk-14/ed-30-06-2024-upstream
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Ed 30 06 2024 upstream sync
2024-06-30 12:40:08 +03:00
Ed
7abf678bbe
fix inverse effect
2024-06-30 12:02:40 +03:00
Ed
7e6be7feac
fix lava + affectTemp reagent effect
2024-06-30 11:49:51 +03:00
Ed
dbdb81381b
Merge remote-tracking branch 'upstream/master' into ed-30-06-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/lobbyscreens.yml
2024-06-30 11:18:30 +03:00
Plykiya
6f8369ed6b
Fixes colored gloves appearing incorrectly in chameleon menu ( #29607 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 03:28:17 -04:00
PJBot
92491c90e0
Automatic changelog update
2024-06-30 04:35:13 +00:00
ShadowCommander
afe9f3ae85
Fix ItemMapper whitelist mispredict when inserting or removing items ( #29461 )
...
* Fix ItemMapper whitelist mispredict when inserting or removing items
Makes the ItemMapper MapLayerData available on client so that the client
can predict whether an inserted/removed item changes the visibility of
a sprite layer.
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-06-30 14:34:06 +10:00
PJBot
3aa6270de6
Automatic changelog update
2024-06-30 04:29:56 +00:00
metalgearsloth
8985a48a34
Fix unlimited MaxTraitPoints for traits ( #29600 )
...
-1 is a silly API because now you have to handle it everywhere manually instead of using nullability.
2024-06-30 14:28:49 +10:00
PJBot
0974149c82
Automatic changelog update
2024-06-30 03:47:38 +00:00
MureixloI
fef679846c
Fix some job's drobes point light ( #29590 )
...
* Fix some job's drobes point light
* Fix some job's drobes point light
2024-06-30 13:46:31 +10:00
SlamBamActionman
b9fa941ca6
Turn ReagentEffects into generic EntityEffects ( #28168 )
...
* Oh the possibilities
* Merge fixes
* Forgot to remote LavaSystem oops
* Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs
* Throw exception for unimplemented effectargs
* Remove Json and overrideable datafields
* Fix test issues
* Actually fix the compiling issue
* Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
2024-06-30 13:43:43 +10:00
DrSmugleaf
250109f0b4
Fix armor speed examine giving you every single decimal place ( #29597 )
2024-06-29 21:39:31 -04:00
github-actions[bot]
af78c75d66
Update Credits ( #29594 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-06-29 20:31:18 -04:00
Chief-Engineer
e6e7a29b68
Fix Farm Grass Hopper config for real this time ( #29583 )
...
Update wizardsDenGateway.toml
2024-06-29 22:18:06 +02:00
Guillaume E
83e048ee45
Improve gas miner's output bounds checks ( #29569 )
...
Miners now can produce a fraction of their SpawnAmount corresponding
to the "remaining space" available in their environment according to
their MaxExternalPressure and MaxExternalAmount.
2024-06-29 11:44:32 -07:00
Nemanja
eda8028dd6
fix explosion resistance showing 0 values ( #29572 )
...
* fix explosion resistance showing 0 values
* markup
2024-06-29 13:21:47 -04:00
osjarw
6af418663e
Limit air lost by wrenching/breaking pipes ( #29574 )
...
Gas lost via wrench/breaking capped
2024-06-29 09:06:25 -07:00
PJBot
e8ee3bc1ad
Automatic changelog update
2024-06-29 15:24:09 +00:00
Pieter-Jan Briers
2a7bdd9b08
Revert "plutonium core steal objective" ( #29578 )
...
Revert "plutonium core steal objective (#26786 )"
This reverts commit f6ce07289a .
2024-06-30 01:23:03 +10:00
PJBot
325d64b5ed
Automatic changelog update
2024-06-29 05:41:03 +00:00
metalgearsloth
6937857446
Ensure trait groups get validated ( #28730 )
...
* Ensure trait groups get validated
The only validation being done was on the UI. I also made the "Default" group match the PascalCase naming schema so might be a slight breaking change but the original PR only got merged a few days ago.
* overwatch
2024-06-29 15:39:57 +10:00
IProduceWidgets
3e7c0a086b
Oasis Atmos department rework ( #29549 )
...
* Atmos department rework
* move paperwork back to library
* Would you believe I forgot a valve?
* camer and fore extinguisher wallmounts in new room.
2024-06-28 23:35:14 -06:00
PJBot
190a051ee9
Automatic changelog update
2024-06-29 05:03:54 +00:00
slarticodefast
cd2968d849
Add sprite for vent under-pressure lock-out ( #29527 )
2024-06-28 22:02:48 -07:00
slarticodefast
ebd6104c63
Fix air vent and scrubber not requiring power ( #29544 )
2024-06-28 21:41:49 -07:00
PJBot
9ee66892a0
Automatic changelog update
2024-06-29 04:12:38 +00:00
deltanedas
f6ce07289a
plutonium core steal objective ( #26786 )
...
* add textures
* add SealingCabinet system
* add StoreUnlocker/ObjectiveUnlock system
* add plutonium core and nuke core container
* make nuke deconstructable
* add steal core objective
* add core extraction toolbox to new category
* typo ops wrench fuel
* use queries and resolve, have it resolve instead of using Comp
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-29 14:11:31 +10:00
PJBot
1c66e1d27d
Automatic changelog update
2024-06-29 04:11:07 +00:00
Artjom
881c2323fd
Favorites tab for the construction menu ( #26347 )
...
* Added fovarite button
* Some fixes in xaml
* added some events for favorite recipes
* set methods for presenter
* fixes for presenter
* added translates
* reset seach when you select any category
* added some margins
* some fixes from compared
* fixed PR notes about arrays
* deleted controls & margins
* did simpleer with arrays
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-06-29 14:10:00 +10:00
PJBot
64af03042a
Automatic changelog update
2024-06-29 03:35:02 +00:00
metalgearsloth
9032231300
Predict typing indicator ( #29551 )
...
It greatly annoys me in the rare instance I do play.
2024-06-29 13:33:56 +10:00
PJBot
4cc37a74dc
Automatic changelog update
2024-06-29 03:29:53 +00:00
Token
f7e92980ab
Mechs now destructable ( #29338 )
...
Add Destructible component to BaseMech
So all mechs are destructable now
2024-06-29 13:28:46 +10:00
DrSmugleaf
e3896e45fc
Move GameTicker.RoundDuration to Shared ( #29425 )
2024-06-28 22:42:58 -04:00
Pieter-Jan Briers
797aebb161
Fix bugs resulting in quantum APC visual states ( #29475 )
...
There were TWO bugs here
FIRST, APCs *did* update their visual state on initialization, but at that point the relevant power state hasn't been initialized yet, so it always returns a bogus result. There aren't guaranteed to be subsequent power updates that actually trigger the APC to update so this can get it stuck.
Fixed by just deferring the on-init update to be after the first update tick, which is itself ordered to be after power update.
SECOND: Once I fixed that, I ran into the issue that APCs created at *server startup* also fail to update, because the throttling system (to prevent frequent APC updates) thinks the LastChargeStateTime was at server startup.
Fixed by making that variable nullable so it defaults to null.
Also removed the useless datafields on the "last update" fields. These are all just used to cache and throttle updates, something that should not be persisted to a map file.
2024-06-28 22:07:00 -04:00
Moomoobeef
cb6aeb4f96
Fixed the pipe in the TEG sprite ( #29543 )
...
fixed sprites
2024-06-28 22:03:45 -04:00
Brandon Hu
21a93eb6e8
tweak(oasis): Swap floppa and paperwork spawns ( #29495 )
...
tweak(oasis): Swap floppa and paperworkspawns
2024-06-28 19:24:46 -06:00
PJBot
aa1900d8dd
Automatic changelog update
2024-06-28 23:29:33 +00:00
T-Stalker
692a6067e9
Remove rads from bananium ( #29545 )
...
webedit ops
2024-06-28 19:28:27 -04:00
PJBot
1e027de3e1
Automatic changelog update
2024-06-28 21:22:43 +00:00
Plykiya
dac09679a5
Fixes Chameleon menu icons appearing incorrectly ( #29539 )
...
EntityPrototypeView my beloved
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-28 17:21:36 -04:00
Guillaume E
c38859b77a
Make miners respect AtmosDeviceUpdateEvent.dt ( #29522 )
...
Miners' prototype have been changed to reflect this (I read
somewhere that we have about 1 atmos tick/0.5s, my tests show more
like 1/0.53 but that looks close enough).
This also means that miner's spawnAmount is now expressed in mol/s.
See: #18781
2024-06-28 10:49:39 -08:00
Errant
9e4b8077f3
suit storage whitelist code ( #29332 )
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suit storage whitelist
2024-06-28 11:11:43 -04:00
Pieter-Jan Briers
6409004244
WATTAGE IS NOT A UNIT OF STORED ENERGY ( #29538 )
2024-06-28 17:00:45 +02:00
PJBot
315aac9aab
Automatic changelog update
2024-06-28 12:34:09 +00:00
slarticodefast
418fc79698
Give passive vents the correct sprite ( #29536 )
...
give passive vents the correct sprite
2024-06-28 08:33:03 -04:00
Ed
1dbe308527
Entity ru localization sync ( #285 )
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* first use
* LOCALIZAAATION
* and again
* Update fire.yml
* Update entities.ftl
* Update main.py
* Update main.py
* delete wrong locales
* battle staff locale
* Update main.py
* more remove
* Update wielded-inhand-right.png
2024-06-28 12:25:20 +03:00
PJBot
e99e65929e
Automatic changelog update
2024-06-28 03:35:30 +00:00
Plykiya
1f6e140eb6
Hide doafters if you're in a container ( #29487 )
...
* Hide doafters if you're in a container
* Out of the loop
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-28 13:34:24 +10:00
PJBot
1d17e4051f
Automatic changelog update
2024-06-28 03:34:04 +00:00
Repo
4a728fa3c6
Fix Admin Object tab sorting and search - Part 2 ( #28681 )
...
* admin Object tab sorting and searchable
* Fix for showing disconnected players on player admin tab
* Fix namespace and search bar location.
* Change linq to loop.
* No more Linq to sort
* Fix item click vv menu
* Added refresh button and refresh on opening tab.
* Clear spaces.
* Move tab magic numbers to enums
* Get rid of old unused xaml
* Fix code style issues and button event type.
* Merge in baby jail
* More style cleanup and move cast around.
* Make the localization a little more easy to read, same loc var names.
* Missed Loc for label
* Fix class field order
* Over zelous delete.
* Small updates.
* Min syntax issues fix
2024-06-28 13:32:57 +10:00
PJBot
496860e254
Automatic changelog update
2024-06-28 00:24:23 +00:00
JIPDawg
bb50087dd0
Fixed the sound of pulling back a foam crossbow from a flash sound to a bow pull sound. ( #29508 )
...
Fixed foam Crossbow making a flash sound to just a bow pull sound
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-06-27 20:23:17 -04:00
PJBot
7fa081e884
Automatic changelog update
2024-06-28 00:09:15 +00:00
Nemanja
c7fcbe8c16
map renderer fixes ( #29523 )
...
* map renderer fixes
* remove useless casts
2024-06-28 10:09:05 +10:00
metalgearsloth
bc1703323e
Revert "Make wearing an Ushanka also apply accent to your name" ( #29524 )
...
Revert "Make wearing an Ushanka also apply accent to your name (#29111 )"
This reverts commit e5a85e2a13 .
2024-06-28 10:08:09 +10:00
ArkiveDev
d5b5dafb3a
Still immovable rods are now actually still ( #29518 )
...
Set the still rod's max velocity to 0 so it gets a 0 mangintude impulse on init
2024-06-27 18:07:12 -04:00
Ed
54ecb1b23e
added battle staff ( #286 )
2024-06-27 23:29:27 +03:00
Jaraten
dcfd3f6aa5
New tiles ( #274 )
...
* New tiles
* fix yaml & resprite
* migration fix
* ftl fix
* fix typo
* fix typo +1
* fix C# typo
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-06-27 22:16:05 +03:00
comasqw
b592842a66
fix localization helper & protos descriptions in ftl ( #282 )
...
* fix localization helper & protos descriptions in ftl
* Update main.py
* Update objects.ftl
* добавил ярлык напрямую к файлу локализации
* megasuperduperpuperTWEAK
* Update yml_parser.py
* Update yml_parser.py
* Update yml_parser.py
* Update yml_parser.py
* Update main.py
* tweak
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-06-27 22:07:25 +03:00
PJBot
2ed32be514
Automatic changelog update
2024-06-27 15:12:39 +00:00
KonstantinAngelov
64192b3506
CookBook name,id and description changed to not be "meta" ( #29467 )
...
* CookBook name,id and description changed
* Id isues with CookBook fixed
* Maps not added
2024-06-27 11:11:33 -04:00
PJBot
331c0fe326
Automatic changelog update
2024-06-27 14:59:02 +00:00
Pieter-Jan Briers
ced15b7934
Fix coords monitor in replays ( #29512 )
...
The F3 coords manager is blocked if you're not an admin. This check happened even when playing a replay, where you actually aren't. There's now a check to make sure you are actually server-connected-to-game before running the logic.
Also moved it to a manager because this *shouldn't be a bloody entity system in the first place*.
2024-06-27 16:58:51 +02:00
Pieter-Jan Briers
45cc19f315
Add InteractUsing admin logs. ( #29514 )
...
Apparently we did not have these.
2024-06-27 16:58:42 +02:00
Pieter-Jan Briers
0896edf06c
Remove placing items on tabletop boards. ( #29513 )
...
This feature should never have been merged, it can be trivially abused to break the entire server.
It's behind a CVar because honestly that's the easiest way to 1984 the feature.
2024-06-27 16:57:55 +02:00
Ed
4d5fa91a39
Update hcut.swsl ( #284 )
2024-06-27 14:35:06 +03:00
Ed
798539899d
experimental cliffs ( #283 )
2024-06-27 14:04:57 +03:00
Partmedia
849a790617
Increase lockout threshold ( #29504 )
2024-06-27 01:05:27 -07:00
PJBot
4ec2966f47
Automatic changelog update
2024-06-27 02:10:04 +00:00
Tayrtahn
f1e7b4c499
Fix double labels on pills and pill canisters ( #29499 )
2024-06-26 22:08:56 -04:00
PJBot
fb705ab3ef
Automatic changelog update
2024-06-26 14:26:49 +00:00
Doomsdrayk
441325347c
Fix disposals being effective nuclear bunkers ( #29438 )
...
Make disposals report their contents to the explosion system
2024-06-27 00:25:42 +10:00
Plykiya
4a0c637ee8
Fixes magic mirror interactions ( #29491 )
...
* Fix for magic mirror interaction
* Works for all cases
* swap the order, works
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-27 00:25:11 +10:00
DrSmugleaf
58efe4fdd1
Fix storages bugging out if an open storage has its component removed ( #29485 )
...
* Fix storages bugging out if an open storage has its component removed
* Fix error on close
2024-06-27 00:11:51 +10:00
PJBot
063011ec8d
Automatic changelog update
2024-06-26 13:44:50 +00:00
Chief-Engineer
c81ba6e4a9
Alert shared connections ( #29405 )
...
* add admin alert for active shared connections
* update wizden config
* review
2024-06-26 15:43:43 +02:00
Tayrtahn
1a67ab8c95
Forcemap can be cleared with empty string again ( #29472 )
2024-06-26 16:41:31 +10:00
PJBot
c34fb39cf3
Automatic changelog update
2024-06-26 03:28:05 +00:00
VeritableCalamity
4241ad34b6
Give moldy food the "Trash" tag ( #29380 )
...
Make moldy food items have the "Trash" tag, so they can be collected.
2024-06-25 23:26:59 -04:00
PJBot
7ee2b6f397
Automatic changelog update
2024-06-26 02:28:17 +00:00
lzk
a540d1ab17
Make blood less satiate hunger ( #29433 )
2024-06-25 22:27:11 -04:00
DieselMohawk
90c33da521
Security Webbing Resprite ( #29441 )
2024-06-25 22:00:16 -04:00
Джексон Миссиссиппи
33dd7d4965
Fix dragon ghost role rules ( #29474 )
...
q
2024-06-26 11:20:45 +10:00
PJBot
06e21aae6e
Automatic changelog update
2024-06-26 00:49:35 +00:00
Pieter-Jan Briers
37fffca615
Cut low pressure damage to 1/4 ( #29478 )
2024-06-25 20:48:26 -04:00
comasqw
fa86f705aa
Localization Helper ( #275 )
...
* Localization Helper
* Update main.py
* Update main.py
* adding comments to code and translating exceptions into English
* cringe fix
* Update yml_parser.py
* tweak
* Update main.py
2024-06-25 18:02:02 +03:00
Snicket
231e180ff3
reclaimer-lobby-art ( #29343 )
...
* reclaimer-lobby-art
* fixed attribution from my part-Snicket
* fixed atributions this this time fr
* man
* Grobletombus
2024-06-25 15:28:37 +02:00
Imperator Shlepa
e12f499594
Craft for stone walls. ( #280 )
...
* 123123
* Update Resources/Prototypes/_CP14/Recipes/Construction/walls.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-25 12:07:01 +03:00
IProduceWidgets
d2eff3efa3
Oasis update ( #29440 )
...
* very minor things, mostly issue resolutions.
* purge invalids
2024-06-25 00:44:09 -06:00
PJBot
866ca966b1
Automatic changelog update
2024-06-25 06:29:54 +00:00
Tayrtahn
3009687326
Fix internals not auto-activating for entities spawned in space ( #29213 )
...
* Add organs before trying to breathe
* Add tests for auto-internals
* EntMan to the rescue
2024-06-25 16:28:48 +10:00
PJBot
84a54406dc
Automatic changelog update
2024-06-25 03:57:52 +00:00
Elysium206
8c7fc9890c
Increase of riot shield durability ( #29239 )
2024-06-24 23:56:46 -04:00
DrSmugleaf
a4d93362c3
Attempt to fix random test fail by undeleted AlertControl._spriteViewEntity ( #29424 )
2024-06-25 11:31:38 +10:00
Vasilis
27665e44a9
Fix filter yml names in the lobby so they actually work ( #29435 )
...
Fix filter yml names so they actually work
2024-06-25 02:53:16 +02:00
Pieter-Jan Briers
ebbe3c9144
Revert "TEG can power itself when turned on" ( #29434 )
...
Revert "TEG can power itself when turned on (#29072 )"
This reverts commit 9f9cf08d72 .
2024-06-25 10:38:06 +10:00
PJBot
56c4e60e45
Automatic changelog update
2024-06-24 22:41:26 +00:00
deathride58
bd3508d803
Colorblind friendly thermomachine LED colors ( #29397 )
...
Colorblind friendly thermomachines
2024-06-24 15:40:19 -07:00
Tayrtahn
8aea47a7ee
Fix forcemap not bypassing requirements ( #29426 )
...
* Fix forcemap not bypassing requirements
* Add integration test for forcemap
2024-06-24 18:29:44 -04:00
PJBot
0822284cba
Automatic changelog update
2024-06-24 22:04:11 +00:00
Emisse
7453f459c9
hardsuit fireproof nerf ( #29416 )
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hardsuit nerf
2024-06-24 18:03:05 -04:00
PJBot
5aaac8b774
Automatic changelog update
2024-06-24 21:57:35 +00:00
Chief-Engineer
fd0511144a
Use moderator perms for grant_connect_bypass ( #29406 )
...
use moderator perms for grant_connect_bypass
2024-06-24 23:56:29 +02:00
Pieter-Jan Briers
c1ad5cded0
Fix gay nuke layering ( #29410 )
...
I fucked up while exporting from aseprite whoops.
2024-06-24 20:01:24 +02:00
Pieter-Jan Briers
3df7309dbf
Hotfix examine ( #29408 )
...
#55328 was failing tests and shouldn't have been merged, it broke examine.
The problem is that for some reason, client-side examine system doesn't call base Initialize. So my entity query change (that I did not test) broke.
By the way, this same "not calling base" meant that group examine system wasn't predicting properly when it totally could've. Incredible.
2024-06-24 18:02:43 +02:00
PJBot
f068687306
Automatic changelog update
2024-06-24 15:38:00 +00:00
Pieter-Jan Briers
e7bcb270e4
Ghosts can now always see examine details ( #29404 )
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* Ghosts can now always see examine details
This means they bypass range and occlusion checks for getting extra detail, like the charge on an SMES.
* EntityQuery
2024-06-24 17:36:52 +02:00
Deserty0
eb8acd223a
Size fix ( #276 )
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* Update eyes.yml
* уэээ
2024-06-24 18:20:06 +03:00
ArkiveDev
d9506ce3a6
Force map confirmation ( #29391 )
...
* Add map check to forcemap command
* remove debug line
* remove accidental newline
2024-06-24 13:56:21 +03:00
metalgearsloth
c6e5b2339e
Network BaseEmitSoundComponent ( #29400 )
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* Network BaseEmitSoundComponent
* high intelligence
2024-06-24 19:55:28 +10:00
MureixloI
6888511e03
Fix cargo and salvage's computer point light ( #29384 )
2024-06-23 18:17:59 -04:00
PJBot
c41558aa6e
Automatic changelog update
2024-06-23 19:34:18 +00:00
DrEnzyme
659010993f
Add bagels ( #24799 )
...
Bagels are made by using a rolling pin on a dough slice to make a dough rope, then cooking the dough rope in a microwave for 5 seconds. There are two types: a normal bagel and a poppyseed bagel. The poppyseed bagel requires a poppy and a dough rope and has a small (5u) quantity of Bicaridine inside of it in addition to its nutriment.
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2024-06-23 12:33:12 -07:00
PJBot
08352151e3
Automatic changelog update
2024-06-23 17:32:41 +00:00
Tayrtahn
ac1bdd2c84
Fix unlabeled jugs in ChemVend ( #29178 )
...
* Spawn dummy entities on client for vending machine UI
* Asked sloth, and we kinda need this pr
---------
Co-authored-by: Vasilis <vasilis@pikachu.systems >
2024-06-23 19:31:34 +02:00
mhamster
ba164f9e48
ContainmentFieldComponent's garbage destruction can now be disabled ( #29376 )
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* Garbage Vaporizer 3000
+ DestroyGarbage bool property
+ DestroyGarbage property check when dealing with incoming trash
* Update ContainmentFieldComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-06-23 11:34:32 -04:00
Pieter-Jan Briers
0c34eb6138
Ban template system ( #29365 )
...
To help out admins, so they can easily fill out datacenter bans and stuff. Supports ban exemption flags and everything.
This is for use with SS14.Admin so it's just DB models here.
2024-06-23 17:33:54 +02:00
Nemanja
19bc6f961d
ironrock ores ( #29381 )
2024-06-24 01:02:16 +10:00
PJBot
6385c8c530
Automatic changelog update
2024-06-23 14:53:38 +00:00
eoineoineoin
2762470096
Add "Structure" tag to switches, buttons, and levers ( #29378 )
...
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-06-23 10:52:30 -04:00
Errant
ba39b6f551
Survival box loadout group cleanup ( #29379 )
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cleanup
2024-06-23 08:41:34 -04:00
Brandon Hu
e8a4808f16
fix(atlas): Replace mindshield crate with implanter crate ( #29184 )
2024-06-23 02:04:31 -06:00
Brandon Hu
93eded4803
fix: Adds a missing defribilator to nukie planet ( #28362 )
...
* fix: Adds a missing defribilator to nukie planet
* Fix: unpause nukie map
* What changes?
2024-06-23 02:04:09 -06:00
Brandon Hu
801c4f9181
tweak(medical): Reduce chemist slots ( #28711 )
...
* tweak(medical): Reduce chemist slots
* tweak(medical): roundstart chemists slot set to 2 on some maps
* tweak(fland): Chemist slots to 3
fland is target to 80-100 players
2024-06-23 02:03:00 -06:00
Brandon Hu
7399c758d3
fix(oasis): Replace mindshield crate with implanter crate ( #29181 )
2024-06-23 02:02:21 -06:00
Brandon Hu
33baf418cd
fix(cluster): Replace mindshield crate with implanter crate ( #29182 )
2024-06-23 02:02:08 -06:00
Brandon Hu
8573eda852
fix(origin): Replace mindshield crate with implanter crate ( #29183 )
2024-06-23 02:01:54 -06:00
Brandon Hu
00e7aa4976
tweak(marathon): Fix some stuff ( #29256 )
...
* tweak(marathon): Add cargo request computer to bridge
* fix everything else
2024-06-23 02:01:11 -06:00
Brandon Hu
32e2a4e9ce
tweak(meta): Swap around some of the computers in bridge ( #29263 )
...
* tweak(meta): Swap around some of the computers in bridge
* tweak(meta): unpause map
2024-06-23 02:00:42 -06:00
Brandon Hu
6ba2df7fa4
tweak(fland): Add radiation shutters to front of PA ( #29265 )
2024-06-23 02:00:13 -06:00
Brandon Hu
9455d0da7f
tweak(emergency_box): Swap out Salvage Material crate with Engineering crate ( #29269 )
2024-06-23 01:59:57 -06:00
Brandon Hu
b1955f72d7
tweat(emergency_delta): Add screens around the evacuation shuttle ( #29267 )
2024-06-23 01:59:37 -06:00
Brandon Hu
252a3e6be4
tweak(saltern): Place a red phone in bridge meeting room, add another artifact spawn ( #29359 )
...
* tweak(saltern): Place a red phone in bridge meeting room
* add artifact spawn
2024-06-23 01:59:07 -06:00
Brandon Hu
bada3bc75b
fix(omega): Connect the disposal unit in medbay to the disposal "network" ( #29305 )
...
fix(omega): Connect the disposal unit in medbay to the disposal pipe system
2024-06-23 01:57:20 -06:00
Brandon Hu
de22f659e8
fix(packed): Fill the medical lockers in medbay ( #29319 )
2024-06-23 01:57:04 -06:00
Nemanja
c90c065431
swap siren ( #29369 )
2024-06-23 00:38:41 -04:00
Tayrtahn
c2f8984e6c
Apply RoleLoadout MinLimit fix to EnsureValid too ( #29358 )
...
Apply MinLimit fix to EnsureValid too
2024-06-23 12:17:28 +10:00
metalgearsloth
0546c9bf64
Revert "Weapon Reflection Movement Mechanic ( #27219 )" ( #29326 )
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* Revert "Weapon Reflection Movement Mechanic (#27219 )"
This reverts commit b90373356e .
# Conflicts:
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Weapons/Reflect/ReflectSystem.cs
* Add myself to codeowners
* Add myself to codeowners
* Also the alerts
2024-06-22 22:16:08 -04:00
PJBot
089cdcf777
Automatic changelog update
2024-06-23 01:47:38 +00:00
WarMechanic
9f9cf08d72
TEG can power itself when turned on ( #29072 )
2024-06-22 18:46:31 -07:00
github-actions[bot]
f15ccea6dd
Update Credits ( #29363 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-06-23 02:29:52 +02:00
PJBot
dbe283cb1f
Automatic changelog update
2024-06-23 00:29:26 +00:00
Cojoke
966aca437c
Add the ability to put hats on medibots ( #28584 )
2024-06-22 20:28:20 -04:00
PJBot
627b19c8fb
Automatic changelog update
2024-06-22 23:47:25 +00:00
Floofi
3284c24ece
add lemon juice and fix bad sprite allocation ( #27465 )
2024-06-22 19:46:19 -04:00
Pieter-Jan Briers
f582e690eb
Remove robotics and supermatter lobby images ( #29355 )
...
They don't look good, we have way better ones now.
2024-06-22 17:00:09 -04:00
Vasilis
ae84889235
Don't add untriage lable if it has been labeled at issue creation ( #29356 )
2024-06-22 21:47:59 +02:00
PJBot
640115d646
Automatic changelog update
2024-06-22 17:50:56 +00:00
nikthechampiongr
6aced66406
Firelocks are no longer pryable by hand if they are powered ( #29221 )
2024-06-22 10:49:50 -07:00
Ed
34ae041f99
new lobby art ( #267 )
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* add lobby art
* Update typicalAlchemistDay.webp
2024-06-22 19:27:57 +03:00
PJBot
061445ef6e
Automatic changelog update
2024-06-22 15:48:08 +00:00
lzk
325ab97a7d
Prying reinforced tile now will give you back metal rod ( #29084 )
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* Reinforced tile can we welded back into metal rod
* more changes
* weh
* fix
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-23 01:47:02 +10:00
PJBot
b9172a7823
Automatic changelog update
2024-06-22 15:45:24 +00:00
K-Dynamic
2a6fc45ab5
Thief toolbox minor rebalance & description clean-up ( #27771 )
...
* thief clean-up
* anatomy set description change
* description changes
2024-06-23 01:44:18 +10:00
PJBot
f954970db8
Automatic changelog update
2024-06-22 15:23:12 +00:00
Partmedia
8112063a8b
Add air alarm hysteresis ( #29223 )
...
Add firelock hysteresis
2024-06-23 01:22:17 +10:00
Partmedia
02fb432b05
Adjust some gas thresholds ( #29331 )
2024-06-23 01:22:06 +10:00
PJBot
4d6da0017c
Automatic changelog update
2024-06-22 15:14:04 +00:00
deltanedas
475c2a0b42
add access reader log wire ( #29094 )
...
* add LoggingDisabled to AccessReader
* add LogWireAction
* -m give everything besides high-security door a log wire
* make LogAccess public and support string arg
* add log when pulsing
* m
* l
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-23 01:12:58 +10:00
PJBot
092cad4ba1
Automatic changelog update
2024-06-22 15:10:48 +00:00
marbow
5ee79b51ca
Sound Station 14 like a nukie song ( #29345 )
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Nukie song!!
2024-06-23 01:09:41 +10:00
Flareguy
45a4596e8b
Disk """resprite""" ( #29277 )
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* disk ""resprite""
* fix holodisk
2024-06-22 23:06:17 +10:00
MetalSage
061c1f520c
Admin UI localization ( #29340 )
...
admin ui localization
Co-authored-by: MetalSage <metalsage.official@gmail.com >
2024-06-22 23:05:33 +10:00
PJBot
df5c4df894
Automatic changelog update
2024-06-22 10:44:24 +00:00
Errant
c418758a3a
Fix for missing survival boxes ( #29336 )
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storagefill order fix
2024-06-22 20:43:18 +10:00
Partmedia
dfe01c7bb1
Fix comments ( #29330 )
2024-06-21 23:02:06 -07:00
ArkiveDev
b5f6aa0c9d
Pacifist messages use target's identity name instead of entity name ( #29325 )
2024-06-22 15:19:40 +10:00
Partmedia
bb61f44d92
Move air sensor components into abstract base prototype ( #29261 )
2024-06-21 21:57:14 -07:00
PJBot
104881763c
Automatic changelog update
2024-06-22 04:16:27 +00:00
Nemanja
be7ffd89e2
AME Deconstruction Changes ( #29317 )
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* AME deconstruction complexity
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-06-22 14:15:21 +10:00
metalgearsloth
892263302f
Update submodule to 226.3.0 ( #29323 )
2024-06-22 14:13:11 +10:00
Pieter-Jan Briers
07fe1a6b5a
Rewrite the options menu ( #28389 )
...
* Basic attempt at rewriting how the options menu works, move accessibility settings into their own tab.
* Audio tab uses the new options system.
* Rewrite Misc tab
* Clean up heading styling
* Rewrite options tab and other minor cleanup all over the place.
* Documentation comments and minor cleanup.
---------
Co-authored-by: AJCM <AJCM@tutanota.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-06-22 14:11:14 +10:00
Doomsdrayk
e0a6604d06
Fix pistols not displaying ammo count in-hand ( #29289 )
...
* Make Drozd and C-20r not unwield on use
* Fix wielding mispredict
* add AmmoCounter to pistols
2024-06-22 11:46:51 +10:00
Ko4ergaPunk
6aa7e2edce
Fix noticeboard drawdepth ( #29262 )
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darwdepth added
2024-06-22 11:45:33 +10:00
PJBot
0ff144af73
Automatic changelog update
2024-06-22 01:12:48 +00:00
Alex Evgrashin
b7c088fbf3
Fix SSD indicator for scaled humanoids ( #29310 )
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Fix ssd
2024-06-22 11:11:40 +10:00
Jaraten
294f81bd0f
resprite stone&red_brick-walls ( #265 )
2024-06-22 00:17:10 +03:00
Nim
3492a7892a
Mannequin ( #253 )
...
* mannequin
* fix
* fix2
* Update mannequin.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-21 23:17:49 +03:00
Ed
d973969a02
Merge pull request #263 from crystallpunk-14/ed-21-06-2024-upstream-sync
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upstream sync
2024-06-21 18:47:38 +03:00
Ed
e440434938
Update arenas.yml
2024-06-21 18:37:24 +03:00
Ed
3a910a7f7f
Merge remote-tracking branch 'upstream/master' into ed-21-06-2024-upstream-sync
...
# Conflicts:
# Resources/Prototypes/Maps/europa.yml
# Resources/Prototypes/Maps/train.yml
2024-06-21 18:30:31 +03:00
Ed
e2f97ece50
Wallmount update ( #262 )
...
* add wallmount systems
* add construction condition
2024-06-21 18:27:18 +03:00
Pieter-Jan Briers
f041f58a6d
Add time index to connection log ( #29281 )
...
* Add time index to connection log
Queries go nyoom.
* Don't let me code shit at 5 AM
2024-06-21 15:29:10 +02:00
PJBot
730a4d289d
Automatic changelog update
2024-06-21 12:07:14 +00:00
nikthechampiongr
76a65c8e43
Implement BlacklistedRange exempt flag ( #29258 )
...
* Implement a new kind of ip range ban that only applies to new players
* Put determining whether a player record exists to its own function
* Make BlacklistedRange bans get bypassed by any ban exemption
* Stop trying to get another DbGuard while already having one
This does break with convention on the functions in that area but
considering the use of this function it's probably fine?
I could alternatively just move the place it's called from.
Also I was suppossed to wait for tests to finish locally just to be
sure, but nah. I am pushing this now
2024-06-21 14:06:07 +02:00
PJBot
6b13f5f0cb
Automatic changelog update
2024-06-21 10:51:58 +00:00
Leon Friedrich
70a40b62cb
Fix some buckle interactions ( #29293 )
2024-06-21 03:50:52 -07:00
PJBot
38439996e9
Automatic changelog update
2024-06-21 09:43:00 +00:00
TsjipTsjip
949a837720
Ghostrole rule updates ( #29249 )
...
* First batch of ghostrole rule updates
* Second pass
* Re-word free agent
* Apply review comments
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* You heard it here first folks
God rules are weird to write.
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Honkbot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Mimebot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Jonkbot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Softer blue
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2024-06-21 04:41:54 -05:00
Alex Pavlenko
711acedfe5
feat: update cyborg parts naming for them to be ordered consistently,… ( #29272 )
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feat: update cyborg parts naming for them to be ordered consistently, closes #29270
2024-06-21 09:43:15 +03:00
PJBot
7ef1002101
Automatic changelog update
2024-06-21 05:43:23 +00:00
slarticodefast
d62dddcfcb
fix initial infected icons and add a briefing to the character menu ( #29259 )
2024-06-21 15:42:17 +10:00
Tayrtahn
880fef507d
Replace BlockSolutionAccessComponent with an attempt event ( #26988 )
...
* BlockSolutionAccessComponent now only blocks one specified solution.
* Significant overhaul
Separated spilling when worn functionality into its own component/system.
Removed BlockSolutionAccessComponent.
Added an event for solution access.
2024-06-21 13:04:02 +10:00
PJBot
f94d663452
Automatic changelog update
2024-06-21 03:03:30 +00:00
MilenVolf
9cd2705d6b
Make stasis bed power toggleable ( #29268 )
...
Stasis bed is now power toggleable
2024-06-21 13:02:23 +10:00
Tayrtahn
afc800274c
Fix null exceptions in SurveillanceCameraMonitorSystem ( #29275 )
...
* Add IsNullOrEmpty checks before indexing KnownSubnets
* actor
2024-06-21 10:17:16 +10:00
Tayrtahn
0b3459268a
Add logging to SharedStorageSystem prototype indexing failure ( #29273 )
2024-06-21 10:16:43 +10:00
Tayrtahn
831d962e5a
Make Loadout MinLimit not count failed attempts ( #29264 )
...
Loadout MinLimit doesn't count failed attempts
2024-06-21 10:15:37 +10:00
deltanedas
a3ffe22e66
return empty string for invalid identity ( #29274 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-20 18:25:35 -04:00
Pieter-Jan Briers
c33644532d
Rate limit ahelps ( #29219 )
...
* Make chat rate limits a general-purpose system.
Intending to use this with ahelps next.
* Rate limt ahelps
Fixes #28762
* Review comments
2024-06-21 00:13:02 +02:00
Ed
03adbaf851
Tiles update + iron bards ( #260 )
...
* wooden tiles update
* add iron bars
* dirt tile update
* fix foundation tile
2024-06-21 00:18:47 +03:00
Ed
ec3efce19c
Ed 20 06 2024 grass update ( #259 )
...
* grass update
* +2 grass tile
* Update biomes_template_grasslands.yml
* Update biomes_template_grasslands.yml
2024-06-20 18:18:29 +03:00
Ghagliiarghii
b90c6acacd
golden plunger ( #29043 )
...
* golden plunger
* Add wood material (the handle is still wood)
* 52 hours
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-21 00:24:36 +10:00
PJBot
0a3b221766
Automatic changelog update
2024-06-20 14:20:29 +00:00
MilenVolf
50146d4b98
Fix prying speed & log ( #29210 )
...
* cleanup prototypes with `PryingComponent` & fix jaws of life prying speed
* Minor cleanup for tools and prying systems
Remove some obsolete methods.
* Fix doafter continues when not held & log
* Modifiy delays for floor prying
* Fix test fail
2024-06-21 00:19:22 +10:00
PJBot
c91789a78d
Automatic changelog update
2024-06-20 14:06:47 +00:00
Pieter-Jan Briers
cf374ac905
You can now pry multiple tiles at once ( #29231 )
...
* You can now pry multiple tiles at once
* More advanced do after duplicate checking.
Instead of just saying "lol tile prying can raise duplicates", we now have a system so tile prying can properly distinguish events on 2 different tiles. This is achieved with a virtual function on DoAfterEvent.
2024-06-21 00:05:40 +10:00
Errant
d15eafe133
Survival Box Loadouts, Nitrogen Emergency tanks ( #29131 )
...
* Nitrogen survival boxes
* Zero-setup workaround
* clown box
* cleanup and universal tanks
* cleanup
* more cleanup
* hide loadoutgroups
* remaining survival boxes
* space ninja
* Revert "space ninja"
This reverts commit a650f417f83f5861e0001b25418e4a361927c6c6.
* weh
* weh
* undo appearance change of syndicate survival boxes
* indentation fix and missing label
2024-06-21 00:05:01 +10:00
PJBot
7994175aba
Automatic changelog update
2024-06-20 12:35:52 +00:00
Redfire1331
68c414e8ed
made cup ramen eatable with anything with the fork component ( #27826 )
...
* made cup ramen eatable with anything with the fork component
* removed extra png
* made cupramen fillable with water, and made hot ramen dry ramen.
---------
Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com >
2024-06-20 22:34:46 +10:00
PJBot
514e7600c6
Automatic changelog update
2024-06-20 12:23:10 +00:00
Boaz1111
a74ca54cf8
moves explosive tech to T1 ( #29227 )
...
moves explo tech to T1
2024-06-20 22:22:04 +10:00
PJBot
0ac1b31e36
Automatic changelog update
2024-06-20 11:59:57 +00:00
lzk
4fe5235e37
Buff cube boxes ( #29251 )
2024-06-20 14:58:51 +03:00
PJBot
9fbcec1c74
Automatic changelog update
2024-06-20 11:17:18 +00:00
neutrino
9bf4a28f4d
fixed Syndicate smokes pack being half-filled ( #28371 )
2024-06-20 21:16:06 +10:00
PJBot
4ccdc9070f
Automatic changelog update
2024-06-20 11:14:04 +00:00
Mr. 27
8c9fcd4ca7
Fix ERT becoming sleeper agents and add sleeper agent preferences ( #27817 )
...
* b
* Update antags.ftl
* m
* ok
* Update events.yml
* antag
* a
* Create InitialInfectedExemptComponent.cs
* Delete InitialInfectedExemptComponent.cs
* yes
* Delete InitialInfectedExemptComponent.cs
* Create AntagImmuneComponent.cs
2024-06-20 21:12:58 +10:00
Mr. 27
ad89444c58
Make winter coat hood hide certain markings ( #29238 )
...
Update base_clothinghead.yml
2024-06-20 20:20:20 +10:00
IProduceWidgets
4bf6d9e171
add a type specifier where one was forgor ( #29250 )
...
* add a type specifier where one was forgor
* Fix other way because degub conditions
* okay this feels kinda dumb but it does fix it.
* Update Content.Client/Effects/ColorFlashEffectSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-20 20:04:07 +10:00
metalgearsloth
c1948d88d8
Update submodule to 226.2.0 ( #29247 )
2024-06-20 18:19:00 +10:00
PJBot
f2c0991467
Automatic changelog update
2024-06-20 07:16:46 +00:00
metalgearsloth
d438925d3b
Fix entities getting stuck red ( #28981 )
2024-06-20 17:15:40 +10:00
Tayrtahn
40bcf66fc7
Fix and enable TestEmptyLoadout ( #29228 )
...
* Fix and enabled TestEmptyLoadout
* Fine, have a real name
2024-06-20 10:57:52 +10:00
PJBot
625fef00c1
Automatic changelog update
2024-06-20 00:10:50 +00:00
Mr. 27
872e927cc7
Hide moth antenna and lizard frills with hardsuit helmets, fix lizard snouts not being hidden ( #29214 )
...
* inital
* Update ClothingSystem.cs
* Update helmets.yml
2024-06-19 20:09:44 -04:00
PJBot
a8ad09ebf9
Automatic changelog update
2024-06-19 23:52:13 +00:00
Alice "Arimah" Heurlin
2b92ec79f7
Prevent fly-by fixture from powering containment field generator ( #29225 )
...
* Prevent fly-by fixture from powering containment field generator
* Update according to review
2024-06-19 19:51:07 -04:00
Pieter-Jan Briers
67cc089dd0
Fix terrible portable scrubber unlit layers ( #29232 )
...
Jesus fucking christ man
2024-06-19 18:14:47 -04:00
Vasilis
9759747176
Tools batch files ( #29179 )
...
* Tools batch files
* fine
2024-06-19 21:33:02 +02:00
PJBot
674409d3bf
Automatic changelog update
2024-06-19 18:15:02 +00:00
lzk
912091e24e
Add wet floor sign & warning cone to autolathe ( #29205 )
...
* Add wet floor sign & warning cone to autolathe
* removing
2024-06-19 14:13:55 -04:00
Flareguy
94995460fd
Emergency toolbox fill rework ( #29202 )
...
* emergency toolbox fill rework
* Fuck
2024-06-19 14:13:27 -04:00
TsjipTsjip
39ccab6718
Fix documentation typo ( #29209 )
...
Fix everything.
2024-06-19 18:15:26 +02:00
Leon Friedrich
fa3c89a521
Partial buckling refactor ( #29031 )
...
* partial buckling refactor
* git mv test
* change test namespace
* git mv test
* Update test namespace
* Add pulling test
* Network BuckleTime
* Add two more tests
* smelly
2024-06-20 01:14:18 +10:00
Tayrtahn
e33f0341ad
Code cleanup: radio jammer ( #29052 )
...
* Code cleanup for radio jammer
* More Entity<T> for the people, and fix an accidental variable reuse
2024-06-20 01:13:40 +10:00
Tayrtahn
024521b66b
Add prediction for Tech Disks, cleanup ( #29061 )
...
* Add prediction for Tech Disks, cleanup
* Remove IsServer check in OnMapInit
* Use HashSet for techs, remove LINQ
2024-06-20 01:04:30 +10:00
Leon Friedrich
20544b0c76
Rejig device link sink & source startup & shutdown ( #29035 )
...
* Fix DeviceLinkSinkComponent not updating sources on shutdown
* Log error
* Misc link changes & fixes
* Fix core
2024-06-20 01:03:32 +10:00
PJBot
8a4ce13d1c
Automatic changelog update
2024-06-19 14:50:25 +00:00
Flareguy
7c01ac931f
hos cap resprite ( #29208 )
...
* hos cap resprite
* 1. 2. 3 4 Oh
2024-06-19 10:49:19 -04:00
PJBot
28ce298e7c
Automatic changelog update
2024-06-19 14:07:18 +00:00
lzk
2b885272c8
Musician's skirt ( #29203 )
...
* Sprites&Meta
* Changing prototypes
* Adding to Theater vend
* Sprite_Change
* Sprite_Change
* Prototype_Changes
Is this exactly how it should be?...
* FUCKING FIX
* weh
---------
Co-authored-by: Арт <123451459+JustArt1m@users.noreply.github.com >
2024-06-19 17:06:03 +03:00
PJBot
37120c1f7f
Automatic changelog update
2024-06-19 13:22:13 +00:00
Truoizys
fc40cd79fb
Fixed cartridges installing more than once ( #29187 )
...
* fixed cartridges installing more than once
* replaced prototypes with CartridgeComponent
* relocated checks from InstallProgram to InstallCartridge
2024-06-19 15:21:05 +02:00
Chief-Engineer
c966db408d
Restore default panic bunker and tweak baby jail ( #29198 )
...
restore default panic bunker
2024-06-19 06:36:05 +02:00
beck-thompson
6c810003db
Grammar fix to medibot! ( #29197 )
...
fixed
2024-06-18 23:42:45 -04:00
Plykiya
9cd08b84d9
Fix some lathe recipe textures showing up blank ( #28683 )
...
* Update lathes to use entity prototype
* ScrollContainer my hero
* gets rid of excess newlines
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-19 13:18:45 +10:00
PJBot
8d52c1aeb3
Automatic changelog update
2024-06-19 02:42:47 +00:00
HS
f7db648e5f
shorten short raffle ( #28685 )
2024-06-19 12:41:41 +10:00
PJBot
3901cda657
Automatic changelog update
2024-06-19 02:29:36 +00:00
beck-thompson
bde0f43171
Add some happier medibot messages! ( #29147 )
...
* Happy!
* opps
* one more
2024-06-19 12:28:30 +10:00
Ubaser
69afba67b6
Fix Underwing wings ( #29092 )
...
* add
* tweak thickness of stripe
2024-06-18 22:24:28 -04:00
Tayrtahn
198f028d7c
Make Hamlet a valid chef's hat pilot ( #29191 )
2024-06-18 22:12:44 -04:00
PJBot
11496419ce
Automatic changelog update
2024-06-19 02:05:10 +00:00
Flareguy
4cf60f805e
Security Resprite ( #29082 )
...
* security resprite
* hos cap fix
* i forgor
* further fixes
* my furniture is broken
* fedora update
2024-06-18 22:04:03 -04:00
PJBot
bb6215142d
Automatic changelog update
2024-06-19 01:58:06 +00:00
Nemanja
f9ddccbc22
Decrease meteor frequency ( #29194 )
2024-06-18 21:57:00 -04:00
Rouge2t7
c8de4ec397
PullingController cooldown change ( #29177 )
...
* Revert "Automatic changelog update"
This reverts commit 3358aef40f .
* Revert "Revert "Automatic changelog update""
This reverts commit 3d0b6a7ade06ec555d4f6df3f39134b139e5247c.
* Removal of the throw cooldown as it felt sluggish and unresponsive before.
2024-06-19 10:29:47 +10:00
deltanedas
0910983c4b
unhardcode thief MaxSelectedSets ( #29175 )
...
* unhardcode thief MaxSelectedSets
* we do a little copy paste :trollface:
* :trollface:
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-19 10:29:06 +10:00
Vasilis
81136648da
Upgrade rsi-diff's changed files action | Make it only return rsi and png changes ( #29185 )
...
It was brought up to me in https://github.com/space-wizards/space-station-14/pull/29179#issuecomment-2177140740 (and from a dm from them) that space bars can cause issues with the rsi bot.
Upon investigation its case we use "space-delimited" on the "get changes files" check. Which returns ALL changed files. Even if the change has nothing to do with png's or rsi's (example a downstream merging upstream)
2024-06-19 10:27:12 +10:00
Errant
9b2f9ce05f
Hidden loadout groups ( #29170 )
...
* loadout hiding
* department of redundancy department
2024-06-19 10:26:46 +10:00
PJBot
baa6836489
Automatic changelog update
2024-06-19 00:22:03 +00:00
osjarw
707f1f4981
Fix air alarms ( #29172 )
...
Broken by #28272
2024-06-18 16:20:57 -08:00
PJBot
0b98ce83f0
Automatic changelog update
2024-06-18 21:48:25 +00:00
metalgearsloth
dabf3d1521
Fix material storage going BRRT ( #29167 )
...
If the volume hits 0 we just remove it.
2024-06-18 17:47:19 -04:00
PJBot
3358aef40f
Automatic changelog update
2024-06-18 15:05:22 +00:00
IProduceWidgets
801d405919
Add the most anticipated gun in the game. Foam Force. ( #29103 )
...
* Foam Force
* make it available somewhere
* add clumsyproof and nuke dev item
* reorganize
* oopsy files
* Strap!
* woopsie layering
* fix grammar to rerun tests for rogue unrelated test fail.
* cleanup
* I eepy layer forgetti spaghetti
* For real last necessary commit
* Oops I broke the law! feexed
* Decided to just change it to the same source as the poster source in our repo for consistency.
2024-06-19 01:04:15 +10:00
Leon Friedrich
ee2c115e5b
Turn interaction related attempt events into structs ( #29168 )
...
* Turn InteractionAttemptEvent into a struct event
* readonly
* GettingInteractedWithAttemptEvent
* ConsciousAttemptEvent
2024-06-19 00:30:41 +10:00
PJBot
db30b5e040
Automatic changelog update
2024-06-18 14:11:25 +00:00
Errant
d60829f1ce
arachnid inventory layout fix ( #29165 )
...
arachnid inventory layout fixC
2024-06-19 00:10:18 +10:00
PJBot
cffa35692a
Automatic changelog update
2024-06-18 14:03:12 +00:00
lzk
e49a0eb3b6
Add warning cones to engivend ( #29085 )
...
Add cones to engivend
2024-06-18 17:02:05 +03:00
metalgearsloth
b0b76a1133
Replace StationRandomTransform ( #29149 )
...
* Revert "Rotate and Offset station CCVar nuke (#26175 )"
This reverts commit 44b20f60ff .
# Conflicts:
# Content.Server/Station/Systems/StationSystem.cs
# Resources/Prototypes/Maps/europa.yml
* Fix
* Review
2024-06-18 23:27:34 +10:00
PJBot
92159edba3
Automatic changelog update
2024-06-18 12:12:43 +00:00
metalgearsloth
65821c96f4
Fix conveyor mispredicts ( #28157 )
...
* Fix conveyor mispredicts
Instead of tracking active conveyors we instead track the conveyed entities. This also handles things like stacking conveyors more gracely.
* Fix ActiveConveyor
* Fix lerping
2024-06-18 22:11:36 +10:00
metalgearsloth
47653f359d
Update submodule to 226.1.0 ( #29159 )
2024-06-18 22:07:35 +10:00
DrSmugleaf
bd0631c45b
Add cvar to disable round end pvs overrides ( #29151 )
2024-06-18 22:00:29 +10:00
PJBot
af7e599654
Automatic changelog update
2024-06-18 11:00:45 +00:00
Tayrtahn
e5ef2a358c
Implement vital chef's hat functionality ( #25950 )
...
* Implement crucial chef's hat functionality
* Unified stopping code and added events.
* Added documentation to events
* Rerun tests
* Made review changes, and fixed potential desync bug.
* Update whitelist
2024-06-18 20:59:37 +10:00
Ed
a1e66cfbb4
clean up weather systems ( #28792 )
...
* clean up weather systems
* Update WeatherComponent.cs
* Update SharedWeatherSystem.cs
* some fix
* Update SharedWeatherSystem.cs
* Update WeatherComponent.cs
* Update WeatherComponent.cs
* revert autoPause
* Update SharedWeatherSystem.cs
2024-06-18 20:27:34 +10:00
Mr. 27
82c4db67bc
Fix female reptilians not having gasp sounds ( #29143 )
...
inital
2024-06-18 13:56:37 +10:00
Tayrtahn
0cf56b9bbd
Fix DresserFilled storagefill rarely causing an error ( #29135 )
...
Add ClothingUniformJumpskirtColorPink to an OrGroup
2024-06-17 19:11:17 -04:00
PJBot
e04492e02d
Automatic changelog update
2024-06-17 23:10:25 +00:00
Tayrtahn
9b5219a226
Fix double label on chem jugs ( #29137 )
2024-06-17 19:09:19 -04:00
Ed
4c12b6e7c6
cool hat, delete cave arena ( #256 )
...
* hat and glasses
* delete cave arena
* Update default.yml
2024-06-17 23:48:42 +03:00
Ed
02b7fe5933
marking update ( #254 )
...
* new horny horns
* fuck this horns
* horns and hairs
* glasses resprite
* наращивание волос
* больше наращивания
* Update braid.png
2024-06-17 22:11:22 +03:00
Tayrtahn
e5a85e2a13
Make wearing an Ushanka also apply accent to your name ( #29111 )
2024-06-17 14:03:55 -04:00
Ed
a6ccb25b4b
Merge pull request #252 from crystallpunk-14/ed-17-06-2024-upstream
...
Ed 17 06 2024 upstream
2024-06-17 16:44:01 +03:00
Ed
4ecdb6f296
Update lube.ftl
2024-06-17 16:32:55 +03:00
Ed
917f2de69e
Update glue.ftl
2024-06-17 16:16:09 +03:00
Ed
ac3a7a5c1b
Update cluwne.ftl
2024-06-17 15:06:46 +03:00
Ed
f1c4e9e382
Update transformable-container-component.ftl
2024-06-17 14:48:40 +03:00
Ed
04d29b6268
Merge remote-tracking branch 'upstream/master' into ed-17-06-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/oasis.yml
2024-06-17 14:20:38 +03:00
PJBot
efbcce21bd
Automatic changelog update
2024-06-17 10:54:53 +00:00
Ubaser
5038012b67
Add new lizard horns, Demonic ( #29022 )
...
add
2024-06-17 13:53:47 +03:00
PJBot
b02e838926
Automatic changelog update
2024-06-17 05:21:53 +00:00
Nemanja
4aa74c5e1d
improve meteor spawning ( #29057 )
2024-06-17 01:20:47 -04:00
PJBot
ffcaf61ffa
Automatic changelog update
2024-06-17 03:31:16 +00:00
deltanedas
c332677971
remove robotics console emag checking, make it a bit fairer ( #27876 )
2024-06-16 23:30:10 -04:00
PJBot
7ff557d1ef
Automatic changelog update
2024-06-17 03:22:36 +00:00
Cojoke
390f8d19d1
Makes Eyepatches Flippable ( #26277 )
2024-06-16 23:21:29 -04:00
deltanedas
f7aca6b15f
nuke actions from map files ( #28589 )
2024-06-16 23:03:01 -04:00
PJBot
72665eb6e0
Automatic changelog update
2024-06-17 01:14:39 +00:00
Partmedia
388d372ee8
Fix incorrect use of atmos dt ( #29112 )
2024-06-16 21:13:32 -04:00
PJBot
8a199a882b
Automatic changelog update
2024-06-16 23:25:39 +00:00
Futuristic-OK
1482345330
Delete RandomSentience event ( #28982 )
2024-06-17 02:24:29 +03:00
Jaraten
2b577ebfbe
resprite glasses ( #251 )
2024-06-17 00:46:02 +03:00
Jaraten
f79c6de912
fix cardboard wall sprites ( #250 )
...
* fix cardboard wall sprites
* То что лень делать тебе, придется делать мне.
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-06-17 00:40:35 +03:00
Tayrtahn
89a9f07c3a
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-06-16 15:38:53 -04:00
deltanedas
ee2769ed9f
atlas update ( #28514 )
...
* atlas update
* unkill previous changes
* fix lawyer room
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 13:38:00 -06:00
Nemanja
5e50bd83d6
Missing meteor presets ( #29044 )
...
* add meteors into missing game presets
* changes for real
* implement code
* this too
2024-06-16 21:37:43 +02:00
lzk
31d155dfe0
Update box ( #28348 )
...
* Update box
robotics console
* Morgue airlock
* update
2024-06-16 13:37:37 -06:00
lzk
ce5641036c
Update fland ( #28347 )
...
robotics console
2024-06-16 13:37:26 -06:00
lzk
92e6e10c0a
Update train ( #28345 )
...
robotics console
2024-06-16 13:37:17 -06:00
lzk
93ea4c07ff
Update packed ( #28346 )
...
robotics console
2024-06-16 13:37:08 -06:00
lzk
99358e8d4d
Update marathon ( #28344 )
...
* Update marathon
robotics console
* morgue door
2024-06-16 13:36:54 -06:00
lzk
771c34c304
Update omega ( #28343 )
...
* Update omega
robotics console
* morgue door
2024-06-16 13:36:38 -06:00
lzk
fdb487ccfe
Update origin ( #28342 )
...
robotics console
2024-06-16 13:36:11 -06:00
metalgearsloth
6829630d0c
Update submodule to 226.0.0 ( #29100 )
2024-06-17 01:51:08 +10:00
Leon Friedrich
14cd55e765
Remove ServerAlertsComponentTests ( #29027 )
2024-06-17 01:46:59 +10:00
Ed
e4678dc66e
Nails, Hammer tool and construction recipe update ( #249 )
...
* foundation resprite
* stone material, stack
* nails!
* mini hammer resprite
* hammer tool
* wall building update
* table crafting update
* bonfire craft update
* add wooden wall craft
* chest craft update
* Update attributions.yml
* Update tables.yml
* Update simple.yml
2024-06-16 18:31:47 +03:00
PJBot
c9540db6b4
Automatic changelog update
2024-06-16 11:59:03 +00:00
deltanedas
1cb9f5dbed
add carp hardsuit for traitors ( #25155 )
...
* FactionClothing
* swtich carp to the Dragon faction
* add carp hardsuit
* add carp hardsuit to uplink
* fixes
* webedit ops 1
* why did i name it that wtf
* among
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 21:57:57 +10:00
Jaraten
f0c3d99706
repsite hammer ( #248 )
2024-06-16 14:40:58 +03:00
PJBot
22efc2b4ac
Automatic changelog update
2024-06-16 11:31:41 +00:00
Leon Friedrich
f121946b12
Fix RotateWhilePulling not working ( #29032 )
2024-06-16 21:30:35 +10:00
PJBot
ac979640bf
Automatic changelog update
2024-06-16 11:28:41 +00:00
Cojoke
26f809aebf
Instruments for Musician lodouts ( #29059 )
...
* Musician Instruments to Musician lodouts
* Move instruments to their own file, fix instruments spawning on the floor, Found bug of Loadout dropping items on the floor rather than sorting inventory
* Whoops, I removed bagpipes for some reason
2024-06-16 21:27:35 +10:00
deltanedas
f730d120c7
give spiders unique venom reagent ( #29066 )
...
* add mechanotoxin
* make tarantulas use mechanotoxin
* trolled
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 21:26:59 +10:00
DrSmugleaf
4954b6d79e
Add cvar to disable ghosting killing your crit mob ( #28945 )
...
* Add cvar to disable ghosting killing your crit mob
* Update Content.Shared/CCVar/CCVars.cs
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-16 21:21:16 +10:00
DrSmugleaf
32e1d1a3b5
Use EntityQuery for mob state system resolves ( #29021 )
2024-06-16 21:20:54 +10:00
Nemanja
9348a5cea6
Apc & Substation resprite ( #28998 )
...
* substation
* apcs
* top pixels
* new screens
2024-06-16 05:43:22 -05:00
PJBot
732576b518
Automatic changelog update
2024-06-16 03:39:23 +00:00
Nemanja
3644602fb8
Fix magboots not needing a grid to work ( #29034 )
...
* Fix magboots not needing a grid to work
* ok fix it for realsies
2024-06-16 13:38:17 +10:00
PJBot
a341c3a1e9
Automatic changelog update
2024-06-16 02:07:18 +00:00
Keer-Sar
65af00afc4
Fixes capitalization mistake when non-humanoids insert things into machines: Fixes #28997 ( #29071 )
...
add CAPITALIZE()
2024-06-15 22:06:12 -04:00
Nemanja
dfe9d5264c
Slightly speed up borgsystem module check ( #29070 )
2024-06-15 21:32:01 -04:00
Cojoke
2fde5ac580
Cleans up ClothingShoesBootsMagSyndie in magboots.yml ( #28653 )
...
* Remove Explosive Component from ClothingShoesBootsMagSyndie
* Makes BaseJetpack a parent of ClothingShoesBootsMagSyndie
* fix boots in hand looking like jetpack bug
* make syndicate magboots child of magboots
2024-06-15 21:25:51 -04:00
Nemanja
c2f88b2e17
fix exclusive borg module bug ( #29038 )
2024-06-15 21:10:21 -04:00
Partmedia
e633fe801b
Widen power monitoring widget ( #29062 )
2024-06-15 21:06:54 -04:00
PJBot
17aa1f98a1
Automatic changelog update
2024-06-16 00:25:38 +00:00
github-actions[bot]
ddd7008bfe
Update Credits ( #29065 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-06-15 20:25:34 -04:00
Keer-Sar
97761e49ca
Change "they're" to "their" in the lungs cargo bounty: Fixes #29051 ( #29064 )
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change they're to their
2024-06-15 20:24:29 -04:00
Nemanja
c063347ed6
fix meteor announcement color ( #29058 )
2024-06-15 19:24:15 -04:00
PJBot
904f15fed7
Automatic changelog update
2024-06-15 22:39:34 +00:00
Cojoke
280b0a1c24
Adds New Shoes to Sec loadouts ( #29018 )
...
* Adds New Shoes to Sec loadouts
* Remove Cowboy stuff from sec drobe(bye sheriff) + requested changed
2024-06-15 18:38:28 -04:00
PJBot
2a710ee4f6
Automatic changelog update
2024-06-15 21:43:19 +00:00
FunTust
6d6da1267a
ToggleVisualLayers hair disappeared fix ( #28949 )
...
* Update ClothingSystem.cs
* did it in a better way
* Update ClothingSystem.cs
2024-06-15 17:42:13 -04:00
icekot8
a2affe3d00
add 👷 JobCondition system for reagents ( #29023 )
...
* hell 💀
* you're right
i'm dumb
* use the beautiful protoid and or in localization 🥩
* 🙏
2024-06-15 17:36:25 -04:00
DrSmugleaf
2ddebba0e9
Fix speech bubble occlusion being checked from the player's position instead of the eye's ( #29012 )
2024-06-15 17:35:05 -04:00
PJBot
b70f222cf1
Automatic changelog update
2024-06-15 21:33:56 +00:00
lzk
6d3d92cd50
Fix mime mask loadout minlimit ( #29056 )
2024-06-15 17:32:49 -04:00
PJBot
a9610d4f85
Automatic changelog update
2024-06-15 21:07:04 +00:00
Partmedia
6835e6b4aa
Adjust TEG efficiency curve, remove heat transfer limit ( #29050 )
...
The TEG used to limit hot-cold energy transfer based on actual power drawn, and had maximum efficiency at whatever temperature difference. This PR adjusts the hot-cold energy transfer to be uncapped, "venting" the excess heat that is not used to generate power, and adds an efficiency curve that limits efficiency at low thermal temperatures.
People have been cheesing the TEG by hooking up the hot end to the CO2 miner (which produces infinite, room-temperature gas) and the cold end to a space radiator.
With this change, you will actually need to set up a burn chamber in order to get appreciable power out of the TEG (see below).
If you build a gas holding chamber, you will have to throttle the gas flowing into the TEG instead of constantly cycling the gas through over and over again.
2024-06-15 14:05:57 -07:00
PJBot
30cdb90ac2
Automatic changelog update
2024-06-15 17:52:01 +00:00
BombasterDS
81e41f8e8d
Mannequin ( #29004 )
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* Mannequin
* rsi license fix
* damage container fix
* container fix
hope this works
* layers fix + appearance comp (mb it help?)
* maybe fixed?
* one day it will work...
* can't even understand why test failing... (maybe fix?)
* last try?
2024-06-15 13:50:55 -04:00
PJBot
5dbee6fc41
Automatic changelog update
2024-06-15 15:46:02 +00:00
Ian
ca58811bdb
make the donk microwave drop the correct board on normal deconstruction ( #29037 )
...
* make the donk microwave drop the correct board on normal deconstruction
* removed the unnecessary SyndicateMicrowaveMachineBoard tag
2024-06-15 11:44:56 -04:00
PJBot
ba16cd19b2
Automatic changelog update
2024-06-15 15:18:22 +00:00
ShadowCommander
789453adf0
Make firelock warning light not require power and add a PointLight ( #29024 )
...
* Add a PointLight to firelocks when warnings are active
* Remove power requirement for lights
2024-06-15 11:17:16 -04:00
TsjipTsjip
71eb4d9178
CVarify meteor behavior ( #29030 )
...
* CVarify meteor behavior
* Cache value to reduce CVar calls, hook into OnValueChanged
* _cfg is still null at construction time, fixed by just making it set up on Started instead
* Invoke immediately! Learning more every step of the way.
* Move cached value initialisation to Initialize call
* Add explicit supercall
2024-06-15 10:03:20 -04:00
Ed
c5a8e96dca
Skills system ( #247 )
...
* init basic skill system
* add skill requirement to advanced melee weapon
* working hard
* more hard work
* shot skill issue
* Now the skills give you the components
* add job special autolearning skills
* traits recreating
* some tweaks
* remove bg and components for now
* sharpening now require skills
* add alchemist role on maps
* pestle skill issue
2024-06-15 16:55:04 +03:00
PJBot
7e4c7607e6
Automatic changelog update
2024-06-15 13:20:29 +00:00
Nemanja
31d1d3b6e7
fix borgs getting deleted by salvage magnets ( #29006 )
2024-06-15 23:19:23 +10:00
PJBot
e16bf41da1
Automatic changelog update
2024-06-15 11:26:48 +00:00
nikthechampiongr
9dc9e22d13
Bwoink fix ( #28899 )
...
* Fix incorrect usage of loc string
* Make it so you can no longer ahelp someone who is no longer selected
2024-06-15 04:25:42 -07:00
metalgearsloth
9b8c544191
Update submodule to 225.0.0 ( #29016 )
2024-06-15 17:18:48 +10:00
PJBot
7b6e30d688
Automatic changelog update
2024-06-15 06:53:55 +00:00
metalgearsloth
8f12e90b90
Don't use invalid defaults for loadouts ( #28740 )
...
* Don't use invalid defaults for loadouts
At the time it made more sense but now with species specific stuff it's better to have nothing.
* Loadout SetDefault only applies valid loadouts
2024-06-15 16:53:42 +10:00
metalgearsloth
f0fbedd640
Fix RoleLoadout equality ( #28737 )
...
* Fix RoleLoadout equality
Knew it was janky but thought SequenceEqual was better than it is so we just do it manually.
* Also implement this
2024-06-15 16:52:49 +10:00
Leon Friedrich
a3d9f7291d
Fix IComponentFactory mock in benchmark ( #29015 )
2024-06-15 16:42:25 +10:00
LankLTE
bb61191b24
Set ahelp new player icon to use minutes, not seconds ( #29014 )
...
Replace seconds with minutes
2024-06-15 16:35:34 +10:00
PJBot
62b9e423c9
Automatic changelog update
2024-06-15 06:04:02 +00:00
Flareguy
7afbe3c98e
Adds 2 new space ruins ( #28971 )
...
adds 2 new space ruins
2024-06-15 00:02:56 -06:00
deltanedas
65424e0253
saltern update ( #29001 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-15 00:01:13 -06:00
PJBot
16e7fec5e8
Automatic changelog update
2024-06-15 05:21:49 +00:00
Nemanja
ba24cc8f5c
Fix drinking from openable containers ( #29010 )
2024-06-14 22:20:42 -07:00
AJCM-git
c339773b5f
Fixes the ShowRulesCommand and the client not syncing rules correctly ( #28752 )
2024-06-15 00:41:25 -04:00
PJBot
2953e87f1c
Automatic changelog update
2024-06-15 04:02:28 +00:00
Nemanja
d907e4ef57
make pulled uncuffing slower & reduce uncuff spam cooldown ( #29008 )
...
* prevent people being pulled from uncuffing themselves
* block -> modify duration
2024-06-14 21:01:22 -07:00
PJBot
d6b8b34f25
Automatic changelog update
2024-06-15 03:44:29 +00:00
Nemanja
748e5831e8
Add moon boots ( #29009 )
2024-06-14 20:43:23 -07:00
PJBot
06c8238164
Automatic changelog update
2024-06-15 03:39:49 +00:00
Nemanja
f136657b38
Revamped Meteor Swarm ( #28974 )
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* meteor code and balanced values
* Meteor Swarms
* Update meteors.yml
* Update meteors.yml
* HOO! (fix overkill bug and buff space dust)
* undo BloodstreamComponent.cs changes
* DamageDistribution -> DamageTypes
* part 2.
2024-06-14 20:38:43 -07:00
PJBot
1d5840c279
Automatic changelog update
2024-06-15 03:24:48 +00:00
Brandon Hu
298de1ba39
fix(uplink): Remove useless gps from death rattle box ( #28999 )
2024-06-14 23:23:42 -04:00
PJBot
97695cfa62
Automatic changelog update
2024-06-15 03:14:58 +00:00
Robert V
48f90322f2
Allow vending machines to be repaired ( #28920 )
...
Vending machines can be repaired
2024-06-14 23:13:52 -04:00
PJBot
6132b5e07a
Automatic changelog update
2024-06-15 03:01:06 +00:00
Verm
41a081d5ef
Donk co. microwave + microwave tweaks ( #28951 )
...
* THE syndie microwave
* Always burn to explode microwave when copying
* Make it so copying ids stop when the microwave is goign to explode
* Made explosion destroy the board and spit out the machine parts
* Move logic is MicrowaveSystem, make metal cooking use the same logic
* Fix passing the wrong malfunction time
* Shuttle cannot escape aggressive branding
* Always make it explode with an id
* Forgot to invert bool, move it after fry chance
2024-06-14 23:00:00 -04:00
PJBot
7d0798cea5
Automatic changelog update
2024-06-15 02:59:36 +00:00
Plykiya
835d1dd153
Prevent borgs from getting duplicate modules ( #28943 )
...
* Prevent borgs from getting duplicate modules
* outta the loop
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-14 22:58:30 -04:00
Zonespace
3cd740c32b
Replaces reagent-effect-guidebook-missing with more descriptive guidebook entries ( #28817 )
...
removes `reagent-effect-guidebook-missing`
Co-authored-by: John Doe <johndoe@gmail.com >
2024-06-14 22:43:36 -04:00
deltanedas
9e4d191189
make RefillableSolution optional for SolutionTransfer ( #28830 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-14 22:42:40 -04:00
PJBot
8eb85a08b6
Automatic changelog update
2024-06-15 02:20:14 +00:00
K-Dynamic
e803871172
Adds witch robes ( #28965 )
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* ze
* autodrobe entry
* autodrobe crate cost adjust
2024-06-14 22:19:08 -04:00
PJBot
27ba344084
Automatic changelog update
2024-06-14 21:45:29 +00:00
Verm
68807cb25e
Changes all the uplink ally icons to be a combination of the mob + radio ( #28954 )
...
* New Icons!
* Better meta info
2024-06-14 17:44:23 -04:00
Verm
a4ade69640
Move secure crate labels to the left ( #28952 )
...
Move secure label to the left
2024-06-14 17:42:58 -04:00
PJBot
e8dd5d4312
Automatic changelog update
2024-06-14 20:33:46 +00:00
Thomas
9ebfb1d64f
Fix Loadout Requirements Only Displaying One Requirement ( #28994 )
...
Collect all group effects failed instead of only first one failed
2024-06-14 16:32:39 -04:00
PJBot
2711ef7f48
Automatic changelog update
2024-06-14 17:23:07 +00:00
Pieter-Jan Briers
ba6853d386
It is pride month, nukies. You know what that means. ( #28992 )
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* Make the nuke gay
* I forgot to commit the gay
* Add pride month
* Use holiday visualizer for nuke
* Fix pride month
* Trans too
2024-06-14 19:22:01 +02:00
PJBot
9efa5de340
Automatic changelog update
2024-06-14 16:54:55 +00:00
dffdff2423
05cc7541dd
Rename generic drugs ( #28989 )
...
* Rename generic drugs
Space Drugs and Stimulents cause quite a bit of confusion.
* Ensure everything is updated to the new names.
2024-06-14 12:53:48 -04:00
Ed
39bb249eb3
Alchemy fun mechanics ( #246 )
...
* heating solution refactor
* chromium slime effect refactor
* guidebook hint
* hint chance fix
* убираем ненужное
2024-06-14 19:10:16 +03:00
PJBot
795196c964
Automatic changelog update
2024-06-14 15:25:46 +00:00
Zonespace
6d71ec1b14
Non-uplink PDAs no longer can have TC inserted into them ( #28985 )
...
* PDAs no longer can have TC inserted into them
* far better way of doing this
---------
Co-authored-by: John Doe <johndoe@gmail.com >
2024-06-14 11:24:40 -04:00
Verm
24e7653c98
Resprite rodent inhands + add hamlet inhands ( #28955 )
...
* Resprite rodent inhands + add hamlet inhands
* Small ham adjustment
2024-06-14 09:45:01 -04:00
Hannah Giovanna Dawson
3b3163c4f4
SS-28662 Add cvars to support forcing people to departures and making those at departures invincible ( #28765 )
...
* SS-28662 Add cvar to force spawn everyone at departures
This cvar means everyone must spawn at departures. This
could be handy for an admin event? But mostly it's so the
tutorial departures terminal can be seen by all newbies on
gateway servers.
* Small fix to ArrivalsSystem flow
* Remove incorrect todo
* Add godmode arrivals cvar
2024-06-14 04:15:42 -07:00
Ubaser
e70131e5b4
Lighten throwing knive's border ( #28977 )
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add
2024-06-14 10:55:30 +03:00
PJBot
0d869a317f
Automatic changelog update
2024-06-14 06:25:24 +00:00
Moomoobeef
adad6b2b04
cargo can now order fax machines ( #28968 )
...
* cargo can now order fax machines
* removed fax manual
2024-06-14 16:24:18 +10:00
PJBot
e7a3fd5285
Automatic changelog update
2024-06-14 06:20:53 +00:00
Killerqu00
4c182298cc
uncuffCooldown *= 5 ( #28095 )
2024-06-14 16:19:47 +10:00
IProduceWidgets
df2c3ec844
Evac shuttle for Oasis ( #27998 )
...
* Add robo control comp, also de-reinforce a lot of walls.
* Add Accordia Evac shuttle for Oasis.
* Revert "Add robo control comp, also de-reinforce a lot of walls."
This reverts commit b6be6b616aa9732b81e02bed76e3c9ae103cf7cb.
2024-06-13 23:26:39 -06:00
PJBot
39d7afec2b
Automatic changelog update
2024-06-14 02:44:08 +00:00
Tabitha
c52073f542
Add chicken speech sound ( #28948 )
2024-06-13 19:43:02 -07:00
PJBot
bcf8594431
Automatic changelog update
2024-06-14 02:41:29 +00:00
Boaz1111
8059028015
makes PKA able to mine rocks in one hit ( #27476 )
...
gives it gatheringprojectile
2024-06-14 12:40:23 +10:00
Tayrtahn
6c343ddae2
Move SleepingSystem to Shared & cleanup ( #28672 )
...
* Move SleepingSystem to Shared & cleanup
* Remove empty OnShutdown handler
2024-06-14 12:15:29 +10:00
crasg
c79849ae29
Remove Rat King from MouseMigration and add it to it's own Event ( #28872 )
2024-06-14 12:12:24 +10:00
Repo
f40267e68e
Add trailing comments on multiline lists - editorconfig. ( #28922 )
...
Add trailing comments on multiline lists.
2024-06-14 12:10:41 +10:00
PJBot
af11bc3f51
Automatic changelog update
2024-06-14 02:05:51 +00:00
Cojoke
57858cd6a5
Lasers passover objects like projectiles unless the target is clicked on ( #28768 )
...
* uh...
* fix
* alright, there we go
* Revert "alright, there we go"
This reverts commit 448180bfa58cc24c42a4d59ef34c017b9941f37b.
* Make lasers not hit certain objects and lying mobs unless clicked on
* comment
* Update Content.Server/Weapons/Ranged/Systems/GunSystem.cs
* an l vanished?
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-14 12:04:45 +10:00
PJBot
e481925ea4
Automatic changelog update
2024-06-14 02:02:39 +00:00
osjarw
ad3f1f77b7
Nodescanner now works with right click ( #26873 )
2024-06-13 22:01:32 -04:00
Ghagliiarghii
47bf64b883
Fix no combat knives in sec techfab ( #28086 )
2024-06-14 11:10:17 +10:00
MjrLandWhale
222d3b532d
Override under-pressure lock-out in air alarm "Fill" mode ( #28909 )
2024-06-13 15:25:02 -08:00
Emisse
4e8375e5f9
bagel update ( #28946 )
2024-06-13 16:03:01 -06:00
lzk
ccd402d8d1
Adjust softdrink restock crate name ( #28934 )
...
These contain restocks for multiple vendors, so change the name and description to reflect this.
2024-06-13 12:21:24 -08:00
Ed
186f91f1d2
Merge pull request #241 from crystallpunk-14/ed-13-06-2024-upstream2
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Ed 13 06 2024 upstream 3
2024-06-13 23:20:26 +03:00
Ed
147921c370
Update JobTest.cs
2024-06-13 23:06:08 +03:00
Ed
ac74198d63
Update JobTest.cs
2024-06-13 23:02:03 +03:00
Ed
0211a50581
Energy crystal ( #243 )
...
* init magic container system
* charging and discharging
* add energy regenerator
* thaumaturgy glasses, scanning energy
* add energy quartz prorotypes and sprites
* light power controller
* commit special for _des
* simple normalizer crystal slot
* YEEEEEEE BOIII, examined crystalls inside things
* кристал теперь видно, когда он вставлен в стабилизатор
* TryUseCharge приборами
* hello deserty, how are you doing?
* rename regenerator to EnergyDraw, allow draw from slot
* normalizer жрет magic energy файналли
* Update normalizer.yml
* visual polishing
* Update crystal.yml
2024-06-13 22:55:20 +03:00
Ed
791db753fe
fuck this test
2024-06-13 22:50:27 +03:00
PJBot
29fa18418e
Automatic changelog update
2024-06-13 18:37:44 +00:00
lzk
c3720f9fd9
Add order quantity to cargo invoice label ( #28821 )
2024-06-13 10:36:38 -08:00
PJBot
1559b080e4
Automatic changelog update
2024-06-13 18:22:55 +00:00
Nemanja
221cb73d8c
Fix construction rotation ( #28427 )
2024-06-13 10:21:48 -08:00
PJBot
1bffa2aee7
Automatic changelog update
2024-06-13 18:12:03 +00:00
Doomsdrayk
7f5476b555
Fix Drozd and C-20r unwielding on use-in-hand ( #28728 )
...
Make Drozd and C-20r not unwield on use
2024-06-13 10:10:56 -08:00
Ed
898bf1fa8b
try fix tests
2024-06-13 14:08:51 +03:00
Deserty0
d1af83c72a
fixed ru emote sound v2 ( #240 )
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* ultrafixxxxx
* Update speech_emotes.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-13 13:39:55 +03:00
Ed
124f6f3964
Update natural.yml
2024-06-13 13:29:46 +03:00
Ed
720d4ad144
save old grass sprite
2024-06-13 12:59:58 +03:00
Ed
fb7ffc4712
Update arenas.yml
2024-06-13 12:57:19 +03:00
Ed
43d8839f51
Update options-menu.ftl
2024-06-13 12:52:32 +03:00
Ed
d92d75affa
Update ame-controller-component.ftl
2024-06-13 12:46:50 +03:00
Ed
151db2c9cc
fix locale
2024-06-13 12:42:52 +03:00
Ed
db91bab5b1
Update CCVars.cs
2024-06-13 12:35:33 +03:00
Ed
8ff09f552b
Merge remote-tracking branch 'upstream/master' into ed-13-06-2024-upstream2
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# Conflicts:
# Content.Client/Guidebook/GuidebookSystem.cs
# Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs
# Content.Shared/Guidebook/GuideEntry.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Maps/arenas.yml
# Resources/Prototypes/Maps/atlas.yml
# Resources/Prototypes/Maps/bagel.yml
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/core.yml
# Resources/Prototypes/Maps/debug.yml
# Resources/Prototypes/Maps/europa.yml
# Resources/Prototypes/Maps/fland.yml
# Resources/Prototypes/Maps/marathon.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/omega.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/Maps/packed.yml
# Resources/Prototypes/Maps/reach.yml
# Resources/Prototypes/Maps/saltern.yml
# Resources/Prototypes/Maps/train.yml
# Resources/Prototypes/lobbyscreens.yml
2024-06-13 12:35:00 +03:00
PJBot
e02ef68259
Automatic changelog update
2024-06-13 06:39:49 +00:00
ShadowCommander
8791f98f0b
Fix playtime on player tab getting set to Unknown ( #28876 )
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Update play time on admin panel player tab after db loads
2024-06-12 23:38:43 -07:00
Tayrtahn
68dc1fb055
Fix ninja Spider Clan charge not getting a target ( #28871 )
2024-06-12 23:37:31 -07:00
PJBot
99f2e6ffa8
Automatic changelog update
2024-06-13 06:31:45 +00:00
Leon Friedrich
d38ad12262
Fix playtime_addrole command printing the wrong time ( #28783 )
2024-06-12 23:31:21 -07:00
Doomsdrayk
249e4a9c15
Fix guns appearing to cycle bolt when wielded ( #28756 )
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Adds a check during wielding to see if the code is running clientside, and if so skip the part responsible for creating the virtual items.
This is necessary because TrySpawnVirtualItem is blocked from running clientside, so trying to spawn the virtual items for wielding causes the client to always believe the wield has failed. This erroneous failure leads to the display of incorrect feedback until the server's successful wield attempt makes it to the client. The added check prevents wielding from failing in this way and therefore allows the client to behave as expected.
2024-06-12 23:30:39 -07:00
Cojoke
d865bffff3
Fix .30 ammo listing wrong number of bullets in uplink ( #28919 )
2024-06-13 00:45:52 -04:00
deltanedas
d9bac82402
localize RoleBriefing ( #28824 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-12 22:24:08 -04:00
geraeumig
ab8b3ecec2
Fix magazine sprites after Auto Eject ( #28859 )
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Co-authored-by: geraeumig <alfenos@proton.me >
2024-06-12 22:23:15 -04:00
Moomoobeef
22b1ec9775
added a new sprite for the super synthesizer. ( #28884 )
2024-06-12 22:20:28 -04:00
PJBot
020b2919ac
Automatic changelog update
2024-06-13 02:20:16 +00:00
Plykiya
1d4d6c3331
Fix gauze stopping if it stops bleeding ( #28844 )
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delete a line
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-12 22:19:10 -04:00
PJBot
7d4586b27b
Automatic changelog update
2024-06-13 02:18:41 +00:00
Cojoke
865810c6e1
New Sprites for Tranq Shells + Add consistancy to printing Tranqs ( #28903 )
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* New Sprites for Tranq
* Add consistancy to secfab print
2024-06-12 22:17:35 -04:00
Stalen
d322a82bdf
Pets toggle internals fix ( #28904 )
2024-06-12 22:17:07 -04:00
Verm
0e32d632fa
Make automatic gasps not create a chat message ( #28907 )
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No chat gasp
2024-06-12 22:15:43 -04:00
Partmedia
dc0327c3c0
Update PA admin warnings ( #28911 )
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With singulo fixed, PA strength 3 and below (level 2) are now safe.
Update the admin logging to reflect this.
2024-06-12 22:15:15 -04:00
bibbly
12911d292f
Reach Fixes ( #28913 )
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various small changes to Reach
2024-06-12 20:09:10 -06:00
PJBot
1aa5e023d4
Automatic changelog update
2024-06-12 22:57:13 +00:00
Partmedia
35e5a96b7e
Fix queued deletion check (singulo loosing at beyond PA 1 but only on live servers) ( #28906 )
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Fix queued deletion check
2024-06-12 15:56:07 -07:00
dragonryan06
b091a55d7d
Add new icon for Remove Evidence verb ( #28898 )
2024-06-12 18:05:56 -04:00
PJBot
ca39135c99
Automatic changelog update
2024-06-12 18:12:00 +00:00
deltanedas
8c514b90fd
fix pda ui troll ( #28896 )
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* fix pda ui troll
* bruh
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-12 20:10:53 +02:00
Ed
d462ce85f8
minor AlchemyTest map update ( #237 )
2024-06-12 18:38:48 +03:00
PJBot
9b40bcc1d9
Automatic changelog update
2024-06-12 13:34:04 +00:00
Robert V
94bf301a8b
Comms Consoles without CanShuttle can no longer recall ( #28803 )
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Consoles without CanShuttle can no longer recall
2024-06-12 09:32:57 -04:00
PJBot
a0f709918d
Automatic changelog update
2024-06-12 10:33:18 +00:00
Deserty0
90354fa6d3
Fix "no materials loaded" messege in lathes ( #28885 )
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fix
2024-06-12 13:32:11 +03:00
Flareguy
9a32a1949c
Removes Trials of Mana grassland sprites: Bare Minimum Edition ( #28868 )
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* replace the grass sprites. again
* Fix dirt
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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-11 23:04:43 -07:00
PJBot
d6399446b6
Automatic changelog update
2024-06-12 01:08:43 +00:00
Boaz1111
3d25893664
Cluster Update ( #28854 )
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Changes armoury, cargo job slot
2024-06-11 19:07:37 -06:00
PJBot
c5b30a384f
Automatic changelog update
2024-06-11 22:19:37 +00:00
Tayrtahn
bd42c2b56a
Fix nearest beacon messages reporting the opposite direction ( #28869 )
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* Fix nearest beacon messages reporting the opposite direction
* Lets document that method, shall we?
2024-06-11 18:18:30 -04:00
Ed
f37b6f47f2
Merge pull request #235 from crystallpunk-14/revert-230-ed-09-06-2024-upstream
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Revert "Ed 09 06 2024 upstream"
2024-06-11 15:20:59 +03:00
Ed
5e78ac2c22
Revert "Ed 09 06 2024 upstream ( #230 )"
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This reverts commit 50470c3aaa .
2024-06-11 15:20:47 +03:00
Ed
b30db3a30f
Merge pull request #234 from crystallpunk-14/revert-233-revert-230-ed-09-06-2024-upstream
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Revert "Revert "Ed 09 06 2024 upstream""
2024-06-11 15:20:08 +03:00
Ed
bb3c74d557
Revert "Revert "Ed 09 06 2024 upstream ( #230 )" ( #233 )"
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This reverts commit b89117f8e6 .
2024-06-11 15:19:52 +03:00
Ed
b89117f8e6
Revert "Ed 09 06 2024 upstream ( #230 )" ( #233 )
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This reverts commit 50470c3aaa .
2024-06-11 15:19:27 +03:00
Ed
36da152d73
Clothing update ( #231 )
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* added cotton shirts
* pants update
* add new cloaks
* Update misc_startinggear.yml
* glasses update
* Update migration.yml
* remove yellow hoodie helmet
2024-06-11 13:48:01 +03:00
PJBot
b6d7a6a8e2
Automatic changelog update
2024-06-11 09:34:42 +00:00
lzk
41a0ffba38
Add reward line in bounty label ( #28853 )
2024-06-11 12:33:36 +03:00
lzk
2b2883005d
Fix some wideswing animations ( #28819 )
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* Fix some wideswing animations
* 2
2024-06-11 08:55:37 +03:00
PJBot
3c2b1affef
Automatic changelog update
2024-06-11 02:49:30 +00:00
dffdff2423
f571e23037
Enable save button on changing job unavailable preference ( #28839 )
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Enable save button on changing unavailable pref
Fix an issue where the save button was disabled when just changing your job unavailable preference
2024-06-11 12:48:23 +10:00
PJBot
d3d8a9e59c
Automatic changelog update
2024-06-10 13:22:04 +00:00
Nemanja
63ad5e0b83
enable search filters on drinks guidebook ( #28815 )
2024-06-10 09:20:58 -04:00
PJBot
b60c9a8fe8
Automatic changelog update
2024-06-10 13:20:31 +00:00
Zonespace
bc5a6279f5
Fixes a typo in the glossary ( #28818 )
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independance -> independence
Co-authored-by: John Doe <johndoe@gmail.com >
2024-06-10 09:19:24 -04:00
Chief-Engineer
7032c0106a
Fix description of temp servers and add region tags ( #28811 )
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* Fix description of LRP temp servers
* update regions
2024-06-09 22:13:26 -05:00
nikthechampiongr
e95fb9aa7f
Disable panic bunker for servers ( #28812 )
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* Disable panic bunker for servers
* Add disabled stuff back in to be reenabled later
2024-06-10 01:41:04 +02:00
Pieter-Jan Briers
0804020410
FUCK ( #28808 )
2024-06-10 00:13:29 +02:00
Leon Friedrich
edd13ad82f
Fix wizardsDenCoreOnly.toml ( #28807 )
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Fix wizardsDenCoreOnly
2024-06-10 07:48:47 +10:00
Chief-Engineer
d741968714
Temporarily update server configs ( #28780 )
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* update configs
* Update Resources/ConfigPresets/WizardsDen/wizardsDenGateway.toml
* Update Resources/ConfigPresets/WizardsDen/wizardsDenLRPTide.toml
* LF
* Apply suggestions from code review
Co-authored-by: Julian Giebel <juliangiebel@live.de >
* Update Resources/ConfigPresets/WizardsDen/wizardsDenGateway.toml
Co-authored-by: Julian Giebel <juliangiebel@live.de >
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
Co-authored-by: Julian Giebel <juliangiebel@live.de >
2024-06-09 23:32:10 +02:00
Ed
50470c3aaa
Ed 09 06 2024 upstream ( #230 )
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* Revert "Buff the AME until somebody fixes engineering" (#28419 )
* Automatic changelog update
* hand teleport portals now may start in the same grid. (#28556 )
* Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities (#28225 )
* Automatic changelog update
* Add "fill level" sprites to mops and damp rag (#28590 )
* Automatic changelog update
* Reword some criminal records text (#28597 )
* Update criminal-records.ftl
* Update criminal-records.ftl
* Update criminal-records.ftl
* Remove obsolete VisibilitySystem functions (#28610 )
Remove obsolete visibility functions
Co-authored-by: plykiya <plykiya@protonmail.com >
* Prayable datafield typo (#28622 )
* notifiactionPrefix -> notificationPrefix
* notifiactionPrefix -> notificationPrefix
* Update engine to v224.1.0 (#28624 )
* Use dummy sessions in NukeOpsTest (#28549 )
* Add dummy sessions
* Update NukeOpsTest
* Fix PvsBenchmark
* Update engine to v224.1.1 (#28632 )
* Add Job preference tests (#28625 )
* Misc Job related changes
* Add JobTest
* A
* Aa
* Lets not confuse the yaml linter
* fixes
* a
* Add logs that provide session to player admin logs (#28628 )
* Cluster Update (#28627 )
done here
* Automatic changelog update
* minor banner changes (#28636 )
* minor banner changes
* Uhrmm actchually it's you're, not your
* Update banners.yml
props Hyenh
* Revenant spell catalog locale (#28638 )
locale
* Make cuff default range again (#28576 )
* Make cuff default range again
* uncuff distance
* how about ONE
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
* Automatic changelog update
* Machine-code cleanup (#28489 )
* Make Projectiles Only Hit a Variety of Station Objects Unless Clicked on (#28571 )
* Automatic changelog update
* Fix Smoke-grenade.ogg not being mono (#28593 )
* Fix Cigars Sprites + YAML fix for Inhand unlit cigars/cigs (#28641 )
* Automatic changelog update
* Clean up Eva and Hardsuit helm yml + Lets atmos firesuit helm work as a BreathMask (#28602 )
* Shifts borgs hats to the right a bit (#28600 )
* Fix mouse inhands (#28623 )
* Adjust some touch reaction damage levels (#28591 )
* Automatic changelog update
* Add closing storage UIs to StorageInteractionTest (#28633 )
* Update rules (#28452 )
* Add support for LocalizedDatasets to RandomMetadata (#28601 )
* Fix Admin Object tab sorting and search (#28609 )
* Automatic changelog update
* Internals are kept on as long as any breathing tool is on (#28595 )
* Automatic changelog update
* Convert rules to use guidebook parsing (#28647 )
* Gives Insulation and NoSlip to all bots (#28621 )
* Gives Insulation and NoSlip to all bots
* remove NoSlip from children
* Automatic changelog update
* Nerfs welderbombing (#28650 )
nerf welderbombing
* Automatic changelog update
* Give jobs & antags prototypes a guide field (#28614 )
* Give jobs & antags prototypes a guide field
* A
* space
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Add todo
* Fix merge errors
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Automatic changelog update
* Fix typo in Space Law's restricted gear (#28668 )
This typo was included in the wiki as well.
Reported-by: Bobberson in the Discord
* Automatic changelog update
* fixed "silicones" typo in new rules (#28671 )
fixed all appearances of silicone where it should have been silicon
* fix janitor not spawning with a survival box (#28669 )
hi
* Automatic changelog update
* Fix typo in slime naming conventions (#28682 )
* Flatpacker fixes (#28417 )
* Return medicine recipe solid material costs to 1 (#28679 )
Set material costs of medicine recipes to 1
* Automatic changelog update
* Update Core (#28689 )
add
* Fixed the guidebook listing every single rule (#28680 )
* Well i tried this way
* New approach (start)
* Did it
* makes spacelaw available, put it under sec
* Automatic changelog update
* rule fixes first pass (#28701 )
update
* Add JobRequirementOverride prototypes (#28607 )
* Add JobRequirementOverride prototypes
* a
* invert if
* Add override that takes in prototypes directly
* Tweak chapel salvage wreck (#28703 )
add
* Fixes client having authority over rules popup cvars (#28655 )
* Fixes client having authority over rules popup cvars
* Delete duplicate migration
* Pre-update
* Post-update
* Add locale support for booze and soda jugs labels (#28708 )
* Swap some InRangeUnobstructed for InRangeUnoccluded (#28706 )
Swap InRangeUnobstructed to InRangeUnoccluded
Co-authored-by: plykiya <plykiya@protonmail.com >
* Automatic changelog update
* Ports the singularity's values from vgstation (#28720 )
* ports the singularity values from vgstation
* guidebook fix
* 5000 energy level 6 singulo
* Fix action icons when dragging an active action to another slot (#28692 )
* Add DoPopup data field to OnUseTimerTrigger (#28691 )
* Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709 )
* Update DevourSystem.cs
* Update DevourSystem.cs
* Update Content.Server/Devour/DevourSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Automatic changelog update
* Improve grammar of various petting messages (#28715 )
Improve grammar of various petting message
* Fix DamageOtherOnHit.OnDoHit when the target is terminating or deleted (#28690 )
* Update Core (#28735 )
add
* Fix flatpacker (#28736 )
* Fix flatpacker
* a
* rn, atp (#28674 )
* Update speech-chatsan.ftl
* Update word_replacements.yml
* Atm-at the moment
* Atm
* Update Resources/Locale/en-US/speech/speech-chatsan.ftl
* Update Resources/Prototypes/Accents/word_replacements.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Add loadout group check for role proto (#28731 )
MFW same bug twice at 2 layers because I'm stupid.
* Automatic changelog update
* Try fix RGBee (#28741 )
* Automatic changelog update
* Ensure packager creates a release folder (#28426 )
I was screaming at the github actions runner before i noticed something i had done before caused me to never have a release folder and thus fail.
* allow ' in character names (#28652 )
* Automatic changelog update
* Make freeze, freeze & mute, and unmute verbs work on disconnected players. (#28664 )
* Automatic changelog update
* fix singulo decay (#28743 )
* Automatic changelog update
* Don't use invalid defaults for loadouts (#28729 )
At the time it made more sense but now with species specific stuff it's better to have nothing.
* Maybe fix invalid loadout prototypes (#28734 )
* Maybe fix invalid loadout prototypes
So if we have existing data SetDefault is not normally called iirc. So what I think is happening is that if we have old loadout groups that get saved to DB and loaded these get dropped entirely and nothing is used to replace the group unless the person specifically looks at their loadout.
Need someone affected to send me their loadout to confirm it's fixed.
* Better fix
* Automatic changelog update
* Fix null ref exception in PrayerSystem (#28712 )
* Fix null ref exception in PrayerSystem
* Also check that prayable ent/comp still exist
* Guidebook Updates for the Amateur Spessman (#28603 )
* Created NewPlayer.xml
* Created NewPlayer.yml and added it to guides.ftl
* shifted some controls from Space Station 14 to New? Start here!, as well as made a character creation xml to be written later
* switched some stuff between the New? entry and the Space Station 14 entry
* Made everything so nice!!!!!!!!!!!!!!
* fixed formatting inconsistencies
* added a How to use this guidebook section
* build correction and guidebook clarification for other servers
* wrote character creation ig probs fo shizzle
* added new terms to the glossary and alphabetized it
* meh this seems important enough to add
* okay no more shitsec bad idea
* I HATED Roleplaying.xml ANYWAY!!!
* I REALLY REALLY HATED IT ACTUALLYLLL
* Moved Controls and Radio into newplayer.yml, making meta.yml and radio.yml obsolete
* Separated the character creation bits that are just cosmetic from the ones that matter
* also put all the related new player xml files in their own folder
* expanded Radio.xml, kinda fixed survival.xml
* removed the line that mighta maybe sorta possibly could encourage self antag
* thought about this randomly but ICK OCK
* talking is no longer a key part of this game
* moves stuff around, a lot of stuff. basically moves everything but the jobs themselves around
* ah probably should make sure this works first also me when i lie on the internet
* don't be such a grammar nukie
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* okay nevermind that's justified
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* prepare. it is coming. the great reorganization...
* yesyes that's all well and goo- THE REORG IS COMING. THE REORG IS COMING. WAKE UP.
* rename that real quick
* step one begins. first, consolidate existing service entries into their own yaml. this makes botany.yml obsolete.
* update shiftandcrew.yml to only have departments as children also fuck it alphabetization
* consolidated salvage into cargo
* made a new entry for command
* gave salvage a home and service an existence
* made some XML files to be filled out later
* quick rename...
* took some stuff from Intro.txt and i think Gameplay.txt and put it in NewPlayer.xml
* The Great Writing about Departments (25XX, black and white)
* added a bunch of links everywhere
* biochemical is no longer a thing
* service formatinaaaaaaa
* shiny...,,,,,,,,, colo(u)rz..,,,,,,,,,,,,,
* let's get that fixed
* second time i made a typo there as well
* we hate fun around here
* grammar?!???/
* various fixes and more linkings
* oops
* wewlad lol!!
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: AJCM <AJCM@tutanota.com >
* Automatic changelog update
* Add suffixes to excap survival boxes (#28755 )
Update emergency.yml
* Add Jani lobby background (#28724 )
* Add jani lobby background
* Actually make new lobby screen functional
* Fix license
* Automatic changelog update
* Strip markdown from silicon laws before saying them (#28596 )
* saltern update (#28773 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* revert Tornado regex
* Update HumanoidCharacterProfile.cs
* Update arenas.yml
* test
* fix locale
* Update options-menu.ftl
* Update species-names.ftl
* Update debug.yml
* aaaaaa
---------
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2024-06-09 23:53:10 +03:00
Hannah Giovanna Dawson
1bb9d9451f
Panic Bunker uses minutes not hours ( #28805 )
...
* Panic Bunker uses minutes not hours
* Fixing an instance of hours
2024-06-09 22:45:47 +02:00
Nemanja
50d83b9360
Cap scramble tag ( #28804 )
2024-06-09 16:01:05 -04:00
Julian Giebel
de07c291de
Implement map text ( #28705 )
2024-06-09 15:18:54 -04:00
Hannah Giovanna Dawson
3ceb92a0c4
SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) ( #28763 )
2024-06-09 14:58:10 -04:00
PJBot
f4e80b0dae
Automatic changelog update
2024-06-09 18:29:52 +00:00
Thomas
fffa1dfd3f
Update Cargo Guidebook ( #28775 )
2024-06-09 14:28:46 -04:00
Nemanja
b51e787fd7
new station and shifts guide ( #28799 )
2024-06-09 14:03:47 -04:00
Nemanja
1490fc36d3
Redo new player & controls guidebooks ( #28794 )
2024-06-09 14:02:35 -04:00
PJBot
bcf1069c7b
Automatic changelog update
2024-06-09 16:27:56 +00:00
AJCM-git
346ac44a28
Open the guidebook when people with less than an hour playing join the round ( #28774 )
...
* Open the guidebook when people with less than an hour playing join the round
* Filter for gameplayState
* Fix tests
* tweaks
* saltern update (#28773 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix admin menu objects list (#28787 )
* Make `MakeAntag()` log errors instead of throwing exceptions (#28771 )
Make `MakeAntag()` log errors instead of throw
* add default page support for the guidebook (#28772 )
* Probably a better way to handle this
---------
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-06-09 12:26:48 -04:00
Nemanja
c549573f7a
add default page support for the guidebook ( #28772 )
2024-06-09 11:55:21 -04:00
Leon Friedrich
ad9d18771e
Make MakeAntag() log errors instead of throwing exceptions ( #28771 )
...
Make `MakeAntag()` log errors instead of throw
2024-06-09 09:53:03 -04:00
Leon Friedrich
8d52f6b617
Fix admin menu objects list ( #28787 )
2024-06-09 09:51:02 -04:00
Ed
d7c0a4ec1e
Tile burning ( #228 )
...
* tile burning
* add big planks burning, some fix
* FIRE!!! more structures can burn
* wallmount burn
* fuck Jetbrains!
* Update CP14FireSpreadSystem.cs
2024-06-09 15:45:27 +03:00
deltanedas
fb1ab6469a
saltern update ( #28773 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-08 20:33:40 -06:00
Tayrtahn
5f91c3f27f
Strip markdown from silicon laws before saying them ( #28596 )
2024-06-09 09:57:07 +10:00
PJBot
468728c995
Automatic changelog update
2024-06-08 23:30:57 +00:00
Psychpsyo
182fe2993f
Add Jani lobby background ( #28724 )
...
* Add jani lobby background
* Actually make new lobby screen functional
* Fix license
2024-06-08 19:29:51 -04:00
TsjipTsjip
c061d9c248
Add suffixes to excap survival boxes ( #28755 )
...
Update emergency.yml
2024-06-08 19:26:12 -04:00
PJBot
6a8892f930
Automatic changelog update
2024-06-08 23:01:50 +00:00
UBlueberry
c6ff1e44fb
Guidebook Updates for the Amateur Spessman ( #28603 )
...
* Created NewPlayer.xml
* Created NewPlayer.yml and added it to guides.ftl
* shifted some controls from Space Station 14 to New? Start here!, as well as made a character creation xml to be written later
* switched some stuff between the New? entry and the Space Station 14 entry
* Made everything so nice!!!!!!!!!!!!!!
* fixed formatting inconsistencies
* added a How to use this guidebook section
* build correction and guidebook clarification for other servers
* wrote character creation ig probs fo shizzle
* added new terms to the glossary and alphabetized it
* meh this seems important enough to add
* okay no more shitsec bad idea
* I HATED Roleplaying.xml ANYWAY!!!
* I REALLY REALLY HATED IT ACTUALLYLLL
* Moved Controls and Radio into newplayer.yml, making meta.yml and radio.yml obsolete
* Separated the character creation bits that are just cosmetic from the ones that matter
* also put all the related new player xml files in their own folder
* expanded Radio.xml, kinda fixed survival.xml
* removed the line that mighta maybe sorta possibly could encourage self antag
* thought about this randomly but ICK OCK
* talking is no longer a key part of this game
* moves stuff around, a lot of stuff. basically moves everything but the jobs themselves around
* ah probably should make sure this works first also me when i lie on the internet
* don't be such a grammar nukie
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* okay nevermind that's justified
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* prepare. it is coming. the great reorganization...
* yesyes that's all well and goo- THE REORG IS COMING. THE REORG IS COMING. WAKE UP.
* rename that real quick
* step one begins. first, consolidate existing service entries into their own yaml. this makes botany.yml obsolete.
* update shiftandcrew.yml to only have departments as children also fuck it alphabetization
* consolidated salvage into cargo
* made a new entry for command
* gave salvage a home and service an existence
* made some XML files to be filled out later
* quick rename...
* took some stuff from Intro.txt and i think Gameplay.txt and put it in NewPlayer.xml
* The Great Writing about Departments (25XX, black and white)
* added a bunch of links everywhere
* biochemical is no longer a thing
* service formatinaaaaaaa
* shiny...,,,,,,,,, colo(u)rz..,,,,,,,,,,,,,
* let's get that fixed
* second time i made a typo there as well
* we hate fun around here
* grammar?!???/
* various fixes and more linkings
* oops
* wewlad lol!!
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-06-09 01:00:43 +02:00
Tayrtahn
7f686a6ae5
Fix null ref exception in PrayerSystem ( #28712 )
...
* Fix null ref exception in PrayerSystem
* Also check that prayable ent/comp still exist
2024-06-08 14:50:20 -04:00
PJBot
cce50da170
Automatic changelog update
2024-06-08 18:49:15 +00:00
metalgearsloth
e3c37f6e9b
Maybe fix invalid loadout prototypes ( #28734 )
...
* Maybe fix invalid loadout prototypes
So if we have existing data SetDefault is not normally called iirc. So what I think is happening is that if we have old loadout groups that get saved to DB and loaded these get dropped entirely and nothing is used to replace the group unless the person specifically looks at their loadout.
Need someone affected to send me their loadout to confirm it's fixed.
* Better fix
2024-06-08 14:48:09 -04:00
metalgearsloth
1fdbf9403a
Don't use invalid defaults for loadouts ( #28729 )
...
At the time it made more sense but now with species specific stuff it's better to have nothing.
2024-06-08 14:43:21 -04:00
Ed
2cfdc4a52f
Solution normalizer ( #227 )
...
* dropper
* add stabilizer
* fuck, now
* Update CP14SolutionNormalizerComponent.cs
2024-06-08 18:46:09 +03:00
PJBot
c79384c5fd
Automatic changelog update
2024-06-08 14:37:53 +00:00
Nemanja
4089d6a664
fix singulo decay ( #28743 )
2024-06-09 00:36:47 +10:00
PJBot
33e68dc51f
Automatic changelog update
2024-06-08 10:41:39 +00:00
nikthechampiongr
8cf9037273
Make freeze, freeze & mute, and unmute verbs work on disconnected players. ( #28664 )
2024-06-08 20:40:33 +10:00
PJBot
511336beb8
Automatic changelog update
2024-06-08 10:39:01 +00:00
Whisper
123dfee3a3
allow ' in character names ( #28652 )
2024-06-08 20:37:55 +10:00
Vasilis
db6548bc99
Ensure packager creates a release folder ( #28426 )
...
I was screaming at the github actions runner before i noticed something i had done before caused me to never have a release folder and thus fail.
2024-06-08 20:33:51 +10:00
PJBot
c4966e5177
Automatic changelog update
2024-06-08 10:28:27 +00:00
Leon Friedrich
7ef7fe6761
Try fix RGBee ( #28741 )
2024-06-08 20:27:21 +10:00
PJBot
74ed68b2d5
Automatic changelog update
2024-06-08 10:05:00 +00:00
metalgearsloth
45015188cd
Add loadout group check for role proto ( #28731 )
...
MFW same bug twice at 2 layers because I'm stupid.
2024-06-08 20:03:54 +10:00
MerrytheManokit
b50faffcc3
rn, atp ( #28674 )
...
* Update speech-chatsan.ftl
* Update word_replacements.yml
* Atm-at the moment
* Atm
* Update Resources/Locale/en-US/speech/speech-chatsan.ftl
* Update Resources/Prototypes/Accents/word_replacements.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-08 18:48:49 +10:00
Leon Friedrich
2c7598fd5b
Fix flatpacker ( #28736 )
...
* Fix flatpacker
* a
2024-06-08 18:48:23 +10:00
Ubaser
c2bbc72cf4
Update Core ( #28735 )
...
add
2024-06-08 02:35:58 -06:00
DrSmugleaf
a7c7cd74ec
Fix DamageOtherOnHit.OnDoHit when the target is terminating or deleted ( #28690 )
2024-06-08 15:53:54 +10:00
Tayrtahn
49496b40e5
Improve grammar of various petting messages ( #28715 )
...
Improve grammar of various petting message
2024-06-08 15:53:17 +10:00
PJBot
4d10f3523b
Automatic changelog update
2024-06-08 05:50:48 +00:00
Lyndomen
1584a50a1d
Dropping Corpses Devoured by Space Dragons on Gib/Butcher. ( #28709 )
...
* Update DevourSystem.cs
* Update DevourSystem.cs
* Update Content.Server/Devour/DevourSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-08 15:49:42 +10:00
DrSmugleaf
7f1933169e
Add DoPopup data field to OnUseTimerTrigger ( #28691 )
2024-06-07 22:36:29 -07:00
DrSmugleaf
0762f9da17
Fix action icons when dragging an active action to another slot ( #28692 )
2024-06-07 22:34:48 -07:00
Flareguy
f37060fc1b
Ports the singularity's values from vgstation ( #28720 )
...
* ports the singularity values from vgstation
* guidebook fix
* 5000 energy level 6 singulo
2024-06-07 22:15:13 -04:00
PJBot
b714210e38
Automatic changelog update
2024-06-08 00:58:14 +00:00
Plykiya
d19b430a92
Swap some InRangeUnobstructed for InRangeUnoccluded ( #28706 )
...
Swap InRangeUnobstructed to InRangeUnoccluded
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-07 20:57:07 -04:00
lzk
567d6a0888
Add locale support for booze and soda jugs labels ( #28708 )
2024-06-07 20:56:25 -04:00
Ed
d998e6bf9a
Lumishroom ( #226 )
...
* added lumishroom art
* lumishroom
* Update migration.yml
* fix
* fix x2
* Update alchemy_test_layer2.yml
* worldgen
* Update chromium_inverse.yml
* add new barrels and vials
2024-06-08 01:03:21 +03:00
AJCM-git
63e0ee08cb
Fixes client having authority over rules popup cvars ( #28655 )
...
* Fixes client having authority over rules popup cvars
* Delete duplicate migration
* Pre-update
* Post-update
2024-06-07 21:53:20 +02:00
Ubaser
a1a3a0d131
Tweak chapel salvage wreck ( #28703 )
...
add
2024-06-07 14:39:22 -04:00
Deserty0
278e41c694
rokirovochka ( #225 )
2024-06-07 20:20:15 +03:00
Leon Friedrich
b632a65385
Add JobRequirementOverride prototypes ( #28607 )
...
* Add JobRequirementOverride prototypes
* a
* invert if
* Add override that takes in prototypes directly
2024-06-07 09:43:02 -07:00
Chief-Engineer
b3debf449a
rule fixes first pass ( #28701 )
...
update
2024-06-07 09:03:22 -05:00
PJBot
2405502177
Automatic changelog update
2024-06-07 11:30:02 +00:00
AJCM-git
accf8adf97
Fixed the guidebook listing every single rule ( #28680 )
...
* Well i tried this way
* New approach (start)
* Did it
* makes spacelaw available, put it under sec
2024-06-07 06:28:55 -05:00
Ubaser
7ba26f4592
Update Core ( #28689 )
...
add
2024-06-06 23:00:02 -06:00
PJBot
6bae088d7a
Automatic changelog update
2024-06-07 01:25:13 +00:00
blueDev2
f2792e98b7
Return medicine recipe solid material costs to 1 ( #28679 )
...
Set material costs of medicine recipes to 1
2024-06-06 21:24:07 -04:00
Nemanja
b317fa4ccf
Flatpacker fixes ( #28417 )
2024-06-06 20:55:35 -04:00
Verm
08d2918fe7
Fix typo in slime naming conventions ( #28682 )
2024-06-06 20:37:41 -04:00
PJBot
997e34de9f
Automatic changelog update
2024-06-06 22:27:19 +00:00
Mr. 27
3dc4f82833
fix janitor not spawning with a survival box ( #28669 )
...
hi
2024-06-07 01:26:13 +03:00
Ed
819dac54de
Chasms ( #224 )
...
* chasm sprites
* add proto
* Update chasm.yml
2024-06-07 01:24:39 +03:00
Moomoobeef
6e98965e6a
fixed "silicones" typo in new rules ( #28671 )
...
fixed all appearances of silicone where it should have been silicon
2024-06-06 15:47:41 -04:00
PJBot
5773970a2a
Automatic changelog update
2024-06-06 19:25:20 +00:00
Thomas
e72ac31d5d
Fix typo in Space Law's restricted gear ( #28668 )
...
This typo was included in the wiki as well.
Reported-by: Bobberson in the Discord
2024-06-06 15:24:13 -04:00
Ed
df695cc39b
Dirt wall ( #223 )
...
* add dirt wall sprites
* added dirt wall proto
* add dirt material, dirt wall crafting and dirt drop from wall
2024-06-06 21:06:32 +03:00
Deserty0
14da5bbc63
additional shorthand ( #222 )
...
* Update ChatSanitizationManager.cs
ru-RU
* Update ChatSanitizationManager.cs
2024-06-06 18:16:04 +03:00
PJBot
f2c2a14cd0
Automatic changelog update
2024-06-06 12:07:04 +00:00
Leon Friedrich
e7f2ae52ab
Give jobs & antags prototypes a guide field ( #28614 )
...
* Give jobs & antags prototypes a guide field
* A
* space
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Add todo
* Fix merge errors
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-06 05:05:58 -07:00
PJBot
236d2e5337
Automatic changelog update
2024-06-06 10:09:31 +00:00
Flareguy
c625cee1c6
Nerfs welderbombing ( #28650 )
...
nerf welderbombing
2024-06-06 03:08:25 -07:00
PJBot
520e0dd547
Automatic changelog update
2024-06-06 09:33:43 +00:00
Cojoke
02c345d129
Gives Insulation and NoSlip to all bots ( #28621 )
...
* Gives Insulation and NoSlip to all bots
* remove NoSlip from children
2024-06-06 12:32:36 +03:00
Nemanja
1333b48747
Convert rules to use guidebook parsing ( #28647 )
2024-06-06 03:11:26 -04:00
PJBot
8b40d1887c
Automatic changelog update
2024-06-06 07:02:51 +00:00
Plykiya
dec1c281a8
Internals are kept on as long as any breathing tool is on ( #28595 )
2024-06-06 03:01:45 -04:00
PJBot
180f1e8005
Automatic changelog update
2024-06-06 06:42:18 +00:00
Repo
039fd932b2
Fix Admin Object tab sorting and search ( #28609 )
2024-06-06 02:41:11 -04:00
Tayrtahn
d71b88a747
Add support for LocalizedDatasets to RandomMetadata ( #28601 )
2024-06-06 02:37:49 -04:00
Chief-Engineer
fea2bc9422
Update rules ( #28452 )
2024-06-05 19:59:22 -04:00
Leon Friedrich
ba57e3e4d9
Add closing storage UIs to StorageInteractionTest ( #28633 )
2024-06-05 18:14:25 -04:00
PJBot
8e85bec2ce
Automatic changelog update
2024-06-05 22:09:47 +00:00
Tayrtahn
8a1f3f4971
Adjust some touch reaction damage levels ( #28591 )
2024-06-05 18:08:41 -04:00
Verm
110c8a96e0
Fix mouse inhands ( #28623 )
2024-06-05 18:06:57 -04:00
Cojoke
72df1a0ae5
Shifts borgs hats to the right a bit ( #28600 )
2024-06-05 18:04:09 -04:00
Cojoke
27a5d08db4
Clean up Eva and Hardsuit helm yml + Lets atmos firesuit helm work as a BreathMask ( #28602 )
2024-06-05 18:03:31 -04:00
Ed
7f27b36506
Quartz crystal as alchemy reagent ( #217 )
...
* added quartz as alchemy reagent
* quartz is not deadend
* added barrels
2024-06-06 00:19:30 +03:00
PJBot
014c5eb3e8
Automatic changelog update
2024-06-05 21:17:38 +00:00
Ps3Moira
f223931ed3
Fix Cigars Sprites + YAML fix for Inhand unlit cigars/cigs ( #28641 )
2024-06-05 17:16:32 -04:00
DrSmugleaf
513023a9f0
Fix Smoke-grenade.ogg not being mono ( #28593 )
2024-06-05 17:06:24 -04:00
PJBot
a710c75809
Automatic changelog update
2024-06-05 20:48:33 +00:00
Cojoke
c368d5d36f
Make Projectiles Only Hit a Variety of Station Objects Unless Clicked on ( #28571 )
2024-06-05 16:47:27 -04:00
Nemanja
729e67af7f
Machine-code cleanup ( #28489 )
2024-06-05 16:23:23 -04:00
PJBot
8a7b0f675e
Automatic changelog update
2024-06-05 20:16:02 +00:00
Plykiya
d75de9fa24
Make cuff default range again ( #28576 )
...
* Make cuff default range again
* uncuff distance
* how about ONE
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-05 13:14:56 -07:00
lapatison
4c0a878f6f
Revenant spell catalog locale ( #28638 )
...
locale
2024-06-05 13:10:58 -07:00
Hmeister-real
192a3187df
minor banner changes ( #28636 )
...
* minor banner changes
* Uhrmm actchually it's you're, not your
* Update banners.yml
props Hyenh
2024-06-05 13:10:27 -07:00
PJBot
ca9830a284
Automatic changelog update
2024-06-05 17:51:47 +00:00
Boaz1111
bc360784ff
Cluster Update ( #28627 )
...
done here
2024-06-05 11:50:37 -06:00
Ed
36c7e5c9a0
fix
2024-06-05 20:16:49 +03:00
Jaraten
a623704416
add&resprite furnitures ( #196 )
...
* add&resprite furnitures
* license and sprite fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-05 20:15:51 +03:00
Ed
b803496694
Procedural + z-levels refactor ( #216 )
...
* create biome tile spawner
* spawner now spawn decals and entities
* fancy spawners
* remove old decals
* randomize seed
* fix bugs
* update alchemy test map to new system
* update z-level system
* autolink tweak
* add documentation
* Update GravityComponent.cs
* Update GravityComponent.cs
2024-06-05 19:59:39 +03:00
ShadowCommander
f933922c9e
Add logs that provide session to player admin logs ( #28628 )
2024-06-06 00:19:54 +10:00
Leon Friedrich
adeed705e6
Add Job preference tests ( #28625 )
...
* Misc Job related changes
* Add JobTest
* A
* Aa
* Lets not confuse the yaml linter
* fixes
* a
2024-06-06 00:19:24 +10:00
Leon Friedrich
e1541351a5
Update engine to v224.1.1 ( #28632 )
2024-06-05 23:00:33 +10:00
Leon Friedrich
7bd1b45f2b
Use dummy sessions in NukeOpsTest ( #28549 )
...
* Add dummy sessions
* Update NukeOpsTest
* Fix PvsBenchmark
2024-06-05 18:37:22 +10:00
Leon Friedrich
0f3a2424e8
Update engine to v224.1.0 ( #28624 )
2024-06-05 18:21:47 +10:00
TsjipTsjip
86cf5cc7d1
Prayable datafield typo ( #28622 )
...
* notifiactionPrefix -> notificationPrefix
* notifiactionPrefix -> notificationPrefix
2024-06-05 10:32:58 +03:00
Plykiya
41549db282
Remove obsolete VisibilitySystem functions ( #28610 )
...
Remove obsolete visibility functions
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-05 17:04:31 +10:00
TsjipTsjip
ec5a3b0fd2
Reword some criminal records text ( #28597 )
...
* Update criminal-records.ftl
* Update criminal-records.ftl
* Update criminal-records.ftl
2024-06-04 17:47:52 -04:00
Ed
454930bb85
Alchemy patch ( #214 )
...
* added tiefling and elf blood + new bloodgrass reactions
* buff chromium slime
* full restruct reactions files
* remove deadend thirst and satiate
* more rules
* Create fail.yml
* remove rainbow and cough deadend
2024-06-04 23:08:42 +03:00
PJBot
3a0880fb83
Automatic changelog update
2024-06-04 18:49:31 +00:00
Tayrtahn
a4881f56b0
Add "fill level" sprites to mops and damp rag ( #28590 )
2024-06-04 14:48:24 -04:00
Ed
0d2de81ac5
localization upstream ( #213 )
2024-06-04 20:14:51 +03:00
PJBot
1de261d1b1
Automatic changelog update
2024-06-04 17:13:07 +00:00
blueDev2
0e93d13cb7
Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities ( #28225 )
2024-06-04 13:12:01 -04:00
icekot8
627187988e
hand teleport portals now may start in the same grid. ( #28556 )
2024-06-04 12:34:07 -04:00
PJBot
b394eb9e84
Automatic changelog update
2024-06-04 16:00:39 +00:00
Moony
71a6e60818
Revert "Buff the AME until somebody fixes engineering" ( #28419 )
2024-06-04 07:59:33 -08:00
Deserty0
6f3805fdb8
update commands ( #211 )
...
* update commands
* Update CP14InitDayCycleCommand.cs
* Update CP14AddTimeEntryCommand.cs
* Update CP14InitDayCycleCommand.cs
* Update CP14SetTimeEntryCommand.cs
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-04 18:27:17 +03:00
Ed
5607cdc80f
Merge pull request #212 from crystallpunk-14/ed-04-06-2024-upstream
...
Ed 04 06 2024 upstream
2024-06-04 18:27:01 +03:00
Ed
3c4d40935c
Update SharedStorageSystem.cs
2024-06-04 18:16:06 +03:00
Ed
7f8e47b843
Update SharedStorageSystem.cs
2024-06-04 18:14:53 +03:00
Ed
b891542ca9
Merge remote-tracking branch 'upstream/master' into ed-04-06-2024-upstream
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# Conflicts:
# Resources/Prototypes/Accents/word_replacements.yml
2024-06-04 18:09:38 +03:00
Tornado Tech
95b726c0ff
Updated day cycle ( #171 )
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* Updated day cycle
* Fixed DayCycleComponent attributes
* Added new commands, as well as synchronization
* Update cave-arena.yml
* Update alchemy_test.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-04 17:54:49 +03:00
Kevin Zheng
d5019cee96
Add CVar to disable pow3r parallel processing ( #28488 )
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* Add CVar to disable pow3r parallel processing
* Cache CVar value
* Fix pointyhat
* Move all CVar-ing to Content.Server
2024-06-04 16:54:22 +02:00
Ed
fdf9413088
sharpened fix ( #209 )
2024-06-04 16:59:53 +03:00
PJBot
b3cfd9b4ff
Automatic changelog update
2024-06-04 13:27:27 +00:00
Hannah Giovanna Dawson
0b4fc7e298
Make projectile & hitscan reflection only try once with the best reflector ( #28539 )
2024-06-04 09:26:19 -04:00
Hannah Giovanna Dawson
d4fe7eda51
SS14-26964 Clown Waddling Replicates, etc ( #26983 )
2024-06-04 09:23:09 -04:00
Errant
58647e7036
Don't switch-unwield if mob has more than 2 hands ( #28438 )
2024-06-04 09:11:48 -04:00
Ed
16bc737d9a
Battle hammer ( #206 )
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* add hammer
* Update battleHammer.yml
* remove 32
2024-06-04 15:28:52 +03:00
Ghagliiarghii
87fe804831
tyvm, tysm ( #28577 )
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* tyvm, tysm
* cya -> see you
* ya
2024-06-04 13:57:17 +02:00
deltanedas
a3a1538d32
move gamerule components to shared ( #28572 )
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* move MinMax to shared
* cleanup MinMax
* move other ticking components to shared just because
* remove unused prototype file
* update everything to use shared components
* test
* test 2
* test 3
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-04 21:53:24 +10:00
Tayrtahn
9d2b4ed3b2
Add an integration test for solution fill level sprites. ( #28564 )
2024-06-04 10:23:43 +10:00
deltanedas
16b3fb1204
LoadMapRule grid storage rework ( #28210 )
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*
2024-06-03 20:04:19 -04:00
Mr. 27
7d22897d02
Job starting gear is now defined in the starting gear rather than backpack prototypes ( #27605 )
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*
2024-06-03 19:52:15 -04:00
Verm
2ae5c953de
Humans can no longer honk on command ( #28566 )
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* Humans can no longer honk on command
* Undo change it emote file
* I hate tabs
* Some comments
2024-06-04 01:45:00 +02:00
Plykiya
b51f04a765
Gets rid of obsolete EntityWhitelist.IsValid() function ( #28565 )
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Gets rid of obsolete IsValid function
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-03 18:42:50 -04:00
Plykiya
c5ff647ca6
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
Verm
2bd4f85966
Fix Weh Juice and Other emote chems not working ( #28562 )
2024-06-03 17:07:41 -04:00
Leon Friedrich
5e51a1d73c
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Velcroboy
98ab251f92
Remove duplicate entities ( #28561 )
2024-06-03 16:55:43 -04:00
Ed
70df945fe1
Elf species ( #205 )
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* add elves names
* fix
* fix dwarf clothing preview
* elf!
* add marking locales
* fuck ss14 species
* Update SpeciesPrototype.cs
2024-06-03 23:50:05 +03:00
Tayrtahn
af7f70bade
Add integration test for LocalizedDatasets ( #28485 )
2024-06-03 15:40:46 -04:00
PJBot
b1c123efae
Automatic changelog update
2024-06-03 18:49:52 +00:00
lzk
713c6d966b
Make borgs shown in logprobe ( #27788 )
2024-06-03 14:48:44 -04:00
RenQ
3e2eb6cc7a
"Death gasp" for a moth ( #28409 )
2024-06-03 14:48:01 -04:00
Ed
a4d1601758
Accent trait limit ( #28046 )
2024-06-03 14:47:06 -04:00
Tayrtahn
ee8224bce2
Tip 51 does not exist ( #28555 )
2024-06-03 12:59:59 -04:00
Tayrtahn
b5e8a69622
Add a test for sliceable cargo bounty exploits ( #28357 )
2024-06-03 12:24:32 -04:00
AJCM-git
619d82ed42
Small code cleanup to health bar ( #28554 )
2024-06-03 12:22:26 -04:00
PJBot
1e04b3c9f4
Automatic changelog update
2024-06-03 16:13:28 +00:00
AJCM-git
8c10581010
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Deserty0
c006e7cfdf
fix ( #204 )
2024-06-03 19:00:43 +03:00
lzk
87ffbab461
Remove locale related changelog ( #28547 )
2024-06-03 09:37:30 -04:00
Leon Friedrich
0b4388d5d4
Try fix KeyNotFoundException in KillTrackingSystem ( #28553 )
2024-06-03 09:36:07 -04:00
DrSmugleaf
def04cdaf5
Add more info to GettingAttackedAttemptEvent ( #28548 )
2024-06-03 09:30:47 -04:00
deltanedas
8d78b7442a
make objectives use entityCategory ( #28269 )
2024-06-03 09:23:52 -04:00
PJBot
33d963a149
Automatic changelog update
2024-06-03 13:05:14 +00:00
Cojoke
e784f2cf3c
Make projectiles not hit crates unless clicked on ( #28072 )
2024-06-03 09:04:07 -04:00
deltanedas
977bd5ad6d
make GameRule use entity category ( #28294 )
2024-06-03 08:39:25 -04:00
deltanedas
50f8de08a4
prevent nukie kidnapping ( #28387 )
2024-06-03 08:34:50 -04:00
PJBot
f8f55dea1e
Automatic changelog update
2024-06-03 12:11:31 +00:00
Cojoke
a0b49116be
Adds Chat Triggers to the Gasp Emote ( #28466 )
2024-06-03 08:10:24 -04:00
PJBot
64ff99231a
Automatic changelog update
2024-06-03 12:06:20 +00:00
Cojoke
eb026c9b5b
Gives Medibots Random Lines(not a good title) ( #28543 )
2024-06-03 08:05:14 -04:00
PJBot
ba5af33ee4
Automatic changelog update
2024-06-03 11:55:38 +00:00
Verm
36396e3f86
Changes SyndiCat spawner to a radio ( #28492 )
2024-06-03 07:54:32 -04:00
Leon Friedrich
d36ff569ab
Add PrototypeUploadTest ( #28522 )
2024-06-03 01:21:46 -04:00
Tayrtahn
0d864d324c
Add support for HeldPrefix to SolutionContainerVisualsSystem ( #28532 )
2024-06-03 01:12:13 -04:00
PJBot
39481fb2b0
Automatic changelog update
2024-06-03 03:34:36 +00:00
AJCM-git
be35a5d369
Header of Gas tank UI screen now fetched from Entity name and local ( #28545 )
2024-06-02 23:33:30 -04:00
PJBot
42217079b7
Automatic changelog update
2024-06-03 03:31:08 +00:00
PJBot
0a8167f055
Automatic changelog update
2024-06-03 03:30:03 +00:00
AJCM-git
91875e91e1
Strip Items From Things Before Biomassing Them ( #28544 )
2024-06-02 23:30:00 -04:00
Verm
31eb3ed62c
Welding tweaks ( #27959 )
2024-06-02 23:28:53 -04:00
AJCM-git
509e3aedf7
RespawnRuleSystem tweaks. ( #28528 )
2024-06-02 23:28:38 -04:00
PJBot
7ecff3e699
Automatic changelog update
2024-06-03 02:19:55 +00:00
Whisper
9dbdacda95
Rename admin cloak to weh cloak ( #28540 )
2024-06-02 19:18:49 -07:00
Pieter-Jan Briers
307a0428c7
Shut up a child throwing a tantrum ( #28538 )
2024-06-03 03:05:18 +02:00
PJBot
947ed7bb22
Automatic changelog update
2024-06-02 23:52:25 +00:00
Voomra
504208c665
fix: localize PraySystem UI ( #28535 )
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tweak: localize PraySystem UI
2024-06-02 16:51:19 -07:00
Deserty0
c66fb13639
Belt slots now depending on pants ( #202 )
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* Update human_inventory_template.yml
* And key slot
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-02 23:10:56 +03:00
stellar-novas
81821e87af
Update to nixpkgs 24.05 ( #28529 )
2024-06-02 15:49:31 -04:00
Killerqu00
4eadbbc39d
fix typos in bonfire descriptions ( #28515 )
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* fix typo
* a
2024-06-02 15:40:02 -04:00
UBlueberry
c591864866
Drawl capitalization coldfix (part 2: rise of accidentally commiting to master) ( #26639 )
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fixed finally yay
2024-06-02 15:13:57 -04:00
PJBot
054118757b
Automatic changelog update
2024-06-02 17:31:33 +00:00
Errant
66835ac84e
Beacons no longer glitch off on grid split ( #28518 )
2024-06-02 19:30:27 +02:00
PJBot
6b40b5269e
Automatic changelog update
2024-06-02 16:53:47 +00:00
AJCM-git
9a23a6c695
Fix mid round antags not starting ( #28523 )
2024-06-02 12:52:40 -04:00
Leon Friedrich
77a3d6c6f1
Update engine to v224.0.1 ( #28520 )
2024-06-03 00:59:22 +10:00
Ed
1adca91ccd
Merge pull request #201 from crystallpunk-14/ed-02-06-2024-lang-patch
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localize eng name species generation
2024-06-02 15:56:49 +03:00
Ed
26957472ac
localize eng name species generation
2024-06-02 15:32:55 +03:00
Ed
456b9a3ccb
Merge pull request #199 from crystallpunk-14/ed-02-06-2024-upstream
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Ed 02 06 2024 upstream
2024-06-02 14:57:43 +03:00
Ed
f91e3c7aca
Update jobs.yml
2024-06-02 14:43:54 +03:00
Ed
ee1aed5f33
Update jobs.yml
2024-06-02 14:43:42 +03:00
Ed
2b556d0e9c
finally fix jobs
2024-06-02 14:07:00 +03:00
Ed
32c85b5498
upstream complexinteraction moment
2024-06-02 13:32:51 +03:00
Ed
3ee8164e1b
Job rename
2024-06-02 12:54:25 +03:00
Ed
7b5a593481
fix coins, roles, trackers
2024-06-02 12:34:19 +03:00
Ed
a3a7605ac7
alchemist role + locales fix
2024-06-02 12:22:22 +03:00
Leon Friedrich
16be126ca1
Remove noSpawn: true from action entity prototypes ( #28508 )
2024-06-02 01:11:48 -07:00
Ed
6a5fae3403
Merge remote-tracking branch 'space-station-14/master' into ed-02-06-2024-upstream
2024-06-02 11:01:34 +03:00
Plykiya
ba04f94e48
Emergency Fix for Whitelist logic ( #28510 )
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fix issue
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-02 02:21:07 -04:00
Leon Friedrich
79e841056b
Update engine to v224.0.0 ( #28502 )
2024-06-02 14:27:48 +10:00
Leon Friedrich
452b53988c
Add debug asserts to ensure that network groups are up to date ( #28495 )
2024-06-01 21:26:42 -07:00
PJBot
827211369c
Automatic changelog update
2024-06-02 04:18:59 +00:00
slarticodefast
1283989346
Flash overlay rework and bugfixes ( #27369 )
2024-06-02 00:17:53 -04:00
PJBot
f5bc921bdd
Automatic changelog update
2024-06-02 04:14:18 +00:00
Cojoke
4c667b2d8f
Fix Lasers Being Blocked by External Airlocks and Shuttle Airlocks ( #28065 )
2024-06-02 00:13:12 -04:00
Leon Friedrich
6235fa1ac6
Content changes for entity categories PR ( #27232 )
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* Content changes for entity categories PR
* Poke tests
* Why are tests suddenly working?
2024-06-02 14:08:15 +10:00
eoineoineoin
b44b159431
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
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Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
Nemanja
21d0b1fd55
Guidebook Tables ( #28484 )
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* PJB's cool table control (it probably doesn't work)
* ok wait wrong file
* Guidebook Tables
2024-06-01 20:58:33 -07:00
Plykiya
d6ba166d3b
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
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* Replace obsolete whitelist is valid with whitelist system
* Consistency
* Fix logic
* Bork
* I figured out how to get whitelists on the client lol
* test fail
* woops
* HELP ME FUNCTIONS
* Fix errors
* simplify
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-01 23:10:24 -04:00
PJBot
dce68e48e8
Automatic changelog update
2024-06-02 01:42:12 +00:00
DrSmugleaf
29e34cae35
Disable rainbow overlay when reduced motion is enabled ( #28496 )
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Disable rainbow ovelray when reduced motion is enabled
2024-06-01 18:41:06 -07:00
Tornado Tech
21bc3bfa22
Cleans up tag system ( #28272 )
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* Updated tag system
* Added params methods
* Fixed tag integration tests
* Fixed params methods recursion
* Revert has All/Any tag one argument realisation
* Updated tag integration tests
* Shit happens
* Added individual List/HashSet methods, docs, tests
2024-06-02 11:11:19 +10:00
github-actions[bot]
da6a1bbdd4
Update Credits ( #28493 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-06-02 03:03:51 +02:00
Tornado Tech
07dfefc4a2
Hiding and clearing department prototype code ( #28114 )
2024-06-01 19:49:34 -04:00
Kevin Zheng
ad1fc0cdba
Adjust power monitor power display ( #28487 )
2024-06-01 16:56:57 -04:00
MilenVolf
5d970b0861
Station event component and system tweaks ( #28331 )
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* Make anomaly, artifact and gifts events announcement sound optional
* Requested changes + Added new "GameRuleAfterAddedEvent" for StationEventSystem
We need to call "Add" in "StationEventSystem" after others GameRule's in case if we need to change StationEventComponent variables.
* Fix margins
* Makes use of GameRuleComponent.Delay and remove station system handling of delays plus small cleanup
* Fix merge
---------
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-06-01 16:34:58 -04:00
DrSmugleaf
8c32072f67
Fix error when removing chasm falling component on a terminating entity ( #28471 )
2024-06-01 15:00:31 -04:00
PJBot
6501a5b180
Automatic changelog update
2024-06-01 17:50:34 +00:00
AJCM-git
09256cfaa5
Makes machine parts stackable, removes unused field in stack prototypes ( #28434 )
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* Makes machine parts stacks, removes unused field in stack prototypes
* forgor
* Fix tests
* Fixes lathe construction. Yes. This sucks but there's no better way that doesnt involve refactoring machine parts completely
* detail
* a
2024-06-01 13:49:28 -04:00
Tornado Tech
a29b6a6894
Clean up new HTNs tasks ( #28469 )
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* Clean up new HTNs tasks
* Added docs to math operations
2024-06-01 13:46:35 -04:00
PJBot
81a328c543
Automatic changelog update
2024-06-01 17:30:52 +00:00
beck-thompson
5bb0c4d6a2
Fixed bug where ID card computer defaulted to the atmos as the job icon. ( #28462 )
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Fixed ID atmos bug!
2024-06-01 13:29:46 -04:00
Deserty0
b032c38917
ru-RU ChatSan ( #197 )
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* ru-RU ChatSan
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Prototypes/Accents/word_replacements.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Prototypes/Accents/word_replacements.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update speech-chatsan.ftl
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-01 18:53:40 +03:00
Nemanja
be6f55a090
Clean up store system ( #28463 )
2024-06-01 11:29:17 -04:00
DrSmugleaf
19be94c9ea
Add job whitelist system ( #28085 )
...
* Add job whitelist system
* Address reviews
* Fix name
* Apply suggestions from code review
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* cancinium
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2024-06-01 05:08:31 -07:00
DrSmugleaf
e3a66136bf
Fix the client thinking it cannot shoot after mispredicting when it actually can ( #28464 )
2024-06-01 02:35:14 -07:00
PJBot
727a176ca8
Automatic changelog update
2024-06-01 08:15:50 +00:00
Nemanja
68992735d8
Clean up command perms ( #28451 )
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* Change BanExemption command to AdminFlags.Ban permissions
* Change LOOC to check for Moderator permission
* Change ListVerbs from Admin to Debug AdminFlags
* Change RunVerbAs from Admin to Fun AdminFlags
* More permission changes
* Change GhostKick to Moderator perm
* Clean up command perms
* fuck
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-01 01:14:43 -07:00
PJBot
81387fa220
Automatic changelog update
2024-06-01 07:25:01 +00:00
Geekyhobo
94a113dbd6
Adds a Pii Flag, Censors Hwid and Ip ( #27776 )
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* yes
* fixes
2024-06-01 00:23:54 -07:00
PJBot
90f606f5e5
Automatic changelog update
2024-06-01 05:52:22 +00:00
Kevin Zheng
355d0fee38
Increase Tesla coil power output ( #28424 )
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* Increase Tesla coil power output
* Make number bigger
2024-06-01 01:51:16 -04:00
PJBot
69b61fcb8e
Automatic changelog update
2024-06-01 04:59:13 +00:00
beck-thompson
54a38daee5
Added verb for removing evidence! ( #28101 )
2024-06-01 00:58:07 -04:00
PJBot
480d5558d1
Automatic changelog update
2024-06-01 04:55:29 +00:00
Cojoke
cbba09ae25
Gives Mediborg the Medical Hud ( #28391 )
2024-06-01 00:54:24 -04:00
PJBot
e39c6bcd9d
Automatic changelog update
2024-06-01 04:52:14 +00:00
Verm
a9a65b7e0d
Randomizes more humanoid appearances ( #27997 )
2024-06-01 00:51:07 -04:00
Nemanja
a1a8f04036
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
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* ok basic shit
* second part
* pretend it isn't real it can't hurt you.
* 👁️ 👁️
* shadowcommander review
2024-05-31 13:26:19 -07:00
Leon Friedrich
c4291920a6
Make chat & examine systems use FormattedMessage.EscapeText() ( #28431 )
2024-05-31 16:05:34 -04:00
Flareguy
2ddca94375
Adds more spawners ( #28280 )
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* adds more spawners
* make it WORK. ooo.. a. e
* fix
* outerclothing capitalization
* prototype fix
* flashbang fix
2024-05-31 12:52:04 -07:00
PJBot
311d684b61
Automatic changelog update
2024-05-31 19:45:29 +00:00
Brandon Li
114a99eb8d
Chem colors ( #28367 )
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* chem colors
* lithium & sodium colors
* update oxygen color
* update fluorine color
2024-05-31 12:44:22 -07:00
Flesh
e145a666c9
Use existing probability field ( #28422 )
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Remove the PlantAdjustAttribute "Prob" field and use the existing probability field from ReagentEffects instead.
2024-05-31 09:56:41 -08:00
PJBot
faa3554d14
Automatic changelog update
2024-05-31 17:26:09 +00:00
Leon Friedrich
7b25f84119
Fix hugging mispredict ( #28432 )
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* git mv
* Move namespaces
* Fix hugging mispredict
2024-05-31 11:25:03 -06:00
Ubaser
baf561845e
Update Core ( #28444 )
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* update
* i forgot 1 thing
2024-05-31 11:24:42 -06:00
ShadeAware
478768fa1d
Pizza Parties no longer flood the station with more than it could ever eat. ( #28448 )
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Removes pizza flood
2024-05-31 11:59:52 -04:00
deltanedas
5da2151924
dragon antag refactor ( #28217 )
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* remove dragon system usage of GenericAntag
* add AntagRandomSpawn for making antags spawn at a random tile
* add AntagSpawner to make an antag spawner just spawn an entity
* add antag prototype for dragon since it never had one
* make dragon spawner a GhostRoleAntagSpawner, remove GenericAntag
* make dragon rule use AntagSelection and stuff
* remove dragon GenericAntag rule
* add back to spawn menu
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-31 11:08:26 -04:00
PJBot
6e278a12fb
Automatic changelog update
2024-05-31 14:57:26 +00:00
ShadowCommander
42de8df519
Add firelock warnings popup when opening on access allowed ( #28420 )
2024-05-31 10:56:20 -04:00
PJBot
3c00eef877
Automatic changelog update
2024-05-31 14:50:06 +00:00
NazrinNya
9eb3239fcc
make it so you cant build disposal pipes in impassable objects ( #28447 )
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make it so you cant build disposal pipes in impassable objects (like walls)
2024-05-31 10:49:00 -04:00
beck-thompson
46d57f8a0f
Fixed grammar for solution transfers! ( #28437 )
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Fixed grammar for solution transfer
2024-05-31 10:44:21 -04:00
PJBot
2ae0c56244
Automatic changelog update
2024-05-31 08:45:27 +00:00
Ubaser
ae3a22398e
Give janitors a roundstart light replacer ( #28441 )
...
add
2024-05-31 02:44:21 -06:00
deltanedas
b7ac36593f
saltern update ( #28443 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-31 02:39:14 -06:00
deltanedas
3e26491fbd
atlas update ( #28442 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-31 02:39:08 -06:00
PJBot
fe5e20fa31
Automatic changelog update
2024-05-31 07:38:53 +00:00
Ubaser
ec28a077a2
Give botanists a roundstart plant clipper ( #28439 )
...
add
2024-05-31 00:37:47 -07:00
PJBot
7a1849c4ba
Automatic changelog update
2024-05-31 06:29:15 +00:00
ShadowCommander
3ed1ee6a5b
Add search filter to the admin menu player tab ( #28030 )
2024-05-31 02:28:08 -04:00
Flesh
dbcdefc5fd
Fix trailing periods in some plant metabolism descriptions ( #28428 )
...
fxied tpyos
2024-05-30 23:37:04 -04:00
Leon Friedrich
07866e4764
Prevent Identity.Name NRE exception ( #28433 )
...
Fix Identity.Name exception
2024-05-31 13:11:21 +10:00
Leon Friedrich
27e63f5919
Make tests automatically reset modified cvars ( #28219 )
...
* Make tests automatically reset modified cvars
* Fix bad return
* A
* Try Fix tests
* clarify comment
* update eng
2024-05-31 12:44:35 +10:00
Leon Friedrich
54337911d3
Only auto-enable internals when necessary ( #28248 )
...
* Only auto-enable internals when necessary
* Add toxic gas check
* Rename Any -> AnyPositive
2024-05-31 12:28:11 +10:00
PJBot
dee9634c01
Automatic changelog update
2024-05-31 02:07:27 +00:00
Nemanja
8422eaa073
Fix latejoin antag preferences not being respected ( #28430 )
...
* Fix latejoin antag preferences not being respected
* thank fuck for tests
2024-05-31 12:06:21 +10:00
PJBot
716fda3af3
Automatic changelog update
2024-05-31 02:00:31 +00:00
ShadowCommander
7e8e145d07
Reflow the player tab to show more of the names ( #28029 )
2024-05-30 21:59:25 -04:00
PJBot
6b19d0a62c
Automatic changelog update
2024-05-31 01:56:07 +00:00
metalgearsloth
d90cbee7f2
Fix verb categories shuffling ( #28368 )
...
If it's an extra category we leave it in its default spot.
2024-05-31 11:55:01 +10:00
PJBot
75ef8e4fec
Automatic changelog update
2024-05-31 00:29:18 +00:00
Ghagliiarghii
abfa12e315
Create sale console computer board ( #28425 )
2024-05-30 20:28:12 -04:00
ShadowCommander
c6b22fb01c
Fix TryGetActionData error triggering when run on deleting entities ( #27839 )
...
* Fix TryGetActionData error triggering when run on deleting entities
* Only get metadata once
2024-05-31 10:25:13 +10:00
Ed
b33a094f65
change licenses ( #191 )
...
* change licenses
* Update rsi-schema.json
* change codebase license
* try make schema
* Create rsi.json
* rga fix
2024-05-31 00:01:22 +03:00
PJBot
9df7f5cd2f
Automatic changelog update
2024-05-30 20:46:22 +00:00
Moony
2459572ecc
Handheld teleporter portals now must start on the same grid. ( #28423 )
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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2024-05-30 13:45:16 -07:00
Ed
d3e8cf28a8
Update rsi-schema.json ( #194 )
2024-05-30 23:20:13 +03:00
c4llv07e
419eebfa49
Fix can't draw from the water on the floor ( #192 )
2024-05-30 22:54:31 +03:00
PJBot
9163af46b6
Automatic changelog update
2024-05-30 17:26:14 +00:00
ShadowCommander
34486f7451
Fix firelocks not requiring engineering access ( #28415 )
2024-05-30 13:25:07 -04:00
Kevin Zheng
5a25d1cc4b
Make mapping actions slightly more useable ( #28394 )
2024-05-30 12:09:07 -04:00
Tayrtahn
98446cb061
Convert advertisements to use localized datasets ( #28400 )
...
* Convert advertisements to use LocalizedDatasets
* File consolidation
* Arcade machines too
2024-05-30 12:08:42 -04:00
Tayrtahn
d6f1f0ac1c
Convert story generation to use LocalizedDatasets ( #28402 )
...
Converted story generation to use LocalizedDatasets
2024-05-30 14:49:12 +03:00
Ed
a1bcaf5897
Localize tips ( #28285 )
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* localize tip
* localizzedDataset
2024-05-30 07:39:07 -04:00
Ed
893f0573d1
Merge pull request #190 from crystallpunk-14/ed-30-05-2024-upstream
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Ed 30 05 2024 upstream
2024-05-30 13:43:41 +03:00
Ed
209f02a0dd
Merge remote-tracking branch 'upstream/master' into ed-30-05-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/Pools/default.yml
2024-05-30 13:29:19 +03:00
Ed
70a1856736
Ru Alchemy playtest bugfixes ( #188 )
...
* Update chromium_inverse.yml
* bufixes
* mortar fix
* fuel fix
2024-05-30 13:22:25 +03:00
PJBot
c3b687f7d6
Automatic changelog update
2024-05-30 07:33:22 +00:00
metalgearsloth
e4a5f2a145
Predict ActivatableUIRequiresPower ( #28405 )
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A lot of BUIs aren't going to handle the state coming in cleanly but we can fix em as we find em.
2024-05-30 00:32:16 -07:00
ShadowCommander
e2bf127323
Move ApcPowerReceiverComponent Powered state to shared ( #28206 )
...
* Try syncing powered state to client
For some reason the client is not receiving the ApcPowerReceiverComponentState, so it's not working.
* Fix powered state not syncing to client
The client PowerReceiverSystem was abstract, which prevented it from
running initialize.
* Flip check so that it runs bigger checks first
PowerDisabled skips the others.
NeedsPower skips the receiving check.
* Disallow changing Powered manually
* Move Powered update to PowerReceiverSystem
* Move appearance to event subscription
* Move metadata component to AllEntityQuery
* Cleanup
* Move Powered update back to PowerNetSystem
It's easier to use the EntityQueries and it dosen't need to be updated
anywhere else.
* Put appearance updating back
* Move IsPowered to shared
* Simplify IsPowered
* Cleanup
* Remove duplicate PowerChangedEvent
PowerChangedEvent on ProviderChanged doesn't seem to be needed
PowerChangedEvent gets raised by in update if the power state changes
after a new provider is connected
2024-05-30 16:46:22 +10:00
PJBot
ce2446a612
Automatic changelog update
2024-05-30 04:19:13 +00:00
blueDev2
3efd7559b0
Fixed hypo and injector entities going into disposal units ( #28317 )
2024-05-30 00:18:07 -04:00
PJBot
620ce8fb2a
Automatic changelog update
2024-05-30 04:16:37 +00:00
Lamrr
aa94a85721
Fix some abnormally high-capacity boxes ( #28314 )
2024-05-30 00:15:30 -04:00
PJBot
a6a54baf0d
Automatic changelog update
2024-05-30 00:35:48 +00:00
Kevin Zheng
241b8d8be5
Fix flow rate display ( #28372 )
2024-05-29 20:34:41 -04:00
deltanedas
404fe818e8
item cabinet rework + stuff ( #26779 )
2024-05-29 16:08:33 -04:00
Brandon Hu
a315f90abc
fix: Include the officer name in all criminal records status changes ( #28332 )
2024-05-29 15:55:38 -04:00
IProduceWidgets
0374574572
Update Oasis -- robo control comp, other minor changes. ( #27990 )
...
* Add robo control comp, also de-reinforce a lot of walls.
* Maybe increase atmos refill rates?
* wawoowewoo
2024-05-29 13:20:29 -06:00
metalgearsloth
962a1192bd
Block gas analyzer updates if the UI doesn't open ( #28376 )
...
Fixes the gas analyzer UI coming up when used with a target.
2024-05-29 10:19:06 -08:00
Nemanja
5d79f897b9
Clean up RefiningSystem ( #27904 )
...
cleanup RefiningSystem
2024-05-29 11:06:50 -07:00
metalgearsloth
a90cb25ef7
Fix surveillance camera closing ( #28374 )
...
The boilerplate sucks but I haven't thought of something good.
2024-05-29 10:25:09 -07:00
PJBot
ca34b5dc75
Automatic changelog update
2024-05-29 16:47:29 +00:00
lzk
a8dade2332
Replace salvage access with cargo for artifact container ( #28386 )
2024-05-29 12:46:23 -04:00
ShadowCommander
8f7e2c81d8
Change PlaceableSurfaceSystem.cs to file scoped namespace ( #28379 )
2024-05-29 08:56:14 -04:00
metalgearsloth
08952b467d
Fix single-user BUIs erroneously closing ( #28375 )
2024-05-29 03:25:16 -07:00
DrSmugleaf
ffce93c3e1
Fix FixedPoint2.Abs multiplying the value by 100 ( #28378 )
2024-05-29 18:42:15 +10:00
metalgearsloth
c4ddc8e529
Update submodule to 223.3.0 ( #28377 )
2024-05-29 17:37:03 +10:00
metalgearsloth
b8a2decb4b
Fix shuttle audio clipping ( #27527 )
...
Changed engine to use grid local-center and very high maxdistance / refdistance values so it's seamless.
2024-05-29 17:32:20 +10:00
PJBot
0a4458909d
Automatic changelog update
2024-05-29 05:22:54 +00:00
Kevin Zheng
4b9fa926c0
Tune spacing speed to fix under-pressure lockout ( #28370 )
2024-05-28 23:21:48 -06:00
PJBot
7a30f3d8b9
Automatic changelog update
2024-05-29 04:06:48 +00:00
ShadowCommander
49982acc88
Popup duplicate stacking ( #27978 )
2024-05-29 00:05:40 -04:00
Tayrtahn
7f9ed797af
Fix off-by-one error in LocalizedDatasetPrototype ( #28366 )
2024-05-28 23:37:03 -04:00
metalgearsloth
c53b5d422d
Don't update APC states unless UI open ( #27803 )
2024-05-28 20:34:46 -04:00
PJBot
6bdcbf1548
Automatic changelog update
2024-05-29 00:17:49 +00:00
Cojoke
a852c3c3f3
Create Consistency in the Syndicate Borgs ( #27875 )
2024-05-28 20:16:43 -04:00
PJBot
b144354d71
Automatic changelog update
2024-05-28 23:57:48 +00:00
lzk
a2f4540cb5
Remake gasp popup to emote ( #27736 )
2024-05-28 19:56:41 -04:00
Verm
fedc01a2a9
Fix buzz tense ( #27708 )
2024-05-28 19:54:25 -04:00
basic pack
69be7089d1
Lowers restart round vote's minimum players dead percentage. ( #27470 )
2024-05-28 19:51:25 -04:00
Ed
f0fa3af1ab
clean up and local patch ( #185 )
...
* locales pack
* more fix and tweaks and locales
* more locale
* fix 0.5
* Update biological.yml
2024-05-29 01:32:48 +03:00
Ed
496c7638c0
More Alchemy stuff ( #184 )
...
* mortar and vat fix
* alchemy playtest preparation
* Update PostMapInitTest.cs
* balance tweak
2024-05-28 22:07:34 +03:00
Tayrtahn
0bca934c9d
Add LocalizedDatasetPrototype ( #28310 )
2024-05-28 14:41:41 -04:00
PJBot
7b93b0cff9
Automatic changelog update
2024-05-28 18:18:39 +00:00
WarMechanic
51515c730a
Allow wieldable guns to cycle in hand ( #28002 )
2024-05-28 14:17:33 -04:00
PJBot
7c4ac79a54
Automatic changelog update
2024-05-28 18:01:48 +00:00
Repo
eb3f27526b
Fix late join & observe to de-admin admins. ( #28319 )
2024-05-28 14:00:42 -04:00
PJBot
1777eea9a4
Automatic changelog update
2024-05-28 15:36:14 +00:00
deltanedas
229c3cd729
missing nukies can be filled in by ghost roles ( #28316 )
2024-05-28 11:35:08 -04:00
lzk
bec21d443f
Fix paper scrap layers + cleanup paper.yml ( #28299 )
...
Fix paper scrap + cleanup paper.yml
2024-05-28 11:01:19 -04:00
PJBot
4f14d9698b
Automatic changelog update
2024-05-28 15:00:19 +00:00
ShadowCommander
e4f1201b4c
Add pressure and temperature warning text to firelocks ( #28341 )
2024-05-28 10:59:13 -04:00
S1rFl0
5141a95ed2
Fix some grammar and spelling mistakes ( #28350 )
...
Fix some wacky grammar and spelling mistakes
2024-05-28 10:43:12 -04:00
MilenVolf
5172114dbb
Localize emergency shuttle's direction for announcements ( #28340 )
...
Localize emergency shuttle direction
2024-05-28 10:23:05 -04:00
PJBot
691450974d
Automatic changelog update
2024-05-28 14:03:22 +00:00
Repo
4cec8110b0
Fix wall vending machines spawning items in walls. ( #28279 )
...
* Find spawning of wall vending machines.
* Review fixes
2024-05-28 17:02:15 +03:00
Ed
8c0017f891
experimental mixing reactions ( #183 )
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* experimental mixing reactions
* Update biological.yml
2024-05-28 13:26:10 +03:00
lzk
dc895feab3
Fix unlocked locker on Omega ( #28247 )
2024-05-28 01:52:59 -06:00
deltanedas
b0afbf6a3e
saltern cryo untroll ( #28333 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-28 01:52:30 -06:00
PJBot
ac6c9bc476
Automatic changelog update
2024-05-28 00:53:03 +00:00
Nemanja
a269f9bb9e
Small anomaly behavior fix ( #28290 )
...
* Small anomaly behavior fix
* well put together code
2024-05-27 17:52:56 -07:00
slarticodefast
c740fbc68c
Cargo bounty corrections ( #28255 )
...
cargo bounty corrections
2024-05-27 17:51:50 -07:00
Ghagliiarghii
b95df6530d
Update Antagonists Guidebook Sections ( #27931 )
...
* Update MinorAntagonists.xml
Flesh out the Rat King and Space Dragon sections of MinorAntagonists.xml in the guidebook.
* Rope the rest of the Guidebook Antag Entries into this (except Zombies they were fine) - Also fix two typos I discovered during research
* oops missed a hyphen
* Sydnicate :despair:
* AUTOTELL ON -> OPERATIVES
2024-05-27 17:51:30 -07:00
lzk
0a0c0f37a1
Add popup for owner when inserting item in hand ( #28032 )
2024-05-27 17:46:54 -07:00
PJBot
a57b4ff520
Automatic changelog update
2024-05-28 00:05:38 +00:00
Nemanja
4e09743d44
remove firefighting remote and bolting firelocks ( #28330 )
...
remove firefighting remote
2024-05-28 10:04:32 +10:00
Kara
5ac6630671
Update engine to 223.2.0 ( #28329 )
2024-05-27 16:09:40 -07:00
PJBot
056097e481
Automatic changelog update
2024-05-27 22:44:23 +00:00
Nemanja
217d081b29
Fix under-selecting antags ( #28327 )
...
Fix under selecting antags
2024-05-27 15:43:17 -07:00
PJBot
5f533e8753
Automatic changelog update
2024-05-27 22:41:06 +00:00
Emisse
0805637807
derotate train atm until i redo its atmos ( #28328 )
...
webedit webedit webedit
2024-05-27 16:40:00 -06:00
PJBot
ab3abfde17
Automatic changelog update
2024-05-27 22:38:34 +00:00
Nemanja
44b93e68ee
Prevent stacking pipes ( #28308 )
...
* prevent stacking pipes
* access
* notafet review
* notafet review pt. 2
* not the actual fix
2024-05-27 16:37:27 -06:00
alex-georgeff
984af3584f
Rewords plant/effect descriptions for clarity ( #28156 ) ( #28169 )
...
* Rewords plant/effect descriptions for clarity (#28156 )
* Forgot Robust Harvest.
* Update Resources/Locale/en-US/guidebook/chemistry/effects.ftl
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-05-27 18:00:19 -04:00
Flareguy
7309704ace
Cleans up some entity-related spawnmenu stuff ( #28234 )
...
* cleans up a lot of stuff in the spawnmenu
* skibidi dode
* spawners update
* Revert "spawners update"
This reverts commit bc27d9f556b29f6fb1f89cebbe0ac37e28319fd0.
2024-05-27 17:59:10 -04:00
Pieter-Jan Briers
cf8fcb170a
Remove bogus C# finalizers ( #28315 )
...
Begging people to learn how this programming language works before throwing random syntax into a file.
None of these finalizers ever worked. I also checked whether they were memory leaks and needed *proper* shutdown logic, but they're all instantiated-once UI controls that last for the entire lifetime of the program so it's probably fine.
2024-05-27 17:52:23 -04:00
Ed
7a75835908
Wild sage alchemy reagent ( #182 )
...
* add wild sage root
* Update biological.yml
* added complex wild sage reaction
* add wild sage in worldgen
* Update basic-effects.yml
2024-05-27 23:24:08 +03:00
Nemanja
224af2af0e
fix mirror server crashes ( #28318 )
2024-05-27 17:50:05 +02:00
Ed
5d0bef74a1
alchemy mini fix ( #181 )
...
* hotfix
* Update herbals.yml
2024-05-27 18:18:31 +03:00
metalgearsloth
5a59c6f262
Add loadout group check ( #28311 )
...
Forgot to add it back in one of the rewrites.
2024-05-27 01:04:34 -07:00
PJBot
642bcffbaf
Automatic changelog update
2024-05-27 00:12:24 +00:00
metalgearsloth
af70b9a3c7
Selectively revert PullController ( #28126 )
...
I am leaving the issues open and have updated #26547 with more info on what we should do long-term. This is just to bandaid the short-term complaining.
2024-05-26 20:11:17 -04:00
Nemanja
cba23487d3
fix borg ui mispredict opening ( #28305 )
...
move borg ui junk to shared
2024-05-26 13:07:16 -07:00
PJBot
fed072ee20
Automatic changelog update
2024-05-26 14:49:40 +00:00
Mr. 27
2586427c52
Fix hypodarts not injecting with people that have ANY outerclothing ( #28301 )
...
Update darts.yml
2024-05-26 10:48:34 -04:00
PJBot
0be71c400d
Automatic changelog update
2024-05-26 05:15:35 +00:00
deltanedas
492ccc93d0
fix antag selection being evil ( #28197 )
...
* fix antag selection being evil
* fix test
* untroll the other tests
* remove role timer troll
* Allow tests to modify antag preferences
* Fix antag selection
* Misc test fixes
* Add AntagPreferenceTest
* Fix lazy mistakes
* Test cleanup
* Try stop players in lobbies from being assigned mid-round antags
* ranting
* I am going insane
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2024-05-26 01:14:29 -04:00
PJBot
af10de61d3
Automatic changelog update
2024-05-26 04:47:47 +00:00
Nemanja
d747fa98f8
actually fix magic mirrors ( #28282 )
2024-05-25 21:46:41 -07:00
Leon Friedrich
b177fb8179
Make NetworkConfigurator use BoundUserInterfaceCheckRangeEvent ( #28293 )
2024-05-26 13:20:29 +10:00
Leon Friedrich
a38e6475cb
Fix stripping not marking interactions as handled ( #28292 )
2024-05-26 13:18:27 +10:00
PJBot
b8020776cc
Automatic changelog update
2024-05-26 02:12:43 +00:00
Leon Friedrich
12841da9a1
Fix storage UI interactions ( #28291 )
...
* Fix storage UI interactions
* Add VV support
2024-05-26 12:11:37 +10:00
PJBot
d5aae7a48b
Automatic changelog update
2024-05-26 01:18:07 +00:00
Errant
6574c9b7c3
Changing hands unwields item ( #28161 )
...
Unhand me, fiend
2024-05-25 21:17:01 -04:00
github-actions[bot]
d99e73ed92
Update Credits ( #28288 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-05-25 20:32:32 -04:00
DrSmugleaf
436344c36d
Make it possible to hide full health bars below a total damage threshold ( #28127 )
...
* Make it possible to hide full health bars below a total damage threshold
* Fix not setting state
2024-05-25 17:07:27 -04:00
Ady4ik
f84e87a010
Move PendingZombieComponent to Shared ( #28143 )
...
* Move PendingZombieComponent to Shared
* network me boy
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-05-25 17:07:18 -04:00
eoineoineoin
229f6d697c
Objects ordered through cargo system shouldn't start anchored ( #28115 )
...
* Order normal space heater instead of anchored variant
* Make sure ordered objects don't spawn anchored
* Order space heater flatpack instead of a regular space heater
* Remove obsolete TODO
* Remove unnecessary name
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-05-25 16:26:48 -04:00
PJBot
ac08f0068f
Automatic changelog update
2024-05-25 20:24:40 +00:00
metalgearsloth
93f289c7dc
Fix water postshader ( #28130 )
2024-05-25 16:23:34 -04:00
Ed
afb1acab10
Fix candles (firestack fading) ( #28139 )
...
Update FlammableSystem.cs
2024-05-25 16:22:34 -04:00
MilenVolf
de8b663124
Add direction relative to station for emergency shuttle's docking & nearby announcement ( #28164 )
...
* Use nav beacon location for emergency shuttle's docking announcement
Location of the shuttle relative to the nearest nav beacon in docking announcement message of the emergency shuttle
* Add directions relative to station
2024-05-25 16:20:43 -04:00
PJBot
bc5b92b815
Automatic changelog update
2024-05-25 20:19:46 +00:00
Ed
7c9e5a0779
Tomato killers don't kill the server anymore. ( #28173 )
...
* tomato killer auto death
* fix
* Update miscellaneous.yml
2024-05-25 16:18:40 -04:00
Repo
90d3699c1d
Fix gamerule display issues ( #28178 )
...
* A comprehensive rule list for joining admins and mid round command to get rule list added
* Fix up for when a rule is added vs started and some logging
* fix command help localization, fix admin flags and spam anouncement.
* Send admin message only to the joining player not all admins.
* Bit better formatting in chat box
2024-05-25 16:18:05 -04:00
deltanedas
739c81c230
move nukie profile loading into its own rule ( #28208 )
...
* move profile loading out of nukeops rule
* make BaseNukeopsRule and use AntagLoadProfileRule
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 16:15:56 -04:00
deltanedas
a06ea58249
antag objective issuing refactor ( #28216 )
...
* add AntagObjectives from GenericAntag
* add AntagRandomObjectives that traitor and thief can use
* make ObjectivesSystem use initial character name which AntagSelection passes
* make thief and traitor use AntagRandomObjectives
* remove now unused locale
* make sleeper agents rule use baseTraitorRule
* restore dragon rule oop
* bandaid for genericantag
* real
* typo
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 16:14:48 -04:00
Vasilis
f1c70d69f2
Remove the network tab ( #28231 )
...
It is useless and bloat, if a user needs to change these settings they are free to modify their cvars manually via the clientconfig.toml file or via the cvar command.
2024-05-25 16:09:52 -04:00
PJBot
cb17fe2845
Automatic changelog update
2024-05-25 20:09:22 +00:00
deltanedas
37ad81c59c
fix id card console not updating records ( #28237 )
...
* fix id card console not updating records
* test
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 16:08:15 -04:00
DrSmugleaf
8619f241d4
Fix not networking whitelist and blacklist in storage component ( #28238 )
2024-05-25 16:07:37 -04:00
PJBot
87d073b81a
Automatic changelog update
2024-05-25 20:04:12 +00:00
Leon Friedrich
4735cb7d2d
Fix dud modular grenade visuals ( #28265 )
2024-05-25 16:03:05 -04:00
Ed
64ae9e9545
Merge pull request #175 from crystallpunk-14/ed-25-05-2024-upstream
...
Ed 25 05 2024 upstream sync
2024-05-25 19:20:49 +03:00
Ed
e216eeae20
Merge remote-tracking branch 'space-station-14/master' into ed-25-05-2024-upstream
...
# Conflicts:
# Content.Server/Atmos/Components/FlammableComponent.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
2024-05-25 18:49:49 +03:00
Ed
af114a93f6
Chromium slime ( #174 )
...
* added chromium slime
* inverse poison damage
2024-05-25 17:41:29 +03:00
Ed
f8564b3661
Agaric shroom! ( #172 )
...
* agaric shrooms!
* add agaric reagents
* add agaric into worldgen
2024-05-25 13:30:33 +03:00
Leon Friedrich
a58323cca1
Update engine to v223.1.2 ( #28273 )
2024-05-25 19:49:46 +10:00
Leon Friedrich
d0cf620a85
Fix weapon error logs ( #28264 )
2024-05-25 13:13:24 +10:00
Tayrtahn
98503fc793
Hotfix for crashes from bad item names ( #28256 )
2024-05-24 12:57:02 -07:00
Ed
505a12606a
add wallet ( #169 )
2024-05-24 18:59:10 +03:00
PJBot
aa09741a41
Automatic changelog update
2024-05-24 14:45:49 +00:00
nikthechampiongr
b2ca9b6a9c
Fix firelock prediction issues with periodic pulses of closing lights ( #28227 )
...
* Fix firelock prediction issues with periodic pulses of closing lights
For some reason this function was setting a time for the next state
which was triggering the door system to try to close the firelock.
This does not happen serverside because the function only fires from an
event called clientside apparently.
It appears to be an attempt to stop firelocks from closing instantly
that did not function properly, and I cannot discern any other purpose.
As such I have removed it.
* Remove redundant serverside check
This became redundant with commit 439a87f2
2024-05-24 16:44:42 +02:00
Leon Friedrich
926f72ee13
Update engine to v223.1.1 ( #28245 )
...
* Update engine to v223.1.0
* Update engine to v223.1.1
2024-05-24 17:02:04 +10:00
PJBot
933a679c1a
Automatic changelog update
2024-05-24 05:04:10 +00:00
Leon Friedrich
76e13eed35
Improve InteractionSystem range & BUI checks ( #27999 )
...
* Improve InteractionSystem range & BUI checks
* Ghost fixes
* AAA
* Fix test
* fix nullable
* revert to broadcast event
* Fixes for eengine PR
* Ah buckle code
* )
2024-05-24 15:03:03 +10:00
Leon Friedrich
01e7c9c37e
Update engine to v223.0.0 ( #28239 )
2024-05-24 14:11:45 +10:00
Leon Friedrich
5d50467466
Content changes for engine delta-state PR ( #28134 )
...
* Update GasTileOverlayState
* Update DecalGridState
* Update NavMapState
* poke
* poke2
* poke3
* Poke dem tests
2024-05-24 14:08:23 +10:00
Nemanja
8a95cb186c
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
DrSmugleaf
594a898260
Fix whatever the fuck is going on in storage system slightly ( #28236 )
...
* Fix whatever the fuck is going on in storage system slightly
* Fix inverted check
* h
* Add silent bool
* Silent
2024-05-23 18:23:55 -07:00
PJBot
5cb914e4a6
Automatic changelog update
2024-05-23 20:28:53 +00:00
blueDev2
2ccd8e234d
Add Fruit Tag to watermelon slice ( #28226 )
2024-05-23 16:27:45 -04:00
Ed
907b41a4d1
Water floor antity ( #168 )
...
* add rivers and lake test generation
* add water animation
2024-05-23 18:35:38 +03:00
DrSmugleaf
0e0f50f3d1
Prioritize empty item slots when inserting ( #28203 )
...
* Prioritize empty item slots when inserting
* Revert "Prioritize empty item slots when inserting"
This reverts commit 4272a65cba5fc18df801812b0af20123aec08409.
* Prioritize empty item slots when inserting
* Try drop
* Check for any can insert before dropping
2024-05-23 14:16:14 +10:00
Ed
2e91620630
Wall lantern + floor water (PLaceholders) ( #167 )
...
* fix lamp sprite
* Update wallmount_torch.yml
* add water test sprite
* add simple water entity
* add reversed crystall sprites
* add sand tile
2024-05-22 23:18:18 +03:00
Ed
8da9910814
Merge pull request #164 from Jaraten/NewChests
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New Chests
2024-05-22 22:14:21 +03:00
Ed
327ee24b19
Update meta.json
2024-05-22 22:13:46 +03:00
Ed
5b653eea4f
Update meta.json
2024-05-22 22:13:12 +03:00
lzk
c082773b5f
Remove dupe closet janitor bombsuit ( #28177 )
...
* Remove dupe closet janitor bombsuit
* Update Resources/migration.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-05-22 10:59:49 -06:00
Doctor-Cpu
79d4c0eee0
misc atlas fixes ( #28191 )
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misc fixes
2024-05-22 10:59:33 -06:00
Julian Giebel
1fa493e1af
Implement permissive version of AddMarkup and use it for tips ( #28204 )
...
* Implement permissive version of ddMarkup
Use permissive ddMarkup for news article input
Use permissive ddMarkup for tips
* Fix doc comment format
2024-05-22 10:23:55 -04:00
ShadowCommander
687bf8caaa
Revert "Make hotplate and grill anchorable on table" ( #28202 )
...
Revert "Make hotplate and grill anchorable on table (#28026 )"
This reverts commit 26747be232 .
2024-05-22 05:29:19 -07:00
PJBot
456e6f07ec
Automatic changelog update
2024-05-22 11:17:27 +00:00
nikthechampiongr
df8b9a659e
Firelock improvements part 1 ( #26582 )
...
* Change prying system and pryunpoweredcomp to allow for custom time modifiers
This will be useful if I go the route of making firelocks pryable when
unpowered instead of just being able to open and close instantly when
unpowered.
* Make firelocks properly predicted
Shared system made. Since atmos checks can only be done on the server we
just have it set relevant bools on the component and then dirty it.
Ditched atmos checks on trying to open, they now only happen whenever
firelocks are updated.
* Make firelocks pryable without a crowbar
While this usually would only allow you to do this when a door is
unpowered, firelocks do not have the airlock component which actually
does that check. As such firelocks will always allow you to pry them
open/closed by hand.
* Clean up System. Change update interval to be based on ticks. Move as much as possible to shared
* Make firelocks unable to emergency close for 2 seconds after being pried open
* Clean up
* More cleanup
* Reorganize SharedFirelockSystem methods to match Initialize order
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-05-22 04:16:20 -07:00
Ed
8fde83c821
Merge pull request #165 from crystallpunk-14/ed-22-05-2024-upstream
...
Ed 22 05 2024 upstream
2024-05-22 13:40:07 +03:00
Ed
6d51ea95a1
Merge remote-tracking branch 'upstream/master' into ed-22-05-2024-upstream
2024-05-22 13:29:42 +03:00
PJBot
6a9139b4e1
Automatic changelog update
2024-05-22 07:54:04 +00:00
Ed
ede1406128
Artifact portal effect changes ( #28200 )
...
Update portal.yml
2024-05-22 00:52:57 -07:00
Jaraten
41c505afa0
New Chests
2024-05-21 18:06:41 +05:00
Jaraten
26f91c3a5a
resprite tiles ( #163 )
2024-05-21 15:50:37 +03:00
DrSmugleaf
dbb7dcd16d
Add defib event, add fields to be able to disable crit defib and do after movement ( #28174 )
...
* Add defib event, add fields to be able to disable crit defib and do after movement
* Fix check
2024-05-21 14:11:49 +02:00
PJBot
68a0e568e4
Automatic changelog update
2024-05-21 10:17:43 +00:00
Killerqu00
79c77635fa
sleeper agent appear later into the round and only once ( #28160 )
2024-05-21 12:16:35 +02:00
Ed
c0f158bd19
Ed anomalies ( #28175 )
...
Update CODEOWNERS
2024-05-21 12:23:55 +03:00
Jaraten
82013c2be1
Wooden Window Fix ( #162 )
2024-05-21 11:54:45 +03:00
Ed
f9394f4da2
Update PULL_REQUEST_TEMPLATE.md
2024-05-21 11:48:56 +03:00
Leon Friedrich
0f6e1196d8
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Ed
18e4e86b21
Ed 19 05 2024 building2 ( #161 )
...
* added wooden planks from wooden logs
* update construction crafts from new wood planks
* Update simple.yml
* add wall frame and wall construction graph
* noSpawn old planks, fix wooden frame layering
* update Jaraten sprites
* add wooden window and restruct files
* fix
* Update wall.yml
* add new walls!
* restruct wallmounts, fix bugs
* door fix
* Update walls.yml
* Update simple.yml
2024-05-21 00:07:51 +03:00
Killerqu00
3b61368946
rotate forensic scanner stored sprite ( #28162 )
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rotate forensic scanner
2024-05-20 15:59:07 -04:00
PJBot
c22329b86c
Automatic changelog update
2024-05-20 14:13:11 +00:00
Tayrtahn
8995810ade
Fix non-ghosts and admins counting toward most followed ( #28120 )
...
* Fixed non-ghosts and admins counting toward most followed
* Redone to better leverage EntityQueryEnumerator
* Remember to test your code before you commit it, kids
* Review revisions
* Update Content.Shared/Follower/FollowerSystem.cs
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
* Update Content.Shared/Follower/FollowerSystem.cs
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
* Update Content.Shared/Follower/FollowerSystem.cs
* Clean up
---------
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-05-20 07:12:05 -07:00
Tayrtahn
fa06783986
Prevent ghosts from spawning on terminating maps/grids ( #28099 )
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* Extra checks to prevent ghosts spawning on terminating maps/grids
* Add test for grid deletion
2024-05-20 06:52:49 -07:00
PJBot
4ed12b60d3
Automatic changelog update
2024-05-20 13:33:31 +00:00
Tayrtahn
68ec204a67
Slightly emphasize popup when someone points at you ( #28152 )
...
Slightly emphasize when someone points at you
2024-05-20 15:32:25 +02:00
Verm
dce2bfe2b8
Remove extra gear prototype ( #28062 )
...
Remove extra prototype
2024-05-20 13:24:15 +02:00
PJBot
5863700a56
Automatic changelog update
2024-05-19 23:05:22 +00:00
TsjipTsjip
daac303783
Admin access configurator ( #28107 )
...
* Port spritework and initial prototypes by @Arimah
Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com >
* Make Admin PDA's spawn with a universal ID card
* Add universal access configurator to aghost satchel of holding
* Add Admin suffixes to adminonly items: AdminPDA, UniversalIDCard, AccessConfiguratorUniversal
* Admin jobicon
---------
Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com >
2024-05-19 17:04:16 -06:00
PJBot
27088a38f4
Automatic changelog update
2024-05-19 23:02:50 +00:00
Flesh
c551cafdae
Add plant metabolism effects to chemical guidebook ( #28038 )
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* draft one of plant metabolism guidebook
* loc fix?
* add attributes loc
* fix loc syntax
* improved appearance
* last commit was undercooked, my bad
* last commit was still undercooked, my worse
* last commit was even still undercooked, my worst
* Addressed comments?
* Fix newlines
* Hopefully this works
* Cleanup, I think
* 2xs
2024-05-19 17:01:44 -06:00
PJBot
f2df51660d
Automatic changelog update
2024-05-19 22:37:01 +00:00
Nemanja
a30fb2661f
Fix magic mirror ( #28084 )
...
* Fix magic mirror
* buff magic mirror
2024-05-19 16:35:55 -06:00
DrSmugleaf
b7eed5c348
Make standing state down sound nullable ( #28132 )
2024-05-19 16:35:22 -06:00
PJBot
0307cb2a83
Automatic changelog update
2024-05-19 22:23:52 +00:00
Killerqu00
3c4295697a
add (un)equip delay for EVA helmets to fix sound spam ( #28142 )
...
add equip delay for EVA helmets
2024-05-19 16:23:38 -06:00
Teemu Kauhanen
d5875fd4a1
add WhiteCane recipe ( #28146 )
2024-05-19 16:22:45 -06:00
Leon Friedrich
53213a0200
Fix gun cooldown timespan overflow exception ( #28136 )
2024-05-19 16:07:45 -06:00
lzk
e06b58abce
Resprite zookeper id ( #28131 )
...
Change zookeper id
2024-05-19 16:05:12 -06:00
MilenVolf
c8a72e1aa6
Fix toilet texture & fixture ( #28125 )
...
* Fix toilet texture & fixture
Passangers that got stuck between wall and a toilet will thank you
* Fix mask, add layer None
2024-05-19 16:04:55 -06:00
Tayrtahn
16aa1c206b
Improve "points at self" messages ( #28147 )
2024-05-19 13:01:54 -07:00
Ed
dbff4c1397
Merge pull request #159 from crystallpunk-14/ed-19-05-2024-upstream
...
Ed 19 05 2024 upstream
2024-05-19 17:20:56 +03:00
Ed
1dbb4e7e94
Merge branch 'master' into ed-19-05-2024-upstream
2024-05-19 15:57:20 +03:00
Ed
6a639107b3
Merge remote-tracking branch 'space-station-14/master' into ed-19-05-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
2024-05-19 15:43:25 +03:00
Ed
1ce32bd1c7
Logs + fireplace fix + Trees ( #158 )
...
* add wooden log stacks
* setup wood material
* update trees
* fix fireplaces
* stack now properly works in fireplace system
* bonfire fix
* Update materials.yml
* Update base.yml
2024-05-19 15:40:28 +03:00
Leon Friedrich
6e83c4d570
Update component query benchmarks ( #27967 )
...
* Add more component query benchmarks.
* Rename benchmark
2024-05-19 11:55:10 +10:00
Leon Friedrich
b4a5399ad4
Modify battery assert to avoid floating point errors ( #28007 )
2024-05-19 11:54:52 +10:00
PJBot
e5f30b12d2
Automatic changelog update
2024-05-19 01:36:52 +00:00
DrSmugleaf
3d41d5f2bc
Make wielding automatically drop the item on your other hand ( #27975 )
...
* Make wielding automatically drop the item on your other hand
* Fix docs
* Remove redundant parameter
* Fix not deleting virtuals on fail
* Make count freeable hands method
* Add popup when dropping item
2024-05-18 18:35:46 -07:00
github-actions[bot]
676fc22eb4
Update Credits ( #28124 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-05-19 03:33:41 +02:00
PJBot
74e853ee7d
Automatic changelog update
2024-05-19 00:24:50 +00:00
dffdff2423
9f1d95e335
Fix Flavor Text editor not saving correctly ( #28122 )
...
* Check for flavor text equality in profile.
* Fix some characters being deleted from flavor text
Sometimes the last few characters of the flavor text would get deleted. This fixes this issue.
2024-05-19 02:23:44 +02:00
Tayrtahn
22aa8596de
Fix activatable UI popup message spam ( #28123 )
...
Fixed activatable UI popup message spam
2024-05-18 17:12:47 -07:00
Ed
13d104c0de
update ladder color
2024-05-19 00:44:37 +03:00
Ed
b66ce952af
Minecraft update ( #157 )
...
* add shovel and digging tool quality
* dirt digging effect
* variantize deconstructed tile
* added dirt tile borders
* revert variantize tiles, add dirt blocks entity
* add dirt stack
* Update simple.yml
2024-05-19 00:26:52 +03:00
Ed
fc11cc90ac
Revert "Tile variantize after deconstruct" ( #28119 )
...
Revert "Tile variantize after deconstruct (#28118 )"
This reverts commit bf0529df56 .
2024-05-18 23:23:40 +03:00
Ed
bf0529df56
Tile variantize after deconstruct ( #28118 )
...
Update TileSystem.cs
2024-05-18 15:06:36 -04:00
Tayrtahn
bad3bb4a89
Random book story generator refactor ( #28082 )
...
* Randomized book overhaul
* Fix prototype names
* Improved setting paper content
* Praise Ratvar
2024-05-18 12:20:00 -04:00
Ed
225a05ecdb
Nuke spaceshroom ore ( #28110 )
...
nuke spaceshroom ore
2024-05-18 12:17:46 -04:00
Ed
8c7f26f860
Overworld biome overhaul ( #156 )
...
* decals filter adding
* add planet generation!
* Update biomes_template_grasslands.yml
2024-05-18 18:06:53 +03:00
Tornado Tech
0aa0abb949
New tiefling hue ( #155 )
...
* Добавлен отдельный тип цвета кожи для тифлингов
* Немного чистки
* Автоматом поправил, будет мешать при мердже
2024-05-18 17:46:19 +03:00
PJBot
8bbd2394ef
Automatic changelog update
2024-05-18 14:24:24 +00:00
double_b
0525c63332
Resolves Bible summon message being sent to all users ( #28104 )
...
* Changed PopupEntity overload used to ensure message is only sent to user
* Updated uid for PopupEntity call
* Updating _popupSystem.PopupEntity call in AttemptSummon
2024-05-18 10:23:16 -04:00
Ed
9690077532
Bloodgrass gatherable entity + gatherable system cleanup + bugfix ( #154 )
...
* added 4 basic reagent effects
* entrance bugfixes
* add bloodgrass world sprites
* preuso cherry pick
* add planet bloodgrass and sickle gathering
* +1 gather sound
2024-05-18 15:16:20 +03:00
lzk
37382b3186
Move pens out of paper.yml mess ( #28044 )
...
* Move pens out of paper.yml mess
* forgor
* fix tests
* fux
* fix 2
2024-05-18 12:51:02 +03:00
PJBot
ca96a27c31
Automatic changelog update
2024-05-17 19:47:51 +00:00
YuNii
99072341eb
Add keybind option for the Emote Menu ( #28083 )
...
* Add keybind option for the Emote Menu
* Update .editorconfig
oopsies
2024-05-17 21:46:45 +02:00
PJBot
6082df7eac
Automatic changelog update
2024-05-17 16:34:28 +00:00
lzk
b08f79fb38
Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype ( #28049 )
...
Move replacement chance to ReplacementAccentPrototype
2024-05-17 19:33:22 +03:00
Ed
a29034a133
tile filter ( #153 )
2024-05-17 18:16:14 +03:00
Ed
811cc8a41d
Underworld + Overworld ( #151 )
...
* Setup new dungeon system (v2)
* add custom basic generation
* add maps linking
shitcode, boo
* add auto linking sub-world portal
* fix deleted component
* clearing otherside of the tiles manually (im stuck in wall, brother!)
* Upgrade cave biome generation
* add TODO
* add ladder and hole sprites
* add dungeon entrance prototypes
* clean up, add docs
* add many ambient sounds
* Update CP14StationDungeonMapSystem.cs
* remove bugs
2024-05-17 17:07:29 +03:00
Ed
a2c164bb07
Merge pull request #152 from crystallpunk-14/ed-17-05-2024-upstream
...
Ed 17 05 2024 upstream
2024-05-17 13:07:44 +03:00
Ed
918ba35ccb
Merge remote-tracking branch 'refs/remotes/upstream/master' into ed-17-05-2024-upstream
2024-05-17 12:57:04 +03:00
DrSmugleaf
de7e1b33dd
Add data field for id card microwave behaviour ( #28087 )
2024-05-17 10:48:22 +02:00
PJBot
fd8b195c4e
Automatic changelog update
2024-05-17 07:52:35 +00:00
Nemanja
868b6c202d
fix orphaned storage grid pieces getting stuck to the cursor ( #27960 )
...
* fix orphaned storage grid pieces getting stuck to the cursor
* instead of denying it, update it smartly
2024-05-17 00:51:28 -07:00
Emisse
157c57a94f
bagel update ( #28080 )
2024-05-17 00:15:52 -06:00
Pieter-Jan Briers
7ddd0979a4
Update engine to v222.3.0 ( #28078 )
...
* Update engine to v222.3.0
* v222.4.0 instead
2024-05-17 06:12:13 +02:00
PJBot
0a9ac37fcc
Automatic changelog update
2024-05-16 20:52:13 +00:00
deltanedas
b453b94148
fix ninja hacking not affecting sechud ( #28021 )
...
minor refactor and fix
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-16 16:51:06 -04:00
Джексон Миссиссиппи
893b60dba9
Make some CCVars server-change only ( #28079 )
...
* | CVar.SERVER
* Ooh ee ooh aah aah ting tang walla walla bing bang
2024-05-16 21:44:20 +02:00
Pieter-Jan Briers
b35dc427e1
Fix sandbox check failure when compiling with latest .NET SDK. ( #28077 )
...
Roslyn now compiles char + string with string.Concat(ROS<char>). This means doing ref char -> ROS<char> which is not sandbox safe. Actually fixing this in the sandboxer is difficult so I'm gonna just pass on that for now.
2024-05-16 19:55:32 +02:00
Errant
6c5b84a346
Remove throngler lottery mention from Tips ( #28073 )
...
You sit on a throne of lies
2024-05-16 13:53:46 +03:00
DrSmugleaf
e53f225a39
Move most rotting code to shared ( #28050 )
...
* Move most rotting code to shared
* Remove unused dependency
2024-05-15 17:45:50 -04:00
PJBot
91afb12993
Automatic changelog update
2024-05-15 21:04:04 +00:00
EdenTheLiznerd
f3910d3410
Remove The Throngler from Grand Lottery ( #28060 )
...
Peace and Quiet
2024-05-15 23:02:58 +02:00
Dexler
9b5dd1fab2
Disposal unit recharging state fix ( #28059 )
2024-05-15 16:55:01 -04:00
PJBot
6fd5015940
Automatic changelog update
2024-05-15 10:32:00 +00:00
Verm
2be4287193
Fix Shuttle Roles spawning without PDAs and Headsets ( #28045 )
...
* Move to starting gear, define a bunch of stuff
* Spacing
2024-05-15 13:30:53 +03:00
deltanedas
e37f95c24c
biome flexibility changes ( #28017 )
...
make biome apply template on mapinit, add api for setting Enabled
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-14 23:27:25 -04:00
DrSmugleaf
c94751f2d2
Fix the client not passing the weapon to can attack checks ( #28040 )
2024-05-14 23:26:02 -04:00
Flareguy
3243afbb03
Makes bullet casings destructible by explosions ( #27910 )
...
makes casings destructible
2024-05-14 20:23:24 -04:00
PJBot
13ba3fc4da
Automatic changelog update
2024-05-15 00:00:52 +00:00
ShadowCommander
9ea06f3a39
Fix salvage magnet UI opening again when activating the console twice ( #28010 )
2024-05-14 19:59:46 -04:00
Nairod
f1260dae00
Replace Chef Ship Helmet ( #28036 )
...
Replace Chef Ship EVA Helm
2024-05-14 19:59:06 -04:00
PJBot
3d2f3c174b
Automatic changelog update
2024-05-14 23:58:30 +00:00
Tunguso4ka
9e8920c9aa
Renamed old snake_case IDs to PascalCase IDs ( #28014 )
...
* Renamed soda_dispenser to SodaDispenser
* oops, wrong time
* oops
* guidebook
* chem_master
2024-05-14 19:57:42 -04:00
lzk
26747be232
Make hotplate and grill anchorable on table ( #28026 )
...
Make hotplate and grill anchorable
2024-05-14 19:57:23 -04:00
deltanedas
bad5367479
fire troll fix ( #28034 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-14 16:47:00 -07:00
beck-thompson
550a3afc52
Fix incorrect message displaying when trying to remove stuck item from someones hand. ( #28024 )
...
* Fix
* Fixed the other spot!
2024-05-14 15:01:12 -04:00
PJBot
0edc9218d6
Automatic changelog update
2024-05-14 04:54:53 +00:00
DrSmugleaf
f22e5404aa
Make failing to fire a gun that requires wielding not delay the next shot ( #27973 )
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Make failing to fire a wield-only gun not delay the next shot
2024-05-13 21:53:47 -07:00
ShadowCommander
63c551b20d
Fix profile editor save buttons disappearing at small resolutions ( #28001 )
2024-05-14 14:03:06 +10:00
Nemanja
950adc8fde
Revert "Stop Toilets crushing you into walls" ( #27994 )
...
Revert "Stop Toilets crushing you into walls (#27778 )"
This reverts commit 24e227660a .
2024-05-14 10:29:50 +10:00
PJBot
f78da7da33
Automatic changelog update
2024-05-13 21:50:50 +00:00
deltanedas
4b2193a8a0
fix fire spread round removal ( #27986 )
...
* fix a resolve debug assert
* rewrite fire spread
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-13 17:49:44 -04:00
PJBot
d68186ff5c
Automatic changelog update
2024-05-13 21:47:23 +00:00
Brandon Li
bfed85aff2
Reagent dispenser UI (Again) ( #27958 )
...
* reagent dispenser: fancy window
* reagent dispenser: dispense button grid
* reagent dispenser: rearrange containers & info
* reagent dispenser: remove `reagent-dispenser-window-container-label`
* reagent dispenser: add `Scrollcontainer` on right side
* reagent dispenser: get rid of pointless actions
* reagent dispenser: cleanup actions and `inventory` field on bound ui state
* reagent dispenser: cool reagent cards & finishing touches
* reagent dispenser: final cleanup and formatting
* reagent dispenser: `ButtonGrid` and `ReagentDispenserSetDispenseAmountMessage` refactor
* reagent dispenser: cleanup code & address minor concerns
* reagent dispenser: text in reagent cards no longer clips
* reagent dispenser: oh wait i forgot to change this and thats why the builds keep failing probably
* reagent dispenser mayybe this
* reagent dispenser: remove `using FastAccessors;`
* delete unused classes
* disable reagent button when container is empty
* Make things a bit bigger
* remove obsolete text color override
2024-05-13 17:46:16 -04:00
PJBot
1a9766bd67
Automatic changelog update
2024-05-13 19:27:06 +00:00
lzk
74020abc91
Fix skirts femalemask ( #27984 )
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Fix skirts
2024-05-13 13:25:58 -06:00
Ed
0a449d64d6
Remove station ambient ( #149 )
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* Update audio.yml
* setup ambience rule
2024-05-13 18:56:39 +03:00
Ed
608eaae9f6
Merge pull request #148 from crystallpunk-14/ed-13-05-2024-upstream
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Ed 13 05 2024 upstream
2024-05-13 18:45:00 +03:00
Ed
dda8ea2b09
Merge remote-tracking branch 'refs/remotes/upstream/master' into ed-13-05-2024-upstream
...
# Conflicts:
# Content.Shared/Lock/LockSystem.cs
# Resources/Prototypes/Maps/oasis.yml
2024-05-13 18:32:59 +03:00
Leon Friedrich
1f03111ff8
Change some EntityQueryEnumerator to AllEntityQuery ( #27969 )
2024-05-13 15:11:49 +10:00
metalgearsloth
ce0a175c73
Implement Equals for ApcBoundInterfaceState ( #27965 )
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* Implement Equals for ApcBoundInterfaceState
Saves a lot on bandwidth. Also made it round to the nearest 5.
* Also this
2024-05-13 14:05:37 +10:00
Nemanja
03af7fcdc1
fix weird behavior with storage HUD buttons ( #27961 )
2024-05-13 11:07:52 +10:00
Kara
993eef1e7c
Resolve 'EntitySystem.Get<T>()' is obsolete in content ( #27936 )
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* PROJECT 0 WARNINGS: Resolve `'EntitySystem.Get<T>()' is obsolete` in content
* pass entman
* dog ass test
* webeditor
2024-05-12 20:34:52 -04:00
PJBot
efc430f651
Automatic changelog update
2024-05-13 00:04:13 +00:00
Kara
d6e2cc0a8b
Open slot storage keybind can now also close the UI ( #27962 )
2024-05-12 20:03:07 -04:00
PJBot
c325ca8566
Automatic changelog update
2024-05-12 22:15:41 +00:00
ShadowCommander
9c3dab0be3
Fix borg UI regenerating every tick ( #27956 )
...
* Fix UI elements being recreated when they didn't need to be
* Fix up comparison
2024-05-12 18:14:35 -04:00
PJBot
cfee7e3fdc
Automatic changelog update
2024-05-12 15:09:00 +00:00
nikthechampiongr
c8b55e5e44
Record deletion ( #27883 )
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* Allow for Station Records interface for aghosts to delete records
* Fix record consoles not working when there are more than 2 crew members.
HOW DID NOONE NOTICE THIS SOONER???
* Stop being unconventional
2024-05-12 17:07:54 +02:00
DrSmugleaf
ed7075942d
Add live templates for networked data field, networked component and auto state component ( #27906 )
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* Add live templates for networked data field, networked component and auto state component
* Fix field access
* Fix readonly
2024-05-12 10:36:46 -04:00
PJBot
17e0a7f56c
Automatic changelog update
2024-05-12 14:36:37 +00:00
no
37099e481e
Prevent admin-frozen players from ghosting or suiciding, add "Freeze And Mute" verb ( #27813 )
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* prevent admin-frozen players from ghosting or suiciding
* Add "Freeze and Mute" admin verb
* Allow "Freeze And Mute" admin verb when player is already frozen but not muted
* Remove redundant scream handler (scream action just emotes, duh)
* AdminFrozenSystem: clean imports
* Update Content.Server/Chat/Commands/SuicideCommand.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Update Ghost.cs
* retrigger ci (empty commit)
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-05-12 10:35:30 -04:00
Kara
855234aa30
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
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* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content
* build?
2024-05-12 10:31:54 -04:00
ShadowCommander
8938e1d8b2
Replace AttachToGridOrMap with DropNextTo ( #27950 )
2024-05-12 10:30:17 -04:00
Kara
1596e04d0f
Resolve all non-obsoleting warnings in content ( #27934 )
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* Resolve all non-obsoleting warnings in content
* Update ClientGameTicker.cs
* Update SkeletonAccentSystem.cs
* Update BwoinkSystem.cs
2024-05-11 20:13:58 -07:00
Джексон Миссиссиппи
cf148288a0
Add an admin smite for making people slip really far (and localize the admin smites better) ( #27246 )
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* Sliiiiiiiiiiiiiiiiiip
* what
* Localize!
* antiterminate
2024-05-11 22:01:58 -04:00
github-actions[bot]
db2beafd59
Update Credits ( #27938 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-05-11 21:23:48 -04:00
Ghagliiarghii
829e12d263
Embed a few more Cryogenics chems in Guidebook ( #27935 )
2024-05-11 21:18:17 -04:00
PJBot
b7c447f1c5
Automatic changelog update
2024-05-11 23:19:28 +00:00
metalgearsloth
332f54a3ae
Lobby refactor + species loadouts support ( #27576 )
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* Vox stuff
* Species loadouts and lobby refactor
The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest.
* a
* Bulk changes
* a
* weh
* Character import / export
* finalise
* woops this stuff too
* Also datafield exporting
* comments
* Review
2024-05-12 09:18:21 +10:00
keronshb
999d044139
Magic Refactor + Wizard Grimoire ( #22568 )
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* Brings over changes from the original magic refactor PR
* Adds Master Spellbook, spellbook categories, WizCoin currency, and locale
* Wiz€oin™
* Adds currency whitelist to Spellbook preset, grants contained actions on action added.
* Adds grant contained action and remove provided action.
* adds a way for actions to be upgraded to the store
* Adds Fireball 3 and fixes action upgrade logic so that it checks if the action can level or if the action can upgrade separately
* Fixes upgrade logic in ActionUpgradeSystem to allow for level ups without an actual upgrade. Fixed action upgrade logic in store system as well
* Removes current action entity from the bought entities list and adds new or old action entity
* Removes Current Entity
* Removes old comments, fixes TransferAllActionsWithNewAttached
* Removes TODO
* Removes Product Action Upgrade Event
* reverts changes to immovablerodrule
* Removes stale event reference
* fixes mind action grant logic
* reverts shared gun system change to projectile anomaly system
* forgor to remove the using
* Reverts unintended changes to action container
* Adds refund button to the store
* Refreshes store back to origin.
* Refund with correct currency
* Init refund
* Check for terminating and update interface
* Disables refund button
* Removes preset allow refund
* dont refund if map changed
* adds refunds to stores
* Adds method to check for starting map
* comments, datafields, some requested changes
* turns event into ref event
* Adds datafields
* Switches to entity terminating event
* Changes store entity to be nullable and checks if store is terminating to remove reference.
* Tryadd instead of containskey
* Adds a refund disable method, disables refund on bought ent container changes if not an action
* Removes duplicate refundcomp
* Removes unintended merges
* Removed another unintended change from merge
* removes extra using statement
* readds using statement
* might as well just remove both usings since it won't leave the PR
* Fixes Action upgrades from stores
* Changes to non obsolete method uses
* Shares spawn code between instant and world
* Adds action entity to action event, adds beforecastspellevent, adds spell requirements to magic component
* puts prereq check in spell methods, sets up template code for before cast event
* checks for required wizard clothes
* Networks Magic Comp and Wizard Clothes Comp. Renames MagicSpawnData to MagicInstantSpawnData.
* Removes posdata from projectiles
* Speech > RequiresSpeech
* Fixes ActionOnInteract
* checks for muted
* popup for missing reqs
* Validate click loc for blink spell
* Checks if doors are in range and not obstructed before opening
* Check ents by map coords
* Adds speak event
* Comments spellbooks
* Removes comments
* Unobsoletes smite spell
* Invert if
* Requirements loc
* Fixes spell reqs
* Inverts an if
* Comment updates
* Starts doafter work
* Removes doafter references
* Balances fireball upgrades to be more reasonable
* Enables refund on master spellbooks
* Spells to do
* update spellbook doafter
* knock toggles bolts
* Touch Spell comments
* Comments for pending spells
* more comments
* adds spider polymorph to spellbook
* TODOs for spells
* reorganizes spellbook categories and adds wands
* fixes spacing and adds limited conditions
* commented owner only for future store PR
* reenables owner only for the grimoire
* fixes grimoire sprite
* Adds wizard rod polymorph
* summon ghosts event
* Moves rod form to offensive category
* Adds charge spell and loc for rod polymorph
* Oops forgor the actual chages
* Item Recall comment
* Fixes UI
* removes extra field for wizard rod
* Cleanup
* New Condition (INCOMPLETE)
* Fix linter
* Fix linter (for real)
* fixed some descriptions
* adds regions to magic
* Adds a non-refund wizard grimoire, fixes blink to deselect after teleporting, reduces force wall despawn time to 12 seconds
* removes limited upgrade condition
---------
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-05-11 19:06:49 -04:00
PJBot
73c1420648
Automatic changelog update
2024-05-11 15:43:17 +00:00
DrSmugleaf
8b88fe4bb7
Make projectiles not hit crit mobs unless clicked on ( #27905 )
2024-05-11 11:42:11 -04:00
PJBot
1698e1cfab
Automatic changelog update
2024-05-11 15:04:48 +00:00
icekot8
4e26be8617
revenant can no longer harvest souls while in solid objects ( #27612 )
...
meow
2024-05-11 11:04:17 -04:00
ShadowCommander
a985c5e83e
Fix ghosts getting spawned in nullspace ( #27617 )
...
* Add tests for ghost spawn position
* Make ghosts spawn immediately
* Format mind system
* Move ghost spawning to GhostSystem
* Spawn ghost on grid or map
This fixes the ghosts being attached the parent entity instead of the grid.
* Move logging out of the ghost system
* Make round start observer spawn using GhostSystem
* Move GameTicker ghost spawning to GhostSystem
Moved the more robust character name selection code over.
Moved the TimeOfDeath code over.
Added canReturn logic.
* Add overrides and default for ghost spawn coordinates
* Add warning log to ghost spawn fail
* Clean up test
* Dont spawn ghost on map delete
* Minor changes to the role test
* Fix role test failing to spawn ghost
It was failing the map check due to using Nullspace
* Fix ghost tests when running in parallel
Not sure what happened, but it seems to be because they were running simultaneously and overwriting values.
* Clean up ghost tests
* Test that map deletion does not spawn ghosts
* Spawn ghost on the next available map
* Disallow spawning on deleted maps
* Fix map deletion ghost test
* Cleanup
2024-05-11 11:03:40 -04:00
PJBot
742a1a5fbd
Automatic changelog update
2024-05-11 15:02:36 +00:00
Vasilis
b860774d7c
Do not wake up NPC if there is still a mind attached. ( #27651 )
...
* Do not wake up NPC if there is still a mind attached.
This became apparent with diona nymphs (?) and slime gyras (?). This caused players that disconnected while a nymph, gyras or other npc to resume their NPC behavior. Which I would call unwanted. This fixes that.
* Zombies become AI anyway
* Update Content.Server/NPC/Systems/NPCSystem.cs
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-05-11 11:01:28 -04:00
Flareguy
8366c743f2
Gives vox The Brows in their front facing sprite ( #27922 )
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* gives vox The Brows in their front facing sprite
* JASON
2024-05-11 10:54:56 -04:00
RiceMar1244
5da04e1cfc
Fixes oversight in wieldable smg accuracy ( #27907 )
2024-05-11 10:40:01 -04:00
Mr. 27
9ee42e1138
Fix security jumpsuit sprite's asymmetry ( #27925 )
...
* inital
* Update meta.json
2024-05-11 08:52:57 -05:00
DrSmugleaf
9a04170e86
Fix shuttle cvars comments ( #27923 )
...
* Fix shuttle cvars comments
* Add another line to ftl mass limit
2024-05-11 22:11:20 +10:00
ShadowCommander
1db48b86d1
Fix collection modified error when locking storage ( #27913 )
2024-05-11 02:25:40 -07:00
DrSmugleaf
7524fb93b6
Fix const data field in BlindableComponent ( #27919 )
...
* Fix const data field in BlindableComponent
* Fix usages
2024-05-11 01:20:48 -07:00
DrSmugleaf
eed560bf3e
Make FTL constants in ShuttleSystem into cvars ( #27706 )
...
* Make FTL constants in ShuttleSystem into cvars
* Fix tests
2024-05-11 00:00:15 -07:00
PJBot
c81c1c1f1e
Automatic changelog update
2024-05-11 02:22:24 +00:00
ike709
af4c6373f6
Adds Support for Guidebook Buttons in UIs ( #27891 )
...
* Adds Support for Guidebook Buttons in UIs
* read it from the component
* the code is perfect
* moony review
---------
Co-authored-by: ike709 <ike709@github.com >
2024-05-10 22:21:18 -04:00
Mr. 27
9845d8bd30
Fix ninja suit suit storage and other armor missing their suit storage ( #27897 )
...
b
2024-05-10 22:20:18 -04:00
metalgearsloth
5578bcc6f8
Fix votes using an audio entity ( #27871 )
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* Fix votes using an audio entity
Just retains a source around and uses that. I think the audio limit is like 256 sources on the lower end so this is like whatever to persist.
* Restart
* weh
2024-05-10 21:21:06 -04:00
DrSmugleaf
9741fda672
Add ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action events and BackgroundOn field ( #27682 )
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* Add ActionPerformedEvent and ActionsSystem.SetIfBiggerCooldown
* Add action id to action events and backgroundon field to action component
2024-05-10 20:04:01 -04:00
lzk
bc53a46a73
Change o2/plasma ratio in TEG guidebook ( #27763 )
2024-05-10 19:58:19 -04:00
slarticodefast
938c3104e7
Remove THC oil ( #27889 )
...
remove THC oil
2024-05-10 19:56:48 -04:00
PJBot
0250cd99be
Automatic changelog update
2024-05-10 23:51:02 +00:00
youtissoum
267d648172
Add slime and spider wideswinging ( #27856 )
...
* Add wide swinging to spiders
* Add wide swinging to slimes
2024-05-10 19:49:56 -04:00
IProduceWidgets
40802738ec
change shadowstone desc. ( #27900 )
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shadowstone desc.
2024-05-10 13:44:27 -07:00
PJBot
abd961d9c4
Automatic changelog update
2024-05-10 15:58:28 +00:00
MisterMecky
d688ad2878
fix fland kitchen freezer ( #27532 )
...
* fix fland kitchen freezer
* run fixgridatmos
2024-05-10 09:57:21 -06:00
Ubaser
cfa6a0050e
Update Core ( #27887 )
...
add
2024-05-10 09:28:09 -06:00
PJBot
501d039b26
Automatic changelog update
2024-05-10 11:37:05 +00:00
Ed
e522bbf90d
New event: Approaching unknown shuttle ( #24490 )
...
* setup codebase
* Add first shuttle
* tak
* sync striker
* sync 2
* pipipi
* Preloaded roundstart shuttles!
* Make it abstract "PreloaderGrid" not "PreloaderShuttle"
* to do
* added china cuisin shuttle
* fixes
* add disaster evacpod
* remove enemy
* final shuttles
* weight 5 -> 10
* move data to component
* remove autotrailer touching
* doc, respath
* fix frozen positioning
* fixes + cvar
* finally
* fix evacpod
* remove blacklistrules
* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids
* use tryload
* cleanup
* fixes
* use preloadedgrid for loneops
* weight unknown shuttles differently (preliminal)
* leftover
* cleanup and raffling
* partial review
* singleton gridpreloader no station coupling
* fix grid atmoses
* `roleLoadout` support for `LoadoutComponent`, fix missing gear
* weighting changes
* init logic fix
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2024-05-10 04:35:59 -07:00
deltanedas
d061aa437e
saltern robotics console ( #27834 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-10 02:15:56 -06:00
PJBot
f76d3d8a5e
Automatic changelog update
2024-05-10 08:13:21 +00:00
Doctor-Cpu
d4ea3ca25a
Atlas Rework ( #27702 )
...
* reworked atmos
* fix rtg atmos
* security perma and bridge
* misc tweaks
* minor fixes
* fix skill issue
* fix map render
* requested changes
* fix cameras
* add robotics console
* remove door states
* air alarm
* fix funky tiles at bar
* add missing tiny fans
* remove pod fan from last commit
* moved robodrobe (why did i change sci slightly)
* add buckets and water to jani
2024-05-10 02:12:14 -06:00
PJBot
6c99534761
Automatic changelog update
2024-05-10 02:59:21 +00:00
RiceMar1244
2287f59e8a
Adds wielding for all large guns ( #26970 )
...
* Adds wielding assets
* Modifies meta.json files and adds artist credit
* Adds wieldable component to a bunch of weapons
* Moves shotgun inhands and wield inhands to their own folders (because its the only way the sprites would work)
* Removes the wieldable component from some guns
* Adds wielding sprites for wieldable guns that didnt have them
* Adds gun wielding bonuses and base innaccuracy to wieldable guns.
* Corrects wielded accuracy to be default accuracy instead of perfect
* Makes the drozd smg and bulldog shotgun wieldable
* Makes nukie c20r wieldable and adds sprites
* Adds BaseGunWieldable
* Makes all the newly wieldable gun use the base inheritable
* Adds accuracy to smgs to resolve inheritance conflict
* Makes all wieldable shotguns require wielding to fire because of a bug involving spread innacuracy
* Adds wield bonus message on examine
2024-05-09 19:58:15 -07:00
Jajsha
00733d87d0
Players can no longer see that emagged cyborgs' internals have been tampered with. ( #27816 )
...
* Add emag-detection funtionality to diag huds
* Add component to the omniHUD
* Fix namespace
* Adress discord review, just axe the message.
2024-05-09 19:57:34 -07:00
Boaz1111
973a8b3ad7
Cluster med refactor V2, robotics console, emergency N2 lockers ( #27840 )
...
* Cluster med refactor V2, robotics console, emergency N2 lockers
* adresses some more issues
* removes bible an chest rig
2024-05-09 20:45:13 -06:00
PJBot
c838d17fdb
Automatic changelog update
2024-05-10 02:38:10 +00:00
Brandon Li
98b2a79e77
Reagent dispenser UI ( #27831 )
...
* reagent dispenser: fancy window
* reagent dispenser: dispense button grid
* reagent dispenser: rearrange containers & info
* reagent dispenser: remove `reagent-dispenser-window-container-label`
* reagent dispenser: add `Scrollcontainer` on right side
* reagent dispenser: get rid of pointless actions
* reagent dispenser: cleanup actions and `inventory` field on bound ui state
* reagent dispenser: cool reagent cards & finishing touches
* reagent dispenser: final cleanup and formatting
* reagent dispenser: `ButtonGrid` and `ReagentDispenserSetDispenseAmountMessage` refactor
* reagent dispenser: cleanup code & address minor concerns
* reagent dispenser: text in reagent cards no longer clips
* reagent dispenser: oh wait i forgot to change this and thats why the builds keep failing probably
* reagent dispenser mayybe this
* reagent dispenser: remove `using FastAccessors;`
2024-05-09 19:37:03 -07:00
PJBot
4dc3ec390e
Automatic changelog update
2024-05-10 02:20:13 +00:00
Джексон Миссиссиппи
da2b9afc3a
Make suit storage only available for hardsuits, softsuits, and armor ( #27546 )
...
* AAAAAAAAAAAAdd!
* o shit
* I FUCKING HATE INDENTATION GRAAAAAAAAAH
2024-05-09 20:19:07 -06:00
PJBot
b55cf45ec5
Automatic changelog update
2024-05-10 02:16:40 +00:00
Boaz1111
5b42380261
Minor map fixes ( #27564 )
...
secradio to oasis, crimrec instead of statrec on box, reporter actually added on oasis
2024-05-09 20:15:34 -06:00
PJBot
1a4d238247
Automatic changelog update
2024-05-10 02:02:56 +00:00
Mr. 27
967de41a5c
Fix evac shuttles not activating the shuttle ETA timer ( #27847 )
...
* Update emergency_lox.yml
* tge
2024-05-09 19:02:12 -07:00
Boaz1111
882b687d12
gives loneops a proper ghost role raffle ( #27841 )
2024-05-09 19:01:49 -07:00
username
42571b12e9
Traitor objective issuers ( #27855 )
...
* the thing
* another one
---------
Co-authored-by: whateverusername0 <whateveremail>
2024-05-09 19:01:02 -07:00
PJBot
a4ab997f1f
Automatic changelog update
2024-05-10 01:41:55 +00:00
Moomoobeef
1699ddecf8
Adds new "Short-Sighted" trait! ( #26037 )
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* initial commit
* blindness trait now uses minDamage as suggested by deathride
* made fixes for review for shortsightedness
* review appeasal
* removed PermanentPoorVision & merged its functionality into PermanentBlindness
2024-05-09 18:40:49 -07:00
PJBot
581e105aa2
Automatic changelog update
2024-05-10 01:36:35 +00:00
PrPleGoo
e41a487658
add health icons to the secmed hud ( #27483 )
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redo change
2024-05-09 18:35:29 -07:00
Tayrtahn
0d0d46e01f
Fix two issues with ReplacementAccentSystem ( #27866 )
2024-05-09 18:31:31 -07:00
DrSmugleaf
0e3a2b3ba1
Move id and health examinable to shared ( #27867 )
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* Move id and health examinable to shared
* Make GetInfo public
2024-05-10 11:26:39 +10:00
metalgearsloth
4e3332636a
Revert "Add auto map vote cvar" ( #27869 )
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Revert "Add auto map vote cvar (#27496 )"
This reverts commit fe35188e2c .
2024-05-10 11:25:37 +10:00
PJBot
55e82ab239
Automatic changelog update
2024-05-09 21:55:01 +00:00
Hanz
77ee0088f9
CMO Drip DLC ( #26153 )
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* All the stuff
yes yes
* THE GOD DAMN META
bruh
* New sprites and all that jazz
yay
* loadouts working?
2024-05-09 17:53:55 -04:00
DrSmugleaf
2de3dbc9ce
Fix NoMaterialArbitrage crashing when multiple lathe recipes give the same product ( #27842 )
2024-05-09 17:53:05 -04:00
PJBot
b5e31cbf2b
Automatic changelog update
2024-05-09 21:46:29 +00:00
Mr. 27
fe5f4162ac
Prevent non-inital infected from getting the succumb to zombie action ( #27820 )
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* b
* Update ZombieRuleSystem.cs
* hi
2024-05-09 17:45:23 -04:00
lzk
4231efc780
Change minimalist theme empty slot outline ( #27860 )
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Change minimalist them empty slot outline
2024-05-09 17:17:33 -04:00
MilenVolf
c0c3b89a6a
Fix borgwalk volume ( #27846 )
2024-05-09 17:16:56 -04:00
Mr. 27
74e39fb918
senior security jumpskirt resprite and security jumpskirt sprite minor fix ( #27804 )
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inital
2024-05-09 07:28:28 -05:00
PJBot
0d8149f151
Automatic changelog update
2024-05-09 07:13:54 +00:00
deltanedas
cd92046966
make fire not burn through hardsuits ( #27161 )
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* add FireProtection system and event
* minor optimisation + make flammable use fire protection event
* add fire protection values to some things, nerf firesuit heat resistance
* bruh
* unrevert laser nerfs, make elite hardsuit fully fireproof
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-09 00:12:48 -07:00
deltanedas
b96ed726f1
fix master ( #27833 )
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pro
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-09 00:07:17 -07:00
Sphiral
de729f9037
Make storage UI close upon being locked ( #27810 )
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* make storage close on lock
* formatting and comments
* Update Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
* Apply suggestions from code review
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
* Swap to foreach instead of for
Co-authored-by: Kara <lunarautomaton6@gmail.com >
---------
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2024-05-08 23:50:50 -07:00
PJBot
c866c2f524
Automatic changelog update
2024-05-09 06:50:00 +00:00
vorkathbruh
86405ecace
Nukie agent requires chemistry hours, rather than general medical hours. ( #27098 )
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* Update nukeops.yml
Change nukie agent's playtime requirement from 5 hours medical to 5 hours chemistry.
* Update nukeops.yml again
5 hours -> 3 hours
2024-05-08 23:48:53 -07:00
Killerqu00
7d918c95d0
Revolutionaries can now cuff command instead of killing/exiling them ( #27627 )
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* command can now be restrained for revs victory
* headrevs still must be killed
2024-05-08 23:48:32 -07:00
PJBot
bf0de0ffeb
Automatic changelog update
2024-05-09 06:37:14 +00:00
deltanedas
b33730db22
malf killer 9000 (robotics console) ( #24855 )
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* create devicenet frequencies
* create borg transponder and give it to all nt borgs
* add robotics console
* actually implement battery charge display + some fix
* tab
* real explosion
* little safer
* disable destroy button clientside too when on cooldown
* m
* how do i do this when i review things...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* webedit ops
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* ui updates
* oracle java
* do a thing
* update ui when a borg times out
* maybe fix test
* add IsLocked to LockSystem
* make destroying gib the chassis again, so emagging isnt sus
* use locking
* require using alt click to unlock so normal click is open ui
* the
* use LogType.Action
* take this L
* pocket lint?
* sharer
* pro ops
* robor pushmarkup
* m
* update and make it not use prototype anymore
* frame0
* update yaml
* untroll
* bad
* h
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-05-08 23:36:07 -07:00
deltanedas
24ab5c0982
ninja criminal records hacking ( #24982 )
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* more humour
* spotted a troll
* add TryFindObjective to MindSystem
* replace copypaste bool conditions with CodeCondition
* use CodeConditionSystem in ninja + add handling for criminal hack
* add criminal records hacking
* update objectives
* :trollface:
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-08 23:35:11 -07:00
lzk
fe35188e2c
Add auto map vote cvar ( #27496 )
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* Add auto map vote cvar
* :trollface:
2024-05-08 23:33:08 -07:00
Plykiya
1593a11aa9
Make ERT use short raffle timer ( #27830 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-05-08 23:11:50 -07:00
PJBot
38a2beff92
Automatic changelog update
2024-05-09 06:04:51 +00:00
Plykiya
5154568248
Add Missing Unlocks to Emagged Lathes and Move Recipes to Protolathe ( #27575 )
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* Add missing emag recipes to lathes
* Move autolathe dynamic recipes over to the protolathe
* No disablers!
* Move blast grenades to protolathe as well
* Forgot about tranq shells
* forgotten things from the autolathe PR
* Altered lathe descriptions to more accurately reflect their purpose
---------
Co-authored-by: Plykiya <plykiya@protonmail.com >
2024-05-08 23:03:44 -07:00
PJBot
9d4ead30b9
Automatic changelog update
2024-05-09 06:01:53 +00:00
Alzore
4d991d1554
Atmos pipes now deal blunt damage ( #27673 )
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* pipe
* weak
* inhand
* IT WORKS
* inventory
2024-05-08 23:00:47 -07:00
metalgearsloth
a2329889aa
Add CanAttack check if target is in a container ( #27689 )
2024-05-08 23:00:16 -07:00
PJBot
a7b86f724e
Automatic changelog update
2024-05-09 05:57:19 +00:00
Rio
372807673b
Drinking from spray bottles ( #27815 )
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Added drinking from spray bottles
2024-05-08 22:56:13 -07:00
deltanedas
1f67733775
fix mech energy display for 0 ( #27828 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-08 22:55:15 -07:00
Plykiya
4c68fce064
Adds supplybot to crafting menu ( #27827 )
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Add supplybot to crafting menu
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-05-08 22:54:48 -07:00
Plykiya
db4c9787c9
Fix Supplybot Ghostrole ( #27811 )
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* Add raffle to supply bot
* Add GhostTakeoverAvailable
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-05-08 18:54:17 +03:00
deltanedas
85780dce96
fix mapping door access ( #27784 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-08 06:14:17 -07:00
PJBot
00aa6d0bdd
Automatic changelog update
2024-05-08 12:31:49 +00:00
K-Dynamic
c1ed854264
Bike Horn, Clown Recorder, Suspenders for Theatrical Performances Crate ( #27668 )
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added clown and mime item to theatrical crate
2024-05-08 05:30:43 -07:00
PJBot
130ab51e38
Automatic changelog update
2024-05-08 10:23:05 +00:00
DrSmugleaf
401350759c
Move step sound distance and footstep variation to MobMoverComponent ( #27799 )
2024-05-08 20:22:09 +10:00
Plykiya
45bc0e2dfa
Katana Dash checks based on vision rather than collision ( #27793 )
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* Fix dash check
* unused
* obsolete function
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-05-08 20:21:59 +10:00