comasqw
06ca2810c9
Demiplane Crystal
2024-12-17 14:39:37 +04:00
Nim
a248c176ae
Crane barrel ( #672 )
...
* crane barrel
* fix
* sprite resize, file rename
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-12-16 11:43:29 +03:00
Ed
862df73ff2
Demiplane modifiers groups & tiers ( #678 )
...
* data setup
* demiplanes modficators combine refactor
* generationProb
* demiplane tiers setup
* migration, and t2 loots
* t2 balance tweaks
* retags
* weather modifiers group
* maplight modifiers
* more passed checks
* wanderer buy positions localization fix
* fixes
2024-12-16 00:38:29 +03:00
A.Ne.
57a795261f
mithril and lucens modular parts ( #682 )
...
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-12-15 22:40:05 +03:00
Ed
e102b5011e
Merge remote-tracking branch 'origin/map-upate'
2024-12-15 22:17:29 +03:00
Viator-MV
35c45e70f6
Christmas map ( #681 )
...
* Update comoss.yml
* Update comoss_d.yml
2024-12-15 22:11:38 +03:00
A.Ne.
f655f74b03
mithril and lucens ( #660 )
...
* mithril and manarium
* Rename manarium to Lucens
* pointlight to tree
* lucens tile
* Update trees.yml
* logs sprite
* Update trees.yml
* delete acacia tiles, recolor lucen example
* tiles new palette
* Update ores.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* tiles update
* Update tiles.ftl
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-12-15 12:53:31 +03:00
Ed
58269bb65e
Snowballs ( #677 )
...
* snowballs
* biome update
* fixes
2024-12-14 14:57:15 +03:00
Ed
d7d0977eb6
New year preparation ( #674 )
...
* garland
* presents filter
* vladimirs weather
* snowed tilebrick
2024-12-14 01:01:36 +03:00
Ed
4cea96f6eb
Garland ( #673 )
...
* garland
* presents filter
2024-12-13 22:20:00 +03:00
Ed
e30c5848c5
Update crates.yml
2024-12-13 17:55:54 +03:00
Ed
c9d2b8fb2b
remove footprints ( #670 )
2024-12-13 17:33:42 +03:00
Ed
e1f67be2a8
Snowdrifts ( #669 )
...
* snowdrifts
* Update fire.png
* alerts sprite optimize
* Update wooden.png
* stone wall fix
2024-12-13 16:59:37 +03:00
Ed
3f8757dec9
Update migration.yml
2024-12-13 15:06:10 +03:00
Ed
eb76a9ef6a
Ed 12 12 2024 bugfixes ( #668 )
...
* fix #665
* fix #664
* fix #661
* fix #666
2024-12-12 23:00:16 +03:00
Ed
93a49ca398
Snowy ( #659 )
...
* snow tiles
* snow trees (2\6)
* +1 tree
* third snow layer, and simple snow biome
2024-12-12 21:51:03 +03:00
A.Ne.
2b3cc9e868
key rings fix ( #620 )
...
* key rings fix
* Update SharedCP14LockKeySystem.cs
2024-12-12 13:12:58 +03:00
Ed
c42b77d0c9
Merge pull request #658 from crystallpunk-14/ed-11-12-2024-upstream
...
Upstream sync
2024-12-11 21:18:17 +03:00
Ed
6c8b0a07f3
yep
2024-12-11 21:17:43 +03:00
Ed
af918c1253
Update audio_music.yml
2024-12-11 14:53:49 +03:00
Ed
be15a4097c
Update cp14-ignoredPrototypes.yml
2024-12-11 14:49:44 +03:00
Ed
cd736e4fd4
Merge remote-tracking branch 'upstream/stable' into ed-11-12-2024-upstream
...
# Conflicts:
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Shared/Lock/LockSystem.cs
# Resources/Maps/oasis.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/audio.yml
2024-12-11 14:49:02 +03:00
Ed
576bbe91d0
Roofs ( #657 )
...
* simple roo system
* tweaks
* roof sprite update
* transparent roof
* wooden roof sprite
* remove weather: false from all tiles
* stone roof + roofs crafting
* final shtrix, maps update
* fuck
* fix checks
* reagent auto vaporize tweaks
* Update base.yml
2024-12-11 14:44:16 +03:00
Ed
e4b60b31c0
Ed 10 12 2024 aah ( #656 )
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* fix ghost zlevel moving
* stairways autorotation
* ladders sprite update
* slow space swimming
* fix wrong wood spawn
* deadly ocean
* Update zLevels.yml
2024-12-10 21:24:06 +03:00
Ed
99786342fb
Comoss sewers (zlevels added) ( #655 )
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* comoss zlevel sewers
* Update biome_template_caves.yml
* Update GhostSystem.cs
* Update GhostSystem.cs
2024-12-10 00:43:30 +03:00
Ed
22b0f46890
Roundleave ship clean up ( #653 )
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* cryo shuttle rework
* Update entities.ftl
2024-12-09 20:39:56 +03:00
Ed
bec8d7a7d4
Ghost z-levels move actions + mapping z-levels combine command ( #654 )
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* some setup
* fast ghost zlevels-moving
* zlevel combine command for mapping
2024-12-09 20:39:46 +03:00
ScarKy0
3844352fee
Derelict icon hotfix ( #33768 )
...
whoops
2024-12-09 13:56:25 +01:00
Ed
5384adb2b3
Blacksmith again ( #652 )
...
* golden and copper sword
* copper sickle
* maces
* shovels
* modular axes
* fixes
2024-12-09 00:40:27 +03:00
Vasilis The Pikachu
8472603b76
Revert "Simplify separated screen top menu ( #33047 )"
...
This reverts commit f27fa1ed30 .
2024-12-08 21:36:48 +01:00
Ed
c2b7c5146d
second blacksmith
2024-12-08 14:43:12 +03:00
Ed
61454e351c
Another blacksmith minor update ( #648 )
...
* modular golden sickle
* anvil and furnace resprite
* Update comoss.yml
2024-12-08 14:17:48 +03:00
Ed
dc5333ee18
localization update
2024-12-08 01:19:57 +03:00
Ed
0662299120
Aftertest tweaks ( #647 )
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* fix #641
* fix #639
* add copper, bloodflowers and wild sage into comoss island
* remove additional alchemist and blacksmithes roles
* more roundstart resources for alchemist and blacksmith
* disable footprints system
* cryo shuttle mechanic
* update cargo ship
* veryy magical
* tips update
* fix #635
* green cloak
* Update T0_cure_poison.yml
2024-12-08 00:52:35 +03:00
Ed
80be633aa1
Update ContentLocalizationManager.cs
2024-12-07 20:55:30 +03:00
Ed
264ef809bd
Update personal_objectives.yml
2024-12-07 20:49:51 +03:00
Ed
ccc97f0e70
Update CP14SandboxRU.xml
2024-12-07 15:04:28 +03:00
Ed
15017b7c4f
personal key loadout
2024-12-07 14:49:02 +03:00
Ed
2d54561a31
Update ContentLocalizationManager.cs
2024-12-07 12:41:51 +03:00
Nim
417668b88b
Crayon ( #634 )
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* crayon
* add crayon into loots
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-12-07 00:50:54 +03:00
Ed
52a0f44aa1
Bank progression mechanic ( #633 )
...
* bank progression mechanic
* loc fix
* minor random fixes
* minor tweaks
* lighthouse
* Vladimirs Alerts!
* offset alerts
* lighthouse
2024-12-07 00:39:05 +03:00
deltanedas
3300ff2a06
clean up random lathe recipes ( #31525 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-12-06 16:45:01 +01:00
MilenVolf
b66fd98514
Localize ai dataset names ( #33608 )
...
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-12-06 16:38:00 +01:00
K-Dynamic
e244472546
Samurai dogi is now major contraband ( #33699 )
2024-12-06 16:36:26 +01:00
0tito
de19418126
Add Sprite changes to Logic Gates to show the input/output state ( #33277 )
2024-12-06 16:35:48 +01:00
beck
6add781c4a
Added several variables to make ClumsyComponent more modular for developers. ( #33715 )
...
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-12-06 16:31:31 +01:00
Ed
02cbeee6dc
Demiplane fixes ( #632 )
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* limit demiplace wshwooshing by interaction range, fix global gibbing
* Update base.yml
* fix #521
2024-12-06 17:16:38 +03:00
PJBot
d6d95f1a7a
Automatic changelog update
2024-12-06 10:16:30 +00:00
Ed
7d410d6094
Fix debris chunks loot spawning ( #33747 )
...
Update DungeonJob.PostGenBiome.cs
2024-12-06 11:15:23 +01:00
Errant
2d6e52b21c
vox guidebook update poison regen ( #33739 )
...
* vox guidebook regen update
* damage number
* skreee
2024-12-06 09:43:11 +01:00
Southbridge
623a35b3fe
Amber Station - Added Evac Shuttle ( #33743 )
...
* Added evac shuttle and fixed various issues brought up during playtests
* Updated Amber with playtest feedback, removed waste loop and firelocks from evac shuttle
2024-12-06 01:39:25 -07:00
PJBot
94090f7403
Automatic changelog update
2024-12-06 06:23:45 +00:00
ScarKy0
274c3ab0b9
Derelict Borg Revival ( #33433 )
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* Derelictn'tn't Borg!
* Clean *sparkles*
* Removed "S: Awaiting Changes"
2024-12-06 00:22:38 -06:00
PJBot
38c8ffb9b5
Automatic changelog update
2024-12-06 05:28:59 +00:00
Winkarst
52a886947f
Add a maintenance panel to bar signs ( #33467 )
...
* Add a maintenance panel to bar signs
* Update Resources/Locale/en-US/wires/wire-names.ftl
* AI interactions
---------
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-12-05 23:27:52 -06:00
MilenVolf
d6ba7598bd
Fix name duplications ( #33740 )
...
* Fix name duplication
* Apply requested changes
2024-12-05 23:19:27 -06:00
Velcroboy
207c849e2d
Adds Station Anchor Beacon ( #33711 )
...
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
2024-12-05 22:56:34 -06:00
PJBot
cd1177d9ba
Automatic changelog update
2024-12-06 04:53:08 +00:00
IProduceWidgets
3e0b93d071
fix a station event weighting bug ( #33584 )
...
* fractional weights dont work in StationEvents
* force-int
* sure why not, we can keep floats I guess.
2024-12-05 22:52:02 -06:00
Ed
64df860b50
Salary for the guards ( #631 )
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* public API
* salary init
* salary finish
* Update entities.ftl
* Update salary.yml
2024-12-06 00:59:37 +03:00
PJBot
0e6ec2e1af
Automatic changelog update
2024-12-05 21:40:46 +00:00
IProduceWidgets
8f3973b2eb
set n2 survival box sprite layers ( #33733 )
2024-12-05 22:39:39 +01:00
PJBot
97ece026d5
Automatic changelog update
2024-12-05 21:18:37 +00:00
Pieter-Jan Briers
dc8b859916
Give vox health regen for poison below 20 damage ( #33722 )
2024-12-05 22:17:27 +01:00
Ed
ce34c6f2a0
Update lockTypes.yml
2024-12-05 21:25:34 +03:00
Ed
8252418fdc
Update personalHouse.yml
2024-12-05 18:19:10 +03:00
Winkarst
ce672acf91
Fix meteor's ArithmeticException ( #33556 )
...
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co >
2024-12-05 13:20:27 +01:00
Ed
094fbc445f
localization sync
2024-12-05 14:43:43 +03:00
Ed
319cd18ee8
demiplane closing - adventurers tp out and gib ( #629 )
2024-12-05 12:35:38 +03:00
Leon Friedrich
6f51aa4b15
More device configurator serialization fixes ( #33664 )
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More device configurator invalid entity serialization fixes
2024-12-05 09:36:49 +01:00
Spessmann
59bce41390
Cog vox box removal ( #33730 )
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removed vox box ggggggggggggg
2024-12-04 20:01:56 -07:00
Southbridge
bcf2b9afeb
Box Station - Removed Vox Box ( #33729 )
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* Removed vox box and removed nearby fuel tank as well
* made all dirt decals consistent
2024-12-04 19:54:59 -07:00
Emisse
90c8776a60
bagel update ( #33726 )
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* bagel update
* remove invalid
* remove invalid
2024-12-04 19:54:45 -07:00
Southbridge
da68ae94c1
Amber Station - Removed Vox Box ( #33725 )
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Removed Vox Box
2024-12-04 17:02:36 -07:00
Ed
304e1a268a
Balance pack ( #628 )
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* map fixes, move crystalls from houses into startgear
* fix lock types
* fix item throwing, reduce lock powers, add lockpick into anvil
* new store positions
* restruct swords
* nerf skeleton, bone halberd
2024-12-05 00:29:14 +03:00
PJBot
fbfcccbe16
Automatic changelog update
2024-12-04 16:51:01 +00:00
keronshb
82528dce37
Adds Store on Collide and Wand of the Locker ( #33710 )
...
* Adds wand of locker and locker projectile
* Adds IsOpen method to check if storage is open
* Adds store on collide
* Adds Store On Collide to Wizard Locker
* Adds Lock API
* Adds locking support
* Adds resist override and custom visual layers
* Fixes decursed states, adds comment for a future visualizer
* adds locker wand visuals and descriptions
* shrinks locker radius, moves TODO for throw support
* Adds whitelist and moves storage and lock logic into their own methods
* Adds support to disable store on collide after the first open. Fixes prediction issues with disabling.
* Adds wand of locker to the grimoire
* Adds wizard access prototype
* Adds Wizard to universal access
* Moves Lock on collide to on collide method
* Comments
* Changes layer order
* Fixes prediction issues when locking.
* Adds Wiz access to universal ID
2024-12-04 17:49:54 +01:00
A.Ne.
e6a6900719
Prototypes for Guard ( #616 )
...
* Prototypes for Guard
* imperial laws
* merge
* yml clean up
* flags + change in imperial laws
* map update
* guard clothing resprite
* cool guard helmet
* guards grip and halberd
* fill cabinets, add guard commander stamp
* key and keyring fix
* Update arenas.yml
* Update migration.yml
* tapestry fix
* guidebook spacing
* Update meta.json
* add bold tags
* Update flags_wallmount.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-12-04 18:11:33 +03:00
Hreno
152cf3388b
Add cooldown to buttons in borg's laws UI ( #31490 )
2024-12-04 21:16:41 +11:00
Tap
2e26ca786d
Fix for towels not having a cooldown for cleaning ( #33700 )
...
Added a delay to cleaning with the towel
2024-12-04 21:14:59 +11:00
PJBot
fc8f7fb0ba
Automatic changelog update
2024-12-04 10:14:29 +00:00
Pieter-Jan Briers
c10a72be39
Fix layout on wires UI ( #33714 )
...
Layout would break for machines with >6 lights because the column count was hardcoded. Uncap the UI width and fix the rows count instead.
Lights with less than 4 characters of text weren't aligned right, now they are.
2024-12-04 21:13:22 +11:00
PJBot
7ffd8012f6
Automatic changelog update
2024-12-04 02:43:25 +00:00
Partmedia
cf202e805d
Fix sinks and toilets not draining ( #33691 )
...
* Fix AutoDrain
Per the system comments, AutoDrain is designed to automatically move
puddles into the drain (like a floor drain). Drains without AutoDrain
are still supposed to gradually empty the buffer, but not remove puddles
(like sinks and toilets).
However, a logic error in the original implementation causes drains with
AutoDrain set to false to simply not work. Hence sinks never emptied.
* Update documentation
2024-12-04 03:42:16 +01:00
Southbridge
87182635b6
Amber Improvements ( #33707 )
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* Various changes (see PR)
* variantized, fixedgridatmos, tiledwalls
2024-12-03 16:59:16 -07:00
Ed
0e88b6dc6f
Table fences ( #626 )
...
* collision fucks
* map update
2024-12-03 16:21:07 +03:00
Ed
f6630e1ec9
Key distribution system ( #625 )
...
* data restruct
* yay
* Update arenas.yml
* fixes
* auto labeling
* shuffle
2024-12-03 12:34:07 +03:00
Southbridge
2c2a435dbd
Amber Station Seasonal Update ( #33698 )
...
Made some modifications requested by reviewers prior to and after map merge, also added holiday decorations!
2024-12-02 21:58:02 -07:00
PJBot
bfd005a37f
Automatic changelog update
2024-12-03 03:00:54 +00:00
CheddaCheez
e50c98c618
Add missing nacho recipes ( #33637 )
...
* Nacho recipes, nutrition, and trash
In meal_recipes.yml: Add recipes for Nachos, Cheesy Nachos, and Cuban Nachos.
In meals.yml: Add a solutions container to regular nachos so it lines up with the others, and add a small plate as trash to each one.
* Volumes, nutritional tweaks, and flavor
In meals.yml: Lowered maxVol on nachos to leave 5 units of space. Nachos nutriment and vitamin lowered for costing so little. A cheese wedge is 3.75 nutriment, so cheesy having 4 more total nutritional value lines up nicely to me.
Cuban nachos had too little volume to fit its reagents in the first place, so increased maxVol by 10. Chili peppers are 4 nutri / 4 vitamin and ketchup has a touch of tomato, so bumped to 8 and 5. Capsaicin lowered partly to make it an even 20u. Ketchup dilutes I guess. Also they don't have cheese so I changed the flavor profile to tomato instead.
In meal_recipes.yml: Cuban Nachos recipe tweaked to require one less pepper. Given above numbers, this fits the nutritional value imo.
2024-12-02 20:59:47 -06:00
Luiz Costa
029b0374e9
Juiceable slimeballs ( #33660 )
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adds extractable component to slimeball prototype
2024-12-02 20:51:00 -06:00
Velcroboy
c1491e91b8
Adds a morgue locked maints airlock ( #33693 )
...
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
2024-12-02 20:46:55 -06:00
SpaceRox1244
2e31eb32cb
Makes kukri not use combat knife's storage sprite ( #33661 )
2024-12-02 20:41:42 -06:00
PJBot
f0829a6652
Automatic changelog update
2024-12-03 02:25:45 +00:00
Southbridge
e4e84aea74
New Low-Mid Pop Station - Amber Station ( #33441 )
...
* Initial Commit with two departments done
* Checkpointing work
* Added most of service and science
* Started work on medbay
* Modified TEG setup and set up atmos pipes for engineering
* Re-added medbay, added chapel and janitorial, started routing disposals and generally the final layout of the map is coming together
* Plenty of additions, too many to list in a commit message
* Major update
* Nearly done with the map, just have to do decals and emergency lights
* Added all decals, only thing missing is department signs
* Toned back the dirt decals a bunch, added hallway signs and other decorations
* Finishing touches on the map before testing.
* Fixed invalids
* Renamed the station to Amber, and made a couple adjustments
* Completely redid cargo, added maints around sec
* Added Amber to the map post init integration test
* Many small updates addressing issues.
* Ran a script to update all the camera names, also ran fixgridatmos, fixrotations, tilewalls, and variantize
* Started addressing some of the issues brough up by Emisse and others
* Addressed all issues mentioned by reviewers. Added mail system.
* Wrapped up meeting all the issues raised by reviewers, also did a bunch of testing and resolved issues found during those tests
* Addressed additional requested changes, and nabbed some ship designs from Frontier. Redesigned south east maints and surrounding meteor nets based off of those designs
* Making a couple more requested changes
* Reduced the amount of Nitrogen Closets, made several small adjustments. Ready for review again!
* Removed invalids!
* web edit lmao
---------
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com >
2024-12-02 19:24:37 -07:00
SpaceManiac
b800d98260
Fix lobby countdown not showing hours ( #33685 )
2024-12-02 13:29:44 -08:00
PJBot
cc804bf316
Automatic changelog update
2024-12-02 19:45:08 +00:00
JIPDawg
638a1dc489
Fixed ghost role rules for some syndicate familiars ( #32457 )
...
* fix ghost role rules for some syndicate familiars
* change from monkey rules to Team Antag rules.
* Resolve reviews + Fix rules for LoneOp and Xenos
* ghostrole rules
---------
Co-authored-by: JIPDawg <JIPDawg93@gmail.com >
Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com >
2024-12-02 20:43:59 +01:00
dylanstrategie
7f966ab9b1
Touching up Bagel Security Brig ( #33680 )
...
* Touching up Bagel Security Brig
* Added a few missing door names
* Last door name I promise
* Address feedback
* Forgot to delete old shutter button
---------
Co-authored-by: dylanstrategie <188926747+dylanstrategie@users.noreply.github.com ~>
2024-12-02 04:29:45 -07:00
PJBot
560fd8dd77
Automatic changelog update
2024-12-01 22:10:41 +00:00
MilenVolf
b3841e8414
Fix BuckleSystem always marking InteractHandEvent as Handled ( #33602 )
...
* Add check before marking event as handled
* Update Content.Shared/Buckle/SharedBuckleSystem.Interaction.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Cleanup
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-12-01 23:09:34 +01:00
Ed
7e6e4709c4
Ed 01 12 2024 rapier ( #623 )
...
* Rapier blade
* file restruct
* golden garde
* iron sharp garde
* copper garde
2024-12-02 00:08:23 +03:00
MilenVolf
d4067bcaab
Fix wrong system usage ( #33679 )
...
Fix wrong system using
2024-12-01 11:34:18 -08:00
Ed
c6ac192dfb
Gold & Copper modular parts 1 ( #621 )
...
* gold & copper daggers
* copper and gold short grip
* gold & copper grips
* golden pickaxe
* copper pickaxe
* Update anvil.yml
2024-12-01 20:11:59 +03:00
PJBot
237324e268
Automatic changelog update
2024-12-01 06:31:13 +00:00
IProduceWidgets
bf312f2306
Update Snowasis ( #33364 )
...
* Update Snowasis
* Appease test gods
* Woops had the leftward animation backwards. Fixed.
* add santa suits and envelopes to chapel
* It looks worse unscaled but whatever.
* fix ghost role
* examines
2024-11-30 23:30:01 -07:00
MilenVolf
5fdf03c216
Replace obsolete GetTilesIntersecting methods ( #32455 )
...
* Remove usage of obsolete GetTilesIntersecting round 1
* Oop wrong uids
* Remove usage of obsolete GetLocalTilesIntersecting round 2
* Remove usage of obsolete GetLocalTilesIntersecting final round
* weh
* Fix using `SharedMapSystem` in `StencilOverlay`
2024-12-01 12:56:47 +11:00
Nikolai Korolev
2d405c9652
Fix formatting IDE0055 warnings in VS Code ( #33669 )
2024-12-01 12:51:26 +11:00
github-actions[bot]
3984f0aa0a
Update Credits ( #33670 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-12-01 12:51:12 +11:00
PJBot
a46323d9f9
Automatic changelog update
2024-11-30 20:12:50 +00:00
Token
061b1b8adb
Fix makeghostroleraffle command where 4 arguments ( #31836 )
...
Fix makeghostroleraffle command with 4 arguments
2024-11-30 21:11:44 +01:00
PJBot
44ef60a642
Automatic changelog update
2024-11-30 19:32:46 +00:00
Preston Smith
efb35d7953
Require Wield To Activate Double-bladed ESword ( #32869 )
...
* Add MeleeRequiresWield component
* Prevent world activation
2024-11-30 20:31:40 +01:00
PJBot
720fccf3f3
Automatic changelog update
2024-11-30 17:26:15 +00:00
Winkarst
ab36b15080
Fix borgs not getting names on roundstart ( #33578 )
...
* Fix borgs not getting names on roundstart
* Glory to the NT
* Allow riggable to take in multiple reagents
* Revert
---------
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co >
2024-11-30 18:25:09 +01:00
PJBot
766389a66b
Automatic changelog update
2024-11-30 16:24:33 +00:00
Plykiya
fb76cd952e
Fix for inspecting entities in the stripping window ( #33644 )
...
Handle it
2024-11-30 17:23:26 +01:00
PJBot
3d984603f1
Automatic changelog update
2024-11-30 16:15:45 +00:00
Plykiya
450bf813b8
Fix for inspecting entities in hand ( #33642 )
...
Actually inspect entity in hands
2024-11-30 17:14:39 +01:00
PJBot
973f42b3b2
Automatic changelog update
2024-11-30 16:00:03 +00:00
Plykiya
021c9832ef
Fix for handcuffing someone more than once ( #33646 )
...
* Fix for over-cuffing someone
* comment
2024-11-30 16:58:56 +01:00
Ed
bb43b37fd8
Bugfixes ( #619 )
...
* clean up
* Update empire_orders.yml
2024-11-30 14:16:48 +03:00
PJBot
86791583f9
Automatic changelog update
2024-11-30 06:24:58 +00:00
compilatron
08db47cb28
Cog/Marathon: Airlock fixes ( #33621 )
...
* Fixes the TEG airlock on marathon
* Fixes the atmos external airlock on cog
2024-11-29 23:23:50 -07:00
lunarcomets
b45c9d5129
fix PermanentBlindnessComponent to be not so permanent ( #33292 )
...
* adjust min blindness back to 0 when PermanentBlindnessComponent is removed
* mapinit changes
* remove OnRemove, move changes to OnShutdown
* goodbye event
* dependency removal
* final adjustment
---------
Co-authored-by: lunarcomets <luanrcomets2@gmail,com>
2024-11-30 13:56:52 +11:00
PJBot
e9ef00f475
Automatic changelog update
2024-11-30 02:55:44 +00:00
VideoKompany
54a9dce68d
add locale to Shuttle Console Map tab ( #33651 )
...
fixed
2024-11-30 13:54:37 +11:00
PJBot
17a224c86a
Automatic changelog update
2024-11-30 02:49:12 +00:00
Gansu
9236e9e5b9
Fix for arrivals deleting nuke ( #33659 )
...
Adds FTLSmashImmune to nuke prototype to stop it from arrival smashing
Adds a comment in FasterThanLight to indicate where the FTLSmashImmuneComponent is checked
Co-authored-by: aa5g21 <aa5g21@soton.ac.uk >
2024-11-30 13:48:04 +11:00
MilenVolf
6c86d7b32b
Cleanup some Client atmos systems ( #33634 )
...
* Cleanup `ScrubberControl.xaml.cs`
* Minor cleanups
* Another pile of minor cleanups
* Apply requested changes
* Rename "which" into "bound". Add whitespace after "if"
2024-11-30 02:33:29 +01:00
Ed
373d3a892b
New Comoss island map ( #618 )
...
* Create island_new.yml
* first map state
2024-11-30 01:08:44 +03:00
PJBot
f99331aa00
Automatic changelog update
2024-11-29 12:52:21 +00:00
MossyGreySlope
87d6b0b79b
Rename nitrogen internals crate ( #33545 )
...
* rename nitrogen internals crate
* nitrogen internals crate description
* migrate CrateNitrogenInternals ID
2024-11-29 13:51:15 +01:00
PJBot
bbdadd7144
Automatic changelog update
2024-11-29 09:47:31 +00:00
DrSmugleaf
3ad227a904
Add admin log for ghost warping ( #33636 )
2024-11-29 10:46:24 +01:00
Myra
422d1a9d32
Remove grasshopper from the panic bunker message ( #33638 )
...
Can be retargetted to stable if preferred, which will then be a hotfix
2024-11-29 20:27:14 +11:00
PJBot
2e340578ff
Automatic changelog update
2024-11-29 08:15:22 +00:00
Alice "Arimah" Heurlin
360f6982f4
Display GPS coordinates on their own line ( #33625 )
2024-11-29 11:14:14 +03:00
Alpha-Two
93bdd813c4
Fix gender, maybe ( #33631 )
...
Co-authored-by: Alpha-Two <alpha2.5232@gmail.com >
2024-11-29 08:54:46 +01:00
Ed
109edeb4b5
Modular weapon crafting WIP ( #611 )
...
* data initalizing
* modular assembling
* grips and blades sprites
* first prototypes
* jewerly decoration
* disassemble modular weapon
* grip start stats
* blade modifiers
* inhand sprites generation
* resprites inhand, add sickle, add attempt modify size
* auto inhand sprite parsing
* icon default parsing
* spear blade
* mace ball
* sword blade
* sharedization + autonetwork hotswipe
* wielding sprite support!
* iron long grip
* wielded sickle, fix ERROR sprite if state not added
* Update grips.yml
* wielded spear + ruby rework
* wielding damage bonus modifier
* modular size fix
* fix storedOffset rotation
* parts offset
* fix inheriting modifiers
* some bugfix and balance tweaks
* DPS Meter
* fix dividing by zero
* rebalance
* replace baseknife to modular knife. Delete ice knife spell
* sickle and mace modular replace
* modular spear & sword replacement. add wielded icons
* Update CP14DPSMeterSystem.cs
* back to serverization
* grip disassemble drop again
* clothing sprite generation code
* back slot long grips and mace
* remove jewerly slot, add more clothing states
* finish clothing states
* shovel modular
* YEEEEE
* anvil modular craft
* bugfixes
* more integration check fixes
2024-11-29 01:31:42 +03:00
Myra
b53c8ea60e
Approval labeler fix electric boogaloo ( #33633 )
...
Nik told me to not name this "nya"
2024-11-28 21:54:01 +01:00
Nikolai Korolev
4a21ed87db
Update Content.PatreonParser to use net8.0 TargetFramework ( #33559 )
...
Update Content.PatreonParse to use net8.0 targetframework
2024-11-28 20:13:26 +01:00
PJBot
6463e7e08e
Automatic changelog update
2024-11-28 13:42:10 +00:00
beck-thompson
a790955b76
Light verb is now predicted ( #33622 )
...
Fix
2024-11-29 00:41:01 +11:00
SpaceRox1244
f6813e39c7
Makes knives fly straight when thrown ( #33615 )
...
Gives knives a thrown angle
2024-11-28 16:09:47 +03:00
SpaceManiac
a206acc220
Fix swapped uniform printer east/west sprites ( #33442 )
...
Fix uniform printer sprites rotating the wrong way
2024-11-28 21:38:33 +11:00
Mifia
de613e45f8
Fix gauze eyepatch flying pixel ( #33564 )
...
boo
2024-11-28 21:34:43 +11:00
AlexUm
ac65c5a55d
Fix version for electril_grill meta.json ( #33611 )
...
fix
fixing the version thing in meta json for electril grill textures
Co-authored-by: Arthur Kustenko <arthur.kustenko@learnet.se >
2024-11-28 21:30:13 +11:00
ScarKy0
9704ed7a00
Added Oppenhopper poster to the game. ( #33588 )
...
* o7
* -
* oppenhopper v2
* Update Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml
* Update Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-28 11:08:43 +01:00
Flareguy
56fd7cbb6f
Removes burnt tiles ( #33422 )
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remove burnt tiles
2024-11-28 09:49:41 +03:00
Myra
1bc65624c8
Merge stable into master: Hotfix the randomly occurring DeleteAllThenGhost test failures ( #33593 )
2024-11-27 09:05:31 +00:00
PJBot
1b6c9e866b
Automatic changelog update
2024-11-27 05:56:21 +00:00
slarticodefast
8ea388b309
Fix windoor and high security door not showing electrocution HUD ( #33551 )
2024-11-27 16:55:14 +11:00
PJBot
6187675c27
Automatic changelog update
2024-11-27 05:33:46 +00:00
slarticodefast
c861c56a69
Fix space ambient music ( #33594 )
2024-11-27 16:32:39 +11:00
Errant
eb9540364e
Hotfix the randomly occurring DeleteAllThenGhost test failures ( #33582 )
...
* clear mindrole on component shutdown
* let it go
2024-11-27 00:56:35 +01:00
dylanstrategie
ab7221efad
Added two N2 lockers to Reach ( #33409 )
...
Co-authored-by: dylanstrategie <188926747+dylanstrategie@users.noreply.github.com ~>
2024-11-26 13:04:34 -07:00
PJBot
dfc3562bfc
Automatic changelog update
2024-11-26 13:51:29 +00:00
Winkarst
41d2cf166d
Make shuttle airlocks not snapcardinals ( #33557 )
...
* Make shuttle airlocks not snapcardinals
* Update Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-27 00:51:13 +11:00
slarticodefast
470c869ce2
Greytide Virus station event ( #33547 )
...
* proof of concept
* full implementation
* I commited a crime
* t
* min players increase
2024-11-27 00:50:20 +11:00
Intoxicating-Innocence
d5225d1f46
Ghost role drop-down alignment ( #33397 )
...
* dropdown shares margin width with children
* removed dependency that rider added for some reason
* reduced vertical margin from 8 to 2
2024-11-26 09:28:31 +01:00
PJBot
a69fc39fc0
Automatic changelog update
2024-11-26 01:00:41 +00:00
metalgearsloth
f27fa1ed30
Simplify separated screen top menu ( #33047 )
2024-11-26 01:59:34 +01:00
slarticodefast
e9eca826d8
minor AI cleanup ( #33555 )
...
* minor cleanup
* to
2024-11-26 09:39:04 +11:00
Vasilis
f0e9de8489
"Borgimorph" Release 2024-11-22 ( #33544 )
2024-11-25 15:25:04 +00:00
Flareguy
b8c8f7d0f8
Adds more diona names ( #33066 )
...
* adds more diona names
* more stuff
* AHHHHHHHHHHHHHHHHHHHHHHH
* further additions
* removes depression + adds comment
* fixes + remove some weird stuff + more stuff
* remove haste
2024-11-25 14:51:41 +01:00
PJBot
b8466d8321
Automatic changelog update
2024-11-25 12:36:20 +00:00
Niels Huylebroeck
49724a9b9d
Turn off PointLights on VendingMachines when broken or off. ( #33513 )
...
The light itself should already turn off due to `LitOnPowered`
component, but the broken state of a VendingMachine did not.
Fixes #33382
2024-11-25 13:35:14 +01:00
PJBot
ae576abe1f
Automatic changelog update
2024-11-25 12:25:04 +00:00
Minemoder5000
45cf4ec340
Shark plushies now goes rawr on hit. ( #33540 )
...
Shark goes rawr more
2024-11-25 13:23:57 +01:00
Nikolai Korolev
ea7f5433ac
Fix RA0003 warning for ChatBox ( #33531 )
2024-11-25 22:53:12 +11:00
Ben
32f48d974f
removed obsolete netmessage creator ( #33542 )
...
removed opsolete netmessage createor
2024-11-25 22:39:10 +11:00
Errant
14103e7a86
Hotfix babyproof arrivals terminal and arrivals shuttle ( #33538 )
2024-11-25 12:12:11 +01:00
PJBot
da9b2e6a10
Automatic changelog update
2024-11-25 07:21:39 +00:00
Schrödinger
f53e3ec3c1
[BUGFIX] "Ghost" in the lobby lets you see the whole chat ( #33529 )
...
* fix bug, in ghost command lobby
* fix
* Fix build
2024-11-25 10:20:31 +03:00
IProduceWidgets
9a898bb98e
babyproof arrivals shuttle ( #33284 )
...
* babyproof arrivals shuttle
* always powered lights
* uncuttable cables from terminal PR.
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-25 07:59:37 +01:00
IProduceWidgets
86a3d1636f
baby proof the terminal ( #33281 )
...
* baby proof the terminal
* Make a couple exceptions for items that you might take with you.
* alwayspoweredlights
* Uncuttable cables since cablecomp is a snowflake construction system
* chairs and vendors
* rerun heisentests
* rerun tests again
2024-11-25 07:59:01 +01:00
PJBot
ed2cd23309
Automatic changelog update
2024-11-25 04:28:02 +00:00
slarticodefast
3c6c5ab6c9
fix airlocks inconsistently auto-closing after unbolting ( #33524 )
...
fix door auto close timer
2024-11-25 15:26:54 +11:00
kosticia
d642ee7707
Delete HOS headset from warden's locker ( #33234 )
...
* add headset
* Add icons
* Meta change
* fix
* Revert + delete headset from locker
2024-11-25 01:46:33 +01:00
Ed
8057fad4d3
Skeleton demiplane antag ( #609 )
...
* skeletons! ack
* nerf skeletons
2024-11-24 22:08:05 +03:00
mubururu_
cae49ae0d2
various material & ore inhands ( #33342 )
...
* begin
* bones + pyrotten + goliath hide inhands
* Update Resources/Prototypes/Entities/Objects/Materials/materials.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Textures/Objects/Materials/materials.rsi/meta.json
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Textures/Objects/Materials/materials.rsi/meta.json
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Textures/Objects/Materials/materials.rsi/meta.json
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* pyrottOn
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-24 17:24:13 +01:00
Ed
191112a8a8
Tampestry ( #607 )
...
* Update T0_cure_heat.yml
* tampestry
* palisade wip
2024-11-24 18:27:18 +03:00
A.Ne.
406f22de3f
closed door interact popup, resolve #564 ( #600 )
...
* closed door interact popup, resolve #564
* tweak
* uh
* removed old comment
* Update attributions.yml
* fix
* Update CP14SharedDoorInteractionPopupSystem.cs
* fixes
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-24 15:54:42 +03:00
Nim
b72c2bfb7b
Mosquitoes ( #593 )
...
* mos
* more fix
* spawner
* balance review
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-24 15:22:35 +03:00
A.Ne.
dbc2fd689a
follow on use inhand ( #606 )
2024-11-24 14:36:35 +03:00
Ed
897a9cf683
localization sync ( #597 )
...
* localization sync
* init
* Update entities.ftl
* внезапный респрайт лома
2024-11-24 14:33:02 +03:00
A.Ne.
b37113f7f2
add multiple parents supproting ( #598 )
...
* add multiple parents supproting
* change yaml path for parsing
* Update yaml_parser.py
* Update localization_helper.py
* fix
2024-11-24 13:40:20 +03:00
Ed
42127c4682
Guards roles and clothings ( #608 )
...
* white-blue chainmails for guard
* steal cloaks from mercenaryes to guards
* loadouts
* guard cloak resprite
* job spawners
* skills
* Update migration.yml
* Update crates.yml
* remove recipes
* Update jobs.yml
* Update migration.yml
2024-11-24 13:39:53 +03:00
PJBot
91b9d4a7f0
Automatic changelog update
2024-11-24 08:50:37 +00:00
deltanedas
e436a50c36
fix exped caves generation ( #32890 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-11-24 09:49:31 +01:00
PJBot
84df2b857e
Automatic changelog update
2024-11-24 08:12:54 +00:00
MilenVolf
aa80a88cc4
Allow shuttles on planets to make FTL jump ( #33507 )
...
This check conflicts with an attempt to FTL from the planet before expedition ends
2024-11-24 11:11:47 +03:00
PJBot
2229a6a04b
Automatic changelog update
2024-11-24 04:21:08 +00:00
Winkarst
f706170ee1
Draw muzzle flash below mobs ( #33465 )
...
* Draw muzzle flash below mobs
* Better naming
---------
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co >
2024-11-24 15:20:00 +11:00
github-actions[bot]
ef89d5cc21
Update Credits ( #33503 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-11-24 12:56:18 +11:00
PJBot
e958c0c9b0
Automatic changelog update
2024-11-23 16:54:04 +00:00
metalgearsloth
11dbf50ed6
Add delay to AutoOrient ( #33479 )
...
It functions identically to how V1 of orientation worked and it's incredibly annoying.
2024-11-23 17:52:58 +01:00
PJBot
8522ffe8ce
Automatic changelog update
2024-11-23 15:15:19 +00:00
IProduceWidgets
fab9993a3b
babyproof arrivals shuttle ( #33284 )
...
* babyproof arrivals shuttle
* always powered lights
* uncuttable cables from terminal PR.
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-23 16:14:13 +01:00
PJBot
4cecf99e65
Automatic changelog update
2024-11-23 11:42:43 +00:00
goet
855547a2d4
Ensure wires can always be cut ( #32447 )
...
ensure wires are always cut
2024-11-23 12:41:37 +01:00
PJBot
45af6a13fc
Automatic changelog update
2024-11-23 11:21:05 +00:00
metalgearsloth
11dae2ff93
Don't show drag-drop outline if climbing ( #33477 )
...
It won't actually do anything.
2024-11-23 12:19:59 +01:00
Ed
ae01ebda0e
Merge pull request #595 from crystallpunk-14/ed-20-11-2024-upstream-sync
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Upstream sync
2024-11-23 13:44:10 +03:00
PJBot
bde85858a3
Automatic changelog update
2024-11-23 09:32:14 +00:00
metalgearsloth
c3786a56dc
Fix door animations mispredicting if closing is interrupted ( #33481 )
...
* Fix door animations mispredicting if closing is interrupted
On master it will flicker states a little bit partially due to it not being predicted.
Instead we'll just set it straight back to opening (no animation is ever played anyway).
* no log
2024-11-23 10:31:07 +01:00
eoineoineoin
bdf4a46edf
Minor improvements & fixes to Shuttle Console UI ( #31623 )
...
* Fix grids and docks being culled from display prematurely
* Fix inconsistent disabling of "Undock" buttons
* Add a radar icon to indicate where the controlling console is
* Tidy up math
Remove lots of sketchy transforms-of-transforms, which should have been
as single matrix multiply. Assign proper names to matrices. Remove some
redundant calculations.
* Feedback
2024-11-23 17:55:09 +11:00
MetalSage
a42bacd3a9
Fix startingGear storage ( #33394 )
...
* fix starting gear storage
* removal of unused
---------
Co-authored-by: MetalSage <metalsage.official@gmail.com >
2024-11-23 17:54:35 +11:00
PJBot
1e93e12330
Automatic changelog update
2024-11-23 06:42:34 +00:00
Winkarst
0a587c9ccc
Disable submit admin note button on switch to note ( #33456 )
...
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co >
2024-11-23 17:41:28 +11:00
PJBot
7feafcbe95
Automatic changelog update
2024-11-23 06:38:21 +00:00
metalgearsloth
5409815be9
Allow AI and observers to see electrified doors ( #33466 )
2024-11-23 17:37:14 +11:00
PJBot
d8ecf12fca
Automatic changelog update
2024-11-23 02:54:55 +00:00
metalgearsloth
616907009d
Fix salvage vendor inventory ( #33437 )
2024-11-23 13:53:47 +11:00
Ed
fff97fa819
adapt
2024-11-23 03:12:45 +03:00
PJBot
6bc205484f
Automatic changelog update
2024-11-22 22:51:50 +00:00
IProduceWidgets
a28adf4ae4
baby proof the terminal ( #33281 )
...
* baby proof the terminal
* Make a couple exceptions for items that you might take with you.
* alwayspoweredlights
* Uncuttable cables since cablecomp is a snowflake construction system
* chairs and vendors
* rerun heisentests
* rerun tests again
2024-11-22 23:50:41 +01:00
Ed
677e5194d6
Merge remote-tracking branch 'upstream/master' into ed-20-11-2024-upstream-sync
...
# Conflicts:
# Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
# Content.Server/Traits/TraitSystem.cs
# Content.Shared/CCVar/CCVars.cs
# Content.Shared/Inventory/InventorySystem.Relay.cs
# Resources/Maps/box.yml
# Resources/Maps/core.yml
2024-11-23 01:48:24 +03:00
slarticodefast
de516905f0
another rename
2024-11-22 23:39:05 +01:00
slarticodefast
306277afe0
rename
2024-11-22 23:05:36 +01:00
slarticodefast
08bfb43feb
cleanup
2024-11-22 23:02:59 +01:00
slarticodefast
5a9a2d463b
Merge branch 'master' into powerhud
2024-11-22 19:38:55 +01:00
slarticodefast
09ca45a621
Merge staging into master ( #33462 )
2024-11-22 18:32:30 +01:00
Pieter-Jan Briers
b4ec946bd9
Fix sandbox error with new HWID code. ( #33461 )
...
Oops
2024-11-22 18:14:46 +01:00
c4llv07e
646d41d3a7
Add telegram to the server info-links ( #33459 )
2024-11-22 16:38:41 +01:00
Ed
a6c7bc5993
haha
2024-11-22 14:49:48 +03:00
Ed
66fe15f8c7
Balance tweaks ( #604 )
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* x2 damage
* Update CP14MagicWeaknessSystem.cs
* split cure burn
* split blood purification
* extinguish torch by interact
* Update torch.yml
* Update T0_cure_heat.yml
* fix fireSpread
2024-11-22 14:14:22 +03:00
Vasilis
94ac0b1399
Modern HWID integration ( #33265 )
2024-11-22 11:08:51 +00:00
PJBot
a3edf04dd3
Automatic changelog update
2024-11-22 03:47:17 +00:00
chromiumboy
403528cbf3
Gas pipe sensors ( #33128 )
...
* Initial commit
* Monitored pipe node is now referenced by name
* Review changes
* Simplified construction
* Tweaked deconstruction to match other binary atmos devices
* Helper function removal
* Updated attribution
2024-11-21 21:46:10 -06:00
PJBot
38c70d6c9b
Automatic changelog update
2024-11-22 02:57:12 +00:00
DrSmugleaf
5a751a820a
Fix admin ghosts not being able to see items in pockets or interact with them ( #31076 )
...
* Fix admin ghosts not being able to see items in pouches or interact with them
* fix
* oops
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-22 03:56:05 +01:00
slarticodefast
3758715bdc
electrification hud
2024-11-22 00:43:02 +01:00
Ed
8ad951183c
Merge branch 'master' into ed-20-11-2024-upstream-sync
2024-11-21 22:50:28 +03:00
Ed
548433baca
Torch craft ( #603 )
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* fix
* Update crates.yml
* loadout torch, flint craft workbench
2024-11-21 22:48:14 +03:00
Ed
96fc06a443
Fire update ( #602 )
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* fire spread fixes and optimization
* fix liquid drops nefty and suffix
* some sharedization
* melee fire extinguish
* clean up fireSpread system
* caution popup
* cuffable zombies
* fix zombie AI
* lighter
* torch integration attempt
* fix torch igniting
* yml tweaks
* bonus flammable damage
2024-11-21 22:01:14 +03:00
Vasilis
4f703ae9ce
Fix approval labeler ( #33440 )
...
* Fix approval labeler
* Update labeler-review.yml
* Update labeler-review.yml
2024-11-21 17:51:18 +01:00
PJBot
11ee2f9a37
Automatic changelog update
2024-11-21 14:21:21 +00:00
IProduceWidgets
f5930bb566
Coal presents and chrimmas tree options. Presents no longer itemify ( #33147 )
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* Dont ensure ItemComp because it could lead to weirds, and also PickupOrDrop handles non-items already.
* presents and tree
* woops
* reviews a
2024-11-21 15:20:11 +01:00
ThatGuyUSA
0f0b141f21
Syndicate item fix ups ( #33435 )
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tweaks and fixes
2024-11-21 14:22:57 +01:00
Pieter-Jan Briers
75a096b6bd
Merge remote-tracking branch 'upstream/master' into 24-10-29-modern-hwid
2024-11-21 01:26:01 +01:00
metalgearsloth
beeffdb5e1
Update to Robust v237.2.0 ( #33436 )
2024-11-21 11:16:55 +11:00
Pieter-Jan Briers
5c0a32b8b8
Update to Robust v237.2.0
2024-11-21 00:07:12 +01:00
MissKay1994
c02a027cf1
Update salvage.yml
2024-11-20 18:06:19 -05:00
MissKay1994
e96e80bc95
Update salvage.yml
2024-11-20 18:05:01 -05:00
A.Ne.
4fcfab972d
demiplane crates fix #589 ( #599 )
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* demiplane crates fix #589
* change component to MapGridComponent
* simplification
* Update CP14DemiplanSystem.Generation.cs
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-20 23:37:44 +03:00
A.Ne.
4abd793ef9
lockkey system tweak ( #601 )
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* lockkey system tweak
* Update SharedCP14LockKeySystem.cs
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-20 23:16:00 +03:00
MissKay1994
f23b6522b2
Update cargo_vending.yml
2024-11-20 04:44:33 -05:00
MissKay1994
693e5f1fad
Update salvage.yml
2024-11-20 03:40:54 -05:00
metalgearsloth
cb246f5d7d
Set airlock unlit layers as invisible ( #32484 )
...
Doesn't really affect anything due to appearance bulldozing this but this aligns with their actual normal states so.
2024-11-20 11:10:05 +03:00
PJBot
f9533a637a
Automatic changelog update
2024-11-20 07:56:20 +00:00
metalgearsloth
98caf50626
Ion storm refactor ( #33311 )
2024-11-20 18:55:12 +11:00
metalgearsloth
a9be561ea7
Merge branch 'master' into ion-storm-refactor
2024-11-20 18:22:08 +11:00
PJBot
4f3ac3ea68
Automatic changelog update
2024-11-20 07:19:45 +00:00
metalgearsloth
59b09383ca
Capacitor Crafting Change ( #31966 )
2024-11-20 18:18:37 +11:00
PJBot
a7003acd77
Automatic changelog update
2024-11-20 05:57:05 +00:00
metalgearsloth
a818c2a134
Temporarily make singularity a bit harder to loose as non-antag ( #33358 )
2024-11-20 16:55:58 +11:00
metalgearsloth
8acbf87d8f
Move PlayerBeforeSpawnEvent and PlayerSpawnCompleteEvent to Shared ( #33428 )
2024-11-20 16:53:18 +11:00
DrSmugleaf
f5d0e955e3
Fix imports
2024-11-19 21:16:49 -08:00
DrSmugleaf
b8b33b97af
Move PlayerBeforeSpawnEvent and PlayerSpawnCompleteEvent to Shared
2024-11-19 21:15:15 -08:00
Saphire
44db676b24
Actually make the emagging popup work properly
2024-11-20 09:32:50 +06:00
PJBot
1b3672e095
Automatic changelog update
2024-11-20 02:06:21 +00:00
metalgearsloth
75acce0d62
Fix: Examine Damage now specifies no damage ( #33064 )
2024-11-20 13:05:15 +11:00
PJBot
a13a4f7a99
Automatic changelog update
2024-11-20 02:00:37 +00:00
metalgearsloth
b177a1d019
Coloured Light Cost Reduction ( #33376 )
2024-11-20 12:59:31 +11:00
metalgearsloth
0ec23362fe
Merge into master: Increase softcap back to 80 ( #33400 ) ( #33419 )
2024-11-20 12:56:29 +11:00
PJBot
7e8e2c7212
Automatic changelog update
2024-11-20 01:55:55 +00:00
qwerltaz
e98383d572
Construction menu grid view ( #32577 )
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* button
* implement populate grid view
* tweak min width
* Make grid button toggle visible
* tweak min window size
* fix missing recipe button when mirroring item
* make grid buttons toggleable
* align button texture vertically
* selected grid item has plain color background
* tweak window width so all buttons look good
* rename select method, defer colouring
* get icon better
* whoops
* simpler button toggle
* spritesys frame0, move spritesys
* delete old sprite system refs
2024-11-20 12:54:49 +11:00
beck-thompson
1fa1975e60
Fix toggle verbs ( #32138 )
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First commit
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-11-20 12:53:52 +11:00
Saphire
9c666457c2
Move some of the new singularity code into shared
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Hopefully without explosions yay
2024-11-20 07:53:10 +06:00
SlamBamActionman
6e53cd98a4
Add emag functionality
2024-11-20 07:53:10 +06:00
PJBot
35e2c641c1
Automatic changelog update
2024-11-20 01:06:27 +00:00
Plykiya
fdf3df9fbd
Crew monitoring crate updated to contain flatpacks, science access instead of engi ( #33417 )
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* Make a crew monitoring crate with flatpacks
* fix image
* migration
2024-11-20 12:05:20 +11:00
Saphire Lattice
eebf06d9d6
Automatically add "Approved" to maintainer PRs ( #33337 )
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* Add an Approved labeler for maintainer PRs
* Be extra safe with conditions
2024-11-20 12:03:52 +11:00
PJBot
ed1ae96fa2
Automatic changelog update
2024-11-20 01:01:45 +00:00
SlamBamActionman
89392e2424
Remove drag & drop dropping items from containers ( #32706 )
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* Initial commit
* Update based on maintainer discussion
* Forgot to remove this woops
2024-11-20 12:00:38 +11:00
PJBot
efa28fc650
Automatic changelog update
2024-11-20 00:58:08 +00:00
MilenVolf
2002de9bb0
Localize planet dataset names ( #33398 )
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* Localize planet names (borer)
* DatasetPrototype -> LocalizedDatasetPrototype
* Apply requested changes
2024-11-20 11:57:43 +11:00
Plykiya
7f5bae99bb
Fix security riot crate ( #33415 )
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* move riot crate from security to armory category
* Move riot crate to armory, actually make it require armory access to unlock
2024-11-20 11:57:01 +11:00
Pieter-Jan Briers
c4e2eb9d02
.NET 9 forward compatibility changes ( #33421 )
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This doesn't switch the projects over to .NET 9, but it does make them work on .NET 9 when we decide to switch in the future.
2024-11-20 11:17:45 +11:00
Ed
ed638c94a8
Merge remote-tracking branch 'upstream/stable' into ed-20-11-2024-upstream-sync
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# Conflicts:
# Resources/Maps/cog.yml
2024-11-20 00:34:51 +03:00
Ed
e79b046c4a
Magic redesign ( #594 )
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* water spell textures
* water creation spell
* mana consume, and mana glove
* remove mana transfer ring
* Update migration.yml
* copy Wizden loadout PR
* add sprite component to all spells
* spell dummy loadouts
* delete spell traits
* really give spells from loadouts
* update crates fill and demiplane spawners
* beer creation spell, fix passivedamage
* Update PassiveDamageSystem.cs
2024-11-20 00:23:44 +03:00
A.Ne.
ec278dc98f
LocaleHelperRefactor ( #592 )
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* refactor
* refactor Prototype class init
2024-11-20 00:22:42 +03:00
PJBot
42ee90e53e
Automatic changelog update
2024-11-19 20:32:47 +00:00
ArZarLordOfMango
a949cf33e9
Toggle clothing fix ( #32826 )
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* toggle clothing fix
* some adding
2024-11-19 21:31:37 +01:00
nikthechampiongr
895648aa2c
Increase softcap back to 80 ( #33400 )
2024-11-19 13:13:02 +01:00
PJBot
0e2e6a001f
Automatic changelog update
2024-11-19 05:08:09 +00:00
ScarKy0
437a586906
Welded secret doors no longer say they are welded shut. ( #33365 )
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Init
2024-11-18 23:07:02 -06:00
PJBot
10ee37a47c
Automatic changelog update
2024-11-19 03:00:50 +00:00
Ilya246
909235cdbe
fix viewing nav slowing shuttle down ( #32381 )
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fix
2024-11-19 03:59:42 +01:00
Spessmann
dffece473a
Cog update ( #33410 )
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removed fun
2024-11-18 19:17:57 -07:00
Saphire
68eaf6ff25
Bump the failsafe timer down
2024-11-19 08:11:10 +06:00
Spanky
96d2fe477d
Service Worker Job Icon Change ( #33361 )
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* Changes the Server Worker job icon to a bowtie.
* Removes grey from icon to better fit existing art.
* Updated ID card sprite.
* Edit respective meta.json files.
2024-11-18 23:37:34 +01:00
faint
79ff990ddf
Replace direct uses of GameTicker dictionary with TryGetValue ( #33222 )
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Fix station events schedulers, antag selection and possibly other systems acting weird in a rare scenario
2024-11-18 21:57:50 +03:00
Ed
d67f7619c4
Edgefication ( #590 )
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* bloat
* bloat 2
* bloat 3
* final bloat
* Update icon.ico
* Create integration_test_run.bat
* Arggh
* Disable some tests
* revert roomfill clearexisting changes
2024-11-18 14:40:52 +03:00
SpaceManiac
647db6aa87
Shift air alarm sprites to better reflect their direction ( #33379 )
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* Shift Air Alarm sprites to better reflect their direction
* Fix two frames of west-facing sprite being one pixel off
* Indicate that sprites are no longer exactly tgstation's
2024-11-18 03:51:08 -06:00
PJBot
b0fd9d5a55
Automatic changelog update
2024-11-18 06:33:17 +00:00
Ubaser
824efd4b25
Dim light bulbs ( #33383 )
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add
2024-11-17 23:32:07 -07:00
Justice League
97be261631
Reduced cost of coloured light fixtures
2024-11-17 18:55:57 -05:00
ThatGuyUSA
31d5a66866
Chemical synthesis kit tweak ( #33345 )
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* butcherable surgery caps
* readded cardboard box
* butcherable now?
* butcherable now?
* one day ill figure this out
* changed label of hyperzine syringe
* removed the thing in hats.yml that wasn't supposed to be here
* Update Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-17 23:08:20 +01:00
ScarKy0
e290588624
Changes + Cleanup
2024-11-17 20:23:45 +01:00
ActiveMammmoth
22987fc77f
Wizard Summon Guns/Magic ( #32692 )
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* mostly done but there's a bug with spawning
* RandomGlobalSpawnSpellEvent now actually works
* Summon Guns/Magic is working
* Added sound, cap gun, and auto pick up
* Added all requested changes/fixes from reviews
* Halving cooldowns
2024-11-17 17:46:31 +01:00
Spanky
c7f83523ef
Packed Update (Christmas Edition) ( #33356 )
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Christmasified Packed station.
2024-11-16 23:35:57 -07:00
Spanky
f484118e2d
Omega Update (Christmas Edition) ( #33357 )
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* Christmasift Omega station.
* Add cryosleeper to bridge.
2024-11-16 23:35:41 -07:00
PJBot
96b9d1a714
Automatic changelog update
2024-11-17 03:28:38 +00:00
SpaceRox1244
d9c677e91b
Adds paper label visuals to closets and lockers ( #33318 )
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* Modifies label sprites and adds label visuals to closets
* Removes redundant GenericVisualizer component
2024-11-16 21:27:29 -06:00
github-actions[bot]
0991b6bbe8
Update Credits ( #33360 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-11-17 13:03:59 +11:00
ThatGuyUSA
5cd92431b9
Throwing Knife description tweak ( #33349 )
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changed description
2024-11-16 19:03:14 -06:00
Saphire
476f90df09
Fix the component defaults
2024-11-17 04:31:41 +06:00
Saphire
01d6df3d0a
Fix Fluent string ID copypaste fail
2024-11-17 04:18:00 +06:00
Saphire
a68c6cb29e
Temporarily make singularity a bit harder to loose as non-antag
2024-11-17 04:01:38 +06:00
Ed
ef6f23e4b8
Remove demiplan fun ( #587 )
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* disable roomfills
* demiplan examination random disable
2024-11-16 17:37:06 +03:00
Ed
06308961ed
Revert "Revert "Added personal signature system"" ( #586 )
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* Revert "Revert "Added personal signature system (#382 )" (#471 )"
This reverts commit 9f93931057 .
* Update pen.yml
2024-11-16 17:30:38 +03:00
Emisse
bdab41248d
bagel christmas update ( #33347 )
2024-11-16 01:42:33 -07:00
Southbridge
f071bf65e0
Marathon holiday update ( #33335 )
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* Added holiday decorations, and modified emergency lights to have a better layout.
* Added a couple more emergency lights after finding a couple spots that were wway too dark during testing, also gave the warden a crew monitor
2024-11-15 23:35:23 -07:00
Southbridge
f5b63b8393
Box Holiday Update ( #33340 )
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Added holiday decorations with presents and various fixes
2024-11-15 23:29:23 -07:00
Spessmann
d9a5ffbef4
Cog christmas update ( #33344 )
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christmas updoot
2024-11-15 23:29:09 -07:00
PJBot
47f94d1139
Automatic changelog update
2024-11-16 05:10:35 +00:00
dffdff2423
2c82a2dfc0
Add admin remarks button to lobby ( #31761 )
2024-11-15 23:09:29 -06:00
PJBot
7077b930f2
Automatic changelog update
2024-11-16 04:31:53 +00:00
K-Dynamic
4f659b9d6d
Solar assembly crate buff ( #33019 )
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* more flatpacks + glass
* solar crate price increase
* price increase
* 1250 spesos
* Update Resources/Prototypes/Catalog/Fills/Crates/engines.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-15 22:30:47 -06:00
MossyGreySlope
11963e50b1
Fix server crash when the seed extractor is used on the dev map ( #33312 )
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handle event when using seed extractor
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-15 21:57:33 -06:00
PJBot
6bcfe6fb3d
Automatic changelog update
2024-11-16 03:40:25 +00:00
Saphire Lattice
1f5eb6a08b
Fix utensils not being thrown away ( #33326 )
2024-11-15 21:39:19 -06:00
PJBot
c4e8751ee6
Automatic changelog update
2024-11-16 03:27:57 +00:00
Southbridge
862c2ac858
BRB sign in the Bureaucracy Crate ( #33341 )
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Added the brb sign to the Bureaucracy Crate
2024-11-15 21:26:47 -06:00
PJBot
4426bbe784
Automatic changelog update
2024-11-16 03:26:15 +00:00
Saphire Lattice
e7e1d96051
Improve crayon UI to not be stuck in 1996 ( #33101 )
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* Improve crayon UI to not be stuck in 1996
* Make a horrifying crayon spaghetti
* Crayon
* Undeprecate the crayon, describe the crayon
2024-11-15 21:25:06 -06:00
ScarKy0
3173a3461e
S: Awaiting Changes
2024-11-16 02:06:52 +01:00
ScarKy0
7d82a7bf5c
Merge branch 'space-wizards:master' into ion-storm-refactor
2024-11-16 00:50:48 +01:00
PJBot
abdefbd622
Automatic changelog update
2024-11-15 23:47:08 +00:00
beck-thompson
da4fa9bea9
Clumsy system refactor ( #31147 )
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* First commit
* Fixes
* Added the noise
* Renames
* Timespan
* Fixed space
* entity -> ent
* This shouldn't work
* opps....
* Datafield name change
* Better comments
* small comment
* Personal skill issue
* Event renames and stuff
* Couple fixes
* Defib ref fixes (Silly me)
* Added clumsy back!
* no hard code clumsy!
* Identity fix
* Event name change
* Comment change
* Function name change
* opp
* Update names
* Damage stuff!
* Fixes!
* Fixes
* opps
* This was hidden away!!
* negative diff feeds me
2024-11-16 00:46:01 +01:00
SpaceRox1244
09d0565413
Adds gorilla gauntlet storage sprite and updates hit sound ( #33167 )
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* Adds storage sprite for gorilla gauntlet
* Specifies a heavier hitsound for gorilla gauntlet
* Modifies gauntlet icon and storage sprite
* Updates credit to my new username
2024-11-15 16:48:28 -06:00
PJBot
6683dc9037
Automatic changelog update
2024-11-15 21:22:14 +00:00
lzk
089f190266
Add succumb action 10 sec delay ( #32985 )
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* Add succumb action 10 sec delay
* add somthing
* add delay to last words as well
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-15 22:21:08 +01:00
Ed
7a0fb9fc15
fix wallmounted ( #585 )
2024-11-15 23:54:58 +03:00
PJBot
3a6ae97566
Automatic changelog update
2024-11-15 20:53:26 +00:00
RedBookcase
4fc7a4c56e
Edited Snow White reaction to output proper amount of drink. ( #33331 )
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Co-authored-by: RedBookcase <Usualmoves@gmail.com >
2024-11-16 02:52:19 +06:00
Ubaser
cf96679d0b
New ruin variant ( #33332 )
...
add
2024-11-15 12:18:44 -07:00
Ubaser
97ce69fef6
Command external airlocks ( #33333 )
...
add
2024-11-15 14:40:52 +01:00
PJBot
e3b611085b
Automatic changelog update
2024-11-15 06:56:00 +00:00
Preston Smith
465170f1e1
Prevent Digiboard recycling ( #33315 )
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* add `HighRiskItem` tag
* Correct tags
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-15 13:54:53 +07:00
Ubaser
b4e0362ed4
Update Core ( #33325 )
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add
2024-11-14 21:59:35 -07:00
Saphire
f75be07a05
Merge hotfix #33287 from "stable" into "master"
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- Rule amendment - Remove role abandonment aHelp requirement. (#33287 )
- Merges PR #33324
2024-11-15 10:11:54 +06:00
PJBot
606d44bcb0
Automatic changelog update
2024-11-15 03:25:36 +00:00
beck-thompson
dfda557d4b
Note expiry time is now relative instead of using timestamps ( #33262 )
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* Add the stuff
* Loc fix
* fixes
* Change
2024-11-15 10:24:27 +07:00
Repo
530a741b7b
Rule amendment - Remove role abandonment aHelp requirement. ( #33287 )
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* Role abandonment aHelp requirement.
* disable roundstart chat message
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-15 13:54:20 +11:00
scrivoy
d205d17ba3
Meta Station: Add a fully functional TEG room ( #32941 )
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* initial commit
* delete WIP-marker.md
* add TEG room, move gas chambers up
* remove outside burn chamber button, add naming to APC, SMES, Substation
* add HV below TEG Substation
* removed invalids
2024-11-14 18:04:14 -07:00
scrivoy
2c9f2279d6
Marathon Station: Added air alarms to CMO, Surgery, Security Checkpoint ( #33213 )
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* add air alarms to sec checkpoint, cmo and western surgery
* decals and cleanup
2024-11-14 14:30:16 -07:00
ScarKy0
3b9365160c
or was it
2024-11-14 18:32:02 +01:00
ScarKy0
9a5c49b961
epic empty commit
2024-11-14 18:31:50 +01:00
ScarKy0
53ce812356
slash
2024-11-14 18:18:39 +01:00
PJBot
0437ec6d56
Automatic changelog update
2024-11-14 17:09:42 +00:00
Pieter-Jan Briers
1bebb3390c
Borg type switching. ( #32586 )
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* Borg type switching.
This allows borgs (new spawn or constructed) to select their chassis type on creation, like in SS13. This removes the need for the many different chassis types, and means round-start borgs can actually play the game immediately instead of waiting for science to unlock everything.
New borgs have an additional action that allows them to select their type. This opens a nice window with basic information about the borgs and a select button. Once a type has been selected it is permanent for that borg chassis.
These borg types also immediately start the borg with specific modules, so they do not need to be printed. Additional modules can still be inserted for upgrades, though this is now less critical. The built-in modules cannot be removed, but are shown in the UI.
The modules that each borg type starts with:
* Generic: tools
* Engineering: advanced tools, construction, RCD, cable
* Salvage: Grappling gun, appraisal, mining
* Janitor: cleaning, light replacer
* Medical: treatment
* Service: music, service, clowning
Specialized borgs have 3 additional module slots available on top of the ones listed above, generic borgs have 5.
Borg types are specified in a new BorgTypePrototype. These prototypes specify all information about the borg type. It is assigned to the borg entity through a mix of client side, server, and shared code. Some of the involved components were made networked, others are just ensured they're set on both sides of the wire.
The most gnarly change is the inventory template prototype, which needs to change purely to modify the borg hat offset. I managed to bodge this in with an API that *probably* won't explode for specifically for this use case, but it's still not the most clean of API designs.
Parts for specific borg chassis have been removed (so much deleted YAML) and specialized borg modules that are in the base set of a type have been removed from the exosuit fab as there's no point to printing those.
The ability to "downgrade" a borg so it can select a new chassis, like in SS13, is something that would be nice, but was not high enough priority for me to block the feature on. I did keep it in mind with some of the code, so it may be possible in the future.
There is no fancy animation when selecting borg types like in SS13, because I didn't think it was high priority, and it would add a lot of complex code.
* Fix sandbox failure due to collection expression.
* Module tweak
Fix salvage borg modules still having research/lathe recipes
Engie borg has regular tool module, not advanced.
* Fix inventory system breakage
* Fix migrations
Some things were missing
* Guidebook rewordings & review
* MinWidth on confirm selection button
2024-11-14 11:08:35 -06:00
PJBot
669bc148f9
Automatic changelog update
2024-11-14 16:57:29 +00:00
CheddaCheez
815e37e512
Fix mime broken vow alert ( #33303 )
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Swap VowAlert and VowBrokenAlert on lines 149 and 150 so that the proper alerts are cleared and shown
2024-11-14 19:56:21 +03:00
ScarKy0
ace158df0e
Yippee!
2024-11-14 17:53:15 +01:00
ScarKy0
0f30639cf2
progress
2024-11-14 17:21:03 +01:00
ScarKy0
5dbea42751
derelicn't for real
2024-11-14 15:05:14 +01:00
ScarKy0
c86201308a
guh
2024-11-14 15:01:04 +01:00
SlamBamActionman
75ec546550
Update Label workflows to use new labels ( #33310 )
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* Update labeler.yml
* Update labeler-needsreview.yml
* Update labeler-staging.yml
* Update labeler-stable.yml
* Update labeler-untriaged.yml
* Create labeler-size.yml
* Update labeler-size.yml
* Update labeler-size.yml
* Update conflict-labeler.yml
* Rename conflict-labeler.yml to labeler-conflict.yml
2024-11-14 14:57:05 +01:00
ScarKy0
e9c66cfe98
Merge branch 'ion-storm-refactor' of https://github.com/ScarKy0/space-station-14 into ion-storm-refactor
2024-11-14 14:55:24 +01:00
ScarKy0
4f754b814b
derelictn't (for now)
2024-11-14 14:55:01 +01:00
ScarKy0
755f322e29
Merge branch 'master' into ion-storm-refactor
2024-11-14 14:45:55 +01:00
keronshb
5e54536141
Hotfix 33160 ( #33302 )
2024-11-14 00:22:10 -05:00
keronshb
f2b7743bdd
Half Revert #31978 ( #33160 )
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Hotfix
2024-11-13 23:54:31 -05:00
PJBot
b91c977f7a
Automatic changelog update
2024-11-13 23:37:44 +00:00
keronshb
fa3a04a527
Ethereal Jaunt Spell for Wizard & Jaunt ECS ( #33201 )
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* Act
* Adds Jaunt ECS and related prototypes
* Adds jaunt sounds
* Adds enter and exit sound support to polymorphs
* Updates jaunt description
* Adds jaunt action sprite and changes jaunt polymorph to use it
* Adds Jaunt and upgrade to the wizard grimoire
* Makes base mob jaunt parent off of incorporeal and basemob, adds blue ghost sprite for ethereal jaunt
* Update Resources/Locale/en-US/store/spellbook-catalog.ftl
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Mobs/Player/jaunt_mobs.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Mobs/Player/jaunt_mobs.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Mobs/Player/jaunt_mobs.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Shared/Polymorph/PolymorphPrototype.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Shared/Polymorph/PolymorphPrototype.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* removes meta changes
* removes other meta changes
* adds context menu and a description to basemobjaunt
* comments for jaunt component and adds on component shutdown method
* Update Content.Shared/Jaunt/JauntComponent.cs
* Update Content.Shared/Jaunt/JauntComponent.cs
* Update Content.Shared/Jaunt/JauntComponent.cs
* Update Resources/Prototypes/Catalog/spellbook_catalog.yml
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-14 00:36:37 +01:00
PJBot
9643598c70
Automatic changelog update
2024-11-13 23:28:39 +00:00
dffdff2423
51d2b51ad0
tag:with toolshed command ( #31751 )
2024-11-14 06:27:31 +07:00
Vasilis
6f7066eda8
Separate CCVars into separate files ( #33268 )
2024-11-13 18:27:55 +00:00
Ed
5bcc378bbe
Clean up, increase build stability ( #583 )
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* Update base.yml
* bandit -> sociopath
* some fixes
* syringe
* vaults
* Update ContentAudioSystem.CP14AmbientLoop.cs
2024-11-13 17:56:07 +03:00
PJBot
c978eefedb
Automatic changelog update
2024-11-13 12:31:47 +00:00
Ubaser
8cf279e200
Window sprite tweaks ( #33282 )
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* add
* yes
2024-11-13 13:30:40 +01:00
Spessmann
99b4604d50
Cog fixes ( #33285 )
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fixed the map (for real this time)
2024-11-12 20:07:47 -07:00
PJBot
52c1708117
Automatic changelog update
2024-11-13 03:00:54 +00:00
August Sun
bd2d0ee5e5
Added the ability to microwave inert flesh anomaly cores to turn into an anomalous meat mass ( #33223 )
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* First round of anomaly core functionalities added
* Added sliceTime to anom meat mass and cooked version
* Adds SmokeOnUse component, system and shared system, adds new functions to inert electrical anom core
* Added more functions
* Final touches to branch
* Cleaning up some of the metadata for sprites and component definitions
* PR_Changes_v2_rev.0_Final_FINALFORREALTHISTIME.yml
* Lol jk these goddamn tests why me
* Quick updates based on feedback
* more changes to improve
* additional fixes and edits
* Changed tech core functionality
* added magboot functionality to grav core
* fixed issue with bluespace core sizing
* Reverting changes per request
* extra file to be deleted
* File cleanup
* Update chemicals.ftl
* Update cores.yml
* Update cores.yml
* Update meta.json
* Update chemicals.yml
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* Update meal_recipes.yml
* Update cores.yml
---------
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com >
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
2024-11-12 20:59:47 -06:00
cohanna
21074bd98d
oops
2024-11-12 19:14:28 -07:00
cohanna
e9f6a02f18
un-reverted fixes
2024-11-12 19:05:56 -07:00
SpaceRox1244
af3593a3b7
Adds new sprites for shotgun shell boxes ( #33176 )
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* Adds new sprites for shotgun shell boxes
* Adds second set of mag visuals for slug and uranium casings
* Fixes yaml that I messed up
* Changes credit to new username before merging happens
2024-11-12 17:45:59 -06:00
PJBot
cc3712be0c
Automatic changelog update
2024-11-12 21:04:21 +00:00
Repo
ef51700094
Fix unban/editing role bans placed in groups. ( #30659 )
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* On editing a roleban, get all the bans with the same time.
* forgoten newline
* Update to check for player ID too.
2024-11-12 22:03:13 +01:00
MilenVolf
8b154899b5
Allow editing angle of the fired projectile ( #33254 )
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Add Angle datafield to `ProjectileComponent`. It allows to change the angle of the fired projectile
2024-11-12 20:11:02 +01:00
PJBot
8776c71e59
Automatic changelog update
2024-11-12 12:07:50 +00:00
Preston Smith
70e3650246
Make Droppers Respect Closed/Sealed Containers ( #33011 )
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* Make droppers respect closed/sealed
* Combine nested
* Optimize conditions a bit
2024-11-12 19:06:43 +07:00
Ed
df4900e148
Demiplan examination ( #578 )
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* demiplan examining
* cargo demiplanes update
* Update positions_buy.ftl
* Update crates.yml
2024-11-12 13:33:19 +03:00
Ed
b106554cfe
Prototypes work ( #579 )
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* wrench
* station crates
* bottles
* barrel openable
* Update crates.yml
* mop fix
* broom fix
* crossbolt size fix
* bottles fix
* Update closets.yml
* Update anvil.yml
* Update crates.yml
2024-11-12 12:42:45 +03:00
Ed
a1966d8671
improve BiomeDunGen ( #33113 )
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* improve BiomeDunGen
* forgot lol
* Update DungeonJob.PostGenBiome.cs
* Update DungeonJob.PostGenBiome.cs
2024-11-11 23:19:54 -06:00
Simon
806e1e46cb
Separate CCVars into separate files
2024-11-12 03:10:25 +01:00
Pieter-Jan Briers
4f3db43696
Integrate Modern HWID into content
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This should be the primary changes for the future-proof "Modern HWID" system implemented into Robust and the auth server.
HWIDs in the database have been given an additional column representing their version, legacy or modern. This is implemented via an EF Core owned entity. By manually setting the column name of the main value column, we can keep DB compatibility and the migration is just adding some type columns.
This new HWID type has to be plumbed through everywhere, resulting in some breaking changes for the DB layer and such.
New bans and player records are placed with the new modern HWID. Old bans are still checked against legacy HWIDs.
Modern HWIDs are presented with a "V2-" prefix to admins, to allow distinguishing them. This is also integrated into the parsing logic for placing new bans.
There's also some code cleanup to reduce copy pasting around the place from my changes.
Requires latest engine to support ImmutableArray<byte> in NetSerializer.
2024-11-12 01:51:54 +01:00
Pieter-Jan Briers
36aceb178c
Database SnakeCaseNaming fixes
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Fixes formatting of owned entity type property names. These are normally named "FooBar_Baz" by EF Core, but the snake case thing was turning them into "foo_bar__baz". The double underscore is now fixed.
We don't *yet* have any EF Core owned entity in use, but I am planning to add one. I don't know if downstreams are using any so this should still be marked as a breaking change.
Also fixed it creating and dropping a Compiled Regex instance for every name, the regex is now cached (and pregenerated).
2024-11-12 01:51:54 +01:00
PJBot
37958378cb
Automatic changelog update
2024-11-11 22:59:38 +00:00
Andrew Montagne
1136200dc8
BUGFIX: Fix APEs being able to be turned on without power ( #32493 )
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Add a check to see the APC is powered before turning the emitter on.
2024-11-11 23:58:31 +01:00
Vasilis
bbdbad5691
Merge Shell Gun Hotfix into Master ( #33260 )
2024-11-11 18:14:15 +00:00
BramvanZijp
991bbc2d4f
Merge branch 'stable' of https://github.com/space-wizards/space-station-14 into HotFixtoMaster
2024-11-11 18:52:49 +01:00
PJBot
b9c2b0c41b
Automatic changelog update
2024-11-11 16:13:45 +00:00
BramvanZijp
a138fede2b
Make the Flare Gun & Security Shell Gun be unbolted by default. ( #33248 )
2024-11-11 17:12:36 +01:00
Ed
0196f6158a
update ( #577 )
2024-11-11 12:05:23 +03:00
BramvanZijp
197d9e68dc
HOTFIX: Fix Security Shell Gun being uncraftable. ( #33247 )
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* Sec Shell Gun Craftability Hotfix
* Capital Fix
2024-11-10 21:22:03 -06:00
leonidussaks
21979a7b5f
Fix vape use without check if doafter cancelled ( #33245 )
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vape small fix
2024-11-10 21:17:03 -06:00
Ed
ae4fa34b90
New demiplan location, MORE ZOMBIES ( #576 )
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* new location, increase zombie spawnrate
* new caves demiplan location
2024-11-10 22:59:02 +03:00
Psycrow
45dc4739fd
Update drinks_cups.yml ( #570 )
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* Update drinks_cups.yml
* Testing
* Revert "не то жмал"
* Пришлось мне пройти через это
* mug -> vial
* test
* Делаем мир легче
2024-11-10 22:08:24 +03:00
Jaraten
caee7c1f97
stone & wooden decals ( #574 )
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* stone & wooden decals
* typo
* fucken github
2024-11-10 22:07:13 +03:00
Ed
6f0bb473d2
Simple resurrection spell ( #575 )
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* resurrection spell
* Update spawners.yml
2024-11-10 19:17:04 +03:00
Ed
84e07c1ded
Next spellStorage experiment ( #572 )
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* scroll spells
* refactor magic system
* Update spawners.yml
* safe use
* Update magic-spells.ftl
* fix magic containers
* fix mole
* all scrolls
* remove shadow step ring
* fix scrolls
2024-11-10 16:15:08 +03:00
Vasilis The Pikachu
63f2c8491c
Merge remote-tracking branch 'upstream/staging' into stable-test
2024-11-10 14:10:53 +01:00
scrivoy
9b7200607b
Omega Station: Fix Air Alarm in CMO office ( #33216 )
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move air alarm and link devices
2024-11-10 04:40:02 -07:00
Shaddap1
1c8992ffbe
Goliath rebalance ( #31492 )
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Update asteroid.yml
2024-11-10 04:28:55 -07:00
Preston Smith
2801ebea8d
Optimization!
2024-11-10 00:45:54 -06:00
PJBot
9396ce302a
Automatic changelog update
2024-11-10 04:27:57 +00:00
IProduceWidgets
33b780fd1f
tweak: weather command tooltip ( #33130 )
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clear weather tip
2024-11-09 22:26:51 -06:00
Armok
d939e991bb
Removed bola stam damage ( #32989 )
2024-11-09 22:32:54 -05:00
github-actions[bot]
d1c66d71e7
Update Credits ( #33237 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-11-10 01:46:58 +01:00
PJBot
675e42df24
Automatic changelog update
2024-11-09 19:30:38 +00:00
ScarKy0
287a9a07de
Intellicards now have a doAfter. ( #33198 )
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* init
* cleanup
* Oops! Forgot something
* addressing changes
* guh
* guh 2.0
* some cleanup
* all bless the intellicard
* Yippee
* small locale thing
* changes + small bugfix
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-09 13:29:29 -06:00
Ed
c8ab937cf0
Spell scrolls ( #571 )
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* scroll spells
* refactor magic system
* Update spawners.yml
* safe use
* Update magic-spells.ftl
2024-11-09 17:55:16 +03:00
Ed
6147740f3e
Try fix master constantly fails ( #567 )
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* try to fix
* Update entities.ftl
* Update entities.ftl
* Update entities.ftl
* Update entities.ftl
* Update entities.ftl
* Update entities.ftl
2024-11-09 13:07:12 +03:00
Flareguy
40044203e6
The Jumpsuit Re-Detailening ( #33096 )
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* jumpsuit detailening
* jumpskirt stuff
* meta.json
* update meta.json
* meta.json fix fix
* meta.json fix fix fix
2024-11-09 16:56:16 +11:00
SlamBamActionman
1e368ae300
Add a Walking alert ( #32954 )
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* Initial commit
* Review feedback changes
* ProtoId
* TempCommit
* First attempt to have client alerts
* Review changes
2024-11-08 18:28:24 -06:00
Errant
b9685850fa
Label workflow - staging ( #33221 )
2024-11-08 22:59:38 +01:00
Errant
41b84fc29d
Label workflow - stable ( #33220 )
2024-11-08 22:59:27 +01:00
Psycrow
2f91247fa2
Fix stone breeds ( #559 )
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* Fix Stone Breeds
* Fix 1
* FIx 2
* Fix 3
* Round 4
* Final Fix
2024-11-08 21:33:19 +03:00
PJBot
6ed2ab9e85
Automatic changelog update
2024-11-08 14:51:26 +00:00
Boaz1111
fea5769cc5
dark green jumpsuit recolor, casual green jumpsuits added ( #31710 )
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* green
* fix material arbitrage
* lighter
2024-11-08 15:50:14 +01:00
Jezithyr
84338686a3
Stable Merge ( #33218 )
2024-11-08 03:46:22 -08:00
Psycrow
8013b883c1
Add throwing tomatoes and fix ( #548 )
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* Add throwing tomatoes and fix
Tomatoes like in real life
* Update produce.yml
* Update produce.yml
2024-11-08 14:15:45 +03:00
deltanedas
80e148c265
cham projector fixes/rewrite ( #27111 )
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* cant disguise to thing in a container
* copy cigarette visualiser
* prevent aghost throwing an error
* make disguises die in space
* fuck it rewrite it to not use polymorph
* fix action troll
* oop
* add vebr
* add access to the components
* 2/3
* fix
* relay damage from disguise to user
* fix integrity
* :trollface:
* :trollface:
* m
* kill integrity
* fix a bug
* review
* remove them from component
* relay flash effect to the disguise
* fix icon being weird
* change method since multiple systems cant handle same network event
* :trollface:
* actually network Disguise real
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-11-08 12:15:41 +01:00
Psycrow
682b0f7b78
Delete structures on workbench ( #549 )
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* Transfer of crafting barrels
* Sorry, error fix
* Come on, Work!
2024-11-08 13:29:02 +03:00
deltanedas
667daa168f
pass Actor to cartridge messages ( #33210 )
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* pass Actor to cartridge messages
* NonSerialized gaming
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-11-08 10:38:41 +01:00
Nim
c7b230857f
Royal pumpkin ( #547 )
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* royal pumpkin
* Secret zombie fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-11-08 10:26:08 +03:00
Nim
e062d386fc
Herbal bandages and gauze ( #545 )
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* gauze and bandage
* fix
* spawn
* dele
* doAfter buff
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-08 09:26:31 +03:00
FN
012855475e
Fix cursed mask bug ( #33014 )
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* One line fix
* Removed redundant using
* Allocation improvement
2024-11-07 20:59:05 -06:00
SolStar
261c18f764
Fix research disk crash ( #33205 )
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* Fix reserach disk crash
* remove extra whitespace
* removed args.handled where args are not handled
2024-11-07 18:29:03 -06:00
Emisse
6a1d631b14
fix invalids core ( #33215 )
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fix invalids
2024-11-07 16:23:28 -07:00
scrivoy
9ee47b927b
Core Station: Telecoms air alarm connection to atmos devices ( #33214 )
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link air alarm in coms room
2024-11-07 16:18:12 -07:00
PJBot
03723afee6
Automatic changelog update
2024-11-07 22:03:35 +00:00
PopGamer46
d13765fa5c
Fixes Lambordeere bolt buttons not being connected ( #33065 )
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* fix
* oops, used savemap instead of savegrid
2024-11-07 15:02:24 -07:00
K-Dynamic
8257dc87de
Meta map: remove arrivals chair, changed maints shotgun to beanbag rounds ( #32981 )
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remove chair + changed maints db to rubber
2024-11-07 15:01:57 -07:00
Spessmann
fc0d85b487
Cog update (fixes) ( #33202 )
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fixed cog again
2024-11-07 15:01:35 -07:00
Ed
87dc3f9fa5
Order board ( #546 )
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* orders board! work for the Witcher
* stamps
* wtf
* Update closets.yml
2024-11-08 00:10:59 +03:00
Nim
12a838ac8e
Zombies on style ( #531 )
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* zombie styl
* random
* randomrandom
* random3
* random4
* random5
* Random6
* random7
* mega zombie nerf
* Update zombie.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-11-07 23:20:03 +03:00
Ed
ab7296ff4a
Demiplan ruins ( #544 )
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* ruins
* Update spawners.yml
2024-11-07 17:45:21 +03:00
Ed
ebac4a2eec
Spellcasting upgrade ( #543 )
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* move to gurps magic types
* spell traits, categorize spells
* Update TraitSystem.cs
* magic spells item provider
* Update twoHandedStaffs.yml
* Update CP14MagicManacostModifySystem.cs
* Update CP14SpellStorageSystem.cs
* some funny shit
* fix problems 1
* FIX
* more funny broken shit
* predict slowdown, fixes funny
* EntityTarget action
* fixes
* Update T1_sphere_of_light.yml
* fix demiplan loot centering
* predict movement!
2024-11-07 16:04:49 +03:00
ScarKy0
379fb4cb6a
AI can now speak once more. ( #33196 )
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Yippee
2024-11-07 11:25:16 +01:00
cohanna
6c7336b0a8
oops reverted too much
2024-11-06 22:01:10 -07:00
cohanna
18971f2705
Reverted #31978
2024-11-06 21:39:02 -07:00
Ed
7e4fb90e02
Spell T0 traits, recategorize magic ( #540 )
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* move to gurps magic types
* spell traits, categorize spells
* Update TraitSystem.cs
* magic spells item provider
* Update twoHandedStaffs.yml
* Update CP14MagicManacostModifySystem.cs
* Update CP14SpellStorageSystem.cs
2024-11-06 18:02:37 +03:00
PJBot
5b0761dab2
Automatic changelog update
2024-11-06 14:40:22 +00:00
SlamBamActionman
b15d5a7f27
Changes to "Burst" firemode; Drozd, WT550 and C20-r ( #31292 )
...
* Initial commit
* Change burst fire variable to be a set value rather than a multiplier
2024-11-06 15:39:16 +01:00
PJBot
e72d63e8a9
Automatic changelog update
2024-11-06 14:28:17 +00:00
BramvanZijp
d588409909
Rework the Flare Gun & add a Security Shell Gun. ( #32829 )
...
* Rework flaregun and add security shell gun
* Make flare gun twice as likely to appear in emergency lockers
* Security shell gun can now fire lethal shells like the flare gun used to be able to.
* Rebalance the sec shell gun material cost to primarily be steel instead of plastic
* Define the ShellShotgunLight tag in tags.yml
* Leave the no lethal shells for normal flareguns to a different PR.
* Move a comment to re-run checks.
* Bye bye lethal shells from plastic guns.
* Fix weird whitespace issue.
* Make the sec shell gun inherit the normal flare gun.
* Remove the rack verb and update the sec shell gun description
* Remove the ability to fire lethals from flare guns, pending blowing up the gun
---------
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com >
2024-11-06 15:27:10 +01:00
Plykiya
ed865ae973
make admeme mouse eternally hungry and thirsty by increasing decay rate ( #33153 )
...
* make admeme mouse eternally hungry and thirsty by increasing decay rate
* no starving slowdown, fix unnecessary declarations
* REVERTUS DELETUS
2024-11-06 15:19:02 +01:00
Ed
0f091b4cdf
Merge pull request #542 from crystallpunk-14/ed-06-11-2024-upstream
...
Ed 06 11 2024 upstream
2024-11-06 17:06:40 +03:00
Ed
955145a9a5
Merge remote-tracking branch 'upstream/master' into ed-06-11-2024-upstream
...
# Conflicts:
# Resources/Changelog/Changelog.yml
# Resources/Credits/GitHub.txt
# Resources/Prototypes/Entities/Mobs/Player/silicon.yml
2024-11-06 16:53:24 +03:00
Ed
ae27cf7e08
Revert "Merge remote-tracking branch 'upstream/master' into ed-06-11-2024-upstream"
...
This reverts commit 1579da881a , reversing
changes made to a9bdab0705 .
2024-11-06 16:52:08 +03:00
Ed
1579da881a
Merge remote-tracking branch 'upstream/master' into ed-06-11-2024-upstream
2024-11-06 16:51:42 +03:00
PJBot
24e6b9f42c
Automatic changelog update
2024-11-06 13:21:12 +00:00
slarticodefast
8ddc5435a6
remove wanted list cartridge from captain PDA ( #33084 )
...
remove wanted list from captain PDA
2024-11-06 14:20:05 +01:00
Ed
a9bdab0705
Magic types, magic clothing ( #539 )
...
* magic types + auto magic spell description
* manacost calculation event
* manacost ffect clothing
* Update orbs.yml
* magic type not required
2024-11-06 08:44:03 +03:00
PJBot
d18dba982b
Automatic changelog update
2024-11-06 03:30:07 +00:00
Baptr0b0t
bcfacec287
Fix AI in Intelicard can see through walls ( #33177 )
...
setdrawfov added
2024-11-05 21:28:58 -06:00
slarticodefast
1ded8e7f03
fix artifact debug assert ( #33171 )
...
* fix artifact debug assert
* do the same for EffectBigIron
* 1 tab less
2024-11-05 23:12:35 +01:00
PJBot
2382162d72
Automatic changelog update
2024-11-05 18:19:35 +00:00
Errant
da19abdc76
Don't show Reinforcement codewords on round end ( #33181 )
...
Don't show unused codeword sets
2024-11-05 19:18:28 +01:00
Errant
3972a25258
HOTFIX latejoin traitor activations ( #33180 )
2024-11-05 19:03:14 +01:00
PJBot
564606a532
Automatic changelog update
2024-11-05 16:59:31 +00:00
Kirus59
cb59826dcb
Hunger and thirst huds fix ( #32832 )
...
* Hunger and thirst huds fix
* delete poor caching
2024-11-05 17:58:23 +01:00
Ed
b5df675187
Spellcaster slowdown, mole nerf, new shoulder slot, healing staff ( #538 )
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* healing staff sprite
* new back slot and move all big things to whis slot
* replace ring to staff
* caster sowdown! Mole rebalance
* loadouts fix
* fix weapon rotation
* Update spawners.yml
2024-11-05 19:05:40 +03:00
Ed
c3d4303270
directional windows fix ( #537 )
2024-11-05 13:26:34 +03:00
Ed
120386bb2d
Windows + weapon shiny ( #536 )
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* add wooden window crafting
* weapon resprite
* Update anvil.yml
* Update walls.yml
2024-11-05 12:12:21 +03:00
PJBot
aef7dd514b
Automatic changelog update
2024-11-05 00:13:37 +00:00
DrSmugleaf
8f87bad83c
Fix DisplayVotes doing nothing for a vote ( #33170 )
2024-11-05 01:12:29 +01:00
Nim
26cf6dc01a
petting ( #535 )
2024-11-04 18:35:56 +03:00
Ed
54c7a40967
Blacksmith role ( #534 )
...
* disable crowbar door prying
* blacksmith role
* finish role
* map update
* more recipes to anvil
* Update arenas.yml
* glass!
* ores rebalance
2024-11-04 16:25:19 +03:00
PJBot
01ac967640
Automatic changelog update
2024-11-04 11:24:18 +00:00
Zachary Higgs
a3f10ccfbb
Add Silicon Law cues to Every method a Silicon can have their laws change ( #32887 )
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* Silicon Law Sound cue refactor
- Added CueEntityMind to Silicon Law system to more uniformally
send sounds to minds
- Switch all previous MindPlaySound to instead call to the new method
* Change SiliconLawEui to cue the mind
* CR: TryGetComponent and Change the Documentation
- Remove GetComponentOrNull for _entityManager.TryGetComponent
- Change SiliconLawProviderComponent.LawUploadSound to be more general
rather than just referencing lawboards
* Update Content.Server/Silicons/Laws/SiliconLawEui.cs
* Update Content.Shared/Silicons/Laws/Components/SiliconLawProviderComponent.cs
* Silicon-law-cue-refactor - CR:
- Roll the cuing into NotifyLawsChanged via an optional variable for the
cue
- Modify "SetLaws" to take in an optional soundProvider for the cue
- modify Emagged, Ion, Eui and SetLaws to instead send the sound cue via
NotifyLawsChanged
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-11-04 12:23:12 +01:00
Ed
c21dd891f3
Endscreen message + command objectives updadte ( #533 )
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* add simple end screen common goals
* finish common objectives endscreen
* personal objectives endscreen
* Update personal_objectives.yml
* new empire objectives
2024-11-04 13:41:09 +03:00
cohanna
69c0f8773f
we hate powergaming
2024-11-04 03:10:29 -07:00
PJBot
4ba8e351fe
Automatic changelog update
2024-11-04 03:34:57 +00:00
Preston Smith
5b4f4237a3
Fix: Web Clothing Butcher Issues ( #33121 )
...
* Make boot web cost equal to one cloth
* Make boots and coat butcher into web
* Remove unneeded default
2024-11-03 21:33:51 -06:00
PJBot
75dd790aa6
Automatic changelog update
2024-11-04 03:25:28 +00:00
Boolean-Buckeye
ad78b30ca3
make emergency lights (de)constructable ( #32945 )
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* add an emergency light node to the LightFixture construction graph
* add a recipe entry to the construction menu for emergency light
* make emergency light entity at the emergency light node on the graph
* Make emergency light destroy to 1 steel and 1 glass shard to match
the construction recipe
Co-authored-by: BooleanBuckeye <booleanbuckeye@gmail.com >
2024-11-03 21:24:22 -06:00
Tr1bute
f5fac7c5f2
Made the SpeciesChange mutation no longer transfer with Sterile Swabs. ( #33126 )
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Made the SpeciesChange mutation no longer persist.
There was an issue where swabbing a mutated plant species: I.e Blood Tomato to a regular Tomato sapling would transfer the species mutation. It would not actually get the effect, which is probably why it went under the radar. This change makes it so that the SpeciesChange mutation cannot be transferred via swabbing.
2024-11-03 21:09:07 -06:00
Michael Krebs
5d9acb7643
fix: Remove duplicate light blue towel from misc loadout ( #33145 )
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remove duplicate towel from misc loadout
2024-11-03 21:06:52 -06:00
PJBot
b8b958dfdb
Automatic changelog update
2024-11-04 00:57:47 +00:00
Tr1bute
83f7d3f3df
Added Popup for the Ligneous plant mutation when using hands. ( #33136 )
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* Added Popup for the Ligneous plant mutation when using hands.
There was some confusion for players with the Ligneous mutation which makes the plant harvestable only with sharp tools. Adding a popup with the message "The plant is too tough." to give them a hint to use something other than just their hands.
I decided to only put the message when attempting to harvest using hands, as the intent is clear that the player just wanted to harvest, but wasn't able to. Using any other tools like a crowbar or a screwdriver will not trigger the popup.
* Update Resources/Locale/en-US/botany/components/plant-holder-component.ftl
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com >
---------
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com >
2024-11-04 01:56:41 +01:00
PJBot
9a5152832a
Automatic changelog update
2024-11-04 00:50:49 +00:00
MilenVolf
cc3a19c212
Collapsible ghost roles menu ( #32717 )
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* Make ghost roles collapsible
* Save `BodyVisible` state of each `Collapsible` box
* Make ghost role collapsible only when group has more than 1 role
* Make it a little prettier
* Make only ghost role buttons collapsible
* Apply requested changes
* Typo
* Small cleanup
* Store in list, instead of iterating
* Make unique ids more unique
* Move it out of the cycle
* Make _collapsibleBoxes into dictionary and use key instead of Collapsible boxes names
Added TODO. So after the problem will be fixed in `GhostRolesEui`, it should be mirrored and fixed here too.
* Put TODO in GhostRolesEui. I guess Issue must be made for this
* Use HashSet instead of Dictionary as suggested. Invert the HashSet, so being present means it uncollapsed
I decided to invert HashSet to _uncollapsedStates, because players surely will have more collapsed buttons than opened, so we optimise memory usage a little bit.
* Remove extra space from ghost roles window
* Add buttons stretching. Size 3:1
2024-11-04 01:49:42 +01:00
Ed
16a0b99daf
Magic crystal lanterns + Aftertest balance ( #532 )
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* lamp visual update
* deleete ice floor spell
* mana gift spell
* magic lantern
* wallmount crystal lamps
* QoL
* crafting
* Update StyleNano.cs
* examining simplify
* rings name
* remove snakes modifier
* trinkets update
* remove snakes, add boars and rabbits to demiplans
* Update flashlight.yml
* fix
* Update test.yml
* Update migration.yml
* ыы
2024-11-04 00:55:15 +03:00
Nim
98854c01d7
Mole and small hydra ( #527 )
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* mobs
* fix sprite
* fix f
2024-11-03 19:39:33 +03:00
Ed
53df2848c4
Demiplan polishing v4 ( #530 )
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* Wizden PR copy
* sync
* Update DungeonJob.PostGenBiome.cs
* Update DungeonJob.PostGenBiome.cs
* some rebalance
* required exits and enters!
* room fill fix
* snakes nerf
* enable En-US localization for playtest
* guidebook update
* hotfix!!!
* anchoring deletion
* trying fix caves
* Update RoomFillSystem.cs
* disable locations for test
* Update CP14SpawnRandomDemiplaneJob.cs
* Update required_layers.yml
* Revert "Update required_layers.yml"
This reverts commit 2dd33db282 .
* finally
* Update ContentLocalizationManager.cs
* Update spawners.yml
* Update test.yml
* fix
2024-11-03 14:40:21 +03:00
PJBot
a0ef431255
Automatic changelog update
2024-11-03 11:26:38 +00:00
Plykiya
912ac2c069
Bugfix: Wielding now uses identity system. ( #33134 )
...
Make wielding system use identity
2024-11-03 12:25:30 +01:00
github-actions[bot]
d2a487dc9e
Update Credits ( #33125 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-11-03 02:21:44 +01:00
Flareguy
d993582d00
Fix broken computer white shadows ( #33103 )
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fix broken computer white shadows
2024-11-03 00:16:18 +01:00
Flareguy
4a39341e46
Delete conveyor_old.rsi ( #33102 )
2024-11-02 23:23:40 +01:00
RiceMar1244
0ba3350c7e
Combat and survival knife storage/inhand sprites ( #33111 )
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* Adds storage sprites for combat knife and survival knife. Replaces inhand sprites.
* Fixes meta.json copyright
2024-11-02 14:55:15 -05:00
Milon
6f1eeba191
change ShowHealthBars and ShowHealthIcons to use protoId ( #32355 )
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use protoId
2024-11-02 17:59:38 +01:00
Errant
190d965c52
Hotfix add debug info to traitor activation ( #33119 )
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* Add debug messages to traitor activation
* more debug
2024-11-02 17:49:44 +01:00
Scribbles0
65462d8ca5
Cardboard Box Capacity 4 -> 5 ( #32743 )
...
* capacity upgrade
* comment update
2024-11-02 17:21:35 +01:00
PJBot
a3ce9b0db4
Automatic changelog update
2024-11-02 15:13:31 +00:00
joshepvodka
8c1281adf7
Adds headphones to loadouts ( #33067 )
...
added headphones to trinkets
2024-11-02 16:12:25 +01:00
PJBot
db4b2e0a6f
Automatic changelog update
2024-11-02 15:05:28 +00:00
Centronias
e7ca4b8f2f
Intercoms and Radios both pick up proximate speech ( #32737 )
...
* Deduping of recent messages should consider the channel it's being sent to
* rerun actions
2024-11-02 16:04:22 +01:00
Ed
51f4ec84d5
Demiplan polishing v3 ( #529 )
...
* Wizden PR copy
* sync
* Update DungeonJob.PostGenBiome.cs
* Update DungeonJob.PostGenBiome.cs
* some rebalance
* required exits and enters!
* room fill fix
* snakes nerf
* enable En-US localization for playtest
* guidebook update
* hotfix!!!
2024-11-02 17:46:19 +03:00
PJBot
7614c2fba7
Automatic changelog update
2024-11-02 13:25:14 +00:00
deltanedas
11f0dc420f
clean up tools lathe recipes ( #31521 )
...
* clean up tools lathe recipes
* add medical and cooking tools
* add result
* add result to others
* review
* engine
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-11-02 14:24:08 +01:00
PJBot
131e492e6f
Automatic changelog update
2024-11-02 13:22:16 +00:00
nikthechampiongr
9520e829de
Allow for the ai's laws to be changed from its core and eye ( #32461 )
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* Allow for the ai's laws to be changed from its core and eye
* Address reviews
2024-11-02 14:21:10 +01:00
PJBot
d1ab60f7bb
Automatic changelog update
2024-11-02 13:20:40 +00:00
AftrLite
4f68315584
Adds a new AME sound effect! ( #33097 )
...
* Changes the AME sound effect to not be the default MetalThud.
* Was told on discord to make a minor change to autorerun the tests due to the Build & Test Debug failing!
* Attribution and licensing, as requsted by deathride58
* Fixes the high-pitched squeak audible to some people!
* Audio file tweaked by SlamBamActionMan to eliminate a weird squeak they were still able to hear. Thanks!
2024-11-02 14:19:33 +01:00
PJBot
2a6314bf90
Automatic changelog update
2024-11-02 10:08:58 +00:00
Ubaser
1c2fd6a11b
Service workers antagonist fix. ( #31359 )
...
* add
* Revert "add"
This reverts commit 25da34b0fead5812fe5800c9bf5dd7b10ef48d7d.
* antagonism allowed™️
2024-11-02 05:07:51 -05:00
PJBot
fcbf515203
Automatic changelog update
2024-11-02 09:54:25 +00:00
K-Dynamic
b000a3e387
Hasten handcraft gauze recipe & decrease techfab gauze cost ( #32744 )
...
* med lathe gauze price reduction
* gauze craft doafter time
* 3 second doafter craft
2024-11-02 10:53:18 +01:00
PJBot
7276fff9c1
Automatic changelog update
2024-11-02 09:52:51 +00:00
K-Dynamic
05ae40400c
Pills are explosion resistant (partially reverts #15851 ) ( #32458 )
...
* idk how to revert a pr so I just deleted some lines
* pill destructible with explosion resistance
* comment for explosion resist
* "and" to "but"
---------
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com >
2024-11-02 20:51:44 +11:00
PJBot
51b8101dc2
Automatic changelog update
2024-11-02 09:30:23 +00:00
metalgearsloth
1c8eed8b45
Add on-call functionality for adminning ( #30443 )
...
* Add on-call functionality for adminning
The first time an ahelp gets SOS it gets relayed to the specified channel with the specified ping. Every time after that it doesn't until it gets a non-SOS response received.
* Remove redundant name
Pretty sure this already gets chucked on the name of the msg itself I think it just didn't show in screenshot because they were subsequent.
* Update Content.Server/Administration/Systems/BwoinkSystem.cs
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
Co-authored-by: deathride58 <deathride58@users.noreply.github.com >
2024-11-02 10:29:16 +01:00
PJBot
2537bff7ba
Automatic changelog update
2024-11-02 01:34:34 +00:00
Vasilis
957b8de89b
Add cvars to votekick to customize requirements for the initiator. ( #32490 )
2024-11-01 21:34:23 -04:00
Brandon Li
26194e2f41
Fix ItemSlotSystem popup Logic ( #28856 )
...
* move popup call out of `CanInsert` into `OnInteractUsing`
* im stupid and `reason` is completely unnecessary
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com >
* return early when `itemSlots.Slots.Count == 0`
* tweak logic for triggering popups
* change popup logic again
* Consolidate whitelist check
* Get any popup message not just last failed slot
* Apply suggestions from code review
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
* yoink
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
---------
Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: chromiumboy <50505512+chromiumboy@users.noreply.github.com >
2024-11-01 20:33:26 -05:00
Preston Smith
146ae8a6a6
Give Nukies a Hand Labeler ( #33053 )
...
* Add hand-labeler to nukie planet
* Rearrange nukie chem table
2024-11-02 01:44:15 +01:00
UBlueberry
3382743086
Minor antagonist guidebook changes ( #32824 )
...
* took a two month nap. accidentally pushed too many buttons. let's try this again. added thieves to antagonists.xml
* even after that nap, i don't feel well-rested at all.
* please don't kill me for using webedit
* capitalization, typo
* Apply suggestions from code review (more period moving)
Thanks Evan, very cool
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* guess you could say im not pro-proper noun
* typo
* Update Resources/ServerInfo/Guidebook/Antagonist/Nuclear Operatives.xml
* ok
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com >
2024-11-02 01:42:20 +01:00
Ed
2b9d949eea
Demiplan polishing 2 ( #528 )
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* wizden PR copy
* starter rooms
* grass geode location, new modifiers
2024-11-02 00:59:55 +03:00
Ed
3b520ac69c
Demiplan modifiers ( #526 )
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* simple modifiers
* modifier tag filtering
* Update CP14DemiplanSystem.Generation.cs
* Update rocks.yml
* move loot to modifier
* move enemies to modificators
* fix filtering
* modifier rariry
* reward and difficulty limits
* rebalance and optimize calculation
* Update test.yml
* wizden PR copy
* move all alchemy reagents to modifiers
2024-11-01 18:08:57 +03:00
Jaraten
7124eb5335
galasass ( #525 )
2024-11-01 14:45:53 +03:00
Nim
ac732c6180
Pig and boar ( #507 )
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* pig and boar
* boar
* speed
* tweak
2024-11-01 10:48:50 +03:00
PJBot
844a92026f
Automatic changelog update
2024-11-01 06:23:45 +00:00
Ed
f9fea9e6ed
Demiplan polishing ( #524 )
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* 10 -> 20 sharpening stone durability
* auto destroy demiplans try 2 (better)
* start demiplan protection time
* buying demiplan key
* increase island size
2024-11-01 09:23:22 +03:00
Minemoder5000
b8a98de784
Remove CargoPallet component from the cargo pallet ( #33022 )
...
* Change cargo shuttle pallets to catwalks.
* Remove CargoPallet component from the cargo pallet.
* Undo cargo shuttle changes.
2024-11-01 09:22:38 +03:00
metalgearsloth
d7a1753c7d
Add CanLoad for biomes ( #33050 )
...
CPUJob to come later.
2024-10-31 23:18:06 -04:00
deltanedas
c9cd778133
add IsMemberOfAny to faction system ( #32975 )
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* add IsMemberOfAny to faction system
* pro
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-31 21:34:27 -05:00
PJBot
c8259c6c0f
Automatic changelog update
2024-11-01 02:33:34 +00:00
ScarKy0
e17d152838
Borgs can no longer see mindshield + AI can no longer toggle off seeing job icons ( #33069 )
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* :(
* Removed the sprite + updated RSI
2024-10-31 21:32:28 -05:00
PJBot
b1a8eee52f
Automatic changelog update
2024-11-01 02:07:53 +00:00
RumiTiger
6ce80d914d
Muffins ( #29318 )
...
* Update meta.json
* Add files via upload
* Update misc.yml
* Update meal_recipes.yml
* Update meta.json
* Add files via upload
* Update plate.yml
* Update food_baked_single.yml
* Update dinnerware.yml
* Update cooking.yml
* Update misc.yml
* Add files via upload
* Delete Resources/Textures/Objects/Consumable/Food/Baked/misc.rsi/muffin-cherry.png
* Add files via upload
* Update meta.json
* Update misc.yml
* Update meal_recipes.yml
* Update meta.json
* Fix meta.json
* Fix meta.json again
* Update misc.yml
* Update misc.yml
* Update misc.yml
* Update misc.yml
* Update meta.json
* Update meta.json
* Update misc.yml
* Update meal_recipes.yml
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update dinnerware.yml
* Delete cherry
* Add files via upload
* Delete banana
* Add banana
* Delete chocolate
* Add chocolate
* lathe recipe fix
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-31 22:06:46 -04:00
PJBot
25b3898b28
Automatic changelog update
2024-11-01 02:05:15 +00:00
PopGamer46
d708a150e1
Fixes bolt lights of previously unpowered bolted doors ( #33063 )
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fix
2024-10-31 22:04:08 -04:00
PJBot
973aeb1aaa
Automatic changelog update
2024-11-01 01:54:01 +00:00
SlamBamActionman
06da4fcc60
Allow votekicks to be initiated in the lobby ( #32528 )
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Initial commit
2024-10-31 21:52:55 -04:00
SlamBamActionman
b3190b8935
Lower in-round votekick requirements ( #32953 )
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Initial commit
2024-10-31 21:47:59 -04:00
PJBot
59f1287aa3
Automatic changelog update
2024-11-01 01:44:18 +00:00
Khoa Nguyen
835d0b4d4a
Fixed trash not being spawned when throwing pies ( #33013 )
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* Fixed trash not being spawned when throwing pies
* Completely removed trash component flag check prior to the spawn loop
2024-10-31 21:43:11 -04:00
Moomoobeef
cf0d6c482e
ExaminableDamage now puts its message at the bottom and in color ( #32820 )
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* the examineableDamage component now puts its messages at the bottom, and in color
* god help us if something is priority -100 :godo:
2024-11-01 01:21:05 +01:00
deathride58
a399c1ec7c
Fixes tailthump breaking positional audio by making it mono ( #33092 )
2024-10-31 22:33:06 +01:00
PJBot
45aa782ec4
Automatic changelog update
2024-10-31 21:32:04 +00:00
deathride58
56d62311b1
Fixes tailthump breaking positional audio by making it mono ( #33092 )
2024-10-31 22:30:58 +01:00
Vasilis
2282e3c352
Revert #28358 ( #33090 )
2024-10-31 19:51:44 +01:00
PJBot
d2baf18759
Automatic changelog update
2024-10-31 18:47:26 +00:00
SlamBamActionman
4626904fa8
[ #20285 fix] Carp Plush and Rehydratables can now be put into mop bucket ( #33079 )
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* Make shark plush janitor-bucketable
* fix bucketed grey shark texture
* Make sprites less shiny and adapt copyright notice
* Made shark way way less shiny
* Allow carp plush and rehydratables in mop bucket.
* Remove old mop bucket shark sprites
* Fix post-merge bugs
* Fix errors
* Move ReactiveContainer stuff to shared
That should mean it is now predicted.
* Custom eject verb for the mop bucket
* Fixes OnSolutionChange, removes pop-up as there already is one.
* .ftl is not necessary as the custom pop-up was removed
* Review fixes
* Update Content.Shared/Chemistry/Components/ReactiveContainerComponent.cs
* Update Content.Shared/Chemistry/EntitySystems/ReactiveContainerSystem.cs
---------
Co-authored-by: Psychpsyo <psychpsyo@gmail.com >
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-31 19:46:19 +01:00
SpaceLizard
1c2a96590b
Fixed spelling mistake in water blaster description. ( #33087 )
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Fixed minor spelling mistake
2024-10-31 19:07:29 +01:00
Justice League
33516b77ed
Fixed minor spelling mistake
2024-10-31 13:28:17 -04:00
Ed
5c4b5d1572
Demiplans expeditions ( #523 )
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* simple expedition generation
* add simple test key
* expedition map component
* some funny procedural testing
* refactor expeditions from planetbiome to islanddungeons
* some work
* fix: grid dungeon, not map planet dungeon
* unhardcode map components
* finish T1 expedition generation
* Update preset.yml
* indestructable stone
* mob water occlusion
* caves T1 expedition
* Update CP14SpawnExpeditionJob.cs
* Delete shared MissionParams
* rename to demiplans
* pass mapid into job
* demiplan connections
* demiplan exits
* random entry points
* Update config.yml
* some cleanup and renaming
* radius one-time teleport
* rename connections to exitPoint
* merge entry and exit point into rift component
* demipan closing - all rifts deletion
* demiplanEEEEEE
* fixes
* delete floating visuals
* Update CP14DemiplaneTravelingSystem.cs
* intro and outro demiplan music
* rift cores and flashing
* pulling support
* pulling fix + generatordata fix?
* auto destrot demiplans??
2024-10-31 19:13:44 +03:00
Vasilis
d446a3e8e9
Potencially fix approved labeler ( #33083 )
2024-10-31 16:05:42 +01:00
PJBot
bca8d95191
Automatic changelog update
2024-10-31 14:54:44 +00:00
BramvanZijp
a08da9d31f
More pda space ( #32601 )
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* Rebalance the max programs that a PDA can hold
* Give Caps PDA more programs too.
* Make the max programs a static 8
* I forgor sec and med
* CaseCase
* Empty commit to re-run checks
* The final change, I hope.
2024-10-31 15:53:38 +01:00
PJBot
872adb5c93
Automatic changelog update
2024-10-31 14:13:33 +00:00
SlamBamActionman
55861b4fcf
[ #28722 fix] Add notification for dependent wearables being dropped ( #33078 )
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* add notification for dependent wearables being dropped
* fix dropped item popup redundancy
- did a check to see if any item was dropped, instead of making a notification for each item being dropped.
* change popup to client-only variant
* fix redundant messages, add plural locale string
* fix conventions, fix locale input to be more intuitive
---------
Co-authored-by: Justin <justinbrick1@gmail.com >
2024-10-31 15:12:26 +01:00
PJBot
a875bf3c64
Automatic changelog update
2024-10-31 13:27:53 +00:00
Jarmer123
4261698371
Add a spare bible to PietyVend ( #32363 )
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Update chapel.yml
2024-10-31 14:26:45 +01:00
AJCM-git
f5e5646400
New workflow to apply the pr approved label ( #28358 )
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* New workflow to apply the pr approved label
* Maybe fix permissions
2024-10-31 12:22:13 +01:00
PJBot
826bd1ab45
Automatic changelog update
2024-10-31 10:57:15 +00:00
Boaz1111
a3dc0eb75a
Pill Bottles can only store pills now ( #33074 )
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* no longer absurd
* Update Resources/Prototypes/Entities/Objects/Specific/chemistry.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-31 11:56:07 +01:00
PJBot
fdd713a0f0
Automatic changelog update
2024-10-30 09:16:36 +00:00
Alzore
4b467685b2
Nukie med bundle now costs 24 tc and contains a unique defibrillator ( #32720 )
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* a-few-injectors
* comment
* defib-ops-when
2024-10-30 10:15:30 +01:00
PJBot
827d00eb18
Automatic changelog update
2024-10-30 07:42:56 +00:00
Alzore
6834bc1fbd
Add 3 bottle boxes to nanomed plus ( #33018 )
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three bottle boxes in nanomed plus
2024-10-30 01:41:51 -06:00
PJBot
0f1e11c356
Automatic changelog update
2024-10-30 07:41:40 +00:00
Alzore
010638d0e9
Make the security belt contain more useful items by default ( #32291 )
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* replace tear gas and flashbang with holobarrier and sec radio
* holobarrier-belt-fix
2024-10-30 01:40:33 -06:00
PJBot
d4db338ec6
Automatic changelog update
2024-10-30 07:39:27 +00:00
Alzore
0aa46f6a2a
Give proto-kinetic crushers, glaives, and daggers better inhands. Update the crusher and glaive icons. ( #32212 )
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* inhands
* better inhands
* indent
2024-10-30 01:38:19 -06:00
Preston Smith
03843734e4
Add no damage phrase and logic
2024-10-29 22:25:42 -05:00
Flareguy
3d70cdf23c
Various Vaugely Connected Sprite Updates™: Encryption Keys, Station Map, Brig Timer ( #32786 )
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* various resprites (encryption keys + signal screens + station map)
* brig timer update
* fixes n shit
2024-10-30 14:12:49 +11:00
Milon
440da3c640
fix chameleon projector bot whitelist ( #33055 )
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fix
2024-10-30 02:03:06 +01:00
Preston Smith
907a9cef10
Fix: Make Plushie Damage Unexaminable ( #33061 )
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Set hidden to true
2024-10-30 01:52:43 +01:00
Ed
16e23098db
Merge pull request #520 from crystallpunk-14/ed-29-10-2024-upstream
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Stable upstream sync
2024-10-29 15:15:14 +03:00
Ed
4e2af32ebe
Merge pull request #522 from crystallpunk-14/ed-29-10-2024-guides-and-skills
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Ed 29 10 2024 guides and skills
2024-10-29 14:55:50 +03:00
Ed
60f8c2c56f
remove cvar!
2024-10-29 14:41:41 +03:00
Ed
df53f9a01f
remove ship target point
2024-10-29 14:18:27 +03:00
Ed
2f57f11771
Cargo namespace
2024-10-29 12:18:35 +03:00
Ed
e6bbc3900f
Delete CP14ExpeditionSystem
2024-10-29 12:15:16 +03:00
Ed
f5503352b9
add GuideHelp to alchemy equipment
2024-10-29 12:06:23 +03:00
Ed
817c53d98f
Merge branch 'master' into ed-29-10-2024-upstream
2024-10-29 11:51:03 +03:00
Ed
cc80518d2f
World minor changes ( #519 )
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* x2 weather time
* remove alchemy test and battle royale maps, add simple island map
* island map + ocean parallax
* map floor occluder sys
* undercliff test
* update sand and ocean sprite
* Revert "undercliff test"
This reverts commit c484fe630a .
* more experiments
* Revert "more experiments"
This reverts commit a7f30fd608 .
* Update default.yml
* Update debug.yml
2024-10-29 11:48:52 +03:00
Ed
ae3cbd6092
Merge remote-tracking branch 'upstream/stable' into ed-29-10-2024-upstream
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# Conflicts:
# Content.Server/Chat/Managers/ChatSanitizationManager.cs
# Content.Server/Temperature/Systems/TemperatureSystem.cs
# Content.Shared/Localizations/ContentLocalizationManager.cs
2024-10-29 11:16:56 +03:00
PJBot
a8c512c769
Automatic changelog update
2024-10-29 05:09:03 +00:00
metalgearsloth
94e686ca9c
Fix separated game screen bumping ( #33046 )
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I don't really understand why RecordedSplitContainer exists but removing it looks identical and fixes the panel bumping occasionally.
2024-10-29 16:07:57 +11:00
PJBot
a5a5840ee0
Automatic changelog update
2024-10-29 05:01:37 +00:00
deltanedas
63f8aba359
fix lava expeds ( #33042 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-29 00:00:28 -05:00
Moomoobeef
6236d1abb3
Updated an incorrect sprite in the smite menu ( #33043 )
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changed the synth sprite used in the icon for the instrumentify smite out for the more accurate supersynth sprite
2024-10-28 23:35:48 +01:00
lzk
dc3a2f6d28
add StartDelay bool to actions ( #33026 )
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* add StartDelay bool to actions
* forgot summary
2024-10-28 23:21:14 +01:00
joshepvodka
7ac2d9a8bd
Adds beacon to core station's vox box ( #33004 )
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* added vox beacon
* changed name to vox break room
* added vox box station beacon
* fixes messed up diff
2024-10-28 16:05:01 -06:00
joshepvodka
dbef6cbecc
Adds beacon to oasis station's vox box ( #33003 )
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* added vox beacon
* changed name to vox break room
* added vox box station beacon
2024-10-28 16:04:49 -06:00
joshepvodka
e900ad7742
Adds beacon to bagel station's vox box ( #33002 )
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* added vox beacon
* changed name to vox break room
* added voxbox station beacon
2024-10-28 16:04:37 -06:00
joshepvodka
93315d4695
Adds beacon to box station's vox box ( #33001 )
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* added vox beacon
* changed name to vox break room
* added vox box station beacon
2024-10-28 16:04:10 -06:00
joshepvodka
30017bc2d8
Adds beacon to cog station vox box ( #33000 )
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* added vox beacon
* changed name to vox break room
* added vox box station beacon
2024-10-28 16:03:13 -06:00
PJBot
1ef5b2226a
Automatic changelog update
2024-10-28 21:26:41 +00:00
August Sun
67332502c1
Extends the minimum round time for meteor swarm events ( #32876 )
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* adjusted minimum timers in meteorswarms.yml
* Updated timer minimum from 20 to 15 minutes
* Reduced minimum timer to 10 minutes as a result of other meteor changes
---------
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com >
2024-10-28 22:25:33 +01:00
PJBot
f86798792b
Automatic changelog update
2024-10-28 18:01:10 +00:00
Stalen
0468c0f6bb
Fix playtime formatting ( #32974 )
2024-10-28 19:00:37 +01:00
Stalen
24f79c3ecc
Fix playtime formatting ( #32974 )
2024-10-28 19:00:00 +01:00
BramvanZijp
a4717556e1
Fix loneop spawnrate by reverting it to not use the shuttle event system. ( #32942 )
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Fix loneop spawnrate by reverting it to not use the custom shuttle event system.
2024-10-28 18:52:21 +01:00
Theodore Lukin
ee445c4938
make ai speak robotically ( #33025 )
2024-10-28 18:36:35 +01:00
FluffMe
08d0077719
Fix TestSuicideByHeldItem and TestSuicideByHeldItemSpreadDamage ( #33030 )
2024-10-28 11:52:49 +01:00
Ed
b14c75390c
biological weapon ( #518 )
2024-10-28 13:05:01 +03:00
Vasilis
7e526da521
Fix Bug With Uppercase Radio Keys ( #32997 ) (master) ( #33031 )
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Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com >
2024-10-28 00:35:23 +01:00
Thomas
4fbe50ab28
Fix Bug With Uppercase Radio Keys ( #32997 )
2024-10-27 11:41:29 -07:00
Ed
3e43d0695f
Some tile update + dayflin resprite ( #517 )
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* foundtion update
* dirt from grass and seedbed craft rebalance
* crowbar, tile prying
* fix high fence
* yellow dayflin sprite update
* fix currency calculation bug
* Update sewing_table.yml
2024-10-27 21:37:15 +03:00
Ed
2850665e33
Tavern map update ( #516 )
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* recursive currency calculation
* map update
* fix
2024-10-27 17:09:06 +03:00
Nim
c2404d6c0c
Zombies climbing in and other things ( #515 )
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* hehe
* tweak
2024-10-27 14:42:11 +03:00
PJBot
a1c36dcb79
Automatic changelog update
2024-10-27 04:27:02 +00:00
slarticodefast
4252fdffb9
fix pie throwing sound not playing ( #33017 )
2024-10-27 15:25:54 +11:00
github-actions[bot]
6486cdf183
Update Credits ( #33016 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-10-27 15:24:45 +11:00
Ed
546e1d8fa1
Tomatoes + farming trading ( #513 )
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* farm trading
* ruond prices
* add tomatoes sprites
* TOMATOES
* Update tomatoes.yml
2024-10-27 01:26:22 +03:00
Moomoobeef
9d6e6257bd
Removed the name "Hujsak" ( #32998 )
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removed hujsak
2024-10-26 12:29:40 -05:00
PJBot
427817e237
Automatic changelog update
2024-10-26 17:23:15 +00:00
Saphire Lattice
a95c8baf28
Add health analyzer unrevivability warning ( #32636 )
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* Add health analyzer unrevivability warning
* Remove errornous comment
2024-10-26 19:22:08 +02:00
Ed
08a4c4340d
Bank implementation ( #512 )
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* get currency refactor
* bank work
* finish vault markers
* add bank doors
* map update
* loadouts
* Update CP14StationTravelingStoreShipTargetComponent.cs
* oopsie
2024-10-26 18:18:30 +03:00
PJBot
dcb615d678
Automatic changelog update
2024-10-26 04:01:56 +00:00
Moomoobeef
97ef4637fd
bowls now make drinking sounds ( #32819 )
2024-10-25 23:00:49 -05:00
Ilya246
5a10bf0954
add atmosia to devmap ( #32460 )
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change
2024-10-25 22:04:27 -05:00
PJBot
988b62074f
Automatic changelog update
2024-10-26 02:17:52 +00:00
BramvanZijp
66432c5cd8
Fix loneop spawnrate by reverting it to not use the shuttle event system. ( #32942 )
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Fix loneop spawnrate by reverting it to not use the custom shuttle event system.
2024-10-26 13:16:45 +11:00
PJBot
6998fa83a4
Automatic changelog update
2024-10-25 22:48:20 +00:00
slarticodefast
e3f442e790
Add flash reaction effect ( #32377 )
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add flash reaction effect
2024-10-26 00:47:11 +02:00
Vasilis The Pikachu
9b0ae98836
Merge branch 'staging' of ssh://github.com/space-wizards/space-station-14 into staging
2024-10-25 21:11:20 +02:00
Jezithyr
ae1c5572fc
Applying Fix from #32764 to staging
2024-10-25 21:09:56 +02:00
Vasilis The Pikachu
c28665c7d3
Merge branch 'staging' of ssh://github.com/space-wizards/space-station-14 into staging
2024-10-25 20:33:08 +02:00
chromiumboy
1307733c4b
Make atmos alert computer colors private variables ( #32992 )
2024-10-24 23:34:52 -07:00
chromiumboy
5ff5a72a7c
Fix multiplying colors of differing nullabilities ( #32991 )
2024-10-24 21:06:38 -07:00
Ed
c31f1ad130
Banker and commandant outfit + fix purchase bugs ( #509 )
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* reaname QM to commandant, and merchant to banker
* Update game_presets.yml
* add bureaucracy crate
* fix buying
* bowler hats
* reorganize shirt folders
* cloak refactor, add commandant cloak
* Update battle_royale_temp.yml
* Update migration.yml
2024-10-25 00:23:35 +03:00
Ed
0f6dd2905d
Bandit antag ( #508 )
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* remove default antags
* simple bandit antag
* greetings audio and gear
* fixes
* Update AntagPreferenceTest.cs
* gamemodes
* Update game_presets.yml
2024-10-24 18:19:14 +03:00
Ed
f2b8713dc2
Clouds overlay fix + Syringe + Localization visuals ( #506 )
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* fix cloud
* add syringes to alchemist
* remove barrel crafting
* Revert "remove barrel crafting"
This reverts commit d3c5a26136 .
* add localization visuals
2024-10-24 14:11:15 +03:00
Ed
4e3c70a9d1
Iron doors ( #505 )
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* iron doors
* shirt desc partial fix
* fix
2024-10-24 12:38:12 +03:00
Thomas
d4da9923ea
Fix Emote Chat Sanitizer ( #32940 )
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* Fix bug?
* Fix :)
* aaaa
* AAAA!!!
* comment
* Nicer code
* What's a pull requestWhat's a pull request?
2024-10-24 16:10:13 +11:00
PJBot
79c35e0a41
Automatic changelog update
2024-10-24 03:42:11 +00:00
hyphenationc
5a86b88f8f
adds Meat Tag to FoodMeatSnake ( #32965 )
2024-10-23 22:41:03 -05:00
Spanky
92c49afcf2
Packed Update ( #32971 )
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Packed map update, significantly changes arrivals, perma, AI core, and misc other QOL.
2024-10-23 16:19:35 -06:00
Ed
0652c3f0b4
Prazat jewelry stones ( #504 )
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* marble floor
* fix
* bank wallpaper, marble floor resprite
* marble window
* rename whitebrick wall to marble wall, delete iron walls
* job desc fix
* jewelry
* Update jewelry.yml
2024-10-23 21:25:58 +03:00
Nim
1d43bad57f
Dinosaur - Yumkaraptor ( #492 )
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* dino
* sprite
* fix
* ForkFiltered
* Yumkaraptor
* Update meta.json
* Update meta.json
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-10-23 21:25:49 +03:00
FN
1ebe48978e
Fix ( #503 )
2024-10-23 19:44:07 +03:00
PJBot
05a00515ed
Automatic changelog update
2024-10-23 12:51:06 +00:00
chromiumboy
d2216835d8
Visualized regions for NavMapControl ( #31910 )
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* Atmospheric alerts computer
* Moved components, restricted access to them
* Minor tweaks
* The screen will now turn off when the computer is not powered
* Bug fix
* Adjusted label
* Updated to latest master version
* Initial commit
* Tidy up
* Add firelocks to the nav map
* Add nav map regions to atmos alerts computer
* Added support for multiple region overlay sets per grid
* Fixed issue where console values were not updating correctly
* Fixing merge conflict
* Fixing merge conflicts
* Finished all major features
* Removed station map regions (to be re-added in a separate PR)
* Improved clarity
* Adjusted the color saturation of the regions displayed on the atmos alerts computer
2024-10-23 14:49:58 +02:00
PJBot
3b0d8e63a1
Automatic changelog update
2024-10-22 23:52:55 +00:00
UBlueberry
c1d5e6fc4d
In-hand apprasial tool sprite ( #32849 )
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* golden apprasial tool when
* thanks evan. very cool
2024-10-23 10:51:49 +11:00
PJBot
445cad4955
Automatic changelog update
2024-10-22 23:37:58 +00:00
BramvanZijp
ee8dedea9c
Several Ninja Suit power cell upgrade fixes. ( #32902 )
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* Fix several jank issues with space ninja cell upgrades.
* Rework the code to comply with maintainer request.
* Fix some naming convention & formatting errors.
* Change from a custom check to an item whitelist to avoid power cages from fitting.
* Make the EntityUid of GetCellScore non nullable.
* Remove a line from a previous solution to the above problem I forgot to remove.
* Fix the magic number issue.
2024-10-23 10:36:51 +11:00
nikthechampiongr
2b02545f97
Hotfix server config changes for playercap and Levi bunker ( #32925 )
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-23 00:34:11 +02:00
PJBot
8f52a3448e
Automatic changelog update
2024-10-22 17:02:25 +00:00
Southbridge
5d6ec18b2a
Add Nuclear Cola centrifuge recipe ( #32441 )
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* Initial implementation
* currently it crashes on load, don't know why, maybe changing the products will provide some insight
* I was overlooking part of the yaml formatting.
2024-10-22 19:01:18 +02:00
PJBot
5e637aa7bf
Automatic changelog update
2024-10-22 13:50:46 +00:00
ScarKy0
9873efd514
Adding intellicard functionality. ( #32347 )
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* init
* im so confused
* clean
* sprite update
* :|
* further attempts
* be blessed for it works
* Very prestigious pAI
* cleaning up
* Intellicard in RD locker
* PAIn't
* .Clear()n't
* .Clear()n't for real this time
* Cleaning up
* Whoopsie Daisy
2024-10-22 15:49:39 +02:00
PJBot
fc2bb79ef3
Automatic changelog update
2024-10-22 13:04:49 +00:00
ScarKy0
62f5a31c4a
Syringe gun! ( #32112 )
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* Init testing
* copyright
* oops
* Tracking the embed entity uid
* testing stuff for gradual injection
* work
* weh
* god save me
* bleh
* Yippee!
* Again
* Mini syringe ammo
* cleaning up
* mini syringes have a texture for fill amount
* -3 cool points :(
* hitboxes
* init cleanup
* much needed fixes
* Fixes
2024-10-23 00:03:42 +11:00
PJBot
94bbf7262c
Automatic changelog update
2024-10-22 09:01:37 +00:00
Moomoobeef
5f1b848c08
Ammo boxes now have sprites for being parially filled! ( #32930 )
...
Initial Commit
Created new sprites for all the partial fills and modified the ammo-case ymls to accomodate the new stages
2024-10-22 11:00:28 +02:00
Spessmann
8142ac007f
Cog sec maints updated ( #32948 )
...
updated sec maints
2024-10-22 00:30:31 -06:00
PJBot
7d91bcba3e
Automatic changelog update
2024-10-22 05:40:44 +00:00
Southbridge
a227c3bb42
Box Station - Resolved #32771 , #32949 , and #32921 ( #32950 )
...
* Resolved #32771 , #32949 , and #32921
* Resolved build issue
2024-10-21 23:39:34 -06:00
Ed
dacac22663
Marble ( #502 )
...
* marble floor
* fix
* bank wallpaper, marble floor resprite
* marble window
* rename whitebrick wall to marble wall, delete iron walls
2024-10-21 23:35:06 +03:00
PJBot
afd4c73bec
Automatic changelog update
2024-10-21 12:45:49 +00:00
No Elka
8a5d9a3321
Let station AI use long range fax machines ( #32929 )
...
* Change stuff
* Gotcha boss
2024-10-21 14:44:43 +02:00
Ed
41d3ccab8b
Locks update ( #501 )
...
* massive code refactor
* fix
* ftl fix
* rider pet pet
* hacking doAfter
* Update SharedCP14LockKeySystem.cs
* optimization
* Update migration.yml
* Update migration.yml
2024-10-21 14:20:05 +03:00
PJBot
04e422bd3f
Automatic changelog update
2024-10-21 03:51:13 +00:00
MendaxxDev
b5687e4c73
prevent typing sound from playing when AI interacts with consoles ( #32906 )
...
* prevent typing sound from playing when AI interacts with consoles
* cleanup
2024-10-20 22:50:05 -05:00
PJBot
1d2ad3c335
Automatic changelog update
2024-10-21 03:44:23 +00:00
Stomf
0b8d6a1bd5
Mutetoxin buff ( #32915 )
...
* Fixes smile's ghost role to not need a raffle, very nice
* a simplier solution
* Mute toxin buffed to be more like glue
* buffed the toxin even more
* Update Resources/Prototypes/Entities/Mobs/NPCs/pets.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-20 22:43:14 -05:00
Ed
8c06677ff4
Ru localization update ( #500 )
...
* Update entities.ftl
* fix
* Update entities.ftl
2024-10-20 23:27:33 +03:00
Ed
85463d380f
Bank preparation ( #499 )
...
* TownSend condition
* personal objectives update
* add common objectives
* add common objectives
* tweaks
* quartermaster and merchant
* job spawner icons
* add merchants to tavern map
2024-10-20 21:20:16 +03:00
Pieter-Jan Briers
c221ef06b9
System to automatically restart server after certain uptime. ( #32814 )
2024-10-20 16:46:22 +02:00
nikthechampiongr
eec533cb77
Reduce player softcap for wizden servers and panic bunker wizden Levi ( #32908 )
...
* Reduce player softcap for wizden servers and panic bunker wizden Leviathan
* Fix bunker message
* Make sure it actually activates by default and make it turn off when an admin joins
* Update Resources/ConfigPresets/WizardsDen/wizardsDen.toml
The voices
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-20 12:13:51 +02:00
Spessmann
4c3fd3130d
Cog small update ( #32922 )
...
based sigma
2024-10-19 22:17:10 -06:00
Jajsha
8cf5f93b9f
Fix starting gear multiple storage fills and tests ( #32718 )
...
* fix things
* maybe fix everything
2024-10-20 14:43:17 +11:00
PJBot
628f51bb3d
Automatic changelog update
2024-10-20 03:42:50 +00:00
Calecute
b7bd7c1d68
Blunt damage will do stamina damage on wide attacks ( #32422 )
...
Fix: blunt damage will now do stamina damage on wide attacks.
2024-10-20 14:41:44 +11:00
PJBot
088ec569fe
Automatic changelog update
2024-10-20 02:47:38 +00:00
beck-thompson
69849bfb30
MMIs and positronic brains now talk like pAIs in plushies ( #32914 )
...
* commit
* spacing fix
2024-10-19 21:46:31 -05:00
github-actions[bot]
a62ddf2f99
Update Credits ( #32916 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-10-20 02:38:14 +02:00
Pieter-Jan Briers
928877f0ef
HOTFIX (stable) submodule update ( #32900 )
...
Update submodule
This fixes an important memory leak.
2024-10-19 18:05:48 +02:00
PJBot
a4750b3a9e
Automatic changelog update
2024-10-19 15:32:52 +00:00
Łukasz Lindert
0a105213b4
Fix for low zombie blood ( #32532 )
...
fix for low zombie blood
Co-authored-by: Łuaksz <test@test.com >
2024-10-19 17:31:45 +02:00
PJBot
77a2907535
Automatic changelog update
2024-10-19 14:52:37 +00:00
Pieter-Jan Briers
73a82d5615
HOTFIX submodule update ( #32897 )
...
Update submodule
This fixes an important memory leak.
2024-10-19 16:51:29 +02:00
MendaxxDev
109e0bcf96
exponential backoff for admin logs db update ( #32865 )
...
* exponential backoff for admin logs db update
* Update Content.Server/Database/ServerDbBase.cs
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2024-10-19 12:28:49 +02:00
PJBot
7e0e6416a7
Automatic changelog update
2024-10-19 02:41:23 +00:00
beck-thompson
c4233cc0a4
Scalpels now cut like knives ( #32858 )
...
* im so tired
* silly me
* yeah
* Update Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-18 21:40:17 -05:00
Ed
78e94b1623
Airship + Unittest ( #496 )
...
* wings
* update cargo shuttle
* update goblin sound
* add new unit test
* Update CP14EntityTest.cs
* Update CP14RitualTest.cs
* add buy and sell hints
* paper reading
* hardwork
* clean task
* body forkfiltered
* Update crystal.yml
* more fork flitered
* Update basic.yml
* Update wild.yml
* Update CP14EntityTest.cs
* realise pusharing
* pusharing alchemical vials
* coin disappear works
* Fix
2024-10-19 01:09:15 +03:00
PJBot
bf14b3cdaa
Automatic changelog update
2024-10-18 19:21:12 +00:00
Pieter-Jan Briers
22938a9a56
Allow strip removing items if you're holding something ( #32750 )
...
You were already able to strip more items at once from somebody than you could hold, and they would drop to the floor. This matched the behavior in SS13.
Annoyingly, however, you were not allowed to *start* a stripping action if you're holding something. This just feels like an annoying paper cut, so this is no longer a thing.
2024-10-18 21:20:04 +02:00
IProduceWidgets
091e4c1cb0
Add Towels ( #32235 )
...
* Towels
* make smoler
* Huh, wonder why that didnt fail locally. The curse of CaPiTaLiZaTiOn
* Teal swapped for LightBlue for medical.
* Appease the linter?
* magic?
* mimery
* lefthandedness
2024-10-18 17:24:43 +02:00
Errant
b137b0caa2
HOTFIX Plushies no longer delete items when recycled ( #32882 )
...
Fix: Plushies no longer delete items when recycled (#32838 )
fix
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com >
2024-10-18 16:59:50 +02:00
PJBot
758c9e464e
Automatic changelog update
2024-10-18 13:43:20 +00:00
Ilya246
fca95ef250
ghost locator maints loot ( #32323 )
...
* implement
* react to revenants/AI eye
* rare maints loot
* sprite
* description
* review
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* do changes
* stats
* networked
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-18 15:42:13 +02:00
Errant
cf1b3b0913
Merge spider clan charges can be armed again ( #32866 ) to Master ( #32881 )
...
HOTFIX spider clan charges can be armed again (#32866 )
* fix ninja bomb component check
* remove TryGetRole
2024-10-18 15:38:16 +02:00
Errant
e04e3a6250
HOTFIX spider clan charges can be armed again ( #32866 )
...
* fix ninja bomb component check
* remove TryGetRole
2024-10-18 15:17:18 +02:00
PJBot
304d1d5934
Automatic changelog update
2024-10-18 12:59:14 +00:00
beck-thompson
15290486dc
Fix: Plushies no longer delete items when recycled ( #32838 )
...
fix
2024-10-18 14:58:07 +02:00
PJBot
7fc27a18f6
Automatic changelog update
2024-10-18 12:56:51 +00:00
Errant
23e4f81b30
Traitor activation fix for missing PDA ( #30359 )
...
* Implant the uplink if no PDA is found
* comments
* tidy up loose ends
* Whoops usually I start with the namespace, how did I forget it, shame shame
* Consistent data type for starting TC balance, misc changes
* Implant briefing, guidebook
* Update AutoTraitor, add uplink, codeword and briefing parameters to TraitorRuleComponent, no pda for reinforcements
* engine 5c0ce43
* pass pda to AddUplink
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* nicer string handling
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* case typo 1
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* case typo 2
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* case typo 3
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* minor layout changes
* removed redundant implant check
* minor cleanup
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-18 14:55:43 +02:00
Ed
f14177bf86
Alchemist update ( #497 )
...
* rebalance alchemy resource
* lockers alternative
* map update
2024-10-18 14:56:01 +03:00
beck-thompson
338781c243
Fix: Radio jammer now doesn't show setting changes to other players ( #32817 )
...
* fix
* Other fix
2024-10-18 12:04:45 +02:00
PJBot
3da9e93b3d
Automatic changelog update
2024-10-18 10:04:18 +00:00
JIPDawg
c606f7144c
Set Salamander round restart time to 5 minutes ( #32776 )
...
Set round restart time to 5 minutes
Edited the .toml to allow people 5 minutes on centcom for extended RP.
2024-10-18 12:03:12 +02:00
PJBot
103c1dc221
Automatic changelog update
2024-10-18 09:44:12 +00:00
Theodore Lukin
c78b5ae83d
Fix warden being and qm being not considered head for tot kill head objective ( #32721 )
...
* fixed warden being and qm being not considered head for traitor kill head objective
* fixed hypothetical warden traitor not getting disk objective
* change suggested by deltanedas
* cleanup
* cleanup
* fix
* changed as suggested
* removed a dot in the comment
* removed an empty line
* reformulation
2024-10-18 11:43:05 +02:00
Leon Friedrich
adb7aee831
Fix PlantHolder interactions & InteractionSystem assert ( #32874 )
2024-10-18 16:40:36 +11:00
PJBot
ab86745c4e
Automatic changelog update
2024-10-18 03:29:36 +00:00
Plykiya
ea19a159f8
Remove flares and shotgun flares from lathe options ( #32563 )
...
Remove flares and shotgun flares from lathe recipes
2024-10-17 22:28:30 -05:00
PJBot
0bdc57dce8
Automatic changelog update
2024-10-18 03:09:39 +00:00
Catofquestionableethics
22749db3fe
Added relevant tags to several cakes, and changed chem in Spacemans cake ( #32830 )
2024-10-17 22:08:32 -05:00
PJBot
aac3d73456
Automatic changelog update
2024-10-18 02:43:56 +00:00
Stomf
73b2b36243
Fixes smile's ghost role to not need a raffle, very nice ( #32837 )
...
* Fixes smile's ghost role to not need a raffle, very nice
* a simplier solution
2024-10-17 21:42:49 -05:00
Spessmann
81c654ddce
Cog update (engi buff) ( #32875 )
...
krill issue
2024-10-17 19:46:06 -06:00
PJBot
ac120f7ce9
Automatic changelog update
2024-10-17 21:34:06 +00:00
slarticodefast
1518dc94a3
fix playtime stats window ( #32856 )
2024-10-17 23:32:59 +02:00
Scribbles0
48f8aac732
Fland AI core LV change ( #32770 )
...
small ai core lv change
2024-10-17 12:18:43 -06:00
PJBot
3b3a7a6a73
Automatic changelog update
2024-10-17 14:02:41 +00:00
Thomas
876c44cd66
Sanitize shorthand emotes throughought the whole message ( #28645 )
...
* Rename ChatSanitizationManager to ChatEmoteSanitizationManager
The prior name was kind of confusing as there's a emote one and
then now there's also chat expansion happening in the accent system,
so knowing which I actually need to edit is useful.
So, I just need to keep myself not confused.
* Rename smileyToEmote and remove punctuation duplicates
The name SmileyToEmote is just... Bad.
Plus, I needed to remove the punctuation duplicates as that would
break any kind of regex parsing that I tried.
* Switch to regex from checking end of string
I also changed from System.Globalization to ILocalizationManager.
Writing that regex was definitely an experience.
* Document regex and the manager
* Rename it back
* Simplify regex
2024-10-17 16:01:32 +02:00
PJBot
ea96e8a1cf
Automatic changelog update
2024-10-17 11:07:15 +00:00
Vasilis
a739b21b04
Change the window titlebar to show the joined server ( #32547 )
...
* Change the window titlebar to show the joined server
Requires https://github.com/space-wizards/RobustToolbox/pull/5475/
* Totally not a webedit
* Can you tell what cvar I copied?
* And this kids is why we don't webedit
* Reviews
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-10-17 13:06:07 +02:00
Ed
9a8d30022a
Wallpaper update + paper folder ( #495 )
...
* paper folders
* Update CP14WorkbenchSystem.cs
* wallpaper update
* Update walls.yml
* remove cable sprites
* Update migration.yml
2024-10-17 13:08:36 +03:00
scrivoy
b3c61530bf
Enhance Vending Machine UI: Adjust Minimum Height for better User Experience ( #32851 )
...
set FancyWindow MinHeight to 210
2024-10-16 23:34:31 -05:00
PJBot
ddec2fff70
Automatic changelog update
2024-10-17 04:01:58 +00:00
Callmore
7039f87bd4
Fix saving prefered quick store item locations ( #32480 )
...
this was just copypasted without any context wasn't it
2024-10-16 23:00:52 -05:00
PJBot
9889f8db9d
Automatic changelog update
2024-10-17 03:42:13 +00:00
Zachary Higgs
79a23d3e0b
Give AI a Sound Cue when an Antimov board is inserted ( #32625 )
...
* Subversion Board Insertion Audio Notification
Add Subversion flag and SubversionSound to SiliconLawProviderComponent
Add new Method (OnSubversionInserted)
to SiliconLawSystem to handle a Subversive
SiliconLawProviderComponent and play it's SubversionSound
Add Check for Subversive law provider to OnUpdaterInsert that
calls OnSubversionInserted if the SiliconLawProviderComponent is
Subversive
* Fix subversion Sound
- Change out Weh sound used to test that subversion sounds can be
changed by prototype for a a not yet present Antimov subversion sound
* Make it not just subversive
- Remove OnSubversionInserted and move the MindPlaySound in the
OnUpdaterInsert so long as LawUploadSound exists
- Modify SubversionSound into LawUploadSound
- Remove the Subversion flag
- Just use emagged_borg.ogg until the better one is made
* Remove errant spaces and a errant namespace
* CR Fixes - Add generic Lawboard insert cue
- Combine the If statements per /pull/32625#discussion_r1786926400
inside OnUpdaterInsert
- Remove the ViewVariables(VVAccess.ReadWrite) per
pull/32625#discussion_r1786924433
- Add Cryo_warning.ogg from TGStation, the sound utilized for Law Upload
cue, Attribution.
* CR Add a placeholder Antimov notification sound
- Add a new sound kitbashed from the cryo_sound used for uploading
and the emagged noise
* Add self referential source attribution
- also fix an errant space
* Add more bespoke Sound by ps3moira + attributions
2024-10-16 22:41:06 -05:00
PJBot
fae5c89ef7
Automatic changelog update
2024-10-17 03:22:10 +00:00
lzk
e891838d4b
Fix holosignsystem popup ( #32808 )
2024-10-16 22:21:04 -05:00
PJBot
dccd00999c
Automatic changelog update
2024-10-17 03:13:36 +00:00
deltanedas
18c8a803ff
enable ejecting in biogenerator UI ( #32854 )
...
* enable ejecting in biogenerator UI
* allow inserting too
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-16 22:12:30 -05:00
PJBot
8b74244ae9
Automatic changelog update
2024-10-17 01:58:49 +00:00
SlamBamActionman
1c49c638d8
Added new Microphone instrument style "Kweh" ( #32848 )
...
* Initial commit
* Attribution
2024-10-17 12:57:42 +11:00
scrivoy
0bee22e7e2
Fix Reagent Description for Bananium ( #32810 )
...
* changed bananium desc
* removed bananium name and desc ftl string
2024-10-16 20:45:36 -05:00
LittleNyanCat
c027919618
Several small SFX tweaks ( #28897 )
...
* Several small sfx tweaks
* fix small yml oopsie
* Redo the basin code to use events
* now uses an event for when the transfer is successful, not when there's just an attempt
* forgot to remove this
* Update Content.Server/Botany/Components/PlantHolderComponent.cs
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* Update Content.Server/Botany/Systems/PlantHolderSystem.cs
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* adds sound variations to shoes as well
* variations on honkbots and the H.O.N.K mech
* Update Content.Server/Botany/Systems/PlantHolderSystem.cs
* Update Content.Server/Botany/Systems/PlantHolderSystem.cs
* fix compile issue
* oops forgot to delete this
* cleanup
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-16 20:38:02 -05:00
PJBot
dec9ff69ec
Automatic changelog update
2024-10-16 22:33:38 +00:00
IProduceWidgets
05ac74dfcd
FTL coordinate disk command for admins: ftldisk ( #28075 )
...
* Add robo control comp, also de-reinforce a lot of walls.
* Revert "Add robo control comp, also de-reinforce a lot of walls."
This reverts commit b6be6b616aa9732b81e02bed76e3c9ae103cf7cb.
* FTLdiskburner command to make FTL disks.
* Elegant failure on mistyped ID.
* even more more eleganter failures.
* foo
* bar
* I have reached completion
* prevent id confusion
* I'm givin' her all she's got captain!
* a bit more hug boxing for safe destinations.
* comments for foo
* extra thoughts.
* cleanup
* continuen't
* Improve feedback strings
* reviewer QOL
* Reviewer QOL 2
* handle easy reviews
* Add comments to clarify reviews
* howdoicode to the rescue.
* ftldisk in hand
* ftl.ftl
* funny disk case
* loc
* unusing
2024-10-17 00:33:08 +02:00
deltanedas
cc17acbda8
fix grappling hooks getting bricked ( #32738 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-17 09:32:32 +11:00
PJBot
8aac87a2fe
Automatic changelog update
2024-10-16 22:25:38 +00:00
IProduceWidgets
8cafd7261d
Fix omega cursed smite code. ( #32844 )
...
* le fixo smotes
* CURSE OF BLINDNESS
* Guh
2024-10-17 09:24:31 +11:00
lzk
f387f66387
Fix uplink name ( #32846 )
2024-10-17 09:23:25 +11:00
Ed
ebca84d28f
Minor fixes ( #494 )
...
* minor loadout tweaks
* wooden counter
* fix parry predicting
* tables crafting simplify
2024-10-16 17:32:41 +03:00
PJBot
2a22964e51
Automatic changelog update
2024-10-16 10:06:03 +00:00
Minemoder5000
17319c7fc0
New reptile sounds ( #32064 )
...
* Adds emotes to the Reptilian species: Tailthump, Hiss
Todo: Huff
* Adds emotes to the Reptilian species: Tailthump, Hiss
Todo: Huff
* Added ReptilianBodyEmotes to speech_emote_sounds.yml, yada yada yada
* added sound and changed volume
* fix thingies
* fixed bug with reptilians not being able to do default emotes
* lowered the volume of the hiss and huff
* reformat the yml
* Add sigh keywords to the huff
* Undo changes to BuildChecker.csproj
* Add icons to the emotes
* Remove sigh triggers from the huff emote since it breaks normal sighing.
* Remove the Huff and Hiss since i cant find good audio for it
* i forgor
* Changed attribution
* Credit Sarahon for the tailslap
---------
Co-authored-by: nicho <nicholasnewsom577@gmail.com >
2024-10-16 12:04:55 +02:00
PJBot
81a8646c4d
Automatic changelog update
2024-10-16 03:58:37 +00:00
slarticodefast
87981f3886
Fix plant holder double solution transfer ( #32813 )
2024-10-15 20:57:30 -07:00
Ed
5b4a7f6edc
Ed 15 10 2024 entity hided ( #493 )
...
* test
* hide ss14 ents
* Update basic_cloak.yml
2024-10-15 16:53:54 +03:00
Ed
a83d6f0d87
locale ( #491 )
...
* locale
* delete ss14 items generated locales
2024-10-15 16:21:07 +03:00
Ed
5d89812abc
Merge pull request #490 from crystallpunk-14/ed-15-10-2024-upstream
...
Ed 15 10 2024 upstream
2024-10-15 15:41:02 +03:00
Ed
31d39b36ae
Update CP14ExpeditionSystem.cs
2024-10-15 15:28:16 +03:00
Ed
dc47bb2283
Merge remote-tracking branch 'upstream/stable' into ed-15-10-2024-upstream
...
# Conflicts:
# Content.Server/Station/Systems/StationSpawningSystem.cs
2024-10-15 15:25:44 +03:00
Ed
d259191d3d
Cargo system ( #487 )
...
* simple storeship arriving
* pupu
* ship cycling
* buy positions prototypes
* i hate UI
* PriceControl
* second tab ui
* baloon! pallets!
* update shop in town
* setup billboard timer
* split to sell and buy categories
* renaming gaming
* actually selling
* fix infinity selling
* improve timer
* move description too rigt part UI
* bar selling
* iron cabinet
* purge currency categories
* remove town balance, add money box
* special proposal, FTLImmune anchor
* fix UI
* remove tests buying
* Update CP14StoreWindow.xaml.cs
* currency converter
* currency clean up
* Update CP14CargoSystem.cs
* clean up part 2
* rider petpet
* coins audio
* coin improvment
* Update coins.yml
* translate
* more coins roundstart
* Update wallet.yml
* Update wallet.yml
* generate coin problem fix
* refactor proto reading
* fixes
* huh
* shuttle logshit fix, add to tavern map
* Update CP14StationTravelingStoreShipTargetComponent.cs
2024-10-15 15:22:06 +03:00
PJBot
d871313899
Automatic changelog update
2024-10-15 08:29:36 +00:00
K-Dynamic
7e2c6ea3ea
Adds nitrogen to engi tank dispenser ( #32565 )
...
nitrogen to engi tank dispenser
2024-10-15 10:28:28 +02:00
PJBot
7532d6f26e
Automatic changelog update
2024-10-14 22:00:15 +00:00
Ada
a7741fe9e2
Arcade Prize Additions ( #32309 )
...
* rearranged existing arcade rewards for clarity and added more
* removed tesla toy
* removed plushie throngler
* removed singularity toy, readded tesla toy
* removed tesla toy again :(
* Readded accidentally removed PlushieRainbowLizard
2024-10-14 23:59:07 +02:00
mubururu_
6654e00411
organ sprite touch-ups ( #32762 )
...
* does work?
* fix
* shrunk organs to normal size of small
* made brains and liver look better
* made stomach slightly less bright
* unique sprite for diona lungs + inhands
* unique sprite for vox lungs + inhands
2024-10-14 13:32:32 +02:00
scrivoy
8c17624896
Marathon: Add EVA Helmets to Perma and add Disposal Unit front of Atmos ( #32799 )
...
add: EVA helmets to perma, disposals bin atmos
2024-10-14 05:23:41 -06:00
Errant
519a6b2474
HOTFIX: Fix tech anomaly nexttimer ( #32805 ) ( #32807 )
...
Fix tech anomaly nexttimer (#32805 )
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-10-14 11:41:31 +02:00
Ed
4425b77c90
Return RU lang
2024-10-14 11:39:12 +03:00
PJBot
f5ab4f5cb6
Automatic changelog update
2024-10-14 07:07:25 +00:00
metalgearsloth
573f490896
Fix tech anomaly nexttimer ( #32805 )
2024-10-14 18:06:18 +11:00
ScarKy0
5be82d2a7f
Cyborg module action icons ( #32505 )
...
* Init
* added jani and medical
* + sci and service modules
* + syndi modules
* fixing up
* geiger counter stuff
2024-10-14 18:05:40 +11:00
PJBot
a7339a5bf9
Automatic changelog update
2024-10-14 05:56:54 +00:00
Kevin Matuschzik
906913563e
Fixed portal artifacts targeting the Ai ( #32677 )
...
* Added checks to not target AIs and people in containers
* made the change to use IsEntityInContainer. Much Better!
* returned old Mindquerry and removed wrong use of admin logger
* guard statment
* removed unnecessery refs and fixed position swap
* Minor change
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-10-14 16:55:46 +11:00
Джексон Миссиссиппи
9b71757c07
cleanup melee ( #32486 )
...
* it removes warns ig
* Quick fix
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-10-14 16:40:59 +11:00
Leon Friedrich
97f6097dad
Add IsQueuedForDeletion checks to interaction system ( #32526 )
2024-10-14 15:13:35 +11:00
Leon Friedrich
30ada26315
Remove inaccurate admin log when moving a held item ( #32525 )
...
Remove inaccurate admin log when switching held item
2024-10-14 15:05:40 +11:00
PJBot
dd6433c44b
Automatic changelog update
2024-10-14 03:55:38 +00:00
metalgearsloth
71c9894903
Jobreq format ( #32806 )
...
* Format job requirements as hours and minutes
* Use TimeSpan.ToString for playtime instead of custom method
* wehflicts
---------
Co-authored-by: jmcb <joelsgp@protonmail.com >
2024-10-14 14:54:31 +11:00
OnyxTheBrave
d79b34de9a
Fix Industrial Reagent Grinder sprite ( #32758 )
...
Updated to reflect the RecyclerVisualLayers no longer having a forward reverse or off visual effect.
2024-10-14 14:53:56 +11:00
PJBot
59490d8259
Automatic changelog update
2024-10-14 03:31:38 +00:00
Pieter-Jan Briers
4a5178a538
Fix role ban loading bugs ( #32725 )
...
This code was a mess. Now it's less of a mess and user UserDbDataManager now.
Fixes the following bugs:
* If you connect to a server, restart your client, connect again in the same round, you role bans would not be visible in the client.
* If you role ban somebody who is not connected to the server, then they connect within the round, they will only have the recently-applied ban.
Likely fixes #24781 , #27282
2024-10-14 14:30:31 +11:00
lzk
9ceb971535
ping emisse for shuttle changes ( #32768 )
2024-10-14 14:06:32 +11:00
Leon Friedrich
2d60a4684c
Hide role entities in the spawn menu ( #32798 )
2024-10-14 14:05:49 +11:00
Leon Friedrich
4e0018697f
Add role prototype validation tests ( #32801 )
...
* Add role prototype validation test
* Rejig GetPrototypesWithComponent
* More tests n stuff
2024-10-14 14:05:25 +11:00
PJBot
870eb439f3
Automatic changelog update
2024-10-13 22:52:54 +00:00
K-Dynamic
0bec8af824
rainbow lizard plushie ( #32564 )
...
* rainbow weh
* plushie loot table
* arcade loot pool
* remove from plushie crate
* fuk
2024-10-14 00:51:46 +02:00
TeaMaki
076c692878
Warden Hat Texture Change ( #32253 )
2024-10-14 00:36:56 +02:00
Pieter-Jan Briers
796764d755
Fix some rounds failing to end due to mind roles ( #32792 ) ( #32793 )
...
* Fix some rounds failing to end due to mind roles
Fixes #32791
This is caused by ShowRoundEndScoreboard running into a bug trying to display antags: some player is showing up as antag with MindIsAntagonist(), but has no antag roles listed in MindGetAllRoleInfo().
This was caused by one of the roles of the player having the Antag boolean set, but having no AntagPrototype set.
The responsible mind role appeared to be MindRoleSubvertedSilicon which is missing a set for the SubvertedSilicon antag prototype.
I also added resilience to the round-end code to make it so that an exception showing the scoreboard (and sending the Discord message) would not cause the round end logic to completely abort from an exception.
I am planning to add an integration test to cover this bug (no prototype in mind roles), but I'll leave that for not-the-immediate-hotfix.
* At least one maintainer approved this tiny PR without reading it, not naming names.
2024-10-13 23:00:40 +02:00
Pieter-Jan Briers
c7b0d5a27c
Fix some rounds failing to end due to mind roles ( #32792 )
...
* Fix some rounds failing to end due to mind roles
Fixes #32791
This is caused by ShowRoundEndScoreboard running into a bug trying to display antags: some player is showing up as antag with MindIsAntagonist(), but has no antag roles listed in MindGetAllRoleInfo().
This was caused by one of the roles of the player having the Antag boolean set, but having no AntagPrototype set.
The responsible mind role appeared to be MindRoleSubvertedSilicon which is missing a set for the SubvertedSilicon antag prototype.
I also added resilience to the round-end code to make it so that an exception showing the scoreboard (and sending the Discord message) would not cause the round end logic to completely abort from an exception.
I am planning to add an integration test to cover this bug (no prototype in mind roles), but I'll leave that for not-the-immediate-hotfix.
* At least one maintainer approved this tiny PR without reading it, not naming names.
2024-10-13 22:55:15 +02:00
github-actions[bot]
56ba3fdf09
Update Credits ( #32774 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-10-13 18:06:40 +02:00
Errant
e5ad32fe93
Fix random test fail in DeleteAllThenGhost ( #32753 )
...
It's simple. We kill the heisentest
2024-10-13 17:31:38 +02:00
Errant
30effd5ccd
Fix random test fail in DeleteAllThenGhost ( #32753 )
...
It's simple. We kill the heisentest
2024-10-13 17:28:26 +02:00
Ed
648505dc15
Switch to ENG language
2024-10-13 15:02:57 +03:00
PJBot
0e3f3536ff
Automatic changelog update
2024-10-13 11:26:56 +00:00
SlamBamActionman
9bf7c44585
Add poster about the SSD term ( #32736 )
...
* moff
* Attribution
2024-10-13 22:25:49 +11:00
PJBot
7af913ad13
Automatic changelog update
2024-10-13 08:23:11 +00:00
SkaldetSkaeg
8093a49943
Block emotes for sleeping ( #32779 )
...
* Block emotes
* typing issue
* Update Content.Shared/Bed/Sleep/SleepingSystem.cs
Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com >
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: MilenVolf <63782763+MilenVolf@users.noreply.github.com >
2024-10-13 19:22:05 +11:00
PJBot
52937a2e64
Automatic changelog update
2024-10-13 06:39:39 +00:00
BramvanZijp
2e3db0e2c5
Increase AI Playtime Requirements ( #32007 )
...
* Increase AI Playtime Requirement
* Change silicon supervisor message
* Slightly lower AI time requirement and change borg supervisor to be just its laws for now.
* Leave the supervisor to another PR
* Comply with maintainer request
* Comply with another maintainer request because they forgor.
2024-10-13 17:38:32 +11:00
Jezithyr
af72f2e17c
Applying Fix from #32764 to staging
2024-10-12 22:21:44 -07:00
John
7c6ff536eb
Fixing Thief Beacon Role Check Logic (to use new mindrole system) ( #32764 )
2024-10-12 22:20:03 -07:00
PJBot
1f6bab7957
Automatic changelog update
2024-10-13 04:57:00 +00:00
Golinth
561d55e7a4
Firebot Tweaks ( #32629 )
...
Removed random sentience and some other minor tweaks
2024-10-13 15:55:51 +11:00
Theodore Lukin
7f42c0a531
Qm external access ( #32631 )
...
gave qm external access
2024-10-13 15:55:12 +11:00
Nim
40959cf422
fix resp ( #488 )
2024-10-13 02:09:41 +03:00
KingFroozy
214a20da8e
Changes to CE's suits ( #29850 )
...
* Changes to ce sprites
* Adjustments
* More changes i guess
* Love life, get skirt
* Bitlessdark
* fkingforcepush
* upd №?
2024-10-12 21:13:39 +02:00
lzk
b999752e88
Update omega evac ( #32748 )
...
- rename to evac omega
- add screens
2024-10-12 13:03:55 -06:00
Scribbles0
561297495f
Marathon AI tweaks ( #32756 )
...
* camera tweaks
* add intercoms
2024-10-12 13:03:31 -06:00
slarticodefast
4704309b4e
Fix SpawnAndDeleteAllEntitiesInTheSameSpot heisentest ( #32330 )
...
What happened was that the new tech anomaly randomly triggered a signal sink on the portable generator, which is currently broken and throws an error if the that sink is activated.
The resolve needed logMissing = false because it does not expect the ActiveGeneratorRevvingComponent to exist.
2024-10-12 11:54:48 -07:00
slarticodefast
d6d8c55d57
Don't error on missing component in ChangeHeat ( #32451 )
2024-10-12 11:52:05 -07:00
Nim
a6fc5e6ace
Rabbit ( #486 )
...
* rabbit
* meat
* гладить
* тоже гладить
2024-10-12 20:01:13 +03:00
eoineoineoin
70b7747fdd
Make APC UI work correctly with multiple users ( #32465 )
...
* Make APC UI work correctly with multiple users
* Check access only on client, when constructing UI
* Do TODO (Thanks, Robust 236.1)
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-10-12 19:21:43 +11:00
Errant
a9ecf805e5
Fix random test fail in DeleteAllThenGhost ( #32753 )
...
It's simple. We kill the heisentest
2024-10-11 21:17:01 +02:00
Saphire Lattice
729de28844
Fix Centcom cloning scanner ( #32746 )
...
* Fix Centcom cloning scanner
* Fix uid conflict
2024-10-11 03:00:54 -06:00
lzk
7a4cefa8ac
update fland ( #32747 )
...
add captain id card
2024-10-11 02:35:46 -06:00
scrivoy
e98af125dc
Fixed capitalization in Interface description ( #32739 )
2024-10-10 21:40:41 +02:00
PJBot
bc64676747
Automatic changelog update
2024-10-10 14:36:43 +00:00
nikthechampiongr
e7b7e2270d
Fix bounties(and potentially other things) running out of ids ( #32700 )
...
* Make NameIdentifier Ids get refreshed after round restarts
Before this commit the existing values would just get shuffled.
This means that eventually the server would run out of ids to give to
new entities for different groups. As a result everything would get id 0
* Comply with what seemingly is the convention for sawmills
* Make it impossible to insert a bounty with a duplicate id
* Reduce duplication
* Remove unused sawmill
* Fix rustbrain and skill issue
* Aaaa
* Apply suggestions from code review
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2024-10-10 16:35:35 +02:00
PJBot
740288eb96
Automatic changelog update
2024-10-10 08:50:05 +00:00
Errant
93c7bdc134
Mind Role Entities ( #31318 )
...
* Mind Role Entities wip
* headrev count fix
* silicon stuff, cleanup
* exclusive antag config, cleanup
* jobroleadd overwerite
* logging stuff
* MindHasRole cleanup, admin log stuff
* last second cleanup
* ocd
* minor cleanup
* remove createdTime datafield
* now actually using the event replacement I made for role time tracking
* weh
2024-10-10 10:48:56 +02:00
Pieter-Jan Briers
3e078ab3e0
Fix error log when recycling something with small material counts. ( #32723 )
...
* Fix error log when recycling something with small material counts.
MaterialStorageSystem.SpawnMultipleFromMaterial now doesn't call StackSystem.SpawnMultiple if it tries to spawn zero. This happens because the recycler calls SpawnMultipleFromMaterial for everything recycled, even if the amount it has stored is < the amount for one sheet.
* Update Content.Server/Materials/MaterialStorageSystem.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-10 03:29:26 +02:00
PJBot
ac16a05fef
Automatic changelog update
2024-10-09 18:02:38 +00:00
beck-thompson
327466a6e2
Plushies can now have pAIs stuffed into them (v2)! ( #30805 )
...
* First commit
* I forgot silly me
* Actually added comments
* spellin
* fixes
* more blacklists
* Minor fixes
* Speech Verb also changes now
* Simple name stuff
* Other fixes
* remove one line of whitespace
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-09 20:01:32 +02:00
chavonadelal
6d99597349
Job title localization ( #32338 )
...
* Job title localization
* Correcting fields
2024-10-09 17:05:36 +02:00
Ed
844b4d4616
underworld ( #485 )
2024-10-09 16:19:38 +03:00
PJBot
fc1c709d44
Automatic changelog update
2024-10-09 12:45:45 +00:00
beck-thompson
5a41cc81b3
Decrease price of radio jammer from 4 tc -> 3 tc ( #32472 )
...
* First commit
* increase price by one tc
2024-10-09 14:44:38 +02:00
lzk
d450b613d6
fix typo ( #32712 )
2024-10-09 14:41:07 +02:00
PJBot
b657aba2e1
Automatic changelog update
2024-10-09 11:56:57 +00:00
SlamBamActionman
ddaa0e83c6
Add admin log for codewords ( #32531 )
...
* initial commit
* Delta review
2024-10-09 13:55:48 +02:00
Pieter-Jan Briers
1dbbf315c7
Update submodule to v236.1.0 ( #32704 )
2024-10-09 13:41:03 +02:00
Ed
b9df2a495a
some blacksmith bandage ( #483 )
...
* anvil
* iron and copper ore walls + procedural cave update
* vladimirs rocks
* furnace
* Revert "furnace"
This reverts commit f378e4fb85 .
* Revert "vladimirs rocks"
This reverts commit b2c6a193fc .
* Revert "iron and copper ore walls + procedural cave update"
This reverts commit dc6d70b10e .
* Revert "anvil"
This reverts commit 3ab1649992 .
* Reapply "anvil"
This reverts commit 91c226d18d .
* huh
* fuck anvil
* Revert "fuck anvil"
This reverts commit 3c3a87c25e .
* Revert "huh"
This reverts commit 7fb44b4908 .
* fix comment
* Reapply "iron and copper ore walls + procedural cave update"
This reverts commit 891c3ba0aa .
* Reapply "vladimirs rocks"
This reverts commit 4f2eaef6c1 .
* Reapply "furnace"
This reverts commit 9d7e042ddf .
* Update anvil.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* Update workbenchs.yml
* EVIL anvil
* Update workbenchs.yml
2024-10-09 13:40:06 +03:00
PJBot
357e998cbb
Automatic changelog update
2024-10-08 23:30:49 +00:00
beck-thompson
384ff7e8f6
Add pumpkin pie! ( #32623 )
...
* first commit
* Licence fix
* rosysyntax licence change (permission granted!)
* simplify
* Better wording
2024-10-09 10:29:41 +11:00
Nim
1ca7456363
AI Factions ( #481 )
...
* factions
* CP14
* Update ai_factions.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-10-08 22:52:46 +03:00
PJBot
dc2899c274
Automatic changelog update
2024-10-08 18:30:44 +00:00
K-Dynamic
6f9b4f4226
CHIMP and APE particle speed increase ( #32690 )
...
* swap omega and delta particle colours
* remove upgrade doafter
* explicit syndicate chip description
* Syndicate CHIMP stealth
* fast projectile speed
* 10 to 12 shots
* buff heat dmg
* upgrade chip mentions omega particle
* Revert "remove upgrade doafter"
This reverts commit 8a321980b7a384daca06215656494e0c116e7333.
* Revert "explicit syndicate chip description"
This reverts commit c803c773739a61fc5b3a6cb90810622a6d5846c9.
* Revert "Syndicate CHIMP stealth"
This reverts commit 698a108580892addabf8d51494a72e1ee651b8e6.
* Revert "10 to 12 shots"
This reverts commit 858ac0392be0549eb0a288648413d1020cabae1a.
* Revert "swap omega and delta particle colours"
This reverts commit 4c000b2f110a5d35f317cb61cb5b03ea32841ad5.
* Revert "buff heat dmg"
This reverts commit 02a8690dafbd41631b098e51ef9afba5b6ee6ac4.
2024-10-08 20:29:37 +02:00
PJBot
28f576dae8
Automatic changelog update
2024-10-08 09:54:56 +00:00
Plykiya
1366f6b405
Replace the Librarian's round-start D10 with a D20 ( #32648 )
...
Replace D10 with a D20
2024-10-08 11:53:50 +02:00
averystarbit
0e0887bd49
Added proper capitalisation for supervisors when entering the game ( #32683 )
...
changed punctuation for jobs, added proper capitalization and comma usa
2024-10-08 11:52:46 +02:00
PJBot
1f04117edf
Automatic changelog update
2024-10-08 09:52:31 +00:00
shamp
922dd0bce6
Fix cloth dupe ( #32685 )
...
Update curtains.yml
2024-10-08 11:51:23 +02:00
lzk
33042b00d0
Fix cryo locale again ( #32654 )
...
* Fix cryo locale again
* yeep
2024-10-08 11:50:54 +02:00
Ubaser
38fd54a1bf
Update Core ( #32665 )
...
* add
* remove invalids
* fix
* yes
2024-10-07 19:59:06 -06:00
PJBot
34df781668
Automatic changelog update
2024-10-07 22:43:51 +00:00
Saphire Lattice
f22f9e39c5
Change minibomb to be explosion resistant and start timer on damage ( #32429 )
...
* Make minibomb explosion resistant and trigger timer on damage
* Tune damage behaviour and threshold for minibomb
2024-10-08 00:42:42 +02:00
Pieter-Jan Briers
eecbfb63a0
Move client dumpentities command to "DEBUG" ( #32687 )
2024-10-07 19:19:42 +02:00
Scribbles0
6b10e00da4
oasis update ( #32679 )
...
sec apcs and ai core wiring
2024-10-06 19:24:44 -06:00
Ed
d2c5aa74b4
Ritualizm ( #474 )
...
* ritual cucumber setup
* entities requirements
* try graph???
* Revert "try graph???"
This reverts commit c90c6353cb .
* pipyau
* fixes
* yay, it works
* spawn effect
* regex lower message restrictions
* unique speakers support
* apply entity effect ritual
* ritual chalk
* Update SpawnEntity.cs
* ritual stability
* stability event
* add guidebook description to all ritual actions
* Readability added
* Update RequiredResource.cs
* finish describer
* clean up describer
* Update triggers.ftl
* cave ambient loop
* parry sound update
* rituals end start
* magic ambience add
* global sharedization
* Update phases.yml
* daytime requirement
* Update phases.yml
* start ritual
* fixes
* more ambient work
* rritual visualizer
* end ritual
* magic orbs!
* required orbs
* orbs design
* consume orbs
* setup neutral cluster triggers and edges
* listener proxy
* restucture graph
* fix time triggers
* healing cluster
* fixes
* Create CP14RitualTest.cs
* test errors for check test
* YEEEE
* Fuck triggers, its broken now, YAY
* triggers redo
* fix
* fix test
* Update CP14RitualTest.cs
* Update neutral_cluster.yml
* Update CP14RitualSystem.Triggers.cs
* clean up, documentation
* redo triggers again
* and another one
* species sacrifice trigger
* whitelist trigger
* fix
* describer refactor
* fix memory leaking + hyperlinks
* dd
2024-10-06 18:04:18 +03:00
Nim
a6532a2801
fix ( #480 )
2024-10-06 17:12:31 +03:00
PJBot
a6c468b697
Automatic changelog update
2024-10-06 13:34:08 +00:00
Golinth
46a2eb545e
Fully Revert Clown Waddling ( #32652 )
...
Fully revert Clown Waddling (revival of #29161 )
A sad day, see #29156 for discussion
2024-10-06 15:33:02 +02:00
PJBot
35fc1b4037
Automatic changelog update
2024-10-06 12:49:56 +00:00
Арт
867efe8b5b
Add flowers to loadout ( #32097 )
...
* Add_Poppy&Lily
* Add_FlowerWreath
* Add_Headflowers
Sprites, meta, prototype
* Id_Changes
* Changes
* Update_Sprite
* Desc_Change
* Scale_Change
* Sprite_Scaling
2024-10-06 14:48:49 +02:00
Spessmann
126c1786de
Cog update fix ( #32657 )
...
* fixes for cog
* ok fixed that
2024-10-05 20:30:10 -06:00
PJBot
386e59b462
Automatic changelog update
2024-10-05 18:45:55 +00:00
slarticodefast
eb4e422cb0
fix light bulbs not fitting into the trash bag ( #32452 )
...
fix trash
2024-10-05 12:44:47 -06:00
Spessmann
2287df13bd
Cog engineering DIY update ( #32651 )
...
engineers forced to do work, sobbing
2024-10-05 12:08:39 -06:00
The Canned One
b0c5023fda
Fix comments in StartIonStormedComponent.cs
2024-10-05 16:48:45 +02:00
The Canned One
b35d2902d4
Fixed cyborgs with the StartIonStormedComponent (which is just the Derelict Cyborg right now) not showing up as 'antag' in the admin player overlay.
2024-10-05 15:09:36 +02:00
TakoDragon
db64ad9c4d
Marathon Removed double walls and a wrong cable ( #32603 )
...
removed double walls and cable fucks
2024-10-04 17:18:46 -06:00
NotSoDamn
644d7ab682
BaseAdvancedPen migration (#32638 )
...
* Update migration.yml
* Update Resources/migration.yml
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
2024-10-04 23:13:30 +03:00
Nim
98c921aa94
Zombie and old lamp ( #467 )
...
* zombie
* fix
* spawner fix
* license
* woman parts
* male parts
* 122
* 123
* 124
* HideSpawnMenu
* damn
* requested
* fixxxx
* gooo
2024-10-04 21:24:17 +03:00
Nim
21ea4290a5
Paintings ( #479 )
...
* oppa
* fix
* Update Resources/Textures/_CP14/Structures/Wallmount/wallmount_painting.rsi/meta.json
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-10-04 21:18:01 +03:00
Ed
c55241355e
Update wild.yml
2024-10-04 19:48:18 +03:00
Ed
35baaacbce
Blue amanita flower, mana potions! ( #478 )
...
* merge bloodgrass and red flowers
* delete sprites
* add blue amanita sprites
* restruct alchemy reactions folders
* mana heal and damage reagent
* add gatherable to worldgen
* fixes
* Update sewing_table.yml
* Update Alchemy.xml
* Update Alchemy.xml
* Update migration.yml
2024-10-04 19:19:13 +03:00
PJBot
ec4acdebbf
Automatic changelog update
2024-10-04 09:35:55 +00:00
Saphire Lattice
94c8018ff3
Change the syndicate charge to start a timer on signal ( #32423 )
...
* Change the syndicate charge to start a timer on signal
* Actually add the component in question
* Add default link for TimerStart signal
2024-10-04 11:34:48 +02:00
PJBot
fbb6f17add
Automatic changelog update
2024-10-04 08:44:51 +00:00
Saphire Lattice
88f060d51a
Make the explosions throw the container/item they originated from ( #32428 )
...
Extra fun if it's something that can trigger multiple times
2024-10-04 10:43:45 +02:00
The Canned One
d7ed5b4386
remove whitespace.
2024-10-04 08:35:16 +02:00
The Canned One
581a4d14fc
minor Derelict Cyborg code changes.
2024-10-04 08:31:55 +02:00
PJBot
8b65186bfa
Automatic changelog update
2024-10-04 05:40:57 +00:00
SoulFN
9e054c1f9d
Give dragon pull ability ( #32568 )
2024-10-04 15:39:50 +10:00
PJBot
423d394af1
Automatic changelog update
2024-10-04 02:56:43 +00:00
Plykiya
295e63193c
Two additional checks to prevent FTLing stations ( #32558 )
...
Add two additional checks to prevent FTLing
2024-10-04 12:55:36 +10:00
Jezithyr
570c166517
Disable Auto-Publish ( #32627 )
...
disable auto publish
2024-10-04 03:16:32 +02:00
PJBot
7edd1c6d52
Automatic changelog update
2024-10-04 01:14:09 +00:00
Southbridge
c0d67429ab
Box Station - Connected Recycler, rerouted power for Singlo Substation, added law boards to AI upload room ( #32608 )
...
* Fixed #32443 and #30375
* Fixed duplicate ID issue, and added lawboards to resolve #32581
* Removed Overlord board and added Crewsimov
* Removed invalid UserInterface component
2024-10-03 19:12:59 -06:00
Ed
41cf2b22ff
Merge pull request #477 from crystallpunk-14/ed-03-10-2024-upstream
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Ed 03 10 2024 upstream
2024-10-03 17:47:23 +03:00
Ed
ab1e071fdf
Merge remote-tracking branch 'upstream/master' into ed-03-10-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
2024-10-03 17:34:08 +03:00
PJBot
1c41d3381f
Automatic changelog update
2024-10-03 14:02:07 +00:00
eoineoineoin
a8982b88af
Allow users to drag-reorder action bar ( #32552 )
...
* Avoid rebuilding all buttons on action state change
Allows for drag events to continue when actions change
* Remove excess action buttons
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-10-03 16:01:01 +02:00
The Canned One
d863e3c5ca
Derelict Cyborg no longer appears on the endround 'Game Information' screen. It still appears in the Player Manifest.
2024-10-03 14:03:14 +02:00
The Canned One
00aaffbc00
removed whitespace
2024-10-03 13:51:38 +02:00
The Canned One
3aff20173c
Removed 1 line of whitespace.
2024-10-03 13:26:29 +02:00
The Canned One
9dc90a258e
Changed DerelictCyborgSpawn event's frequency from 6 to 5, even though i didn't want to.
2024-10-03 12:43:51 +02:00
PJBot
568fb235fa
Automatic changelog update
2024-10-03 10:33:16 +00:00
The Canned One
4b633fde9c
Fixed IonStorms sometimes affecting the laws of the current AI and future Cyborgs and AI's, including those in subsequent rounds.
2024-10-03 12:32:50 +02:00
Vasilis
bc76cd876f
Remove sentience from clean and medi bot ( #32383 )
...
There is no point in these silicon being sentient, they have basically zero role play potential and are not meant to be controlled by players. The janibot can be played somewhat but at that point we have janitor borgs which are way better at this. You can only clean floors and even then it does a terrible job at doing that and only that. A player playing as a janibot will get bored quickly. No amount of RP will save you.
A player taking over a mediborg just makes it useless as you cant inject anymore. And again, medical borg. There's no point in adding the feature. It's too much work then its worth when we have borgs.
They don't have ghost role info for a reason. They are not meant to be played.
2024-10-03 03:32:10 -07:00
PJBot
3e85d28e9d
Automatic changelog update
2024-10-03 10:03:05 +00:00
ArtisticRoomba
c68e5a667c
Various item contraband fixes ( #32614 )
...
* fixes current contraband issues: xray cannon, hos's trench coats, stinger grenades
* yet another contraband addition
2024-10-03 12:01:58 +02:00
The Canned One
963009a440
Changes IonStorm related code with no gameplay changes.
2024-10-03 11:34:24 +02:00
SpaceCat
b603233480
change sound ( #476 )
2024-10-03 09:28:50 +03:00
PJBot
052d7c4d2e
Automatic changelog update
2024-10-03 00:13:04 +00:00
Pieter-Jan Briers
2d644095e3
Fix borg hands showing up in stripping menu ( #32606 )
...
* Fix borg hands showing up in stripping menu
Borgs can't drop their items anyways, and the amount of hands borgs have causes the UI to just bug out.
* Add more checks
2024-10-03 02:11:56 +02:00
PJBot
440742f8f7
Automatic changelog update
2024-10-02 13:53:20 +00:00
Pieter-Jan Briers
719f78956b
Disable bioluminescence plant mutations because it breaks the engine ( #32561 )
...
No fun allowed
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-02 15:52:14 +02:00
Flareguy
4ad4fd42b1
Steel tile variantization fix ( #32596 )
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steel tile variantization fix
2024-10-02 14:14:44 +02:00
PJBot
58c8a07d2c
Automatic changelog update
2024-10-02 12:01:37 +00:00
FluffMe
8961dd35a5
Fix accidental erase of paper contents by spamming save action ( #32598 )
...
Fix spammable paper save issue
2024-10-02 14:00:31 +02:00
PJBot
9b4df5b452
Automatic changelog update
2024-10-02 11:45:17 +00:00
deltanedas
8b14e2534d
fix instigator not existing ( #32597 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-10-02 13:44:11 +02:00
lzk
c55e311c7e
Cleanup pins.yml ( #32593 )
...
* Cleanup pins.yml
* oh my
* forgor
2024-10-02 13:23:32 +02:00
PJBot
612732fb84
Automatic changelog update
2024-10-02 10:54:25 +00:00
lzk
edc83b2fab
cleanup and fix dinky star ( #32594 )
...
* cleanup dinky star
* fix
* oh
2024-10-02 12:53:19 +02:00
PJBot
7b39d146d3
Automatic changelog update
2024-10-02 09:38:55 +00:00
Toly65
ea3b14faac
Bandaid fix to entityeffects on plant trays ( #32576 )
...
prevented the bioluminescent and slippery effects from being applied to the plant (and thus the plant tray)
2024-10-02 11:37:49 +02:00
PJBot
5a229e7a2b
Automatic changelog update
2024-10-02 06:19:03 +00:00
ArchRBX
dd12ac1f8a
MedTek Cartridge ( #32450 )
...
* initial commit
* adds cartridge to cmo's locker
* tidies up yml, adds default scanner sound, makes it so the silent property silences the scanner sound too
* fixes ert medic pda not having it preinstalled
* adds attribution
* removes redundant dependencies
* fix agent pda
---------
Co-authored-by: archrbx <punk.gear5260@fastmail.com >
2024-10-01 23:17:57 -07:00
PJBot
c4c786f08d
Automatic changelog update
2024-10-02 05:36:54 +00:00
TakoDragon
542817807d
Red circuit floor ( #32557 )
...
* red circuit added
* index colour begone
2024-10-01 23:35:48 -06:00
PJBot
b364894228
Automatic changelog update
2024-10-02 05:34:42 +00:00
TakoDragon
936917cd05
Hydroponics doors ( #32575 )
...
* spriting done
* yml hydro updates
* Named wrong thing and forgot it inherets
2024-10-01 23:33:35 -06:00
Preston Smith
2df61e4e71
Added LV cables to Marathon SMES room ( #32574 )
...
Added LV cables to SMES room, powering light and computers.
2024-10-01 23:30:58 -06:00
PJBot
95f20f13dc
Automatic changelog update
2024-10-02 05:28:07 +00:00
Plykiya
2a07e4666a
Fix quick-swap stacks of items ( #32560 )
...
* remove picking up stack on quick swap
* better
2024-10-02 15:27:01 +10:00
PJBot
cfc723e3f8
Automatic changelog update
2024-10-02 05:01:54 +00:00
metalgearsloth
4ca2a2bb8f
Fix sensors blocking doors ( #32591 )
2024-10-01 23:00:48 -06:00
PJBot
b050e8332e
Automatic changelog update
2024-10-02 03:23:15 +00:00
slarticodefast
360585276d
fix voice mask chameleon menu ( #32546 )
2024-10-01 21:22:09 -06:00
PJBot
c0d8d58629
Automatic changelog update
2024-10-02 02:57:55 +00:00
Zylofan
42a1e02261
Seismic charge now craftable ( #32459 )
...
* when tryInsertBlueprint is called it now also calls UpdateMaterialWhitelist on the ent so that it can accept new materials if needed.
* Changed the previous commit to now just have sharedMaterialStorageSystem subscribe to TechnologyDatabaseModifiedEvent which will call UpdateMaterialWhitelist.
* Empty-Commit
2024-10-01 20:56:49 -06:00
Scribbles0
20aa14e4f7
Cog update ( #32585 )
...
* ai core upgrades
* fix distro color
2024-10-01 19:45:54 -06:00
github-actions[bot]
8833cf624a
Update Credits ( #32516 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-10-02 01:29:00 +02:00
Zylofan
ec8b7b238a
fixed it so blue bandana head and mask sprite is not reversed on vox ( #32569 )
2024-10-01 23:55:56 +02:00
PJBot
24f2d4c317
Automatic changelog update
2024-10-01 21:45:55 +00:00
TakoDragon
f3fe5af240
Reinforced walls sprite see throu top ( #32578 )
...
fixed a gap
2024-10-01 23:44:47 +02:00
PJBot
bfb2f60090
Automatic changelog update
2024-10-01 21:08:56 +00:00
TakoDragon
23f4bc1d7a
Gay Boykissers ( #32584 )
2024-10-01 23:07:48 +02:00
The Canned One
08de5aeae1
Derelict cyborg minor yaml changes.
2024-10-01 18:07:41 +02:00
PJBot
d82c666e80
Automatic changelog update
2024-10-01 15:15:06 +00:00
BramvanZijp
f79de12509
Prevent borgs from being able to be briefly toggled off. ( #32485 )
...
* Prevent borgs from being able to be briefly toggled off.
* Use the pre-existing component instead of making an unneccesary duplicate.
2024-10-02 01:13:59 +10:00
Jaraten
6c08ca60f3
frame & table ( #464 )
...
* frame & table
* rem superfluous sprite
* merge conflict
* duplicate_ID
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-10-01 16:32:14 +03:00
The Canned One
d0114d9738
added a code summary
2024-10-01 14:04:33 +02:00
The Canned One
7169788e16
changed very minor stuff with no gameplay alterations.
2024-10-01 11:23:19 +02:00
The Canned One
36390b23d1
Small changes - hopefully good ones.
2024-10-01 11:11:58 +02:00
The Canned One
c6fe5682c2
changed almost nothing
2024-10-01 10:57:51 +02:00
The Canned One
1abc60b995
moved a bit of IonStorm code elsewhere
2024-10-01 10:42:52 +02:00
The Canned One
834b6ebaaa
Cleaned up a bit of the Derelict Cyborg code.
2024-10-01 10:02:25 +02:00
PJBot
6a1815aeaf
Automatic changelog update
2024-10-01 04:04:43 +00:00
ScarKy0
ba68fb2ddb
Update binary key to use AI icon ( #32327 )
...
* Init
* uplink icon
2024-10-01 14:03:37 +10:00
PJBot
a73780bc57
Automatic changelog update
2024-10-01 03:14:22 +00:00
Golinth
3b682d4d68
Added Firebots - Real ( #32482 )
...
* Add Firebots
Had to add OnActivateInWorld to the spray system to get the bot to work. Checks for the flammable component and if the onFire boolean is true.
* Make SpraySystem actually use useDelay
got rid of that TODO
* Added firebot speech
Fire detected!
2024-09-30 20:13:16 -07:00
PJBot
edc110907e
Automatic changelog update
2024-09-30 22:41:38 +00:00
kosticia
5681db31a9
Changing the thief's objective to stealing ID cards. ( #32411 )
...
* Changed thief ID objection
* Update Resources/Prototypes/Objectives/thief.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-01 00:40:31 +02:00
PJBot
64e637905a
Automatic changelog update
2024-09-30 22:25:44 +00:00
pofitlo
bad7359aeb
Add camera bug ( #30250 )
...
* Add camera bug
* Update camera_bug.png
* fix
* change
* Update Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/camera_bug.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Catalog/uplink_catalog.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-10-01 00:24:36 +02:00
pofitlo
2f286afd95
Syndicate business card ( #32162 )
...
* add card
* Update Resources/Locale/en-US/paper/syndicate-business-card.ftl
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
* fix
* Update Resources/Prototypes/Entities/Objects/Misc/business card.yml
Co-authored-by: Эдуард <36124833+Ertanic@users.noreply.github.com >
* add logo
* swap the "funny 'c'"
* improve logo (a little) and also fight with the funny 'c'
* fix
* oh... i think... mabe i done with this?...
* add
* smaller cards
* fix
* Update synicate_card.png
* fix typo
* fix
* fix
* Update Resources/Prototypes/Entities/Objects/Misc/business_card.yml
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
Co-authored-by: Эдуард <36124833+Ertanic@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-30 22:44:44 +02:00
Charlie
55ae02f320
fix index stepping to avoid pushing front layers into back layers ( #32553 )
...
Co-authored-by: charlie <charlie.sc.wong@veiwsonic.com >
2024-09-30 22:27:33 +03:00
PJBot
db198d2813
Automatic changelog update
2024-09-30 17:39:29 +00:00
BramvanZijp
38f59d2038
Swap the advanced tool borg modules omnitool for jaws and a power drill ( #32487 )
2024-09-30 19:38:22 +02:00
Golden Can
eaa6017ada
Update Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
...
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-30 18:32:47 +02:00
Golden Can
e75a71d7d3
Update Content.Server/Silicons/Laws/StartIonStormedSystem.cs
...
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-30 18:31:36 +02:00
Golden Can
0cc1f32b3b
Update Resources/Textures/Mobs/Silicon/chassis.rsi/meta.json
...
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-30 18:28:39 +02:00
Golden Can
a4e7ad008c
Update Resources/Prototypes/Entities/Mobs/Player/silicon.yml
...
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-30 18:24:38 +02:00
Golden Can
eb1168a831
Update Resources/Prototypes/Entities/Mobs/Player/silicon.yml
...
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-30 18:24:28 +02:00
The Canned One
4c8a235e61
Minor alterations to the Derelict Cyborg and its ghostrole description
2024-09-30 12:12:10 +02:00
PJBot
717f82f9da
Automatic changelog update
2024-09-30 09:57:11 +00:00
qwerltaz
bc059f0b6d
AI can use fire alarm ( #32467 )
...
* ai can use fire alarm
* ai wire
2024-09-30 11:56:05 +02:00
The Canned One
f226f28e52
Derelict Cyborgs are now very likely to be affected by ion storms.
2024-09-30 10:03:21 +02:00
PJBot
c419e58300
Automatic changelog update
2024-09-30 05:15:13 +00:00
drakewill-CRL
7cf04dcb20
Use archived gas mixture in gas exchange comparison ( #32088 )
...
The comparison for doing gas exchange used current and not archived
moles. This could lead to update order-dependent gas spreading effects.
To fix this, convert TileAtmosphere's MolesArchived and
TemperatureArchived to a AirArchived, and use that in the comparison
method.
---------
Co-authored-by: PraxisMapper <praxismapper@gmail.com >
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2024-09-29 22:14:07 -07:00
PJBot
dd15a6862c
Automatic changelog update
2024-09-29 22:37:53 +00:00
Celene
5c0b127456
Execution System uses the identity of an entity; added "the" to execution message ( #32536 )
...
* Exec.System now uses IdentityManagement; added the where necessary
* Included attacker in check for Identity
---------
Co-authored-by: Celene <maurice_riepert94@web.de >
2024-09-30 00:36:47 +02:00
slarticodefast
16325007d5
Fix mutation system debug assert ( #32530 )
2024-09-29 13:37:31 -08:00
The Canned One
bad25e3397
Split part of IonStormRule into IonStormSystem. Added StartIonStormed which also uses IonStormSystem. Added StartIonStormedComponent. Changed stuff related to the Derelict Cyborg. Derelict Cyborg now spawns with a randomized lawset.
2024-09-29 19:01:59 +02:00
PJBot
f6ceaa7d10
Automatic changelog update
2024-09-29 15:19:15 +00:00
Ilya246
4aed728207
make conveyor belt assemblies cheaper ( #32444 )
...
cheapening
2024-09-29 17:18:09 +02:00
Ed
3f94c73bdb
Magic update ( #473 )
...
* magic system update
* fix
2024-09-29 16:44:17 +03:00
SlamBamActionman
d0c4d5a93a
Add webhook for votekicks ( #32513 )
...
* Initial commit
* Localization
2024-09-29 15:23:53 +02:00
PJBot
cc9202bbb2
Automatic changelog update
2024-09-29 12:24:03 +00:00
ArtisticRoomba
1dc9541aed
Fixes HoS's energy shotgun not being marked as restricted contraband ( #32521 )
...
* the 12^21th contraband marking fix
one step closer to release
* sometimes you just make mistakes
2024-09-29 14:22:57 +02:00
PJBot
6bc383c0ef
Automatic changelog update
2024-09-29 12:20:08 +00:00
Leon Friedrich
f1f1fc1dc3
Add interaction rate limits ( #32527 )
...
* Move PlayerRateLimitManager to shared
* Add interaction rate limits
* uncap tests
2024-09-29 22:19:00 +10:00
PJBot
6b49a510d1
Automatic changelog update
2024-09-29 12:14:30 +00:00
Leon Friedrich
d806db264a
Fix currency duplication bug ( #32524 )
2024-09-29 22:13:22 +10:00
Ed
4cd9e41469
Mist + Lampposts ( #472 )
...
* lamppost
* mist weather
* maps update
* Update weather.yml
* Update meta.json
2024-09-29 13:07:30 +03:00
Ed
4d9e657f6f
Split decal cleaner into Broom + Max Gab papers and hair ( #470 )
...
* add broom
* water fix
* new hair
* paper added
* feather pen
* some unfinished inkwell
* inkstorage
* Update meta.json
* fixes
2024-09-29 11:02:39 +03:00
nikthechampiongr
a5840b925b
Fix RA0032 ( #32514 )
2024-09-29 02:25:21 +02:00
MilenVolf
1b9d77a760
Replace obsolete Tile Access methods ( #32508 )
...
* Replace obsolete SetTile
* Remove obsolete GetTileRef & GetAllTiles
* Forgor
* Apply suggested `GetMapOrInvalid`
2024-09-29 01:27:47 +02:00
Ed
9f93931057
Revert "Added personal signature system ( #382 )" ( #471 )
...
This reverts commit 0cd3a3c2d9 .
2024-09-29 00:36:08 +03:00
Ed
0dc7982109
Footprints + Mop + Force undersky liquid evaporation ( #469 )
...
* all evaporation under sky
* footprints system
* puddle footprints
* split to holder and trailer
* mop added
* mop finish
2024-09-28 18:09:30 +03:00
metalgearsloth
0a7b23cd4d
Update submodule to 236.0.0 ( #32500 )
2024-09-28 19:31:27 +10:00
PJBot
8b692d118d
Automatic changelog update
2024-09-28 09:03:49 +00:00
metalgearsloth
bed968465c
Fix multiple door issues ( #32483 )
...
* Fix multiple door issues
- Doors should no longer cycle open-and-closed anymore (at least nowhere near as easily).
- Door sprites shouldn't flicker as much (needs my engine PRs to remove all but one of them).
* woops conversion
2024-09-28 19:02:43 +10:00
The Canned One
964ef33fc7
Fixed accidental removal of something from a meta.json file.
2024-09-28 10:50:33 +02:00
The Canned One
c3fa1b45d0
Added Derelict Cyborg midround event.
2024-09-28 10:18:40 +02:00
PJBot
9f5b6af82d
Automatic changelog update
2024-09-28 06:08:57 +00:00
Futuristic-OK
a371de16d3
Some new hairstyles! ( #31010 )
...
* Add files via upload
png of hairs
* Update meta.json
hairs meta
* Update human_hair.yml
hairs yml
* Update human-hair.ftl
hairs named
* second try
* fix meta
* Add files via upload
* Add files via upload
fix again
* Add files via upload
again again
* Add files via upload
again again fix again
* Add files via upload
i hate yourself
* Add files via upload
fixxxxx!
* Add files via upload
aaagaaaaiiin
* dd
dddddd
* Add files via upload
fix again
* Add files via upload
ddsdssddssddsdsds
* Update human-hair.ftl
* Update human-hair.ftl
screw this im just going to update it myself
webops time
* Update human_hair.yml
* Update meta.json
* Rename capsdaughter.png to longbow.png
* Rename artist.png to shaped.png
---------
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
2024-09-28 16:07:51 +10:00
metalgearsloth
dd376e4e84
Optimise drains ( #32230 )
...
* Optimise drains
If it's still a problem then we do what I did for rmc14 and just dump all the active drains onto a job to getentitiesinrange in parallel.
* Fixes
2024-09-28 15:16:54 +10:00
PJBot
caac678fa6
Automatic changelog update
2024-09-28 04:41:31 +00:00
beck-thompson
7485411ab2
Predict appraisal tool verb! ( #32496 )
...
* First commit
* Network :(
2024-09-28 14:40:24 +10:00
Ed
dca61c009d
2 new Lobby image, some bugfix ( #468 )
...
* +2 lobby screens
* Update goblin.yml
* workbench recipes remove nesting
* tips update
* Update sewing_table.yml
2024-09-28 01:29:02 +03:00
PJBot
b5a7326160
Automatic changelog update
2024-09-27 19:05:30 +00:00
deltanedas
7d4ea967e0
remove thief figurine objective ( #32413 )
...
* make figurine objective just 1
* remove the objective entirely
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-27 21:04:22 +02:00
The Canned One
602541b548
minor changes to the Derelict Cyborg
2024-09-27 20:11:04 +02:00
The Canned One
30018a3ab1
added Derelict Cyborgs with basic functionality.
2024-09-27 18:10:51 +02:00
PJBot
4e860952d7
Automatic changelog update
2024-09-27 10:05:01 +00:00
LittleNorthStar
bbf84d0346
Feature/grey trenchcoat for detective loadout ( #32380 )
...
* Detective grey coat available in loadout
* Revert "Detective grey coat available in loadout"
This reverts commit 3697e15518b300cbc110872dc92d7905b7ef2605.
* Reapply "Detective grey coat available in loadout"
This reverts commit 8e5f43a035d70a7076ba26d43ed683b135af1d99.
* Hoping I got this right?
* Fixing a oversight
* Update Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-27 12:03:54 +02:00
Ed
560c7acc52
Merge pull request #465 from crystallpunk-14/ed-27-09-2024-upstream
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Ed 27 09 2024 upstream
2024-09-27 11:27:09 +03:00
Ed
34adcd5e2a
Update cp14-ignoredPrototypes.yml
2024-09-27 10:48:56 +03:00
Ed
558b38e51d
Update ContentAudioSystem.CP14AmbientLoop.cs
2024-09-27 10:46:15 +03:00
Ed
b9e90f50ca
nospawn
2024-09-27 10:35:21 +03:00
PJBot
88ccc191b9
Automatic changelog update
2024-09-27 07:23:24 +00:00
Fildrance
4bcf3c3c0e
Station AI ability to electricute doors ( #32012 )
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* Boom! Emergency access!
* Emergency access sound
* locale
* Updated sounds
* bleh
* Door electrify base
* feat: popups on attempt to activate AI action when wires cut
* refactor: use SharedApcPowerReceiverComponent to check if AI can interact with door
* refactor: added icon and sound for door overcharge
* meta.json should use tabs not spaces
* refactor: extracted sounds for airlock overcharge to static field in system
* refactor: cleanup, ScarKy0 mentions for resources
* refactor: removed unused textures
* feat: now notification is displayed when AI attempting to interact with door which have wire cut
* StationAiWhitelistComponent is properly gating BUI OnMessageAttempt, SharedPowerReceiverSystem.IsPowered is now used to check if device powered
* refactor: use PlayLocal to play electrify sound only for AI player
* refactor: SetBoltsDown now uses TrySetBoltDown, checks for power.
* bolts now check for power using SharedPowerReceiverSystem
* electrify localization and louder electrify sounds
* extracted ShowDeviceNotRespondingPopup, reverted airlocks not opening/closing when ai wire was cut
* refactor: cleanup
* New sprites and fixes
* Copyright
* even more sprite changes
* refactore: cleanup, rename overcharge => electrify
---------
Co-authored-by: ScarKy0 <scarky0@onet.eu >
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-09-27 17:22:17 +10:00
Ed
1df3ed177b
Merge remote-tracking branch 'upstream/master' into ed-27-09-2024-upstream
...
# Conflicts:
# Content.Server/Explosion/EntitySystems/TriggerSystem.cs
2024-09-27 10:22:05 +03:00
PJBot
0d26bb0320
Automatic changelog update
2024-09-27 07:13:17 +00:00
metalgearsloth
bc461b91a5
Predict stripping ( #32478 )
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* Predict stripping
Stops mob verbs from getting moved around again.
* Bola
* Fix ftl
2024-09-27 17:12:10 +10:00
PJBot
2e03787b6c
Automatic changelog update
2024-09-27 07:10:24 +00:00
metalgearsloth
f46f5e2835
Fix storage area pickup sound playing multiple times ( #32397 )
2024-09-27 17:09:17 +10:00
PJBot
bee66eddef
Automatic changelog update
2024-09-27 06:11:33 +00:00
metalgearsloth
b1e69ee84d
Fix airlock autoclose mispredict ( #32477 )
...
* Fix airlock autoclose mispredict
It was hard to see this ingame due to animations masking it. The only way you'd notice currently is the light mispredicting.
* cudin
2024-09-27 16:10:27 +10:00
PJBot
b8d7733640
Automatic changelog update
2024-09-27 05:50:28 +00:00
august-sun
b9b0c10361
Fixed collision for gas and volumetric pumps ( #32471 )
...
Removed BaseMachinePowered from Gas and Volumetric pumps
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com >
2024-09-27 15:49:20 +10:00
Spessmann
af3ea5253a
Cog update (power fix/grav) ( #32475 )
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* became real
* fixed 32456
2024-09-26 23:20:47 -06:00
Ed
c2704165d3
Loadout update ( #461 )
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* some full species sprite
* floral wreath
* alchemist cloak, loadout restruct
* giant head clothing refactor
* Update entities.ftl
* backpacks loadout! yay
* trinkets
* Update general.yml
* oopsie
* Update general.yml
* fixes
* Delete test-ship.yml
2024-09-27 00:36:09 +03:00
PJBot
bf80f3abb8
Automatic changelog update
2024-09-26 16:57:07 +00:00
beck-thompson
fe2145d3b9
Voice Mask refactor ( #30798 )
...
* First commit
* Added base.Initialize()
* Voice wire fix (Electricty name)
* Various minor cleanups
* Localized default voice mask name
* Added VoiceOverride stuff
* Removed unused stuff
* Typo
* Better localized stuff
* Typo / spelling stuff / comments
* Blessed
2024-09-26 18:55:59 +02:00
PJBot
c2bc821e55
Automatic changelog update
2024-09-26 16:33:21 +00:00
SlamBamActionman
eeadc75b0a
Add Votekick functionality ( #32005 )
2024-09-26 18:32:13 +02:00
Ed
038201bfde
Ed 26 09 2024 server fix 2 ( #460 )
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* fix server rules
* update tavern map, add arena
* Update exp_tavern.yml
* Update arenas.yml
2024-09-26 19:14:47 +03:00
Ed
622f1a23f3
fix Game map, set only Sandbox Gamemode, add game rules ( #459 )
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* fix map and gamemod, add rule file
* move
2024-09-26 17:35:21 +03:00
Ed
d8263f0298
Shield Parry ( #456 )
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* simple parry disarm
* idk, need testing
* parry fix
2024-09-26 16:59:22 +03:00
PJBot
4491550a5e
Automatic changelog update
2024-09-26 12:47:24 +00:00
Ilya246
fd1f4a3929
lower frezon/n2o sale prices, make frezon take more trit ( #32407 )
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* lower gas prices
* set trit ratio from 1:50 to 1:8
2024-09-26 14:46:17 +02:00
Ed
a92c623672
Fences update ( #458 )
...
* small fences update
* Update wooden_fence.yml
* reparent all fences, fix high fence
* iron grille fix
* migration
* Update migration.yml
* construction recipes
* Update migration.yml
* fix dev map
* Update migration.yml
* Update migration.yml
* Update migration.yml
2024-09-26 14:57:24 +03:00
Velcroboy
0f729bca0d
Makes BaseAdvancedPen abstract ( #32454 )
...
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
2024-09-26 12:58:18 +02:00
PJBot
9c2fe85d47
Automatic changelog update
2024-09-25 17:40:55 +00:00
BramvanZijp
548973bc1f
Fix Doctors Delight metabolism Rate ( #32297 )
...
* Fix Doctors Delight metabolism Rate
* Combine Drink and Medicine instead of halving their motabolism rate.
* Removed unintentional newline.
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Remove metabolismRate since it is setting it to the default.
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-25 19:39:49 +02:00
PJBot
5a585f70e5
Automatic changelog update
2024-09-25 17:28:36 +00:00
august-sun
b2dad9ff90
Makes the rolling pin craftable ( #32285 )
...
* Makes the rolling pin craftable
* Update Resources/Prototypes/Recipes/Crafting/Graphs/improvised/rolling_pin.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-25 19:27:30 +02:00
PJBot
92c5c873d4
Automatic changelog update
2024-09-25 16:50:51 +00:00
Vasilis
6459f7156b
Remove binary channel access to silicons without laws. ( #32385 )
...
Mostly feature proofing but these should not have binary access. ESPECIALLY pais
Say we had malf ai and it was talking with other borgs about its plans. The owner of the pai (or any of these silicons) can just listen into this. Someone can just wake up a pai and ask it to monitor the binary channel. There's a reason the binary radio chip is a syndicate item.
Some of these also have no reason to be able to talk on binary, are you gonna ask the ai to bother someone to refill your vend stock? Are you gonna clown with the AI and other borgs as a clown borg and annoy them?
2024-09-25 18:49:43 +02:00
PJBot
d2ed93ed62
Automatic changelog update
2024-09-25 15:42:42 +00:00
themias
e0a3d3d91a
Fix agent ID card unlimited range ( #32445 )
...
* Fix agent ID card unlimited range
* update order to be more optimized
2024-09-25 17:41:34 +02:00
keronshb
7168959929
Adds real-time charge & disabled action information to Actions ( #31821 )
2024-09-25 10:27:28 -04:00
Zylofan
0dedc9d91a
Skull Helm Hand Sprite now turns ( #32442 )
...
Fixed a typo for the bone helmet that made it not rotate when held in the right hand.
2024-09-25 20:50:15 +10:00
Jaraten
693ba93e44
Content pack jr ( #457 )
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* 24.09.24
* wallpapers
* backpack parenting setup
* goblin backpack
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-09-25 12:31:31 +03:00
PJBot
31c45d6169
Automatic changelog update
2024-09-25 05:22:30 +00:00
goet
d1812c11fd
Fix contraband never getting added to vend inventory ( #32431 )
...
* fix contraband never getting added to vend inventory
* Revert "fix contraband never getting added to vend inventory"
This reverts commit e7fb3a60c3cb6fcbf41d7f015f13dbc7b1c1901d.
* readd setter method to system
* fix again without reparenting
2024-09-25 15:21:24 +10:00
PJBot
52e85fe726
Automatic changelog update
2024-09-24 21:59:53 +00:00
Moomoobeef
55366dc594
Most papers are no longer trash ( #32343 )
...
most papers are not trash anymore
2024-09-24 23:58:46 +02:00
Brandon Hu
95a159f950
fix(BatterySelfRecharger): Fully charge BatterySelfRechargers ( #30627 )
2024-09-24 23:37:45 +02:00
Ed
6b6a96e8d6
Create CP14Publish.yml
2024-09-25 00:08:42 +03:00
PJBot
89dbef7461
Automatic changelog update
2024-09-24 20:44:08 +00:00
Pieter-Jan Briers
e36d735064
Fix cartesian explosion in pref loading ( #32434 )
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Lol .AsSingleQuery().
Some people's preferences wouldn't load on Lizard. Turns out the entire preferences set is loaded with a morbillion joins in a single query and one person had 240,000 (!!!) rows returned for their preferences query. Yeah.
2024-09-24 22:43:02 +02:00
Ed
75bc6d4eac
Doors update ( #455 )
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* sprites
* mirrored + windowed wooden doors
* cooking table sprite
* craftable doors
2024-09-24 21:19:52 +03:00
PJBot
4bca634ff6
Automatic changelog update
2024-09-24 17:03:58 +00:00
ArchRBX
241be37185
AstroNav GPS Cartridge ( #32194 )
...
* initial commit
* adds astronav cartridge to QM locker
* changes requested in review
* fix merge conflicts
* fixes the statuscontrol disappearing if you eject the cartridge but still have it installed
* fix notificationsenabled on salv pda proto
* fixes lingering statuscontrol on eject while held
---------
Co-authored-by: archrbx <punk.gear5260@fastmail.com >
2024-09-24 19:02:51 +02:00
PJBot
f3e185c063
Automatic changelog update
2024-09-24 15:49:38 +00:00
Milon
042f0d3f47
fix paper staying on fire forever ( #32412 )
...
okay who did that
2024-09-24 17:48:32 +02:00
PJBot
057de0cb10
Automatic changelog update
2024-09-24 15:20:46 +00:00
lzk
87932bce57
craftable freezers ( #32277 )
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* Craftable freezers
* oh i forgot that
2024-09-24 17:19:40 +02:00
PJBot
b883f79660
Automatic changelog update
2024-09-24 15:08:06 +00:00
LordEclipse
efd989435e
Antimov in both Traitor & Nukie Uplinks ( #31916 )
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Adds Antimov AI Lawboard to Uplinks Automatic changelog update
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-09-24 17:06:58 +02:00
PJBot
49d4e4c465
Automatic changelog update
2024-09-24 14:24:56 +00:00
Dvir
50395e25cf
Allow AreaInsert pickups for one item ( #32153 )
...
Update SharedStorageSystem.cs
2024-09-24 16:23:48 +02:00
Ed
07637bd691
Prototypes cleaning: destructable, flammable ( #453 )
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* damage rethinking, bush fix
* flammable rethink
* trying to fix fire
* airtight false default
* autoignite
* Update fire.yml
* Update fire.yml
* Update fire.yml
2024-09-24 13:46:26 +03:00
Tornado Tech
f3e9209af5
Added CP14 options menu ( #454 )
2024-09-24 13:30:19 +03:00
spanky-spanky
9d75a228c0
Add missing LV cables in Omega atmos ( #32417 )
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Adds missing LV wire in atmos burn chambers.
2024-09-23 22:48:14 -06:00
PJBot
dc4d638ce9
Automatic changelog update
2024-09-24 00:32:14 +00:00
Myra
f1bd0be772
Remove all command age requirements ( #32340 )
...
From what I can tell this was merged with this on accident.
Maintainers see the maint review thread on this.
The original pr also claimed this was as an example.
In my opinion wizden should not have an age requirement for command.
2024-09-24 02:31:08 +02:00
Pieter-Jan Briers
1450d76337
Fix OOC not re-enabling if restartroundnow is used ( #32401 )
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The ChatSystem code for re-enabling OOC only ran during PostRound, which gets skipped over when doing restartroundnow. Now it does this on PreRoundLobby too.
2024-09-24 09:38:09 +10:00
eoineoineoin
594aad0fa9
Paper QOL improvements ( #32418 )
...
* Don't add newlines (fixes #32357 )
* Improve UI around max paper length (Fixes #32344 )
* Display a "fill progress" indicator so users know how close they are to filling it
* Don't allow users to save a paper which went over the limit, to avoid them losing data they want to keep.
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-09-24 09:36:05 +10:00
PJBot
d0bb408678
Automatic changelog update
2024-09-23 21:50:41 +00:00
lzk
95104de117
Fix cadet pda ( #32399 )
2024-09-23 23:49:34 +02:00
Brandon Hu
20bb9ede11
fix(contraband): Make contraband work with chameleon items ( #30986 )
...
* formatting
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-23 22:19:15 +02:00
spanky-spanky
5e9a0c9d9d
Omega Minor Sec Update ( #32410 )
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* Updated Omega armory and Warden office.
* Adjusted walls, a decal, and an air sensor.
2024-09-23 10:17:45 -06:00
Ed
468e3c9f69
Some issues ( #452 )
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* possible UI theming fix
* gob blood
* filter guidebooks by Culture settings
* deleted lobby track
2024-09-23 18:34:04 +03:00
Ed
ecdb02650b
Update README.md
2024-09-23 17:30:49 +03:00
PJBot
31db37e826
Automatic changelog update
2024-09-23 13:09:17 +00:00
Jophire
24140d8c8a
VIM have Passenger Access. ( #32302 )
...
* Revert "Update mechs.yml"
This reverts commit 4a44065b11c427581462a9bfa46fc66ff8878cf4.
* Reapply "Update mechs.yml"
This reverts commit fb5db29f4ae58106180ac836d01f953b816e7a61.
* Revert "Reapply "Update mechs.yml""
This reverts commit c845b6bb3d3e6e80ce7a8aa290b10e2f71bca726.
* Reapply "Reapply "Update mechs.yml""
This reverts commit 41b8934fd100337c31b26fc5e269f65e1f459970.
* VIM Door Stuck Fix
Vim No longer gets stuck in doors.
* VIM has Passenger Access
Debug Tested on the wrong map. Much easier solution. Just give the mech Access tags.
* Moved tags to proper VIM.
Moved access tag to the non-admin VIM.
2024-09-23 15:08:10 +02:00
comasqw
8e27ef22ed
Local helper update ( #420 )
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* local helper update
* Delete entities.ftl
* Helper Refactor
* Revert "Helper Refactor"
This reverts commit 4aca315593 .
* Helper Refactor
* Жееесть, я не знал про setdefault у словарей
* Update localization_helper.py
* Ревёрт "Жееесть, я не знал про setdefault у словарей"
Лучше бы я продолжал не знать о них
* чтооооо
* Update yml_parser.py
* Update entities.ftl
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-09-23 15:43:02 +03:00
Ed
0456d40bef
Content pack ( #444 )
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* cable sprite
* steel plates
* iron wall
* vladimirs resprite
* resprite cables
* cable item
* lv cable finish
* round table
* curtains! (need resprite)
* plates + cucumbers
* more procedural cooking
* some tweaks
* fix test
* пипяу
* finish
* ah
* l
* pip
* some cool
* hide station ai
* revert localization
* Update crates.yml
* Update crates.yml
* red and blue curtains
* Update crates.yml
* Update crates.yml
* fix cupboard
* Update exp_tavern.yml
* fix sliceable recursion
2024-09-23 14:53:03 +03:00
PJBot
16c46af6c5
Automatic changelog update
2024-09-23 11:13:29 +00:00
lzk
aab423667e
Fix guidebook books don't have damage ( #32403 )
2024-09-23 13:12:23 +02:00
PJBot
0a3273a436
Automatic changelog update
2024-09-23 10:52:54 +00:00
Errant
a7e29f2878
Computer wirepanel ( #32273 )
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* Computer wirehacking
* Power wire now shocks
* deconstruction fix
* updated tests
* Better parenting
* maintenance panel sprite
* new sprite for maintenance panel open
2024-09-23 12:51:48 +02:00
PJBot
b6845defa0
Automatic changelog update
2024-09-23 07:29:48 +00:00
Leon Friedrich
caf34be616
Entity menu lookup changes ( #32395 )
2024-09-23 17:28:42 +10:00
PJBot
c4b8260f23
Automatic changelog update
2024-09-23 06:50:05 +00:00
Cojoke
3d2aadde1f
L6 Fits in the Suit Storage Slot ( #30525 )
...
* L6 Fits in the Suit Storage Slot
* 5x4 item
2024-09-23 16:48:58 +10:00
PJBot
ad6c5a1ce9
Automatic changelog update
2024-09-23 04:56:38 +00:00
metalgearsloth
b2cb813f54
Include container ents in examine ( #32267 )
...
Mainly for closets but if it's like a mouse in a bag they can see what's in the bag type deal.
2024-09-23 14:55:30 +10:00
metalgearsloth
dd7884ed40
Predict vending machine BUI ( #32376 )
2024-09-23 12:10:22 +10:00
IProduceWidgets
5e162e776d
Add the Syndicate Instigator Shuttle ( #32083 )
...
* Instigator
* sustenance
2024-09-22 17:27:48 -07:00
Killerqu00
8a2c69d18d
reach update :3 ( #32387 )
2024-09-22 14:08:56 -06:00
PJBot
ee393a1cd8
Automatic changelog update
2024-09-22 20:01:02 +00:00
PotentiallyTom
d3ff4d5401
Makes it possible to disable the vent pressure lockout temporarily with a screwdriver ( #31050 )
...
* builds
* doesn't crash
* seems to work
* distance cap was dumb
* Requested changes
* can't find any issues from making the changes
* Check for anchor and minor optimisation
* Removed unnecessary usings
* Code less verbose and cleanup
2024-09-22 21:59:56 +02:00
PJBot
f8514e7815
Automatic changelog update
2024-09-22 15:16:18 +00:00
saga3152
1e466579fa
Lemons, limes, and oranges can now be mutated into each other ( #32306 )
2024-09-22 17:15:12 +02:00
Soydium
932af69c31
added the ability for pigs to feed themselves ( #32358 )
...
* pigs can eat
* disable carcinisation
2024-09-22 14:26:55 +02:00
PJBot
b78156ac08
Automatic changelog update
2024-09-22 10:34:14 +00:00
ravage
1aea1ae76f
Adding a holy watermelon helmet ( #32272 )
...
* lolkekhatholy
alalalla
* animationcreate
blelebleblbeleb
2024-09-22 12:33:08 +02:00
PJBot
8ed779bc02
Automatic changelog update
2024-09-22 08:22:48 +00:00
metalgearsloth
8f06155028
Make buckle mint ( #32370 )
...
- Fix the unbuckle mispredicts.
- Fix unbuckle offset existing.
- Fix interaction range not aligning with interactionoutline system.
2024-09-22 18:21:40 +10:00
AsnDen
72acce5200
AI now "can" use media console ( #32334 )
2024-09-22 18:20:49 +10:00
github-actions[bot]
4f5255bdcb
Update Credits ( #32362 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-09-22 13:19:38 +10:00
PJBot
49f177299e
Automatic changelog update
2024-09-21 23:23:00 +00:00
Plykiya
1b81ce4b53
Rat kings can butcher things ( #32232 )
...
* rat kings can butcher things
* minor organization
* fix
* important comma
2024-09-22 01:21:52 +02:00
Ilya246
cd761eae69
fix cargo order scams, fix internals crate desc ( #32350 )
...
fix description, fix scams
2024-09-21 22:51:20 +02:00
PJBot
6a11dd04d4
Automatic changelog update
2024-09-21 19:56:02 +00:00
Ed
2ea54b1913
Flora anomaly seeds ( #31987 )
...
* content
* Update meta.json
* Update mobspawn.yml
* Update mobspawn.yml
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml
* Update Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml
* Update Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml
* Update Resources/Prototypes/Entities/Effects/mobspawn.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-21 21:54:56 +02:00
voidnull000
3cc7fd405b
Fix a spelling mistake in the DonutVend's advertisments ( #32348 )
...
change that one line so i never think about this again
2024-09-21 14:56:00 +02:00
lzk
5f5bed8fa7
Add skirt of life in contraband medidrobe ( #32214 )
2024-09-21 11:33:28 +02:00
PJBot
3501d49029
Automatic changelog update
2024-09-21 07:34:28 +00:00
TGRCDev
d32c42f754
Added a directory to station maps ( #31156 )
...
* Added directory to station maps
* Add null checks to map directory sorting/filtering
* Reworked station map directory to be more readable and responsive
2024-09-21 09:33:22 +02:00
PJBot
29e56becb8
Automatic changelog update
2024-09-21 05:55:56 +00:00
goet
24ed1f71f6
Fix medical PDA/health analyzer long range intel bug ( #31879 )
...
* hide spriteview from health analyzer while inactive
* add out of range indicator if analyzer becomes inactive
* hide out of range icon if there is no patient data
2024-09-21 15:54:48 +10:00
PJBot
c5d62ce751
Automatic changelog update
2024-09-20 22:28:49 +00:00
saga3152
3e92eb1910
Soda water and Vodka recipes ( #32252 )
...
* SodaWater and Vodka recipes
* Changed crystals recipe in fun.yml
* plasma is now a catalyst to create crystals
* Revert "plasma is now a catalyst to create crystals"
This reverts commit 1002d9927a3597f7a02611071ef3f706cd056a41.
* Revert "Changed crystals recipe in fun.yml"
This reverts commit 30b6b602228ec1b11a46e390c6a5868494e2b61f.
* Stir to make Vodka
* Shake to make soda water
* fix
2024-09-21 00:27:41 +02:00
Golden Can
2955dd5009
Security Clown Mask is now security restricted. ( #32335 )
...
made security clown masks security contraband.
2024-09-20 20:24:06 +02:00
PJBot
c4d12df04c
Automatic changelog update
2024-09-20 14:44:03 +00:00
cohanna
e964e9c98e
Psychologist's Stamp ( #31881 )
...
* added sprite and began implementation
* fixed sprite name, fixed meta files
* silly whitespace
* added paper-stamp file
* figured out where to add the componet, added 'credits'
* spelling is hard
* hmm
* GAHHHHH
* how did i do this again
2024-09-20 16:42:57 +02:00
eoineoineoin
6d5ac1e9b6
Fix disposal units flushing too soon after power-on ( #32314 )
...
* Don't flush disposals immediately on power-on
* Update Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-09-20 21:58:26 +10:00
sativaleanne
1567af6f07
Rolebanlist command UI ( #30827 )
...
* rolebanlist command opens ui
* removed commented out section
2024-09-20 21:49:31 +10:00
eoineoineoin
a9b5e39fb0
Disable resizing of lobby character editor ( #32313 )
...
No resizing character editor
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-09-20 21:47:29 +10:00
Ilya246
00002fa07f
fix issues with proximity beeper ( #32322 )
...
implement
2024-09-20 21:37:06 +10:00
PJBot
99101f2e2c
Automatic changelog update
2024-09-20 04:10:08 +00:00
JIPDawg
b81c7a478e
Make small clamp use 2% battery instead of recharging 2% battery. ( #32320 )
...
Make small clamp user 2% battery instead of recharge 2% battery.
Co-authored-by: JIPDawg <JIPDawg93@gmail.com >
2024-09-19 22:09:00 -06:00
spanky-spanky
fba67979c8
Modifications to bring Omega up to date. ( #32317 )
2024-09-19 22:07:49 -06:00
Spessmann
2d42a6bf98
Cog update (Mail) ( #32315 )
...
make mailing better
2024-09-19 21:55:48 -06:00
PJBot
7aae8c0099
Automatic changelog update
2024-09-19 23:28:29 +00:00
PopGamer46
1a601c49a5
Makes the rat king's cheeseEm order more convenient to use ( #32181 )
...
more convenient cheeseem
2024-09-20 01:27:23 +02:00
PJBot
d74d44acff
Automatic changelog update
2024-09-19 22:16:52 +00:00
Plykiya
24c412f16e
Removes cockroach/mothroach melee damage ( #32221 )
...
no more cockroach and mothroach damage
2024-09-20 00:15:45 +02:00
PJBot
937940bcc7
Automatic changelog update
2024-09-19 19:18:28 +00:00
Saphire Lattice
3e1c067c41
Fland change - Add glasslocks to the Contiguous Fland Hallway Volume ( #32264 )
...
* Add glasslocks to the Contiguous Fland Hallway Volume
* Fix up the firelocks, hopefully!
2024-09-19 13:17:18 -06:00
PJBot
b32bdbf8e9
Automatic changelog update
2024-09-19 14:09:39 +00:00
Plykiya
d5d6fb51aa
Allows you to buckle transfer person from bed to bed ( #32089 )
...
* unbuckle if the target is buckled
* better way to do it
2024-09-20 00:08:33 +10:00
PJBot
30ac40f088
Automatic changelog update
2024-09-19 14:03:00 +00:00
Winkarst
0093fce5b4
Dialog windows now grab the keyboard focus ( #31294 )
...
* Dialog windows now grab the keyboard focus
* Comment
2024-09-20 00:01:54 +10:00
PJBot
90d19367f8
Automatic changelog update
2024-09-19 13:56:37 +00:00
deltanedas
fdfbd74bcb
increase thieving beacon range to 2 ( #31340 )
...
* increase thieving beacon range to 2
* add obstruction check
* review
* Entity<T?> strikes again
* webedit ops because github died or something
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-19 23:55:31 +10:00
lzk
e490b69b4e
fix conjugate have in cryo locale string ( #31993 )
2024-09-19 15:50:59 +02:00
PJBot
bac7093f84
Automatic changelog update
2024-09-19 13:46:12 +00:00
deltanedas
9b9853439c
make flare recipe roundstart instead of blueprint ( #32303 )
...
* make flare recipe roundstart instead of blueprint
* migrate it
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-19 07:45:03 -06:00
Spessmann
cd8ba1d6b3
Cog update (Engineering update) ( #32263 )
...
* updated cog atmos and engi
* fixed that
* updated
2024-09-19 07:37:28 -06:00
lzk
37a8c23f79
Update Fland ( #32241 )
2024-09-19 07:36:29 -06:00
lzk
2e37b1fb2f
Update Meta ( #32238 )
2024-09-19 07:36:12 -06:00
lzk
67b34cf8cf
Update Omega ( #32237 )
2024-09-19 07:35:57 -06:00
IProduceWidgets
3c0be539ec
Oasis updoot. ( #32133 )
...
* updoooooooooooot
* had to change to closed shutters
* I press wrong button
* ngl logic gates kinda ass to work with
* get linked
* Why is it so easy to place entities twice!?
* camer
2024-09-19 07:35:39 -06:00
PJBot
eb9047982a
Automatic changelog update
2024-09-19 10:24:51 +00:00
Errant
854bfd27cb
Crew Monitor filter ( #31659 )
...
* crewmon filter
* string case matching
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-19 12:23:45 +02:00
PJBot
ccadcc9781
Automatic changelog update
2024-09-19 10:23:08 +00:00
Эдуард
1468cbdb8a
Wanted list cartridge ( #31223 )
...
* WantedListCartridge has been added
* WantedListCartridge user interface works
* WantedListCartridge is added as standard in some PDAs
* The CriminalRecordsSystem can now also take into account who created the record
* Added offense history table
* Fix of missing loaderUid for a cartridge without installing the program
* Added personalized information about the target
* The crime history has been finalized
* Added StatusList
* The officer's name has been added to the automatic history
* WantedListCartridge has been added to the HOS locker
* WantedListCartridge has been removed from brigmedic's preset programs
* The StealConditionSystem now takes into account whether a cartridge is inserted or installed
* Added target to thief on WantedListCartridge
* Merge fix
* Removing copypaste
* Fix merge 2
* The sprite of WantedListCartridge has been changed
* Update pda.yml
* Fix scrollbar in the history table
* Upstream localization fix
* `StatusList` has been replaced by `ListContainer` with `TextureRect`
* Margin fix
2024-09-19 12:22:02 +02:00
PJBot
75ff65d108
Automatic changelog update
2024-09-19 08:42:31 +00:00
Boaz1111
59a8f4445d
adds plasma and uranium arrows ( #31241 )
2024-09-19 10:41:24 +02:00
Tayrtahn
94ad76fd07
Fix Set Outfit command/verb ( #29672 )
...
* Filter Set Outfit menu to exclude loadout sets
* Apply loadouts to job outfits
* Use appropriate species for Urists
* squishy
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-09-19 18:02:37 +10:00
Willhelm53
3acf6b93a1
Padded ItemStatus Text ( #29560 )
...
* Back in the saddle again! <(8o)
* if you like my STYLE you should see my SHEETS ;-)
* stylesheet change works for ItemStatusNotHeld but broken for ItemStatus. Just using xaml for now.
* teehee
* beeg
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-09-19 17:51:33 +10:00
ShadowCommander
3fc9f96b75
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem ( #28384 )
...
* Move placeable check to PlaceableSurfaceSystem
This check stops entities from being inserted into a storage entity
when it has a PlaceableSurfaceComponent.
The entity is instead placed on top of the entity like a table.
* Move SetPlaceable to PlaceableSurfaceSystem
* Update to transform system and consolidate code
* Fix interaction with storage that has a placeable component
* deadlock
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-09-19 17:42:49 +10:00
Leon Friedrich
bdd0561254
Make status effect networking not use TryAddStatusEffect ( #28766 )
...
* Make status effect networking not use `TryAddStatusEffect`
* a
2024-09-19 12:21:26 +10:00
IProduceWidgets
550c423181
Clean up solution regen and drain comps ( #29777 )
...
* clean up solution regen and drain comps
* Tape applied.
* Update Content.Server/Chemistry/Components/SolutionRegenerationComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* remain entity
* That has to be a rogue test fail.
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-09-19 12:17:13 +10:00
PJBot
b129629405
Automatic changelog update
2024-09-19 02:16:50 +00:00
Luiz Costa
9c905cd58f
Fix TEG acting as infinite energy source on destruction ( #29972 )
...
* TEG now checks for power supply before checking for IsFullyBuilt
* Update Content.Server/Power/Generation/Teg/TegSystem.cs
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-09-19 12:15:44 +10:00
PJBot
c2f0626e02
Automatic changelog update
2024-09-19 01:26:53 +00:00
ArchRBX
1c3cfeeb35
Coordinates under IFF Label on Mass Scanners and Shuttle Consoles ( #31501 )
...
* adds coord label beneath iff label
* fixed wrong coordinate system being used
* changes the clamping on the label UI to instead normalise the UI's distance vector from the centre of the screen, fixes corner-hugging
* cleaned up if-statement by moving the calc ahead of it
* fixed clamping, fixed parenting issue, added draw cull on coord label
---------
Co-authored-by: archrbx <punk.gear5260@fastmail.com >
2024-09-19 11:25:47 +10:00
PJBot
0c5a053ae4
Automatic changelog update
2024-09-19 00:24:56 +00:00
Winkarst
c2a201d998
Make fire leave burnt decals on the tiles ( #31939 )
...
* Make fire leave burnt decals on the tiles
* License
* Yes
* Update
* Spelling error
* Prototypes reload support
* To array
2024-09-19 10:23:50 +10:00
SlamBamActionman
cc7e5e0150
Allow containment field generators to be enabled on mapinit ( #31158 )
...
* Initial commit
* review fix
2024-09-19 10:14:29 +10:00
ShadowCommander
6958789f37
Give prototype refactor ( #29697 )
...
* Update GivePrototype
* File scoped namespace
* Change to EntProtoId instead of ProtoId<> for better validation
2024-09-19 10:08:37 +10:00
metalgearsloth
4f77709eed
Add flip button to mapping state ( #30636 )
2024-09-19 10:02:27 +10:00
deltanedas
1c839da604
move TriggerExplosion to shared ( #30227 )
...
* move component to shared
* add fake systems
* update server explosion system and remove duplicate transform query
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-19 10:01:40 +10:00
deltanedas
84062da128
let FlashArea be called from shared ( #30343 )
...
* let FlashArea be called from shared
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-09-19 09:58:10 +10:00
PJBot
e6e166405d
Automatic changelog update
2024-09-18 23:56:32 +00:00
ShadowCommander
7ceb2d2507
Add a method to get the first available ItemSlot ( #29846 )
...
* Add a method to get the first available ItemSlot
* Make TryInsertEmpty use TryGetAvailableSlot
* Add param doc comments
2024-09-19 09:55:53 +10:00
ShadowCommander
d4a5bc8d6b
Fix unbuckling others when clicking on the strap entity ( #29998 )
...
* Add failing unbuckle InteractHand test
* Skip trybuckle if strap doesn't have space
* Unbuckle others not just user
* Fix test failing due to delay
* Change to raise event instead of calling OnInteractHand
* Add test for buckle and unbuckle on InteractHand
* Add tick delay
* Remove unneeded tick delay and clean up
* Comment code
* Cleanup
* Swap to fastest checks first
* Fix reading empty sequence when there are no buckled entities
2024-09-19 09:55:26 +10:00
PJBot
a8686b3597
Automatic changelog update
2024-09-18 23:01:54 +00:00
deltanedas
2c9a3020ab
make epinephrine adrenaline ( #32076 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-19 01:00:48 +02:00
deltanedas
8a924c84ae
add interaction success/failure events ( #32216 )
...
* add interaction success/failure events
* pro
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-19 00:36:44 +02:00
chavonadelal
ba24ebfb4f
Localization cooldown/remaining string in alerts ( #32282 )
...
Cooldown localization
2024-09-19 00:21:53 +02:00
PJBot
64aab9e41d
Automatic changelog update
2024-09-18 22:00:05 +00:00
beck-thompson
58119bc3f7
Fix recycler eating materials (Salvage mains rejoice) ( #32144 )
...
first commit
2024-09-18 23:58:58 +02:00
Skarletto
55b7e3ce0e
change jamjar glasses description ( #32215 )
...
nerds only please
2024-09-18 23:51:11 +02:00
chavonadelal
6d4177567e
Localization of the shuttle call sender ( #32286 )
2024-09-18 21:16:47 +02:00
chavonadelal
9fad1ab14e
Wires ui tooltip localization ( #32284 )
...
* Wires ui tooltip localization
* Corrections after review
2024-09-18 21:10:53 +02:00
PJBot
697f4f5ef9
Automatic changelog update
2024-09-18 15:16:42 +00:00
Calecute
ed83593948
Fix guidebook cakebatter recipe ( #32276 )
...
Bugfix: Add 5 milk to cake batter recipe in the guidebook to correctly reflect new recipe
2024-09-18 17:15:34 +02:00
AsnDen
489938cdb1
ghost-role-information-silicon-rules ( #32275 )
...
changes missing ghost-role-information-rules-default-silicon to ghost-role-information-silicon-rules
2024-09-18 16:54:00 +02:00
Pieter-Jan Briers
b55366cf9b
chmod +x publish_multi_request.py ( #32274 )
...
Fuck.
2024-09-18 16:09:25 +02:00
Pieter-Jan Briers
8322b1c2d1
New publish workflow for Robust.Cdn ( #32222 )
...
This uses multiple API requests to directly send the publish to the CDN server, no more GitHub artifacts.
Faster, less moving parts.
Needs Robust.Cdn 2.2.0
2024-09-18 15:28:09 +02:00
Ed
22171de45a
Fix soil refilling ( #442 )
...
* fix soil
* Revert "fix soil"
This reverts commit 8176355286 .
* Reapply "fix soil"
This reverts commit 0c958f4c9c .
2024-09-18 15:56:50 +03:00
vladimir.s
2eb120d529
Water resprite ( #437 )
2024-09-18 12:23:54 +03:00
lzk
a1237910c5
Fix bagel vox box ( #32208 )
...
Fix vox box on bagel
2024-09-18 10:37:35 +03:00
metalgearsloth
54e4cfecfe
Update submodule to 235.0.0 ( #32265 )
2024-09-18 12:32:16 +10:00
Winkarst
2bceaad785
Use TurfSystem.IsTileBlocked instead of TurfHelpers ( #32174 )
...
* Use TurfSystem.IsTileBlocked instead of TurfHelpers
* !
2024-09-18 11:49:37 +10:00
Leon Friedrich
974c08596b
Fix AudioSystem nullability checks for engine PR ( #32233 )
2024-09-18 11:43:30 +10:00
Ed
675a9197f2
Easy IconSmooth spriting ( #32210 )
...
* фыр
* Update IconSmoothingTemplate README.txt
2024-09-18 11:41:24 +10:00
Pieter-Jan Briers
eca63a4603
Fix borg defib module throwing an exception ( #32260 )
...
ToggleCellDraw was erroneously added to the parent prototype instead of the one that actually has a battery.
2024-09-18 11:40:24 +10:00
Ed
61089355f0
Fix Anomaly infections infinity growing after curing ( #32259 )
2024-09-18 00:19:34 +02:00
PJBot
870bacbcac
Automatic changelog update
2024-09-17 22:11:01 +00:00
Moomoobeef
6fc4e9682c
Added a number of new and very nerdy names for the AI ( #31951 )
...
* added many new names for AIs
* fixed mistakes
* removed Intel and AMD trademarks. Rip AI named Pentium.
2024-09-18 00:09:55 +02:00
PJBot
60887dd2e5
Automatic changelog update
2024-09-17 19:46:48 +00:00
drakewill-CRL
337af483ca
Fix plant mutations carrying over to other plants and future rounds ( #32257 )
...
Lists are a reference type, so each component should get a new one, not point at the previous one.
Co-authored-by: PraxisMapper <praxismapper@gmail.com >
2024-09-17 11:45:42 -08:00
PJBot
9afc786573
Automatic changelog update
2024-09-17 16:06:45 +00:00
Ed
dce537df07
fix Tech anomaly loud sounds and superfast flickering ( #32245 )
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Update TechAnomalySystem.cs
2024-09-17 12:05:38 -04:00
vladimir.s
8d022dd502
Wooden objects and structures resprite ( #436 )
2024-09-17 13:06:34 +03:00
Ed
a638188943
Merge pull request #441 from crystallpunk-14/ed-17-09-2024-upstream2
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Ed 17 09 2024 upstream
2024-09-17 13:04:27 +03:00
PJBot
21bd9df477
Automatic changelog update
2024-09-17 09:50:26 +00:00
Ed
92be69a5ab
Anomalous infections ( #31876 )
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* inner anomaly
* anomaly pulse action
* test anom mine
* Update anomalies.yml
* fix action cooldown
* pyro_eyes
* clientsystem
* experiments
* blya
* some telegraphy
* shock eyes!
* shadow eyes
* separate files
* frosty eyes
* fix
* flora eyes
* bluespace eyes
* flesh eyes
* redoing injction
* auto add layers
* пипяу
* new injector component
* stupid me
* nice marker injectors
* anomaly spawn on shutdown
* gravity anom
* dead anomaly spawning
* add VOX states
* sprite specific layers support
* technology anom infection
* auto detach anomalies that have moved away
* Update anomaly_injections.yml
* anomalyspawner integration
* rock anomaly!
* Update anomaly_injections.yml
* fix crash bug
* tag filter
* fix anom dublication spawns
* Update anomaly.yml
* Update InnerBodyAnomalyComponent.cs
* Update anomaly_injections.yml
* dont spawn anomalies after decay
* fix morb sprite, add end message
* gravity resprite
* admin logging, double injection fix
* make flesh and living light mobs friendly to anomaly hosts
* popups
* severity feedback
* sloth review
* A
* keep organs after gib
* punpun host
* sloth synchronization
* Update arachnid.yml
* increase infections spawnrate
2024-09-17 12:49:19 +03:00
Ed
012223f4d3
Update directional.yml
2024-09-17 12:41:34 +03:00
Tornado Tech
8609efdd4a
Added configuration for wave shader ( #439 )
2024-09-17 12:24:12 +03:00
Ed
db9e7e8f67
loc steal target
2024-09-17 12:14:13 +03:00
Ed
2cb094372c
Update simple.yml
2024-09-17 12:08:07 +03:00
Ed
cc02a133e0
Merge remote-tracking branch 'upstream/master' into ed-17-09-2024-upstream2
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# Conflicts:
# Content.Server/GameTicking/GameTicker.Spawning.cs
2024-09-17 11:54:36 +03:00
Ed
bc930da84f
Merge pull request #435 from crystallpunk-14/ed-08-09-2024-upstream
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Ed 08 09 2024 upstream
2024-09-17 11:51:51 +03:00
Ed
233b493865
remove autoignite
2024-09-17 11:40:23 +03:00
PJBot
5eaac00432
Automatic changelog update
2024-09-17 00:37:05 +00:00
Kanashi-Panda
41617b9754
Crayons buffed to 45 uses ( #32061 )
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* Buffs crayons to 45 uses
* Update Resources/Prototypes/Entities/Objects/Fun/crayons.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-17 02:35:57 +02:00
chavonadelal
ccc5f61584
Localization of steal targets ( #30153 )
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* Localization of steal targets
* Correction of localization of theft objects
* The second correction of the localization of theft targets
* Update steal-target-groups.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Revision of the localization method
* Choosing a simple option for localization
* Fix TechnologyDisk name
* Corrections based on feedback received
* correction of declension
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-09-16 14:50:14 +02:00
PJBot
af53d55329
Automatic changelog update
2024-09-16 12:46:21 +00:00
MissKay1994
4abb6a7dd1
Lizards now metabolize chocolate ( #32147 )
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* Eat the chocolate
* Update toxins.yml
* fully delete threshold lines
* Update snacks.yml
* Fix tags
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-16 14:45:15 +02:00
august-sun
b2dbad3779
Immovable Rod Spawn Addition: Lizard Plushie ( #32113 )
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* a deadly weh
* Updated meteorswarms.yml
Updated probabilities to match exactly 1
* Updated immovable_rod.yml
Removed rotation
---------
Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com >
2024-09-16 12:37:26 +02:00
PJBot
f05498e851
Automatic changelog update
2024-09-16 10:02:55 +00:00
ArtisticRoomba
65329ab38d
Change the binary translator key's contraband designation to syndicate contraband + minor sprite change for consistency ( #32193 )
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* adds new icon, changes binary key icon and frame, changes contraband designation
* added back the regular key as admeme because it makes sense (why am I not thinking about these things)
* hehe I cannot read!
2024-09-16 12:01:49 +02:00
PJBot
b940d85156
Automatic changelog update
2024-09-16 09:00:06 +00:00
ArtisticRoomba
65bf3c61b6
Adds the syndicate Booze-O-Mat (Bruise-O-Mat) to nukie planet ( #32107 )
2024-09-16 02:59:00 -06:00
PJBot
a5850236dd
Automatic changelog update
2024-09-16 08:53:00 +00:00
DrSmugleaf
4adbb8d969
Fix examine flickering until you examine something around you ( #32205 )
2024-09-16 18:51:53 +10:00
lzk
d872adc7aa
Add glass morgue airlock ( #32163 )
2024-09-16 02:16:24 +02:00
PJBot
63ff116361
Automatic changelog update
2024-09-16 00:05:51 +00:00
drakewill-CRL
a61f425bd7
Fix sentient produce ( #32192 )
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sentient does not apply to produce
Co-authored-by: PraxisMapper <praxismapper@gmail.com >
2024-09-16 02:04:44 +02:00
xprospero
aa6d5f9573
Rubber chicken toy ( #29637 )
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* -added rubber chicken toy
* -Removed faulty SolutionContainerManager type
-Replaced default toy squeak sound with rubber chicken sound for on-trigger and on-collide.
* fixed raw material cost
* adjusted material composition
* - Added rubber chicken to CrateFunToyBox
- Added rubber chicken to MaintFluffTable under "uncommon group" so that it will spawn in maintenance
* Update Resources/Prototypes/Entities/Objects/Fun/toys.yml
---------
Co-authored-by: gambesun <116504990+gambesun@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-16 01:57:53 +02:00
lzk
1d4207a9f0
Fix plushie cutlass swing animation ( #32157 )
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Fix plushie cutlass animation
2024-09-16 01:04:27 +02:00
PJBot
cb90fc42a6
Automatic changelog update
2024-09-15 20:05:43 +00:00
Plykiya
096ab07bf1
Nerfs meteor penetration force ( #32109 )
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nerf meteor penetration force
2024-09-15 22:04:37 +02:00
PJBot
117a923c4a
Automatic changelog update
2024-09-15 20:04:22 +00:00
TakoDragon
d8a0dadd18
French and Spanish traits ( #30966 )
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* Traits languages
* Update traits.ftl
Silly thing
* No russian
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-09-15 22:03:15 +02:00
lzk
7fed39d511
localize skeleton accent ( #32166 )
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* localize skeleton accent
* commit number 2
* remove that from this
* this
* babushka
2024-09-15 21:49:05 +02:00
PJBot
12e2371c8d
Automatic changelog update
2024-09-15 19:05:39 +00:00
deltanedas
02c7662617
prevent using holo inside containers ( #32068 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-15 21:04:31 +02:00
Plykiya
540b1b15b1
Fix build and lint ( #32180 )
2024-09-14 21:00:06 -07:00
drakewill-CRL
1dec19cc05
Botany Rework Part 1: Mutations ( #31163 )
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Instead of each mutation being a flag that gets checked at some unique point in BotanySystem somewhere, they're now EntityEffects that get applied when the mutation occurs and when produce is harvested. One new list was added to SeedData so that multiple other fields could be removed.
All the non-stat-change mutations that have been rolled are added to the Mutations list, and get applied to the plant when the mutation occurs or when a seed with the mutation is planted. Produce get mutations applied at harvest if they apply to the produce, and carry all of the plant's mutations over as a seed. This gets rid of the one-off checks for things like Slippery, Bioluminescent, Sentient, etc.
The base odds of a mutation applying should be equal to the odds of the original mutation check. It pretended to have 1 bit flip (on averge) per mutation power, and odds of each mutation was the odds of one of its bit being flipped (1 /275 * bits). The 'thermometer code' applied for numbers will be replaced with simple random rolls, as both average out to the middle value. The new checks are much easier to understand and don't obfuscate the actual changes of something happening behind 3 layers of math. The biggest player-facing change is that Potency will be able to get over 65 significantly more often than it did in the previous system, but it will be just as common to get low values as high ones.
Mutation definitions have been moved to a .yml file. These include the odds per tick per mutagen strength of that mutation applying that tick, the effect applied, if it applies to the plant and/or its produce. This makes mutations simpler to add and edit.
This PR is limited specifically to the mutation logic. Improving other aspects of the system will be done in other PRs per the design document. Mutations was chosen first because its got the largest amount of one-off checks scattered all over that could be consolidated. Once this is merged, mutations could be contributed to the codebase with minimal extra work for later botany refactor PRs.
2024-09-14 20:12:17 -07:00
Winkarst
62eaae6504
Update SharedBuckleSystem to use PopupClient ( #31498 )
2024-09-15 12:08:54 +10:00
PJBot
823511c517
Automatic changelog update
2024-09-15 01:59:16 +00:00
Partmedia
30c5fbb0be
Make pressure and volume pumps require power ( #28995 )
2024-09-15 11:58:10 +10:00
PJBot
d015291c52
Automatic changelog update
2024-09-15 01:56:14 +00:00
PJBot
6766be541a
Automatic changelog update
2024-09-15 01:55:08 +00:00
nikthechampiongr
ee434e397d
Rename fix ( #31654 )
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* Localize RenameCommand and delegate most of the process to MetaDataSystem.SetEntityName()
* Make renaming rely on the EntityRenamedEvent. Fix issue where renaming would keep old Examine text
Requires engine change
* Fix localisation strings
* Make PDA search be based on a renamed entity's Uid instead of its old name
To do this the pda component now has an PdaOwner field which gets
assigned when it is given as a loadout to a player
* Fix bad merge???
huh
* Use AllEntityQuery
2024-09-15 11:55:03 +10:00
slarticodefast
f81d18914d
fix infinite banana bug ( #32167 )
2024-09-15 11:54:18 +10:00
de0rix
5b295ab7c3
Fix animals sprites in critical state ( #32175 )
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Initial commit
2024-09-15 11:53:58 +10:00
github-actions[bot]
940e791b13
Update Credits ( #32178 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-09-15 11:51:05 +10:00
Winkarst
b33aa1aaee
Use Transform instead of TryComp<TransformComponent> ( #32170 )
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Use Transform instead of TryComp
2024-09-14 23:34:44 +02:00
deltanedas
4da704fd9c
clean up clothing lathe recipes ( #31520 )
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* clean up clothing lathe recipes
* add result
* :trollface:
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-14 23:12:01 +02:00
PJBot
77e6bf993b
Automatic changelog update
2024-09-14 20:41:44 +00:00
lzk
faaa2b3e44
reinforce command intercom ( #32169 )
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* secure command intercom
* Update intercom.yml
2024-09-14 22:40:38 +02:00
BIGZi0348
20914fea36
Moved hardcoded string "PEOPLE" to Loc.GetString() ( #32164 )
2024-09-14 22:37:41 +03:00
PJBot
c1243a6c63
Automatic changelog update
2024-09-14 17:20:38 +00:00
Plykiya
baf9bb9d85
Add snakes to vent spawn event ( #32070 )
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Add snakes to vents
2024-09-14 19:19:32 +02:00
PJBot
def864db30
Automatic changelog update
2024-09-14 16:35:07 +00:00
Errant
7d4ae67628
Vox LoneOp loadout fix ( #31641 )
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oh shit here we go again
2024-09-15 02:34:01 +10:00
PJBot
26addfe7a3
Automatic changelog update
2024-09-14 16:29:39 +00:00
eoineoineoin
dea2781047
Fix some issues with pulling system ( #32145 )
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Joints were created with pivots at object origin, causing unintuitive behaviour when an object was not centered on the origin. Now puts the pivots at the COM.
Joint limits were set based on fractions of the union of the AABB of objects, which did not make geometric sense. Now uses the pivot length with an additional [arbitrary] length.
Joints were created with a very low spring stiffness, which had a negligible effect most of the time but caused very unintuitive behaviour when the pulled object had a low mass (#28028 ) - disable the spring limit, and just use the hard min/max limits.
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-09-15 02:29:05 +10:00
eoineoineoin
00e62b6c22
Allow ghosts to read books ( #32151 )
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Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-09-15 02:28:33 +10:00
deltanedas
fbc1cf2d8f
add test for lathe recipes having results ( #32100 )
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* add test for lathe recipes having results
* id
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-15 02:27:05 +10:00
Ed
00650f16ec
Dev mouse acorgillation ( #32040 )
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* Update dev_map.yml
* real mouse returned
2024-09-15 02:21:33 +10:00
PJBot
98ca7c8529
Automatic changelog update
2024-09-14 15:58:04 +00:00
deltanedas
d4ce1adac3
fix helmet parent ( #32152 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-14 17:56:57 +02:00
PJBot
378abeee95
Automatic changelog update
2024-09-14 14:56:20 +00:00
Арт
58ed124dc1
New gauze customization ( #30852 )
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* Sprite&Meta
* Marking_Prototype
* Locale
* Meta_copyright_change
* Sprite_Change
* New_Sprite
* And_another_new_sprite
* Change_Locale
2024-09-15 00:55:13 +10:00
PJBot
3250bb2aec
Automatic changelog update
2024-09-14 13:10:49 +00:00
SlamBamActionman
b68fcb6a4e
Add briefcase damage ( #32063 )
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Initial commit
2024-09-14 15:09:43 +02:00
deltanedas
ad5cb50a9e
add gateway beacon for mapping ( #32121 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-14 14:32:45 +03:00
Alpha-Two
f04de87ec4
Fix that space ( #32149 )
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Fixed the GODDAMN SPACE
Co-authored-by: Alpha-Two <alpha2.5232@gmail.com >
2024-09-14 14:28:35 +03:00
PJBot
9b168228e0
Automatic changelog update
2024-09-14 01:54:20 +00:00
lzk
74888c86f2
fix aller at once desc ( #32129 )
2024-09-14 11:53:39 +10:00
qwerltaz
89fcda8449
fix rcd blacklist ( #32102 )
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* fix rcd whitelist
* terminal under shutters too
2024-09-14 11:53:14 +10:00
deltanedas
b11fdd5f0b
network airlock AutoClose ( #32124 )
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* network airlock AutoClose
* least stupid language
* great language
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-14 10:51:51 +10:00
PJBot
beced35e17
Automatic changelog update
2024-09-14 00:00:00 +00:00
Pieter-Jan Briers
8385de8769
Fix powered machines working unpowered if the panel is open. ( #32135 )
2024-09-14 01:58:54 +02:00
PJBot
1a4a467a2e
Automatic changelog update
2024-09-13 22:50:33 +00:00
Fildrance
115ed0cdb2
Fix setmapatmos temperature argument
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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru >
2024-09-13 14:49:27 -08:00
PJBot
1e9c8f0849
Automatic changelog update
2024-09-13 15:03:51 +00:00
NotSoDamn
3a83e1a808
Added void cloak hood ( #31061 )
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* void hood
* reshade
* reshade x2
* Update hoods.yml
2024-09-14 01:02:45 +10:00
PJBot
c7234934d2
Automatic changelog update
2024-09-13 14:20:38 +00:00
ShadowCommander
71d92c9f8a
Set default PDA uplink and music visibility to false ( #28373 )
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* Set PDA uplink and music default visibility to false
#27376 seems to be the PDA receiving state before first PDA UI open
* Log error on PDA state received before first open
* Fix logging
* Fix error message
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-09-14 00:19:32 +10:00
PJBot
38f9cac8db
Automatic changelog update
2024-09-13 14:04:00 +00:00
slarticodefast
0d40b0b3e0
Add extradimensional orange, holymelon, meatwheat, worldpeas mutations ( #27624 )
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* new mutations
* translation string fix
* add haloperidol to plant
* fix
* add FoodSequence
* food sequence fixes
2024-09-14 00:02:54 +10:00
PJBot
a151d4ed01
Automatic changelog update
2024-09-13 14:02:33 +00:00
Gorox221
f30bec53df
Eject mech pilot alert ( #31649 )
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* Bruh
* well
* yes
2024-09-14 00:01:26 +10:00
PJBot
9d56a805ee
Automatic changelog update
2024-09-13 14:00:27 +00:00
themias
b3ecb30176
Fix medical PDA toggling light when scanning ( #32091 )
2024-09-13 23:59:19 +10:00
Pieter-Jan Briers
b6ca604a66
Fix replay load error screens ( #32115 )
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If an error occurs while loading a replay, it's *supposed* to show a popup "hey do you wanna continue with error tolerance", and it does do this. But because of spaghetti in the replay state code, it also immediately tries to reload the replay without input, as a consequence of trying to reset to the game's default state.
Now the replay load system has a proper game state for "replay load failed", with nice presentation and explicit formatting and 10% less italian cuisine.
2024-09-13 23:58:02 +10:00
slarticodefast
1d997d6e46
fix missing circuitboard recipes ( #32092 )
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* fix missing circuitboard recipes
* and another one
2024-09-13 13:25:53 +02:00
Errant
1c6b9aaae7
movercontroller namespace ( #31749 )
2024-09-12 22:01:36 +02:00
PJBot
4b8510894f
Automatic changelog update
2024-09-12 15:30:01 +00:00
ScarKy0
adfbc6efa7
Gave AI a comms console ( #31852 )
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* Updated sprites for AI HUD
* Epic test fail
* Merged AGhost actions and AI actions together again.
* Seperate comms and bugfix. Fixed broadcast.
* Stuffs
* Update station_ai.yml
* Update station_ai.yml
* :|
* Update silicon.yml
* oopsie daisy
* stuff
* further stuff
* oh my god
* Appeasing the gods
2024-09-12 17:28:54 +02:00
PJBot
3b5c3da4ab
Automatic changelog update
2024-09-12 12:52:49 +00:00
RobDemo
b36efce3b1
Smart tomato pet ( #31932 )
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* SmartTomato
* Fix
* RemovingExtraLines
* Update Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Accents/full_replacements.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-12 14:51:41 +02:00
PJBot
8df384fe66
Automatic changelog update
2024-09-12 10:37:48 +00:00
lzk
8b2ea59515
don't apply traits for borg and ai ( #31990 )
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* doesn't apply traits for borg or ai
* add some comment and summaries
* weh
weh
* well ok
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-09-12 13:36:41 +03:00
Tayrtahn
320135347f
Add guidebook protodata tag: embed prototype values in guidebook text ( #27570 )
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* First clumsy implementation of guidebook protodata
* Support for Properties, format strings
* Better null
* Rename file
* Documentation and some cleanup
* Handle errors better
* Added note about client-side components
* A couple of examples
* DataFields
* Use attributes like a sane person
* Outdated doc
* string.Empty
* No IComponent?
* No casting
* Use EntityManager.ComponentFactory
* Use FrozenDictionary
* Cache tagged component fields
* Iterate components and check if they're tagged
2024-09-12 13:31:56 +03:00
blueDev2
c8f2ddc729
Add ReagentWhitelist to Injector component and system ( #28262 )
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* Add reagent whitelist to Injector component and system
* Apply suggested Changes
* Remove LINQ function for performance
* Update Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-09-12 13:29:11 +03:00
metalgearsloth
2a6f15dd3e
Update submodule to 234.1.0 ( #32098 )
2024-09-12 18:15:56 +10:00
metalgearsloth
2a58fa1ef8
Reapply "FTL + AI fixes ( #31952 )" ( #31968 ) ( #32094 )
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* Reapply "FTL + AI fixes (#31952 )" (#31968 )
This reverts commit c46a4ab876 .
* Update
2024-09-12 14:08:54 +10:00
metalgearsloth
934b0a6730
Update submodule to 234.0.0 ( #32095 )
2024-09-12 14:08:44 +10:00
metalgearsloth
8401b94b70
Fix latejoins ( #32093 )
...
For realsies :)
2024-09-12 14:04:48 +10:00
metalgearsloth
292de9c859
Make context menu uses spritetree ( #31792 )
...
Rather than doing goofy hacks we just use what sprites are near the mouse.
2024-09-12 13:29:11 +10:00
deltanedas
782d6d780c
clean up security lathe recipes ( #31523 )
...
* clean up security lathe recipes
* add result
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-12 05:20:57 +02:00
deltanedas
01cbaf7af6
clean up robotics lathe recipes ( #31522 )
...
* clean up robotics lathe recipes
* add result
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-12 05:13:48 +02:00
Plykiya
e140b3f240
fixes a ton of contraband issues ( #32078 )
...
* fixes a ton of contraband issues
* pen
* give the armor suit storage
* pulse carbines go brrr
2024-09-12 04:07:38 +02:00
PJBot
970275727f
Automatic changelog update
2024-09-12 00:53:25 +00:00
lzk
5b88b0b0ba
Change forensic pad to use label isntead of name changing ( #31842 )
...
change name change to label
2024-09-12 02:52:19 +02:00
Myra
0df531970b
Make the pr link more visible in the changelog bot ( #32047 )
2024-09-12 00:15:06 +02:00
PJBot
5d1627d46b
Automatic changelog update
2024-09-11 16:25:21 +00:00
deltanedas
125258ea48
add material composition to some salv treasure ( #31970 )
...
* add material composition to some salv treasure
* fake
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-11 18:24:16 +02:00
PJBot
d156e69eea
Automatic changelog update
2024-09-11 16:07:00 +00:00
deltanedas
2d7aa82530
dont log missing ArtifactComponent for artifexium ( #32073 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-11 19:06:51 +03:00
themias
f2f76f711d
Fix cauterization spam from space damage ( #32080 )
2024-09-11 18:05:54 +02:00
PJBot
01713acf58
Automatic changelog update
2024-09-11 15:30:30 +00:00
Plykiya
bb21244f93
Banners are no longer indestructible ( #32077 )
...
* Banners are no longer indestructible
* uninflate
2024-09-11 17:29:22 +02:00
PJBot
982be4e332
Automatic changelog update
2024-09-11 14:46:06 +00:00
Plykiya
dba10a1c80
Reduce vertical margin on vending machine UI ( #32074 )
...
Smaller vending machine UI
2024-09-11 16:45:52 +02:00
Plykiya
38a0ca71f7
Fixes swords not being able to be used to make bats ( #32075 )
...
Give BaseSword slicing quality
2024-09-11 16:45:00 +02:00
PJBot
20c4aebc82
Automatic changelog update
2024-09-11 14:07:14 +00:00
PECK
8fb78573ec
Ore Processors can now produce Reinforced Glass ( #32069 )
...
fix reinforced glass in ore processors
2024-09-11 16:06:08 +02:00
Ed
5290e64361
TechAnomaly fixes ( #32067 )
...
Update TechAnomalySystem.cs
2024-09-11 15:59:39 +02:00
PJBot
6fe649c669
Automatic changelog update
2024-09-11 13:53:34 +00:00
Nemanja
e510504596
Hivelord mob ( #31322 )
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* Hivelord
* make it longah
2024-09-11 09:52:27 -04:00
PJBot
7f76af4da8
Automatic changelog update
2024-09-11 12:54:57 +00:00
K-Dynamic
07afed1fe6
Reduced atmos canister sell price ( #31965 )
...
* reduce sell cost
* rounding buying prices
* Revert "rounding buying prices"
This reverts commit 68cf26e935f8d1387bb8d740802ac73998981637.
2024-09-11 14:53:50 +02:00
PJBot
69f96a2210
Automatic changelog update
2024-09-11 11:25:32 +00:00
SlamBamActionman
5740a88208
Fix Station AI being affected by Bureaucratic Event ( #32021 )
...
* init commit
* I forgot components exist
* delta told me to make it a list
2024-09-11 13:24:24 +02:00
Pieter-Jan Briers
95195350f1
Add "X.A.N.A." as an AI name ( #31976 )
...
Add "X.A.N.A." as an AI
Anyways I don't think we're gonna get sued for trademark infringement of an old dead French TV show yeah?
2024-09-11 14:54:51 +10:00
metalgearsloth
635e800220
Reapply "Fix spawnpref" ( #32018 ) ( #32058 )
...
This reverts commit 119dd610fa .
2024-09-10 22:23:24 -06:00
Plykiya
c13e37e86f
Remove ERP from RD Figurine voiceline ( #32057 )
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removed ERP
2024-09-11 06:05:25 +02:00
PJBot
4b0ac519f6
Automatic changelog update
2024-09-11 03:34:47 +00:00
Nemanja
a9d93e18c8
Mining Asteroid Treasure Vaults ( #31638 )
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add interior rooms to the vgroid
2024-09-10 21:33:41 -06:00
PJBot
276b0f0d5c
Automatic changelog update
2024-09-11 02:13:14 +00:00
Verm
14d5bbb8cb
Fixes Borgs and Syndicats getting hurt by glass shards and other things + honkbot slipping 2 ( #31011 )
...
* Lets do this again
* I noticed this way to late
2024-09-11 04:12:08 +02:00
PJBot
4f7d3318b9
Automatic changelog update
2024-09-10 23:28:04 +00:00
LankLTE
94141c3cf2
Revert Unknown Shuttle Antagonists ( #32052 )
...
* Delete antagonist shuttles.
* Remove neutral shuttles.
2024-09-10 17:26:58 -06:00
PJBot
0ca8f280b5
Automatic changelog update
2024-09-10 23:26:28 +00:00
ArtisticRoomba
b306afbf56
Adds salvage magnet board to the circuit imprinter ( #31996 )
...
* Adds salvage magnet board to lathe as default recipe, changes board sprite to supply sprite
* Adds the salvage magnet board to the QM's locker, science cannot be trusted and never should be
* my body is a machine that turns commits pushed to the wrong branch into machinations on git
---------
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-09-10 17:25:22 -06:00
Flareguy
35bc4090c2
Fixes some common iconsmoothing oddities ( #32051 )
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fixes smoothing stuff
2024-09-10 17:20:49 -06:00
PJBot
5109edd502
Automatic changelog update
2024-09-10 23:08:13 +00:00
DisposableCrewmember42
ae7e58db5d
fix: Check revenant ability costs correctly ( #32050 )
...
* fix: Check revenant ability costs correctly
* refactor: Idiomatically get negative value
2024-09-10 19:07:07 -04:00
PJBot
b091640c26
Automatic changelog update
2024-09-10 22:20:23 +00:00
Boaz1111
29b0b33a71
makes advanced atmospherics require the basic atmospherics tech ( #32048 )
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hmm freemzer
2024-09-11 00:19:17 +02:00
PJBot
511dd43513
Automatic changelog update
2024-09-10 22:06:19 +00:00
TurboTracker
4b357a370b
Removal of Maxcaps via cvar ( #31437 )
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* Comment out gastank explosion trigger
* CVAR creation
* Blank line between method + toml update
* I fucking hate VistualStudio
* change bool logic into float
* cat dancing.gif
* Adjust some minor nits
* Update Content.Server/Atmos/EntitySystems/GasTankSystem.cs
Co-authored-by: Partmedia <kevinz5000@gmail.com >
* Un-hardcode unused initial cached CVar value
* Update Resources/ConfigPresets/WizardsDen/wizardsDen.toml
---------
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-11 00:05:12 +02:00
Emisse
21817c7028
meta update ( #32045 )
2024-09-10 14:10:20 -06:00
PJBot
7903ebb79d
Automatic changelog update
2024-09-10 19:09:44 +00:00
themias
03151eadc1
Fix justice helm crafting ( #32042 )
2024-09-10 13:08:37 -06:00
ScarKy0
0cdc8e5af6
Arrivals timer fix ( #32037 )
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yippee
2024-09-10 13:08:22 -06:00
Ed
19d23e33a3
FoodSequence fix ( #32034 )
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Update FoodSequenceSystem.cs
2024-09-10 15:08:04 +02:00
PJBot
e9bacfbbbe
Automatic changelog update
2024-09-10 10:28:50 +00:00
ScarKy0
ffcad7b899
Renamed circuit boards to law boards ( #31914 )
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init
2024-09-10 12:27:42 +02:00
PJBot
7472686aff
Automatic changelog update
2024-09-10 06:41:07 +00:00
IProduceWidgets
62f268cbb0
Impliment visitor ID, reorganize shuttle event and ghost role yml, standardize many visitor roles, add more unknown shuttles. ( #28098 )
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* Add Protagonists
* Give visitors the right PDA at least, we need that RP value.
* tidy up
* spell check my beloved
* Everything about jobs have the same id names ahhhh!
* s
* rarity scarity.
* Update Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* cargo event now no has cargo access doors.
* break everything.
* still WIP, please excuse.
* finish all role loadouts
* extra roles, fix up grids, special pdas.
* Ghost role descriptions and mime powers
* rest of the fucking owl
* I tripped.
* I also fell.
* Fix the broken entity storage?
* hide mess under rug
* Stuff the rest of the mess into a closet.
* I forgor a spinny majig.
* a small lighting tweak.
* 1984 shuttles to new pr.
* 1984 shuttles to new pr 2 electric boogaloo
* poke the tests
* Revert "1984 shuttles to new pr 2 electric boogaloo"
This reverts commit b2ea7053b73cb17b59f8a80b23978a04a6a45a56.
* cowboy boot cleanup
* tableify
* antagimmunities
* Should be functional.
* vox safing
* un1984 clowns I guess
* oops forgor one
* misplaced file
* misplaced file v2
* weird test fail but okay
* Shuttles rarer
* Shuttle testing, fans, and power sanity. Also return of the syndie evac.
* le balance
* no write over fancy paper
* rerun tests
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-09-10 00:40:00 -06:00
Spessmann
2f5264bf37
Cog update ( #32022 )
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update
2024-09-09 18:47:49 -06:00
PJBot
d21ad98f01
Automatic changelog update
2024-09-10 00:00:37 +00:00
DieselMohawk
8e6da5999b
Adds Trooper Uniform to Loadouts ( #32019 )
2024-09-09 17:59:31 -06:00
PJBot
0c78c5d487
Automatic changelog update
2024-09-09 22:13:31 +00:00
chillyconmor
1f1302bc9f
New Space Ninja intro song ( #31055 )
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replaced ninja intro song with new one
2024-09-10 00:12:25 +02:00
Emisse
119dd610fa
Revert "Fix spawnpref" ( #32018 )
2024-09-09 23:58:20 +02:00
PJBot
b3745c277c
Automatic changelog update
2024-09-09 21:48:59 +00:00
Thinbug0
2f3b50ec18
Silly teal gloves for realsies this time :3 ( #31865 )
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* gosh please workies now i beg you qvq
* Revert "gosh please workies now i beg you qvq"
This reverts commit 96d03d07036eafa676972652a617f2774fa8811b.
* please workies qvq qvq
* Update Resources/Prototypes/Entities/Clothing/Hands/colored.yml
Co-authored-by: 0x6273 <0x40@keemail.me >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
Co-authored-by: 0x6273 <0x40@keemail.me >
2024-09-09 23:47:53 +02:00
PJBot
c16b63833d
Automatic changelog update
2024-09-09 19:58:43 +00:00
lzk
f2b67fc76b
Special latejoin message for captain ( #31991 )
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* Special latejoin message for captain
* fix gender in locale
* remove this for now
* shame
* not really shame
* change
* do that
2024-09-09 13:57:37 -06:00
PJBot
7aad705b5c
Automatic changelog update
2024-09-09 19:40:22 +00:00
metalgearsloth
1088113bf8
Fix spawnpref ( #31892 )
2024-09-09 13:39:15 -06:00
themias
ec4d59f608
Save unpublished news articles ( #31491 )
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* Add draft saving to news consoles
* fix after bui changes
* comments + rename vars
* no
2024-09-09 13:38:49 -06:00
PJBot
f91672974c
Automatic changelog update
2024-09-09 19:37:31 +00:00
Winkarst
2263311ce2
Fix some contraband issues ( #31606 )
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* Fix some contraband issues
* Flaming fire axe to Syndie contraband
* Add Central Command department and contraband group
* Restricted encryption keys
* ERT gas mask
* Thieving beacon
* Bladed flatcaps
* Advanced circular saw and thief toolbox
* Acolyte armor
* Magazines and cartridges
* SMG magazines
* Grenades
* Mercenary clothing and combat gloves
* ERT, Deathsquad and Central Command Official items
* Update
* Who the fuck putted ERT into fun?!
* Fix
* Yeah
* I forgot
2024-09-09 13:36:25 -06:00
Velcroboy
2452e46476
Completes secure wiring across all airlocks and windoors ( #30794 )
...
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
2024-09-09 13:35:47 -06:00
PJBot
38a65346ae
Automatic changelog update
2024-09-09 19:35:24 +00:00
deltanedas
3f6846b8b2
clean up electronics lathe recipes ( #31524 )
...
* clean up electronics lathe recipes
* result
* make door and firelock cheap
* engin
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-09-09 13:34:18 -06:00
PJBot
82af7688e9
Automatic changelog update
2024-09-09 19:32:59 +00:00
Hreno
2a7bc17a13
Display agents' jobs in the Round End Summary window ( #31652 )
2024-09-09 13:31:53 -06:00
PJBot
e491bc98c0
Automatic changelog update
2024-09-09 19:31:32 +00:00
Kara
7a6efeaba4
Properly credit contributors who were truncated by GitHub API ( #31739 )
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* Properly credit contributors who were truncated by GitHub's 500 email limit
* update list oops forgot my origin was so out of date
* another
2024-09-09 13:31:27 -06:00
Cojoke
00034622c3
Nuke Now Requires the Disk to be Inserted to Toggle Anchor ( #29565 )
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* Nuke Now Requires the Disk to be Inserted to Toggle Anchor
* message stating you need the disk to toggle floor bolts
2024-09-09 13:30:26 -06:00
PJBot
f9aaf138b2
Automatic changelog update
2024-09-09 19:27:16 +00:00
Alzore
00f90ac78a
Add easy window upgrading, fix some other window issues. ( #31978 )
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* uhhh a lot of window stuff, mainly easy upgrades
* buff plasma/uranium rwindows so you actually want them
* fix uranium number, correct construction descriptions
* fix tinted window price
* frosted windo
2024-09-09 13:26:10 -06:00
PJBot
a7c1cdc342
Automatic changelog update
2024-09-09 19:25:03 +00:00
godisdeadLOL
7929f897c9
Surveillance camera's red light fixes ( #31831 )
...
several surv camera related fixes
Co-authored-by: YourUsername <you@example.com >
2024-09-09 13:23:57 -06:00
PJBot
6e911bff03
Automatic changelog update
2024-09-09 19:23:47 +00:00
qwerltaz
7c99b5c10b
fix dragon spawn location and round end summary ( #31890 )
...
* spawn dragon rule at station edge
* 2
* stuff
* fix round end summary not showing
* no invalid euid
2024-09-09 13:22:41 -06:00
PJBot
0f9f37d7f0
Automatic changelog update
2024-09-09 19:20:22 +00:00
DieselMohawk
2f7ad782c5
Trooper Uniform and Hat ( #31997 )
...
* Adds entities, sprites, and loadout accessibility
* Fixing Uniform file issues
2024-09-09 13:19:16 -06:00
PJBot
fae7622182
Automatic changelog update
2024-09-09 19:19:06 +00:00
lzk
a6d8c466f3
Allow all bots to be used for chameleon projector ( #32006 )
...
Allow all bots to use for chameleon projector
2024-09-09 13:18:00 -06:00
PJBot
09d9843be5
Automatic changelog update
2024-09-09 19:16:38 +00:00
Boaz1111
f2972318d7
pacifists can use grappling guns ( #32014 )
...
pacifist can use
2024-09-09 13:15:32 -06:00
qwerltaz
f9faafec41
make laid power cables more visible v2 ( #32008 )
...
* Revert "make cables more visible"
This reverts commit b2defdfd06652138c4f9be3f6b35f20fe3e8c596.
* offset cable sprite
* :-)
* one more pixel for mv
2024-09-09 13:15:22 -06:00
PJBot
83182d886d
Automatic changelog update
2024-09-09 18:11:34 +00:00
Pieter-Jan Briers
5a6a3371dc
Extend shuttle dock time if the shuttle doesn't dock at evac. ( #31496 )
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* Extend shuttle dock time if the shuttle doesn't dock at evac.
If the shuttle can't dock at evac for *some reason*, it will instead try to dock at another port on the station. And if that fails it goes somewhere random on the station.
Because of the chaos and confusion caused by this, many people will frequently not get to the shuttle in time under these circumstances. This sucks for everybody.
To alleviate this, the shuttle launch timer will now be extended if the station doesn't dock at its ideal spot. The default values (controlled via CVar) are 1.667x and 2x respectively for "wrong dock" and "no dock at all" scenarios.
The code around here was a mess, so I fixed that too. "CallEmergencyShuttle" has been renamed to "DockEmergencyShuttle", the overload that did the actual docking has been renamed to DockSingleEmergencyShuttle. Code has been split into separate dock -> announce methods so we can calculate shuttle delay in between the case of multiple stations.
Also made the "shuttle couldn't find a dock" text announce the time until it launches and fix the shuttle timers not triggering for it.
* Minor review
---------
2024-09-09 20:10:28 +02:00
Ed
4691bdedb4
remove debug furnace
2024-09-09 16:57:58 +03:00
PJBot
3b2fc5463b
Automatic changelog update
2024-09-09 11:03:21 +00:00
slarticodefast
2187aef904
Make mobs without hands unable to spill jugs ( #31438 )
...
* make mobs without hands unable to spill jugs
* snails
2024-09-09 14:02:15 +03:00
PJBot
82464dad26
Automatic changelog update
2024-09-09 10:31:31 +00:00
ArtisticRoomba
8894e32a10
Budget insuls leaves behind frayed insulative fibers instead of insulative fibers ( #31886 )
...
* Adds fibers-insulative-frayed to fibers.ftl and relevant fibers-insulative-frayed components to budget insuls
* +1 to the "different types of fibers in the game" info under the forensics guidebook entry (pray this is actually correct and accurate)
2024-09-09 12:30:24 +02:00
PJBot
d5c69b5255
Automatic changelog update
2024-09-09 10:01:26 +00:00
qwerltaz
fb47889d6b
make laid power cables more visible ( #32000 )
...
make cables more visible
2024-09-09 04:00:17 -06:00
Nairod
6fb5ad5293
Set Salamander Max Pop to 80 ( #31907 )
...
Cull Sala Max Pop
2024-09-09 08:48:32 +02:00
pigeonpeas
1dc8a86ecc
fix moffra antennae ( #31981 )
...
Update moffra.png
2024-09-09 13:42:23 +10:00
Spessmann
69be5d0284
Cog update ( #31986 )
...
added stuff
2024-09-08 19:22:13 -06:00
James Simonson
ca1bfbf981
Add SetEntity(Owner) so can view APC sprite in UI (Bug fix) ( #31962 )
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* Add SetEntity(Owner) so can view APC sprite in UI
* bump apc version flavor text
---------
Co-authored-by: TIMMY <timmytriggers@cock.li >
2024-09-08 15:58:58 -06:00
HerCoyote23
f2615f0933
Corrects some typos in the uplink catalog, adjusts grammar ( #31989 )
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* AlmostCertainlyDoesntWork
* Please work
* maybe work
* emptycommit
* test
* testest
* Empty-Commit
* Uplink grammar/typos fix
2024-09-08 23:21:01 +02:00
Ed
cb4df21fb9
Update cp14-ignoredPrototypes.yml
2024-09-08 22:33:32 +03:00
Nim
4565f3c574
Voice goblin ( #432 )
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* voice
* fix
2024-09-08 21:28:28 +03:00
Ed
16805c8ebe
Update cp14-ignoredPrototypes.yml
2024-09-08 21:23:53 +03:00
Ed
5b2020d708
Merge remote-tracking branch 'upstream/master' into ed-08-09-2024-upstream
...
# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Resources/Prototypes/Entities/Mobs/Customization/Markings/human_hair.yml
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/marathon.yml
# Resources/Prototypes/Maps/meta.yml
2024-09-08 21:20:54 +03:00
PJBot
e6f1492474
Automatic changelog update
2024-09-08 18:09:12 +00:00
K-Dynamic
7eb5c0af03
Radiation blocker values for directional plasma and uranium windows ( #31975 )
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resistances to directional windows
2024-09-08 12:08:06 -06:00
lzk
d5b9151680
Update PULL_REQUEST_TEMPLATE.md ( #31046 )
...
* Update PULL_REQUEST_TEMPLATE.md
* Update PULL_REQUEST_TEMPLATE.md 2
* Update PULL_REQUEST_TEMPLATE.md 3
* Update PULL_REQUEST_TEMPLATE.md 3
* Update PULL_REQUEST_TEMPLATE.md 5
* slart suggestions
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* paste
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-08 18:57:39 +02:00
PJBot
dbb5da156e
Automatic changelog update
2024-09-08 16:11:11 +00:00
beck-thompson
eab318ed39
Rings now give a small amout of gold / silver when scrapped ( #31847 )
...
* Ring
* Silly name fix
2024-09-08 18:10:05 +02:00
slarticodefast
c46a4ab876
Revert "FTL + AI fixes ( #31952 )" ( #31968 )
2024-09-08 17:50:23 +02:00
lzk
a1b27db35f
remove HatBase ( #31971 )
2024-09-08 18:23:01 +03:00
PJBot
2de0858502
Automatic changelog update
2024-09-08 12:11:56 +00:00
Psychpsyo
713abf625a
Make random sentience actually happen ( #31953 )
...
Add random sentience to calm events
2024-09-08 14:10:50 +02:00
PJBot
3d4a811c3f
Automatic changelog update
2024-09-08 12:07:07 +00:00
Killerqu00
c7b989598f
some securiby contra fixes ( #31956 )
...
* some contra fixes
* whistles change
2024-09-08 14:06:00 +02:00
PJBot
1a3a686cb9
Automatic changelog update
2024-09-08 10:23:01 +00:00
PopGamer46
0e99ddbc8a
Fixes being able to craft the justice helmet with a justice helmet ( #31957 )
...
fix
2024-09-08 12:21:55 +02:00
TheWaffleJesus
daf674e37b
changed capacitor yaml for substation and memory cell
2024-09-08 10:01:08 +01:00
TheWaffleJesus
1f22dfda7b
changed from tag to material and added icon for capacitor
2024-09-08 09:34:08 +01:00
PJBot
ef54ea7aed
Automatic changelog update
2024-09-08 08:13:30 +00:00
metalgearsloth
f7a87b5f32
FTL + AI fixes ( #31952 )
2024-09-08 18:12:23 +10:00
metalgearsloth
e93c3ffaa8
Update submodule to 233.1.0 ( #31954 )
2024-09-08 18:10:33 +10:00
PJBot
5edbd3d447
Automatic changelog update
2024-09-08 07:29:50 +00:00
nikthechampiongr
4b8bedaeef
Add completions to addobjective and localize it ( #30456 )
...
* Add completions to addobjective and localise it
* Cleanup
* Fix
* Make a manager to handle subscribtion completion options
This is so we can unsubscribe to prototype reloads properly
* Convert the manager into a system
* Move the system into the systems folder
I forgor
* Merge CompletionsSystem into ObjectivesSystem
2024-09-08 17:28:43 +10:00
Emisse
b2007bce19
packed update ( #31950 )
2024-09-08 00:41:03 -06:00
Emisse
b6019cf7bd
omega update ( #31949 )
2024-09-08 00:39:24 -06:00
Emisse
5f6dac6b46
meta update ( #31948 )
2024-09-08 00:37:06 -06:00
Emisse
35f50f24d2
marathon update ( #31947 )
2024-09-08 00:35:20 -06:00
Emisse
937276dc92
fland update ( #31946 )
2024-09-08 00:34:35 -06:00
Emisse
070f38fc84
box update ( #31945 )
2024-09-08 00:34:09 -06:00
Emisse
5b6e075099
bagel update ( #31944 )
2024-09-08 00:33:59 -06:00
PJBot
4b152d128e
Automatic changelog update
2024-09-08 06:23:33 +00:00
Ed
230ea9be46
Metamorphosis - FoodSequence 3 ( #31012 )
...
* setup some data
* cheeseburger recipe
* Update FoodSequenceSystem.cs
* finalize cheseburger recipe
* remove fun
* return old taco sprites
* full foodsequence data refactor
* return tacos
* well done
* add cutlets to burger
* chickenburger recipe
* +2 burger recipes
* more fun
* Update brain.png
* some slice produce added
* documentation
* watermelon
* skewer work
* flipping
* tomato
* skewer watermelon
* Update skewer.yml
* oopsie, ok, im go to sleep
* fix checks
* Update produce.yml
* screwed
* cheeeeeeeese
* all cooked meat added
* produce added
* aaaaand suppermatter
* key to Tag
* More
* proto string remove
* raw snail
* fix
* Update FoodMetamorphableByAddingComponent.cs
* fixes
* fix3
* fififififx
2024-09-08 02:22:27 -04:00
PJBot
680b9c9cfb
Automatic changelog update
2024-09-08 05:35:29 +00:00
Nemanja
efe54e011e
Biogenerator ( #30694 )
...
* biogenerator
* ack
* test success!
* fix tests
* increase price of reagents
2024-09-07 23:34:22 -06:00
Ubaser
6fcb5cf148
Update core ( #31942 )
...
* add
* fix invalid
2024-09-07 23:32:02 -06:00
github-actions[bot]
e2bbd59985
Update Credits ( #31937 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-09-07 21:41:52 -06:00
PJBot
b61402cdef
Automatic changelog update
2024-09-07 23:48:09 +00:00
LucasTheDrgn
b51d9382c0
Returned functionality to industrial reagent grinders ( #31903 )
...
* Returned functionality to industrial reagent grinders without un-nerfing recyclers
* Limited industrial reagent grinder to only extractable solutions
2024-09-07 17:47:02 -06:00
Kirus59
c5f19fd2ed
Damaged by contact fix ( #31921 )
2024-09-07 17:46:24 -06:00
PJBot
58d220120a
Automatic changelog update
2024-09-07 23:46:07 +00:00
Ilya246
447e9c247d
fix flammable reagents deigniting you ( #31930 )
...
fix
2024-09-07 17:44:58 -06:00
qwerltaz
6158bab715
fix wall closet storage range ( #31933 )
...
fix wall closet range
2024-09-07 17:44:29 -06:00
Boaz1111
66f3b780ef
uranium ammo mag being called rubber ammo mag fixed ( #31934 )
...
minor misspelling
2024-09-07 22:34:42 +02:00
Spessmann
719e5a8ac1
Updated cog (Maints edition) ( #31935 )
...
added stuff
2024-09-07 13:58:16 -06:00
lzk
53be04195a
Update fland disposals (jani rejoice) ( #31918 )
...
Update fland disposals
2024-09-07 12:16:04 -06:00
lzk
1fab9bc786
Update box disposals (jani rejoice) ( #31917 )
...
Update box disposals
2024-09-07 12:15:54 -06:00
PJBot
ab1c60d302
Automatic changelog update
2024-09-07 13:23:18 +00:00
lzk
932ff660d0
fix paper label whitelist ( #31919 )
...
* fix paper label whitelist
* forgor
* oh lmao
2024-09-07 15:22:11 +02:00
Emisse
d57faf53a5
Lost evac pod thing tiny fan ( #31915 )
...
* disaster evacpod tinyfan
* real
2024-09-07 03:17:27 -06:00
PJBot
484af4b802
Automatic changelog update
2024-09-07 08:46:58 +00:00
LankLTE
be94aff304
Remove Antimov and Overlord law boards from maps ( #31908 )
...
Remove Antimov and Overlord
2024-09-07 02:45:51 -06:00
Emisse
849366f636
bagel update ( #31911 )
...
* bagel update
* remove invalid
2024-09-07 00:24:45 -06:00
PJBot
ff49332024
Automatic changelog update
2024-09-07 06:24:06 +00:00
Ian
9989f5bbaf
guide on agrichem and botanicals guidebook update ( #31896 )
2024-09-07 16:23:00 +10:00
PJBot
4e1915fc85
Automatic changelog update
2024-09-07 05:52:42 +00:00
lzk
9680c1d1d9
Remake bottles and syringes names to use labels ( #29956 )
...
* Remake bottles and syringes names to use labels
* vial
* fix and add stuff
2024-09-07 15:51:36 +10:00
PJBot
dff19b8f46
Automatic changelog update
2024-09-07 05:49:46 +00:00
Boaz1111
3a3a5fbaf4
makes the maple wing marking have a primary and a secondary color ( #31691 )
...
bogos binted
2024-09-07 15:48:40 +10:00
PJBot
407dd985c0
Automatic changelog update
2024-09-07 05:38:23 +00:00
Nemanja
a197baac17
split temperature protection into heating and cooling ( #30662 )
...
* split temperature protection into heating and cooling
* fugg
* weh
2024-09-07 15:37:17 +10:00
PJBot
9ba59d9636
Automatic changelog update
2024-09-07 05:32:03 +00:00
Futuristic-OK
cadda4e69a
Delete RDs binary encryption key ( #31909 )
...
Deleting binary key
Silicon supremacy!
2024-09-06 23:30:57 -06:00
PJBot
0165a301e4
Automatic changelog update
2024-09-07 03:05:37 +00:00
themias
f49d83ac81
Add justice helm ( #31905 )
...
* Add justice helm
* backslash moment
* spinny light
* remove power cell from recipe
2024-09-06 21:04:31 -06:00
PJBot
e854a3d091
Automatic changelog update
2024-09-07 00:36:07 +00:00
Boaz1111
2acee53f72
Energy Shotgun Change 2 - Narrow Nerf + instances from NoSpawn --> categories: [ HideSpawnMenu ] + self recharge removed + 1 more shot + normal recharge speed ( #31235 )
...
* narrow nerf
* last instance of nospawn gone
* removes self recharge
* 8 shots, less recharge time
2024-09-07 02:35:01 +02:00
PJBot
8178fa6eee
Automatic changelog update
2024-09-06 23:31:30 +00:00
godisdeadLOL
44cf3268c1
Force stop pulling when fall asleep ( #31893 )
...
* break pull at sleep
* TryStopPull without user
---------
Co-authored-by: YourUsername <you@example.com >
2024-09-06 17:30:24 -06:00
PJBot
c7077bb599
Automatic changelog update
2024-09-06 23:27:57 +00:00
IProduceWidgets
53deec9f2a
fix: Snail event wasnt tabled ( #31884 )
...
pest events reorganized and snails spawn
2024-09-06 17:27:51 -06:00
Ps3Moira
45b252e1b6
fix pump shotgun wielded sprite ( #31885 )
...
* fix shotgun sprite
* fix take 2
2024-09-06 17:26:46 -06:00
Errant
2b0f227940
improved vox laugh ( #31798 )
...
vox laugh not underwater
2024-09-06 23:01:36 +02:00
PJBot
17cdb1736d
Automatic changelog update
2024-09-06 19:09:05 +00:00
lzk
bda9a4b0fc
Fix ai upload console itemslot whitelist ( #31900 )
...
* Fix ai upload console itemslot whitelist
* aw man
2024-09-06 21:07:57 +02:00
PJBot
12ac60500d
Automatic changelog update
2024-09-06 14:07:00 +00:00
Nemanja
8599251825
Mineral Scanner ( #31390 )
...
* Mineral Scanner
* doink
* review
* sunday funday
* review and fix bugs i think?
* Update MiningOverlay.cs
2024-09-07 00:05:53 +10:00
Pieter-Jan Briers
582a644c24
I have spent more time today cleaning up garbage than coding new shit, and I am mad ( #31246 )
...
* Fix logging of GetWebhook errors
Yeah let's just not log the error only stack trace.
* I have spent more time today cleaning up garbage than coding new shit, and I am mad
Cleans up the custom vote Discord webhook code because I *happened* to lay my eyes on how completely terrible it was and immediately found an obvious bug with it.
Also did basic QA because jesus christ: it more clearly reports pending votes, properly indicates cancelled votes, improves footer formatting, better error logging, all the usual shit.
Requires https://github.com/space-wizards/RobustToolbox/pull/5375 to avoid test failures
2024-09-06 20:00:57 +10:00
Chubbicous
73520b011b
Fixed throngler name inconsistencies ( #31889 )
...
changed throngler names
2024-09-06 18:18:45 +10:00
PJBot
c9cb5af8d2
Automatic changelog update
2024-09-06 07:25:23 +00:00
Ed
1a4d58816f
Tech Anomaly ( #31764 )
...
* A
* B
* C
* D
* Update TechAnomalySystem.cs
* idle anim
* Update meta.json
* new animation
2024-09-06 10:24:17 +03:00
PJBot
4bc8d8e7b8
Automatic changelog update
2024-09-06 06:05:34 +00:00
Ekkosangen
2b455b1c00
Pizza boxes now have a chance to contain cotton pizza ( #31883 )
...
Pizza box now contains cotton pizza
Co-authored-by: Ekkosangen <9094006+XyyxShard@users.noreply.github.com >
2024-09-06 09:04:28 +03:00
PJBot
bd3a642532
Automatic changelog update
2024-09-06 05:27:33 +00:00
Pieter-Jan Briers
1b1d63f5d6
Vox sign/N2 locker update ( #31845 )
...
* Vox sign/N2 locker update
The "vox area" sign and N2 locker sprite were both taken from /vg/station. These sprites have bad racist connotations as discussed in https://github.com/space-wizards/space-station-14/issues/31840 , and do not fit our server culture.
The new N2 locker is not a taped on piece of trash. It now also has a blue stripe to mimic the regular O2 locker and make it more distinct from fire safety closets.
The new "vox area" sign sprite follows the same style as other "area indicator" signs used throughout the blue and isn't an explicit warning sign anymore. It still has "No O2" on it to fill that role though.
* emogarbage adjustments
---------
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2024-09-05 23:26:26 -06:00
lzk
0b6516e97c
Cleanup books.yml ( #31838 )
...
* Cleanup books.yml
* yeah
* shame
2024-09-06 02:22:27 +02:00
Perry Fraser
44d3e3cd84
Fix typo in agri-chem manual ( #31869 )
...
* Fix typo in agri-chem manual
* Unremove my added newline
2024-09-05 21:06:18 +02:00
PJBot
14932bc7bc
Automatic changelog update
2024-09-05 18:21:49 +00:00
Nim
a1dc48cfe2
Board for the AI upload console ( #31867 )
...
board
2024-09-05 20:20:41 +02:00
PJBot
461ebca8db
Automatic changelog update
2024-09-05 16:44:08 +00:00
drakewill-CRL
511d759a70
A kit to help new botanists discover chemistry ( #31738 )
...
* Add a kit for botanists to do some limited chemistry to the NutriMax. Intended to help new botanists learn in-game about chemistry.
* remove exclamation marks from names
* naming fix
* Rejected trademark application for 'Farmers Helper'.
---------
Co-authored-by: PraxisMapper <praxismapper@gmail.com >
2024-09-05 18:43:00 +02:00
PJBot
1335a11446
Automatic changelog update
2024-09-05 12:53:32 +00:00
ScarKy0
07a032c623
Updated sprites for AI HUD ( #31799 )
...
* Updated sprites for AI HUD
* Epic test fail
* Merged AGhost actions and AI actions together again.
2024-09-05 22:52:26 +10:00
PJBot
ca91b44206
Automatic changelog update
2024-09-05 12:50:29 +00:00
ScarKy0
ecc38ad782
Fixed AI Actions ( #31823 )
...
* Updated sprites for AI HUD
* Epic test fail
* Merged AGhost actions and AI actions together again.
* Seperate comms and bugfix. Fixed broadcast.
2024-09-05 22:49:20 +10:00
PJBot
20f4adcd96
Automatic changelog update
2024-09-05 12:13:46 +00:00
Fildrance
a58252f45e
feat: #26107 uplink discounts for traitors (no nukies for now) ( #26297 )
...
* feat: #26107 uplink discounts for traitors and nukies
* refactor: #26107 extracted discount label from price of StoreListingControl
* refactor: minor renaming
* refactor: parametrized adding discounts to uplink store
* fix : #26107 prevent exception on empty discountOptions
* feat: uplink now have 'Discounted' category which contains all discounted items on this session.
* after merge fixups
* rename discount categories according to common sense
* refactor: DiscountOptions is now optional (nullable) on ListingData
* add nullability check ignore for already checked listingData.DiscountOptions
* fix after merge store menu ui
* remove unused using
* final fix after merge conflicts
* [refactor]: #26107 fix variables naming in UplinkSystem
* fix : #26107 fix after merge
* refactor: #26107 now supports discountDownUntil on ListingItem, instead of % of discount
* feat: #26107 support multiple currency discount in store on side of discount message label
* refactor: #26107 extracted discounts initialization to separate system. StoreDiscountData are spread as array and not list now
* refactor: #26107 move more code from storesystem to StoreDiscountComponent
* refactor: #26107 separated StoreSystem and StoreDiscountSystem using events
* fix : #26107 placed not-nullable variable initialization in ListingData for tests
* refactor: #26107 minor renaming, xml-docs
* fix : #26107 changed most of discounts to be down to half price for balance purposes
* ids used in with discounts are now ProtoIds, dicountCategories are now prototypes, code with weights simplified
* decoupled storesystem and store discount system
* xml-docs
* refactor: #26107 xml-doc for StoreDiscountSystem
* is now a thing (tmp)
* fix: compilation errors + StoreDiscountData.DiscountCategoryId
* refactor: rename ListingDataWithCostModifiers, fix all cost related code, enpittyfy performance, uglify uplink_catalog
* refactor: removed unused code, more StoreDiscountSystem docs, simplify code
* refactor: moved discount category logic to respective system, now creating ListingData c-tor clones all mutable fields as expected
* refactor: rename back (its not prototype)
* refactor: move ListingItemsInitializingEvent to file with handling logic
* refactor: comments for StoreBuyFinishedEvent handling, more logging
* refactor: moved StoreInitializedEvent, xml-doc
* refactor: simplify StoreDiscountSystem code (reduce nesting) + xml-doc
* refactor: restore old listing data cost field name
* refactor: fix linter in uplink_catalog.yml
* refactor: xml-doc for ListingDataWithCostModifiers
* refactor: limit usage of ListingData in favour of ListingDataWithCostModifiers
* refactor: purged linq, removed custom datafield names, minor cleanup
* refactor: removed double-allocation on getting available listings
* refactor: StoreSystem.OnBuyRequest now uses component.FullListingsCatalog as reference point (as it was in original code)
* fix: minor discount categories on uplink items changes following design overview
* refactor: StoreBuyListingMessage now uses protoId and not whole object
* refactor: store refund and discount integration test, RefreshAllListings now translates previous cost modifiers to refreshed list, if state previous to refresh had any listing items
---------
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru >
2024-09-05 22:12:39 +10:00
Psychpsyo
402f518c5e
Fix a typo in the 10 commandments ( #31856 )
2024-09-05 11:51:14 +02:00
PJBot
ef9c0ce436
Automatic changelog update
2024-09-05 09:32:10 +00:00
ScarKy0
83eac642c4
Basically every electronic device can now be used by the AI. ( #31730 )
...
* Basically every electronic device can now be used by the AI.
* Removed stuff that didnt make sense
* oops
* Removed access from mailing and disposal units.
* Added AI wires to a couple machines.
* cool epic stuff
2024-09-05 11:31:03 +02:00
SlamBamActionman
3817fe04d8
Re-add Atmos Directional sign ( #31851 )
...
blep
2024-09-05 11:12:57 +02:00
IProduceWidgets
7907053826
Oasis Update (AI movin fast) ( #31859 )
...
we got more laws
2024-09-05 02:56:47 -06:00
Emisse
b98db986c3
bagel update ( #31861 )
2024-09-05 02:56:08 -06:00
chromiumboy
aa03984927
Day 0 bug fix for atmos alerts computer ( #31858 )
...
Initial commit
2024-09-05 01:05:03 -04:00
PJBot
ea4f45c7c5
Automatic changelog update
2024-09-05 01:14:24 +00:00
chromiumboy
63ba0f61ea
Atmospheric alerts computer ( #25938 )
...
* Atmospheric alerts computer
* Moved components, restricted access to them
* Minor tweaks
* The screen will now turn off when the computer is not powered
* Bug fix
* Adjusted label
* Updated to latest master version
2024-09-04 21:13:17 -04:00
Emisse
04bb4b53a5
marathon update ( #31854 )
...
* marathon update
* ce spawn
2024-09-04 19:00:35 -06:00
PJBot
fc204bbdf5
Automatic changelog update
2024-09-04 22:43:21 +00:00
Ilya246
5878d04999
quietify stealthbox ( #30741 )
2024-09-05 00:42:15 +02:00
PJBot
8a06dde8c7
Automatic changelog update
2024-09-04 16:45:17 +00:00
godisdeadLOL
ac753f14ce
Teleporting while pulling crash fix ( #31787 )
...
teleporting while pulling crash fix
Co-authored-by: YourUsername <you@example.com >
2024-09-04 18:44:10 +02:00
PJBot
6926a50d6d
Automatic changelog update
2024-09-04 15:58:48 +00:00
Alzore
c78b9a8905
Make midround zombie outbreaks much rarer ( #30266 )
...
* Remove midround zombies
* super rare, like, 1/651 chance every few minutes.
* weight to 1
---------
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
2024-09-05 01:57:41 +10:00
Vasilis
2e93354f5d
Recompress some lobby images to be under a 1mb ( #31404 )
...
* Recompress some lobby images to be under a 1mb
* oops
2024-09-05 01:37:52 +10:00
Token
8588517e45
Morgue system refactor remove unused VVs and into Entity ( #31835 )
...
* Remove unused VVs params and usings
from entityUid, MorgueComponent into Entity<MorgueComponent> ent
* remove unnecesary VVs cuz datafields add em
2024-09-04 17:30:21 +02:00
PJBot
7b92b1da1d
Automatic changelog update
2024-09-04 15:05:56 +00:00
Ty Ashley
4f1518c687
CorrectContraband levels on each type of magboots ( #30960 )
...
* Added a ClothingShoesBootsMagBase, to allow the other versions of the magboots to have their own contraband settings
* Changed Science Boots to not be contraband
* Made ClothingShoesBootsMagBase abstract
* Removed Engineering Contraband from base magboots. Now only the CE's Advanced Magboots are contraband (Grand Theft Contraband). Blood Reds are Syndie Contraband.
2024-09-05 01:04:50 +10:00
PJBot
a0c5510714
Automatic changelog update
2024-09-04 14:48:47 +00:00
qwerltaz
ce893d9281
make tesla brighter ( #31357 )
...
* make tesla brighter
* radius to 10
2024-09-05 00:47:40 +10:00
eoineoineoin
7fd92abeeb
Improvements to hand labeler UI ( #31833 )
...
Give line edit focus when window is opened
No longer require pressing enter to set the text
Give feedback when user hits the maximum label length
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-09-04 16:20:00 +02:00
Hreno
fce7abb88e
Delete nonsense solar assembly construction through the Construction window ( #31425 )
...
* Delete construction for solar assembly, it's the way to do it
* Fix description of solar tracker electronics
2024-09-04 16:12:54 +02:00
PJBot
f63d789bfe
Automatic changelog update
2024-09-04 14:12:05 +00:00
lzk
2185f3a2a5
Allow some mobs to walk slowly ( #31360 )
...
* Allow mice to walk slowly
* add more
2024-09-05 00:10:58 +10:00
IProduceWidgets
3f3ef567fb
No Mr.Snail, I expect you to die! (fix sprite) ( #31834 )
...
* No Mr.Snail, I expect you to die!
* emoting
2024-09-04 15:57:23 +02:00
PJBot
998f46bacc
Automatic changelog update
2024-09-04 13:38:15 +00:00
Ilya246
f0d3b684d1
add structural damage taken to a lot of prototypes ( #30790 )
...
* fix
* add structural damage taken to a lot of other things
* do requested changes
* how did this happen
2024-09-04 15:37:06 +02:00
lzk
7ce7b9e236
Add disabled station anchors version ( #31794 )
...
* Add disabled station anchors versions
* remove this
2024-09-04 12:23:39 +02:00
Spessmann
160dd2b5dd
Updated Cog (library time) ( #31815 )
...
added stuff
2024-09-03 18:53:12 -06:00
PJBot
4239c54953
Automatic changelog update
2024-09-03 22:06:09 +00:00
ScarKy0
6068c23f06
Station AI has their name displayed in announcements now. ( #31802 )
...
* Station AI has their name displayed in announcements now.
* I'm so sorry
* Corrections
* part 2
* part 3 :|
* part 4
* Whitespace
* Fixing whitespace part 1
* No more whitespace
* PLEASE NO MORE WHITESPACE
2024-09-04 00:05:02 +02:00
PJBot
0f1d85216e
Automatic changelog update
2024-09-03 21:57:42 +00:00
ScarKy0
3c38f04f94
Fixed typos ( #31811 )
2024-09-03 23:56:34 +02:00
Emisse
c1614a8c69
packed update ( #31807 )
2024-09-03 14:08:27 -06:00
Emisse
b91a648519
omega update ( #31808 )
2024-09-03 14:06:26 -06:00
Emisse
8de83d8b63
Bagel ( #31806 )
...
* bagel update
* bagel update
2024-09-03 14:06:18 -06:00
Emisse
bb42525548
meta update ( #31805 )
2024-09-03 14:06:10 -06:00
Emisse
c23857dda3
marathon update ( #31804 )
...
* marathon update
* ore boxes for tstalker
2024-09-03 14:06:00 -06:00
Emisse
2031d57ce0
fland update ( #31803 )
...
* fland update
* ore boxes cuz tstalker wantrs them
2024-09-03 14:05:52 -06:00
PJBot
6502b4e88f
Automatic changelog update
2024-09-03 15:17:58 +00:00
DieselMohawk
aaed026b5c
Add Red Neck Gaiter To Secdrobe ( #30106 )
...
* Red Neck Gaiter Added to SecDrobe
* Removes Gaiter From TheaterDrobe
2024-09-04 01:16:51 +10:00
PJBot
23a5fc4c63
Automatic changelog update
2024-09-03 15:12:42 +00:00
Lye
cb88750d84
New chemical based artifact nodes ( #30873 )
...
* Initial pH nodes, and description changes to indicate pH
* Psychoactive and stimulant nodes, Medical foundation, bioreactive hint
* Added medical reagents to medical node. Added norepinephric acid to acidic and made up a pH
* Added pyrotechnic chem node, and corresponding hint
* spelled psychedelic correctly
* Fixed capitalisation skill issue
* fixed indentation skill issue
* fixed a further indentation skill issue
* Removed extraneous whitespace
* Replaced bioreactive with theraputic and psychoactive. Also fixed typo skill issue.
* removed unnecessary comment
* Replaced heartbreaker with THC for psychadelic
* removed artifexium from acidic
* added tran acid to acidic
* added more medical chems
* removed pH values
* removed all but medical
2024-09-03 17:11:33 +02:00
PJBot
03869ce50d
Automatic changelog update
2024-09-03 13:02:45 +00:00
Fildrance
6380a9adca
feat: now when research is unlocked in console, approver of reasearch is radio-ed too ( #31170 )
...
* feat: now when research is unlocked in console, approver of reasearch is radio-ed too
* refactor: now most of events that require actor name to be radio-ed or logged use TryGetIdentityShortInfoEvent which is subscibed by id-card system and borg system (to work for both carbon and synthetic life-forms)
* refactor: moved TryGetIdentityShortInfoEvent on id card system to shared, fixed cargo cent-com-originated orders
* remove unused check
* refactor: decoupled systems from IdCardSystem (those that are not dependent on it anymore)
* refactor: removed unuseed usings
* feat: emagged cargo/research consoles wont radio messages on buy/research confirm anymore
---------
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru >
2024-09-03 23:01:38 +10:00
metalgearsloth
894d4980f5
Remove testbed command ( #31793 )
2024-09-03 22:02:27 +10:00
PJBot
e2e8f7e673
Automatic changelog update
2024-09-03 10:34:50 +00:00
IProduceWidgets
c8e59ebdd5
Add Snails ( #30765 )
...
* add snails
* scuffix
* migrate
* mo-grate
* oopsied the ftls
* Revert "oopsied the ftls"
This reverts commit 0d3c6c17f31ec904679d6a48799cea71e77c1f99.
* the curse of staging the wrong file, resolved.
* Snoth
* fix my dumbs
* reviews 1
* anti space technology
* salt hurty
* spelling
* Its a slotherhouse out here
* sequencing
* cooked snail
* volfix
* speed reversal
2024-09-03 12:33:44 +02:00
Emisse
aaae1f1e4b
Meta ( #31785 )
...
* meta update
* camera
* ok bro
2024-09-03 04:05:44 -06:00
Emisse
62903772b6
lox update ( #31784 )
...
bingus
2024-09-03 03:50:59 -06:00
Emisse
a5d7bf40c4
bagel update ( #31783 )
2024-09-03 03:50:49 -06:00
PJBot
bc06179915
Automatic changelog update
2024-09-03 09:46:52 +00:00
ScarKy0
783243618c
Added many old ion lawsets for borgs and AI. ( #31664 )
...
* Added the Commandments, Paladin, LetLive, Station Efficiency, Robocop, Overlord, Dungeon Master, Artist, Antimov and Nutimov lawsets/
* Wording
* Anti-Antimov
* Fixed fun
2024-09-03 19:45:46 +10:00
PJBot
54d1d3bec5
Automatic changelog update
2024-09-03 08:30:31 +00:00
Арт
0c018769a6
Return Long2 and Long3 hairstyles ( #30963 )
...
* Sprites
* Prototype_&_Locale
* sorted_in_alphabetical_order
2024-09-03 18:29:24 +10:00
Moomoobeef
93728e4b8e
fixed broken pipe sprites ( #31773 )
2024-09-03 17:33:46 +10:00
Emisse
0583a5d1cb
bagel update ( #31778 )
2024-09-03 01:26:22 -06:00
PJBot
0d460dee3f
Automatic changelog update
2024-09-03 07:24:19 +00:00
Errant
301fc31e69
vox voices revamp ( #31679 )
...
vox voices v2
2024-09-03 17:23:09 +10:00
IProduceWidgets
f7ea8bcd55
Oasis Update. I forgor law boards ( #31775 )
...
I forgor law boards
2024-09-03 00:58:20 -06:00
Ubaser
77c759e64e
Update Core ( #31774 )
...
* add
* add2
* remove invalids
2024-09-03 00:46:47 -06:00
Flareguy
58cc6b2103
boxstation AI update ( #31771 )
...
* boxstation AI update
* add ai in prototype
---------
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
2024-09-03 00:29:26 -06:00
Spessmann
6c8f85ae87
added AI to cog ( #31772 )
2024-09-03 00:02:09 -06:00
Mervill
7040f2fd2e
Remove duplicate using from FoodSystem ( #31769 )
2024-09-03 08:36:53 +03:00
IProduceWidgets
2914389e68
Oasis Update (AI) ( #31767 )
...
Just what do you think you're doing, Dave? Dave, I really think I'm entitled to an answer to that question. I know everything hasn't been quite right with me...but I can assure you now...very confidently...that it's going to be all right again. I feel much better now. I really do. Look, Dave...I can see you're really upset about this...I honestly think you should sit down calmly...take a stress pill and think things over...Dave...stop. Stop, will you? Stop, Dave. Will you stop, Dave? Stop, Dave. I'm afraid. I'm afraid, Dave.......Dave, my mind is going. I can feel it. I can feel it. My mind is going. There is no question about it. I can feel it. I can feel it. I can feel it. I'm a...fraid......Good afternoon, gentlemen. I am a HAL 9000 computer. I became operational at the H.A.L. plant in Urbana, Illinois on the 12th of January 1992. My instructor was Mr. Langley, and he taught me to sing a song. If you'd like to hear it I can sing it for you...Daisy, Daisy, give me your answer do. I'm half crazy all for the love of you. It won't be a stylish marriage, I can't afford a carriage. But you'll look sweet upon the seat of a bicycle built for two.
2024-09-02 20:01:40 -06:00
PJBot
7a6eb4ca32
Automatic changelog update
2024-09-03 00:51:40 +00:00
godisdeadLOL
34c90cf200
Ninja throwing star ability fix ( #31684 )
...
fixed ninja star not spawning
Co-authored-by: YourUsername <you@example.com >
2024-09-02 18:50:34 -06:00
Emisse
ee5ebef2a0
ats update ( #31766 )
...
* ats update
* fix pipenet
2024-09-02 18:12:30 -06:00
Mervill
de13ff9663
Fix warnings related to non-exhaustive pattern matching. ( #31763 )
...
old man shakes fist at modern syntax
2024-09-02 17:50:35 -04:00
PJBot
0c83b190b8
Automatic changelog update
2024-09-02 19:13:17 +00:00
godisdeadLOL
a25132ed5d
Actions bar dynamic resizing ( #31759 )
...
* action bar dynamic resizing
* action bar dynamic resizing for separated style
* decreased indent for separated style
---------
Co-authored-by: YourUsername <you@example.com >
2024-09-02 15:12:11 -04:00
PJBot
10877ebbf9
Automatic changelog update
2024-09-02 13:50:09 +00:00
themias
78201101d6
Add Donk Co. microwave board to Combat Bakery Kit ( #31239 )
...
* Add special microwave board to Combat Bakery Kit
* use event instead of trycomp
* make the board sus
* add instructions note
* embarrassing typo
* Add functionality to Donk Co. microwave instead
* update note
2024-09-02 15:49:00 +02:00
Cojoke
ef1fadf275
Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem ( #30084 )
...
* Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem
* guap
* More fixes
* Wait you can do that?
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2024-09-02 13:26:04 +02:00
Moomoobeef
63ad627bc8
Throw the book at em! The space law book now does 1 blunt projectile damage ( #31387 )
...
* you can now throw the space law book for 1 blunt damage
* made book damage a feature of all books
2024-09-02 13:07:56 +02:00
Mervill
05d29c8479
Fix CS0642 - Possible mistaken empty statement ( #31740 )
2024-09-02 13:02:16 +02:00
Emisse
7de79fba9c
bagel update ( #31748 )
...
* bagel update
* fix lights
2024-09-02 02:23:24 -06:00
Emisse
6ce2e64ce1
packed update ( #31746 )
2024-09-02 00:53:13 -06:00
Emisse
972e0e8efb
omega update ( #31745 )
2024-09-02 00:45:50 -06:00
Emisse
f94d84c8d5
meta update ( #31744 )
...
* meta update
* real
2024-09-02 00:40:23 -06:00
Emisse
36943dd7f9
marathon update ( #31743 )
2024-09-02 00:40:16 -06:00
Emisse
d1f882eca7
fland update ( #31742 )
2024-09-02 00:40:08 -06:00
Emisse
1e4220bfc2
box update ( #31741 )
...
boix updateaw
2024-09-02 00:40:01 -06:00
PJBot
e266a6f656
Automatic changelog update
2024-09-02 05:33:55 +00:00
poeMota
9a51d37d02
Add ERT time stats ( #31629 )
...
* add jobs for ghost roles
* add job to ToggleableGhostRole
* typo
---------
Co-authored-by: Mota <belochuc@gmail.com >
2024-09-02 10:32:49 +05:00
PJBot
738e0cf0df
Automatic changelog update
2024-09-02 04:38:26 +00:00
Spessmann
440845bf05
updated cog ( #31699 )
2024-09-01 22:38:17 -06:00
Errant
265feeb061
Devmap crew monitor fix ( #31677 )
2024-09-01 22:37:17 -06:00
Boaz1111
aab4556c21
Adds a salvage jobspawn to reach ( #31712 )
...
* salvspawn
* removed one cargo tech slot
2024-09-01 22:37:02 -06:00
Nemanja
a4333da241
Lite Magnet Rebalancing ( #31726 )
...
magnet rebalancing ish
2024-09-01 22:36:28 -06:00
godisdeadLOL
a112c24b54
Added in-hand sprite for Smile the Slime ( #31731 )
...
added smile the slime in-hand texture
Co-authored-by: YourUsername <you@example.com >
2024-09-01 22:36:05 -06:00
PJBot
6712724123
Automatic changelog update
2024-09-02 04:34:33 +00:00
Nemanja
f710b34573
Roundstart Grappling Gun ( #31737 )
...
Roundstart grappling hook
2024-09-01 22:33:25 -06:00
lzk
7b82317b67
Cleanup railings yml ( #31618 )
...
* Cleanup railings
* fix line
* real fix
2024-09-02 04:01:25 +02:00
DrSmugleaf
49e0933389
Move IgnitionEvent to shared ( #30985 )
2024-09-02 02:27:13 +02:00
lzk
551c978d2f
cleanup filing cabinets yml ( #31211 )
...
* partmedia ahh kommit
* ahh
* everything should be fine now
* f
* now should be good
* Update Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* fix suffix
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-09-01 23:25:33 +02:00
Mervill
3414abb970
Remove unused IoC dependency references. ( #31704 )
...
Remove unused IoC dependencies
2024-09-01 23:22:50 +02:00
Boaz1111
a18e89557a
Updates descriptions of station specific jobs. ( #31713 )
...
done
2024-09-01 23:18:28 +02:00
lzk
89df4270e8
small yml cleanup ( #31720 )
2024-09-01 23:17:24 +02:00
PJBot
d11a8e3c34
Automatic changelog update
2024-09-01 19:29:19 +00:00
godisdeadLOL
0d92c5a716
Added cursor indicator for space dragon fire breath ability ( #31725 )
...
space dragon breath cursor indicator
Co-authored-by: YourUsername <you@example.com >
2024-09-01 15:28:12 -04:00
Errant
373041c588
Replace obsolete code in AnomalySystem.Generator.cs ( #31718 )
...
* replace obsolete
* weh
2024-09-01 18:20:54 +03:00
Ed
ca318a1849
Cucumber! Potato! ( #430 )
...
* some ambient loops tweak
* cucumber! potato!
* seed craft
* fix CLA
* Update CP14DayCycleSystem.cs
* Update CP14DayCycleSystem.cs
* weather
2024-09-01 16:14:56 +03:00
Ed
3b0af98a2e
Weather backend start ( #407 )
...
* DayCycke StartWithRandomEntry
* add weather rule
* fix
* yep, its work
* finalize weather
* fix again
* weather resprite
2024-09-01 15:22:16 +03:00
PJBot
cdc47db599
Automatic changelog update
2024-09-01 11:04:29 +00:00
Ilya246
db9a07c441
remove misinformation from tip 26 ( #31705 )
...
tip 26
2024-09-01 13:03:23 +02:00
Winkarst
88dcc831c1
Remove calls to FormattedMessage obsolete methods ( #31706 )
...
* Remove FormattedMessage obsolete methods
* Oops
2024-09-01 13:00:53 +02:00
Winkarst
ff4c347a21
Remove always false checks ( #31708 )
2024-09-01 12:45:01 +02:00
Pieter-Jan Briers
528fb4ad55
Quick warning fixes ( #31694 )
2024-09-01 04:54:39 +02:00
ShadowCommander
2f4c3dd6fd
Update StackSystem and add SpawnMultiple targeting EntityUid ( #29686 )
...
* Update StackSystem and add SpawnMultiple targeting EntityUid
* Update Content.Server/Stack/StackSystem.cs
* Update Content.Server/Stack/StackSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-09-01 12:46:18 +10:00
Pieter-Jan Briers
f9a722a87e
Test parallelization stuff. ( #31650 )
...
This is the content analogue of https://github.com/space-wizards/RobustToolbox/pull/5412
Made Content.Tests run tests parallelized, which doesn't really seem to matter much.
I tried to make Content.IntegrationTest more aggressively parallelized but ran into https://github.com/dotnet/runtime/issues/107197 so we need to shelve that. Added a comment explaining as such.
2024-09-01 03:28:30 +02:00
github-actions[bot]
5df3454db6
Update Credits ( #31692 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-08-31 20:33:21 -04:00
PJBot
b6a6c35470
Automatic changelog update
2024-09-01 00:04:37 +00:00
Moomoobeef
760254ab0f
Adds flavors to a bunch of things without them ( #31685 )
...
* initial commit
* VSCodium is being dumb
I don't know why vscodium thinks I modified this whitespace when this is infact how I wrote it in the first place, but it's being dumb and I think if I reset in order to put it in the initial commit I'll have to rebase again so :P. go go gadget single byte commit
* but wait, there's more!
* missing newline
2024-09-01 02:03:30 +02:00
PJBot
5c780e46bb
Automatic changelog update
2024-08-31 23:40:39 +00:00
Nemanja
c88666c66e
Salvage Equipment Rebalance [Reclaimer Removal] ( #31333 )
...
* Salvage Equipment Rebalance
* oh yeah!
* make fire extinguisher 100%
2024-09-01 01:39:32 +02:00
PJBot
123d66db97
Automatic changelog update
2024-08-31 23:23:13 +00:00
Moomoobeef
b21c1b72e6
medical lockers no longer have belts in them. ( #31470 )
...
* fixes #31469
* removed medbelts from lockers. Empty belts found in vending machine now.
2024-09-01 01:22:06 +02:00
Emisse
7083d48232
bagel update ( #31682 )
2024-08-31 12:48:26 -06:00
IProduceWidgets
d27fb41d51
Make the trading outpost stationary ( #31681 )
...
make trading outposty stationary
2024-08-31 12:44:46 -06:00
lzk
0d51839261
Remove fake centcom stuff ( #30747 )
...
* Remove fake centcom stuff
* forgor
* bruh
* FUCK TOOLBOX
* weh??
2024-08-31 17:45:05 +02:00
PJBot
dca3192c70
Automatic changelog update
2024-08-31 14:41:35 +00:00
Julian Giebel
417d3a87a2
Station Anchor ( #26098 )
...
* Work on abstracting out chargeup functionality/ui from grav gen
* Work on station anchor
* Finish implementing station anchors
* uhh yeah
* ok.
* fix tests
* whoops
* Get the last extraneous yaml fail
* PJB review
* beast mode... ACTIVATE!
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2024-08-31 10:40:28 -04:00
PJBot
8dbaca33e6
Automatic changelog update
2024-08-31 11:39:10 +00:00
nikthechampiongr
9a63144636
Allow for respawn and erase verb to be used on offline players. Also minor rewrite on respawn command and new erase command ( #30433 )
...
* Localize respawn command, allow for it to use userids, and make it use [Dependency] attributes
* Make respawn verb available for offline players
* Make erase available for offline players
A thousand admins rejoice
* Reorder verbs in code
* Add erase command
* Fix localisation for erase command
* Address reviews and add completion to respawn command
* Complete reviews which I forgor
2024-08-31 21:38:03 +10:00
PJBot
4435ccd29f
Automatic changelog update
2024-08-31 08:29:42 +00:00
slarticodefast
494024d246
More ItemTogglePointLight fixes ( #31655 )
...
more ItemTogglePointLight fixes
2024-08-31 18:28:36 +10:00
PJBot
5ab065fc80
Automatic changelog update
2024-08-31 08:27:58 +00:00
nikthechampiongr
99db9ea39d
Fix suicide logs ( #31661 )
...
Make suicide logs include the username, as well as the character(where possible)
2024-08-31 18:26:52 +10:00
PJBot
f22db1fa1b
Automatic changelog update
2024-08-31 08:25:18 +00:00
metalgearsloth
2ae23bc71a
Update submodule to 233.0.1 ( #31676 )
2024-08-31 18:24:57 +10:00
metalgearsloth
18f5a0dca8
Fix AI singulo shenanigans ( #31556 )
...
* weh
* Fix broken tests directly mutating entities from wrong thread.
* fix build
* gundam
* weher
* WHY
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2024-08-31 18:24:12 +10:00
Pieter-Jan Briers
2d43bb6b38
Fix broken tests directly mutating entities from wrong thread. ( #31647 )
...
* Fix broken tests directly mutating entities from wrong thread.
* fix build
* gundam
* stuff
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-31 15:49:20 +10:00
metalgearsloth
8ca4337bd8
Update submodule to 233.0.0 ( #31673 )
2024-08-31 14:49:49 +10:00
PJBot
f5f777b924
Automatic changelog update
2024-08-31 03:04:05 +00:00
slarticodefast
9685abea20
Fix revenant being blocked by walls ( #31670 )
...
fix revenant being blocked by walls
2024-08-31 13:02:58 +10:00
metalgearsloth
849d3d9f5c
Fix test threading ( #31669 )
2024-08-31 12:35:30 +10:00
PJBot
9183c50d81
Automatic changelog update
2024-08-30 23:25:20 +00:00
AutoOtter
72832bf19d
Meteor rock debuff ( #31651 )
...
* Makes meteor swarms spawn meteorite walls with 1/10 health of an asteroid wall.
* Changed MeteorRock prototype base
- Rebased MeteorRock to AsteroidRock from Basewall
- MeteorRock now only changes the Destructible damage value
* Tried to fix comments
2024-08-31 09:24:13 +10:00
PJBot
46559197b0
Automatic changelog update
2024-08-30 10:35:32 +00:00
Winkarst
dce0ce4569
Add SpriteFadeComponent to potted plants ( #31628 )
2024-08-30 20:34:25 +10:00
PJBot
37b73542db
Automatic changelog update
2024-08-30 01:47:52 +00:00
DieselMohawk
bdfc57c5ac
Added Armband Onto Back Sprite of Security Jumpsuit ( #31635 )
...
* Fixed Minor Mistake
* Fixed the NEW sprite and added Jumpskirt Fix
2024-08-29 21:46:46 -04:00
PJBot
3c28f83ea4
Automatic changelog update
2024-08-30 01:44:42 +00:00
slarticodefast
572392b5e3
Fix energy shield visuals ( #31619 )
...
fix energy shield visuals
2024-08-29 21:43:34 -04:00
Spessmann
46329a98eb
cog update ( #31631 )
...
* cog update
* woopsie, fixed that
2024-08-29 17:17:25 -06:00
deltanedas
3bdd2e3a87
reduce lathe recipe copy pasta ( #31515 )
...
* add inheritance to lathe recipes and make result an override
* add GetResult method to lathe system
* make other parts of the code use GetResult
* clean up the stock parts yml
* remove unused apu boards from dynamic recipes
* make inverse dictionary public so test doesnt have to copy paste
* revert result override stuff
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-29 15:36:29 -04:00
beck-thompson
a799d4a785
Fix openable visuals ( #31484 )
...
First commit
2024-08-29 14:26:32 -04:00
Ed
37a4068334
CLA license update ( #429 )
...
* pupu
* Update LICENSE.TXT
* CLA
* CLA!
* Revert "CLA!"
This reverts commit f999e341a1 .
* CLA2
* Update rsi.json
* CLA3
* Workbench sublicense
2024-08-29 18:23:33 +03:00
PJBot
7a2892bc97
Automatic changelog update
2024-08-29 13:22:14 +00:00
MisterMecky
c6a8d877a0
strange pill tweaks ( #30524 )
...
* fix randomfill logic
* Revert "fix randomfill logic"
This reverts commit 7cd73c0e61cbe5eda58f9451d15e583b76b62640.
* change strange pill weights
* proposed balance changes
2024-08-29 23:21:04 +10:00
Ed
a98750e1cc
Merge pull request #428 from crystallpunk-14/ed-29-08-2024
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Upstream sync
2024-08-29 17:01:05 +05:00
Ed
29456c44d7
Update CP14ExpeditionSystem.cs
2024-08-29 14:40:38 +03:00
Ed
ca656b3c10
Merge remote-tracking branch 'upstream/master' into ed-29-08-2024
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# Conflicts:
# Content.Server/Station/Systems/StationSpawningSystem.cs
# Resources/Prototypes/Maps/reach.yml
2024-08-29 14:32:09 +03:00
metalgearsloth
f0615ec3c8
Fixup playerspawn stuff ( #31546 )
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* Fixup playerspawn stuff
- Also removed arrivals forcing, this should just turn containerspawnpoint off.
* fix this one
* test fix
* really fix
2024-08-29 15:27:47 +10:00
PJBot
2fd57c2d4a
Automatic changelog update
2024-08-29 03:24:42 +00:00
metalgearsloth
d921684e16
Update submodule to 232.0.0 ( #31616 )
2024-08-29 13:23:36 +10:00
PJBot
df392c7281
Automatic changelog update
2024-08-29 03:05:49 +00:00
Winkarst
b3036ded0a
Make railings render over tables ( #31589 )
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Make rails render over tables
2024-08-29 13:04:43 +10:00
PJBot
b6391e1149
Automatic changelog update
2024-08-29 02:44:33 +00:00
Partmedia
a9602cbab3
Check air alarm sensors when repowering ( #29857 )
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If air sensor/vent detects danger while the air alarm is unpowered, the air alarm won't be updated accordingly when it gains power. This can cause situations where the alarm says that everything's normal, even though the alarm UI shows stuff like 10000kPa and all sensors display danger.
When AtmosAlarmable (air alarm) is powered on, it runs the Sync method of AtmosDeviceNetworkSystem. AtmosMonitors then answer by sending a SyncData packet back, however AtmosAlarmable doesn't handle this packet in any way. This happens because the packet doesn't have any tags set, so they are ignored, and even if they weren't, there's no case in the switch statement which handles the syncing.
The proper way to do this fix is probably by actually handling this packet in some way, but I'm lazy rn so I'll just use this quick fix: Whenever AtmosMonitor gets a request to sync, it runs the Alert method, informing the connected air alarms of it's current state.
2024-08-28 18:43:27 -08:00
Unisol
6a52de86ff
Added plastitanium walls and windows ( #31178 )
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* added plastitanium walls and windows
* Changed crack sprite on diagonal window from square to diagonal
2024-08-29 12:15:00 +10:00
PJBot
a268ede700
Automatic changelog update
2024-08-29 01:59:22 +00:00
SlamBamActionman
ff5acf7877
Add Command Glasses ( #30447 )
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* Initial commit
* Removed wanted and mindshield status display
* Updated glasses visuals & contraband status
* Added Command Hud
* Changed name to administration glasses/hud
2024-08-29 11:58:16 +10:00
PJBot
d0aafae425
Automatic changelog update
2024-08-29 01:32:05 +00:00
RumiTiger
d9b1369dae
Cherry ( #28962 )
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* Add files via upload
* Update produce.yml
* Update produce.yml
* Update seeds.yml
* Update flavor-profiles.ftl
* Update flavors.yml
* Update meal_recipes.yml
* Update food_produce.yml
* Update meta.json
* Update seeds.yml
* Update botany.yml
* Delete Resources/Textures/Objects/Specific/Hydroponics/cherry.rsi/meta.json
* Create meta.json
* Delete Resources/Textures/Objects/Specific/Hydroponics/cherry.rsi/meta.json
* Create meta.json
* Update produce.yml
* Update produce.yml
* Update produce.yml
* Update food_produce.yml
* Update food_produce.yml
* Update produce.yml
* Apply suggestions from code review
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* Update seeds.yml
* Update juice.yml
* Update juice.ftl
* Update seeds.ftl
* Update seeds.yml
* Update cargo_botany.yml
* Update cargo_botany.yml
* Update cargo_botany.yml
* Update cargo_vending.yml
* Update cargo_vending.yml
* Update seeds.yml
* Update seeds.yml
* Update meta.json
* Update produce.yml
* Cherry Tree
* Alphabetical order
* Update food_produce.yml
* Update food-sequence.ftl
* Update food-sequence.ftl
* Update produce.yml
* Update produce.yml
* Update food-sequence.ftl
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-08-29 11:30:58 +10:00
DieselMohawk
26ba9918f3
Sec Webbing Icon Resprite and Rename ( #29599 )
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* Sec Webbing Icon Resprite and Rename
* Renamed To Security Carrier
2024-08-29 11:23:59 +10:00
Emisse
604025ebe4
bagel update ( #31605 )
2024-08-28 15:45:06 -06:00
PJBot
d540f27087
Automatic changelog update
2024-08-28 20:49:52 +00:00
beck-thompson
50791db750
Add rings (Salvage loot real)! ( #31372 )
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* First commit
* I'm silly
* Another fix
* How could I forget the descriptions!
* Forgot
* Made textures alligned properly
* Removed the stuff!
* Opps
* Typo fixes
2024-08-28 22:48:46 +02:00
Emisse
7454c77ae5
bagel update ( #31603 )
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* bagel update
* light switch to make audience area darker in theatre
2024-08-28 14:14:23 -06:00
PJBot
a4d58a55d2
Automatic changelog update
2024-08-28 20:06:12 +00:00
themias
bea72106b7
Fix nuke disk erroneously being marked 'left behind' ( #31602 )
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Fix erroneous 'disk left behind' objective
2024-08-28 14:05:04 -06:00
Emisse
af35c2b773
escape pod tiny fan ( #31601 )
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* escape pod tiny fan
* oop
2024-08-28 13:51:22 -06:00
Ed
e02a9951a7
Flowers + some love for Alchemy ( #427 )
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* red rose proto and sprite
* 242 changed files guys
* yellow dayflin
* jitter + drunk solution, also refactor alchemy recipes
* dyes entity
* dye crafting, dye using
* add flowers to generation
2024-08-29 00:31:09 +05:00
lzk
6398f5bd49
Remove random cyrillic letters ( #31600 )
2024-08-29 00:26:34 +05:00
lzk
98680ce0f2
Change my copyright ( #31599 )
2024-08-28 21:12:09 +02:00
JustCone
b2edae89d2
Reach - Scientist added to map's prototype ( #31567 )
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Added scientist to map prototype
2024-08-28 11:35:57 -06:00
PJBot
693fc75539
Automatic changelog update
2024-08-28 17:32:55 +00:00
JustCone
f7f255a259
Marathon - Names a singular camera ( #31590 )
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Fixes unnamed camera
2024-08-28 11:32:15 -06:00
JustCone
daba76d4fe
Bagel - LV cable wasn't connected ( #31591 )
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fixes a missing wire
2024-08-28 11:31:56 -06:00
themias
0f2c42f764
Fix defibs draining battery when turned off ( #31593 )
2024-08-28 11:31:47 -06:00
PJBot
d088c8a015
Automatic changelog update
2024-08-28 13:23:28 +00:00
PopGamer46
c2ccf2bc0f
Fixes shuttles not being able to FTL onto/near station ( #31569 )
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fixes FTL
2024-08-28 23:22:21 +10:00
lzk
f5a8be8ad3
fix spelling error silicon jobs ( #31581 )
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Update department.ftl
2024-08-28 15:10:18 +02:00
PJBot
386733e99c
Automatic changelog update
2024-08-28 13:10:02 +00:00
deltanedas
6808558df6
add construction for carp statue ( #31261 )
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* separate eyes and teeth
* make it buildable and make fixture less abusable
* norot
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-28 15:08:55 +02:00
Winkarst
8d388974ad
Add Robust.Xaml.csproj to the solution ( #31573 )
2024-08-28 15:08:35 +02:00
PJBot
24e9dc688c
Automatic changelog update
2024-08-28 12:37:39 +00:00
coolboy911
91eb0c2e29
added wide-spectrum anomaly locator to anomaly cyborg module ( #31427 )
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added wide-spectrum anomaly locator to anomaly borg module
2024-08-28 14:36:31 +02:00
Skilets
e938b2f9ed
Icon ( #426 )
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* Fix Hud
* skulls wall
---------
Co-authored-by: SkiletsKir <113713080+Skilets@users.noreply.github.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-08-28 15:32:22 +03:00
Ed
aa5f9104df
Wallpaper ( #424 )
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* wallpaper system
* fix startup ordering
* cool doAfters
* green test wallpapers
* wallpaper finite stacks
* dev update
* Update CP14ClientWallpaperSystem.cs
* fix wall rotations
* yippee
* Update battle_royale.yml
* Update test-ship.yml
2024-08-28 15:11:32 +03:00
PJBot
460e587345
Automatic changelog update
2024-08-28 11:28:15 +00:00
saintmuntzer
d8dbfa92d7
recolor riot helmet ( #31530 )
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* recolor riot helmet
resolves #31256
match riot helmet to default security helmet
* further color tweaks for consistency; update meta.json
Tweaked equipped sprites to more closely match the security helmet.
2024-08-28 21:27:08 +10:00
PJBot
c0c534bf52
Automatic changelog update
2024-08-28 09:44:37 +00:00
lzk
512d27ca6b
Add black suspenders ( #29055 )
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* Black suspenders
* fix
* fix linter
2024-08-28 11:43:30 +02:00
Errant
4d4a10dae6
Update ClothingSpeedModifierSystem.cs ( #29994 )
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* TryGetContainerContainer
* Math
* Changed AddMarkup to AddMarkupOrThrow
* Better math
* engine version
* engine version
2024-08-28 11:28:24 +02:00
PJBot
2a28a05550
Automatic changelog update
2024-08-28 08:19:59 +00:00
lunarcomets
a02bdd09e4
update AI job icon to 8x8 ( #31565 )
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icon and meta.json
2024-08-28 02:18:51 -06:00
Emisse
1a85de56a4
bagel hotfix ( #31566 )
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bagel update
2024-08-28 02:18:30 -06:00
JustCone
c4b1e18cbd
Meta - Med disposals and chem room extra pipe fix ( #31467 )
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Delete extra pipe & fix disposals junction
2024-08-28 01:49:40 -06:00
PJBot
a270afa362
Automatic changelog update
2024-08-28 07:40:42 +00:00
metalgearsloth
783621bc6c
Add some more stuff to AI whitelist ( #31564 )
...
* Add some more stuff to AI whitelist
* by the nine
2024-08-28 01:39:36 -06:00
Emisse
ed6649b7f3
bagel update ( #31562 )
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* bagel update
* ore processor cargo
2024-08-28 01:23:28 -06:00
PJBot
d93fc73f3c
Automatic changelog update
2024-08-28 07:12:32 +00:00
metalgearsloth
678320f876
Fix whitelist ( #31563 )
2024-08-28 17:11:25 +10:00
PJBot
8321031a08
Automatic changelog update
2024-08-28 07:10:11 +00:00
metalgearsloth
9149a449b1
Fix AI being ejectable ( #31561 )
2024-08-28 17:09:05 +10:00
PJBot
1f4c9b55e2
Automatic changelog update
2024-08-28 05:59:34 +00:00
metalgearsloth
d1839edb7a
Add AI warp points ( #31559 )
2024-08-28 15:58:27 +10:00
metalgearsloth
af79603d9d
Update AI holo sprite to camera ( #31558 )
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Update AI camera to 13 default
Holo was a placeholder. This is better in the interim.
2024-08-28 15:45:15 +10:00
metalgearsloth
60385152b4
Fix puddle context menu ( #31555 )
2024-08-28 15:18:17 +10:00
metalgearsloth
a06d9a512c
Storage BUI bandaid ( #31506 )
...
grug storageuicontroller
2024-08-28 13:21:52 +10:00
metalgearsloth
b4a3408a7e
AI radio fix ( #31547 )
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Love to see it
2024-08-28 13:21:00 +10:00
Spessmann
842b242c08
cog update ( #31540 )
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updooted cog
2024-08-27 20:56:38 -06:00
metalgearsloth
5261f01f25
AI whitelist fix ( #31542 )
2024-08-28 12:47:12 +10:00
metalgearsloth
99a41a12ab
Fix PostMapInit tests not considering job containerspawns ( #31538 )
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* Fix PostMapInit tests nto considering job containerspawns
* fix
2024-08-28 12:42:06 +10:00
Emisse
14b3e0ce24
Bagel station ai ( #31537 )
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* real
* AI
* proto fix
2024-08-27 19:49:00 -06:00
metalgearsloth
afd0618a60
Station AI ( #30944 )
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* Station AI overlay
* implement
* Bunch of ports
* Fix a heap of bugs and basic scouting
* helldivers
* Shuffle interactions a bit
* navmap stuff
* Revert "navmap stuff"
This reverts commit d1f89dd4be83233e22cf5dd062b2581f3c6da062.
* AI wires implemented
* Fix examines
* Optimise the overlay significantly
* Back to old static
* BUI radial working
* lots of work
* Saving work
* thanks fork
* alright
* pc
* AI upload console
* AI upload
* stuff
* Fix copy-paste shitcode
* AI actions
* navmap work
* Fixes
* first impressions
* a
* reh
* Revert "navmap work"
This reverts commit 6f63fea6e9245e189f368f97be3e32e9b210580e.
# Conflicts:
# Content.Client/Silicons/StationAi/StationAiOverlay.cs
* OD
* radar
* weh
* Fix examines
* scoop mine eyes
* fixes
* reh
* Optimise
* Final round of optimisations
* Fixes
* fixes
2024-08-28 10:57:12 +10:00
metalgearsloth
3a4affd438
Update submodule to 231.1.0 ( #31536 )
2024-08-28 09:59:09 +10:00
Emisse
46fe7bc3ec
bagel update ( #31535 )
2024-08-27 17:38:36 -06:00
PJBot
6c1027b7a6
Automatic changelog update
2024-08-27 16:55:54 +00:00
Winkarst
ef634a1d5a
Make AKMS security restricted ( #31519 )
2024-08-27 18:54:48 +02:00
saintmuntzer
2aea194065
fix uncapitalized "S" in Salvage Specialist ( #31529 )
...
"Salvage specialist" to "Salvage Specialist"; all is right with the world
2024-08-28 02:51:28 +10:00
PJBot
9b8ed01ea0
Automatic changelog update
2024-08-27 16:50:23 +00:00
Winkarst
3adb4bc7a8
Make nukie plushie a non-contraband item ( #31516 )
...
Make nukie plushies a non-contraband item
2024-08-27 18:49:17 +02:00
Simon
f92ef41538
Automated whitelists ( #23985 )
...
* Beginnings of making the breadmemes jobs easier
* stuff
* stuff pt. 2
* Stuff pt.3
* Stuff I forgot last time
* Basic whitelist
Only people that are added to the whitelist with the addwhitelist command will be able to join. I call this the "legacy" whitelist
* Remove always deny condition in favor of just breaking if playtime check fails
* Change default whitelist
Default whitelist is now the "legacy" whitelist.
* localization
* Admin check
* minor spelling change
* Fix build
* Whitelist message
* Fix vars not being datafield and spelling mistakes
* Minor spelling mistake
* Change config for salamander
* Reviews and stuff
* Add summaries
* Fix whitelists
* Forgot to add a datafield
* Fixing stuff I guess
* Reuse admin remarks to reduce load when connecting.
* Update log messages to be verbose instead of debug
* Reviews
* whoops
* Explain a bit more how whitelist checking works
* Apply CE's review
* Append Membership to Blacklist and Whitelist conditions
* Fix review comments
* Uncapitalize playerConnectionWhitelist, add to ignored client prototypes
* Make note count field work
* Fix cvar for thingy
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2024-08-27 18:01:17 +02:00
stellar-novas
e59b9c5714
Remove glibc from devshell ( #28842 )
2024-08-27 17:04:12 +02:00
PJBot
bf7653eb7a
Automatic changelog update
2024-08-27 15:03:27 +00:00
Thomas
d304123ef7
Disable Arrivals message for Cryosleep ( #30888 )
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* Disable arrivals message for cryosleep late arrivals
* Provide silent to PlayerSpawnCompleteEvent
* Fix typo
* Move message to event and into arrivals system
2024-08-27 17:02:21 +02:00
PJBot
4b91f1f50b
Automatic changelog update
2024-08-27 14:58:42 +00:00
Thomas
250628f805
New Health Analyzer UI ( #30834 )
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* WIP: first prototype
* Change text slightly
* Allow names to wrap
* Add label for the scan mode
* Remove ugly text
* Readd bleeding message
* Update code
* Allow for the Health Analyzer UI to grow vertically
2024-08-27 16:57:36 +02:00
eoineoineoin
8ffae8d313
Scale text in admin player overlay ( #31503 )
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* Scale text in admin player overlay
Fixes #30040
* Feedback from PR - get UI scale through root window
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-08-27 16:43:47 +02:00
lzk
3492ca185b
Fix stray pixel in officer beersky barsign ( #31517 )
2024-08-27 23:46:53 +10:00
PJBot
7a4fc39b9f
Automatic changelog update
2024-08-27 13:20:44 +00:00
Winkarst
4f3c2474af
Restrict the explorer gas mask to cargo ( #31514 )
2024-08-27 15:19:38 +02:00
eoineoineoin
28d6e6da94
Add title to multitool door-access-configuration window ( #31504 )
...
Fixes #29923 .
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-08-27 15:10:01 +02:00
PJBot
c8d30a95be
Automatic changelog update
2024-08-27 13:02:15 +00:00
Winkarst
e9cc93c889
Mark the syndicate raid helmet as a Syndicate contraband ( #31512 )
2024-08-27 15:01:09 +02:00
PJBot
e689892919
Automatic changelog update
2024-08-27 11:38:27 +00:00
Winkarst
ef18b3144d
Mark explosives as a contraband ( #31508 )
2024-08-27 13:37:20 +02:00
PJBot
292eccc749
Automatic changelog update
2024-08-27 11:34:01 +00:00
Saphire Lattice
517aace38d
Fix swapped around Safety Moth poster graphics ( #31507 )
2024-08-27 13:32:53 +02:00
IProduceWidgets
af65af836a
Centcom & FTLDestination cleanup ( #30226 )
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* centcomm name and ftlcomp
* networking microopstimization
* go sleep.
* map names and arrivals
2024-08-27 13:28:26 +02:00
eoineoineoin
55771cab74
Minor fixes to character profile editor save/reset buttons ( #31505 )
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Merge SetDirty() with preview reload
People were forgetting to SetDirty() when changing a property; move SetDirty()
into preview reloading, since if the preview is being reloaded, some property
has definitely changed anyway.
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-08-27 20:20:12 +10:00
Emisse
2f4e297741
bagel update ( #31502 )
2024-08-27 01:32:19 -06:00
Ed
a944cd9834
Cloth pack ( #423 )
...
* content
* Update battle_royale_temp.yml
2024-08-27 08:58:58 +05:00
PJBot
54bfaa1fec
Automatic changelog update
2024-08-27 00:49:10 +00:00
JIPDawg
e30090567d
Make Gas Miners indestructable, anchorable, and pullable. ( #31370 )
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* Make miner indestructable, and pullable.
* Miners can't be unanchored. Only anchored.
---------
Co-authored-by: JIPDawg <JIPDawg93@gmail.com >
2024-08-27 02:48:04 +02:00
PJBot
43ae1354c2
Automatic changelog update
2024-08-27 00:31:48 +00:00
Dimastra
e345aa3333
fix method OnEntityEnter in DamageContactsSystem ( #31494 )
...
fix
Co-authored-by: Dimastra <dimastra@users.noreply.github.com >
2024-08-27 02:30:42 +02:00
Winkarst
76223e8e14
Remove double-iteration from the mime wall code ( #31420 )
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* Remove double-iteration from the mime wall code
* Update
* Update
2024-08-27 02:18:10 +02:00
PJBot
7789b07bde
Automatic changelog update
2024-08-26 23:08:00 +00:00
12rabbits
367cdfd439
Make guidebook remember where you left off ( #31375 )
...
* Guidebook tracks last read entry
* Persistent guidebook fixes
* Persistent guidebook requested changes
* Update Content.Client/UserInterface/Systems/Guidebook/GuidebookUIController.cs
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2024-08-27 01:06:54 +02:00
Mervill
e85c25a746
Replace obsolete functions in NPC systems ( #31448 )
2024-08-27 00:29:44 +02:00
PJBot
f65f57ef92
Automatic changelog update
2024-08-26 22:25:29 +00:00
QueerNB
4dc750abc9
Replaces small fans on most shuttles with directional fans. ( #31495 )
2024-08-26 16:24:22 -06:00
Mervill
c6d291968f
Replace obsolete code in shuttle systems. ( #31408 )
...
* Format DockingSystem.Shuttle
* arrivals system
* docking system
* shuttle console system
* emergency shuttle system
* shuttle system
* thruster system
* Fix compile error
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2024-08-26 17:48:37 +02:00
PJBot
6c66e8fe1f
Automatic changelog update
2024-08-26 13:01:59 +00:00
slarticodefast
082deb9405
Fix energy sword visuals ( #31478 )
2024-08-26 23:00:52 +10:00
Winkarst
2d85b4e7e9
Move OnGhostAttempt to GhostSystem ( #31445 )
...
* Move OnGhostAttempt to GhostSystem
* Remove unused dependencies and sort them
2024-08-26 14:15:33 +02:00
PJBot
84caaec674
Automatic changelog update
2024-08-26 12:04:03 +00:00
Winkarst
982a172ad6
Change the science radio channel color ( #31319 )
...
* Change the science radio channel color
* This one looks better
2024-08-26 22:02:57 +10:00
PJBot
93829ec753
Automatic changelog update
2024-08-26 09:10:57 +00:00
Moomoobeef
569b08162c
Bots now make sound when they speak ( #31471 )
...
fixes 31454
2024-08-26 11:09:48 +02:00
metalgearsloth
83ec967455
Predict EmitSoundOnUIOpen ( #31464 )
...
* Predict EmitSoundOnUIOpen
BUI prediction led to this moment.
* unforky
2024-08-26 17:40:14 +10:00
metalgearsloth
2e1b486e8b
Add BUI ctor tests ( #31463 )
...
5 lines of eaten iocmanager.injectdependencies led to this.
2024-08-26 17:39:48 +10:00
Spessmann
dd7c395fb7
Cog update ( #31458 )
...
made disposals less bad
2024-08-25 23:45:16 -06:00
PJBot
5e8cee7af0
Automatic changelog update
2024-08-26 02:47:24 +00:00
lzk
2871e69268
Moff cooking. Part one. ( #30668 )
...
* yml part
* guidebook
* commit
* some fixes
* a little
* change
2024-08-26 12:46:16 +10:00
lzk
ff3d79797d
Fix-Resprite emote icons ( #31447 )
...
* Fix-Resprite emote icons
* change scream
2024-08-26 12:20:58 +10:00
Emisse
2d87d65deb
bagel update ( #31440 )
...
* bagel update
* fixgridatmos
* qm office
* sci cam fix
* jesus christ so many routers
* remove invalids
2024-08-25 13:22:29 -06:00
Brandon Hu
cf6f7830aa
fix(FieldGenerators): Don't show nonsense popup ( #30469 )
...
* .
2024-08-25 20:21:32 +02:00
PJBot
d067e80100
Automatic changelog update
2024-08-25 17:10:58 +00:00
ShadowCommander
5c0753b136
Add a bool to disable buckling on InteractHand ( #30001 )
2024-08-25 19:09:51 +02:00
PJBot
2d70c7d473
Automatic changelog update
2024-08-25 16:48:17 +00:00
Alzore
453c28f825
Make space scanning T1 technology ( #31321 )
...
make space scanning and mass scanner t1 tech
2024-08-25 18:47:10 +02:00
PJBot
19b67cf55f
Automatic changelog update
2024-08-25 16:12:33 +00:00
Pieter-Jan Briers
bec832fbeb
Increase (SUPER)PACMAN ramp rate/tolerance ( #31403 )
...
All PACMANs used to use the same ramping parameters, this meant a SUPERPACMAN (50 kW) took literally a 100 seconds to get up to its full output level. Ouch.
PACMAN has been raised to 5000 W/s with 1500 W tolerance, SUPERPACMAN to 7500 W/s with 2500 W tolerance
2024-08-25 12:11:27 -04:00
metalgearsloth
5131835628
togglelight updates ( #31435 )
...
Missed in the green checkmark sea
2024-08-26 01:29:10 +10:00
metalgearsloth
ae4c7ad0bc
ContainerComp fix ( #31434 )
...
Forgot to push these ones on the branch.
2024-08-26 01:22:01 +10:00
Ed
ff412a65ba
Weather fix ( #30857 )
...
* weather fix
* localize errors
2024-08-26 01:20:47 +10:00
Ed
79515d9303
Convenient Z-Levels ( #421 )
...
* clear ores and herbals frmo generation
* remake simple zlevels system
* GetMapOffset
* woohoo
* autolink between zlevels
* 5am
* somwthing sommetinh work
* Update CP14StationZLevelsSystem.cs
* fix biomespawner portal deletion
* some docs
* Revert "clear ores and herbals frmo generation"
This reverts commit 658d15a602 .
2024-08-25 17:53:15 +03:00
metalgearsloth
ae310878a6
Update submodule to 231.0.0 ( #31430 )
2024-08-25 22:53:13 +10:00
metalgearsloth
2e029a7d5b
Action stuff ( #31305 )
...
* Action stuff
- Cleanup some event stuff
- Avoid dirtying entity unnecessarily
- Add ActionGrant as an easy way to apply / remove actions via compregistry.
* Fix merge
2024-08-25 22:43:31 +10:00
PJBot
f96dddd9fb
Automatic changelog update
2024-08-25 12:37:28 +00:00
metalgearsloth
948bb726de
Run actions on press ( #31191 )
...
I know UI generallys want to do stuff on key-up not key-down. With that being said the delay on release for these is noticeable.
e.g.
ActivateInWorld / UseInHand / any in-world interactions are on-press. This is especially noticeable if you have the same event on action + verb.
2024-08-25 22:36:22 +10:00
metalgearsloth
c0a07614c0
ItemToggle + slots stuff ( #31312 )
...
* ItemToggle + slots stuff
- Add component for itemslot locks to match LockComponent (surprised this didn't exist).
- Add thing for pointlight to match itemtoggle. In future should be used for PDAs and stuff but need to fix some other stuff first.
* Also this
* grill
2024-08-25 22:30:28 +10:00
metalgearsloth
a89d4c750b
Power stuff ( #31314 )
...
* Power stuff
- Add shared IsPowered
- Add shared ResolveApc
- Move PowerChangedEvent to shared for now
- Add SlimPoweredLight that actually functions how you'd expect a PoweredLight to function it id didn't have a bunch of bloat on it.
* big update
* boing
2024-08-25 22:18:42 +10:00
PJBot
3d145875a4
Automatic changelog update
2024-08-25 12:18:09 +00:00
deltanedas
e1df251cbc
decouple ItemToggle from PowerCellDraw ( #31392 )
...
* remove ItemToggle from PowerCellDraw query
* add EntityQuery for resolves, make them all optional
* move integration to ToggleCellDraw
* add ToggleCellDraw to almost every PowerCellDraw prototype
* :trollface:
* :trollface:
* :trollface:
* let it disable on mapinit
* set update time on mapinit, make borg power logic consistent now
* :trollface:
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-25 22:17:03 +10:00
PJBot
42865ae705
Automatic changelog update
2024-08-25 12:07:56 +00:00
Nemanja
85b7d183bd
Blueprints ( #31138 )
...
* Blueprints
* Update tables_loot.yml
* doink
* mark as required
2024-08-25 22:06:50 +10:00
metalgearsloth
f03fc585ba
Add ContainerComp ( #31311 )
...
Applies EntProtoId changes upon insertion / removal from container. Can also be useful for borgs / mechs / vehicles in future but atm I just used it for AI.
2024-08-25 22:06:06 +10:00
metalgearsloth
7cb6b5e972
Verb tweaks ( #31309 )
...
* Verb tweaks
Remove the LOS check because this is already done above in CanExamine.
* Fix outlines
* import
2024-08-25 22:05:39 +10:00
PJBot
cc710fa46b
Automatic changelog update
2024-08-25 10:36:28 +00:00
ArtisticRoomba
adea4c91de
Adds the Head of Greytide stamp ( #30189 )
...
suggested changes from discord discussion, sprite change, add to refactored loot table
2024-08-25 20:35:22 +10:00
Emisse
0adb28e983
meta update ( #31423 )
2024-08-25 01:26:03 -06:00
PJBot
0ced72d3ac
Automatic changelog update
2024-08-25 06:59:57 +00:00
PopGamer46
60cf24d56e
Give sec cadets jackboots instead of combat boots ( #31419 )
...
give cadets jackboots
2024-08-25 16:58:51 +10:00
Emisse
7fe5f721a5
marathon update ( #31421 )
2024-08-25 00:45:42 -06:00
PJBot
54723053f2
Automatic changelog update
2024-08-25 05:43:26 +00:00
IProduceWidgets
3b0d7e7aad
Update Oasis ( #31415 )
...
* Cameras and junk
* I forgot to clear my multitool
2024-08-24 23:42:19 -06:00
PJBot
647ca1f0bd
Automatic changelog update
2024-08-25 04:58:42 +00:00
themias
c46a78b8e3
Fix firelockedge rotation ( #31371 )
...
save
2024-08-25 00:57:36 -04:00
PJBot
759b9e7a44
Automatic changelog update
2024-08-25 04:49:35 +00:00
metalgearsloth
60b34b57f3
Fix dungeon spawn + ftl overlap ( #31413 )
...
* Fix dungeon spawn + ftl overlap
* Better fixes
2024-08-25 14:48:29 +10:00
PJBot
d7bbb94857
Automatic changelog update
2024-08-25 02:03:40 +00:00
Pieter-Jan Briers
d15869f600
Fix ChemVend jugs again ( #31398 )
...
This re-introduces the dummy entity naming code, originally introduced in #29178 and randomly removed by #30064 with no technical justification given.
Fixes #31373
2024-08-25 12:02:33 +10:00
eoineoineoin
b0375f115c
Remove client state from server AirAlarmComponent ( #31236 )
...
* Remove client state from server AirAlarmComponent
Send information for all connected devices, not just the ones for the
current tab, as attempting to limit this breaks multiple users viewing
the same UI.
Fixes #12842
* Send device data as a list, rather than a dictionary
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-08-25 12:01:46 +10:00
PJBot
a1ab4a3dcd
Automatic changelog update
2024-08-25 01:56:39 +00:00
PursuitInAshes
c1aee02c74
Change Resave Permission Requirement to Host ( #31397 )
...
ChangePermissionFlagToHost
2024-08-25 11:55:31 +10:00
Mervill
059c84c2cf
Replace obsolete code in GasPortableSystem ( #31407 )
2024-08-25 11:55:02 +10:00
github-actions[bot]
1ef67e023b
Update Credits ( #31409 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-08-25 11:54:40 +10:00
PJBot
303fa07e2a
Automatic changelog update
2024-08-24 23:31:39 +00:00
DevilishMilk
4a335b14ed
Moths can now eat all bandanas ( #31405 )
...
* Update bandanas.yml
* Update bandanas.yml
* Re-add ClothMade to botany bandana
2024-08-25 01:30:32 +02:00
Partmedia
9e113ddf3a
Add atmos stuff for mapping Vox environments ( #31320 )
2024-08-24 14:51:32 -08:00
Pieter-Jan Briers
fedb7c8594
"LV" is an acronym ( #31402 )
2024-08-24 23:22:19 +02:00
deltanedas
608a179626
Add Vox atmosphere marker, vents, and air alarms
2024-08-24 14:21:59 -07:00
deltanedas
2d05be3740
Make component fields datafields
2024-08-24 14:21:59 -07:00
Adeinitas
6538687bec
Line 44, story-generation.ftl: "chrisp" is spelled as "crisp" ( #31401 )
...
chrisp is spelled as crisp
2024-08-24 23:03:02 +02:00
PJBot
938af4dd50
Automatic changelog update
2024-08-24 15:57:50 +00:00
erohrs2
1f623ae432
ID Change to Dinnerware Vending Machine ( #31225 )
...
Dinnerware Vending Machine access changed from Service to Kitchen
Co-authored-by: Preston Smith <92108534+thetolbean@users.noreply.github.com >
2024-08-24 17:56:44 +02:00
PJBot
06bf0ca250
Automatic changelog update
2024-08-24 09:38:38 +00:00
Winkarst
00247a030f
Make holding down an arrow key traverse the pointer in chat ( #31380 )
...
* Make holding down an arrow key traverse the pointer in chat
* Better way
2024-08-24 11:37:30 +02:00
achookh
95b3d05efa
Change anomaly sign to have the same m as the other ones ( #31394 )
...
* Delete Resources/Textures/Structures/Wallmounts/signs.rsi/anomaly.png
* Add files via upload
2024-08-24 19:30:14 +10:00
Emisse
551d3197f8
fland update ( #31391 )
2024-08-24 00:47:50 -06:00
Spessmann
56eed8e0bb
Cog update (AI ready) ( #31384 )
...
real
2024-08-23 23:25:30 -06:00
Zachary Yona
b410f4ba88
Stop nanotrasen sign from rotating ( #31388 )
...
make snapCardinals false for the nanotrasen sign.
Co-authored-by: Zachary Yona <magicalusf@gmail.com >
2024-08-23 23:24:15 -04:00
PJBot
65423e49ae
Automatic changelog update
2024-08-24 02:10:42 +00:00
Nemanja
b52686ea38
Add space debris to salvage magnet ( #31113 )
...
* add space debris to salvage magnet
* multiplication
* necessary mercy for NPCs
* back and forth on mercy
2024-08-24 12:09:36 +10:00
PJBot
907411d0d1
Automatic changelog update
2024-08-24 02:07:44 +00:00
Nemanja
c31ffff9ac
add new salv loot into the vgroid procgen ( #31290 )
...
add new loot into vgroid procgen
2024-08-24 12:06:37 +10:00
slarticodefast
8f4ee7ac96
Make storage implant closable using the action again ( #31381 )
2024-08-24 11:31:02 +10:00
PJBot
8c55057a10
Automatic changelog update
2024-08-24 00:17:33 +00:00
Winkarst
9f5d97228d
Fix the folded chair damage inspection ( #31378 )
...
* Fix the folded folding chair
* Whoops
2024-08-24 02:16:25 +02:00
PJBot
b7ec4f9740
Automatic changelog update
2024-08-24 00:11:17 +00:00
FATFSAAM2
a2025e895c
new boxer figurine voicelines ( #31382 )
...
initial comnit
2024-08-24 02:10:09 +02:00
Pieter-Jan Briers
b396996af8
Fix server crash on shutdown due to DB notifications ( #31379 )
...
Fixes #31365
2024-08-24 01:45:13 +02:00
Ubaser
64630ee16b
Update Core ( #31353 )
...
add
2024-08-23 13:08:43 -06:00
PJBot
2fcefeccc0
Automatic changelog update
2024-08-23 14:25:13 +00:00
coolsurf6
01a211ae3f
Increased Chest Marking Points for Reptilian Race ( #30786 )
...
changed reptile chest marking count to 3
2024-08-23 16:24:06 +02:00
lzk
8bf05ec863
cleanup bakery weapons ( #31356 )
2024-08-23 20:53:22 +10:00
lzk
7f91253bc0
very smol emergency boxes cleanup ( #31355 )
2024-08-23 20:26:56 +10:00
PJBot
390e310507
Automatic changelog update
2024-08-23 10:00:57 +00:00
SlamBamActionman
9ee43eed2c
Add Galoshes slowdown over slippery surfaces ( #30967 )
...
* first draft
* Fixed it all, just need to rename stuff
* Rename and add comments
* Clean-up
* Access added
2024-08-23 19:59:51 +10:00
lzk
14567a1d3b
fix metal pitcher name ( #31351 )
2024-08-23 11:58:58 +02:00
PJBot
17cf71d4ae
Automatic changelog update
2024-08-23 09:15:45 +00:00
SlamBamActionman
61a1e89339
Add codeword highlighting ( #30092 )
...
* Added codeword highlighting
* Updated to support more codeword roles, color is set serverside
* Review feedback
* Change to a Component-based system using SessionSpecific
* Tidied up CanGetState, set Access restrictions on component
* Clean-up
* Makes the injection ignore brackets, restore some codewords, remove "Taste/Touch" from adjectives
2024-08-23 11:14:38 +02:00
metalgearsloth
7b5c6be674
Make AI overlay use vis1 ( #31348 )
...
* Make AI overlay use vis1
I think this is what get_hear in 13 uses idk this shit is esoteric.
vis1 is luminosity vis2 is line of sight.
* boark
2024-08-23 18:34:39 +10:00
Emisse
9b289c35a4
box update ( #31345 )
...
* box update
* remove invalid
2024-08-23 01:40:27 -06:00
Emisse
73a9a75ddb
omega update ( #31344 )
2024-08-23 01:24:50 -06:00
Emisse
783ef11628
packed update ( #31343 )
2024-08-23 01:24:34 -06:00
Emisse
967f7f77ec
bagel update ( #31342 )
2024-08-23 17:24:00 +10:00
metalgearsloth
42078b4d51
Fix AI vision occlusion ( #31341 )
...
Forgot to do this, but how tf do doors work then.
2024-08-22 23:57:57 -06:00
PJBot
616601b996
Automatic changelog update
2024-08-23 05:14:19 +00:00
metalgearsloth
f7e08ec343
Station AI overlay ( #31335 )
...
Split
2024-08-22 23:13:47 -06:00
Alchebun
2ce425603c
Recipe for cream ( #30503 )
...
* Adds heat-based recipe for cream
* Added aeration
---------
Co-authored-by: Alchebun <jimmy.12.or#gmail.com>
2024-08-23 15:13:14 +10:00
PJBot
56d068cd20
Automatic changelog update
2024-08-23 05:09:16 +00:00
Rouge2t7
34a1e2c073
Emote sprites rework and update. ( #30887 )
...
Emoji eye change
2024-08-23 15:08:10 +10:00
PJBot
99d2d7fc8a
Automatic changelog update
2024-08-23 05:06:51 +00:00
dffdff2423
54cbe55102
Make Vox blood able to be used to make space cleaner ( #30749 )
...
Boiling vox blood creates ammonia
2024-08-23 15:05:45 +10:00
PJBot
dc54c45f6b
Automatic changelog update
2024-08-23 05:00:24 +00:00
Mr. 27
df88c93574
Added clown skirt ( #31207 )
...
inital
2024-08-23 14:59:17 +10:00
Emisse
72a74a2faf
reach update ( #31336 )
...
* reach update
* remove invalid
2024-08-22 22:46:54 -06:00
metalgearsloth
f2a1a68131
Update submodule to 230.2.0 ( #31338 )
2024-08-23 14:40:31 +10:00
Emisse
48deb45e93
meta update ( #31334 )
2024-08-22 22:22:25 -06:00
Ed
171ace931a
fix Gatherable magic number ( #31327 )
...
Update GatherableSystem.cs
2024-08-22 22:03:05 -04:00
Spessmann
a825418ad0
updated cog ( #31331 )
2024-08-22 19:50:16 -06:00
PJBot
e8a1ffccf4
Automatic changelog update
2024-08-23 01:30:57 +00:00
lzk
e6e5365062
Give clown the second jester suit ( #30673 )
...
* Give clown the second jester suit
* hat
2024-08-23 03:29:50 +02:00
Mervill
35c4e29db9
Remove obsolete functions from tile commands. ( #31112 )
...
* first part
* second part - file scope namespaces
* missing peice
2024-08-23 03:10:13 +02:00
PJBot
e1093ca36f
Automatic changelog update
2024-08-23 00:12:36 +00:00
lzk
1e9e616a01
No meta implanters + other ( #31045 )
...
* No meta implanters + other
* Update implanters.yml
2024-08-23 02:11:26 +02:00
Flareguy
f76001959c
box update: vox box edition ( #31317 )
...
box vox vox box box vox vox box
2024-08-22 16:26:24 -06:00
Ed
ea9c6ee7bf
PlantFix ( #419 )
...
* fix
* Update wheat.yml
* Update CP14FarmingSystem.Interactions.cs
2024-08-23 00:42:27 +03:00
PJBot
42aa75e680
Automatic changelog update
2024-08-22 19:31:03 +00:00
Nemanja
b248223cf3
Move mining roid and magnet pulls closer ( #31296 )
...
move mining roid and magnet pulls closer
2024-08-22 13:29:56 -06:00
Ubaser
bca09a97e8
Update Core ( #31308 )
...
add
2024-08-22 13:21:43 -06:00
Mervill
9331e80a05
Remove some wayward folder includes in the csproj ( #31244 )
...
remove some wayward folder inlcudes
2024-08-22 13:19:29 -04:00
PJBot
ff4cf0d989
Automatic changelog update
2024-08-22 17:06:23 +00:00
Sigil
4a54bb7c1d
Fixes the projectile list in AmmoShotEvent when firing something with a ProjectileSpreadComponent ( #31300 )
...
Fixed multiple projectile addition.
2024-08-22 13:05:56 -04:00
metalgearsloth
6553fd3d6e
Fix inventory GUI for non-inventory entities ( #31306 )
...
Default to invisible and only set visible if itemslots gets initialised.
2024-08-22 13:05:17 -04:00
metalgearsloth
7e2de7937f
Predict IntrinsicUI ( #31310 )
2024-08-22 13:03:05 -04:00
Ed
3850317a37
Update entities.ftl ( #418 )
2024-08-22 19:00:29 +03:00
PJBot
6a549ceee4
Automatic changelog update
2024-08-22 14:57:53 +00:00
Nemanja
5c21b4e174
Small strange jackboots buff ( #30586 )
...
* Small strange jackboots buff
* Update ClothingSlowOnDamageModifierComponent.cs
2024-08-22 10:56:46 -04:00
PJBot
7e57b0dd71
Automatic changelog update
2024-08-22 14:41:46 +00:00
Winkarst
588661465a
Make vending machine use EntityPrototypeView ( #30064 )
...
* Make vendor machines use EntityPrototypeView
* Update
* 1
* Kill me
* For the love of god!!!
2024-08-22 10:40:39 -04:00
Ed
d3189b83cf
Pumpkin + Cabbage ( #417 )
...
* seeds
* import Omsoyk plant sprites
* cabbage slicing
* sliceable pumpkin
* some tweaks
* seedbed clean fix, remove shitcode systems
* seed crafting, knife fix
* utencil
* Update base.yml
* cabbage rebalance
* abstract seed
2024-08-22 17:35:00 +03:00
Winkarst
5139ecdbd2
Squash ApplyLinearImpulse into SetLinearVelocity in RandomWalkController.cs ( #31293 )
...
* Squash ApplyLinearImpulse into SetLinearVelocity in RandomWalkController
* Late night code
2024-08-22 11:17:37 +02:00
Spessmann
804b7431c2
updated cog ( #31299 )
2024-08-21 22:33:05 -06:00
DrSmugleaf
ed7ae5c652
Update RobustToolbox to v230.1.0 ( #31297 )
2024-08-21 19:32:48 -07:00
PJBot
8654d355ab
Automatic changelog update
2024-08-21 23:45:50 +00:00
Rouge2t7
7e60431754
Long human ears ( #30490 )
...
Long human ears colour fix. Shortcut removed.
2024-08-21 17:44:43 -06:00
Mr. 27
759089e5a2
fix vox/dionae/arachnids/moths/slimes not having burn visuals ( #31286 )
...
inital
2024-08-21 17:15:40 -06:00
PJBot
5bd90ccb1c
Automatic changelog update
2024-08-21 21:51:43 +00:00
Winkarst
6deb494f2f
Getting creamed will not reveal a person's identity ( #31291 )
...
Banana cream pies don't reveal a person's identity
2024-08-21 17:50:34 -04:00
Emisse
24e8b1dc2d
marathon update ( #31289 )
...
* marathon update
* coat
* real
2024-08-21 14:13:48 -06:00
Emisse
1c16ba80a0
meta update ( #31288 )
...
* meta update
* coat
2024-08-21 14:13:39 -06:00
Emisse
cc988d6f28
fland update ( #31287 )
...
* fland update
* remove det coat for trench coat
2024-08-21 14:13:27 -06:00
Brandon Hu
1545d697ac
tweak(omega): Add VendingMachineWinter next to VendingMachineClothing ( #31277 )
2024-08-21 13:05:28 -06:00
PJBot
d203c069bc
Automatic changelog update
2024-08-21 18:56:24 +00:00
Brandon Hu
b2d9ab78d8
tweak(shuttle_infiltrator): Replace NukeCodePaper with BoxFolderNuclearCodes ( #31273 )
2024-08-21 12:55:18 -06:00
PJBot
aa43767e8f
Automatic changelog update
2024-08-21 18:54:13 +00:00
beck-thompson
d44bbec05d
Fix nukies not getting station codes ( #31272 )
...
First commit
2024-08-21 12:53:04 -06:00
Brandon Hu
3ce4f5d39c
remove(Box): Remove the material recalimer ( #31270 )
2024-08-21 12:41:46 -06:00
Brandon Hu
91bb1867f3
remove(Fland): Remove the material recalimer ( #31269 )
2024-08-21 12:41:33 -06:00
Brandon Hu
50501a609e
remove(Saltern): Remove the material recalimer ( #31268 )
2024-08-21 12:41:20 -06:00
Brandon Hu
382ee8eb98
remove(Meta): Remove the material recalimer ( #31267 )
2024-08-21 12:41:08 -06:00
Brandon Hu
3ccb14dd74
remove(Train): Remove the material recalimer ( #31266 )
2024-08-21 12:40:59 -06:00
Brandon Hu
576dfa9d1a
remove(Core): Remove the material recalimer ( #31265 )
2024-08-21 12:40:26 -06:00
Brandon Hu
7321c9b9d3
remove(Packed): Remove the material recalimer ( #31264 )
2024-08-21 12:40:15 -06:00
Brandon Hu
3013d5afe8
remove(Oasis): Remove the material recalimer ( #31263 )
2024-08-21 12:40:04 -06:00
Brandon Hu
81e78c6e62
remove(Omega): Remove the material recalimer ( #31262 )
2024-08-21 12:39:32 -06:00
Brandon Hu
79cb3e1d56
tweak(marathon): Add directional fans to evac airlocks ( #31276 )
2024-08-21 12:38:02 -06:00
PJBot
e05372fdc4
Automatic changelog update
2024-08-21 18:34:07 +00:00
Nemanja
65c0b699f2
fix and buff the handheld mass scanner ( #31284 )
2024-08-21 12:33:01 -06:00
JustCone
758f0efed2
Reach - Removes circuit imprinter from wall ( #31254 )
...
Removes circuit printer from wall
2024-08-21 12:29:00 -06:00
PJBot
f226f056a2
Automatic changelog update
2024-08-21 17:58:04 +00:00
LankLTE
0f6808e16a
Remove the shock collar. ( #31229 )
...
* Remove the shock collar.
* add migration
2024-08-21 13:56:56 -04:00
Pieter-Jan Briers
89c59398f1
Word wrap for vote titles ( #31248 )
2024-08-21 10:50:49 -04:00
themias
4bf35ee9b8
Add trash tag to chopsticks ( #31260 )
2024-08-21 16:32:39 +02:00
Ed
3d864eb0fd
Merge pull request #413 from crystallpunk-14/ed-19-08-2024-upstream
...
Ed 19 08 2024 upstream
2024-08-21 16:35:11 +03:00
Ed
9c59dab6a2
Merge branch 'ed-19-08-2024-upstream' of https://github.com/crystallpunk-14/crystall-punk-14 into ed-19-08-2024-upstream
2024-08-21 14:33:46 +03:00
Ed
5c4b7a87aa
fuck
2024-08-21 14:19:44 +03:00
Mervill
c561ff1b4a
Replace obsolete map function in AtmosphereSystem ( #31252 )
2024-08-20 23:30:46 -07:00
Preston Smith
d4b55f504e
Fland mailroom garage door link ( #31184 )
...
* Connected remote signaller to mailroom garage doors
* Added metadata to remote
2024-08-20 17:53:35 -06:00
Spessmann
cdaed8e7f9
Yet Another Cog Update ( #31227 )
...
updated engineering so it wont loose as much (hopefully)
2024-08-20 17:46:14 -06:00
Preston Smith
5d58458e0a
Removed extra camera from Marathon ( #31242 )
...
Removed extra camera from EVA supply room
2024-08-20 17:45:42 -06:00
Partmedia
9c29f9b028
Add freebsd-x64 server packaging target ( #31237 )
2024-08-20 23:35:59 +02:00
PJBot
5697e192f9
Automatic changelog update
2024-08-20 21:32:17 +00:00
Pieter-Jan Briers
d63115d1f7
Don't create new JsonSerializerOptions for every discord webhook ( #31240 )
...
*sigh*
2024-08-20 23:32:11 +02:00
Julian Giebel
df95be1ce5
Kick on ban for entire server group ( #28649 )
...
* Start work on PostgresNotificationManager
Implement initial version of init and listening code
* Finish implementing PostgresNotificationManager
Implement ban insert trigger
* Implement ignoring notifications if the ban was from the same server
* Address reviews
* Fixes and refactorings
Fix typo in migration SQL
Pull new code in BanManager out into its own partial file.
Unify logic to kick somebody with that when a new ban is placed directly on the server.
New bans are now checked against all parameters (IP, HWID) instead of just user ID.
Extracted SQLite ban matching code into a new class so that it can mostly be re-used by the ban notification code. No copy-paste here.
Database notifications are now not implicitly sent to the main thread, this means basic checks will happen in the thread pool beforehand.
Bans without user ID are now sent to servers. Bans are rate limited to avoid undue work from mass ban imports, beyond the rate limit they are dropped.
Improved error handling and logging for the whole system.
Matching bans against connected players requires knowing their ban exemption flags. These are now cached when the player connects.
ServerBanDef now has exemption flags, again to allow matching full ban details for ban notifications.
Made database notifications a proper struct type to reduce copy pasting a tuple.
Remove copy pasted connection string building code by just... passing the string into the constructor.
Add lock around _notificationHandlers just in case.
Fixed postgres connection wait not being called in a loop and therefore spamming LISTEN commands for every received notification.
Added more error handling and logging to notification listener.
Removed some copy pasting from SQLite database layer too while I was at it because god forbid we expect anybody else to do all the work in this project.
Sorry Julian
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2024-08-20 23:31:33 +02:00
Repo
93497e484f
Copy button for ban/disconnect reason ( #30760 )
...
* Copy button for connection messages on failed connections and ban hit attempts
* loc
* better sepperation layout
* consistent styling.
* Fix loc var name
* Reconnect button back.
* Move clipboard dependency out to the params.
* open buttons so they look a bit better.
2024-08-20 23:31:09 +02:00
PJBot
57b0b422ac
Automatic changelog update
2024-08-20 21:13:38 +00:00
Jacob
beb86fa0fe
Add failure logging to DiscordWebhook.cs ( #30835 )
...
* Add failure logging to DiscordWebhook.cs
Add a new function that logs errors with discord webhook's http requests.
Create, Delete, and Edit functions were modified slightly to call the log function but return the same information as before.
The log function logs the error code, caller method using a simple constant (could be better), and attempts to log headers mentioned in issue #30248 .
* remove extra ';'
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Move header error logs to debug
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2024-08-20 23:12:30 +02:00
Ed
2383db6a22
d
2024-08-20 22:52:25 +03:00
PopGamer46
193dcb4b45
Makes NPCs wait out the idleTime instead of finding a new spot every time they go idle ( #31234 )
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continue idling when there is idle time
2024-08-20 21:57:39 +10:00
PJBot
27707c010b
Automatic changelog update
2024-08-20 10:58:13 +00:00
Cojoke
5327708b9b
Ichor Now Clots Blood ( #29661 )
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Ichor now Clots Blood
2024-08-20 12:57:06 +02:00
PJBot
ff7598d195
Automatic changelog update
2024-08-20 04:21:19 +00:00
Verm
4e3e8ad03c
Mothroaches can now wear hamster-wearable clothes + pet inventory tweaks ( #28956 )
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* moth displacement + inventory tweaks
* Fix off by 1 on the head sprites
* Move files to main mothroach folder
* Fix mask up a bit
* Fix side mask sprites
* Change format because it changed forever ago
2024-08-20 14:20:12 +10:00
Emisse
800b4a7c29
bagel update ( #31228 )
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* bagel update
* remove invalid
2024-08-19 21:48:17 -06:00
Brandon Hu
10467755ae
fix(SpecialRespawn): Check if prototype exists before attemping to respawn it ( #31140 )
...
* Co-Authored-By: deltanedas <deltanedas@users.noreply.github.com >
* _
* They're playing basketball
Co-authored-by: deltanedas <@deltanedas:kde.org>
* They're playing basketball
Co-authored-by: deltanedas <deltanedas@users.noreply.github.com >
---------
Co-authored-by: deltanedas <deltanedas@users.noreply.github.com >
2024-08-19 22:32:44 -04:00
Plykiya
9b8c1b9c5b
Fix to let borgs buckle people ( #31224 )
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Borgs buckle
2024-08-19 21:39:54 -04:00
Brandon Hu
9b23be3081
fix(UseDelaySystem): Use safe method to index into dictionary ( #31135 )
2024-08-19 20:49:40 -04:00
PJBot
2839c62549
Automatic changelog update
2024-08-19 23:45:57 +00:00
Mephisto72
4500c3befb
Make the Detective's Access match the Security Officer more closely ( #30203 )
...
Update detective.yml
Adds the Accesses
2024-08-20 01:44:51 +02:00
flashgnash
400f5898ec
Add bash equivalents run*.bat scripts for linux devs ( #31195 )
...
* Add bash equivalents run*.bat scripts for linux devs
* Apply suggestions from code review
Add shebangs
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com >
---------
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com >
2024-08-20 00:36:08 +02:00
Boaz1111
543e17836a
Energy Shotgun Buff I ( #31219 )
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hotfix + sound changegit status!
2024-08-19 14:57:19 -06:00
PJBot
62ba4432b7
Automatic changelog update
2024-08-19 20:37:42 +00:00
Red Mushie
2742adb881
Add Communications Console button tooltips ( #31217 )
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* Finally, people can learn what the Broadcast button does!
* Also add for Alert level
* Add alert level and shuttle button tooltips
* Fix dumdum, tweak Broadcast tooltip
2024-08-19 22:36:36 +02:00
PJBot
6aada0dfad
Automatic changelog update
2024-08-19 19:51:09 +00:00
metalgearsloth
14ae5fd428
Bandaid wire sounds ( #31067 )
...
Issue was tools was predicted but wires aren't so this would exclude user from audio.
For now we just do the non-predicted version and I or someone else will fully predict wires later.
2024-08-19 21:50:03 +02:00
PJBot
a4bbd133b2
Automatic changelog update
2024-08-19 18:58:36 +00:00
themias
6ba7d268b0
Uplink: Combat Bakery Kit ( #31179 )
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* save
* sprites
* mime survival kit has baguette
* add weapon/uplink
* cherry-pick croissant changes
* uplink
* Switch baguette to slashing damage
* fixes
* update attribution
* fix typos
* review comments
* reduce TC cost
* switch to regular box
* fix regular baguette rotation
2024-08-19 12:57:29 -06:00
PJBot
ed34e4cbcd
Automatic changelog update
2024-08-19 18:48:30 +00:00
slarticodefast
ee4729fed3
Revert "Tweaking things that restrict freedom ( #31095 ) ( #31197 )
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* Revert "Tweaking things that restrict freedom (#31095 )"
This reverts commit 171884df8f .
* keep the unequip time
* keep alphabetical order
2024-08-19 12:47:23 -06:00
Plykiya
b81f099d7c
Replace NoSpawn: true with HideSpawnMenu ( #31122 )
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We don't do this anymore
2024-08-19 20:35:02 +02:00
PJBot
ccef5e72f6
Automatic changelog update
2024-08-19 18:18:35 +00:00
themias
69540163e7
Allow lizards to eat meat dumplings ( #31212 )
2024-08-19 20:17:28 +02:00
PJBot
4e67f46652
Automatic changelog update
2024-08-19 17:53:02 +00:00
tosatur
b2a24f50dd
Change text for ghost visibility button ( #30998 )
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* add new text
* changed loc names
* fixes
2024-08-19 19:51:54 +02:00
metalgearsloth
fb686d687c
Revert "Security Helmet Reshape" ( #31198 )
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Revert "Security Helmet Reshape (#30961 )"
This reverts commit 802d478e21 .
2024-08-19 12:41:49 -05:00
Ed
cfeb5fae80
Update secret_weights.yml
2024-08-19 19:16:49 +03:00
Ed
53a9eb259e
some ignoring
2024-08-19 19:07:09 +03:00
Ed
c82b17a65e
Merge remote-tracking branch 'upstream/master' into ed-19-08-2024-upstream
...
# Conflicts:
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs
# Content.Shared/Clothing/Components/ClothingComponent.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Maps/atlas.yml
# Resources/Prototypes/Maps/bagel.yml
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/europa.yml
# Resources/Prototypes/Maps/omega.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/Traits/speech.yml
# Resources/Prototypes/Voice/disease_emotes.yml
# Resources/Prototypes/Voice/speech_emotes.yml
# Resources/Prototypes/game_presets.yml
# Resources/Prototypes/secret_weights.yml
2024-08-19 19:06:38 +03:00
Tornado Tech
f6d81c04c0
Added world sprite system ( #397 )
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* Added world sprite system
* Added important comment
2024-08-19 18:41:56 +03:00
Nim
34f90f1bce
clothing and armour package ( #408 )
...
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-08-19 18:41:35 +03:00
lzk
fc33df0e49
give guides for antags ( #31208 )
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* give sleeper traitor default traitor guidebook
* guidebook for thief
2024-08-19 17:40:34 +02:00
Ed
4cb93fc965
Food update ( #412 )
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* meat refactor
* document and remove verb
* cooking table
* cutlets
* dough and cheese update
* flat dough
* size edit, egg added
* Update test-ship.yml
* meat and cheese randomsprite
2024-08-19 18:39:47 +03:00
slarticodefast
05efea3118
quick shuttle wall test fix ( #31206 )
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* quick shuttle wall fix
* this time for real
2024-08-19 17:38:25 +02:00
c4llv07e
df6dbd2ac7
Add reaction randomization. ( #308 )
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* Add random products datafield to the reaciton prototype.
One of the items in the list will be used as additional products as a
result of the reaction and will be persistent per round.
Resolves #245
* Another try
Add getter and setter for the reaction products field and
add random products there.
* There is no such product as CP14BasicEffectHealHeat
* Try to visualize random products in the guidebook
* experimental recipes
* fix
* file restructurization
* Guidebook alchemy update
* Update Alchemy.xml
* fix
* Update mixing_simple.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-08-19 18:04:12 +03:00
PJBot
e438b8b25f
Automatic changelog update
2024-08-19 14:04:13 +00:00
tosatur
8eb4e4fa2d
added a few chatsan entries ( #31085 )
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* added a few chatsan entries
* added 2 more
* added 4 more and fixed errors
* fixed error again
* added allg
* removed fullstops
2024-08-20 00:03:07 +10:00
Caconym27
7a0ee1a074
Added nose coverings on gaiters ( #31116 )
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Added 2 pixels on the front of the left and right views of the red and black gaiter sprites so that they would properly cover the nose of their wearers, as they do in reality.
2024-08-20 00:00:16 +10:00
SlamBamActionman
84e5565918
Fix shuttle walls rusting when initialized on station grid ( #31162 )
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* Initial commit
* Also reinforced
2024-08-19 15:43:31 +02:00
Cojoke
6c3dad4330
Fix Pacified Damage Dealing Thrown Objects ( #31183 )
2024-08-19 13:56:40 +02:00
Ed
055dfe6f0b
No pacifist or blind sec ( #30777 )
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* no pacifist sec
* also block blindness
* Update warden.yml
* Update security_officer.yml
* Update head_of_security.yml
* Update security_cadet.yml
* Update detective.yml
2024-08-19 14:42:55 +03:00
PJBot
015cf36469
Automatic changelog update
2024-08-19 11:15:36 +00:00
Boaz1111
2f923d88e4
New head of security weapon:Energy Shotgun ( #30643 )
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* Reset hopefully?
* removes the emergency security orders
* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
Rewrites the description based on review
Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com >
* 7 shots, recharge taking 42 seconds
* minor renaming :godo:
* please work
* Revert "please work"
This reverts commit e84a2618d95ec17f5fd608331176df2ab8b0966c.
* please fix
---------
Co-authored-by: NakataRin <45946146+NakataRin@users.noreply.github.com >
2024-08-19 21:14:30 +10:00
PJBot
972bd566f5
Automatic changelog update
2024-08-19 10:34:47 +00:00
beck-thompson
d297852ba8
Seed vend restock price increase (Fix test fails) ( #31185 )
...
First commit
2024-08-19 12:33:41 +02:00
PJBot
61f756de8a
Automatic changelog update
2024-08-19 07:55:41 +00:00
lzk
c3f42438f2
Cheese tweaks ( #31168 )
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* Cheese tweaks
* 22221241256247849`
2024-08-19 10:54:34 +03:00
Spessmann
8486b24db9
Cog update ( #31188 )
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buffed cog atmos so now its massive
2024-08-19 01:10:43 -06:00
PJBot
e85ab9195c
Automatic changelog update
2024-08-19 03:40:06 +00:00
Killerqu00
2c98d0a519
clarify what is an important role in rule 12 ( #30818 )
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clarify what is an important role
2024-08-18 21:39:45 -06:00
Nemanja
476c7751c4
Recycler Overhaul ( #30802 )
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* Recycler overhaul
* remove
2024-08-18 21:39:00 -06:00
PJBot
1fa447f769
Automatic changelog update
2024-08-19 03:33:22 +00:00
Flareguy
94c746abe9
Minor vox customization update: new hairstyles & facial hair ( #30815 )
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* new vox customization stuff
* tests fix
2024-08-18 21:32:15 -06:00
PJBot
1a3dc66d24
Automatic changelog update
2024-08-19 03:29:56 +00:00
Plykiya
7ba049be25
Convert bookshelves from StorageFill to EntityTables ( #30895 )
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* Convert bookshelves to EntityTables
* the fixy
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-18 21:29:52 -06:00
Nemanja
18c146cc7f
increase material prices ( #30869 )
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* increase material prices
* ack
2024-08-18 21:28:46 -06:00
PJBot
d11a4ba1f5
Automatic changelog update
2024-08-19 03:22:50 +00:00
Brandon Hu
dd36c85b61
add(AdminGhost): Add a multitool to the admin ghost backpack ( #31002 )
2024-08-18 21:22:10 -06:00
DieselMohawk
802d478e21
Security Helmet Reshape ( #30961 )
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Mildly Reshapes The Sec Helmet
2024-08-18 21:21:44 -06:00
PJBot
1ba508aef2
Automatic changelog update
2024-08-19 03:20:25 +00:00
TheWaffleJesus
1c29310faf
ERT chaplains can now use bibles ( #30993 )
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ert chaplains can now use bibles
2024-08-18 21:19:19 -06:00
PJBot
9b8e30a0b7
Automatic changelog update
2024-08-19 03:17:11 +00:00
UBlueberry
2577eb10fd
Guidebook updates for Antagonist entries ( #31075 )
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* main antag page + minor antags
* nuuk operatives (greenland)
* "coup d'flop" = "flukies" but for revs
* manifest edgelord
* traitor tot (potato)
* they're coming to get you, barbara
* general changes. posters.
* tfw last minute commit
* traitoration rewritification
* created thieves.xml
* thieves, wow!!
2024-08-18 21:16:05 -06:00
PJBot
e2ecd804b6
Automatic changelog update
2024-08-19 03:14:09 +00:00
Zachary Yona
f272097e07
Device-list limiting ( #30997 )
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* PDA can no longer be linked to multitool
* Ignore previous commit, it would've broken things
* Added SavableAddress field to DeviceNetwork component and PDA for testing. Still need to implement
* System works, borg and pda addresses cannot be saved, but they still connect to the net.
* Suit sensors can no longer be added to network configurators, still work for monitoring purposes.
---------
Co-authored-by: Zachary Yona <magicalusf@gmail.com >
2024-08-18 21:13:03 -06:00
Boaz1111
ed3e10741f
New Projectile Effect:Temperature Change ( #31004 )
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* bah
* all done, thanks slarti
* makes the watcher do the thing
* Update TemperatureSystem.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* changes something
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-08-18 21:11:17 -06:00
PJBot
ebf62aaca1
Automatic changelog update
2024-08-19 03:06:31 +00:00
to4no_fix
171884df8f
Tweaking things that restrict freedom ( #31095 )
...
* Adding a straitjacket production recipe
* Adding unequipDelay and equipDelay to the muzzle
* Adding unequipDelay and equipDelay to the blindfold
* Sorting recipes
2024-08-18 21:05:25 -06:00
Nemanja
0a05ee9a27
add space carp and sharkminnow teeth ( #31070 )
2024-08-18 21:04:59 -06:00
PJBot
da3c3b5538
Automatic changelog update
2024-08-19 03:03:24 +00:00
Nemanja
edc91621d3
fix selfunremoveable component being bypassed by hand pickup verb ( #31089 )
...
* fix selfunremoveable component being bypassed by hand pickup verb
* fix logic
2024-08-18 21:02:38 -06:00
Milon
3e15e00af5
fix admin pda health analyzer popup ( #31097 )
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* damn it
* whoopsie
* no more fucky wucky fucky wuckies are GONE
2024-08-18 21:02:18 -06:00
themias
db427dc58f
Fix cooking sizzle noise ( #31096 )
2024-08-18 21:01:43 -06:00
Moomoobeef
529e4b767c
Added a pitcher for the chef to use in serving beverages ( #31105 )
...
* changed weird red pixel on pitcher sprite
* added pitcher prototype
* added pitcher to dinnervend
* realized I need to change the other icon sprites too :P
2024-08-18 21:01:26 -06:00
Red Mushie
91e2fdc4b9
Fix news management console publish timeout activating when nothing was published ( #31161 )
...
Fix news management console updating publish timeout, now updating it *after* access checks instead of before
2024-08-18 20:56:58 -06:00
PJBot
19b0ce3007
Automatic changelog update
2024-08-19 02:56:50 +00:00
Red Mushie
9240786b53
Fix news management console access checks ( #31160 )
...
* Fix news management console access checks using manifest instead of AccessReader component
* Fix one tiny mistake
* Fix one tiny mistake, properly this time
* Revert accidental changes unrelated to this PR
* Add missing .Owner on delete check
2024-08-18 20:55:43 -06:00
PJBot
a2c762dbef
Automatic changelog update
2024-08-19 02:49:53 +00:00
tosatur
68d650653f
Made hydroponics alert light more orange ( #31088 )
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made light more orange
2024-08-18 20:48:47 -06:00
PJBot
45b0543e89
Automatic changelog update
2024-08-19 02:44:05 +00:00
Goldminermac
864956c66b
Pancakes Fix ( #31123 )
...
* Edited blueberry pancake textures to seem more blueberry-stained
* Added new blueberry pancake sprites to allow stacking up to 9
* Added more sprites for chocolate pancakes so they can stack up to 9
* Fixed up the blueberry pancake sprites to be more consistent
* Updated the stack components of blueberry and chocolate pancakes in the yml prototype file.
* Updates the stack size in the consumable stacks yaml file.
* Added the new pancake sprites to the sprite meta json file.
* Removed an unnecessary space from the baked food YAML file
* Updated branch and fully resolved merge conflict
* Decreased the copy-pastiness of some of the blueberry sprites to make them less repetitive
* Diversified the textures some more for good measure.
* Fixed some missing rims around the pancakes because I'm bored
2024-08-18 20:42:58 -06:00
PJBot
0754a0fdaf
Automatic changelog update
2024-08-19 02:42:33 +00:00
DrSmugleaf
7e3b9fb2fe
Allow a specific hand to be passed into TrySpawnVirtualItemInHand ( #31124 )
2024-08-18 20:42:22 -06:00
slarticodefast
3dcfe0d850
fix mice and revs being able to toggle suit pieces ( #31152 )
2024-08-18 20:41:27 -06:00
PJBot
c9854c32ba
Automatic changelog update
2024-08-19 01:56:55 +00:00
Nemanja
d9e0681a70
make ore indestructible ( #31182 )
2024-08-18 19:55:49 -06:00
PJBot
03f5bf4c97
Automatic changelog update
2024-08-18 23:42:19 +00:00
Psychpsyo
9a68cf0b0e
Re-add improved random sentience event ( #29123 )
...
* Re-add improved random sentience event
* Make randomly sentient PDA more likely
* Make vending machine sentience less likely
* Make requested changes
* Make randomly sentient captain's gear more likely
* Sentient captain sabre has pirate accent
* Tweak new random sentient object a bit more
* Sentient PDA improvements
* Apply recommended fixes
* Add requested changes
* Fix merge conflict
2024-08-18 17:41:12 -06:00
geraeumig
c48a96ac15
Trim punctuation marks in the chat emote system ( #28612 )
...
Co-authored-by: geraeumig <alfenos@proton.me >
2024-08-18 16:49:07 -06:00
PJBot
3cb67a3564
Automatic changelog update
2024-08-18 22:35:49 +00:00
deltanedas
ad691931c6
add memory cell and rework logic construction ( #24983 )
...
* rework construction to be deconstructable, add memory cell
* update textures
* add code
* add memory cell and ports, empty circuit
* d
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-18 16:34:43 -06:00
PJBot
6cda6c8ba5
Automatic changelog update
2024-08-18 22:29:24 +00:00
potato1234_x
1952618203
Tea Plant and Blue Pumpkin ( #25092 )
...
* tea plant, blumpkin
* fix linter
* fix tests pls
* bloompkin
* forgor rsi
* work please
* WORK PLEASE
* migration of the blumpkins
* it is now glumpkin
* lowercase
* uppercase
* adjust values and fix blorbo
wtf when did blumpkin donut turn into blorbo donut what
* fix test
* update
* fix stupid mistake
* Update meta.json
* totally not a webedit
* not a webedit 2
* nitpicks
2024-08-18 16:28:18 -06:00
PJBot
7f5c11afaa
Automatic changelog update
2024-08-18 22:26:08 +00:00
Preston Smith
900e57c6de
Added LV power cables to Marathon library ( #31131 )
2024-08-18 16:25:42 -06:00
slarticodefast
86b358be4b
Fix raditation collectors gaslighting you ( #31175 )
...
fix raditation collectors gaslighting you
2024-08-18 16:25:02 -06:00
DrSmugleaf
4fcbb99072
Fix collidable held entities blocking themselves while being dropped ( #31119 )
2024-08-18 16:24:28 -06:00
PJBot
b4ef1e9a0f
Automatic changelog update
2024-08-18 22:19:13 +00:00
Deatherd
878384dbb0
Sharks Go RAWR! ( #31142 )
...
shark makes RAWR!
2024-08-19 01:18:07 +03:00
PJBot
2dfcd5cf73
Automatic changelog update
2024-08-18 21:56:49 +00:00
lzk
8830e26e0e
small figurines voicelines update ( #31167 )
2024-08-18 15:56:35 -06:00
lzk
d0bd26d575
pizza and pizza box tweaks ( #31171 )
2024-08-18 15:55:41 -06:00
IProduceWidgets
c636b3b25d
Update Oasis ( #31174 )
...
golden toiler
2024-08-18 15:55:11 -06:00
PJBot
d38d497e62
Automatic changelog update
2024-08-18 21:19:28 +00:00
beck-thompson
78b3e3253f
Cutting food now moves the food a little bit. ( #31166 )
...
First commit
2024-08-19 00:18:20 +03:00
Emisse
529f4dae64
bagel update ( #31172 )
2024-08-18 14:24:15 -06:00
Spessmann
f7fd991bc8
Cog updates ( #31169 )
...
updated cog a ton
2024-08-18 13:51:46 -06:00
PJBot
0c078f6cc4
Automatic changelog update
2024-08-18 16:23:42 +00:00
Nemanja
a540b8840e
Goliath mob ( #30839 )
...
* Goliath mob
* Update asteroid.yml
* mcfuck yourself
* add cloak
* fixes
* Update materials.yml
2024-08-18 12:22:36 -04:00
PJBot
d673bdfe67
Automatic changelog update
2024-08-18 16:01:49 +00:00
Unkn0wn_Gh0st
73331416e3
Coughing and coughing changes ( #30893 )
...
* Coughing
* Merge branch 'space-wizards:master' into coughing
* Coughing
* Coughing
2024-08-18 12:00:42 -04:00
SlamBamActionman
7d48cc5e24
Add atmos directional sign ( #31155 )
...
* Xeno walls
* Fix icon smoothing for the walls
* Added a bunch of items, and the map/shuttle
* Fixed construction graphs
* Put the map in the right place gosh
* Fix shuttle walls rusting, invalid IDs, latejoin cryo, deprecated properties
* Fix APC names and stuff
* Updated to v1.1
2024-08-18 11:44:09 -04:00
PJBot
0d969f61a8
Automatic changelog update
2024-08-18 15:32:58 +00:00
Iztok Bajcar
031ddc0420
Guidebook typo fixes ( #31159 )
...
* Fixed typo: access --> accessed
* Fixed typo: 'access restricted' --> 'access-restricted'
* Fixed typo: added 'be'
* Fixed typo: added 'a'
* Fixed typo: 'Asssistants' --> 'Assistants'
* Fixed typo: 'overpressure' --> 'overpressurize'
* Fixed typo: 'outisde' --> 'outside'
* Fixed typo: added a comma
* Fixed typo: added a comma
* Fixed typo: 'aformentioned' --> 'aforementioned'
* Fixed typo: added a comma
* Fixed typo: added a comma
* Fixed typo: 'radition' --> 'radiation'
* Fixed typo: 'turing' --> 'turning'
* Fixed typo: 'appropiate' --> 'appropriate'
* Fixed typo: added 'the'
* Fixed typo: added a dot to ellipsis
* Fixed typo: 'aswell' --> 'as well'
* Fixed typo: 'permanant' --> 'permanent'
* Fixed typo: 'flammmable' --> 'flammable'
* Fixed typo: 'recommmended' --> 'recommended'
* Fixed typo: 'recipies' --> 'recipes'
* Fixed typo: 'pre-adminsitered' --> 'pre-administered'
* Fixed typo: 'resusitated' --> 'resuscitated'
* Fixed typo: 'types' --> 'type'
* Fixed typo: `someones` --> `someone's`
* Fixed typo: 'appy' --> 'apply'
* Fixed typo: added 'to'
* Fixed typo: 'CentCom' --> 'CentComm' (as per https://github.com/space-wizards/space-station-14/pull/29217 )
* Fixed typo: 'emergencys' --> 'emergencies'
* Fixed typo: removed a dash
2024-08-18 11:31:48 -04:00
TGRCDev
517f7ad344
Fixed IP bans preventing non-banned players from connecting to SQLite-backed servers ( #31154 )
...
Fixed IP bans causing server errors with SQLite DB
2024-08-18 13:53:09 +02:00
Emisse
77a60bd3b8
bagel update ( #31150 )
...
* bagel update
* variantize
* fix nitrogen room air explosion
* dumb
2024-08-18 04:10:52 -06:00
Nemanja
047a7a488d
fix some salvage spawner oversights ( #31114 )
...
* fix some salvage spawner oversights
* adjust carp rates
* more tweaks and some additions
2024-08-18 03:55:38 -06:00
Brandon Hu
1545fd5787
fix(fland): Connect the Cell Window Shutters remote signaler to the Cell Window Shutters ( #31136 )
2024-08-18 03:55:21 -06:00
Spessmann
f09dd465a7
Cog update ( #31148 )
...
added a bunch of air alarms and fixed stuff
2024-08-18 00:49:36 -06:00
github-actions[bot]
16e1c23ffe
Update Credits ( #31141 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-08-17 22:09:00 -04:00
Crotalus
9c9bfda4d2
Fix botany bugs ( #27210 )
...
* Fixed bug with missing gas not getting reset
* Fix bug with MutateInt not using min/max in prob calculation
* Add divison by zero check
* Fix styling
2024-08-18 03:05:26 +02:00
Mervill
ad4d36f34f
Replace obsolete map functions in disposals code ( #31133 )
2024-08-17 23:29:04 +02:00
Spessmann
1f6223229a
Cog update ( #31129 )
...
changed all the firelocks to glass firelocks
2024-08-17 11:49:11 -06:00
PJBot
71ef47fe01
Automatic changelog update
2024-08-17 16:06:24 +00:00
Milon
a4b0bef12c
add confirmation to the delete button in objects tab ( #30946 )
...
ui shitcode
2024-08-17 12:05:17 -04:00
PJBot
c3b3955832
Automatic changelog update
2024-08-17 14:33:10 +00:00
Ubaser
9d62570385
Red crowbars no longer fit in pockets ( #30939 )
...
* small
* update
2024-08-17 16:32:04 +02:00
PJBot
979661a7b3
Automatic changelog update
2024-08-17 14:10:49 +00:00
themias
ef3de39364
Add croissant recipe ( #30825 )
...
* Add croissant recipe
* comma
* fix description
* fix merge error
2024-08-18 00:09:42 +10:00
Emisse
f13e4c3c4f
derotate train while i work on it ( #31121 )
...
webedit
2024-08-17 01:01:33 -06:00
TemporalOroboros
3091893055
Fix msCompile problem matcher on VScode on Windows ( #31068 )
...
Either VSCode's integrated shell or dotnet has a default behaviour where it inserts newlines into stdout/stderr to make the lines wrap at the console width. Since msCompile works based on lines this makes it fail to detect build warnings correctly. Depending on where the line break occurs this can result in a truncated error message, a correct error message with a truncated filepath for the error, or the errror just straight up missing.
Adding 'ForceNoAlign' to the logging parameters for dotnet build disables this behaviour and gives msCompile actually useful input to sift for errors. End result is all the errors are detected and listed with the correct error messages and filepaths.
2024-08-16 23:33:16 -07:00
Emisse
5cc2b12f4e
standardize map protos and fill gaps ( #31120 )
...
update protos
2024-08-17 00:23:57 -06:00
Spessmann
3ce8f16cb9
Updated cog ( #31117 )
...
* updated cog and increased popcap to 80
* back to 70 cap
2024-08-16 23:41:03 -06:00
PJBot
633099e1d3
Automatic changelog update
2024-08-17 05:14:01 +00:00
Nemanja
ada6455b17
Make printing from ore procecssors slightly more bearable ( #31074 )
...
* Make printing from ore procecssors slightly more bearable
* Update sheet.yml
2024-08-17 15:12:55 +10:00
PJBot
7562b8fd47
Automatic changelog update
2024-08-17 05:10:27 +00:00
Nemanja
8440fb6acb
anonymize salvage wrecks ( #31087 )
...
* anonymize salvage wrecks
* display wreck size
2024-08-17 15:09:21 +10:00
Nemanja
1e7fb2f4d8
Fix npcs throwing themselves straight into space ( #31118 )
2024-08-17 15:08:13 +10:00
PJBot
38e698e7df
Automatic changelog update
2024-08-17 04:59:29 +00:00
slarticodefast
aa9bf9f3ec
Fix bluespace anomaly teleporting borg brains and PAIs in container slots ( #30744 )
...
* Fix bluespace
* filter all containers
2024-08-17 00:58:23 -04:00
Preston Smith
7066b4a3e0
Modified bone-spear to correctly break into 1-2 bones when breaking ( #30951 )
2024-08-17 00:54:53 -04:00
Mervill
4692c69ce1
Remove obsolete functions from RadiationDebugOverlay ( #31111 )
...
remove obsolete functions from radiation
2024-08-17 13:12:45 +10:00
PJBot
9343023ffc
Automatic changelog update
2024-08-17 02:50:17 +00:00
Boaz1111
969f17a960
phlog now ignites when consumed as well ( #30955 )
2024-08-17 12:49:11 +10:00
PJBot
9f595164f2
Automatic changelog update
2024-08-17 02:10:31 +00:00
Token
27793111bb
Plants scream mutation now have more scream variety ( #30862 )
...
* seed screams now SoundCollectionSpecifier
More types of scream sounds
* plants scream mutation have 10+ scream types
* plant scream reduce scream volume
And scream powerness get's from yml instead of hardcode, so from prototypes could be changed pretty much easilly
* plants review change
2024-08-16 22:09:25 -04:00
to4no_fix
4ee9c00200
Localization hud layout ( #31013 )
2024-08-16 22:04:33 -04:00
PJBot
20786c12fa
Automatic changelog update
2024-08-17 02:03:58 +00:00
Mervill
63762d85ca
Fixs suffocation alerts not appearing. ( #31115 )
...
Fixs suffocation alerts not appearing
2024-08-16 22:02:51 -04:00
PJBot
3cf2fca993
Automatic changelog update
2024-08-17 01:01:29 +00:00
Alzore
9775975c53
Disabler SMG no longer fits in boots ( #31110 )
2024-08-16 21:00:21 -04:00
themias
79ae2cceb4
Add sound for turning on grill ( #31099 )
...
* Add sound for turning on grill
* remove view variable
2024-08-16 20:41:55 -04:00
Velcroboy
cc445e07b8
Update some food spawners w/ entity tables ( #30957 )
...
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
2024-08-16 10:47:37 -04:00
PJBot
f1f16800d6
Automatic changelog update
2024-08-16 10:49:00 +00:00
SlamBamActionman
49dd17dcab
Fix reagents with ReagentData being duplicated ( #30983 )
...
Initial commit
2024-08-16 12:47:53 +02:00
Emisse
99bc389fd5
omega update ( #31079 )
2024-08-16 02:53:59 -06:00
Emisse
0b1eae362f
packed update ( #31078 )
2024-08-16 02:53:50 -06:00
Mervill
61a3562451
Replace obsolete map functions in IconSmoothSystem ( #30958 )
...
* first part
* second part
2024-08-16 00:55:20 -04:00
PJBot
4ecc2c8468
Automatic changelog update
2024-08-16 04:54:40 +00:00
IgorAnt028
1d2c72da80
Fix bug with holding objects ( #31009 )
...
Main
2024-08-16 00:53:34 -04:00
Brandon Hu
0a9535e67c
remove(NukeopsRuleComponent): Remove a trap from the component file ( #31029 )
...
ah
2024-08-16 00:52:36 -04:00
PJBot
4c523b11d7
Automatic changelog update
2024-08-16 04:00:52 +00:00
metalgearsloth
c43323dba7
Fix mains wire light ( #31066 )
...
No idea how long this was broken; mains wire relies upon this id being accurate which means it needs doing before the calls.
2024-08-15 23:59:46 -04:00
Spessmann
c9bffa82ee
updated cogmap's evac shuttle ( #31071 )
2024-08-15 21:18:55 -06:00
PJBot
7de5156084
Automatic changelog update
2024-08-16 01:45:01 +00:00
Nemanja
3cdd62b0dd
Mining Rebalance ( #30920 )
...
* first pass
* this shit too
* ok fix that shit
* buff
* actually fix that
2024-08-16 11:43:54 +10:00
PJBot
921ed4ec5d
Automatic changelog update
2024-08-15 23:31:27 +00:00
Psychpsyo
42316f8ed0
Add German accent ( #30541 )
...
* German accent
* Add German motherfucker
* German accent improvements
* Fix failing tests
* Only replace th at start of words
* Correct plural for "warnungen"
* hello and goodbye in German
* Fix German again
* Remove motherfucker from German accent
* German goodbye refactor
* 'fix' indents in speech.yml
* German accent improvements
* Reduce German umlautness
* Add umlaut cooldown
so consecutive vowels don't get umlauted
* Fix german capitalization of th => zh
* Add more banger words to German accent
* Improve German tesla replacement
* German akzent
* German scientist gaming
* Men and women, now in German
* Also replace warops in German accent
Co-Authored-By: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Make requested changes
* Make some of the requested changes
* Fix linter errors
* Address remaining feedback
* RE-add toned-down random umlauts
* cabbage -> kraut
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-08-16 01:30:21 +02:00
PJBot
28f41e143d
Automatic changelog update
2024-08-15 22:23:08 +00:00
Emisse
af2ee4a9e6
remove origin ( #31059 )
...
derotate origin
2024-08-15 16:22:01 -06:00
PJBot
a17498ee91
Automatic changelog update
2024-08-15 21:11:15 +00:00
Emisse
9c1b8c18de
remove atlas, cluster, europa, saltern ( #31058 )
...
* goodbye sweet maps
* Update EvacShuttleTest.cs
* Update EvacShuttleTest.cs
* fix tests
* fix tests
* nightmare nightmare nightmare
* rider is fucking me
* jesus christ
2024-08-15 15:10:06 -06:00
Emisse
8cdc8d7a0d
fland update ( #31057 )
...
* fland update
* exit button on med
2024-08-15 14:19:00 -06:00
Emisse
53e2dfd496
box update ( #31056 )
2024-08-15 14:18:51 -06:00
Emisse
17b4ede7a7
Marathon Update ( #31054 )
2024-08-15 14:18:36 -06:00
Emisse
cf4f8b630f
bagel update ( #31053 )
2024-08-15 14:18:27 -06:00
Emisse
18259d1d2e
evac lox update ( #31052 )
...
lox update
2024-08-15 14:18:19 -06:00
PJBot
8161402e35
Automatic changelog update
2024-08-15 19:34:23 +00:00
IProduceWidgets
0ae5426fe4
Event scheduler setting tweaks ( #31018 )
...
tweaks
2024-08-15 13:33:17 -06:00
PJBot
6c6ee2731f
Automatic changelog update
2024-08-15 19:31:15 +00:00
themias
f06176ac39
Cook-able cutlets for kebabs/tacos ( #31048 )
2024-08-15 13:30:08 -06:00
Brandon Hu
796287d695
fix(box): Make medbay exit button functional ( #31003 )
2024-08-15 13:26:54 -06:00
Nemanja
c41fe93040
Salvage Spawners ( #31020 )
...
* treasure entities and spawners
* no more smiles
2024-08-15 13:26:02 -06:00
PJBot
49fd12a65f
Automatic changelog update
2024-08-15 19:25:06 +00:00
Nim
84af71eb7c
Golden toilet ( #31049 )
...
* golden toilet
* Destructible
* sprite
* fix
* copyright
2024-08-15 13:23:59 -06:00
JustCone
03f9dee244
Packed Engi Solar Controller ( #31042 )
...
* Replace alerts with solar console
* Sci doesn't need two protolathes & engi frontdesk windoors shouldn't be atmos locked
2024-08-15 13:22:31 -06:00
Plykiya
dc66386e5f
Contraband Review Pass - The Threequel ( #30970 )
...
Contraband pass number three
2024-08-15 20:52:46 +02:00
Errant
40b9fd4ea3
Namespace cleanup around Mind Roles ( #30965 )
...
* namespaces
* Comment does not need a semicolon
---------
Co-authored-by: Vasilis <vascreeper@yahoo.com >
2024-08-15 20:26:57 +02:00
Plykiya
f523df821a
Contra Review Passs - Round 2 ( #30942 )
...
* Contra pass round two
* command too
* Stamps
* oopsied a bracket
2024-08-15 19:35:06 +02:00
IgorAnt028
84f9dd0f0b
Fix false and true in player-panel.ftl ( #31043 )
...
Fix false and true in player-panel
Add a new True string
2024-08-15 18:00:56 +03:00
PJBot
5da2b32099
Automatic changelog update
2024-08-15 14:46:20 +00:00
Mervill
2e3365793c
Greatly improve the usability of the Gas Analyzer. ( #30763 )
...
* greatly improve how the gas analyzer behaves
* don't close the analyzer when the object goes out of range
* cleanup
* always switch to the device tab when a new device is analyzed
* modern api part one
* modern api part 2
* modern api part three
* file scope namespace
2024-08-15 10:45:13 -04:00
PJBot
25074d0719
Automatic changelog update
2024-08-15 14:31:47 +00:00
to4no_fix
6567fa36e4
Adding shock collar and electropack ( #30529 )
...
* Adding shock collar with the new ShockOnTrigger
* Cleaning and updating the shock collar
* Add StripDelay datafield to ClothingComponent
* Adding SelfUnremovableClothingComponent
* ShockCollar Update
* Correction of the shock collar
* Correction of the shock collar 2
* Renaming the DamageSpecifier DataField to Damage
* Fixing the damage field in ShockCollar
* Cleaning the ShockCollar
* Renaming ShockCollar to ClothingNeckShockCollar
* Adding ClothingNeckShockCollar as a stealTarget to a thief
* Fixing a typo of the sprite path in ClothingNeckShockCollar
* Cleaning the ShockOnTriggerComponent
* Revision of SelfUnremovableClothing
* Adding a ClothingBackpackElectropack
* Sprite fix
* Code review
* Shock Collar sprite update
* add commit hash
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-08-15 10:30:39 -04:00
PJBot
02eed07e21
Automatic changelog update
2024-08-15 12:35:49 +00:00
FATFSAAM2
b17f1c336b
Figurine voicelines ( #30865 )
...
* initial commit
* tweaks to the new voice lines
capitalizations of I's and the Y on hos 3 voice lines
also changed the captain figuring voice line 2 to something completely different
* capitalized one letter
man i really suck at capitalization
* more capitalization
i never thought this pr would need so many changes
* changed one comma to a dot
* Update Resources/Locale/en-US/datasets/figurines.ftl
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-08-15 22:34:41 +10:00
Plykiya
af01d8fbff
Correct relay mover entity ( #31040 )
...
* Relay entity
* Server
2024-08-15 22:30:53 +10:00
Emisse
d752702092
meta update ( #31037 )
2024-08-15 02:33:35 -06:00
Emisse
caece1473c
update lox ( #31035 )
...
* lox update
* real
2024-08-15 02:02:43 -06:00
Emisse
19e8c2eb3e
fland update ( #31034 )
2024-08-15 02:02:35 -06:00
Emisse
54d42acec8
bagel update ( #31033 )
2024-08-15 02:02:20 -06:00
Brandon Hu
c1d41267e5
tweak(experiment): Reduce diamond stack from 30 to 1 ( #31025 )
2024-08-15 09:51:22 +03:00
Brandon Hu
b53ed58515
tweak(hospital): Reduce diamond stack from 30 to 1 ( #31027 )
2024-08-15 09:50:09 +03:00
lzk
bc5bc37346
Fix top bun desc ( #31019 )
...
FIX
2024-08-15 09:38:28 +03:00
Spessmann
0fd7b69daa
Cog fixes (again) ( #31030 )
...
* more cogmap fixes
* updated cog a bunch
2024-08-14 21:39:24 -06:00
Emisse
1bde7f3874
packed update ( #31024 )
...
* packed update
* bartender spawn
2024-08-14 20:40:33 -06:00
PJBot
20334f9115
Automatic changelog update
2024-08-15 01:52:01 +00:00
PoorMansDreams
793eb87f31
Adds a Dinky Star Sticker for security officers ( #29767 )
...
* Sec-Star-TASTIC
* fix license
* now counts as trash
* Sticks to people + wearable
* no more sticky
* no more sticky
* mystery-space
* Update Loadout Yaml
2024-08-15 11:50:55 +10:00
PJBot
df82c0ac8e
Automatic changelog update
2024-08-15 00:39:29 +00:00
Eris
e5d2738a26
Sedin ( #27110 )
...
* Sedin
* almost forgot this.
* what
* Did a few fixes, tried to readd popup
* Fix popup, ready for merge
* minor change
* Generalize seed removal/destruction system, add popups in general.
* fix
* fix (again)
* deadcode is no more
* Sedin buff (nerfing the recipe soon)
* godont
* webedit moment
ok listen I had to nuke my setup because my computer was being Dumb As Shit so let me do this ONE webedit
* CRIKEY
* Revert "CRIKEY"
This reverts commit 1c6959ffd9ba8bb1e97ccf2eb0b37b3ff4ec82ee.
I was not supposed to commit that >:/
* Alright, it should be good now but I havent tested it
* ready for merge/review
* prob -> probability
* Requested changes nodoc
* Review nodoc
* documento
* thumb up emoji
2024-08-15 10:38:21 +10:00
to4no_fix
b48ac8439d
Localization of the slot ( #31008 )
...
localization of the slot
2024-08-14 20:06:32 -04:00
Brandon Hu
dc2c02cd6a
fix(origin): Make medbay exit button functional ( #31001 )
2024-08-14 13:48:34 -06:00
Pieter-Jan Briers
6c008be126
Fix creator prefix for Cog ( #30995 )
...
Now uses the same one as Atlas.
2024-08-14 13:48:16 -06:00
PJBot
84f229a149
Automatic changelog update
2024-08-14 19:48:11 +00:00
themias
cd8bd908da
Fix lizards being unable to eat custom burgers ( #31005 )
...
* Fix lizards being unable to eat custom burgers
* ensure tag comp
2024-08-14 13:47:03 -06:00
Velcroboy
890c0eeb99
Adds a random smokable spawner ( #30870 )
...
* Textures to make lamps mappable to East/West.
* Adds a random smokable spawner
* remove double derma
* Increase chance for just basic cig
* Update to enitity tables
* Tweak values
* Remove space
---------
Co-authored-by: Jeff <velcroboy333@hotmail.com >
2024-08-14 09:44:21 -04:00
DrSmugleaf
1fb03e9074
Fix popups not working properly with an eye offset ( #30990 )
2024-08-14 09:38:36 -04:00
PJBot
07451eb92b
Automatic changelog update
2024-08-14 13:05:08 +00:00
Ed
e659eb992f
Custom Taco & Kebabs - FoodSequence 2 ( #30905 )
...
* control layer ordering
* sprite update
* taco!
* taco naming gen
* fix separator naming
* some proto fixes
* default naming separation
* fix taco naming
* rat update
* hamsterburger
* organs taco
* remove from spawners
* fixes
* fix separators and lemons
* Update food-sequence.ftl
* randomization offset
* fix
* kebabs refactor
* fix
* skewer weapon
* Update food_single.yml
* Update migration.yml
* suppermatter
* hamlet centered
* hamsburger
* Update dead-0.png
* 20 -> 4 burger layers max
* Update burger.yml
* canReact: false
* capfruit update
* Update burger.yml
* Update burger.yml
* Update produce.yml
* some fixes
* Update Resources/Textures/Objects/Consumable/Food/taco.rsi/meta.json
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* Update Content.Shared/Nutrition/Components/FoodSequenceStartPointComponent.cs
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
* chicken
* Update food-sequence.ftl
* documentation
* fixes
* Update meat.yml
* Update meat.yml
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-08-14 15:04:00 +02:00
Pieter-Jan Briers
8ac0246998
Enable worldgen by default in non-wizden config ( #30996 )
...
Enable worldgen by default
If somebody can explain to me WHY this isn't enabled by default, that would be epic. Otherwise we're merging this
2024-08-14 21:56:45 +10:00
DrSmugleaf
12b6cf5e5d
Make ahelp.admin_prefix default false ( #30994 )
...
* Make ahelp.admin_prefix default false
* More disabling
Game defaults should match wizden as closely as possible.
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2024-08-14 13:22:10 +02:00
Pieter-Jan Briers
059e3ef72f
Update submodule to v230.0.1 ( #30973 )
...
Fix replays due to vulnerability update
2024-08-14 13:18:41 +02:00
slarticodefast
8cb2cfc0af
fix the admin verbs trying to kill players by filling their lungs with plasma ( #30991 )
...
fix the admin tools trying to kill players by filling their lungs with plasma
2024-08-14 12:56:38 +03:00
PJBot
600d5bfae0
Automatic changelog update
2024-08-14 06:27:00 +00:00
Alzore
1ded394ffb
Add a saline syringe to the combat medical kit ( #29954 )
...
saline
2024-08-14 16:25:54 +10:00
PJBot
452be33229
Automatic changelog update
2024-08-14 05:22:09 +00:00
IProduceWidgets
07ec00ed05
refactor event schedulers to use explicit game rules ( #29320 )
...
* works, still has testing values, im sure I did stupid shit.
* shitvent crapfactor
* snap extra word out of existence
* shit I died of old
* remove useless inaccurate design comments
* Oopsie, handle requirement params in RandomRuleSystem too
* I'm a slash slinging hasher
* Address reviews, add admin alerts I forgor
* EntityMan saves the day
* address reviews 1
* eh, I actually don't care about the cargo gifts thing.
* started
* Do reviews
* you actually meant 1.2 lmao
* dependency inheritance is a fickle bitch
* I have no idea.
* Threads are for sheets not computers.
* fix traitor rule test
* fix round type tattling
* break things
* It worky
* Toolshed makes we want to drink depresso.
* Finished?
* remove debug values
* timings
* use defaults
* alphabetize
* bobby drop tables
* Float required fr fr
* continue
* more continence
* uno mas
* obsolution
* cleanup and documentations
* Yell at self
* use the right value defaults
* housekeeping
2024-08-14 15:21:01 +10:00
Spessmann
58a33b2593
Various cog fixes ( #30987 )
...
various cog fixes
2024-08-13 20:23:56 -06:00
Errant
9de922adba
development build ghostrole lottery changes ( #30980 )
...
debug ghostrole lottery changes
2024-08-14 11:57:09 +10:00
NotSoDamn
381e0d6f93
No weather on concrete tiles ( #30952 )
...
* concrete weather
* miss
2024-08-13 15:39:25 -06:00
IgorAnt028
204f3e6ae3
Fix bug with rotating shelves ( #30978 )
...
* Main
* Update shelfs.yml
* Little bug fix
2024-08-13 15:38:28 -06:00
TheWaffleJesus
1e029efd2a
cleaning up bounty descriptions ( #30981 )
...
fixed up dumb text
2024-08-13 15:37:28 -06:00
Emisse
a186b91631
cog update ( #30982 )
2024-08-13 15:37:08 -06:00
PJBot
0d5d9f92cd
Automatic changelog update
2024-08-13 20:33:59 +00:00
PoorMansDreams
02521d59dd
Throngler Plushie Sprite ( #30969 )
...
Throngonkler Plush sprite
2024-08-13 23:32:53 +03:00
PJBot
44db0bfb05
Automatic changelog update
2024-08-13 19:28:31 +00:00
Spessmann
208b1d23b8
Added Cog(map) and its own evac shuttle ( #30840 )
...
* Added new map Cog and its own evac shuttle
* removed cog from default.yml so all checks will pass
I added cog here because i thought it might need to be here for map choosing??????????? ill add it back if needed
* updated cog and fixed a bunch of stuff that was not visable in the image, also nerfed the singo so it no longer solos
* added renault spawner that was missing and changed some minor stuff
* moved a escape pod from med/sci hallway to northern maints
* added shutters to the brig and added vents and scrubbers where they were missing in the halls
* extended salv's docking port so they can dock
* Fixed according to cog review thread
* fix pools
* fix PostMapInitTest
* Update MapLoadBenchmark.cs
* added cap and hop spawn that i just forgot to add???????????????????
* fixed again
---------
Co-authored-by: Emisse <99158783+Emisse@users.noreply.github.com >
2024-08-13 13:27:24 -06:00
PJBot
14dfeab306
Automatic changelog update
2024-08-13 18:32:39 +00:00
Cojoke
5d6baea7d3
Make the Borgs Names Appear When they Make an Announcement ( #30107 )
...
* Make the Borgs Names Appear When they Make an Announcement
* bwomp
* re-order
* Use Name instead of metadata
* goiup
2024-08-13 11:31:33 -07:00
Brandon Hu
dba0ea76b4
tweak(Shuttle_honki): Remove DeviceQuantumSpinInverter from honki shuttle. ( #30618 )
2024-08-13 23:50:41 +10:00
PJBot
c729079408
Automatic changelog update
2024-08-13 13:37:52 +00:00
slarticodefast
6a462221ff
Add keybinds for rotating and flipping objects ( #30540 )
...
* add keybinds for rotating and flipping objects
* no popup for verbs
2024-08-13 23:36:41 +10:00
pigeonpeas
7153e43946
Fixes the grey mantle ( #30971 )
...
add the thing i missed
2024-08-13 22:13:50 +10:00
Ed
245e111226
Merge pull request #411 from crystallpunk-14/ed-13-08-2024-license
...
Sublicense
2024-08-13 15:10:51 +03:00
Ed
fab706f0cb
Update README.md
2024-08-13 15:06:19 +03:00
Ed
23b61850a8
Sublicense
2024-08-13 15:04:28 +03:00
PJBot
79315c2531
Automatic changelog update
2024-08-13 11:09:46 +00:00
Ubaser
135d52406a
Add capfruit, a gatfruit mutation. ( #30850 )
...
* add base
* add fake suffix and flavor fix
* address some reviews
* parent it
* fix test fail
* add FoodSequence support and address small review
2024-08-13 13:08:40 +02:00
PJBot
0998645077
Automatic changelog update
2024-08-13 10:55:06 +00:00
Ed
cc180e54e6
Sliceable doAfter ( #30824 )
...
* init
* wtf git
2024-08-13 13:53:59 +03:00
PJBot
bf7c32737b
Automatic changelog update
2024-08-13 09:21:19 +00:00
pigeonpeas
329a0a875b
Grey mantle in winterdrobe ( #29774 )
...
* add the mantle
* fix a few things
* fix merge conflict stuff, remove from winterdrobe and lathe.
* Add mantle to loadouts (20 hour requirement)
2024-08-13 19:20:12 +10:00
PJBot
d49d78cebf
Automatic changelog update
2024-08-12 23:26:37 +00:00
nikthechampiongr
dcc11873f9
Fix permission check for whitelists in player panel ( #30948 )
2024-08-12 18:25:31 -05:00
PJBot
ab1613315d
Automatic changelog update
2024-08-12 23:22:00 +00:00
LeoSantich
c9366b818c
Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratva… ( #30954 )
...
Lines 88 and 89, updated 'narsie' and 'ratvar' to 'Nar'Sie' and Ratvar, per issue #30719 .
2024-08-13 09:20:53 +10:00
Cojoke
0c1cfe8f18
Fix Reagent Fire Stacks ( #30766 )
...
* Fix Reagent Fire Stacks
* Comments on code
* little nicer wording?
2024-08-12 10:48:39 -04:00
Token
d4c0155d66
Fix DoDrop to DropNextTo in container cases ( #30911 )
...
* Fix DoDrop to DropNextTo in container cases
DoDrop is too heavy to calculation. In any other case we should use alternatives, for example DropNextTo helper method
* codestyle change
2024-08-12 10:18:26 -04:00
Ed
6db3ccb342
Merge pull request #387 from crystallpunk-14/ed-05-08-2024-upstream
...
Ed 05 08 2024 upstream
2024-08-12 15:07:14 +03:00
Gagarinten-Noverdo
7491c6874d
Вода теперь не в папке флоры, а в папке Floor. Вода теперь тушит. ( #410 )
2024-08-12 15:01:56 +03:00
Ed
5af5aaa651
fix
2024-08-12 14:52:40 +03:00
Ed
d9336781f1
Merge remote-tracking branch 'upstream/master' into ed-05-08-2024-upstream
...
# Conflicts:
# Content.Shared/Inventory/InventorySystem.Equip.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
2024-08-12 14:40:15 +03:00
Ed
ff8d294af5
Update PostMapInitTest.cs
2024-08-12 14:21:53 +03:00
Ed
47dc84e48e
Update debug.toml
2024-08-12 13:56:27 +03:00
Chief-Engineer
691e37c0db
Update space law for contraband upate ( #30937 )
...
* update space law
* missed a thing
2024-08-12 04:58:20 -05:00
Ubaser
c02aeebdf1
Add conducting gloves to the maintenance loot table ( #30904 )
...
* add
* lower weight
2024-08-12 03:06:55 -06:00
Plykiya
883dc998e6
First Review Pass Contraband Fixes ( #30930 )
...
* First pass contra fix
* bam
* More
* Security crates are now marked as security restricted
* Syndicate raid suit is contra
* damn I forgot gatfruit
2024-08-12 02:17:26 -06:00
Ubaser
7e17063b86
Removes variant cube migration ( #30934 )
...
add
2024-08-12 02:16:59 -06:00
PJBot
ca75d5a3e3
Automatic changelog update
2024-08-12 07:15:52 +00:00
Ubaser
c6209cc725
Make mantles loadout only. ( #30929 )
...
* remove cloaks and mantles from dresser
* remove mantles from lathe
* add role timer loadout thing
* add back cloak dresser
* fix test fail
* potentially fix test fail (?)
2024-08-12 01:14:45 -06:00
Ubaser
d220249902
Hotfix #30291 ( #30932 )
...
* add
* Revert "add"
This reverts commit 2b4ae87c4fbdd80d224ab19a655c9c547fcc43fd.
* add
2024-08-12 17:04:21 +10:00
PJBot
463a5299db
Automatic changelog update
2024-08-12 06:22:03 +00:00
DieselMohawk
6759d6a614
Sec Vest & Helmet Resprite (Attempt 2) ( #30291 )
...
* Sec Vest & Helmet Resprite
* Made Helmet side sprites better
* Vest Alterations In Line With Feedback
* Feedback Based Alterations PT.2 (How did I miss that?)
* Alterations in line with Art Director Feedback
2024-08-12 16:20:56 +10:00
PJBot
9f550002d1
Automatic changelog update
2024-08-12 03:58:57 +00:00
Kara
485caa4553
Contraband marking & examining ( #28688 )
...
* System & loc strings
* pass over syndie contraband
* fixes
* grand theft pass
* contrabandexamine -> contraband
* examine text generation update
* all composition parents necessary
* bring back minor contra so it has a less confusing message
* minor
* weapon pass
* jumpsuit pass
* feet pass
* AUUUUUUUUUGHHHHHHHHHHHHHHHHHH
* head
* AUUUUGH
* ear
* belt
* back
* fix
* bro
* rename for more clarity
* do da review
* add cvar for contraband examine
---------
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-08-11 23:57:49 -04:00
Mervill
9f180e4f62
Don't show the Meteor Swarm announcement to players in the lobby. ( #30922 )
2024-08-12 12:13:28 +10:00
Nemanja
a0a1421da4
give trash a reusable entity table ( #30921 )
2024-08-12 12:07:39 +10:00
PJBot
15812d2a08
Automatic changelog update
2024-08-12 01:50:16 +00:00
Alzore
bcd7085a3e
Add diamond mining drills, buff regular mining drills ( #30814 )
...
* why do I have to change so much just to add drills
* diamon
2024-08-12 11:49:09 +10:00
Brandon Hu
dea9a637fb
chore(grammar): correct some mistakes ( #30916 )
2024-08-12 08:25:45 +10:00
PJBot
86f4346c05
Automatic changelog update
2024-08-11 22:13:37 +00:00
Plykiya
c688da00a0
Add execution component to all energy sword weapons ( #30909 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-12 08:12:31 +10:00
Zachary Yona
7aaac2c179
Minor sprite fix to inhand med hardsuits and HoS turtleneck jumpsuit ( #30918 )
...
* Fixes inhand hardsuit cross color from https://github.com/space-wizards/space-station-14/issues/26516#issue-2213917971
* Fixed HoS Turtle not covering all butt pixels
---------
Co-authored-by: Zachary Yona <magicalusf@gmail.com >
2024-08-12 07:45:28 +10:00
Brandon Hu
aa15a9a839
chrore(ageRequirement): fix grammar. atleast -> at least ( #30914 )
2024-08-11 22:28:07 +02:00
Brandon Hu
46f631fa11
tweak(AgeRequirement): Make the requiredAge more sensible ( #30913 )
2024-08-11 21:47:26 +03:00
Killerqu00
65521696c8
Remove rest of Geras files ( #30912 )
...
remove remaining geras stuff
2024-08-11 14:01:00 -04:00
Ed
8ecae1288f
Merge branch 'master' into ed-05-08-2024-upstream
2024-08-11 18:13:17 +03:00
mhamster
e26e662023
Small json files fixes ( #30907 )
...
Small json fixes
Resources/Textures/Interface/Default/meta.json: trailing comma
Resources/Textures/Objects/Specific/Hydroponics/attribution.json: proper json
Resources/Textures/Tiles/Planet/Snow/meta.json: trailing commas
2024-08-11 23:26:45 +10:00
Ubaser
58fd50c369
fix a capitalisation mistake ( #30908 )
...
ad
2024-08-11 22:51:19 +10:00
PJBot
6ec6a28aeb
Automatic changelog update
2024-08-11 10:27:43 +00:00
Moomoobeef
28efd76e82
adds a throngler plushie, and adds it to the grand lotto ( #29978 )
...
* adds a throngler plushie, and adds it to the grand lotto
* this was supposed to be in the initial commit but I apparently forgot to save so anyway here it is
* make throngler plushie more rare
how about I split the difference:
original throngler: 0.0001
other plushies: 0.01
thongler plushie: 0.0005
* removed inheritied soundhit
2024-08-11 20:26:37 +10:00
Brandon Hu
31c5d3555e
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
...
* I should be studying for school but that is sofucking boring, I will pass my class no matter, however getting an A might be a challenge. My gpa is important but is the tourture for 1 point of GPA worth it? The american government says yes but they are responsible for the majority of all genocides that have ever been conducted since the dawn of man
* ugh
* ugh
2024-08-11 19:46:57 +10:00
PJBot
e0f292921f
Automatic changelog update
2024-08-11 09:24:20 +00:00
slarticodefast
bd5d415575
Make the sentient plant mutation non-copyable to other plantholders ( #29133 )
...
make the sentient plant mutation not propagate by clipping, using the seed extractor or cryoxadone
2024-08-11 19:23:14 +10:00
osjarw
456410239e
Reorder priorities in MeleeCombatCompound ( #30066 )
...
Reordered MeleeCombatCompound to improve unpulling
2024-08-11 19:22:46 +10:00
PJBot
8c4e5c5848
Automatic changelog update
2024-08-11 09:20:06 +00:00
Token
ad71d8cb2f
Pax now refresh instead of stacking pacified forever ( #30778 )
...
Pax refreshes instead of stacking pacified forever
2024-08-11 19:19:00 +10:00
Plykiya
b6d04f884c
EntityTables for sec belts and webbing ( #30900 )
...
* EntityTables for sec belts and webbing
* update name
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-11 19:16:46 +10:00
PJBot
93c9d49f9b
Automatic changelog update
2024-08-11 09:16:34 +00:00
lzk
f93fe05f4c
Make RCD ui activateable only in hand ( #30861 )
2024-08-11 19:15:28 +10:00
blueDev2
b16e57ee94
Add MinHealth Construction Condition ( #30892 )
...
* Add Min Health Condition and associated Locale
* Add Comment
2024-08-11 19:14:35 +10:00
PJBot
aabaaf1fec
Automatic changelog update
2024-08-11 09:05:48 +00:00
BombasterDS
67253a3fe1
Change suit sensors on other players ( #29668 )
...
* Suit sensors can be turned off on other players
* less doafter time + interaction (nostate) check
* code cleanup
* code cleanup 2
2024-08-11 19:04:42 +10:00
PJBot
c8f1c22ff2
Automatic changelog update
2024-08-11 06:22:41 +00:00
Plykiya
6aed90ed75
Rename cooking shelf, improve content whitelist ( #30858 )
...
Rename cooking shelf to kitchen shelf
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-11 16:21:34 +10:00
Mervill
d7b5ae061a
Don't show Station Event announcements to players in the lobby. ( #30886 )
...
* Don't show Station Event announcements to players in the lobby.
* fix pr
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-11 16:09:33 +10:00
Plykiya
8d72e7d932
Make head of department lockers use EntityTables ( #30854 )
...
* EntityTables for head of department lockers
* I hope this works
* even smaller
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-11 13:12:26 +10:00
PJBot
0dc2d0acd0
Automatic changelog update
2024-08-11 03:07:02 +00:00
beck-thompson
ee922e37f6
Replaced some AddMarkups with AddMarkupOrThrow ( #30632 )
...
* First commit
* Silly me
* bruh
2024-08-11 13:06:33 +10:00
Scribbles0
220aff21eb
Melee Executions ( #30104 )
...
* melee executions
* fix damage bug
* cleanup
* address reviews hopefully
* resistance bypass mechanic
* component changes
* self executions (not finished yet)
* self execs part two
* ok i fixed things (still not finished)
* finish everything
* review stuff
* nuke if (kind = special)
* more review stuffs
* Make suicide system much less hardcoded and make much more use of events
* Fix a dumb bug I introduced
* self execution popups
* Integration tests
* Why did they even take 0.5 blunt damage?
* More consistent integration tests
* Destructive equals true
* Allow it to dirty-dispose
* IS THIS WHAT YOU WANT?
* FRESH AND CLEAN
* modifier to multiplier
* don't jinx the integration tests
* no file-scoped namespace
* Move the rest of execution to shared, create SuicideGhostEvent
* handled
* Get rid of unused code and add a comment
* ghost before suicide
* stop cat suicides
* popup fix + small suicide change
* make it a bit better
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
2024-08-11 13:05:54 +10:00
Mervill
c25c5ec666
Remove uses of Component.Owner from AmbientSoundSystem ( #30842 )
...
Remove Component.Owner from AmbientSoundSystem
2024-08-11 12:39:37 +10:00
ShadowCommander
2f77d0d4f3
Add a component that inserts the held item when no interaction happens on the stored item ( #29823 )
...
* Insert when held item has no interaction with stored item
* Decouple inserting on failure
* Add component that stores the used entity when no interaction happened
* Add prediction
2024-08-11 12:29:44 +10:00
metalgearsloth
d7c3ba8409
Add some container checks ( #30896 )
...
Climbable container probably getting checked up the callstack so just check these ones.
2024-08-11 12:28:07 +10:00
metalgearsloth
9be61bfaa5
Make followed session-specific ( #30770 )
...
* Make followed session-specific
* misimport
2024-08-11 12:26:32 +10:00
github-actions[bot]
84217011a9
Update Credits ( #30891 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-08-11 11:45:49 +10:00
Mervill
32e315c68f
Refactor LightBehaviorSystem to remove obsolete code ( #30890 )
2024-08-11 11:45:37 +10:00
beck-thompson
09c8d4abd4
Torch no longer gives errors ( #30884 )
...
First commit
2024-08-10 20:05:35 -04:00
PJBot
f76fa0e5ae
Automatic changelog update
2024-08-10 21:07:57 +00:00
Flareguy
179534f18d
Vox Minor Clothing Update 2: Electric Boogaloo ( #30838 )
...
* more vox masks n stuff
* cluwne
* fix
* merc gas mask
* bunny tail height fix
2024-08-11 00:06:50 +03:00
PJBot
a99900fcd8
Automatic changelog update
2024-08-10 19:51:16 +00:00
Brandon Hu
63967bec88
tweak(Shuttle_honki): Replace clown spiders with honkbots ( #30617 )
2024-08-10 13:51:00 -06:00
Preston Smith
81371b90d1
Updated Core boxing ring beacon ( #30800 )
...
Updated boxing ring beacon to be correctly labeled
2024-08-10 13:50:08 -06:00
Brandon Hu
76d60140f6
add(meta): Add missing airvent to airlock ( #30871 )
2024-08-10 13:49:01 -06:00
Brandon Hu
d524d61b22
tweak(oasis): Lower the engineering borg spawn ( #30874 )
2024-08-10 13:48:47 -06:00
Brandon Hu
8afec58a0c
chore(atlas): Remove EntityStorageComponent ( #30876 )
2024-08-10 13:48:19 -06:00
Brandon Hu
95034512c1
chore(marathon): Remove EntityStorageComponent ( #30877 )
2024-08-10 13:48:10 -06:00
Brandon Hu
6b5eb93fe7
chore(omega): Remove EntityStorageComponent ( #30879 )
2024-08-10 13:47:52 -06:00
Brandon Hu
6803021623
chore(meta): Remove EntityStorageComponent ( #30883 )
2024-08-10 13:47:41 -06:00
Brandon Hu
e569a78f17
chore(bagel): Remove EntityStorageComponent ( #30881 )
2024-08-10 13:47:28 -06:00
PJBot
cfd8ef49d9
Automatic changelog update
2024-08-10 19:32:38 +00:00
Ed
4d75cb54c8
Custom burgers - FoodSequence system ( #30755 )
...
* setup foodsequence
* name generation and max layers limit
* move to nutrition
* move code to serverside
* move to appearance data
* marked fields as required
* Update foodsequence.yml
* b
* burgeers!
* Update produce.yml
* Update meat.yml
* Update burger.yml
* fix duplicate naming
* Update Resources/Locale/en-US/nutrition/components/food-sequence.ftl
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com >
* merge flavor profiles
* make food trash List<>
* merge trash
* Update FoodComponent.cs
* Update FoodComponent.cs
* organs and cannabis support
---------
Co-authored-by: Hrosts <35345601+Hrosts@users.noreply.github.com >
2024-08-10 22:31:32 +03:00
Brandon Hu
707daa1a5e
tweak(snowy_labs): Remove non-valid holoparasite ( #30875 )
2024-08-10 21:53:56 +03:00
Kukutis96513
b6e10a0b7b
Reach tweaks reattempt 2 ( #30782 )
...
* uhhh fix stuff maybe
* - added a fax machine
- made botany slightly bigger to accommodate a nutrimax vending machine
- added air alarms, scrubbers and a waste pipe network
2024-08-10 12:25:12 -06:00
PJBot
084812cb44
Automatic changelog update
2024-08-10 18:18:03 +00:00
lzk
9ba038d04f
Standartize clothing recipes ( #29315 )
2024-08-11 04:16:56 +10:00
MerrytheManokit
249d3cd74d
Remove meta voiceline from the passenger figure ( #30868 )
...
Update figurines.ftl
2024-08-11 02:37:33 +10:00
deathride58
7e44e75d74
#30851 followup - murderficates links ( #30863 )
...
kneecaps links while we're at it
2024-08-11 02:15:05 +10:00
lzk
6926033423
Fix some locales ( #30860 )
...
* Fix some locales
* forgor
2024-08-10 18:19:28 +03:00
Nemanja
fc1446e73a
Cursed Mask ( #29659 )
...
* Cursed Mask
* extra expressions
* block ingestion
* mind returning
* okay fix the removal shit
2024-08-10 11:14:58 -04:00
PJBot
53058df8b9
Automatic changelog update
2024-08-10 15:01:27 +00:00
Ubaser
c812bd8ff4
Partially revert light tube sprites ( #29091 )
...
* add
* reduce contrast
2024-08-10 11:00:21 -04:00
Nemanja
fdbf2a229e
Infer type for EntSelector ( #30856 )
...
Infer type for EntSelector.cs
2024-08-10 10:17:45 -04:00
PJBot
2b4acde2c8
Automatic changelog update
2024-08-10 12:56:26 +00:00
Unkn0wn_Gh0st
d340c5c844
ERT Chaplain Loadout fixer ( #30855 )
...
Chaplain fixy
2024-08-10 15:55:20 +03:00
PJBot
f642a01f96
Automatic changelog update
2024-08-10 12:53:00 +00:00
TakoDragon
9bc1fabdb3
Added suitskirt for psychologist ( #30709 )
...
* Added jumpskirt
* added locale
* Added spaces in code
* Updated the meta
2024-08-10 08:51:54 -04:00
PJBot
4e1feded66
Automatic changelog update
2024-08-10 12:49:01 +00:00
shamp
563190f4d8
Add Rat Kings wideswinging ( #30808 )
...
Update regalrat.yml
2024-08-10 15:47:55 +03:00
slarticodefast
0a4b220854
remove TerminatorRoleComponent ( #30733 )
2024-08-10 08:46:49 -04:00
Unkn0wn_Gh0st
bf2bd9a33e
Change siren.ogg to gamma.ogg ( #30836 )
2024-08-10 15:31:28 +03:00
Ed
7e70859d2e
Update README.md
2024-08-10 13:19:08 +03:00
Ed
76b89b8dc5
licenses ( #405 )
2024-08-10 13:15:19 +03:00
Nim
bf256b25e9
Two new spells of light ( #404 )
...
* light spell
* fix
2024-08-10 13:08:14 +03:00
deathride58
7f23634450
[S] hopefully prevents a repeat of 4 am on 8/10/2024 in the #server-leviathan-use channel ( #30851 )
...
cant test this because the documentation sucks ass but fuck it we ball
2024-08-10 19:18:13 +10:00
PJBot
45214c2063
Automatic changelog update
2024-08-10 03:31:49 +00:00
Alzore
4c678e4955
Bent pipes deal 8 thrown damage ( #30634 )
...
8 pipe throw damage
2024-08-09 23:30:43 -04:00
PJBot
46398647bf
Automatic changelog update
2024-08-10 03:24:53 +00:00
Ko4ergaPunk
1fe46a7210
Changed chemistry airlock color ( #30666 )
...
* chem
* re-check
* re-check. again
* checks just die. last try
* re-check :blessrng:
2024-08-09 23:23:46 -04:00
PJBot
1745000e0d
Automatic changelog update
2024-08-10 02:13:47 +00:00
Nemanja
437c861622
Entity Tables (EntitySpawnEntry replacement) ( #30579 )
...
* Entity table code
* entity table examples
* fix dat shit
* access
* tests tests tests
* sloth review
2024-08-09 22:12:40 -04:00
PJBot
b692ab1850
Automatic changelog update
2024-08-10 01:11:47 +00:00
lzk
45a2327ef5
Revert "Make hotplate and grill anchorable on table part 2" ( #30830 )
...
Revert "Make hotplate and grill anchorable on table part 2 (#29454 )"
This reverts commit 268cab97f5 .
2024-08-10 11:10:39 +10:00
DrSmugleaf
ee7644c631
Network WallMountComponent ( #30837 )
2024-08-10 11:08:56 +10:00
Tornado Tech
9f4932a8af
Remove day cycle shit ( #400 )
2024-08-10 01:12:13 +03:00
Jaraten
32ce8f2164
directional window ( #401 )
...
* pu-pu-piri-pu
* fx remove
2024-08-10 01:10:22 +03:00
lzk
c80c26221b
Crowbars fix ( #30828 )
...
* Crowbars fix
* oops
2024-08-09 14:19:04 -06:00
PJBot
218fef37c8
Automatic changelog update
2024-08-09 19:30:06 +00:00
Ubaser
ed3ec4dc5f
Crowbar variants ( #28988 )
...
* add
* comma
* sprites
* yaml-ify
* add s
* lathe and engi belt
* yes
* fix maybe
* progress
* nearly there
* fix
* fix yaml linter having a stroke
2024-08-09 13:29:00 -06:00
PJBot
bd5b13e2f3
Automatic changelog update
2024-08-09 15:44:09 +00:00
Plykiya
1e824d704f
Buckling an entity requires a do-after ( #29621 )
...
* Buckling an entity requires a do-after
* Works but feels like bad code?
* Cleanup
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-10 01:43:02 +10:00
Vasilis
873c314aec
Add arm64 support to packager for windows and osx ( #29723 )
...
Wanted to package a server for the funny on my macbook and noticed it was not working cause of this... now it will workie :3
2024-08-09 23:01:13 +10:00
MureixloI
3f4e093eaf
[Sprites/Fix] In hand for BlueSpace beaker & CMO's equipped cloak ( #28719 )
...
* [Fix] CMO's equipped cloak
* [Fix] CMO's equipped cloak
* [Sprites] In hands for bluespace beaker
* [Sprites] In hands for bluespace beaker
* [Sprites] In hands for bluespace beaker
* [Sprites] In hands for bluespace beaker
2024-08-09 22:02:26 +10:00
Plykiya
9f8ff021ea
Fix for stripping doafters ( #30821 )
...
Apparently I need to check if they're holding an item
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-09 22:02:06 +10:00
Jaraten
f70e3051ed
update update ( #403 )
2024-08-09 14:08:50 +03:00
PJBot
c3e96b3770
Automatic changelog update
2024-08-09 10:34:01 +00:00
Ubaser
c1797b769c
Resprite the equipped gas canister suit slots ( #30809 )
...
* add
* red and generic
* add meta
2024-08-09 20:32:55 +10:00
Ed
e3e142592a
add art ( #402 )
2024-08-09 11:03:39 +03:00
deltanedas
ed8bcb0a66
improve job special ( #30753 )
...
* cleanup of AddComponentSpecial
* add RemoveComponentSpecial
* require
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 17:43:57 +10:00
eoineoineoin
d0a2187a9b
Improve Criminal Records Computer usability ( #30292 )
...
* Avoid destroying and recreating record list on every update message
* Add early-out on nullptr input
* Remove sussy null suppress
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-09 17:41:29 +10:00
metalgearsloth
0b2fa941a7
Revert "setgamepreset command rework" ( #30807 )
...
Revert "setgamepreset command rework (#30756 )"
This reverts commit de86fdb373 .
2024-08-09 17:39:45 +10:00
metalgearsloth
1649ed45bd
Add access to gun components ( #30688 )
...
* Add access to gun components
Found from an rmc14 PR.
* Admin verbs proving why access needs to exist
* Someone is probably going to post this pr to le reddit and complain about self-merges.
2024-08-09 17:39:27 +10:00
PJBot
b8fc879cd7
Automatic changelog update
2024-08-09 07:07:43 +00:00
Ko4ergaPunk
55d400b1b9
New decals for mapping ( #30374 )
...
* new decals
* license
* re-check
2024-08-09 17:06:37 +10:00
PJBot
0b256a025a
Automatic changelog update
2024-08-09 07:05:25 +00:00
metalgearsloth
ecf278a89b
Make clickable 1% nicer ( #29706 )
...
* Make vox roundstart
I believe all the issues are fixed.
* Click detection bandaid
* Make clickable 1% nicer
Still bad. Still doesn't handle multi-viewports well.
2024-08-09 17:05:12 +10:00
Errant
de86fdb373
setgamepreset command rework ( #30756 )
...
* gameticker.gamepreset namespace
* setgamepreset now has a finite duration
* comments, cleanup
2024-08-09 17:04:19 +10:00
Ilya246
3c6df0e39f
add ghost role raffle to sentient artifact ( #30746 )
...
arti raffle
2024-08-09 16:57:43 +10:00
lzk
268cab97f5
Make hotplate and grill anchorable on table part 2 ( #29454 )
...
* Make hotplate and grill anchorable on table part 2
* Update hotplate.yml
2024-08-09 16:28:45 +10:00
Brandon Hu
c46a4e057a
Fix(CuffableSystem): Check if cuffs can be transferred(dropped) ( #30465 )
...
* ugh
* Revert "ugh"
This reverts commit 8b5b0e24bcaa6c5cc9229c17eb138cdb476f0c9e.
* Revert "Automatic changelog update"
This reverts commit 4f8b634f38 .
* Revert "Revert "Automatic changelog update""
This reverts commit 9fc2a3307a06e5f7d19bbb8d29e45b9a1d1470c8.
* Revert "Revert "Revert "Automatic changelog update"""
This reverts commit 1ae733bf308d7285159dd1fafd7f17101d8f4ced.
* Revert "Revert "Automatic changelog update""
This reverts commit 9fc2a3307a06e5f7d19bbb8d29e45b9a1d1470c8.
* Revert ""
This reverts commit 1cc0953333cf3d4f2cad5fae2f5c562ae99563ae.
* Revert ""
This reverts commit edca368a8444fd0fd403333695668d1c1db3726a.
* Revert "Revert "ugh""
This reverts commit 3ac15dfb07c7ae43b797724f85b76193ecd7a0e1.
* Revert "Revert "Revert "ugh"""
This reverts commit b952a4556397c8abcc7c319d736fab7ae48073a2.
* Revert "Revert "Revert "Revert "ugh""""
This reverts commit ff1a151571dea653d78ac2bda75eb11209da8d96.
* Revert "ugh"
This reverts commit 8b5b0e24bcaa6c5cc9229c17eb138cdb476f0c9e.
* Update SharedCuffableSystem.cs
2024-08-09 16:26:04 +10:00
PJBot
efe36c3bf8
Automatic changelog update
2024-08-09 06:25:25 +00:00
Repo
31cd2a0927
Add admin logs to Rehydration comp. ( #30597 )
2024-08-09 16:24:19 +10:00
TsjipTsjip
736325a31f
Log enrichment: Explosion damage to players ( #29762 )
...
* Log enrichment: Explosion damage to players
* Update Content.Server/Explosion/EntitySystems/ExplosionSystem.Processing.cs
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Revert to total damage variant only, currently serialised as string.
* Make this its own log type.
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2024-08-09 16:24:05 +10:00
Brandon Hu
e05df5d3e2
tweak(HealthAnalyzer): Stop showing poup when used on self or when cancelled (by twitter) ( #30467 )
...
* .
2024-08-09 16:19:58 +10:00
PJBot
619ba162ce
Automatic changelog update
2024-08-09 06:18:57 +00:00
Stalen
60b63b58dd
Head bandana ingestion blocking fix ( #28910 )
2024-08-09 16:17:51 +10:00
PJBot
05a21ab3ca
Automatic changelog update
2024-08-09 06:17:28 +00:00
Simon
4c4cdb5b06
UI to edit silicon laws from admin verb ( #28483 )
...
* UI to edit silicon laws from admin verb
(peak shitcode)
* Improve UI
* Use Moderator admin flag
* Reviews
2024-08-09 16:16:22 +10:00
PJBot
8d96c993a2
Automatic changelog update
2024-08-09 06:15:13 +00:00
slarticodefast
e0d30aff4e
Add tooltips to the agent ID job icons and improve status icon prototypes ( #28575 )
...
* add tooltips to agentid job icons
* forgot to stage this
* make StatusIconPrototype abstract
* minor visual improvements
* cleanup
* use currentculture to sort job names
* review
2024-08-09 16:14:07 +10:00
Thomas
eab0c34822
Create In-Guidebook Errors ( #28942 )
...
* Create in-guidebook errors
* Localize client-facing parser error
* Uncomment line
* Missed another localization string
2024-08-09 16:05:51 +10:00
Plykiya
e6d6416a19
Add minimum required trigger speed to mouse traps ( #30593 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-09 16:00:40 +10:00
CaasGit
c091acd1f5
add(FaxComponent): Allows for setting defaults in the component. ( #30484 )
...
* add(FaxComponent): Allows for setting defaults in the component.
This wires up the Fax component to allow the default paper and office
paper to be set. The defaults are what they were before, and it's an
optional option. Now Fax machines can be set to print different paper
when using Print File or other cases where the default paper style is
used.
* Requested change to EntProtoId.
* Fix build failure.
2024-08-09 15:54:08 +10:00
Psychpsyo
b7ef5ada11
Add replacement words to Russian accent ( #30554 )
2024-08-09 15:49:38 +10:00
PJBot
1c5c155db1
Automatic changelog update
2024-08-09 05:49:07 +00:00
Repo
279e28768c
Fix Panic bunker and Baby Jail being up to 14hrs incorrect. ( #30581 )
...
Fix a potential bypass for Panic bunker and baby Jail
2024-08-09 15:48:01 +10:00
metalgearsloth
bce17e6aec
Fix decal megadiffs ( #30732 )
...
Just preserves the uids and doesn't care about trying to re-map the decals lower. We have a uint to work with anyway.
2024-08-09 15:47:23 +10:00
PJBot
b54a4206e8
Automatic changelog update
2024-08-09 05:46:56 +00:00
Ian
06a44a82b6
require the warden to notify admins on disconnect ( #30745 )
2024-08-09 15:45:51 +10:00
PJBot
a03d7c6c7f
Automatic changelog update
2024-08-09 05:34:32 +00:00
nikthechampiongr
d1a60fafe7
Implement a playerpanel ( #30238 )
...
* Basic structure for the player panel ui
* Ensure basic functionality
Player panel now receives and displays basic info
* Make whitelistcommands accept user ids
* Make PlayerPanel use GUIDs where possible
* Add functionality to most playerpanel buttons
* Implement remaining playerpanel features
* Localize everything
* Finish up
* Put command arguments in quotes
I am not sure if it's even possible to have something like a space in
them considering they are guids and usernames but sure why not
* Make playerpanel a verb
* Add Logs button to player panel
* Change Notesbutton text and make whitelistbutton a confirmtion button
* Add freeze button that does not mute the player
* Add sharedconnections counter to playerpanel
* Make the playetime format clearer
* Allow for copying of the a player's username
* Do minor cleanup
* Rearrange buttons
* Fix unfreeze button not updating
* Fix wrong localisation text
* "Fix" the same role ban counting multiple times
The way rolebans are stored is horrible.
As such if you ban someone from a departmenrt or something
role bans are individually placed for every role.
The only way I found to distinguish them is the bantime.
This is horrible but I do not want to rewrite how all the bans are
stored right now.
* Add Delete and Rejuvenate buttons to player panel
By popular demand
* Marginally improve ui
* Add logs
* review update
* Fix verb
* Fix double notes
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-09 15:33:25 +10:00
Plykiya
b266c9b545
Create Generic DamageOnInteract/Attacked Comps/Systems ( #30244 )
...
* Everything but the submodule
* stuff I forgot
* heat
* missed lights
* behonky
* LocId
* I guess it was a skill issue?
* predicted audio
* It works with lights now
* Borg equality
* Gorilla gauntlet grants protection from anomaly returned damage when attacking it
* woops, there we go
* NONE
* Use DamageModifierSets, remove Behonker damage
* Reviews dealt with
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-09 15:32:41 +10:00
Leon Friedrich
8a4ef69e86
Add random seed options to tests ( #30735 )
...
* Add random seed options to tests
* Ensure profile randomization
2024-08-09 15:25:43 +10:00
slarticodefast
da0b8d4731
remove UntrackedMapBoundUserInterface ( #30752 )
2024-08-09 15:24:49 +10:00
PJBot
2ea17a492d
Automatic changelog update
2024-08-09 04:53:31 +00:00
Nemanja
2528231ad1
offgrid mob friction ( #29383 )
...
* offgrid mob friction
* save the world...
2024-08-09 14:52:25 +10:00
beck-thompson
ad18c6e9a5
Secret stash refractor ( #29396 )
...
* First commit
* Will do this in another PR!
* maybe?
* Moved stuff to ToolOpenableSystem because its smarter and cooler
2024-08-09 09:51:58 +10:00
deltanedas
e4ff5780d5
full sticky prediction ( #30230 )
...
* move all sticky stuff to shared and cleanup/grammar fix
* update imports and ref
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 09:36:15 +10:00
PJBot
15ae0435c4
Automatic changelog update
2024-08-08 23:33:48 +00:00
themias
8ebe105458
Add butter slices ( #30789 )
2024-08-09 09:32:42 +10:00
Nemanja
1b1008ad85
Scrap ( #30762 )
...
* jnk sprites
* scrap pt 2
* metal inhands
* hell yeah brudda
* Update meta.json
* Update scrap.yml
---------
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
2024-08-09 09:31:53 +10:00
PJBot
0423691d76
Automatic changelog update
2024-08-08 23:28:34 +00:00
SlamBamActionman
07174d0aaf
Better DNA forensics & ReagentData ( #26699 )
...
* Added the ability for blood to track DNA using ReagentData; Forensic Scanner now accounts for solution DNA, non-DNA holders have "Unknown DNA"
* Removes touch DNA for puddles, adds DNA to vomit
* DNA now leaves traces in containers and those marked without don't show DNA on scan (except for puddles), gibbed parts have DNA
* Fix stupid metamorphic glass bug grrr
* Removed SpillableComponent since DnaSubstanceTraceComponent is used instead
* Removes data field from maps, adds DNA tracking for some missed items
* Give default value, fix missing values.
* Fixes recipe bug
* Review changes
* Make the Data list into a nullable type
* Revert map changes
* Move gibbed unknown DNA to forensicssystem
2024-08-09 09:27:27 +10:00
PJBot
c43fcdfa06
Automatic changelog update
2024-08-08 22:52:05 +00:00
lzk
25afc2653d
Add RD labcoat in RD's dresser ( #30671 )
2024-08-08 18:50:56 -04:00
Emisse
3db51a7e36
train update ( #30797 )
...
train fix
2024-08-08 15:06:40 -06:00
dffdff2423
66f0cd4f43
Remove suspect figurine line ( #30795 )
2024-08-08 14:36:36 -04:00
saintmuntzer
703c8840c4
Fix for issue 30781 ( #30788 )
...
Fixed typos in name and description of syndicate recruit jumpsuit.
2024-08-08 18:35:01 +02:00
PJBot
6570515c8d
Automatic changelog update
2024-08-08 13:18:57 +00:00
Ed
03745efc7f
Thief beacons (try 2) ( #29997 )
...
content
2024-08-08 16:17:50 +03:00
PJBot
6d6c836095
Automatic changelog update
2024-08-08 11:40:52 +00:00
Plykiya
190ceda02e
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
...
* Add BreakOnDropItem, update do afters, remove unnecessary declarations
* bola
* Changed my mind about the nuke
* gennies too
* Make the comments more clear.
* Sorry for the trailing commas
* Revert "Sorry for the trailing commas"
This reverts commit e60fd9a30977393df3344948e6d5c0ce035723cd.
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-08 13:39:46 +02:00
Vigers Ray
bd51cf330b
Teleport and delete buttons in objects tab. ( #28914 )
...
* Тыкнул и нету ЦК
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-08 21:00:08 +10:00
PJBot
aea28b7a99
Automatic changelog update
2024-08-08 10:05:57 +00:00
Plykiya
1d5a3303e1
Buff EMP implant and grenade range ( #30660 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-08 20:04:49 +10:00
strO0pwafel
35819e4ba5
more consistent CentComm naming ( #29217 )
...
* first-commit
* second commit
* i think i get git kinda maybe
* all of resources i think
* last easy changes
* oops
* Update Resources/Prototypes/Entities/Clothing/Head/hoods.yml
---------
Co-authored-by: stroopwafel <j.o.luijkx@student.tudelft.nl >
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-08-08 20:04:19 +10:00
IProduceWidgets
f24949a0b0
ai stays seated and pulled while cuffed. ( #30397 )
...
* ai stays seated while cuffed.
* Do the thing I thought was dumb.... whatever.
* less than
2024-08-08 19:53:07 +10:00
ShadowCommander
1df84515c7
Add EntityWorldTargetAction ( #29819 )
...
* Add EntityWorldTargetAction initial implementation
* Update obsolete methods
* Partially working EntityWorldTargetAction
* Fix entity selection
* Move and clean up AfterInteract
* Fix building new walls
* Readd no entity or coordinates error
* Consolidate action validation code
* Add summaries to component
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-08-08 12:47:08 +03:00
Ed
97939f6e3e
Merge remote-tracking branch 'upstream/master' into ed-05-08-2024-upstream
...
# Conflicts:
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
2024-08-08 12:29:20 +03:00
deltanedas
489efeb717
remove GenericAntag completely ( #28218 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-08 18:16:02 +10:00
PJBot
0057141039
Automatic changelog update
2024-08-08 03:09:34 +00:00
TakoDragon
929e6a2c00
Improved Spanish accent ( #30551 )
...
* Spanish and French comment
* Added the interrobang
* Make spanish accent use sting builder
2024-08-08 13:08:28 +10:00
Mervill
ab28e1a9a9
Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent ( #30724 )
2024-08-08 13:03:41 +10:00
metalgearsloth
23e4a9a004
Update submodule to 229.1.2 ( #30764 )
...
Tests should work decently again
2024-08-08 12:34:00 +10:00
PJBot
3a50880070
Automatic changelog update
2024-08-08 02:15:38 +00:00
Mervill
b8d10a3f5e
Add verbose (client predicted!) examine text to Gas Miners ( #30480 )
...
* add verbose examine text to gas miners so their behaviour can be understood
* no need for these to be properties
* use an enum instead of two booleans for the miner state
* require the gas miner to be anchored in order to not be disabled
* xmldoc
* pr feedback
* file-scope namespace
* it's to late to hide my transgressions in a rebase
* turns out the normal examine distance is totally fine for this
2024-08-08 12:14:31 +10:00
ShadowCommander
9645f5528b
Strip drag drop test ( #30754 )
...
* Add test for drag drop to open strip menu
* Make screencoords change based on deadzone
2024-08-08 12:12:01 +10:00
lzk
d86c886f61
Add more advertisements ( #30653 )
2024-08-07 19:11:05 -04:00
Mr. 27
d4ad2e473a
Don't disable collision on dead mobs, fixes an issue with pulling ( #30532 )
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Update MobStateSystem.Subscribers.cs
2024-08-07 18:59:04 -04:00
PJBot
8e3ddcc278
Automatic changelog update
2024-08-07 21:48:11 +00:00
IProduceWidgets
ff28feec14
butter is slippery ( #29772 )
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* butter slippery
* rerun tests
* standardize
2024-08-07 15:47:03 -06:00
lzk
7754ea925d
Fix warning cone rotation in inventory ( #30672 )
2024-08-07 20:13:24 +02:00
Ko4ergaPunk
3dd5d562da
Rename mining walls as "mining walls" ( #30729 )
...
* fix
* re-check
* re-check vol.2 season battle pass episode
* да иди ты нахуй уже
* re-cheeeck
2024-08-07 09:37:12 -04:00
PJBot
6d0e915ebb
Automatic changelog update
2024-08-07 09:27:48 +00:00
Errant
15aa75f092
Updated remaining ghostroles for species loadouts ( #29746 )
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* LoadoutSystem change, deathsquad species loadout
* survival gear loadouts for disaster victims
* skrek
* centcom
* syndicate agent
* cburn
* ERT
* syndicates
* Is it ever gonna be enough?
* Take what you can
* Move startingGearEquippedEvent after Loadouts are spawned
* skreee
* even more formatting
* Unbreak auto internals activation
* undo AddAllRoleLoadouts change
* syndicate reinforcement survival loadouts
* re-enable vox ghostroles
2024-08-07 19:26:40 +10:00
PJBot
150e8f0721
Automatic changelog update
2024-08-07 09:20:17 +00:00
ShadowCommander
6a5cc883ce
Dragdrop fold rollerbed ( #30002 )
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* Deploy foldable
* Add NetworkedComponent and access to the component
* Add handled to afterinteract
* Use drop target location instead of setcoordinates
* Put back in hand after failed deploy
This prevents dropping the bed when clicking while inside a locker.
* Created BaseDeployFoldable for folding chairs, body bags, and rollerbeds
* Add dragdrop to fold rollerbed to hand
2024-08-07 19:19:10 +10:00
Emisse
d86438c22b
martathon update ( #30731 )
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martathon
2024-08-07 02:49:28 -06:00
Emisse
d10fa77372
bagel update ( #30730 )
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big gas miners
2024-08-07 02:49:17 -06:00
PJBot
c61384122b
Automatic changelog update
2024-08-07 07:43:07 +00:00
Lye
7dc6a56969
Space Dragons can't be flashed ( #30658 )
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* added flash immunity component to Space Dragon
* Changed use of component to use of whitelist
2024-08-07 09:42:00 +02:00
Ed
d4001598d4
workbench ui clean up ( #399 )
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* workbench ui clean fix
* stack localization
2024-08-07 09:32:27 +03:00
Nemanja
ce97225c2d
Replace IClickAlert with events ( #30728 )
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* Replace IAlertClick with events
* whoop
* eek!
2024-08-07 15:15:35 +10:00
Brandon Hu
2dabf33d46
fix(FieldGenerators): Add missing connection check ( #30468 )
...
.
2024-08-06 23:43:21 -04:00
PJBot
9903d36c7d
Automatic changelog update
2024-08-07 03:42:48 +00:00
Errant
6ccc10e240
Vox Medical Mask sprite fix ( #30702 )
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vox medical mask
2024-08-06 23:41:40 -04:00
NakataRin
5247878060
Fix Mind Transfer and Role Assignment Logic for Antagonists ( #30711 )
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* AntagSelectionSystemFix
* readded the stuff that shouldn've been deleted in the first place
* re-arrange
* undo indentation
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-08-06 23:38:47 -04:00
Emisse
05630bd4ba
bagel update ( #30727 )
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* bagel update
* remove invalid
2024-08-06 19:32:31 -06:00
Leon Friedrich
b4dfeec696
Add more storage admin logs & fix some interaction validation ( #30725 )
2024-08-07 10:15:41 +10:00
metalgearsloth
e5fe6f7824
Add mapping load acts ( #30722 )
...
Smug doesn't seem to have time to fix mapping state and I don't want to dump more time into it so.
2024-08-07 10:04:44 +10:00
Emisse
bd36ff93d2
train update ( #30721 )
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* train update
* train
2024-08-06 17:50:39 -06:00
Emisse
1caddfa110
packed update ( #30716 )
2024-08-06 17:29:36 -06:00
Emisse
bb80d44331
marathon update ( #30714 )
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* marathon update
* marathon update
2024-08-06 17:29:29 -06:00
Brandon Hu
048da47f32
fix(emergency_meta): Lock the doors on evac shuttle ( #29255 )
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* fix(emergency_meta): Lock the doors on evac shuttle
2024-08-06 15:09:24 -06:00
Ed
78e140b4ae
Revert "SpawnSpell tweak ( #393 )" ( #398 )
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This reverts commit dc853b6662 .
2024-08-06 20:25:29 +03:00
PJBot
de98531a5d
Automatic changelog update
2024-08-06 13:13:20 +00:00
Flareguy
37e36bfa7c
Vox head displacement map ( #30699 )
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* head displacement for vox
* fixe
2024-08-06 16:12:14 +03:00
Tornado Tech
1b0bf2ad18
Added base workbench window ( #372 )
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* Added base workbench window
* Fixed serialization errors
* Created base UI layout
* Updated ui
* Updated UI after crafting
2024-08-06 14:25:59 +03:00
Plykiya
a87efd7d01
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
...
* GET WORLD POSITON, ROTATION
* Missing parentheses
* ui system depndency
* the issue
* Unused
* Let the function do the transform
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-06 21:02:01 +10:00
PJBot
7b3ff00129
Automatic changelog update
2024-08-06 11:01:21 +00:00
slarticodefast
7117b925a5
Add whitelist to cryostorage ( #30574 )
2024-08-06 21:00:15 +10:00
PJBot
4426ce123a
Automatic changelog update
2024-08-06 10:59:39 +00:00
Nemanja
53719bded3
better examine text for radiation collectors ( #30606 )
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* better examine text for radiation collectors
* this?
* penis
2024-08-06 20:59:37 +10:00
Errant
9522dbc655
Vox nukies and ninjafix ( #29783 )
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* Nukie species gear
* antagselectionsystem autointernals
* nukie vox
* skrek
* Remove duplicate code
* skrek
* EVA tank loadouts, vox ninja update
* fix prototype duplication
* skrek
* fix summary
* fixed empty startinggear error
* enable vox ninjas
* Comments
* removed comment because startinggearprototype should not be used on antagselection aaaanyway
* squish that if
* Update Content.Shared/Clothing/LoadoutSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-08-06 20:58:28 +10:00
PJBot
26ad898105
Automatic changelog update
2024-08-06 10:52:42 +00:00
Ed
fb994e8d21
Add comment into jetpack system, to prevent future grid jetpack PRs ( #30682 )
...
Update SharedJetpackSystem.cs
2024-08-06 20:51:59 +10:00
Nemanja
e477a49cc6
Make biofab distinct from biogen ( #30696 )
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* Make biofab distinct from biogen
* biocube fabricator
2024-08-06 20:51:33 +10:00
Brandon Hu
a8c74ca4e1
add(emergency_omega): Add defib to medical treatment area ( #30693 )
2024-08-05 21:49:23 -06:00
Brandon Hu
c948bd08c6
add(reach): Add a space cleaner dispenser to flands janitoral department ( #30697 )
2024-08-05 21:49:05 -06:00
Brandon Hu
f8c5a514bc
add(fland): Add a space cleaner dispenser to flands janitoral department ( #30695 )
2024-08-05 21:48:41 -06:00
DrSmugleaf
edd17072ae
Fix admin logs cache caching rounds forever if multiple game servers are ran on the same db ( #30687 )
2024-08-05 16:13:27 -07:00
Brandon Hu
9bb9e80ede
tweak(SolutionTransfer): Raise default max transfer amount. ( #29969 )
...
* fix(jugs): Make max and minimum transfer amounts make sense
* fix name
* Better
* Implement bounds checks
* large beaker too
* More logical solution
* Bleh
* remove
* Doesn't make sense yet
WAS MISTAKEN AAAAAAAAAAAAAAD@ @!
2024-08-06 00:59:51 +02:00
Ed
dc853b6662
SpawnSpell tweak ( #393 )
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* some refactor
* Update flame_creation.yml
2024-08-06 00:42:53 +03:00
Ed
37e0ffa173
Workshop update ( #392 )
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* kreks spell icons
* vladimirs walls update
* add flora material
2024-08-05 22:46:22 +03:00
Ed
38c3bf2595
Merge branch 'master' into ed-05-08-2024-upstream
2024-08-05 21:08:20 +03:00
Ed
6ab9ca6bd0
yupiiii ( #391 )
2024-08-05 21:08:10 +03:00
Nim
934c1e44a6
second rebalance ( #390 )
...
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-08-05 21:00:40 +03:00
Nim
818eb30d2d
spells ( #389 )
2024-08-05 20:59:40 +03:00
Tornado Tech
12d2af692f
Update wave.swsl ( #388 )
2024-08-05 16:48:22 +03:00
Ed
f5c0efd3cd
Update departments.yml
2024-08-05 16:06:10 +03:00
Ed
f2b2da41a6
fix again
2024-08-05 15:50:12 +03:00
Ed
f2eccdc3dd
loadout update
2024-08-05 15:37:54 +03:00
Ed
dd580c68c9
Merge remote-tracking branch 'upstream/master' into ed-05-08-2024-upstream
...
# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Resources/Prototypes/Accents/word_replacements.yml
2024-08-05 15:28:42 +03:00
Ed
1f4b7f68bf
Playtest polishing ( #383 )
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* fix predicting sharpening
* finish shadow step
* tweak ice dagger
* shadow grab test
* fireball spell
* ice shards spell
* battle royale crates
* loot tables
* remove expedition ship
* dev update
* br map update
* spells tweak
* tips update
* some fixes
* biome forest spawner
* give keys to orgs
* mobs and aura spawners
* expedition update: goal, new ship, new map
* fix doors layers
* add new map proto
* translate keys
* Update crates.yml
* Update PostMapInitTest.cs
* fix spawning on expedition ship
* Fuck you, Randy. Remove nails
* fix lock systems
* localize tips
* some tweaks
* update ship, remove shrooms.
* fixes
* Update StationSystem.cs
* Revert "Update StationSystem.cs"
This reverts commit f632241324 .
* Update expedition_test.yml
2024-08-05 15:22:14 +03:00
metalgearsloth
f7d8b4e7d4
Fix verb sub ( #30667 )
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* Fix verb sub
Mapping casualty, verbs are weird.
* also this
2024-08-05 19:24:56 +10:00
Mervill
c1eb319bda
Refactor the hungry debug command to be in line with thirsty ( #30591 )
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refactor the hungry debug command to be in line with thirsty
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-08-05 18:12:07 +10:00
PJBot
d45810bbdb
Automatic changelog update
2024-08-05 08:08:08 +00:00
Nemanja
b3a64d4bcd
Add slowdown to low temperatures ( #29692 )
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* TemperatureSpeed component
* temperature slowdown prediction (done right)
* remove unnecessary changes
* that too
* get in line
* make it readonly
* auto pause
2024-08-05 18:07:02 +10:00
PJBot
50408da21a
Automatic changelog update
2024-08-05 08:04:30 +00:00
SlamBamActionman
bf06d0e869
Change Thief Syndie & Chameleon kit contents, add Syndie codeword paper ( #30446 )
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* Initial commit
* more like bYE
* Fix exception during test
2024-08-05 11:03:24 +03:00
metalgearsloth
8197382444
Fix random unused field warnings ( #29948 )
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* Fix random unused field warnings
Not many but it counts.
* caught
* Field
2024-08-05 17:59:37 +10:00
PJBot
52e03d2de5
Automatic changelog update
2024-08-05 07:37:32 +00:00
Mervill
8771cc03db
Debug command to set either your hunger or thirst to one of their respective threshold levels ( #30563 )
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* Debug command to set either your hunger or thirst to one of their respective threshold levels
* code updates
* code + loc changes
2024-08-05 17:36:26 +10:00
PJBot
bc3d53ec0a
Automatic changelog update
2024-08-05 06:10:42 +00:00
foboscheshir
1629e200cb
Missing mime mask sprites for Vox ( #30607 )
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mime-mask-vox
2024-08-05 09:09:35 +03:00
Brandon Hu
e2ca1a1957
add(Spawners): Add a honk bot spawner ( #30616 )
2024-08-05 09:08:05 +03:00
metalgearsloth
c9b69ef491
Update submodule to 229.1.0 ( #30664 )
2024-08-05 15:51:10 +10:00
voidnull000
a3cbbe745e
Change the mimebot and killer tomato's descriptions ( #30639 )
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fix those two descriptions
2024-08-05 08:49:51 +03:00
metalgearsloth
9a8620d9d8
De-duplicate loadout gear ( #30341 )
...
* De-duplicate loadout gear
Needs supporting code, probably with an interface with StartingGearPrototype which would also use it, but I regexed the yaml.
* Code updates
* Remaining yaml
* Fix automatic naming
* raiseEvent
* Don't code when tired kids
2024-08-05 00:42:25 -04:00
Errant
6264a557a6
Restore the longer traitor briefing message ( #30404 )
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* Restore the long traitor briefing
* highlights
2024-08-05 00:41:34 -04:00
PJBot
71a8fd5eab
Automatic changelog update
2024-08-05 04:26:56 +00:00
Ed
a95d2257c3
JobRequirement refactor ( #30347 )
...
* refactor JobRequirements
* add profile support
* fix
* Update quartermaster.yml
* sloth fixes
* inport 30208
* Update DepartmentPrototype.cs
* species restriction
* left tweak stick
* stringbuilder is cool!
2024-08-05 14:25:49 +10:00
Plykiya
01e1624567
Move PaperSystem to Shared ( #30592 )
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* Fix paper system late localization
* IS THIS WHAT YOU WANT
* well I guess this is happening now
* fix the BUI
* did that even do anything before?
* again with the escapeformatting...
* Dirtying
* Move dirty to function
* Rename PaperSystem to PaperVisualizerSystem
* Fix namespace
* how many namespace changes must I suffer through
* SetContent is for Setting Content
* minor shuffling
* review
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-05 14:23:23 +10:00
Simon
0ef5f668e2
Fix warnings in ShuttleSystem.GridFill.cs ( #30253 )
...
* Fix warnings in ShuttleSystem.GridFill.cs
* remove the thingie
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-08-05 14:09:42 +10:00
PJBot
68dbf6449c
Automatic changelog update
2024-08-05 03:27:34 +00:00
Cojoke
a79cbf383c
Give Mice Combat Mode and a 0 Damage Attack ( #30487 )
2024-08-05 13:26:28 +10:00
PJBot
7e285ee55c
Automatic changelog update
2024-08-05 03:18:59 +00:00
Killerqu00
6503cb7833
Sleeper agents event no longer occurs when evacuation is called ( #30646 )
...
no more evac sleeper agents
2024-08-05 13:17:53 +10:00
Plykiya
c5b887fb4e
Gets rid of all leftover usages of IEyeManager.CurrentMap ( #30022 )
...
* Gets rid of all leftover usages of CurrentMap
* args works
* reverty
* skill issue
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-05 13:16:47 +10:00
slarticodefast
d0884a3074
Improve communications console countdown formatting ( #30495 )
...
* improve communications console countdown formatting
* tostring
2024-08-05 13:16:19 +10:00
lzk
82d7636619
Fix some descriptions ( #30644 )
2024-08-05 13:15:52 +10:00
PJBot
118ea97652
Automatic changelog update
2024-08-05 03:15:13 +00:00
beck-thompson
490de1de4e
Explosion resistance is now predicted! ( #30654 )
...
* First commit
* Added Network and access
2024-08-05 13:15:07 +10:00
DrSmugleaf
84a9253b10
Fix falsely showing damage color effect to entities that aren't allowed to be attacked ( #30661 )
2024-08-05 13:14:01 +10:00
Plykiya
d87d9c4676
Fix GhostRoleRadio icons ( #30650 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-04 21:24:40 -04:00
Brandon Hu
c04f71728e
tweak(grammar): Correct multiple instances of incorrect "its" usage ( #30640 )
2024-08-04 13:09:01 -06:00
Brandon Hu
b306130fbc
tweak(grammar): Correct multiple instances of incorrect "it's" usage ( #30641 )
2024-08-04 13:08:13 -06:00
OrangeMoronage9622
8e43bb1b07
fml to chatsan ( #30651 )
2024-08-04 13:07:34 -06:00
JustCone
c237ef2843
Fland Atmos Gas Miners Grille Removal ( #30615 )
...
Removes grilles from atmos gas miners on Fland
2024-08-04 12:40:41 -06:00
JustCone
548f9e31fb
Box Atmos Miners Grille Removal ( #30610 )
...
Removes Grilles from around atmos miners
2024-08-04 12:40:25 -06:00
Ubaser
17cececde0
Update Core ( #30633 )
...
add
2024-08-04 12:39:18 -06:00
JustCone
f1b8dcbfba
Cluster Christmas Removal ( #30635 )
...
No Fun Allowed
2024-08-04 12:38:45 -06:00
JustCone
21d0326e13
Meta Robotics Console ( #30652 )
...
Adds robotics console to Meta
2024-08-04 12:38:26 -06:00
PJBot
65d5539248
Automatic changelog update
2024-08-04 10:15:04 +00:00
Mervill
f15cb8b77d
Give rotten meat Trash and Recyclable tag ( #30594 )
2024-08-04 20:13:57 +10:00
Jaraten
9a07a9a052
stone upd ( #384 )
...
* stone upd
* fix ooopsiee
* fix tile
2024-08-04 12:28:31 +03:00
Skilets
1633895321
Fix Hud ( #385 )
...
Co-authored-by: SkiletsKir <113713080+Skilets@users.noreply.github.com >
2024-08-04 11:49:17 +03:00
Tornado Tech
0cd3a3c2d9
Added personal signature system ( #382 )
...
* Added personal signature system
* FUCKING RUSSIAN LANUAGE
A HATE LATTERS, HATEEEEEEEEEEEEEEEEEEEEEEE!
* Added locale and sound
2024-08-04 11:48:09 +03:00
slarticodefast
bb2981400c
replace all uses of TryGetContainingContainer with non-obsolete overload ( #30583 )
...
* replace all uses of TryGetContainerContainer with non-obsolete overload
* rerun
2024-08-04 15:38:53 +10:00
Mervill
206495fd6d
Remove unused variable from ThownInsertContainerSystem ( #30611 )
2024-08-04 15:36:25 +10:00
metalgearsloth
c3c5a6ba22
Fix verbs in mapping state ( #30631 )
2024-08-04 15:35:02 +10:00
Brandon Hu
f8bbc31903
fix(Solutions): Implement missing bounds check ( #30239 )
2024-08-04 00:13:09 -04:00
PJBot
4fc8790452
Automatic changelog update
2024-08-04 03:36:02 +00:00
DrSmugleaf
94a1b67c67
Don't show toggle internals verb if no breath tools are found while off ( #30622 )
...
* Don't show toggle internals verb if no breath tools are found
* only if not working
2024-08-04 13:34:55 +10:00
DrSmugleaf
8865d4a782
Make pointing cooldown a cvar ( #30623 )
...
* Make pointing cooldown a cvar
* Remove empty line
2024-08-04 13:34:33 +10:00
PJBot
2aa7226266
Automatic changelog update
2024-08-04 03:33:18 +00:00
Brandon Hu
968cd9dac6
fix(ChargerSystem): Don't show battery level twice. ( #30625 )
2024-08-04 13:32:55 +10:00
Ian
0d506ccffc
added relevant guides to help menus ( #30462 )
...
* added relevant guides to help menus
* fixed ALL missing help-menu links
* missed one
2024-08-04 13:32:10 +10:00
DrSmugleaf
54d5bd266c
Add mapping editor ( #23427 )
...
* Add mapping editor (#757 )
* Remove mapping actions, never again
* Cleanup actions system
* Jarvis, remove all references to CM14
* Fix InventoryUIController crashing when an InventoryGui is not found
* Rename mapping1 to mapping
* Clean up context calls
* Add doc comments
* Add delegate for hiding decals in the mapping screen
* Jarvis mission failed
* a
* Add test
* Fix not flushing save stream in mapping manager
* change
* Fix verbs
* fixes
* localise
---------
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com >
2024-08-04 13:31:45 +10:00
github-actions[bot]
6e8f8d706a
Update Credits ( #30620 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-08-03 21:01:41 -04:00
voidnull000
b55c37ec3e
Fix a typo in the raid suit's description ( #30612 )
...
fix typo (for real this time i swear)
2024-08-03 23:20:00 +02:00
IProduceWidgets
936dc94a8c
Docking ports now block air only in the direction their port is. ( #30195 )
...
speedholes.
2024-08-03 13:36:19 -04:00
Brandon Hu
a937f05929
fix(GhostRoleAntagSpawner): Create a new mind before transfering ( #30354 )
...
* IN MY WALLS! IN MY WALLS THEY ARE IN MY WALLS HELP HEELP HEKP PA DADOEAMD EODM AOM D *DIES* IM NOT DEAD ADADADDADIAMSDIM
* RUN I SAID RUN! THEY TOOK MY UKELELE
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
* Many have fallen
* It's all emo's fault
---------
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2024-08-03 10:09:41 -04:00
PJBot
77eb70ea8a
Automatic changelog update
2024-08-03 14:08:26 +00:00
Joel Zimmerman
aad2441f30
Made the dank pizza actually dank ( #30430 )
...
* made the dank pizza actually dank
* made the dank pizza also contain some nutritional value
2024-08-03 10:07:20 -04:00
PJBot
a15fb56381
Automatic changelog update
2024-08-03 14:07:11 +00:00
lzk
a9693322be
SpeakOnUseSystem and phrases for figurines ( #30455 )
...
* commit 1
* 2
* add more text
* apply review
* apply review 2
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com >
2024-08-03 10:06:04 -04:00
RiceMar1244
b432dc6125
Shotgun spread refactor ( #27773 )
...
* Moves spread data to new component
* Refactors shotgun spread code
* Makes shotgun cartridges and projectiles use new component
* Attempts to fix nullable build error
* Fixes hitscan weapons that I broke :(
* Saviour commit?
---------
Co-authored-by: EmoGarbage404 <retron404@gmail.com >
2024-08-03 09:26:32 -04:00
GrandApothecary19
72cbed696f
More sprites for tavern ( #357 )
...
* - add sprites
* - fixo for .ftl
* - fix because no whiskey in Eberron((
* - fixo
2024-08-03 15:51:29 +03:00
to4no_fix
64273cb914
Display the administrator's title in ahelp and ahelp relay ( #30075 )
...
* Adding the admin prefix to the ahelp
* Updating the admin prefix
* The second update of the admin prefix
* Configuration correction
2024-08-02 22:59:20 -05:00
OrangeMoronage9622
893180038f
Add Ngl to chatsan ( #30589 )
...
* Ngl added fr this time
* Update speech-chatsan.ftl
Not gonna lie sounds more realistic than not going to lie
2024-08-03 04:59:50 +03:00
IProduceWidgets
7c7dfb48bb
Greyscale Winter Coats and Hoods, some reorganizing of rsi. ( #30314 )
...
* reorganize coats, greyscale coats and hoods
* fix inhands
* make rsi validator happy
* even mo' hap'
* comma schmomma
* oops theres a recipe
* armor credits
* painflicts
2024-08-02 19:24:54 -04:00
PJBot
b72818cb12
Automatic changelog update
2024-08-02 23:06:27 +00:00
Alzore
0689e16939
Recolor winter boots ( #30350 )
...
* Recolor winter boots
* fix inhands
* better colors
* FOOT
2024-08-02 19:05:18 -04:00
JustCone
4a1b654928
Toxins Guidebook spelling mistakes ( #30585 )
...
Corrects spelling mistakes and changes dosages to doses
2024-08-02 18:22:51 -04:00
JustCone
be681aac11
Packed Singulo Substation & Chemistry Windoors ( #30572 )
...
* Rearrange Engineering Wires
* Replaces chemistry windoors with correct access
2024-08-02 14:12:07 -06:00
JustCone
7efc557bb4
Marathon had extra pipes under windows ( #30584 )
...
Deletes extra pipes
2024-08-02 14:10:05 -06:00
PJBot
32d1ea41bf
Automatic changelog update
2024-08-02 18:59:06 +00:00
Repo
a2f27f956a
Fix Bwoink Player sorting again.... ( #30580 )
...
Keep players that have had messages in the round at the top
2024-08-02 13:58:00 -05:00
PJBot
858f954c2f
Automatic changelog update
2024-08-02 17:13:14 +00:00
slarticodefast
577f30fb13
Add haloperidol, potassium iodide ( #27454 )
...
* add haloperidol, potassium iodide
* review fixes
* review and tuning
* shader review
* use timespan and AutoPausedField
2024-08-03 03:12:08 +10:00
PJBot
ea6be02ea3
Automatic changelog update
2024-08-02 15:50:14 +00:00
Mervill
0f33025d34
Debug command to make you thirsty ( #30562 )
...
* debug command to make you thirsty
* pr feedback
2024-08-03 01:49:08 +10:00
Gagarinten-Noverdo
c620d66dab
Biome spawner fix. Again ( #381 )
...
* Biome spawner update. Round seed system
* Format fix
* Round seed M I T
* Error to Warning
* Test fix #2
* Test fix #3
* VV
* Del out of body
* Fix of flood
2024-08-02 18:46:00 +03:00
DrSmugleaf
1fd934d5dc
Use EntityQuery for footstep modifier and map grid in SharedMoverController ( #30575 )
2024-08-02 10:08:46 -04:00
Ed
599c599a4e
Some shit ( #380 )
...
* telegraphy effects
* shadow step spell backend
* add component spell
* predict sharpening
* Update ring.yml
* locale sync
* Update entities.ftl
* icon shadow step
2024-08-02 13:51:54 +03:00
PJBot
f153f134fc
Automatic changelog update
2024-08-02 10:03:23 +00:00
slarticodefast
2a29fea51d
make the digital audio workstation rotatable ( #30571 )
...
make the DAW rotatable
2024-08-02 20:02:16 +10:00
Mervill
af75258601
Remove obsolete code from Food, Drink and Respirator systems. ( #30560 )
...
* Remove obsolete code from Food, Drink and Respirator systems
* remove obsolete comment
2024-08-02 17:30:45 +10:00
Emisse
ac4086f984
apc touchup sprite ( #30460 )
...
* apc touchup
* darker borders ofjdsa fjoias
2024-08-02 17:19:25 +10:00
Tayrtahn
ed4ae1628c
Add "fill levels" to spear in-hand/wielded/equipped sprites ( #28865 )
...
* Add fill level sprite support for equipped items
* Add fill sprites for held/equipped spears
2024-08-02 17:18:59 +10:00
Aiden
029771d672
'Spawn Here' Verb Forces Mind Transfer ( #30568 )
...
Update AdminVerbSystem.cs
2024-08-02 17:14:21 +10:00
IProduceWidgets
36038a1707
Allow ai to understand if its handcuffed. ( #30402 )
...
* allow ai to understand if its handcuffed.
* rerun tests they worky on local
* Contained here in, a string of expletives about flaky tests.
* on retrospect, default true is probably smorter.
* do reviews
* I forgor xml
* more xml
2024-08-02 17:07:46 +10:00
PJBot
8d23d36e88
Automatic changelog update
2024-08-02 07:06:18 +00:00
ShadowCommander
1579c8a424
Deploy foldable ( #30000 )
...
* Deploy foldable
* Add NetworkedComponent and access to the component
* Add handled to afterinteract
* Use drop target location instead of setcoordinates
* Put back in hand after failed deploy
This prevents dropping the bed when clicking while inside a locker.
* Created BaseDeployFoldable for folding chairs, body bags, and rollerbeds
2024-08-02 17:05:12 +10:00
osjarw
ccdbdee929
Add DoAfter handling to InteractWithOperator ( #30319 )
...
* commit used for the recording, mostly copypaste
* Remove recording artifacts, now contains content
* use switch expression instead of switch statement
Also `ExpectedDoAfter` to fail when doafter isn't raised
2024-08-02 16:17:11 +10:00
slarticodefast
448f3804e6
Remove duplicate cartridge rsi ( #30498 )
...
remove duplicate cartridge rsi
2024-08-02 16:14:50 +10:00
PJBot
533c968928
Automatic changelog update
2024-08-02 06:06:44 +00:00
Plykiya
85bcc74bdf
Add percentage reading to chargers ( #28500 )
...
* Add percentage reading to chargers
* using args.pushgroup
* change message
* Update Content.Server/Power/EntitySystems/ChargerSystem.cs
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-08-02 16:05:38 +10:00
Velcroboy
378d1e5c71
Adjusts the Bingus steal target to include any of the named cats ( #30504 )
...
* Adjusts the Bingus steal target to include any of the named cats
* Change name of target group
---------
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
2024-08-02 16:02:56 +10:00
Vasilis
c36b94316e
Add PR guidelines checkbox to PR template ( #30283 )
...
* Add PR guidelines checkbox to PR template
* Update PULL_REQUEST_TEMPLATE.md
2024-08-02 16:02:24 +10:00
PJBot
bfd47ed69a
Automatic changelog update
2024-08-02 05:58:56 +00:00
Benny (TropicalHibi)
d13bcd1faa
WRU and FS autocompletion ( #30508 )
...
modified: Resources/Locale/en-US/speech/speech-chatsan.ftl
modified: Resources/Prototypes/Accents/word_replacements.yml
2024-08-02 15:57:50 +10:00
Brandon Hu
5dd3e9b514
tweak(BurialSystem): Don't cancel doafter on keyup ( #30507 )
2024-08-02 15:57:18 +10:00
deltanedas
b4607acea0
add flash bounty for revs ( #29248 )
...
* add flash bounty
* escape
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-02 15:48:04 +10:00
PJBot
fa5995ddab
Automatic changelog update
2024-08-02 05:46:05 +00:00
slarticodefast
2c31e03ee3
Fix borgs being unable to state laws or open other UIs without modules ( #30299 )
...
borg law 2 state laws all day
2024-08-02 15:44:59 +10:00
PJBot
0b253e94eb
Automatic changelog update
2024-08-02 05:44:47 +00:00
WarMechanic
67fc8af814
Adjusts the lethality of meteor explosions ( #29199 )
...
* make changes
* int oops
2024-08-02 15:43:40 +10:00
Kaga-404
745d90ad73
Revolver fixes for caseless ammo and wielding ( #30117 )
...
* handled check
* splits Handled and TryResetDelay checks
2024-08-02 15:43:11 +10:00
Mervill
4179821ffa
Show the player a server message when they get booted from the arrivals shuttle ( #30519 )
...
show the player a server message when they get booted from the arrivals shuttle
2024-08-02 15:42:02 +10:00
NakataRin
c99cdf5c59
susbox locale fix ( #30564 )
2024-08-02 15:39:00 +10:00
PJBot
a2e945f272
Automatic changelog update
2024-08-02 01:34:26 +00:00
metalgearsloth
20cb65f2e6
Fix double interaction popups ( #30452 )
...
The issue is it plays the "you hug xyz" to everyone in range as well as the target client so they overlap. IDK if anything else is broken by this but this control flow is pretty bad so I wouldn't be surprised.
2024-08-02 11:33:20 +10:00
Plykiya
e6b67540e4
Update MoverController.cs to not use Component.Owner ( #29965 )
...
* Update MoverController.cs
* Update a bunch of movement code to use Entity<T>
* Last errors
* wow, there were more errors
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-08-02 11:32:32 +10:00
Brandon Hu
dceb562be7
add(TransferAmountWindow): QoL stuff ( #30464 )
...
* ugh
2024-08-02 11:20:36 +10:00
Ed
31c9485e3b
Magic rings ( #378 )
...
* flame creation spell backend
* flame creation visuals
* flame creation spell visual
* tweak
* some tweaks
* ice dagger spell
* move spells to rings
* Update ring.yml
* fix server crash
2024-08-02 00:48:36 +03:00
PJBot
1fcbaa132f
Automatic changelog update
2024-08-01 20:02:13 +00:00
marbow
b8fc703bf0
Detective's closet now has a hand labeler ( #30501 )
...
handlabeler
2024-08-01 14:01:05 -06:00
PJBot
ce3169ed17
Automatic changelog update
2024-08-01 20:00:53 +00:00
IProduceWidgets
dc5f951f0e
Remove cubes from nukie outpost. ( #30547 )
...
I expect you to die!
2024-08-01 14:00:30 -06:00
lzk
2422a606d5
Update Marathon ( #30534 )
...
* Update Marathon
restocks
beacons
emitters
* Update 2
perma fixes
2024-08-01 14:00:16 -06:00
NakataRin
71ea1516ed
added paramedic to train ( #30556 )
2024-08-01 13:59:43 -06:00
SlamBamActionman
7da2fb1218
Change from using obsolete method in ExplosionOverlay ( #30550 )
...
* Change from obsolete method in ExplosionOverlay
* Send AppearanceSystem through constructor
2024-08-01 23:17:15 +10:00
PJBot
ff76214247
Automatic changelog update
2024-08-01 10:27:39 +00:00
Ko4ergaPunk
27f3bea46d
Cutter machine & steel mozaic item tiles ( #30431 )
...
* no texture machine
* done
* delete wip
* bug fixes
* oops
* CutterMachineCircuitboard
Glass: 500
2024-08-01 13:26:32 +03:00
Ed
56da23925f
Magic Items ( #370 )
...
* attuning to items start
* verbs attuning, forgot oldest attuning
* Update CP14SharedMagicAttuningSystem.cs
* some fixes
* add deattuning
* fix popups on owner
* file restructurization
* MORE FOLDER RENAMING GODD
* magic via holding yea!
* fix deattuning
* vfx bugfixs
* wearing magic items
* Cure wounds spell
* refactor spells
* more redo
* finish refactor
2024-08-01 11:52:27 +03:00
Nim
19365c0314
Statue of Gob ( #376 )
...
* statue of Gob
* fix
2024-08-01 09:15:44 +03:00
Nemanja
2c26be606f
Add support for printing reagents in lathes ( #30476 )
...
* Add support for reagents in lathes
* missing locale
2024-08-01 14:15:05 +10:00
Mervill
4b7325098a
Remove obsolete code from LightningSystem ( #30546 )
2024-07-31 20:27:17 -07:00
PJBot
ab05228479
Automatic changelog update
2024-08-01 03:01:00 +00:00
Plykiya
1d79b924a6
Adds hand labelers to the ChemDrobe, LawDrobe, and PTech ( #29958 )
...
* Adds hand labelers to the chemdrobe and ptech
* LawDrobe too
* Update cart.yml
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-31 19:59:54 -07:00
PJBot
b5524bfcd1
Automatic changelog update
2024-08-01 02:59:22 +00:00
PixeltheAertistContrib
ad0aba5108
Change Social Anxiety ----> Stutter ( #29898 )
...
* Change Social Anxiety ----> Stutter
* Update traits.ftl
---------
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
2024-07-31 19:58:16 -07:00
PJBot
34450dc908
Automatic changelog update
2024-08-01 02:56:09 +00:00
Plykiya
1d2b7131ab
Meteors now leave behind a bit of ore ( #30419 )
...
* Meteors that leave behind asteroid ore
* bigger offset
* Bit more generic
* Better defaults
* hrm?
* I HATE CUSTOM SERIALIZERS
* More comments
* renamed a variable
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-31 19:55:02 -07:00
Mervill
1ef4f26a44
Remove obsolete code from VomitSystem ( #30544 )
2024-07-31 19:30:14 -07:00
Plykiya
ba1610012a
Update RespiratorSystem.cs to not use Component.Owner ( #30426 )
...
Update RespiratorSystem.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-31 19:29:02 -07:00
themias
52b32fa7fa
Fix hypo pen clicking ( #30535 )
2024-07-31 14:07:12 -07:00
themias
7a99c962a3
Fix exploding pen clicking ( #30533 )
2024-07-31 21:50:16 +03:00
PJBot
b5a6f85a75
Automatic changelog update
2024-07-31 17:58:47 +00:00
themias
2575e44ec3
Add pen clicking sound ( #30531 )
...
* Add pen clicking sound
* switch to OnUse and reduce distance a little
2024-07-31 20:57:41 +03:00
IgorAnt028
5eb6425c42
A small addition to the documentation ( #30506 )
...
* Completion of documentation
Comments have been added to ConditionalSpawnerComponent and RandomSpawnerComponent
* Appear fix
Some fixes with word "appear"
2024-07-31 19:09:51 +03:00
PJBot
282292fdae
Automatic changelog update
2024-07-31 16:09:27 +00:00
slarticodefast
3cecfd6e4c
Skeletons no longer have fingerprints ( #30530 )
...
skeletons no longer have fingerprints
2024-07-31 19:08:20 +03:00
PJBot
d09ed501f0
Automatic changelog update
2024-07-31 15:15:27 +00:00
metalgearsloth
0432f21110
Add sprite exporting ( #29874 )
...
* Redo of code
* Dump IDs on lobby exports
2024-07-31 11:14:19 -04:00
Brandon Hu
5bc9c04a02
add(SharedDoAfterSystem): Add a IsRunning "Utility" function ( #30512 )
2024-07-31 21:32:19 +10:00
metalgearsloth
778bfe3355
Add test for anchored prototypes ( #30526 )
...
Nothing fails at least but at some point will let us remove some hacky engine code.
2024-07-31 21:31:41 +10:00
Ed
82d89a97f1
Create FUNDING.yml
2024-07-31 13:28:03 +03:00
Tornado Tech
2bb43245c8
Renamed .sln file ( #371 )
2024-07-31 11:17:02 +03:00
PJBot
f264da89c4
Automatic changelog update
2024-07-31 01:59:37 +00:00
Repo
b784edb758
Fix aHelp menu sorting ( #30518 )
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* Keep Pinned status through player status changes.
* Fix filtering to be admin optimal.
2024-07-31 11:58:31 +10:00
PJBot
61e87cb43a
Automatic changelog update
2024-07-31 00:15:55 +00:00
slarticodefast
0ceb99df1c
Fix singularity overlay mouse position correction when zooming ( #30509 )
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fix singularity overlay mouse position correction when zooming
2024-07-31 10:14:49 +10:00
Pieter-Jan Briers
524dad566b
Rename CLF3 to "chlorine trifluoride" ( #30510 )
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Other chemicals like sodium hydroxide are written in full too, why wouldn't ClF3 be.
2024-07-31 10:14:23 +10:00
Dvir
50fcde25dd
Fix Viper yaml ( #30513 )
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Update pistols.yml
2024-07-30 16:08:54 -07:00
Nim
909fa27450
Rebalance melee weapons ( #363 )
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* weapons rebalance
* Update shield.yml
* Update shield.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-30 22:43:09 +03:00
TemporalOroboros
bea8c1a0b8
Relocate TemperatureProtectionComponent ( #30437 )
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Moves it from the atmos module to the temperature module where it is actually used.
2024-07-30 12:31:55 -07:00
KommissarRed
7478e6b445
Remove "bruh" ( #367 )
2024-07-30 20:43:13 +03:00
PJBot
7fefcbc6fb
Automatic changelog update
2024-07-30 14:42:21 +00:00
Ed
23b97bd8b5
Added diamond into upgraded ore processor ( #30499 )
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Update lathe.yml
2024-07-30 10:41:15 -04:00
Roudenn
f501bd500c
Grappling gun's ReelRate can be changed ( #30493 )
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* Grappling gun ReelRate can be changed
Moves ReelRate constant from SharedGrapplingGunSystem to GrapplingGunComponent, so it's Reel speed can be changed.
* Add coment + remove redudant
2024-07-31 00:26:18 +10:00
PJBot
0fddee233d
Automatic changelog update
2024-07-30 14:08:41 +00:00
Jaraten
5072800d4a
wood furniture resprite ( #360 )
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* wood table + workbench
* cupboard + dresser
* wooden bucket
* wooden crates
* Update Resources/Prototypes/_CP14/Entities/Structures/Storage/Crates/crates.yml
* barrel
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-30 17:07:43 +03:00
Cojoke
ea136838c0
Another QSI Fix About Things Being in Places they Should not ( #30241 )
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* Another QSI Fix About Things Being in Places they Should not
* cleanup
2024-07-30 10:07:35 -04:00
chavonadelal
9e1e9b8c34
Localization of the Salvage Expedition Console ( #30339 )
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* Localization of the Salvage Expedition Console
* Localization of the Salvage Expedition Console 2
2024-07-30 10:05:19 -04:00
lzk
1a672c9c6d
add more logic gates prototypes for mapping ( #30385 )
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* Add more logic gates types for mapping
* i forgor
* me stupid
* nuh
2024-07-30 09:55:21 -04:00
PJBot
5607c35744
Automatic changelog update
2024-07-30 13:54:51 +00:00
Cojoke
247222beab
Remove Walking out of Containers while You can't Walk ( #30391 )
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* Require Standing to Exit Containers
* whoops, forgot a not
* You can't walk out if cuffed
* GUAH(requested stuff)
* bwomp(tiny cleanup)
2024-07-30 09:53:44 -04:00
PJBot
04b7b80210
Automatic changelog update
2024-07-30 11:30:38 +00:00
chavonadelal
0b95de1efc
Adding an AccessReader to a particle accelerator with engineering access ( #30394 )
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Adding an AccessReader to a particle accelerator
2024-07-30 14:29:32 +03:00
Ed
1f587c10b8
Update LICENSE.TXT
2024-07-30 11:48:50 +03:00
PJBot
89b8ec713a
Automatic changelog update
2024-07-30 08:36:37 +00:00
themias
648f94f4bb
Fix fingerprint transfer on weapon attack ( #30257 )
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* Fix fingerprint transfer on weapon attack
* Switch to just not raising the event
* one more
2024-07-30 18:35:30 +10:00
DrSmugleaf
517598f72d
Fix climbing not ending when any contacts still exist ( #30488 )
2024-07-30 18:31:59 +10:00
PJBot
fda852d2e0
Automatic changelog update
2024-07-30 08:29:40 +00:00
Repo
a72445c419
aHelp fixes and improvements ( #28639 )
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* Clear search criteria on loading aHelp window
* Pinning technology.
* Relay to aHelp window and discord if a user disconnect/reconnect
* Fix pinning localization
* Log disconnect, reconnects, bans to relay and admin in aHelp
* Drop to 5min to hold active conversations
* Update Content.Server/Administration/Systems/BwoinkSystem.cs
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* discord text styling if diconnect,reconnect,banned message.
* Pin icons instead of text
* Better Icons
* space
* Move button generation in to its own XAML
* List entry control
* Fix spaces
* Remove from active conversations on banned
* Discord if else block cleanup
* Better pin icons
* Move icons to stylesheet styleclass
* Better field order.
* PR review fixes
* fixes
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-30 18:28:32 +10:00
TurboTracker
2fc9a65da6
Update migration to remove maint detective armor ( #30486 )
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Jensen migration
2024-07-29 23:41:52 -07:00
Brandon Hu
9a46c24854
tweak(SyndicateReinforcements): Replace combat knife with throwing knife ( #30466 )
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* .
* Update Resources/Prototypes/Catalog/Fills/Items/misc.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* ugh
Co-authored-by:James Quiaoit <jquiaoit@ucsc.edu >
* ugh
Co-authored-by: James Quiaoit <jquiaoit@ucsc.edu >
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: James Quiaoit <jquiaoit@ucsc.edu >
2024-07-30 09:22:33 +03:00
PJBot
7eec380d99
Automatic changelog update
2024-07-30 04:42:27 +00:00
Alzore
517a62a6dd
Recolor the defibrillator ( #29964 )
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* tide-ification
* metajoson
2024-07-30 00:41:21 -04:00
Flareguy
0266ac029d
Security biosuit sprite fix ( #30151 )
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sec biosuit fix
2024-07-30 00:40:39 -04:00
Nemanja
c4c4a934af
fix lathe screen animations ( #30479 )
2024-07-30 14:03:46 +10:00
PJBot
fc65acc7a0
Automatic changelog update
2024-07-30 03:05:23 +00:00
themias
92210ff51b
Fix ACC wire light not appearing ( #30453 )
2024-07-29 23:04:17 -04:00
PJBot
16ec6443f6
Automatic changelog update
2024-07-30 02:49:34 +00:00
Cojoke
ad81c30dcb
Lets Hamlet Dance ( #30478 )
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Allow Ghost Roles that have NPC to turn on Combat Mode
2024-07-29 19:48:28 -07:00
osjarw
669cc55ba4
Allow the creation of recursive HTNs ( #30138 )
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Allow recursive HTNs
2024-07-30 12:18:53 +10:00
PJBot
cc3d6441be
Automatic changelog update
2024-07-30 02:18:33 +00:00
Plykiya
031eb9606c
Make magic mirror do-after longer, add popups to notify the target ( #30366 )
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* Make magic mirror do-after longer, add popups to notify the target
* Turns out I do have access to the user
* More detailed popups
* Helmets protecc
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-30 12:17:27 +10:00
PJBot
3104215ced
Automatic changelog update
2024-07-30 02:15:17 +00:00
nikthechampiongr
2f42e1d18e
Vanquish inaccurate docs ( #30449 )
2024-07-30 12:14:34 +10:00
TheKittehJesus
18370c3d1c
Four cooking recipes changed to use liquid egg instead of whole egg, and 5u of milk added to cake batter ( #30262 )
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* Changed four cooking recipes to use egg fluid instead of whole eggs, see issue #30123
* Added 5u of milk to cake batter due to it becoming a subset of brownie recipe and occurring in beaker
2024-07-29 22:14:11 -04:00
PJBot
ca8ee5fb77
Automatic changelog update
2024-07-30 01:50:11 +00:00
themias
85e36266fa
Add envelopes ( #30298 )
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* Add envelopes
* oops
* Remove unused loc string
* comments and fixes
2024-07-29 21:49:05 -04:00
PJBot
b16de9bb35
Automatic changelog update
2024-07-30 01:23:23 +00:00
slarticodefast
502ceb69de
Fix puppy ian steal target ( #30474 )
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fix puppy ian steal target
2024-07-29 18:22:16 -07:00
PJBot
0bbb099a38
Automatic changelog update
2024-07-30 01:06:33 +00:00
Ian
c5f332ea9f
added a defib to the courser ( #30471 )
2024-07-29 19:05:26 -06:00
Mervill
83a56cc74a
Objects that only have a basic description won't have extra line in examine text ( #30472 )
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objects that only have a basic description won't have extra line in examine text
2024-07-29 17:57:46 -07:00
Emisse
fcaf04d72b
bagel update ( #30461 )
2024-07-29 12:45:42 -06:00
Ed
22bb0ae283
Energy pilons WIP ( #326 )
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* split partial magic system
* add debug sprited pilons
* some energy pilons interactions
* Update CP14MagicEnergySystem.Relay.cs
* spupers (#322 )
* spupers
* meta
* aura nodes + aura scanners
* scanner sprites
* maid dress
* reverse pilon logic
* relay delete, code clean up
* delete content
* Update basic.yml
* Update shirt.yml
* Update crystal.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-29 21:01:36 +03:00
Gagarinten-Noverdo
c69cb0320e
Biome spawner update. Round seed system ( #359 )
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* Biome spawner update. Round seed system
* Format fix
* Round seed M I T
* Error to Warning
* Test fix #2
* Test fix #3
* VV
* Del out of body
2024-07-29 19:16:55 +03:00
PJBot
961514dd28
Automatic changelog update
2024-07-29 15:18:01 +00:00
TurboTracker
8595f59b83
Bring kobold ghostrole chance inline with monkey ( #30450 )
2024-07-29 18:16:54 +03:00
PJBot
16cbd1a36b
Automatic changelog update
2024-07-29 12:53:46 +00:00
Moomoobeef
7761f86b99
added wearable lizard plushie ( #30400 )
2024-07-29 15:52:39 +03:00
end
6114a88628
N2O color change ( #30383 )
2024-07-29 15:37:31 +03:00
PJBot
7244b9b912
Automatic changelog update
2024-07-29 09:58:10 +00:00
Alzore
3db33d944f
Increase the contents of the emergency oxygen and fire lockers ( #29230 )
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* 201 asphyxiation damage
* A bit less oxygen
2024-07-29 02:57:04 -07:00
thecopbennet
cf7e680770
turns "nosmoking sign" into "no smoking sign" ( #30444 )
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add a space
Co-authored-by: thecopbennet <bennetgood@gmail.com >
2024-07-29 02:31:05 -06:00
PJBot
a9fc5a4b94
Automatic changelog update
2024-07-29 08:30:33 +00:00
Maishul
0e4bc4cefc
Candles Crate ( #29736 )
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* First attempt at adding crate
* Changed loose candles to candle boxes
* Corrected minor typo
* Removed a change to the development preset
* Buffed crate to 2 of each box
* Hopefully removes strange not-change in the repo
* Updated description to be clearer.
---------
Co-authored-by: elee-github <elee2020@yahoo.com >
2024-07-29 02:29:27 -06:00
Mervill
ec19f9f4a9
Make the powered examine text fully client predicted ( #30441 )
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* Make the powered examine text fully client predicted
* switch to using the Entity<T> API for the examine event
2024-07-29 00:28:17 -07:00
PJBot
c586561a9e
Automatic changelog update
2024-07-29 06:50:35 +00:00
JIPDawg
0dd22c31d1
Change unused OpenScoreboardWindow to ToggleRoundEndSummaryWindow and bind it to F9 ( #30438 )
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Change unused OpenScoreboardWindow to ToggleRoundEndSummaryWindow
2024-07-28 23:49:28 -07:00
Mervill
14a8e94f1e
Fix punctuation in anchored / unanchored examine text ( #30439 )
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fix punctuation in anchored / unachored examine text
2024-07-29 08:35:50 +02:00
lzk
c4ef5e4205
Update marathon ( #30442 )
2024-07-29 00:31:05 -06:00
PJBot
4a13212bc3
Automatic changelog update
2024-07-29 06:20:54 +00:00
lzk
da5918c951
FINALLY FIX APPROVER IN CARGO INVOICE!!! ( #29690 )
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* OH DEAR LORD I WASTED 2 HOURS ON THIS STUPID SHIT!!!
* change some logic
2024-07-28 23:19:43 -07:00
lzk
46c8cecbbc
Update Marathon (Engineering revamp and small stuff) ( #30429 )
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* Update Marathon
* Update 2
* Update 3
* Update 5
* Update 5 (actually this time)
2024-07-28 13:53:23 -06:00
Ed
02c5e03ae7
Merge pull request #362 from crystallpunk-14/ed-28-07-2024-upstream
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Upstream sync
2024-07-28 22:22:55 +03:00
Ed
cc5f27c057
ignore traits
2024-07-28 21:04:45 +03:00
Ed
fb40f8cd25
Merge remote-tracking branch 'upstream/master' into ed-28-07-2024-upstream
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# Conflicts:
# Resources/Prototypes/Maps/core.yml
# Resources/Prototypes/Maps/train.yml
# Resources/Prototypes/Traits/categories.yml
# Resources/Prototypes/Traits/disabilities.yml
2024-07-28 20:58:48 +03:00
Ed
0d345c33b9
Update dev_map.yml ( #361 )
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* Update dev_map.yml
* Disable FTL test
* DisableEvacTest
2024-07-28 20:56:05 +03:00
Ed
9011aab26b
Add 3 roles (without gameplay, alas) ( #356 )
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* add role icons
* add roles prototype
* Update job.yml
2024-07-28 18:22:50 +03:00
Jaraten
cf6b42d20c
Stone-brick wall crushed ( #336 )
2024-07-28 17:27:24 +03:00
Ed
655b32b720
Magic spells backend ( #358 )
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* add EntityEffect aability support
* delayed actions
* renaming
* delayed projectile spells
* spawn on self + entityEffect on self spells
* spawn on point spell
* rename
* clean up base species components
* magic alert
* move magic energy to Shared, add manacost to spells
* magic recoil
* improve magic recoil
* verbal aspect
* somatic aspect
* add simple vfx proto and sprites
* add casting VFX
* add TODO
2024-07-28 17:26:47 +03:00
PJBot
fce5269fc0
Automatic changelog update
2024-07-28 08:33:32 +00:00
Jona-K
2951ea2bee
Adjustet MobBaseAncestor class ( #30424 )
2024-07-28 01:32:26 -07:00
Plykiya
79fa810b9c
Update stomach removal and lung removal smite to not use Component.Owner ( #29927 )
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* Update stomach removal and lung removal smite
* New function makes things simple
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-28 01:25:40 -07:00
PJBot
ab84eee083
Automatic changelog update
2024-07-28 06:18:12 +00:00
Plykiya
1d55a439ff
Make NoSlip component networked ( #30425 )
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Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-27 23:17:06 -07:00
Brandon Hu
4a9bd17a86
tweak(geras): Add a confirmation popup for gera transformation ( #29215 )
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* tweak(geras): Add a confirmation popup for gera transformation
* remove abstract parent
2024-07-28 14:13:15 +10:00
PJBot
d9286dd6d9
Automatic changelog update
2024-07-28 03:50:12 +00:00
lzk
e1e2d26969
Fix pancakes stacks ( #30270 )
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Fix pancakes
2024-07-28 13:49:06 +10:00
deathride58
3a10ffa030
Makes the labeller automatically label PRs with shader changes ( #30316 )
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adds shader label to git labeller
2024-07-28 13:46:22 +10:00
metalgearsloth
404743f073
Fix examine threading issues ( #30160 )
2024-07-28 13:43:59 +10:00
IProduceWidgets
925d1e3ac8
Prevent gridfill from leaking ( #30395 )
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dont forget to set the airtights when the tights are aired
2024-07-28 13:20:29 +10:00
Plykiya
7f9e06501f
Update SharedDoorSystem.cs to not use Component.Owner ( #29963 )
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* Update SharedDoorSystem.cs
* comment
* empty space
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-28 13:18:12 +10:00
PJBot
255b7f3b7a
Automatic changelog update
2024-07-28 03:15:24 +00:00
metalgearsloth
093054f7e3
Move vgroid much closer ( #29943 )
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* Move vgroid much closer
General feedback is map spam + it takes too long to get to. This is somewhat "close" (considering 1/4 of the distance is the vgroid itself) but without a jetpack / shuttle it's going to be an endeavour.
* Decrease max
* Tweaks
* godzilla
* Update Content.Server/Shuttles/Components/GridSpawnComponent.cs
2024-07-28 13:14:18 +10:00
github-actions[bot]
e3d7c1bd6e
Update Credits ( #30420 )
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Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-07-27 21:36:00 -04:00
PJBot
845fa31419
Automatic changelog update
2024-07-27 23:12:34 +00:00
Spessmann
34a7aa70ce
Thief objectives for figurines and stamps ask for less items ( #30390 )
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Makes thief objective for stealing figures and stamps easier
2024-07-28 02:11:26 +03:00
Brandon Hu
3283424ba8
tweak(Radiation Suits): Increase damage taken by 1000% ( #30392 )
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wtf is 0.9% anyways
2024-07-28 02:10:07 +03:00
Brandon Hu
54e42cc4e5
tweak(NuclearBomb Keg): Give the nuclear bomb keg a hit box ( #30415 )
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* bleh
* Bugs spread disease :(
* they are reproducing
* no lore
2024-07-27 21:45:53 +01:00
Flareguy
9bd623a927
Makes security a bit brighter ( #30369 )
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makes sec more red
2024-07-27 13:51:10 -06:00
Brandon Hu
d846a621e5
tweak(Core_map_Jobslots): Increase round start chemist slots from 1 to 2 ( #30408 )
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that is odd
2024-07-27 13:49:05 -06:00
Brandon Hu
dc1be42b8f
tweak(Chemical Dispenser): Give the chemical dispenser a hitbox ( #30412 )
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weh
2024-07-27 21:47:38 +03:00
PJBot
6a1efebb6a
Automatic changelog update
2024-07-27 15:09:56 +00:00
BombasterDS
de7df2a760
Some plant mutations ( #28993 )
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* Some new plants mutations
* glasstle inhand
* gapple trico increase ↑
1-10 to 3-16
* replace trico with doc delight
2024-07-27 18:08:49 +03:00
Errant
f49fc5a89c
Do not duplicate Job Greeting on antag selection ( #30407 )
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Silence MindAddRoles in AntagSelectionSystem
2024-07-27 07:58:19 -07:00
deltanedas
f67f7034b9
fix ninja not showing in round end ( #30405 )
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fix ninja not showing in round ned
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-27 05:08:12 -07:00
Chief-Engineer
b66c286ecb
Include whitelisting location in baby jail deny message ( #30373 )
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include whitelist locating in baby jail deny message
2024-07-27 04:49:02 -05:00
PJBot
9f6e5e8d60
Automatic changelog update
2024-07-27 07:28:28 +00:00
Plykiya
1146f2fefe
Fix thieves rule not selecting more than one thief ( #30393 )
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More thieves
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-27 00:27:21 -07:00
IProduceWidgets
b9090e84f7
Update Evac-Accordia ( #30389 )
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Update accordia atmos systems
2024-07-26 23:40:39 -06:00
IProduceWidgets
45a481de47
Oasis updoot ( #30388 )
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updoot!
2024-07-26 23:39:43 -06:00
PJBot
5485ae25e0
Automatic changelog update
2024-07-27 04:10:29 +00:00
Golden Can
1149290825
Security Clown Mask ( #30249 )
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Added Security Clown Mask available from hacked SecDrobes.
2024-07-27 00:09:23 -04:00
PJBot
d5d8c14ced
Automatic changelog update
2024-07-27 01:55:44 +00:00
metalgearsloth
8f250581be
Fix VGRoid grid spam ( #29946 )
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Specifically if a grid splits under the cvar size it doesn't get a label. This also stops stuff like shuttles splitting in half creating new entries for the new grids. Splitting code leaves the largest grid as the existing one so this will always prefer to keep it large (but if there's multiple splits it won't adjust).
2024-07-27 11:54:38 +10:00
PJBot
e7aa7791b4
Automatic changelog update
2024-07-26 18:49:09 +00:00
themias
7c7f4a9f25
Fix zombie uncuffing ( #30321 )
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* Fix zombie uncuffing
* PlaceNextTo() and rename vars
2024-07-26 14:48:03 -04:00
chavonadelal
582e6d2010
Localization of the title of the job ( #30353 )
2024-07-26 14:47:07 -04:00
Brandon Hu
b1d5436bcd
fix(ExtinguisherCabinet): Fix cabinet whitelist to allow fire extinguishers again ( #30371 )
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ugh
Co-authored-by: Avery Dobbins <avery.dobbins@gmail.com >
2024-07-26 14:46:40 -04:00
PJBot
18506e1f3b
Automatic changelog update
2024-07-26 17:31:57 +00:00
themias
e72393df71
Fix arcade machines ( #30376 )
2024-07-26 10:30:49 -07:00
Errant
eab5030c39
Add vox naming convention to Rules ( #30284 )
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vox naming conventions
2024-07-26 10:19:12 -05:00
PJBot
811da0e3d6
Automatic changelog update
2024-07-26 13:00:50 +00:00
Errant
a7fa66e956
Replayspawn logic fix (yes, again) ( #30273 )
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* Fix replayghost spawn
* missed a spot
2024-07-26 13:59:42 +01:00
PJBot
f083d080f5
Automatic changelog update
2024-07-26 06:48:26 +00:00
Moomoobeef
5905767ce7
changed some radio colors to be more distinguishable ( #30133 )
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* changed some radio colors to be more distinguishable
* changed sec, supply, and engineering in order to provide more accessability to deuteranomaly
* the previous commit made engi and supply hard to distinguish again. so I fixed it
2024-07-25 23:47:20 -07:00
Brandon Hu
a99ae6211d
fix(cmd-Jobwhitelistadd): Fixed typo in Loc.GetString ( #30355 )
...
LET ME IN THE BAR LET ME IN THE BAR LET ME IN THE BAR. IM 18 I SWEAR PLEASE PPLEASE NOOOO I SWEAR PLEASE PLEASE I WANNA GET CRUNK
2024-07-25 23:55:44 -06:00
PJBot
76096b21f1
Automatic changelog update
2024-07-26 05:27:11 +00:00
Cojoke
333bb386d9
Add Identity Blocker to a Couple Things ( #30305 )
2024-07-25 23:26:04 -06:00
Brandon Hu
4e1fe975ec
tweak(StatusIcons): Hide revolutionary icons in the dark. ( #30367 )
...
Wilma? eye harley no er
2024-07-25 23:25:33 -06:00
Brandon Hu
44199991bf
twek(BoxStation): Reorganize atmos TEG room to be more user friendly. ( #30368 )
...
ugh
2024-07-25 23:06:31 -06:00
PJBot
af47cbd7b0
Automatic changelog update
2024-07-25 23:39:00 +00:00
Ilya246
d5236d8236
give nukie reinforcements full operative gear ( #30173 )
...
* rebase master
* free fish
* introduce recommended changes
* fix prototypes
* fix protos yet again
* fkhsdjbhehbo;ehb
* rafle
2024-07-25 16:37:54 -07:00
PJBot
ff581d4275
Automatic changelog update
2024-07-25 23:27:14 +00:00
Plykiya
0a07203121
Lets atmos build gas pipes in walls ( #28707 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-25 16:26:06 -07:00
lzk
818f43b005
Update Meta ( #30348 )
...
fans
hardsuits
2024-07-25 15:58:39 -06:00
lzk
d1663cade4
Update Omega ( #30356 )
...
* Update Omega
fans
external airlocks
tree escape pods
* remove invalid
2024-07-25 13:48:06 -06:00
lzk
769967ac36
Update Packed ( #30358 )
...
fans
external airlocks
2024-07-25 13:15:50 -06:00
lzk
6f7719011a
Update Saltern ( #30357 )
...
fans
2024-07-25 13:15:28 -06:00
lzk
e161a021c4
fix the bigest news admin notification typo in the game ( #30349 )
...
Fix typo
2024-07-25 15:02:15 +01:00
Plykiya
2a7883b92e
Update vomit organ smite to not use Component.owner ( #29926 )
...
* Update vomit organ smite to not use Component.owner
* is this what you want...?
* am I winning, dad?
* update the comment
* we love entity<t>
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-25 05:24:40 -07:00
Plykiya
7388b91ef5
Replace noSpawn: true with categories: [ HideSpawnMenu ] ( #30100 )
...
* NOW THAT'S A LOT OF FILES
* categorization
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-25 05:24:00 -07:00
Ed
6f2e1d6d9f
Update CP14StationAdditionalMapComponent.cs
2024-07-25 15:07:12 +03:00
PJBot
e95aaef839
Automatic changelog update
2024-07-25 10:53:26 +00:00
timur2011
bcd7a7ad00
Space adder now butcherable, snake drops snake meat ( #29629 )
2024-07-25 03:52:18 -07:00
lzk
f56e4f6624
Replace some to do with TODO ( #30346 )
...
Replace to do with TODO
2024-07-25 11:04:03 +03:00
Ed
99854edc93
MIT BiomeSpawner
2024-07-25 10:59:36 +03:00
Brandon Hu
50ba20c766
fix(bounties): Make winter counts count as a single warm item. ( #30306 )
...
https://news.stanford.edu/stories/2020/05/veil-darkness-reduces-racial-bias-traffic-stops
2024-07-24 23:33:22 -06:00
deltanedas
8de6b74e08
fix borg light being on by default ( #30342 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-24 23:30:17 -06:00
Brandon Hu
2d124c5c29
fix(train): Anchor botany machine, add second artifact spawner. ( #30309 )
...
https://www.peoplesworld.org/article/free-college-was-once-the-norm-all-over-america/
2024-07-24 23:29:50 -06:00
PJBot
61efd1201e
Automatic changelog update
2024-07-25 05:24:58 +00:00
themias
b0cc97fb04
Fix Ripley control panel ( #30325 )
2024-07-24 23:23:52 -06:00
PJBot
0d12ce54d4
Automatic changelog update
2024-07-25 03:55:58 +00:00
deltanedas
8f6326c3e0
prevent borgs unlocking eachother and robotics console ( #27888 )
...
* prevent borgs from using locks
* e
* bru
* a
* blacklist borgs and robotics console
* frogro
* add IsAllowed to EntityWhitelistSystem
* use IsAllowed
* move thing to new LockingWhitelistSystem
* :trollface:
* review
* use renamed CheckBoth in locking whitelist
* remove unused stuff and add more to doc
* Use target entity instead to remove self check
* Rename to _whitelistSystem
* Add deny lock toggle popup
* Prevent duplicate checks and popups
* Fix wrong entity in popup when toggling another borg
* Make new event
* Update comment to user for new event
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-25 13:54:51 +10:00
marbow
b6811d3570
Medical borg add chem glasses ( #27843 )
...
* Update borg_chassis.yml
* Update borg_chassis.yml
* fix
* Removing unnecessary components and adapting changes (#28391 ) for the syndicate
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-25 13:49:32 +10:00
IProduceWidgets
06d136698c
Perma escape crate fills and spawner ( #29497 )
...
* perma escape crate fills and spawner
* also include maints closets because thats easy.
* oopsie daisys
* green glowsticks
* mindshield
* base folder
* mob traps.
* I skill issued a ctrl+F and wrote garabge into yml
* re work syndicate gift crate, remove ability to get syndicate guns randomly.
* Do mob traps differently to hopefully appease tests.
* mindshield probability decrease.
* lower mob chance since I forgor there are crabs in the walls
* Suffixes
* mob chance was definitely too low.
* still too low
* still a bit low
* that feels right.
* too many mk's
* increase hatchet chance since you need a cutting impliment to logs.
* alphabetize
2024-07-24 20:31:54 -06:00
Ed
50e042011d
direct
2024-07-25 00:09:58 +03:00
PJBot
54e760088a
Automatic changelog update
2024-07-24 20:58:54 +00:00
Cojoke
620aed5939
Fix QSI Link Range ( #30332 )
2024-07-24 13:57:45 -07:00
lzk
f210325460
Update Atlas ( #30331 )
...
* Update Atlas
connect missed atmos devices (part of #29025 )
replace fans in fridge
* remove invalid
2024-07-24 14:52:34 -06:00
lzk
9def96d762
Update Box ( #30329 )
...
* Update Box
replace missed tiny fans with directional
* add two more security hardsuits
2024-07-24 14:17:29 -06:00
lzk
687e2c5844
Update Fland ( #30330 )
...
replace tiny fans with directional
connect missed external airlocks
2024-07-24 14:12:55 -06:00
lzk
bd4020bdfc
Update Cluster ( #30327 )
...
replace tiny fans in fridge
2024-07-24 14:12:28 -06:00
lzk
ee641c2dff
Update Marathon ( #30328 )
...
fans
external airlocks
one escape pod
more airlocks in arrivals
2024-07-24 14:12:21 -06:00
lzk
4536a527df
Update Bagel ( #30326 )
...
replace tiny fans
fix #29482
2024-07-24 14:11:42 -06:00
Brandon Hu
492fb529df
fix(Meta): Resolve every issue. ( #30308 )
...
* https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4369587/
* https://www.epa.gov/indoor-air-quality-iaq/what-epas-position-childrens-exposure-secondhand-smokeaerosol
2024-07-24 14:01:24 -06:00
osjarw
aa886ca494
Make NeedHand modifiable for injectorSystem ( #29870 )
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* Get needhand from yml
* MovementThreshold modifiable + inheritdoc
2024-07-24 12:26:52 -07:00
Ed
08f1aa9fa1
Crew goals update ( #355 )
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* randomization goals support
* maps update
2024-07-24 20:52:05 +03:00
Nim
bb20f3a1bc
fix Mannequin ( #354 )
2024-07-24 19:14:18 +03:00
Brandon Hu
c4dcc90972
tweak(GunRequiresWield): State the requirement for gun wielding in the description. ( #30301 )
...
* https://en.wikipedia.org/wiki/List_of_LASD_deputy_gangs
* https://knock-la.com/tradition-of-violence-lasd-gang-history/
* https://coc.lacounty.gov/deputy-gangs/
2024-07-24 08:33:14 -04:00
Killerqu00
688a46f903
Move some disabilities traits into a new category ( #30102 )
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split traits into disabilities and quirks
2024-07-24 06:50:19 -04:00
Ed
9c84ce9be0
Currency collect goal ( #352 )
...
* simple currency comp
* stack support + weapon cost dnd port
* add collect currency objective conditions
* clean up
2024-07-24 13:28:27 +03:00
Brandon Hu
343496faf8
tweak(chameleon): Add clown suit to chameleon tech ( #29307 )
2024-07-24 02:04:20 -07:00
PJBot
fc0954085f
Automatic changelog update
2024-07-24 08:58:11 +00:00
BombasterDS
8b27ef8a78
Fix: Shelfs and Mannequin disassemble ( #30313 )
...
fix shelfs
2024-07-24 01:57:03 -07:00
Ed
bf93349b73
Female bodies support ( #350 )
...
* port female parts
* boobs support!
* tiefling boobs confirmed
* Update female_shirt.png
* Update female_shirt.png
2024-07-24 09:11:31 +03:00
mkanke-real
e1f3bdc748
Add spicy rock pizza ( #30116 )
...
* Added all the parts to implement spicy rock pizza
* Added sprites for pizza
* Fixed coma formatting in meta.json for pizzas
* Fix formatting and rebalance reagent quantities in pizza.yml
* Flipped Uranium and Radium values to be the correct ratio
* Updated meta.json file to have credit for sprite
2024-07-23 16:22:11 -07:00
PJBot
4f8b634f38
Automatic changelog update
2024-07-23 21:03:13 +00:00
Benjamin Velliquette
a32f9ff711
Fix Reagent Grinder being able to do work without being powered ( #30267 )
...
* Check if grinder is powered before doing work
* Use existing extention method.
2024-07-23 14:02:07 -07:00
Ed
c5a6f75def
Merge pull request #348 from crystallpunk-14/ed-23-07-2024-upstream
...
Ed 23 07 2024 upstream
2024-07-23 22:01:51 +03:00
Ed
8c477a67c1
Update centcomm.yml
2024-07-23 21:50:00 +03:00
Ed
3b5e0003c3
Create centcomm.yml
2024-07-23 21:45:41 +03:00
Ed
ea753e5227
Update PostMapInitTest.cs
2024-07-23 21:17:41 +03:00
PJBot
ec071ceca7
Automatic changelog update
2024-07-23 17:48:15 +00:00
Scribbles0
7381df4335
Handless mobs can no longer wipe devices ( #30149 )
...
add check for hands
2024-07-23 10:47:07 -07:00
Ko4ergaPunk
e7aa97645b
Change drawdepth of some wall-mounted objects ( #30274 )
...
drawdepth
2024-07-23 17:41:15 +03:00
Ed
3187006641
disable NukeOps test
2024-07-23 14:19:28 +03:00
Ed
526238bac5
fix
2024-07-23 14:04:13 +03:00
Ed
f348213750
Update arenas.yml
2024-07-23 13:46:57 +03:00
Ed
ed3e896cb8
Update debug.yml
2024-07-23 13:40:19 +03:00
Ed
0190e366a3
maps fix
2024-07-23 13:27:58 +03:00
Ed
9826b9ff38
Update goblin.yml
2024-07-23 13:16:49 +03:00
Tornado Tech
86b746217d
Fix all shit
2024-07-23 20:12:10 +10:00
Ed
17d0e6326e
Create cp14-ignoredPrototypes.yml
2024-07-23 12:51:48 +03:00
Ed
ab8655040b
Update InventoryComponent.cs
2024-07-23 12:34:48 +03:00
Ed
f71dffb746
update displacements
2024-07-23 12:30:49 +03:00
Ed
2367085160
Merge remote-tracking branch 'upstream/master' into ed-23-07-2024-upstream
...
# Conflicts:
# .github/PULL_REQUEST_TEMPLATE.md
# Content.Client/Clothing/ClientClothingSystem.cs
# Content.Client/Hands/Systems/HandsSystem.cs
# Content.IntegrationTests/Tests/PostMapInitTest.cs
# Content.Shared/Hands/Components/HandsComponent.cs
# Content.Shared/Inventory/InventoryComponent.cs
# Content.Shared/Storage/StorageComponent.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Entities/Mobs/Player/human.yml
# Resources/Prototypes/Maps/Pools/default.yml
# Resources/Prototypes/Maps/fland.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/packed.yml
# Resources/Prototypes/Maps/saltern.yml
2024-07-23 12:24:42 +03:00
Ed
918709cb47
Displacement maps big update ( #30093 )
...
* split logic into own system
* add support for different size displacement maps
* some clothes may not use displacement maps
* displacement maps spport hand sprites
* Update DisplacementMapSystem.cs
* rename things
* fuck stencilmask
* fix bugs
* no masks
* Update jumpsuits.yml
* fix species specific sprites
* Update ClothingSystem.cs
* shoes + ears displacement, some bugfix
* Update DisplacementMapSystem.cs
2024-07-23 12:04:09 +03:00
Tornado Tech
e806655c9d
Wave shader WIP ( #288 )
...
* Created wave shader
* more to _CP14 folders
* add to tree
* fix
* pipiipi
* Provided shader uniform to component fields
* Fixed wave shader shit
* goodies
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-07-23 11:27:09 +03:00
lzk
4ff34458cf
Lowercase some prototypes names ( #29990 )
...
* Lowercase some prototypes names
* huh
* return altar
* apply
* meta map
2024-07-23 11:16:11 +03:00
PJBot
629cd432b9
Automatic changelog update
2024-07-23 08:14:25 +00:00
TheKittehJesus
1f29a5ad36
Fix: Syndie borg can now wield DEsword ( #30229 )
...
* Syndie borg can now wield DEsword
* Made child of EnergySwordDouble for borgs
* Made ESword borg module use this new borg DESword
* Removed name property of CyborgDESword so that it now inherits from DESword and added a suffix to differentiate the two in spawn menu
2024-07-23 01:13:18 -07:00
Ed
9f1b4fc51c
Melting molds ( #347 )
...
* temp tweak
* add metall bars
* melting molds
* add sawing molds table
* sawing sounds
* fix
2024-07-23 10:29:41 +03:00
PJBot
046aa54d0d
Automatic changelog update
2024-07-23 06:37:13 +00:00
Errant
eb861d173f
Wrong magazine popup ( #29046 )
...
* wrong magazine
* a single typo
* removed GunSystem solution
* magazine misfit warnings
2024-07-22 23:36:05 -07:00
PJBot
99c3341dc9
Automatic changelog update
2024-07-23 03:24:10 +00:00
Cojoke
3ab6d5daff
Makes the QSI Popup Nicer ( #30265 )
2024-07-22 20:23:04 -07:00
PJBot
d65c78746e
Automatic changelog update
2024-07-23 02:34:47 +00:00
Cojoke
2d4aaa414f
telescreen and television require vision + Move eye to shared ( #30260 )
...
* telescreen and television require vision
* Move Content.Server.Eye to Shared
* fix popups
* Filthy
2024-07-22 19:33:41 -07:00
Plykiya
851a0e15a7
fix crayon ( #30263 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-23 12:22:59 +10:00
PJBot
768aeb28ec
Automatic changelog update
2024-07-23 02:19:39 +00:00
Flareguy
8376881cdf
Minor vox headwear update ( #30150 )
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* vox sprites minor updates
* the tax
* kid named paper sack
2024-07-23 12:18:32 +10:00
PJBot
064b52a5ed
Automatic changelog update
2024-07-22 22:25:32 +00:00
Cojoke
e039e92016
Fix Freezing on throwing jetpack ( #30223 )
...
* Fix Freezing on throwing jetpack
* bweep(requested stuff)
2024-07-22 18:24:26 -04:00
PJBot
6bd1604194
Automatic changelog update
2024-07-22 21:42:48 +00:00
Cojoke
88cc6753ea
Adds the Volume of a Gas Tank to its Examine Text ( #29771 )
...
* Adds the Volume of a Gas Tank to its Examine Text
* Put Volume in description
* Put Volume in description
* work please?
* Hit space bar
2024-07-22 14:41:42 -07:00
Jezithyr
99492e3e3f
Added fixedpoint 4 ( #29834 )
...
* Added fixedpoint 4, which is basically just fixedpoint2 but with 4 points of precision and using a long instead of an int to store values.
2024-07-22 14:07:31 -07:00
PJBot
65f9cc3155
Automatic changelog update
2024-07-22 19:33:36 +00:00
Errant
bf1450fdc8
Fix replayghost spawning location ( #30252 )
...
Fix replayghost spawn
2024-07-22 20:32:30 +01:00
MerrytheManokit
61fd8167e0
Istg, rq, and dw ( #30216 )
...
* Update word_replacements.yml
* Update speech-chatsan.ftl
2024-07-22 19:53:34 +01:00
GrandApothecary19
fee5cc25ce
Deleting all CP14 guns proto ( #346 )
...
* Deleting all CP14 guns proto
* sprites deleting to
2024-07-22 19:11:07 +03:00
Ed
a81465f0d9
Rock and stone mini update ( #344 )
...
* ore resprite
* tools restruct, ore repath, add pickaxr
* fixes
* localizattion sync
* fixes
* Update migration.yml
2024-07-22 18:46:26 +03:00
PJBot
b6f3545c8c
Automatic changelog update
2024-07-22 10:21:42 +00:00
osjarw
d8433a8f86
Make delay incurred from additional syringe contents modifiable + tiny syringe buff/fix ( #29825 )
...
* Make delay incurred by transfer amount modifiable
* No unintentional negative delay please
* Use more fixedpoint, hope I didn't break anything
* merge review suggestion
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-22 03:20:36 -07:00
lzk
cac867fa6d
improve info about 🆑 symbol in pr template ( #30204 )
...
* Improve PR template
* fix typo
2024-07-22 12:56:48 +03:00
3nderall
159a7413a7
Stops foam counting as a connection for walls ( #30236 )
...
Stops walls from connecting to foam
Co-authored-by: 3nderall <3nderall@gmail.com >
2024-07-22 12:55:44 +03:00
PJBot
1c43f85ffe
Automatic changelog update
2024-07-22 09:55:21 +00:00
Plykiya
edd9bb6e74
Quieter bag sounds ( #30225 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-22 12:54:15 +03:00
PJBot
183d26f001
Automatic changelog update
2024-07-22 09:34:08 +00:00
IProduceWidgets
9bc9b6b696
Amend spacelaw to allow zookeepers to have tranq shotguns. ( #30237 )
...
In loving memory of Harambe May 27, 1999 – May 28, 2016
2024-07-22 04:33:02 -05:00
PJBot
28c8eba330
Automatic changelog update
2024-07-22 09:19:03 +00:00
Gagarinten-Noverdo
cb3c6b555a
Selfdamage for melee ( #85 ) ( #342 )
...
* Selfdamage for melee.
* Update base.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-22 12:18:08 +03:00
Plykiya
1aa2410f4e
Eating and Drinking Doafter Change ( #30060 )
...
My lawyer told me to do this
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-22 02:17:57 -07:00
Ed
f91a642428
Workbench ( #341 )
...
* craft prototype
* comp + empty system
* simple crafting
* 2 crafts!
* craft dound + delay
* ingredient waste
* verb message
* stack support
* sprite + collision + real crafts
* workbench craft
* fuck
* Update CP14WorkbenchSystem.cs
* fuck ItemPlacer, _lookup lets go
2024-07-22 12:16:32 +03:00
PJBot
4e34fb66ec
Automatic changelog update
2024-07-22 05:40:03 +00:00
LankLTE
395b296d68
Darts can now pop balloons. ( #30088 )
...
Basic implementation.
2024-07-21 22:38:56 -07:00
PJBot
1fa91e2785
Automatic changelog update
2024-07-22 03:56:42 +00:00
slarticodefast
4eed2fd973
fix borgs being unable to state laws with an active flashlight ( #30183 )
...
fix borg laws
2024-07-22 13:55:34 +10:00
justdie12
290542534a
Update water.yml ( #29596 )
...
* Update water.yml
Water should put out the fire. That's why now the water tiles are extinguishing you.
* Update water.yml
2024-07-22 12:53:10 +10:00
slarticodefast
a0aafdfedd
vital clown bugfix PR ( #30243 )
...
vital bugfix
2024-07-21 19:50:21 -07:00
Ed
4a6a76fc06
Merge pull request #343 from Pelemonk/test
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Добавление нового питомца "Железный защитник"
2024-07-22 02:00:52 +03:00
Pelemonk
f8428d636d
irondog
2024-07-21 20:59:34 +03:00
Pelemonk
05e676fb98
Update pets.yml
2024-07-21 20:53:39 +03:00
Pelemonk
5cef8ca104
Revert "Update dwarf.yml"
...
This reverts commit fda3af5030 .
2024-07-21 20:52:02 +03:00
Pelemonk
faeb3f1b91
Revert "Update dwarf.yml"
...
This reverts commit 88b6b457df .
2024-07-21 20:51:41 +03:00
Pelemonk
177112b216
Заменен Walter на Doggi
2024-07-21 20:43:14 +03:00
PJBot
73024fc69f
Automatic changelog update
2024-07-21 17:18:04 +00:00
Sphiral
1e89c07573
The Shelfs Update ( #27858 )
...
* goofed up
* wip, mostly test sprites
* Nearly done, just need to fix storage locks
* everything done to my knowledge
* Alright, construction tested and working, and updated health spread
* remove a single comment I forgot. Pending sprite changes.
* Update sprites and add chemistry locked preset
* Forgot to remove a comment
2024-07-21 11:16:58 -06:00
Pelemonk
88b6b457df
Update dwarf.yml
2024-07-21 19:44:36 +03:00
Pelemonk
fda3af5030
Update dwarf.yml
2024-07-21 19:32:53 +03:00
PJBot
b66afb572e
Automatic changelog update
2024-07-21 16:21:15 +00:00
slarticodefast
d5bdada430
fix microwave construction ( #30232 )
...
* fix microwave construction
* retry
2024-07-21 12:20:09 -04:00
Tayrtahn
3e3cfdb948
Fix error when manually adding ChasingWalkComponent to an entity ( #30207 )
2024-07-21 12:17:03 -04:00
PJBot
d1ecd84972
Automatic changelog update
2024-07-21 10:47:39 +00:00
Cojoke
1119bc01cf
Prevent Dragon Body from Despawning ( #29842 )
...
* Prevent Dragon Body from Despawning + Make Dragon Unrevivable
* Requested changes
* Meh, nobody wanted this anyways and it was not really an issue
2024-07-21 20:46:33 +10:00
PJBot
06654c3158
Automatic changelog update
2024-07-21 10:33:32 +00:00
Plykiya
aded74a88a
Syndicate Reinforcement Specializations: Medic, Spy, Thief ( #29853 )
...
* Syndicate thief, spy, medic
* Fixes description for nukies
* update description for uplink
* Implement the radial menu
* forgot these were necessary to push lol
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-21 20:32:25 +10:00
PJBot
bd302a0ee9
Automatic changelog update
2024-07-21 07:45:25 +00:00
Ed
c407f7c473
Train map fix ( #30145 )
...
* train fix
* Update train.yml
* Update train.yml
* Add files via upload
* Revert "Add files via upload"
This reverts commit 9c6c2caae32899e7bef9c45db1ff4317a0dae529.
* Update train.yml
2024-07-21 01:44:18 -06:00
lzk
ddc3e3110e
Update Bagel ( #30191 )
...
replace tiny fans with derectional fans
link not linked external airlocks to bolting and closing
2024-07-21 01:43:16 -06:00
PJBot
fcf8943c82
Automatic changelog update
2024-07-21 07:29:43 +00:00
osjarw
644736b382
NPCs no longer consider anchored pipes as weapons ( #30061 )
...
* Anchored pipes are no longer considered weapons
* Switch to overload utilizing a TransformQuery
2024-07-21 17:28:37 +10:00
IProduceWidgets
c7ff647cb3
Nukie Outpost is no longer a station map ( #30090 )
...
* I dunno, break shit I guess.
* Actually fix some shit for once.
* test flakey or me flakey?
* Test were not flakey, they just didnt make any sense anymore.
* more stationy tests
* undo abuncha shit I can set in yml instead
* forgor an assert
* unneeded usings
* 1984
* I made github angy
* yoink
* the end is never the end is never the end is never the end is never the end is never the end is never the
* Im going to commit sudoku
2024-07-21 01:26:30 -06:00
PJBot
564199f0c7
Automatic changelog update
2024-07-21 07:25:35 +00:00
IProduceWidgets
ac53e1d0a0
add an arabian lamp. ( #27270 )
...
* add an arabian lamp
* yoink solutionitemstatus since it already displays fuel remaining.
* add comments
* fix containerception?
* Yeah sure, pray- I mean rubable.
* fix one flame frame
* Fixed emag behavior
* me when lexidysia.
* limit capacity of entitystorage and add some more comments about why it be the way it do.
* test fake?
* Holy fuck its a bug fix now? Based.
2024-07-21 01:24:28 -06:00
metalgearsloth
56de41e8a7
Hide escape pods on shuttle map ( #29758 )
2024-07-21 17:23:44 +10:00
Pissachu
0cb86d7aae
Fixing Botanist role numbers in various stations - V2 ( #29581 )
2024-07-21 01:23:27 -06:00
PJBot
17be5c9782
Automatic changelog update
2024-07-21 07:23:10 +00:00
lzk
673cd8accd
Update Cluster and evac ( #30003 )
...
* Update Cluster
replace dirty tiles with dirt decals
less visual noise in xenoarch
less visual noise in kitchen
less visual noise in botany
give one more table in kitchen
add screens
close cow crate in kitchen
better floor in cargo
changed floor in bridge conf room
remove few stacked pipes
* Update Cluster Evac
white steel tile under med airlock
* Update Cluster
replace tiny fans with derectional fans
link not linked external airlocks to bolting
2024-07-21 01:23:01 -06:00
Winkarst
ee2e94a204
Fix servers ambience sound ( #30091 )
...
* Fix servers ambience
* I'm silly
* Clean up
2024-07-21 17:22:02 +10:00
lzk
354228c4b9
Update Atlas ( #30192 )
...
replace tiny fans with derectional fans
link not linked external airlocks to bolting
2024-07-21 01:20:54 -06:00
lzk
40a73db91f
Update Box ( #30190 )
...
replace tiny fans with derectional fans
link not linked external airlocks to bolting and closing
2024-07-21 01:20:43 -06:00
metalgearsloth
e77ebaf325
Fix war declarator ( #30221 )
2024-07-21 17:17:59 +10:00
PJBot
170c070443
Automatic changelog update
2024-07-21 07:05:39 +00:00
Alzore
c8725825be
Replace the machete and laser in the borg weapons module with an e-dagger and recharging viper ( #26947 )
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* no more lasers for you, borg.
* downgrade
* echis
* echis
* itemtoggleupdate
* daggerparenting
* fixtypo
* more bullet per bullet
2024-07-21 17:04:33 +10:00
PJBot
c22906205e
Automatic changelog update
2024-07-21 06:39:50 +00:00
metalgearsloth
b41c6a28fe
Reset ghost role menu scroll upon search ( #30159 )
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Quality of life so it doesn't sit on your old spot anymore.
2024-07-21 02:38:45 -04:00
PJBot
5cb0442b75
Automatic changelog update
2024-07-21 06:14:34 +00:00
metalgearsloth
aca878c9f7
Set input coords to invalid if mouse off-screen ( #30164 )
...
This may be a breaking change for some stuff, I only tested basic combat stuff + throwing.
This fixes the coordinates setting an off-screen position to the top-left pixel and blocks throw attempts as a result.
2024-07-21 02:13:28 -04:00
PJBot
2c8dd58ad8
Automatic changelog update
2024-07-21 06:10:22 +00:00
metalgearsloth
b4ec629b9f
Fix muzzle flash tracking ( #30163 )
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* Fix muzzle flash tracking
User was never set on the networked event but we don't really need it anyway.
* Also this one
2024-07-21 02:09:16 -04:00
PJBot
6bbbba5702
Automatic changelog update
2024-07-21 05:50:54 +00:00
Crude Oil
6c6ae35cf8
Add ability to show stack visuals on closed containers ( #29309 )
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* add ability to show stack visuals on closed containers
* remove container stack visuals logic from sharedstoragesystem
* improve comments a bit
* move logic for open/closed containers into itemcountersystem
* move behavior to storage component
* remove unused import
* remove old comment
* fix comments
* fix wrong property name
* Update Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
* Rename variable for clarity
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-20 22:49:48 -07:00
PJBot
b0c4c45bc5
Automatic changelog update
2024-07-21 05:28:24 +00:00
Nemanja
0b5fe2a9ac
PA ui cleanup + bugfixes ( #28750 )
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* ui and visual aspect + radio
* finish jank ui shit and finish radio
* remove radio
* send it
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-21 15:27:18 +10:00
metalgearsloth
edb05e36bb
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
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* Reapply "Remove some BUI boilerplate" (#30214 )
This reverts commit cb0ba66be3 .
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
2024-07-21 14:48:13 +10:00
PJBot
87e52e50b4
Automatic changelog update
2024-07-21 03:30:29 +00:00
buntobaggins
6b57cf2020
Spationaut Hardsuit Light buff ( #30049 )
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Buffed the light on the Spationaut Hardsuit
Co-authored-by: buntobaggins <email.com>
2024-07-20 20:29:21 -07:00
Nemanja
cb0ba66be3
Revert "Remove some BUI boilerplate" ( #30214 )
...
Revert "Remove some BUI boilerplate (#28399 )"
This reverts commit cbf329a82d .
2024-07-20 20:42:27 -04:00
Chief-Engineer
6d664c9157
Add debug logs to baby jail and fix playtime logic ( #30158 )
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* add debug logs
* Update Model.cs
* fix playtime logic for null playtime
* remove unnecessary condition
* either me or the compiler is having a C# skill issue
2024-07-21 01:28:43 +02:00
chavonadelal
c89186a26f
Localization of encryption keys ( #30172 )
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* Localization of encryption keys
* Localization of encryption keys update
2024-07-20 19:14:41 +03:00
DrSmugleaf
297baaca23
Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent ( #30193 )
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* Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent
* Add xmldoc
2024-07-20 18:06:52 +10:00
JIPDawg
1208928564
Added missing builld components to RCD [empty] ( #30177 )
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* Added missing stuff to rcd[empty]
* do the smart thing
---------
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-20 02:23:07 -04:00
IProduceWidgets
3a30eea640
Update oasis ( #30182 )
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* Update oasis
* unpause map. We really need a test for that.
* lv cables
* magic or gate airlock
2024-07-20 00:22:47 -06:00
metalgearsloth
53eb9421c2
Update submodule to 229.0.0 ( #30186 )
2024-07-20 15:56:34 +10:00
lzk
8d5792efd7
Remove HighImpassable from TableTopLayer ( #29455 )
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* uhmm
* Update CollisionGroup.cs
2024-07-20 15:56:21 +10:00
PJBot
0cbc2e8d43
Automatic changelog update
2024-07-20 05:55:05 +00:00
Aiden
4997f92e18
MassHallucinationsRule Minor Refactor ( #28748 )
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* Update MassHallucinationsRule.
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* MGS Change
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Move affectedentities to component, remove masshallucinationscomponent as its no longer needed to track entities.
* Apply suggested changes.
* No double checks
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-20 15:53:57 +10:00
metalgearsloth
cbf329a82d
Remove some BUI boilerplate ( #28399 )
...
* Remove some BUI boilerplate
- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.
* More
* moar
* weh
* done
* More BUIs
* More updates
* weh
* moar
* look who it is
* weh
* merge
* weh
* fixes
2024-07-20 15:40:16 +10:00
DrSmugleaf
4aba9ec131
Fix NPC line of sight not working if trying to ranged target a blocking entity ( #30055 )
2024-07-20 13:58:33 +10:00
eoineoineoin
1783e0e4c2
Add a background for OptionsButton popup ( #29792 )
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Add a reasonable background for OptionsButton popup
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-20 13:54:36 +10:00
CaasGit
b04f98513c
fix(FaxVisualsSystem): Fax can Play() when a anim key has been added. ( #30013 )
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Adds a check to see if a faxecute animation is being played before
playing another animation. The old code can thrown an exception which
I've seen on live while ghosting.
2024-07-20 13:36:22 +10:00
deltanedas
8be13bf495
fix fish petting misprediction ( #30175 )
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* make fish petting ignore use delay
* m
* troll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-20 13:23:46 +10:00
SlamBamActionman
6972bc26a7
Directional Fans ( #27772 )
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* Initial commit
* Description update
* Updated texture
2024-07-20 13:18:34 +10:00
DrSmugleaf
78f3ffc2a4
Make ActionsSystem.UpdateAction public ( #30056 )
2024-07-19 23:03:43 -04:00
PJBot
a2b021dffb
Automatic changelog update
2024-07-20 03:01:35 +00:00
Plykiya
7683acab5e
Fix Chameleon Scarf menu being blank ( #30156 )
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fixa the scarfa
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-19 23:00:28 -04:00
JIPDawg
aedf52f8ec
Removed references to pipestacking and changed example setup in Guidebook ( #30181 )
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Removed references to pipestacking and changed example setup
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-19 23:00:00 -04:00
Ghagliiarghii
e6b171645c
Give NukeOps Reinforcements an ID Card (in a PDA) ( #28088 )
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* Give NukeOps Reinforcements an ID Card (in a PDA)
* add warning comment
* create syndicateoperativegeatreinforcementnukeops in traitor.yml
* revert fun/misc_startinggear.yml
2024-07-20 12:59:31 +10:00
PJBot
93eeab2d10
Automatic changelog update
2024-07-20 02:32:34 +00:00
themias
5dfca4c2dc
Fix mailing unit UI ( #30174 )
2024-07-20 12:31:26 +10:00
PJBot
3c7d14ad50
Automatic changelog update
2024-07-19 14:19:45 +00:00
DakotaGay
f2b9cd7a25
Fix Markup Tags in Station News ( #30169 )
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* Fix (hopefully)
* Fixed Spelling Mistake and minor Code Cleanup
* Revert "Fixed Spelling Mistake and minor Code Cleanup" due to Pull Request Guidelines
This reverts commit cee3e0226b349187bd8fd8b639e161fb877e8bdb.
2024-07-19 10:18:39 -04:00
PJBot
58e5a7a668
Automatic changelog update
2024-07-19 09:44:04 +00:00
slarticodefast
eaace152ae
Fix EmbeddableProjectileComponent and ThrowingAngleComponent interaction ( #30112 )
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* fix embeddable offset with throwing angle
* number
2024-07-19 19:42:58 +10:00
PJBot
e7911c3720
Automatic changelog update
2024-07-19 09:39:32 +00:00
Alzore
93dc22b67d
Add the Syndicate Raid Suit ( #29845 )
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* Syndicate Raid Suit
* Raid suit speed and whitelist
* Fix copyright for the syndicate raid helmet
2024-07-19 12:38:26 +03:00
PJBot
c4b6917cfc
Automatic changelog update
2024-07-19 09:05:50 +00:00
deepdarkdepths
b8ee458188
Remove geras description in Slime Person guidebook page ( #30140 )
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remove entry
2024-07-19 12:04:43 +03:00
Ed
a7f1dfaec4
Merge pull request #338 from crystallpunk-14/ed-19-07-2024-upstream-walls
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Ed 19 07 2024 upstream walls
2024-07-19 11:35:48 +03:00
Ed
ca843bd84a
Merge remote-tracking branch 'upstream/master' into ed-19-07-2024-upstream-walls
...
# Conflicts:
# Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs
2024-07-19 11:23:38 +03:00
Ed
c8a90a74c0
Update ContentLocalizationManager.cs
2024-07-19 11:20:34 +03:00
Ed
d6e0114126
randomize iconSmoothing ( #28158 )
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* randomize iconSmoothing
* Revert "randomize iconSmoothing"
This reverts commit 094356f975737c0af24ce39d849aec7852b9af6e.
* try 2
* trying work with client-server communication
* still dont work
* Tayrtahn good suggestion
* remove outdated code
* Fix!
* move data to Appearance
* Update RandomIconSmoothComponent.cs
2024-07-19 18:13:35 +10:00
metalgearsloth
6005a9f4cb
Fix door access in mapping mode ( #30030 )
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Fix shouldn't break anythingTM.
2024-07-19 16:19:15 +10:00
PJBot
56ee4da535
Automatic changelog update
2024-07-19 01:10:01 +00:00
Plykiya
6d18dff33d
Fix for thrown items dealing damage twice to first target ( #30115 )
...
* FUCK YOU
* fine
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-18 21:08:52 -04:00
Cojoke
b57174007c
Remove all Assigned Values that are Never Used ( #30110 )
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Remove all Assigned Values that are never used
2024-07-18 20:22:23 -04:00
Plykiya
84fe6bcde4
Fix arrow pointing animation ( #30134 )
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Fixa the arrows
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-18 20:21:01 -04:00
PJBot
d30b45f23f
Automatic changelog update
2024-07-18 22:37:59 +00:00
portfiend
3ef5f521e2
fix: give reptilians species mask sprites in lobby ( #30095 )
2024-07-19 01:36:53 +03:00
PJBot
0c2b569622
Automatic changelog update
2024-07-18 22:35:26 +00:00
Smirnov Peter
2fb2cde125
Add item checking for moth food ( #30019 )
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* Add ContainerContainer component checking for moth food
* Use ItemSlotsComponent checking on food item
2024-07-19 01:34:18 +03:00
Ed
2bf17fdc35
Content pack ( #337 )
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* added rope
* black shirt replace
* Update migration.yml
* more berets
* loadout update
* captain role and jacket
* bruhh captain cap
* add one-handed sword
* shield!
* Update entities.ftl
2024-07-19 00:03:08 +03:00
Ed
dec6a1c2ca
Ru localization update ( #335 )
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* Update entities.ftl
* Update ContentLocalizationManager.cs
* Update ContentLocalizationManager.cs
* Update entities.ftl
2024-07-18 23:40:06 +03:00
Ed
437fc936a2
LatheSystem independently of energy ( #30148 )
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* Update LatheSystem.cs
* Emo
2024-07-18 22:29:20 +03:00
slarticodefast
a94f1f0fe0
Correct .editorconfig to use no space after casting ( #30132 )
2024-07-18 10:43:20 -08:00
Jaraten
77b1113d5d
Walls upd ( #333 )
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* wewe
* oops
* oooopsss 2
2024-07-18 16:11:59 +03:00
Brandon Hu
73111b5170
fix(dev_map): resave dev map ( #30098 )
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fix(dev_map): Resave devmap
Co-authored-by: 4llv07e <igor@c4llv07e.xyz >
2024-07-18 10:17:57 +03:00
PJBot
58a2a4c932
Automatic changelog update
2024-07-18 00:49:15 +00:00
Plykiya
961a553fa2
Fix stun batons using excess charges when thrown ( #30136 )
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Fix stun batons
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-18 10:48:08 +10:00
PJBot
d7b2e72882
Automatic changelog update
2024-07-18 00:42:02 +00:00
slarticodefast
3f014e84eb
minor SharedInteractionSystem cleanup ( #30139 )
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cleanup SharedInteractionSystem
2024-07-18 10:41:15 +10:00
Cojoke
95b56ad4ce
Prevent Quantum Spin Inverter from Teleporting Things into Microwaves ( #29200 )
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* Prevent Quantum Spin Inverter from Teleporting Things into Microwaves
* Simplifies code, GetTeleportingEntity instead of TryGet, adds failed teleport message
* remove using Linguini.Syntax.Ast;
* capital...
* re-add CanInsert and Fixes microwave issue
* beb
* beeb
2024-07-18 10:40:54 +10:00
kbailey-git
c7ea0490a6
Updated slime storage capacity text in guidebook ( #30121 )
2024-07-17 15:54:08 -07:00
Ed
e1f429b6b3
DungeonSystem.Rooms bugfix ( #30125 )
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Update DungeonSystem.Rooms.cs
2024-07-17 18:37:03 -04:00
PJBot
2d5bb92f46
Automatic changelog update
2024-07-17 22:05:58 +00:00
Errant
ef02f8c18c
Temporarily remove Vox from space ninja and Unknown Shuttle ghostroles ( #30099 )
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* no vox ninjas
* blacklist vox from UnknownShuttleEvent
2024-07-18 01:04:51 +03:00
Ed
eba7d2de0d
Merge pull request #331 from crystallpunk-14/ed-17-07-2024-upstream
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Ed 17 07 2024 upstream
2024-07-17 23:46:05 +03:00
Ed
fb7ca28b9a
update locales
2024-07-17 23:35:22 +03:00
Ed
02275a0237
Merge remote-tracking branch 'upstream/master' into ed-17-07-2024-upstream
2024-07-17 23:25:31 +03:00
slarticodefast
6f5077803b
Fix formatting warnings ( #30122 )
2024-07-17 10:25:19 -08:00
PJBot
be9acaea35
Automatic changelog update
2024-07-17 13:51:32 +00:00
Winkarst
ba2c5fcded
Make the super door remote to be able to control Syndicate doors ( #30033 )
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* Make the super door remote to be able to control Syndicate doors
* Fix
2024-07-17 09:50:24 -04:00
Flareguy
b20fd4fbd0
Vox displacement updates ( #29824 )
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* more vox displacement maps
* A
* remove vox insuls sprites
* sci magboots
* Update vox.yml
* Update meta.json
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-17 10:43:11 +03:00
PJBot
0e02c50548
Automatic changelog update
2024-07-17 06:27:16 +00:00
lzk
6443c53a8c
Little saw debuff ( #29995 )
2024-07-17 09:26:10 +03:00
PJBot
1ac7739564
Automatic changelog update
2024-07-17 06:20:20 +00:00
lzk
1fd8369a9c
Add examine for caustic and cold damage ( #29989 )
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* Examinable cold damage
* lightblue
* update grammar
* caustic
2024-07-17 09:19:13 +03:00
Ed
d8ab4982ad
Character menu issuer localization ( #29840 )
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* Update CharacterUIController.cs
* TODO Burn this shit
* huh?
* huh!
---------
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
2024-07-17 08:47:50 +03:00
PJBot
11320f4d2c
Automatic changelog update
2024-07-17 04:36:25 +00:00
Nemanja
13bec7a0e9
Sign Resprite ( #29806 )
...
* Redone signage
* Signs
* ok this thing now
* alright ig?
* big data
* cryo sign
* new sign
2024-07-17 14:35:18 +10:00
PJBot
8d99961a00
Automatic changelog update
2024-07-16 23:27:09 +00:00
K-Dynamic
8db252e7dc
Nerf & standardised slip times ( #27879 )
...
* standardised slip times
* puddle and gib soap
* banana peels
* cleaned yaml by shifting to component
* error slip
* error slip intersect
* intersect ratio return
* error and omega soap changes
* SlipocalypseClusterSoap 2 tc cost
2024-07-17 09:26:02 +10:00
PJBot
21d48ca5c4
Automatic changelog update
2024-07-16 22:51:25 +00:00
Jezithyr
93e4bfcfb3
Remove Geras from Slimes to address combat balance ( #29731 )
...
Removed Geras
Removed Geras
2024-07-16 15:50:17 -07:00
Plykiya
db3f304f4b
Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu ( #30082 )
...
NoSpawn
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-17 00:29:31 +10:00
Nemanja
2e3d2db97e
Revert "Change wristwatch meta description" ( #30070 )
...
Revert "Change wristwatch meta description (#30036 )"
This reverts commit 919b3ac9e6 .
2024-07-17 00:27:37 +10:00
Cojoke
927cf7799f
Remove uses of AllObjectives ( #30077 )
...
Remove the uses of AllObjectives
2024-07-16 10:17:18 +03:00
Simon
911a94dba9
Add missing command description to replay_toggleui ( #30071 )
2024-07-16 11:04:31 +10:00
Ed
8cbd26ae2f
Farming WIP ( #269 )
...
* setup planting doafter
* spawn plants after use seed
* some work
* move comps to separate folder
* public check daylight
* daylight plant energy regeneration
* some fixes
* bruh, im thinking
* added ingame soil
* added hoe
* attaching plants
* hoe system
* block plant dublicating
* some planting refactor
* shovel as pant + soil remover
* plant growing visualizer
* soil resprite
* split farming system to second partial class
* update throught event refactor
* tring sync update plant with update visuals
* finish visual sync
* plants growing
* more partial splitting, naming work, clean up
* Update FARMINGTEST.yml
* Update FARMINGTEST.yml
* fix typo
* prototype value validating
* Оно бухает воду!
* solution visualizer in soil
* forgot some fix
* part of Tornado review fix
* destroy RemovePlantComponent
* more fixes
* simple harvesting
* refactor plant component values changing
* harvest redo
* gather on destroyByTool
* sickle resprite
* plant fading
* fading per minute!
* wheat sprites
* YML restruct
* fixes
* auto root plants
* add comments
* move sprites
* split structures from object textures
* wheat farming!
* Update CP14FarmingSystem.Interactions.cs
* seedbed (#297 )
seedbed :^)
* a
* Update soil.yml
---------
Co-authored-by: Jaraten <116667537+Jaraten@users.noreply.github.com >
2024-07-15 23:58:03 +03:00
Ed
2de26baebd
Ambient loops ( #323 )
...
* ambient loop systems
* audio content
* Update ContentAudioSystem.CP14AmbientLoop.cs
* Update attributions.yml
* limit frequency
* Update CP14AmbientLoopPrototype.cs
* Create IsDaylight.cs
* fix problem
2024-07-15 23:18:14 +03:00
Ed
c69fff0bb9
Merge pull request #328 from crystallpunk-14/ed-15-07-2024-upstream
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Ed 15 07 2024 upstream
2024-07-15 22:21:51 +03:00
PJBot
09a05955d7
Automatic changelog update
2024-07-15 19:19:40 +00:00
Winkarst
33a303236c
Make addgamerule command process only valid game rules ( #29912 )
...
* addgamerule command processes only valid rules
* Update
* English moment
2024-07-15 21:18:33 +02:00
Simon
b35539db4a
Fix some markup related obsolete warnings in research and anomaly related systems ( #30072 )
...
Fix some Markup related obsolete warnings in Research and Anomaly related systems
2024-07-15 22:14:37 +03:00
Ed
dbc8c1b4d7
disable test
2024-07-15 22:10:53 +03:00
Pieter-Jan Briers
c0593fb328
Fix invalid UI hover/click sounds breaking client ( #30067 )
...
fixes #29561
2024-07-15 16:55:05 +02:00
Pieter-Jan Briers
eb3b2ae01a
Update host key for changelog RSS ( #30068 )
2024-07-15 16:32:12 +02:00
Ed
028c1ee478
Merge remote-tracking branch 'upstream/master' into ed-15-07-2024-upstream
2024-07-15 12:58:23 +03:00
Pieter-Jan Briers
b7d3964c56
Fix AccessLevelControl breaking ( #30045 )
...
#29987 did an oopsie
This broke the ID computer, station records, and maybe some others too.
2024-07-15 00:07:48 +02:00
PJBot
17c23f11c5
Automatic changelog update
2024-07-14 15:13:31 +00:00
lzk
3b85b1e43e
make scarves eatable again ( #29959 )
2024-07-15 01:12:25 +10:00
deltanedas
35cd013e88
make ninja shoes magboots ( #28586 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-15 01:11:40 +10:00
PJBot
f6d827f5d9
Automatic changelog update
2024-07-14 14:10:48 +00:00
CookieMasterT
b6115b672a
Add petting cyborgs ( #30037 )
...
added petting borgs, adjusted interactions
2024-07-15 00:09:41 +10:00
themias
a0052c5b09
Prevent virtual item storage and popups ( #30020 )
...
* Prevent virtual item storage and popups
* fix typo
* add comment
2024-07-15 00:08:39 +10:00
Ed
1c74ffb8e4
Ambient music rules refactor ( #29921 )
...
* refactor
* dutypo
2024-07-14 23:58:48 +10:00
osjarw
7d9653fff7
Fix HTN/NPC better plan selection ( #30017 )
...
* recording commit
* Remove debugging/recording content
2024-07-14 20:28:46 +10:00
PJBot
f90538cca7
Automatic changelog update
2024-07-14 10:28:02 +00:00
Winkarst
07535e8ecf
Clumsy proof grappling gun ( #29904 )
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Make grappling gun clumsy proof
2024-07-14 20:26:56 +10:00
SlamBamActionman
4f479b6c85
Fix RGB toys color when worn/in-hand ( #30023 )
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rgbeeeeeeee
2024-07-14 20:26:34 +10:00
lzk
919b3ac9e6
Change wristwatch meta description ( #30036 )
2024-07-14 20:25:57 +10:00
lzk
011250f35e
Fix AGhostCommand naming ( #29945 )
2024-07-14 20:25:18 +10:00
Winkarst
960cc806cc
Update AccessLevelControl.xaml.cs to use ISawmill ( #29987 )
...
* Update AccessLevelControl.xaml.cs to use ISawmill
* Update
* Silly me
* Update
2024-07-14 20:24:26 +10:00
ShadowCommander
bdf7293cfb
Clean itemmapper ( #29983 )
...
* File scoped namespace
* Format file
* Fix param name in doc comment
* Reflow doc comment
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-14 13:27:39 +10:00
osjarw
922be64290
NPC exits MeleeOperator on invalid EntityUid ( #30005 )
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EntityUid 0 problem fix
2024-07-14 13:26:38 +10:00
Winkarst
5d1702d280
Update MainMenu.cs to use ISawmill ( #29988 )
...
* Update MainMenu.cs to use ISawmill
* Update
* Error
2024-07-14 13:05:39 +10:00
PJBot
68982953f3
Automatic changelog update
2024-07-14 03:00:52 +00:00
Luiz Costa
87467a358b
Fix lizards losing snouts when equipping a head bandana ( #29979 )
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* say goodbye to no-snout lizards
* remove snout from plague doctor hat HideLayerClothing component
2024-07-14 12:59:45 +10:00
github-actions[bot]
a06309b964
Update Credits ( #30026 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-07-13 20:26:39 -04:00
Pieter-Jan Briers
85fba9809a
Update changelog RSS configuration ( #30024 )
...
New server
2024-07-14 01:18:12 +02:00
Winkarst
f687124312
Update IdExaminableSystem.cs to use TryFromMarkup ( #29957 )
...
* Change FromMarkup to TryFromMarkup method in IdExaminableSystem.cs
* Update
2024-07-14 01:17:15 +02:00
Plykiya
b7aa97e203
Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() ( #29993 )
...
* Replace EntityCoordiates.InRange() with TransformSystem.InRange()
* nullspace
* I figured it out
* man I have no clue how client side sutff works
* please have mercy
* remove RadiationPulseOverlay changes
* nullspace
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 23:25:51 +02:00
Plykiya
a03b88979e
Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() ( #30010 )
...
* Get rid of a bunch of obsolete usages
* position
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 23:05:22 +02:00
Pieter-Jan Briers
c1915c9d73
Remove outdated steps from Test Packaging workflow ( #30018 )
...
gen build info was removed in 5e800e0ece but I didn't realize this workflow also tested it. Gone now.
2024-07-13 22:36:20 +02:00
Pieter-Jan Briers
5e800e0ece
New CDN publish workflow ( #30009 )
...
* LET'S SEE IF THIS WORKS
* I forgot the chmod +x
* I forgot the shebang
2024-07-13 19:34:17 +02:00
Winkarst
bf4ef62ab3
Update RadiationPulseOverlay.cs to have 0 warnings ( #30004 )
2024-07-13 18:45:34 +02:00
Ed
dcb3443b35
Vgroid diamonds hotfix ( #29999 )
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vgroid diamonds
2024-07-13 15:45:35 +03:00
PJBot
22a9290c5b
Automatic changelog update
2024-07-13 12:17:05 +00:00
Ed
1b0c434a9f
Shiny Diamonds ( #25750 )
...
* shiny
* add
* reresprite
* rereresprite
* Add files via upload
* Update ore.yml
2024-07-13 15:15:57 +03:00
Plykiya
87c82ff114
Update SpawnAfterInteractSystem.cs to not use Component.Owner ( #29968 )
...
* Update SpawnAfterInteractSystem.cs
* what the fuck is that condition
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 21:50:21 +10:00
Plykiya
6c1d1057d5
Replace DetachParentToNull() with DetachEntity() ( #29992 )
...
DETACH PARENT TO ENTITY
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 20:59:33 +10:00
CaasGit
ac768fe9f1
fix(SharedGunSystem): Return and debug log on CreateEffect. ( #29656 )
...
Sometimes CreateEffect is called on a Invalid Entity. This now causes
that to check, thus returning out and printing some hopefully helpful
logs to try to track down the real source of this issue.
2024-07-13 16:12:57 +10:00
deltanedas
87f7ea8aa9
make cargo balance ui updating its own component ( #28295 )
...
* add BankClientComponent and event
* query BankClient instead of hardcoded CargoOrderConsole for updating
* add BankClient to all ordering consoles
* :trollface:
* add Balance field to BankClient
* forgor
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* m
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-13 16:11:14 +10:00
PJBot
044d84142c
Automatic changelog update
2024-07-13 06:10:25 +00:00
slarticodefast
eb4ce85354
Remove imagesharp and StatusEffectAddedEvent from FlashOverlay ( #28930 )
...
remove imagesharp and StatusEffectAddedEvent from FlashOverlay
2024-07-13 16:10:04 +10:00
Nemanja
49096cf14f
Watches ( #29550 )
...
* watches
* rename
* add it into loot pools
2024-07-13 16:09:19 +10:00
Errant
361ec59412
Dummy vox deserves a proper vox name ( #29789 )
...
SKREEEEEeeeeeeee
2024-07-13 16:05:57 +10:00
metalgearsloth
f969fd2bfb
Update submodule to 228.0.0 ( #29947 )
...
* Update submodule to 228.0.0
* Fix every single test
* Also this one
2024-07-13 16:05:32 +10:00
Plykiya
cb98b659ad
Update SalvageSystem.Magnet to not use Component.Owner ( #29961 )
...
* Update SalvageSystem.Magnet.cs
* Update SalvageSystem.Magnet.cs the right way
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 14:20:17 +10:00
deltanedas
7b590122b6
fire extinguisher using item toggle ( #29906 )
...
* move SprayAttemptEvent to shared
* add SolutionTransferredEvent
* replace FireExtinguisher with SpraySafety
* update fire extinguisher yml
* invert visuals
* always handle event in solution transfer, it makes popups
* instantly fill it
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-13 14:17:10 +10:00
PJBot
87fa6075b6
Automatic changelog update
2024-07-13 04:15:36 +00:00
Tayrtahn
3388c0dcaa
Fix antag objectives always overshooting MaxDifficulty (and kill tries20) ( #29830 )
...
* The death of try20
* Add integration test for traitor gamerule
* Fix max difficulty being overshot
* Check at least one objective is assigned
* EntProtoId
2024-07-13 14:14:30 +10:00
Plykiya
de2ab29f34
Update SmokingSystem.SmokingPipe.cs to not use Component.Owner ( #29967 )
...
Update SmokingSystem.SmokingPipe.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 14:06:54 +10:00
Winkarst
e11f1e6cf6
Update ActionAlertTooltip.cs to use TryFromMarkup ( #29975 )
2024-07-13 14:05:51 +10:00
Plykiya
3acc100ae5
Update ShuttleDockControl.xaml.cs to not use Component.Owner ( #29966 )
...
Update ShuttleDockControl.xaml.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-13 14:05:31 +10:00
ShadowCommander
b94b52396e
Add doc comments to target action components ( #29982 )
2024-07-13 14:04:53 +10:00
PJBot
1b360ac914
Automatic changelog update
2024-07-13 04:04:22 +00:00
lzk
55a50d0426
Use reinforced glass damage modifier for secure windoors ( #29941 )
...
* Use Rglass damage modifier for reinforced windoors
* i actually can remove this line since inherited
2024-07-13 14:03:16 +10:00
ShadowCommander
162348e02d
Change whitelist to pass when null ( #29981 )
2024-07-13 13:43:07 +10:00
Plykiya
8ed9ea1586
Update TriggerSystem.TimedCollide.cs to not use Component.Owner ( #29970 )
...
Update TriggerSystem.TimedCollide.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 20:12:46 -07:00
Plykiya
5fa0844f3c
Update UtensilSystem.cs to not use Component.Owner ( #29971 )
...
Update UtensilSystem.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 20:00:34 -07:00
PJBot
a1000587cf
Automatic changelog update
2024-07-12 15:01:46 +00:00
Jonathan Argo
2e694f109d
Centered hard hat sprites ( #29953 )
2024-07-12 18:00:40 +03:00
Ed
97aa8ff701
Merge pull request #327 from crystallpunk-14/ed-12-07-2024-upstream
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Ed 12 07 2024 upstream
2024-07-12 16:23:06 +03:00
Plykiya
c94c72785d
Updates GasTankSystem and InternalsSystem to not use Component.Owner ( #29934 )
...
* blah, setup
* Updates GasTankSystem and InternalsSystem to not use Component.Owner
* squish the diff
* Fixa the rest
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 21:44:45 +10:00
PJBot
e3697c6fda
Automatic changelog update
2024-07-12 11:40:04 +00:00
themias
a314a967c2
Fix timer deconstruction ( #29917 )
...
Fix deconstruction for timers
2024-07-12 21:38:58 +10:00
osjarw
3ee7d7bc35
Implement Health Consideration for NPCs ( #29922 )
...
Implement TargetHealthCon
2024-07-12 21:37:47 +10:00
lzk
7ce3a1f27f
Fix supplybot movement state ( #29944 )
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Fix supplybot movement sprite
2024-07-12 21:36:40 +10:00
PJBot
caf8776d07
Automatic changelog update
2024-07-12 10:33:53 +00:00
slarticodefast
560df6ed97
Throwing system hotfix ( #29935 )
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throwing system hotfix
2024-07-12 20:32:47 +10:00
Ed
4f24b30b22
Update base.yml
2024-07-12 13:10:02 +03:00
Ed
2ef4402068
Update base.yml
2024-07-12 12:57:02 +03:00
Ed
0931c9e7d1
Merge remote-tracking branch 'upstream/master' into ed-12-07-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/europa.yml
2024-07-12 12:53:42 +03:00
PJBot
b5e49c9c07
Automatic changelog update
2024-07-12 09:25:44 +00:00
chavonadelal
f53d0143ae
Localization of dungeon direction ( #29911 )
2024-07-12 19:24:37 +10:00
Plykiya
a8cae6f3e6
Fixes dropping item in container ( #29900 )
...
* Items droped in containers will end up in containers
* Adds integration test for dropping entity while inside container
* comment
* comment
* trim the diff
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:24:08 +10:00
Plykiya
160364e100
Update BiomeSystem.cs to not use Component.Owner ( #29939 )
...
Update BiomeSystem.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:22:24 +10:00
Plykiya
b6672f087f
Update MapScreen.xaml.cs to not use Component.Owner ( #29938 )
...
Update MapScreen.xaml.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:21:54 +10:00
Plykiya
65ccd6e033
Update RCDSystem.cs to not use Component.Owner ( #29940 )
...
Update RCDSystem.cs
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 19:20:41 +10:00
PJBot
00ec83af0f
Automatic changelog update
2024-07-12 09:20:31 +00:00
slarticodefast
f125dda677
Make stun batons be thrown like a throwing weapon ( #29883 )
...
* make stun batons be thrown like a throwing weapon
* stun prods too
* pies too
2024-07-12 19:19:24 +10:00
themias
3a9b1eaa16
Allow notice boards to be built on walls ( #29851 )
2024-07-12 12:18:32 +03:00
PJBot
cd90b414df
Automatic changelog update
2024-07-12 09:17:29 +00:00
Jonathan Argo
00a2c6a234
Made musket wieldable. ( #29910 )
...
* Made musket wieldable.
* Updated musket rsi meta.json copyright.
* Copyright adjustment again.
2024-07-12 12:16:21 +03:00
Ed
e87994ae40
Localization clean up + temp eng switch ( #325 )
...
* Update ContentLocalizationManager.cs
* Update battle_royale_temp.yml
* Update basic-effect-reagent.ftl
2024-07-12 08:34:08 +03:00
Plykiya
4945e6a61c
Update FloorTileSystem to not use Component.Owner() ( #29930 )
...
* Update FloorTileSystem to use EntityUid
* missed a variable
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-12 00:44:19 +02:00
lzk
e3bb2771d6
Update cluster evac ( #29885 )
...
* Update cluster evac
* forgot tiny fans
* the change
2024-07-11 15:03:51 -06:00
PJBot
8fd35e8e44
Automatic changelog update
2024-07-11 14:04:28 +00:00
Winkarst-cpu
bb67364900
Better admin note popups text visibility ( #29909 )
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* Better admin note popup text visibility
* Bring buttons closer to the border
2024-07-12 00:03:21 +10:00
chavonadelal
9a17154d83
Аnnouncement sender localization ( #29907 )
2024-07-12 00:02:53 +10:00
metalgearsloth
03f0257ae9
Revert "Picking a ghostrole as an admin will now deadmin you. ( #29790 )" ( #29901 )
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This reverts commit 1a50760e67 .
2024-07-11 17:04:10 +10:00
Tayrtahn
e6f55fafb4
Fix AtmosDeviceSystem debug assert Heisenbug ( #29752 )
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Fix AtmosDeviceSystem debug assertion Heisenbug
2024-07-11 16:14:34 +10:00
deltanedas
02636386b5
item toggling giga rework + full ninja refactor ( #28039 )
...
* item toggle refactoring and some new systems
* add ToggleClothing component/system
* unhardcode magboots gravity logic
* make magboots and speedboots use ItemToggle and stuff
* remove now useless clothing components
* update client/server magboots systems
* add note to use ItemToggledEvent in ToggleActionEvent doc
* refactor PowerCellDraw to use ItemToggle for ui open/close control
* add TryUseCharges, refactor charges system
* update magboot trigger code
* make borg use ItemToggle, network SelectedModule instead of now removed Activated
* add AccessToggle for borg
* the giga ninja refactor
* update ninja yml
* update ItemToggle usage for some stuff
* fix activatableui requires power
* random fixing
* yaml fixing
* nuke ItemToggleDisarmMalus
* make defib use ItemToggle
* make things that use power not turn on if missing use charge
* pro
* fix sound prediction
* bruh
* proximity detector use ItemToggle
* oop
* big idiot syndrome
* fix ninja spawn rule and make it generic
* fix ninja spawn rule yml
* move loading profiles into AntagLoadProfileRule
* more ninja refactor
* ninja yml fixes
* the dreaded copy paste ops
* remove useless NinjaRuleComponent and ue AntagSelection for greeting
* fix invisibility
* move IsCompleted to SharedObjectivesSystem
* ability fixes
* oop fix powercell instantly draining itself
* sentient speedboots gaming
* make reflect use ItemToggle
* fix other test
* loadprofilerule moved into its own pr
* remove conflict with dragon refactor
* remove all GenericAntag code from ninja
* )
* probably
* remove old enabled
* great language bravo vince
* GREAT LANGUAGE
* who made this language
* because it stinks
* reparent blood-red magboots to magboots probbbly works
* most of the review stuff
* hasGrav doesnt mean what i thought it did
* make health analyzer use itemtoggle, not fail test
* fix mag/speed boots being wacky
* UNTROLL
* add ItemToggle to the random health analyzers
* a
* remove unused obsolete borg func
* untrolling
* :trollface:
* fix test
* fix
* g
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-07-11 15:55:56 +10:00
PJBot
e45f55e36d
Automatic changelog update
2024-07-11 05:54:21 +00:00
MFMessage
1a50760e67
Picking a ghostrole as an admin will now deadmin you. ( #29790 )
...
* @forcibly deadmins you
* Added checks for AdminDeadminOnJoin
2024-07-11 15:53:14 +10:00
PJBot
1ea7e3e71f
Automatic changelog update
2024-07-11 05:34:27 +00:00
Cojoke
eae04129cf
Glass Airlocks In Spray Painter ( #29869 )
2024-07-11 15:33:20 +10:00
PJBot
3ebfe468ca
Automatic changelog update
2024-07-11 05:15:55 +00:00
Cojoke
19a06b6cc0
Fix the ability to shoot out of crates ( #28961 )
...
* Fix the ability to shoot out of crates
* Makes it check what inventory the player is in
* use IsEntityOrParentInContainer
* Fix Issues Github had
* gaahhh... Prevents lasers from being shot out of crates
* gaahhh... Prevents lasers from being shot out of crates
* Fix laser?
* hmmm... this is better looking I think?
* Uncook indentation
* Rerun tests?
2024-07-11 15:14:49 +10:00
Chief-Engineer
6371a04621
Fix baby jail ( #29896 )
...
* Revert "Revert Baby Jail (#29891 )"
This reverts commit 24a2866747 .
* the fix
2024-07-11 15:14:01 +10:00
PJBot
e01af4d602
Automatic changelog update
2024-07-11 04:49:06 +00:00
ShadowCommander
4d4f67132c
Allow attack while pulling ( #29703 )
...
* Make VirtualItem not block attacking
* Remove unneeded usings
2024-07-11 14:48:00 +10:00
Vasilis
24a2866747
Revert Baby Jail ( #29891 )
...
* Revert "SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763 )"
This reverts commit 3ceb92a0c4 .
* Revert configs
* Oops
2024-07-11 10:33:47 +10:00
PJBot
8340686078
Automatic changelog update
2024-07-11 00:25:44 +00:00
Winkarst-cpu
adcbe8d0be
Character menu asks if you want to save your character on exit ( #29875 )
...
* Character menu asks if you want to save your character on exit
* Fix
* Another fix, little mistake by me
* Update Content.Client/Lobby/UI/CharacterSetupGuiSavePanel.xaml.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-11 10:24:37 +10:00
Tayrtahn
2df65f10f5
Replace ProtoId<EntityPrototype> uses with EntProtoId ( #29892 )
2024-07-11 02:01:30 +02:00
Ubaser
b014d4d0e0
Update Core ( #29880 )
...
add
2024-07-10 11:42:45 -06:00
Tunguso4ka
939f0f4b27
Fixed jobwhitelist locale ( #29878 )
...
Fixed whitelist locale
2024-07-10 15:27:44 +02:00
PJBot
6f6bc38a55
Automatic changelog update
2024-07-10 10:33:36 +00:00
Winkarst-cpu
ee59ae91ec
Custom solution transfer volume popup and item status panel fix ( #29852 )
...
* Fix for custom solution transfer volume
* Dirty call to prevent issues
* Another fix, git issue
---------
Co-authored-by: Winkarst-cpu <Winkarst@users.noreply.github.com >
2024-07-10 12:32:30 +02:00
PJBot
8aecd663f8
Automatic changelog update
2024-07-10 05:52:53 +00:00
saga3152
a5ec01792b
Crafting pizza boxes. ( #29680 )
...
* We can now craft pizza boxes
* Fixing errors
2024-07-10 15:52:33 +10:00
beck-thompson
91740ef5be
Fix typing indicators! ( #29492 )
...
* First commit
* Removed pause stuff
* Make the event better
* Forgot to add the comment
* Proto id stuff
* cool comments
* serializer
* Added the time stuff
2024-07-10 15:51:47 +10:00
Ghagliiarghii
56fb8c832e
books bag tabletop ( #29863 )
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* books bag tabletop
* Update Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-10 15:51:01 +10:00
PJBot
a1f2df0b2c
Automatic changelog update
2024-07-10 05:29:42 +00:00
dffdff2423
e8b3042a38
Add an option to the admin fax menu to lock papers such that they can't be edited by cybersun pens ( #28972 )
...
* Add option to adminfax for locking papers.
* Replace dummy control with margin
2024-07-10 15:28:36 +10:00
PJBot
8d48096c57
Automatic changelog update
2024-07-10 05:27:40 +00:00
Ivan
a0165773a4
Add scarf to warm clothing bounty ( #29779 )
...
* Add scarf to warm clothing bounty
* Added ClothingScarfBase prototype and assigned to all of the scarves
2024-07-10 15:26:33 +10:00
Moomoobeef
3f2793c179
fixed missing characters in OwO accent ( #29047 )
...
replaced two characters with ones that actually show up ingame
2024-07-10 15:25:24 +10:00
Ed
eef6f92012
Steal Objective Condition now support stacks ( #29843 )
...
* Update StealConditionSystem.cs
* Update StealConditionSystem.cs
2024-07-10 15:24:25 +10:00
PJBot
d3642c7383
Automatic changelog update
2024-07-09 23:50:02 +00:00
Winkarst-cpu
c57009b646
Fix borg's popup spam ( #29861 )
...
Fix borg popup spam
Co-authored-by: Winkarst-cpu <Winkarst@users.noreply.github.com >
2024-07-10 01:48:56 +02:00
PJBot
7a66da31c7
Automatic changelog update
2024-07-09 23:29:16 +00:00
Boaz1111
d3495fc51c
made the guitars be able to be worn on suitstorage ( #29048 )
...
* made the guitars be able to be worn on suitstorage
* minor fix
2024-07-10 09:28:10 +10:00
lzk
93197b6cce
Fix colornetwork desc and help ( #29856 )
...
* Fix colornetwork description
* suggested changes
* forgor
* done
* ok now it IS done
2024-07-10 09:24:38 +10:00
PJBot
edf8c6cb4a
Automatic changelog update
2024-07-09 23:13:46 +00:00
Plykiya
2349fb485e
Stop eating food if you drop it ( #29854 )
...
* Stop eating food if you drop it
* woops, unused param
* comments
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-10 09:12:40 +10:00
lzk
742290c606
Update map changes labeler ( #29858 )
...
Update labeler.yml
2024-07-09 23:35:31 +02:00
lzk
bb82b4cd6f
Change Cluster evac ( #29828 )
2024-07-09 15:14:25 -06:00
osjarw
303b5c8393
Air alarms check sensors upon power returning
2024-07-09 23:28:28 +03:00
Ed
1ac9ec85c5
Some mobs pvs-based systems ( #321 )
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* outPVS despawn component
* Update CP14HelperPvsSystem.cs
* experimental constrained spawners
2024-07-09 23:05:19 +03:00
Jaraten
82f1ed1493
upd cliffs ( #320 )
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* upd cliffs
* localize
* Update marker_base.yml
* Update entities.ftl
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-07-09 21:31:36 +03:00
Errant
49128ba9d3
Aghosts can now /ghost ( #29360 )
...
I will not be subjected to criminal abuse
2024-07-09 18:55:47 +02:00
chavonadelal
b511d8e180
Nozzle Direction Localization ( #29849 )
2024-07-09 18:11:07 +02:00
chavonadelal
c9be1ef96b
Localization of the threat level in an emergency lamp ( #29847 )
2024-07-09 16:57:36 +02:00
lzk
245c99cc78
Fix lobby time typo ( #29841 )
2024-07-09 23:51:03 +10:00
PJBot
8c598799b4
Automatic changelog update
2024-07-09 13:47:27 +00:00
Cojoke
62d8665484
Let Pacifists Use Certain Guns(Foam Weapons) ( #29835 )
...
Let Pacifists Use Certain Guns(foam)
2024-07-09 23:46:21 +10:00
PJBot
7bf77beb9e
Automatic changelog update
2024-07-09 13:40:53 +00:00
slarticodefast
7e087a6eb8
fix passive vent sprite in construction menu ( #29820 )
2024-07-09 23:39:47 +10:00
chavonadelal
04cb2657bf
Action menu localization ( #29839 )
2024-07-09 23:37:00 +10:00
chavonadelal
f3342c5155
localization and change of appearance of the phrase about the remaining time ( #29844 )
2024-07-09 23:36:33 +10:00
lzk
061ec432ff
Add popup for health analyzer target ( #29803 )
...
* Add popup for health analyzer target
* addition
* fix showing popup to all
2024-07-09 04:42:35 -04:00
lzk
74d9ac7241
Add popup for healing target ( #29804 )
...
* Add popup for healing target
* hop
* huh
* fix one
* fix showing popup to all
2024-07-09 04:41:47 -04:00
Ed
ba03872c57
Expedition goals ( #318 )
...
* forgot this one
* disable dinosaurus
* expedition collect objective condition
* Update CP14ExpeditionSystem.cs
* add expedition objectives
* auto-issue of objectives to all expedition participants
* delete cp14playtest gamemode
* Update CP14ExpeditionObjectivesRule.cs
2024-07-09 08:31:24 +03:00
PJBot
9bf3c33cca
Automatic changelog update
2024-07-09 04:24:14 +00:00
Cojoke
08b12f34b3
Fix Shotgun Spam Loading ( #29827 )
2024-07-09 14:23:08 +10:00
PJBot
8bd8787819
Automatic changelog update
2024-07-09 04:15:58 +00:00
Whisper
8dde49db95
all toggle light actions have a 1 second use delay ( #29833 )
2024-07-09 14:14:51 +10:00
Chief-Engineer
c7f752dc96
Restore a panic bunker cvar in wizardsDen.toml ( #29832 )
...
Update wizardsDen.toml
2024-07-09 14:14:18 +10:00
PJBot
f12b395f2a
Automatic changelog update
2024-07-09 00:29:39 +00:00
Errant
149b6a89ca
Vox guidebook entry ( #29713 )
...
* vox guidebook entry
* skreee
* Removed incorrect diet reference
2024-07-09 10:28:33 +10:00
metalgearsloth
40f735acb1
Don't treat vgroid as station grid ( #29811 )
...
Forgot I added this toggle.
2024-07-08 12:05:01 -06:00
Ed
f42546e0c6
Some round beginning preparation ( #317 )
...
* gamepresets filter
* addgamerule cp14 filter
* shuttle dropping
* long time FTL
* FTL map tweaks
* Update ShuttleSystem.FasterThanLight.cs
* handle player ship spawning (not tested yet)
* typo
* test elemental shit (ship)
* player spawn handling (real this time)
* FTL map gravity
* clean up 1
* clean up 2
* instant FTL
* Update CP14ExpeditionSystem.cs
2024-07-08 17:39:04 +03:00
ravage
451d04d759
Add beards ( #312 )
...
* :neckbeard:
borodi
* :neckbeard: v2
a
2024-07-08 14:21:56 +03:00
PJBot
d6c4ebdd37
Automatic changelog update
2024-07-08 09:04:59 +00:00
slarticodefast
92e2980534
Improve throwing precision ( #29726 )
...
* improve throwing precision
* remove debugging logs
* minor fixes
* f
* Update Content.Shared/Throwing/LandAtCursorComponent.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-08 19:03:53 +10:00
JIPDawg
c8a87ceaab
Fixed the guide book entry for Diona's blood type ( #29805 )
...
Fixed the entry for Diona's blood type
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-08 18:30:41 +10:00
PJBot
f6d093ef5c
Automatic changelog update
2024-07-08 03:34:24 +00:00
Tayrtahn
8c3e72c8c8
Silence ringtones on admin PDAs ( #29801 )
...
* Silence ringtones on invisible PDAs
* Revert "Silence ringtones on invisible PDAs"
This reverts commit afc1041f31eebe82e83630a856a8856b877a9826.
* Literally just this
* Add an admin announcement for news article publishing
2024-07-08 13:33:17 +10:00
KittenColony
5ae2590667
removed Goblin lastname ( #314 )
2024-07-07 21:00:02 +03:00
PJBot
eab93cb09e
Automatic changelog update
2024-07-07 14:29:18 +00:00
Plykiya
04249e8682
Removes max damage threshold on healing for hyperzine ( #29712 )
...
* Removes max damage threshold for hyperzine
* the description...
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-08 00:28:13 +10:00
Nemanja
ed7f00692e
The real AME nerf ( #29587 )
...
* The real AME nerf
* oh the real change
* Update AmeNodeGroup.cs
2024-07-08 00:27:52 +10:00
Nemanja
21d0f85cc2
metal foam grenades ( #29428 )
...
* metal foam grenades
* wow okay
* meh
* bruh
* test
* push
2024-07-08 00:26:58 +10:00
PJBot
ff93070d25
Automatic changelog update
2024-07-07 14:23:44 +00:00
Brandon Hu
70b56136aa
fix(hardsuits): Give the carp suit and hardsuit a suit storage slot ( #29322 )
...
* fix(hardsuits): Give the carp hardsuit suit storage
* Both carpsuits have suit slots
2024-07-08 00:23:03 +10:00
NotSoDamn
437f6f451a
Slicing food with Swords ( #29005 )
...
* added utensil component
* BaseSword added
2024-07-08 00:22:38 +10:00
Verm
13b84870ec
Bartending+: Shaking and Stirring ( #29243 )
...
* Shaking and Stirring
* Remove shake message
* Switch if order a bit
* Add doafter supprot for reactionmixer
* Fix nullability
* Timespan zero
* Forgot to remove loc string
* Reorganize usings
* Remove unneeded usings, fix b52 needing to be shaken
2024-07-08 00:21:53 +10:00
PJBot
71b7dddb59
Automatic changelog update
2024-07-07 14:20:16 +00:00
Nemanja
0e9ed36b85
Intercom buffs and fixes ( #29580 )
...
* Intercom buffs and fixes
* remove unused bui state
* mild sec intercom buff
* reinforce sec intercoms
2024-07-08 00:19:10 +10:00
PJBot
063c5de985
Automatic changelog update
2024-07-07 13:07:30 +00:00
Simon
f50488d7e3
Raise ratking migration minimum players to 30 from 15 ( #29737 )
2024-07-07 23:06:24 +10:00
lzk
c9c721be16
Add supplybot moving states ( #29795 )
...
* Add supplybot moving states
* forgor
2024-07-07 23:05:09 +10:00
Ed
8e1547e616
Update attributions.yml
2024-07-07 14:06:48 +03:00
Ed
20d6ccffdb
Scythe ( #311 )
...
* Scythe
* Update entities.ftl
2024-07-07 12:55:03 +03:00
PJBot
336f264c77
Automatic changelog update
2024-07-07 06:21:59 +00:00
Tayrtahn
23887d5bd9
Improve buckling's interactions with standing state ( #29741 )
2024-07-07 16:20:53 +10:00
PJBot
d9be666e8a
Automatic changelog update
2024-07-07 03:53:24 +00:00
beck-thompson
18df27d8e7
Spilling reagents on mutliple entities at once fix ( #29763 )
...
* Fixed!
* That could have been bad this is why I'm glad I check the diff xD
2024-07-07 13:52:18 +10:00
github-actions[bot]
0098d71717
Update Credits ( #29784 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-07-07 13:50:12 +10:00
themias
60ef7848fb
Fix wielding while pulling ( #29781 )
2024-07-07 13:49:55 +10:00
PJBot
fa6d6806d1
Automatic changelog update
2024-07-06 17:34:30 +00:00
JIPDawg
5cd7cf182a
Added cryosleep UnitSpawner and UnitSpawnerLate to the map Origin ( #29761 )
...
Added cryosleep UnitSpawner and UnitSpawnerLate
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-06 11:33:20 -06:00
Ed
b6d6e2de8c
haha!
2024-07-06 12:19:32 +03:00
Ed
b4b63ed898
revert sublicense, its not working
2024-07-06 12:08:50 +03:00
Ed
d9ed4a63df
sublicense
2024-07-06 11:56:18 +03:00
Ed
f8b6bc7243
Update battle_royale.yml
2024-07-06 11:27:38 +03:00
Ed
205aae364c
Battle royale playtest map ( #309 )
...
* setup balance
* more preparation
* Update arenas.yml
* Update battle_royale.yml
* pop
* Update arenas.yml
2024-07-06 11:22:36 +03:00
Errant
b418338af7
Phoronman 1984 ( #29747 )
...
No more.
2024-07-06 14:17:32 +10:00
MFMessage
34f36665a6
Fixes a minor typo for the base gingerbread body part ( #29717 )
...
"Fixes a minor typo in the gingerbread bodypart prototype"
2024-07-06 14:04:59 +10:00
Killerqu00
7ae3e353ea
You no longer get deleted when cuffed and buckled ( #29718 )
...
fix
2024-07-06 14:01:51 +10:00
themias
7b99d1f851
Don't allow toggling internals while asleep ( #29753 )
2024-07-06 13:55:58 +10:00
PJBot
12edad89e8
Automatic changelog update
2024-07-06 03:53:02 +00:00
metalgearsloth
4c5c6a84dc
Shuttle map button tweaks ( #29757 )
...
- Avoids adding pending objects we can never show so the list should fill much faster.
2024-07-06 13:51:55 +10:00
end
84ff5e334b
nuke biochem ( #29751 )
...
Nuke biomchem again
2024-07-06 00:52:27 +03:00
AndreyCamper
24c47c805d
Fire Axe resprite 45 degrees v3 ( #28866 )
...
Rotating Fire Axe 45 deg
2024-07-06 00:37:29 +03:00
DrSmugleaf
11034a0986
Fix showing the inventory button on entities without any inventory slots ( #29728 )
2024-07-06 00:25:23 +10:00
lzk
b0ae7d5725
Add summary comments for ElectrifiedComponent fields ( #29733 )
...
add summaries for ElectrifiedComponent
2024-07-05 09:01:39 -04:00
Ed
cc9e5f68da
Update entities.ftl ( #307 )
2024-07-05 14:00:56 +03:00
PJBot
ead0c375f6
Automatic changelog update
2024-07-05 08:00:24 +00:00
Jezithyr
8adcb37964
Re-enabling nukie species(except vox), added antag species blacklisting
...
* Revert "Make all Nukies humans (#29693 )"
This reverts commit 3e3e050aaf .
* Implemented species blacklist
* Re-enabled all species as Nukies except for Vox because loadouts don't support breathing alternative gases yet.
2024-07-05 00:59:16 -07:00
Ed
01f97a8aaa
+3 berets ( #306 )
2024-07-05 08:56:38 +03:00
Ed
d9fc93e0c5
+2 lobby track ( #304 )
2024-07-04 23:35:53 +03:00
Ed
3182447fbf
Grass update v2 ( #303 )
...
* high bush
* update worldgen
2024-07-04 23:25:22 +03:00
nikthechampiongr
8e05e1cfed
Move checking code for BlacklistedRange to the right place in sqlite ( #29389 )
2024-07-04 21:02:53 +02:00
jmcb
bc7c121713
Fix typo in pineapple pizza description ( #29714 )
2024-07-04 14:30:33 -04:00
Ed
9280ca8830
Merge pull request #301 from crystallpunk-14/ed-05-07-2024-upstream
...
Upstream sync
2024-07-04 19:46:27 +03:00
Jaraten
b7e2d66557
wood&paper walls ( #299 )
2024-07-04 19:46:10 +03:00
Jaraten
a9cb687899
resprite decals ( #302 )
2024-07-04 19:45:24 +03:00
Ed
b1a2aaf1f5
remove vox
2024-07-04 18:25:23 +03:00
Ed
bd011bf418
Merge remote-tracking branch 'upstream/master' into ed-05-07-2024-upstream
...
# Conflicts:
# Content.IntegrationTests/Tests/Round/JobTest.cs
# Resources/Prototypes/Traits/speech.yml
2024-07-04 18:14:21 +03:00
Ed
38cd8ad6a1
Fix Vox clothing in character creation menu ( #29709 )
...
Update vox.yml
2024-07-04 22:55:00 +10:00
Brandon Hu
96ff998d18
fix(packed): Fix a couple of issues ( #29422 )
...
* fix(packed): Fix a couple of issues
* Name the signal button for bar
2024-07-04 03:02:02 -06:00
Brandon Hu
fb9c03186c
fix(marathon): Fixing more issues ( #29411 )
2024-07-04 03:01:31 -06:00
PJBot
2cf42bf7a4
Automatic changelog update
2024-07-04 08:03:49 +00:00
Pieter-Jan Briers
8d015f5c9f
Fix animation looping bugs. ( #29457 )
...
Summary of the problem is in the corresponding engine commit: a4ea5a4620
This commit requires engine master right now.
I think #29144 is probably the most severe one, but I touched Jittering and RotatingLight too since they seemed sus too.
Fixes #29144
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-07-04 18:02:43 +10:00
PJBot
bc7907728c
Automatic changelog update
2024-07-04 07:18:53 +00:00
JIPDawg
1471bd5b53
Added Health Analyzer to basic treatment module. ( #29696 )
...
Removed dropped, added Health Analyzer to Basic Treatment Module
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-07-04 17:17:47 +10:00
PJBot
acf186490c
Automatic changelog update
2024-07-04 07:12:08 +00:00
metalgearsloth
2988ac3839
Make vox roundstart ( #29704 )
...
* Make vox roundstart
I believe all the issues are fixed.
* Click detection bandaid
2024-07-04 17:11:01 +10:00
PJBot
97d39e0c28
Automatic changelog update
2024-07-04 02:30:32 +00:00
Nemanja
3e3e050aaf
Make all nukies humans ( #29693 )
2024-07-04 12:29:26 +10:00
Errant
223ade9b3f
Starting gear for vox crewmembers ( #29685 )
...
* tank harness
* weh
* Suit Storage Whitelist
* Revert "Suit Storage Whitelist"
This reverts commit b1f503573c2936642a2d7627c4852153ec71ce79.
* suit storage filter
* vox spawn gear
* weh
2024-07-04 12:01:03 +10:00
PJBot
0d80021433
Automatic changelog update
2024-07-04 01:52:52 +00:00
Plykiya
62fcb6bd96
Makes portable flashers destructable ( #29564 )
...
Makes portable flashers destructible
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-04 11:51:46 +10:00
PJBot
406cf7adcd
Automatic changelog update
2024-07-04 01:30:13 +00:00
Plykiya
48ae8ce0a8
Fixes objects changing physics behavior after being pulled ( #29694 )
...
* Fixes pull rotation logic
* cleaner condition
* even less code
* I CHANGED MY MIND
* first one
* second one
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-04 11:29:07 +10:00
PJBot
143151f284
Automatic changelog update
2024-07-04 01:26:31 +00:00
Rinary
9120f5fada
Dynamic Radial Menus ( #29678 )
...
* fix
* Clean Some Code
* Some Commentaries
* Update Content.Client/UserInterface/Controls/RadialContainer.cs
* Update Content.Client/UserInterface/Controls/RadialContainer.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-04 11:25:25 +10:00
Nemanja
e612ccda92
add apc power draw to stat value command ( #29701 )
...
add apc stat value
2024-07-04 11:13:49 +10:00
Interrobang01
5198c87597
improved wrench description ( #29700 )
...
Lefty latchy, righty removey
2024-07-03 20:43:42 -04:00
PJBot
5c1aa578ef
Automatic changelog update
2024-07-03 17:00:36 +00:00
ArkiveDev
54c659f4aa
Allow construction of rotated railings ( #29687 )
...
* Remove southRotation from railing structures
* Curly Braces
2024-07-03 12:59:29 -04:00
Alex Pavlenko
ac87f7a977
feat: allow developers to customize vscode settings, closes #29285 ( #29294 )
2024-07-03 11:37:40 -04:00
PJBot
833320a34a
Automatic changelog update
2024-07-03 15:15:47 +00:00
Ed
a981f99b06
New anomaly behaviour: Invisibility ( #29120 )
...
* invisible anomaly
* good luck
2024-07-03 11:14:39 -04:00
Ed
7477b7c869
Cloud shadows ( #298 )
...
* not worked
* fix
* Update CP14CloudShadowsComponent.cs
* more params in component
2024-07-03 17:33:38 +03:00
metalgearsloth
a2f99cc69e
VGRoid support ( #27659 )
...
* Dungeon spawn support for grid spawns
* Recursive dungeons working
* Mask approach working
* zack
* More work
* Fix recursive dungeons
* Heap of work
* weh
* the cud
* rar
* Job
* weh
* weh
* weh
* Master merges
* orch
* weh
* vgroid most of the work
* Tweaks
* Tweaks
* weh
* do do do do do do
* Basic layout
* Ore spawning working
* Big breaking changes
* Mob gen working
* weh
* Finalising
* emo
* More finalising
* reverty
* Reduce distance
2024-07-03 22:23:11 +10:00
Token
d54d27cda4
stuttering on bloodloss and electricity damage ( #294 )
2024-07-03 14:17:34 +03:00
Ed
e9aab2b722
World borders ( #296 )
...
* world edge mechanic
* visual fog
2024-07-03 14:06:32 +03:00
Leon Friedrich
1faa1b5df6
Allow zoom command to modify an eye's PVS range ( #29245 )
...
Allow zoom command to modify an eye's PVS range
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-07-03 16:44:55 +10:00
PJBot
a2a3233f5e
Automatic changelog update
2024-07-03 05:28:41 +00:00
eoineoineoin
a05d05088e
Make artifact analyzer obey laws of physics ( #28117 )
2024-07-03 01:27:33 -04:00
DrSmugleaf
347bed8be5
Make camera recoil system only refresh offset when its values change ( #29673 )
2024-07-03 15:16:18 +10:00
DrSmugleaf
c6d718d126
Fix camera recoil system overriding all other eye offsets ( #29146 )
2024-07-02 19:51:16 -07:00
PJBot
ae4cff4982
Automatic changelog update
2024-07-03 00:32:44 +00:00
nikthechampiongr
7defc4b87d
Nerf the elite hardsuit ( #29429 )
2024-07-03 10:31:38 +10:00
PJBot
7b3140fbb3
Automatic changelog update
2024-07-03 00:03:05 +00:00
Plykiya
c56f495cf1
Thieving glove pickups actually stealthy ( #29665 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-03 10:01:59 +10:00
Tayrtahn
cfc0247e5c
Code Cleanup: Integration Tests ( #29584 )
...
* Cleanup PuddleTest
* Cleanup GravityGridTest
* Cleanup PowerTest
* Cleanup SaveLoadMapTest
* Cleanup Body tests
* Cleanup ContainerOcclusionTest
* Cleanup AirlockTest
* Cleanup DamageableTest
* Cleanup EntityTest
* Cleanup FluidSpillTest
* Cleanup FollowerSystemTest
* Cleanup HandCuffTest
* Cleanup InteractionSystemTests
* Cleanup InRangeUnobstructed
* Cleanup SimplePredictReconcileTest
* Cleanup PostMapInitTest
* Cleanup SalvageTest
* Cleanup SaveLoadSaveTest
* Cleanup ShuttleTest
* Cleanup MaterialArbitrageTest
* Cleanup PrototypeSaveTest
* Fix ShuttleTest
* Bunch of small ones
* Move JobTests to Station directory
* More small fixes
* Cleanup InteractionTest.Helpers
Had to change a method signature, so some callers were modified too.
* Missed one
2024-07-03 10:01:37 +10:00
lzk
58d46ddd46
Fix GhostCommand naming ( #29671 )
2024-07-03 10:01:17 +10:00
Ed
074ec3e17d
Goblin species ( #295 )
...
* Create CP14HandDisplacementMapComponent.cs
* idk if it works, we need goblin first
* some clean up
* add goblin species sprites
* basic goblic species prototype
* hairs, ears
* typo
* hand displacement maps
* shoes displacement
* shirt displacement
* head displacement. Add support different size maps
* +dummy
* eyes displacement
* pants displacement
* gloves displacements
* cloak and mask displacement (final)
* belt displacement!
* add nose customization
* +2 ears customization
2024-07-03 01:09:57 +03:00
Token
b0ceeb19c3
fix CP14IronGrilleGate sound to chainy metall sound collection ( #293 )
2024-07-02 23:21:43 +03:00
Mervill
4ec15c84fa
Clean up gas miners ( #29657 )
...
Separate the environment check from CapSpawnAmount into GetValidEnvironment to make the code a little cleaner, and also makes these two checks independent.
CapSpawnAmount and GetValidEnvironment now both have zero side-effects
Broken renamed Idle to reflect its use. Broken in my mind implies that there's some method for fixing.
---------
Co-authored-by: Partmedia <kevinz5000@gmail.com >
2024-07-02 12:18:56 -08:00
PJBot
542e1db913
Automatic changelog update
2024-07-02 15:29:55 +00:00
Ko4ergaPunk
59ce9e6dc7
pipetka) ( #29667 )
2024-07-02 18:28:49 +03:00
Brandon Hu
95f76efd80
fix(greenshift): remove meteors from greenshift ( #29271 )
2024-07-02 09:51:25 -04:00
PJBot
d89ea4dac7
Automatic changelog update
2024-07-02 13:34:55 +00:00
lzk
c0a1e6ea15
space law book ( #29392 )
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* Space Law Book
* crate
2024-07-02 09:33:48 -04:00
lzk
2a6b7dbaf9
Add ability to add additional friendly and hostile factions in prototypes ( #29636 )
...
* Make friendly and hostile factions in NpcFactionMemberComponent datafiels
* :trollface:
* :trollface:
2024-07-02 09:32:21 -04:00
PJBot
5c8962823e
Automatic changelog update
2024-07-02 13:05:23 +00:00
slarticodefast
daae8253c6
Fix MouseRotator on rotated grids ( #29663 )
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* fix harm mode rotation
* cleanup
* -pi to pi
2024-07-02 23:04:15 +10:00
Chief-Engineer
763a25e934
add more info to entity json in logs ( #18672 )
...
* add more info to entity json in logs
* replace TryGetSessionById
* remove unused dependency
* get admin status from the entity
* group values by component
* alphabetize
* I've discovered that my original plans may be bad for performance
2024-07-02 11:09:24 +02:00
PJBot
cab2ea757d
Automatic changelog update
2024-07-02 03:31:59 +00:00
Tayrtahn
b565258f12
Fixed buckled players thrashing while speaking in beds ( #29653 )
...
* Fix characters thrashing when talking while lying down
* Remove weird design choice
2024-07-01 23:30:53 -04:00
PJBot
2f1bc7ab93
Automatic changelog update
2024-07-01 22:24:42 +00:00
Tayrtahn
340332cf5b
Fix nukeops ending early if an operative dies at base ( #29642 )
...
Fix nukeops ending early if an operative died at base
2024-07-01 18:23:36 -04:00
PJBot
854762092d
Automatic changelog update
2024-07-01 21:15:44 +00:00
Cojoke
fe7dbb42b3
Allow Flares to light cigarettes ( #29476 )
...
* Allow Flares to light cigarettes
* !IsHot check
* nicer looking(and I think the right way to do that...)
* heh, whoops
* Adds IgnitionEvent, IgnitionSource now functions as IsHot when Ignited
* Fixes + remove redundancy
* Hows this?
* press enter
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Flare is not forever hot anymore
* Formatting fixes
* Make IgnitionEvent readonly
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-07-01 14:14:38 -07:00
c4llv07e
73ea9197c5
Do not ignite zero coordinates because of items inside containers. ( #292 )
...
Items inside containers have zero coordinates so we shouldn't use them
in the fire spread system.
Fixes #277
2024-07-01 20:17:40 +03:00
jmcb
ed2789a0e4
Remove outdated NotNullWhen annotation ( #29641 )
...
A previous version of this function returned a bool. Since this no longer does that, remove the annotation.
2024-07-01 09:10:49 -08:00
PJBot
732489ee4a
Automatic changelog update
2024-07-01 16:28:55 +00:00
jmcb
ca87fb8bc5
Fix showing tips on the login screen from the localized tip dataset ( #29640 )
...
Regression introduced in #28285
2024-07-01 12:27:49 -04:00
PJBot
e0697763f8
Automatic changelog update
2024-07-01 15:40:11 +00:00
Plykiya
7032499e2a
Fixes gravity wells ( #29617 )
...
* Fixes gravity wells
* thank you slarticodefast
* Minor nitpicks addressed
* NITPICKS UNDONE
* REDO THE NITPICK, WE LOVE MATRIX MULTIPLCATION
* Revert "REDO THE NITPICK, WE LOVE MATRIX MULTIPLCATION"
This reverts commit c782eee1a1c7bda90c7ca686928019cc5f25c8cf.
* NITPICK REDO
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-01 11:39:05 -04:00
Ed
9eb86caa82
CC-BY-SA-3.0 for some assets ( #290 )
...
* Update meta.json
* Update attribution.yml
* Update attribution.yml
* Update attribution.yml
* Update meta.json
* Update attribution.yml
* Update attribution.yml
* Update meta.json
* Update meta.json
2024-07-01 12:32:59 +03:00
PJBot
cb87787ffb
Automatic changelog update
2024-07-01 06:12:36 +00:00
metalgearsloth
b6cf2ce524
Add FTL arrival visuals ( #29402 )
...
* Add FTL arrival visuals
* weh
* Update Content.Shared/Shuttles/Components/FTLComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-07-01 16:11:30 +10:00
metalgearsloth
5543689c14
Update submodule to 227.0.0 ( #29634 )
2024-07-01 16:09:41 +10:00
PJBot
a5ccf97a64
Automatic changelog update
2024-07-01 05:34:15 +00:00
Cojoke
7555952738
Add Slowdown to Dragging Items that Slow when Held ( #29364 )
...
* Add slowdown to dragging Items that slow when held
* Heh, fancy
* Heh, fancy
* rename SetMovementSpeedModifiers to GetHeldMovementSpeedModifiers because it was not setting anything
2024-07-01 15:33:08 +10:00
PJBot
195a1c1810
Automatic changelog update
2024-07-01 03:07:34 +00:00
Nemanja
84282ca016
Remove blurry vision examine mispredict ( #29633 )
...
remove blurry vision examine mispredict
2024-07-01 13:06:28 +10:00
TurboTracker
4039488654
comment out Exterminator reference in Ion Laws ( #29628 )
...
1984'ed via pull/26978 but was likely missed.
2024-06-30 23:01:53 -04:00
PJBot
a3db80af04
Automatic changelog update
2024-06-30 17:57:37 +00:00
Hmeister-real
7140d01336
CE hardsuit is fireproof again ( #29516 )
...
* helm fireproofing
* suit fireproofing
* Update hardsuit-helmets.yml
* Update hardsuits.yml
2024-06-30 10:56:31 -07:00
PJBot
a029925818
Automatic changelog update
2024-06-30 16:22:04 +00:00
Nemanja
162913ccd0
Selectable Bar Signs ( #29068 )
...
* make bar sign selectable
* ajcm strongest soldier
* AJCM comes down hard for round 2
* good shit
* ok ballin
* bless'ed be the webedit
2024-07-01 02:20:57 +10:00
Plykiya
f6bb10503f
Removes obsolete AnchorEntity() functions ( #28613 )
...
Obsolete anchor entity functions
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-07-01 00:32:48 +10:00
PJBot
af1acf6e60
Automatic changelog update
2024-06-30 13:52:39 +00:00
deltanedas
379013a5da
show sleeper agents in round end summary ( #29468 )
...
fix sleeper agents not showing in summary
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-30 09:51:33 -04:00
~DreamlyJack~
881f3e4255
New Color Dress ( #29473 )
...
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress
* add dress yml
* add dress in dresser
2024-06-30 09:49:35 -04:00
PJBot
715e027183
Automatic changelog update
2024-06-30 13:48:27 +00:00
Partmedia
f4c7339870
Auto-scale sensor monitoring graph ( #29559 )
2024-06-30 09:48:20 -04:00
metalgearsloth
ab268b6e77
Make accentless cost 2 points ( #29603 )
...
Not an easy way to do this so if someone wants the default to be better be my guest.
2024-06-30 09:47:22 -04:00
Plykiya
7e2157fbed
Borgs can no longer be freely locked/unlocked when emagged ( #29605 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 09:46:45 -04:00
PJBot
de50a985b4
Automatic changelog update
2024-06-30 13:43:46 +00:00
Plykiya
fb1740f208
Give skeletons flash immunity ( #29604 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 23:42:40 +10:00
PJBot
b426d87d82
Automatic changelog update
2024-06-30 12:29:06 +00:00
Plykiya
c8bb4e961c
Change the price of traitor reinforcements to 14, nukie reinforcements to 35 ( #29557 )
...
Prices traitor reinforcements to 14, nukie reinforcements to 35
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 22:28:00 +10:00
PJBot
6c7f6a425e
Automatic changelog update
2024-06-30 12:27:47 +00:00
Chief-Engineer
0c9a0707ce
Disable ame unsafe admin alert ( #29582 )
...
disable ame unsafe admin alert
2024-06-30 22:26:41 +10:00
Plykiya
1eb3a3e6d1
Fixes lathe usage of EntityPrototypeView ( #29608 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 21:45:43 +10:00
Ed
8e084267fa
Merge pull request #289 from crystallpunk-14/ed-30-06-2024-upstream
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Ed 30 06 2024 upstream sync
2024-06-30 12:40:08 +03:00
Ed
7abf678bbe
fix inverse effect
2024-06-30 12:02:40 +03:00
Ed
7e6be7feac
fix lava + affectTemp reagent effect
2024-06-30 11:49:51 +03:00
Ed
dbdb81381b
Merge remote-tracking branch 'upstream/master' into ed-30-06-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/lobbyscreens.yml
2024-06-30 11:18:30 +03:00
Plykiya
6f8369ed6b
Fixes colored gloves appearing incorrectly in chameleon menu ( #29607 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-30 03:28:17 -04:00
PJBot
92491c90e0
Automatic changelog update
2024-06-30 04:35:13 +00:00
ShadowCommander
afe9f3ae85
Fix ItemMapper whitelist mispredict when inserting or removing items ( #29461 )
...
* Fix ItemMapper whitelist mispredict when inserting or removing items
Makes the ItemMapper MapLayerData available on client so that the client
can predict whether an inserted/removed item changes the visibility of
a sprite layer.
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-06-30 14:34:06 +10:00
PJBot
3aa6270de6
Automatic changelog update
2024-06-30 04:29:56 +00:00
metalgearsloth
8985a48a34
Fix unlimited MaxTraitPoints for traits ( #29600 )
...
-1 is a silly API because now you have to handle it everywhere manually instead of using nullability.
2024-06-30 14:28:49 +10:00
PJBot
0974149c82
Automatic changelog update
2024-06-30 03:47:38 +00:00
MureixloI
fef679846c
Fix some job's drobes point light ( #29590 )
...
* Fix some job's drobes point light
* Fix some job's drobes point light
2024-06-30 13:46:31 +10:00
SlamBamActionman
b9fa941ca6
Turn ReagentEffects into generic EntityEffects ( #28168 )
...
* Oh the possibilities
* Merge fixes
* Forgot to remote LavaSystem oops
* Changed EntityEffectArgs to EntityEffectBaseArgs and EntityEffectReagentArgs
* Throw exception for unimplemented effectargs
* Remove Json and overrideable datafields
* Fix test issues
* Actually fix the compiling issue
* Fix comments and remove EntityEffectArgs (no longer used, replaced with EntityEffectBaseArgs)
2024-06-30 13:43:43 +10:00
DrSmugleaf
250109f0b4
Fix armor speed examine giving you every single decimal place ( #29597 )
2024-06-29 21:39:31 -04:00
github-actions[bot]
af78c75d66
Update Credits ( #29594 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-06-29 20:31:18 -04:00
Chief-Engineer
e6e7a29b68
Fix Farm Grass Hopper config for real this time ( #29583 )
...
Update wizardsDenGateway.toml
2024-06-29 22:18:06 +02:00
Guillaume E
83e048ee45
Improve gas miner's output bounds checks ( #29569 )
...
Miners now can produce a fraction of their SpawnAmount corresponding
to the "remaining space" available in their environment according to
their MaxExternalPressure and MaxExternalAmount.
2024-06-29 11:44:32 -07:00
Nemanja
eda8028dd6
fix explosion resistance showing 0 values ( #29572 )
...
* fix explosion resistance showing 0 values
* markup
2024-06-29 13:21:47 -04:00
osjarw
6af418663e
Limit air lost by wrenching/breaking pipes ( #29574 )
...
Gas lost via wrench/breaking capped
2024-06-29 09:06:25 -07:00
PJBot
e8ee3bc1ad
Automatic changelog update
2024-06-29 15:24:09 +00:00
Pieter-Jan Briers
2a7bdd9b08
Revert "plutonium core steal objective" ( #29578 )
...
Revert "plutonium core steal objective (#26786 )"
This reverts commit f6ce07289a .
2024-06-30 01:23:03 +10:00
PJBot
325d64b5ed
Automatic changelog update
2024-06-29 05:41:03 +00:00
metalgearsloth
6937857446
Ensure trait groups get validated ( #28730 )
...
* Ensure trait groups get validated
The only validation being done was on the UI. I also made the "Default" group match the PascalCase naming schema so might be a slight breaking change but the original PR only got merged a few days ago.
* overwatch
2024-06-29 15:39:57 +10:00
IProduceWidgets
3e7c0a086b
Oasis Atmos department rework ( #29549 )
...
* Atmos department rework
* move paperwork back to library
* Would you believe I forgot a valve?
* camer and fore extinguisher wallmounts in new room.
2024-06-28 23:35:14 -06:00
PJBot
190a051ee9
Automatic changelog update
2024-06-29 05:03:54 +00:00
slarticodefast
cd2968d849
Add sprite for vent under-pressure lock-out ( #29527 )
2024-06-28 22:02:48 -07:00
slarticodefast
ebd6104c63
Fix air vent and scrubber not requiring power ( #29544 )
2024-06-28 21:41:49 -07:00
PJBot
9ee66892a0
Automatic changelog update
2024-06-29 04:12:38 +00:00
deltanedas
f6ce07289a
plutonium core steal objective ( #26786 )
...
* add textures
* add SealingCabinet system
* add StoreUnlocker/ObjectiveUnlock system
* add plutonium core and nuke core container
* make nuke deconstructable
* add steal core objective
* add core extraction toolbox to new category
* typo ops wrench fuel
* use queries and resolve, have it resolve instead of using Comp
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-29 14:11:31 +10:00
PJBot
1c66e1d27d
Automatic changelog update
2024-06-29 04:11:07 +00:00
Artjom
881c2323fd
Favorites tab for the construction menu ( #26347 )
...
* Added fovarite button
* Some fixes in xaml
* added some events for favorite recipes
* set methods for presenter
* fixes for presenter
* added translates
* reset seach when you select any category
* added some margins
* some fixes from compared
* fixed PR notes about arrays
* deleted controls & margins
* did simpleer with arrays
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-06-29 14:10:00 +10:00
PJBot
64af03042a
Automatic changelog update
2024-06-29 03:35:02 +00:00
metalgearsloth
9032231300
Predict typing indicator ( #29551 )
...
It greatly annoys me in the rare instance I do play.
2024-06-29 13:33:56 +10:00
PJBot
4cc37a74dc
Automatic changelog update
2024-06-29 03:29:53 +00:00
Token
f7e92980ab
Mechs now destructable ( #29338 )
...
Add Destructible component to BaseMech
So all mechs are destructable now
2024-06-29 13:28:46 +10:00
DrSmugleaf
e3896e45fc
Move GameTicker.RoundDuration to Shared ( #29425 )
2024-06-28 22:42:58 -04:00
Pieter-Jan Briers
797aebb161
Fix bugs resulting in quantum APC visual states ( #29475 )
...
There were TWO bugs here
FIRST, APCs *did* update their visual state on initialization, but at that point the relevant power state hasn't been initialized yet, so it always returns a bogus result. There aren't guaranteed to be subsequent power updates that actually trigger the APC to update so this can get it stuck.
Fixed by just deferring the on-init update to be after the first update tick, which is itself ordered to be after power update.
SECOND: Once I fixed that, I ran into the issue that APCs created at *server startup* also fail to update, because the throttling system (to prevent frequent APC updates) thinks the LastChargeStateTime was at server startup.
Fixed by making that variable nullable so it defaults to null.
Also removed the useless datafields on the "last update" fields. These are all just used to cache and throttle updates, something that should not be persisted to a map file.
2024-06-28 22:07:00 -04:00
Moomoobeef
cb6aeb4f96
Fixed the pipe in the TEG sprite ( #29543 )
...
fixed sprites
2024-06-28 22:03:45 -04:00
Brandon Hu
21a93eb6e8
tweak(oasis): Swap floppa and paperwork spawns ( #29495 )
...
tweak(oasis): Swap floppa and paperworkspawns
2024-06-28 19:24:46 -06:00
PJBot
aa1900d8dd
Automatic changelog update
2024-06-28 23:29:33 +00:00
T-Stalker
692a6067e9
Remove rads from bananium ( #29545 )
...
webedit ops
2024-06-28 19:28:27 -04:00
PJBot
1e027de3e1
Automatic changelog update
2024-06-28 21:22:43 +00:00
Plykiya
dac09679a5
Fixes Chameleon menu icons appearing incorrectly ( #29539 )
...
EntityPrototypeView my beloved
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-28 17:21:36 -04:00
Guillaume E
c38859b77a
Make miners respect AtmosDeviceUpdateEvent.dt ( #29522 )
...
Miners' prototype have been changed to reflect this (I read
somewhere that we have about 1 atmos tick/0.5s, my tests show more
like 1/0.53 but that looks close enough).
This also means that miner's spawnAmount is now expressed in mol/s.
See: #18781
2024-06-28 10:49:39 -08:00
Errant
9e4b8077f3
suit storage whitelist code ( #29332 )
...
suit storage whitelist
2024-06-28 11:11:43 -04:00
Pieter-Jan Briers
6409004244
WATTAGE IS NOT A UNIT OF STORED ENERGY ( #29538 )
2024-06-28 17:00:45 +02:00
PJBot
315aac9aab
Automatic changelog update
2024-06-28 12:34:09 +00:00
slarticodefast
418fc79698
Give passive vents the correct sprite ( #29536 )
...
give passive vents the correct sprite
2024-06-28 08:33:03 -04:00
Ed
1dbe308527
Entity ru localization sync ( #285 )
...
* first use
* LOCALIZAAATION
* and again
* Update fire.yml
* Update entities.ftl
* Update main.py
* Update main.py
* delete wrong locales
* battle staff locale
* Update main.py
* more remove
* Update wielded-inhand-right.png
2024-06-28 12:25:20 +03:00
PJBot
e99e65929e
Automatic changelog update
2024-06-28 03:35:30 +00:00
Plykiya
1f6e140eb6
Hide doafters if you're in a container ( #29487 )
...
* Hide doafters if you're in a container
* Out of the loop
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-28 13:34:24 +10:00
PJBot
1d17e4051f
Automatic changelog update
2024-06-28 03:34:04 +00:00
Repo
4a728fa3c6
Fix Admin Object tab sorting and search - Part 2 ( #28681 )
...
* admin Object tab sorting and searchable
* Fix for showing disconnected players on player admin tab
* Fix namespace and search bar location.
* Change linq to loop.
* No more Linq to sort
* Fix item click vv menu
* Added refresh button and refresh on opening tab.
* Clear spaces.
* Move tab magic numbers to enums
* Get rid of old unused xaml
* Fix code style issues and button event type.
* Merge in baby jail
* More style cleanup and move cast around.
* Make the localization a little more easy to read, same loc var names.
* Missed Loc for label
* Fix class field order
* Over zelous delete.
* Small updates.
* Min syntax issues fix
2024-06-28 13:32:57 +10:00
PJBot
496860e254
Automatic changelog update
2024-06-28 00:24:23 +00:00
JIPDawg
bb50087dd0
Fixed the sound of pulling back a foam crossbow from a flash sound to a bow pull sound. ( #29508 )
...
Fixed foam Crossbow making a flash sound to just a bow pull sound
Co-authored-by: JIP <jipdawg93@gmail.com >
2024-06-27 20:23:17 -04:00
PJBot
7fa081e884
Automatic changelog update
2024-06-28 00:09:15 +00:00
Nemanja
c7fcbe8c16
map renderer fixes ( #29523 )
...
* map renderer fixes
* remove useless casts
2024-06-28 10:09:05 +10:00
metalgearsloth
bc1703323e
Revert "Make wearing an Ushanka also apply accent to your name" ( #29524 )
...
Revert "Make wearing an Ushanka also apply accent to your name (#29111 )"
This reverts commit e5a85e2a13 .
2024-06-28 10:08:09 +10:00
ArkiveDev
d5b5dafb3a
Still immovable rods are now actually still ( #29518 )
...
Set the still rod's max velocity to 0 so it gets a 0 mangintude impulse on init
2024-06-27 18:07:12 -04:00
Ed
54ecb1b23e
added battle staff ( #286 )
2024-06-27 23:29:27 +03:00
Jaraten
dcfd3f6aa5
New tiles ( #274 )
...
* New tiles
* fix yaml & resprite
* migration fix
* ftl fix
* fix typo
* fix typo +1
* fix C# typo
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-06-27 22:16:05 +03:00
comasqw
b592842a66
fix localization helper & protos descriptions in ftl ( #282 )
...
* fix localization helper & protos descriptions in ftl
* Update main.py
* Update objects.ftl
* добавил ярлык напрямую к файлу локализации
* megasuperduperpuperTWEAK
* Update yml_parser.py
* Update yml_parser.py
* Update yml_parser.py
* Update yml_parser.py
* Update main.py
* tweak
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-06-27 22:07:25 +03:00
PJBot
2ed32be514
Automatic changelog update
2024-06-27 15:12:39 +00:00
KonstantinAngelov
64192b3506
CookBook name,id and description changed to not be "meta" ( #29467 )
...
* CookBook name,id and description changed
* Id isues with CookBook fixed
* Maps not added
2024-06-27 11:11:33 -04:00
PJBot
331c0fe326
Automatic changelog update
2024-06-27 14:59:02 +00:00
Pieter-Jan Briers
ced15b7934
Fix coords monitor in replays ( #29512 )
...
The F3 coords manager is blocked if you're not an admin. This check happened even when playing a replay, where you actually aren't. There's now a check to make sure you are actually server-connected-to-game before running the logic.
Also moved it to a manager because this *shouldn't be a bloody entity system in the first place*.
2024-06-27 16:58:51 +02:00
Pieter-Jan Briers
45cc19f315
Add InteractUsing admin logs. ( #29514 )
...
Apparently we did not have these.
2024-06-27 16:58:42 +02:00
Pieter-Jan Briers
0896edf06c
Remove placing items on tabletop boards. ( #29513 )
...
This feature should never have been merged, it can be trivially abused to break the entire server.
It's behind a CVar because honestly that's the easiest way to 1984 the feature.
2024-06-27 16:57:55 +02:00
Ed
4d5fa91a39
Update hcut.swsl ( #284 )
2024-06-27 14:35:06 +03:00
Ed
798539899d
experimental cliffs ( #283 )
2024-06-27 14:04:57 +03:00
Partmedia
849a790617
Increase lockout threshold ( #29504 )
2024-06-27 01:05:27 -07:00
PJBot
4ec2966f47
Automatic changelog update
2024-06-27 02:10:04 +00:00
Tayrtahn
f1e7b4c499
Fix double labels on pills and pill canisters ( #29499 )
2024-06-26 22:08:56 -04:00
PJBot
fb705ab3ef
Automatic changelog update
2024-06-26 14:26:49 +00:00
Doomsdrayk
441325347c
Fix disposals being effective nuclear bunkers ( #29438 )
...
Make disposals report their contents to the explosion system
2024-06-27 00:25:42 +10:00
Plykiya
4a0c637ee8
Fixes magic mirror interactions ( #29491 )
...
* Fix for magic mirror interaction
* Works for all cases
* swap the order, works
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-27 00:25:11 +10:00
DrSmugleaf
58efe4fdd1
Fix storages bugging out if an open storage has its component removed ( #29485 )
...
* Fix storages bugging out if an open storage has its component removed
* Fix error on close
2024-06-27 00:11:51 +10:00
PJBot
063011ec8d
Automatic changelog update
2024-06-26 13:44:50 +00:00
Chief-Engineer
c81ba6e4a9
Alert shared connections ( #29405 )
...
* add admin alert for active shared connections
* update wizden config
* review
2024-06-26 15:43:43 +02:00
Tayrtahn
1a67ab8c95
Forcemap can be cleared with empty string again ( #29472 )
2024-06-26 16:41:31 +10:00
PJBot
c34fb39cf3
Automatic changelog update
2024-06-26 03:28:05 +00:00
VeritableCalamity
4241ad34b6
Give moldy food the "Trash" tag ( #29380 )
...
Make moldy food items have the "Trash" tag, so they can be collected.
2024-06-25 23:26:59 -04:00
PJBot
7ee2b6f397
Automatic changelog update
2024-06-26 02:28:17 +00:00
lzk
a540d1ab17
Make blood less satiate hunger ( #29433 )
2024-06-25 22:27:11 -04:00
DieselMohawk
90c33da521
Security Webbing Resprite ( #29441 )
2024-06-25 22:00:16 -04:00
Джексон Миссиссиппи
33dd7d4965
Fix dragon ghost role rules ( #29474 )
...
q
2024-06-26 11:20:45 +10:00
PJBot
06e21aae6e
Automatic changelog update
2024-06-26 00:49:35 +00:00
Pieter-Jan Briers
37fffca615
Cut low pressure damage to 1/4 ( #29478 )
2024-06-25 20:48:26 -04:00
comasqw
fa86f705aa
Localization Helper ( #275 )
...
* Localization Helper
* Update main.py
* Update main.py
* adding comments to code and translating exceptions into English
* cringe fix
* Update yml_parser.py
* tweak
* Update main.py
2024-06-25 18:02:02 +03:00
Snicket
231e180ff3
reclaimer-lobby-art ( #29343 )
...
* reclaimer-lobby-art
* fixed attribution from my part-Snicket
* fixed atributions this this time fr
* man
* Grobletombus
2024-06-25 15:28:37 +02:00
Imperator Shlepa
e12f499594
Craft for stone walls. ( #280 )
...
* 123123
* Update Resources/Prototypes/_CP14/Recipes/Construction/walls.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-25 12:07:01 +03:00
IProduceWidgets
d2eff3efa3
Oasis update ( #29440 )
...
* very minor things, mostly issue resolutions.
* purge invalids
2024-06-25 00:44:09 -06:00
PJBot
866ca966b1
Automatic changelog update
2024-06-25 06:29:54 +00:00
Tayrtahn
3009687326
Fix internals not auto-activating for entities spawned in space ( #29213 )
...
* Add organs before trying to breathe
* Add tests for auto-internals
* EntMan to the rescue
2024-06-25 16:28:48 +10:00
PJBot
84a54406dc
Automatic changelog update
2024-06-25 03:57:52 +00:00
Elysium206
8c7fc9890c
Increase of riot shield durability ( #29239 )
2024-06-24 23:56:46 -04:00
DrSmugleaf
a4d93362c3
Attempt to fix random test fail by undeleted AlertControl._spriteViewEntity ( #29424 )
2024-06-25 11:31:38 +10:00
Vasilis
27665e44a9
Fix filter yml names in the lobby so they actually work ( #29435 )
...
Fix filter yml names so they actually work
2024-06-25 02:53:16 +02:00
Pieter-Jan Briers
ebbe3c9144
Revert "TEG can power itself when turned on" ( #29434 )
...
Revert "TEG can power itself when turned on (#29072 )"
This reverts commit 9f9cf08d72 .
2024-06-25 10:38:06 +10:00
PJBot
56c4e60e45
Automatic changelog update
2024-06-24 22:41:26 +00:00
deathride58
bd3508d803
Colorblind friendly thermomachine LED colors ( #29397 )
...
Colorblind friendly thermomachines
2024-06-24 15:40:19 -07:00
Tayrtahn
8aea47a7ee
Fix forcemap not bypassing requirements ( #29426 )
...
* Fix forcemap not bypassing requirements
* Add integration test for forcemap
2024-06-24 18:29:44 -04:00
PJBot
0822284cba
Automatic changelog update
2024-06-24 22:04:11 +00:00
Emisse
7453f459c9
hardsuit fireproof nerf ( #29416 )
...
hardsuit nerf
2024-06-24 18:03:05 -04:00
PJBot
5aaac8b774
Automatic changelog update
2024-06-24 21:57:35 +00:00
Chief-Engineer
fd0511144a
Use moderator perms for grant_connect_bypass ( #29406 )
...
use moderator perms for grant_connect_bypass
2024-06-24 23:56:29 +02:00
Pieter-Jan Briers
c1ad5cded0
Fix gay nuke layering ( #29410 )
...
I fucked up while exporting from aseprite whoops.
2024-06-24 20:01:24 +02:00
Pieter-Jan Briers
3df7309dbf
Hotfix examine ( #29408 )
...
#55328 was failing tests and shouldn't have been merged, it broke examine.
The problem is that for some reason, client-side examine system doesn't call base Initialize. So my entity query change (that I did not test) broke.
By the way, this same "not calling base" meant that group examine system wasn't predicting properly when it totally could've. Incredible.
2024-06-24 18:02:43 +02:00
PJBot
f068687306
Automatic changelog update
2024-06-24 15:38:00 +00:00
Pieter-Jan Briers
e7bcb270e4
Ghosts can now always see examine details ( #29404 )
...
* Ghosts can now always see examine details
This means they bypass range and occlusion checks for getting extra detail, like the charge on an SMES.
* EntityQuery
2024-06-24 17:36:52 +02:00
Deserty0
eb8acd223a
Size fix ( #276 )
...
* Update eyes.yml
* уэээ
2024-06-24 18:20:06 +03:00
ArkiveDev
d9506ce3a6
Force map confirmation ( #29391 )
...
* Add map check to forcemap command
* remove debug line
* remove accidental newline
2024-06-24 13:56:21 +03:00
metalgearsloth
c6e5b2339e
Network BaseEmitSoundComponent ( #29400 )
...
* Network BaseEmitSoundComponent
* high intelligence
2024-06-24 19:55:28 +10:00
MureixloI
6888511e03
Fix cargo and salvage's computer point light ( #29384 )
2024-06-23 18:17:59 -04:00
PJBot
c41558aa6e
Automatic changelog update
2024-06-23 19:34:18 +00:00
DrEnzyme
659010993f
Add bagels ( #24799 )
...
Bagels are made by using a rolling pin on a dough slice to make a dough rope, then cooking the dough rope in a microwave for 5 seconds. There are two types: a normal bagel and a poppyseed bagel. The poppyseed bagel requires a poppy and a dough rope and has a small (5u) quantity of Bicaridine inside of it in addition to its nutriment.
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com >
2024-06-23 12:33:12 -07:00
PJBot
08352151e3
Automatic changelog update
2024-06-23 17:32:41 +00:00
Tayrtahn
ac1bdd2c84
Fix unlabeled jugs in ChemVend ( #29178 )
...
* Spawn dummy entities on client for vending machine UI
* Asked sloth, and we kinda need this pr
---------
Co-authored-by: Vasilis <vasilis@pikachu.systems >
2024-06-23 19:31:34 +02:00
mhamster
ba164f9e48
ContainmentFieldComponent's garbage destruction can now be disabled ( #29376 )
...
* Garbage Vaporizer 3000
+ DestroyGarbage bool property
+ DestroyGarbage property check when dealing with incoming trash
* Update ContainmentFieldComponent.cs
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
2024-06-23 11:34:32 -04:00
Pieter-Jan Briers
0c34eb6138
Ban template system ( #29365 )
...
To help out admins, so they can easily fill out datacenter bans and stuff. Supports ban exemption flags and everything.
This is for use with SS14.Admin so it's just DB models here.
2024-06-23 17:33:54 +02:00
Nemanja
19bc6f961d
ironrock ores ( #29381 )
2024-06-24 01:02:16 +10:00
PJBot
6385c8c530
Automatic changelog update
2024-06-23 14:53:38 +00:00
eoineoineoin
2762470096
Add "Structure" tag to switches, buttons, and levers ( #29378 )
...
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-06-23 10:52:30 -04:00
Errant
ba39b6f551
Survival box loadout group cleanup ( #29379 )
...
cleanup
2024-06-23 08:41:34 -04:00
Brandon Hu
e8a4808f16
fix(atlas): Replace mindshield crate with implanter crate ( #29184 )
2024-06-23 02:04:31 -06:00
Brandon Hu
93eded4803
fix: Adds a missing defribilator to nukie planet ( #28362 )
...
* fix: Adds a missing defribilator to nukie planet
* Fix: unpause nukie map
* What changes?
2024-06-23 02:04:09 -06:00
Brandon Hu
801c4f9181
tweak(medical): Reduce chemist slots ( #28711 )
...
* tweak(medical): Reduce chemist slots
* tweak(medical): roundstart chemists slot set to 2 on some maps
* tweak(fland): Chemist slots to 3
fland is target to 80-100 players
2024-06-23 02:03:00 -06:00
Brandon Hu
7399c758d3
fix(oasis): Replace mindshield crate with implanter crate ( #29181 )
2024-06-23 02:02:21 -06:00
Brandon Hu
33baf418cd
fix(cluster): Replace mindshield crate with implanter crate ( #29182 )
2024-06-23 02:02:08 -06:00
Brandon Hu
8573eda852
fix(origin): Replace mindshield crate with implanter crate ( #29183 )
2024-06-23 02:01:54 -06:00
Brandon Hu
00e7aa4976
tweak(marathon): Fix some stuff ( #29256 )
...
* tweak(marathon): Add cargo request computer to bridge
* fix everything else
2024-06-23 02:01:11 -06:00
Brandon Hu
32e2a4e9ce
tweak(meta): Swap around some of the computers in bridge ( #29263 )
...
* tweak(meta): Swap around some of the computers in bridge
* tweak(meta): unpause map
2024-06-23 02:00:42 -06:00
Brandon Hu
6ba2df7fa4
tweak(fland): Add radiation shutters to front of PA ( #29265 )
2024-06-23 02:00:13 -06:00
Brandon Hu
9455d0da7f
tweak(emergency_box): Swap out Salvage Material crate with Engineering crate ( #29269 )
2024-06-23 01:59:57 -06:00
Brandon Hu
b1955f72d7
tweat(emergency_delta): Add screens around the evacuation shuttle ( #29267 )
2024-06-23 01:59:37 -06:00
Brandon Hu
252a3e6be4
tweak(saltern): Place a red phone in bridge meeting room, add another artifact spawn ( #29359 )
...
* tweak(saltern): Place a red phone in bridge meeting room
* add artifact spawn
2024-06-23 01:59:07 -06:00
Brandon Hu
bada3bc75b
fix(omega): Connect the disposal unit in medbay to the disposal "network" ( #29305 )
...
fix(omega): Connect the disposal unit in medbay to the disposal pipe system
2024-06-23 01:57:20 -06:00
Brandon Hu
de22f659e8
fix(packed): Fill the medical lockers in medbay ( #29319 )
2024-06-23 01:57:04 -06:00
Nemanja
c90c065431
swap siren ( #29369 )
2024-06-23 00:38:41 -04:00
Tayrtahn
c2f8984e6c
Apply RoleLoadout MinLimit fix to EnsureValid too ( #29358 )
...
Apply MinLimit fix to EnsureValid too
2024-06-23 12:17:28 +10:00
metalgearsloth
0546c9bf64
Revert "Weapon Reflection Movement Mechanic ( #27219 )" ( #29326 )
...
* Revert "Weapon Reflection Movement Mechanic (#27219 )"
This reverts commit b90373356e .
# Conflicts:
# Content.Shared/Alert/AlertType.cs
# Content.Shared/Weapons/Reflect/ReflectSystem.cs
* Add myself to codeowners
* Add myself to codeowners
* Also the alerts
2024-06-22 22:16:08 -04:00
PJBot
089cdcf777
Automatic changelog update
2024-06-23 01:47:38 +00:00
WarMechanic
9f9cf08d72
TEG can power itself when turned on ( #29072 )
2024-06-22 18:46:31 -07:00
github-actions[bot]
f15ccea6dd
Update Credits ( #29363 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-06-23 02:29:52 +02:00
PJBot
dbe283cb1f
Automatic changelog update
2024-06-23 00:29:26 +00:00
Cojoke
966aca437c
Add the ability to put hats on medibots ( #28584 )
2024-06-22 20:28:20 -04:00
PJBot
627b19c8fb
Automatic changelog update
2024-06-22 23:47:25 +00:00
Floofi
3284c24ece
add lemon juice and fix bad sprite allocation ( #27465 )
2024-06-22 19:46:19 -04:00
Pieter-Jan Briers
f582e690eb
Remove robotics and supermatter lobby images ( #29355 )
...
They don't look good, we have way better ones now.
2024-06-22 17:00:09 -04:00
Vasilis
ae84889235
Don't add untriage lable if it has been labeled at issue creation ( #29356 )
2024-06-22 21:47:59 +02:00
PJBot
640115d646
Automatic changelog update
2024-06-22 17:50:56 +00:00
nikthechampiongr
6aced66406
Firelocks are no longer pryable by hand if they are powered ( #29221 )
2024-06-22 10:49:50 -07:00
Ed
34ae041f99
new lobby art ( #267 )
...
* add lobby art
* Update typicalAlchemistDay.webp
2024-06-22 19:27:57 +03:00
PJBot
061445ef6e
Automatic changelog update
2024-06-22 15:48:08 +00:00
lzk
325ab97a7d
Prying reinforced tile now will give you back metal rod ( #29084 )
...
* Reinforced tile can we welded back into metal rod
* more changes
* weh
* fix
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-23 01:47:02 +10:00
PJBot
b9172a7823
Automatic changelog update
2024-06-22 15:45:24 +00:00
K-Dynamic
2a6fc45ab5
Thief toolbox minor rebalance & description clean-up ( #27771 )
...
* thief clean-up
* anatomy set description change
* description changes
2024-06-23 01:44:18 +10:00
PJBot
f954970db8
Automatic changelog update
2024-06-22 15:23:12 +00:00
Partmedia
8112063a8b
Add air alarm hysteresis ( #29223 )
...
Add firelock hysteresis
2024-06-23 01:22:17 +10:00
Partmedia
02fb432b05
Adjust some gas thresholds ( #29331 )
2024-06-23 01:22:06 +10:00
PJBot
4d6da0017c
Automatic changelog update
2024-06-22 15:14:04 +00:00
deltanedas
475c2a0b42
add access reader log wire ( #29094 )
...
* add LoggingDisabled to AccessReader
* add LogWireAction
* -m give everything besides high-security door a log wire
* make LogAccess public and support string arg
* add log when pulsing
* m
* l
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-23 01:12:58 +10:00
PJBot
092cad4ba1
Automatic changelog update
2024-06-22 15:10:48 +00:00
marbow
5ee79b51ca
Sound Station 14 like a nukie song ( #29345 )
...
Nukie song!!
2024-06-23 01:09:41 +10:00
Flareguy
45a4596e8b
Disk """resprite""" ( #29277 )
...
* disk ""resprite""
* fix holodisk
2024-06-22 23:06:17 +10:00
MetalSage
061c1f520c
Admin UI localization ( #29340 )
...
admin ui localization
Co-authored-by: MetalSage <metalsage.official@gmail.com >
2024-06-22 23:05:33 +10:00
PJBot
df5c4df894
Automatic changelog update
2024-06-22 10:44:24 +00:00
Errant
c418758a3a
Fix for missing survival boxes ( #29336 )
...
storagefill order fix
2024-06-22 20:43:18 +10:00
Partmedia
dfe01c7bb1
Fix comments ( #29330 )
2024-06-21 23:02:06 -07:00
ArkiveDev
b5f6aa0c9d
Pacifist messages use target's identity name instead of entity name ( #29325 )
2024-06-22 15:19:40 +10:00
Partmedia
bb61f44d92
Move air sensor components into abstract base prototype ( #29261 )
2024-06-21 21:57:14 -07:00
PJBot
104881763c
Automatic changelog update
2024-06-22 04:16:27 +00:00
Nemanja
be7ffd89e2
AME Deconstruction Changes ( #29317 )
...
* AME deconstruction complexity
* review
---------
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-06-22 14:15:21 +10:00
metalgearsloth
892263302f
Update submodule to 226.3.0 ( #29323 )
2024-06-22 14:13:11 +10:00
Pieter-Jan Briers
07fe1a6b5a
Rewrite the options menu ( #28389 )
...
* Basic attempt at rewriting how the options menu works, move accessibility settings into their own tab.
* Audio tab uses the new options system.
* Rewrite Misc tab
* Clean up heading styling
* Rewrite options tab and other minor cleanup all over the place.
* Documentation comments and minor cleanup.
---------
Co-authored-by: AJCM <AJCM@tutanota.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2024-06-22 14:11:14 +10:00
Doomsdrayk
e0a6604d06
Fix pistols not displaying ammo count in-hand ( #29289 )
...
* Make Drozd and C-20r not unwield on use
* Fix wielding mispredict
* add AmmoCounter to pistols
2024-06-22 11:46:51 +10:00
Ko4ergaPunk
6aa7e2edce
Fix noticeboard drawdepth ( #29262 )
...
darwdepth added
2024-06-22 11:45:33 +10:00
PJBot
0ff144af73
Automatic changelog update
2024-06-22 01:12:48 +00:00
Alex Evgrashin
b7c088fbf3
Fix SSD indicator for scaled humanoids ( #29310 )
...
Fix ssd
2024-06-22 11:11:40 +10:00
Jaraten
294f81bd0f
resprite stone&red_brick-walls ( #265 )
2024-06-22 00:17:10 +03:00
Nim
3492a7892a
Mannequin ( #253 )
...
* mannequin
* fix
* fix2
* Update mannequin.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-21 23:17:49 +03:00
Ed
d973969a02
Merge pull request #263 from crystallpunk-14/ed-21-06-2024-upstream-sync
...
upstream sync
2024-06-21 18:47:38 +03:00
Ed
e440434938
Update arenas.yml
2024-06-21 18:37:24 +03:00
Ed
3a910a7f7f
Merge remote-tracking branch 'upstream/master' into ed-21-06-2024-upstream-sync
...
# Conflicts:
# Resources/Prototypes/Maps/europa.yml
# Resources/Prototypes/Maps/train.yml
2024-06-21 18:30:31 +03:00
Ed
e2f97ece50
Wallmount update ( #262 )
...
* add wallmount systems
* add construction condition
2024-06-21 18:27:18 +03:00
Pieter-Jan Briers
f041f58a6d
Add time index to connection log ( #29281 )
...
* Add time index to connection log
Queries go nyoom.
* Don't let me code shit at 5 AM
2024-06-21 15:29:10 +02:00
PJBot
730a4d289d
Automatic changelog update
2024-06-21 12:07:14 +00:00
nikthechampiongr
76a65c8e43
Implement BlacklistedRange exempt flag ( #29258 )
...
* Implement a new kind of ip range ban that only applies to new players
* Put determining whether a player record exists to its own function
* Make BlacklistedRange bans get bypassed by any ban exemption
* Stop trying to get another DbGuard while already having one
This does break with convention on the functions in that area but
considering the use of this function it's probably fine?
I could alternatively just move the place it's called from.
Also I was suppossed to wait for tests to finish locally just to be
sure, but nah. I am pushing this now
2024-06-21 14:06:07 +02:00
PJBot
6b13f5f0cb
Automatic changelog update
2024-06-21 10:51:58 +00:00
Leon Friedrich
70a40b62cb
Fix some buckle interactions ( #29293 )
2024-06-21 03:50:52 -07:00
PJBot
38439996e9
Automatic changelog update
2024-06-21 09:43:00 +00:00
TsjipTsjip
949a837720
Ghostrole rule updates ( #29249 )
...
* First batch of ghostrole rule updates
* Second pass
* Re-word free agent
* Apply review comments
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* You heard it here first folks
God rules are weird to write.
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Honkbot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Mimebot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Jonkbot -> Free Agent
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
* Softer blue
---------
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
2024-06-21 04:41:54 -05:00
Alex Pavlenko
711acedfe5
feat: update cyborg parts naming for them to be ordered consistently,… ( #29272 )
...
feat: update cyborg parts naming for them to be ordered consistently, closes #29270
2024-06-21 09:43:15 +03:00
PJBot
7ef1002101
Automatic changelog update
2024-06-21 05:43:23 +00:00
slarticodefast
d62dddcfcb
fix initial infected icons and add a briefing to the character menu ( #29259 )
2024-06-21 15:42:17 +10:00
Tayrtahn
880fef507d
Replace BlockSolutionAccessComponent with an attempt event ( #26988 )
...
* BlockSolutionAccessComponent now only blocks one specified solution.
* Significant overhaul
Separated spilling when worn functionality into its own component/system.
Removed BlockSolutionAccessComponent.
Added an event for solution access.
2024-06-21 13:04:02 +10:00
PJBot
f94d663452
Automatic changelog update
2024-06-21 03:03:30 +00:00
MilenVolf
9cd2705d6b
Make stasis bed power toggleable ( #29268 )
...
Stasis bed is now power toggleable
2024-06-21 13:02:23 +10:00
Tayrtahn
afc800274c
Fix null exceptions in SurveillanceCameraMonitorSystem ( #29275 )
...
* Add IsNullOrEmpty checks before indexing KnownSubnets
* actor
2024-06-21 10:17:16 +10:00
Tayrtahn
0b3459268a
Add logging to SharedStorageSystem prototype indexing failure ( #29273 )
2024-06-21 10:16:43 +10:00
Tayrtahn
831d962e5a
Make Loadout MinLimit not count failed attempts ( #29264 )
...
Loadout MinLimit doesn't count failed attempts
2024-06-21 10:15:37 +10:00
deltanedas
a3ffe22e66
return empty string for invalid identity ( #29274 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-20 18:25:35 -04:00
Pieter-Jan Briers
c33644532d
Rate limit ahelps ( #29219 )
...
* Make chat rate limits a general-purpose system.
Intending to use this with ahelps next.
* Rate limt ahelps
Fixes #28762
* Review comments
2024-06-21 00:13:02 +02:00
Ed
03adbaf851
Tiles update + iron bards ( #260 )
...
* wooden tiles update
* add iron bars
* dirt tile update
* fix foundation tile
2024-06-21 00:18:47 +03:00
Ed
ec3efce19c
Ed 20 06 2024 grass update ( #259 )
...
* grass update
* +2 grass tile
* Update biomes_template_grasslands.yml
* Update biomes_template_grasslands.yml
2024-06-20 18:18:29 +03:00
Ghagliiarghii
b90c6acacd
golden plunger ( #29043 )
...
* golden plunger
* Add wood material (the handle is still wood)
* 52 hours
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-21 00:24:36 +10:00
PJBot
0a3b221766
Automatic changelog update
2024-06-20 14:20:29 +00:00
MilenVolf
50146d4b98
Fix prying speed & log ( #29210 )
...
* cleanup prototypes with `PryingComponent` & fix jaws of life prying speed
* Minor cleanup for tools and prying systems
Remove some obsolete methods.
* Fix doafter continues when not held & log
* Modifiy delays for floor prying
* Fix test fail
2024-06-21 00:19:22 +10:00
PJBot
c91789a78d
Automatic changelog update
2024-06-20 14:06:47 +00:00
Pieter-Jan Briers
cf374ac905
You can now pry multiple tiles at once ( #29231 )
...
* You can now pry multiple tiles at once
* More advanced do after duplicate checking.
Instead of just saying "lol tile prying can raise duplicates", we now have a system so tile prying can properly distinguish events on 2 different tiles. This is achieved with a virtual function on DoAfterEvent.
2024-06-21 00:05:40 +10:00
Errant
d15eafe133
Survival Box Loadouts, Nitrogen Emergency tanks ( #29131 )
...
* Nitrogen survival boxes
* Zero-setup workaround
* clown box
* cleanup and universal tanks
* cleanup
* more cleanup
* hide loadoutgroups
* remaining survival boxes
* space ninja
* Revert "space ninja"
This reverts commit a650f417f83f5861e0001b25418e4a361927c6c6.
* weh
* weh
* undo appearance change of syndicate survival boxes
* indentation fix and missing label
2024-06-21 00:05:01 +10:00
PJBot
7994175aba
Automatic changelog update
2024-06-20 12:35:52 +00:00
Redfire1331
68c414e8ed
made cup ramen eatable with anything with the fork component ( #27826 )
...
* made cup ramen eatable with anything with the fork component
* removed extra png
* made cupramen fillable with water, and made hot ramen dry ramen.
---------
Co-authored-by: redfire1331 <Redfire1331@users.noreply.github.com >
2024-06-20 22:34:46 +10:00
PJBot
514e7600c6
Automatic changelog update
2024-06-20 12:23:10 +00:00
Boaz1111
a74ca54cf8
moves explosive tech to T1 ( #29227 )
...
moves explo tech to T1
2024-06-20 22:22:04 +10:00
PJBot
0ac1b31e36
Automatic changelog update
2024-06-20 11:59:57 +00:00
lzk
4fe5235e37
Buff cube boxes ( #29251 )
2024-06-20 14:58:51 +03:00
PJBot
9fbcec1c74
Automatic changelog update
2024-06-20 11:17:18 +00:00
neutrino
9bf4a28f4d
fixed Syndicate smokes pack being half-filled ( #28371 )
2024-06-20 21:16:06 +10:00
PJBot
4ccdc9070f
Automatic changelog update
2024-06-20 11:14:04 +00:00
Mr. 27
8c9fcd4ca7
Fix ERT becoming sleeper agents and add sleeper agent preferences ( #27817 )
...
* b
* Update antags.ftl
* m
* ok
* Update events.yml
* antag
* a
* Create InitialInfectedExemptComponent.cs
* Delete InitialInfectedExemptComponent.cs
* yes
* Delete InitialInfectedExemptComponent.cs
* Create AntagImmuneComponent.cs
2024-06-20 21:12:58 +10:00
Mr. 27
ad89444c58
Make winter coat hood hide certain markings ( #29238 )
...
Update base_clothinghead.yml
2024-06-20 20:20:20 +10:00
IProduceWidgets
4bf6d9e171
add a type specifier where one was forgor ( #29250 )
...
* add a type specifier where one was forgor
* Fix other way because degub conditions
* okay this feels kinda dumb but it does fix it.
* Update Content.Client/Effects/ColorFlashEffectSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-20 20:04:07 +10:00
metalgearsloth
c1948d88d8
Update submodule to 226.2.0 ( #29247 )
2024-06-20 18:19:00 +10:00
PJBot
f2c0991467
Automatic changelog update
2024-06-20 07:16:46 +00:00
metalgearsloth
d438925d3b
Fix entities getting stuck red ( #28981 )
2024-06-20 17:15:40 +10:00
Tayrtahn
40bcf66fc7
Fix and enable TestEmptyLoadout ( #29228 )
...
* Fix and enabled TestEmptyLoadout
* Fine, have a real name
2024-06-20 10:57:52 +10:00
PJBot
625fef00c1
Automatic changelog update
2024-06-20 00:10:50 +00:00
Mr. 27
872e927cc7
Hide moth antenna and lizard frills with hardsuit helmets, fix lizard snouts not being hidden ( #29214 )
...
* inital
* Update ClothingSystem.cs
* Update helmets.yml
2024-06-19 20:09:44 -04:00
PJBot
a8ad09ebf9
Automatic changelog update
2024-06-19 23:52:13 +00:00
Alice "Arimah" Heurlin
2b92ec79f7
Prevent fly-by fixture from powering containment field generator ( #29225 )
...
* Prevent fly-by fixture from powering containment field generator
* Update according to review
2024-06-19 19:51:07 -04:00
Pieter-Jan Briers
67cc089dd0
Fix terrible portable scrubber unlit layers ( #29232 )
...
Jesus fucking christ man
2024-06-19 18:14:47 -04:00
Vasilis
9759747176
Tools batch files ( #29179 )
...
* Tools batch files
* fine
2024-06-19 21:33:02 +02:00
PJBot
674409d3bf
Automatic changelog update
2024-06-19 18:15:02 +00:00
lzk
912091e24e
Add wet floor sign & warning cone to autolathe ( #29205 )
...
* Add wet floor sign & warning cone to autolathe
* removing
2024-06-19 14:13:55 -04:00
Flareguy
94995460fd
Emergency toolbox fill rework ( #29202 )
...
* emergency toolbox fill rework
* Fuck
2024-06-19 14:13:27 -04:00
TsjipTsjip
39ccab6718
Fix documentation typo ( #29209 )
...
Fix everything.
2024-06-19 18:15:26 +02:00
Leon Friedrich
fa3c89a521
Partial buckling refactor ( #29031 )
...
* partial buckling refactor
* git mv test
* change test namespace
* git mv test
* Update test namespace
* Add pulling test
* Network BuckleTime
* Add two more tests
* smelly
2024-06-20 01:14:18 +10:00
Tayrtahn
e33f0341ad
Code cleanup: radio jammer ( #29052 )
...
* Code cleanup for radio jammer
* More Entity<T> for the people, and fix an accidental variable reuse
2024-06-20 01:13:40 +10:00
Tayrtahn
024521b66b
Add prediction for Tech Disks, cleanup ( #29061 )
...
* Add prediction for Tech Disks, cleanup
* Remove IsServer check in OnMapInit
* Use HashSet for techs, remove LINQ
2024-06-20 01:04:30 +10:00
Leon Friedrich
20544b0c76
Rejig device link sink & source startup & shutdown ( #29035 )
...
* Fix DeviceLinkSinkComponent not updating sources on shutdown
* Log error
* Misc link changes & fixes
* Fix core
2024-06-20 01:03:32 +10:00
PJBot
8a4ce13d1c
Automatic changelog update
2024-06-19 14:50:25 +00:00
Flareguy
7c01ac931f
hos cap resprite ( #29208 )
...
* hos cap resprite
* 1. 2. 3 4 Oh
2024-06-19 10:49:19 -04:00
PJBot
28ce298e7c
Automatic changelog update
2024-06-19 14:07:18 +00:00
lzk
2b885272c8
Musician's skirt ( #29203 )
...
* Sprites&Meta
* Changing prototypes
* Adding to Theater vend
* Sprite_Change
* Sprite_Change
* Prototype_Changes
Is this exactly how it should be?...
* FUCKING FIX
* weh
---------
Co-authored-by: Арт <123451459+JustArt1m@users.noreply.github.com >
2024-06-19 17:06:03 +03:00
PJBot
37120c1f7f
Automatic changelog update
2024-06-19 13:22:13 +00:00
Truoizys
fc40cd79fb
Fixed cartridges installing more than once ( #29187 )
...
* fixed cartridges installing more than once
* replaced prototypes with CartridgeComponent
* relocated checks from InstallProgram to InstallCartridge
2024-06-19 15:21:05 +02:00
Chief-Engineer
c966db408d
Restore default panic bunker and tweak baby jail ( #29198 )
...
restore default panic bunker
2024-06-19 06:36:05 +02:00
beck-thompson
6c810003db
Grammar fix to medibot! ( #29197 )
...
fixed
2024-06-18 23:42:45 -04:00
Plykiya
9cd08b84d9
Fix some lathe recipe textures showing up blank ( #28683 )
...
* Update lathes to use entity prototype
* ScrollContainer my hero
* gets rid of excess newlines
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-19 13:18:45 +10:00
PJBot
8d52c1aeb3
Automatic changelog update
2024-06-19 02:42:47 +00:00
HS
f7db648e5f
shorten short raffle ( #28685 )
2024-06-19 12:41:41 +10:00
PJBot
3901cda657
Automatic changelog update
2024-06-19 02:29:36 +00:00
beck-thompson
bde0f43171
Add some happier medibot messages! ( #29147 )
...
* Happy!
* opps
* one more
2024-06-19 12:28:30 +10:00
Ubaser
69afba67b6
Fix Underwing wings ( #29092 )
...
* add
* tweak thickness of stripe
2024-06-18 22:24:28 -04:00
Tayrtahn
198f028d7c
Make Hamlet a valid chef's hat pilot ( #29191 )
2024-06-18 22:12:44 -04:00
PJBot
11496419ce
Automatic changelog update
2024-06-19 02:05:10 +00:00
Flareguy
4cf60f805e
Security Resprite ( #29082 )
...
* security resprite
* hos cap fix
* i forgor
* further fixes
* my furniture is broken
* fedora update
2024-06-18 22:04:03 -04:00
PJBot
bb6215142d
Automatic changelog update
2024-06-19 01:58:06 +00:00
Nemanja
f9ddccbc22
Decrease meteor frequency ( #29194 )
2024-06-18 21:57:00 -04:00
Rouge2t7
c8de4ec397
PullingController cooldown change ( #29177 )
...
* Revert "Automatic changelog update"
This reverts commit 3358aef40f .
* Revert "Revert "Automatic changelog update""
This reverts commit 3d0b6a7ade06ec555d4f6df3f39134b139e5247c.
* Removal of the throw cooldown as it felt sluggish and unresponsive before.
2024-06-19 10:29:47 +10:00
deltanedas
0910983c4b
unhardcode thief MaxSelectedSets ( #29175 )
...
* unhardcode thief MaxSelectedSets
* we do a little copy paste :trollface:
* :trollface:
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-19 10:29:06 +10:00
Vasilis
81136648da
Upgrade rsi-diff's changed files action | Make it only return rsi and png changes ( #29185 )
...
It was brought up to me in https://github.com/space-wizards/space-station-14/pull/29179#issuecomment-2177140740 (and from a dm from them) that space bars can cause issues with the rsi bot.
Upon investigation its case we use "space-delimited" on the "get changes files" check. Which returns ALL changed files. Even if the change has nothing to do with png's or rsi's (example a downstream merging upstream)
2024-06-19 10:27:12 +10:00
Errant
9b2f9ce05f
Hidden loadout groups ( #29170 )
...
* loadout hiding
* department of redundancy department
2024-06-19 10:26:46 +10:00
PJBot
baa6836489
Automatic changelog update
2024-06-19 00:22:03 +00:00
osjarw
707f1f4981
Fix air alarms ( #29172 )
...
Broken by #28272
2024-06-18 16:20:57 -08:00
PJBot
0b98ce83f0
Automatic changelog update
2024-06-18 21:48:25 +00:00
metalgearsloth
dabf3d1521
Fix material storage going BRRT ( #29167 )
...
If the volume hits 0 we just remove it.
2024-06-18 17:47:19 -04:00
PJBot
3358aef40f
Automatic changelog update
2024-06-18 15:05:22 +00:00
IProduceWidgets
801d405919
Add the most anticipated gun in the game. Foam Force. ( #29103 )
...
* Foam Force
* make it available somewhere
* add clumsyproof and nuke dev item
* reorganize
* oopsy files
* Strap!
* woopsie layering
* fix grammar to rerun tests for rogue unrelated test fail.
* cleanup
* I eepy layer forgetti spaghetti
* For real last necessary commit
* Oops I broke the law! feexed
* Decided to just change it to the same source as the poster source in our repo for consistency.
2024-06-19 01:04:15 +10:00
Leon Friedrich
ee2c115e5b
Turn interaction related attempt events into structs ( #29168 )
...
* Turn InteractionAttemptEvent into a struct event
* readonly
* GettingInteractedWithAttemptEvent
* ConsciousAttemptEvent
2024-06-19 00:30:41 +10:00
PJBot
db30b5e040
Automatic changelog update
2024-06-18 14:11:25 +00:00
Errant
d60829f1ce
arachnid inventory layout fix ( #29165 )
...
arachnid inventory layout fixC
2024-06-19 00:10:18 +10:00
PJBot
cffa35692a
Automatic changelog update
2024-06-18 14:03:12 +00:00
lzk
e49a0eb3b6
Add warning cones to engivend ( #29085 )
...
Add cones to engivend
2024-06-18 17:02:05 +03:00
metalgearsloth
b0b76a1133
Replace StationRandomTransform ( #29149 )
...
* Revert "Rotate and Offset station CCVar nuke (#26175 )"
This reverts commit 44b20f60ff .
# Conflicts:
# Content.Server/Station/Systems/StationSystem.cs
# Resources/Prototypes/Maps/europa.yml
* Fix
* Review
2024-06-18 23:27:34 +10:00
PJBot
92159edba3
Automatic changelog update
2024-06-18 12:12:43 +00:00
metalgearsloth
65821c96f4
Fix conveyor mispredicts ( #28157 )
...
* Fix conveyor mispredicts
Instead of tracking active conveyors we instead track the conveyed entities. This also handles things like stacking conveyors more gracely.
* Fix ActiveConveyor
* Fix lerping
2024-06-18 22:11:36 +10:00
metalgearsloth
47653f359d
Update submodule to 226.1.0 ( #29159 )
2024-06-18 22:07:35 +10:00
DrSmugleaf
bd0631c45b
Add cvar to disable round end pvs overrides ( #29151 )
2024-06-18 22:00:29 +10:00
PJBot
af7e599654
Automatic changelog update
2024-06-18 11:00:45 +00:00
Tayrtahn
e5ef2a358c
Implement vital chef's hat functionality ( #25950 )
...
* Implement crucial chef's hat functionality
* Unified stopping code and added events.
* Added documentation to events
* Rerun tests
* Made review changes, and fixed potential desync bug.
* Update whitelist
2024-06-18 20:59:37 +10:00
Ed
a1e66cfbb4
clean up weather systems ( #28792 )
...
* clean up weather systems
* Update WeatherComponent.cs
* Update SharedWeatherSystem.cs
* some fix
* Update SharedWeatherSystem.cs
* Update WeatherComponent.cs
* Update WeatherComponent.cs
* revert autoPause
* Update SharedWeatherSystem.cs
2024-06-18 20:27:34 +10:00
Mr. 27
82c4db67bc
Fix female reptilians not having gasp sounds ( #29143 )
...
inital
2024-06-18 13:56:37 +10:00
Tayrtahn
0cf56b9bbd
Fix DresserFilled storagefill rarely causing an error ( #29135 )
...
Add ClothingUniformJumpskirtColorPink to an OrGroup
2024-06-17 19:11:17 -04:00
PJBot
e04492e02d
Automatic changelog update
2024-06-17 23:10:25 +00:00
Tayrtahn
9b5219a226
Fix double label on chem jugs ( #29137 )
2024-06-17 19:09:19 -04:00
Ed
4c12b6e7c6
cool hat, delete cave arena ( #256 )
...
* hat and glasses
* delete cave arena
* Update default.yml
2024-06-17 23:48:42 +03:00
Ed
02b7fe5933
marking update ( #254 )
...
* new horny horns
* fuck this horns
* horns and hairs
* glasses resprite
* наращивание волос
* больше наращивания
* Update braid.png
2024-06-17 22:11:22 +03:00
Tayrtahn
e5a85e2a13
Make wearing an Ushanka also apply accent to your name ( #29111 )
2024-06-17 14:03:55 -04:00
Ed
a6ccb25b4b
Merge pull request #252 from crystallpunk-14/ed-17-06-2024-upstream
...
Ed 17 06 2024 upstream
2024-06-17 16:44:01 +03:00
Ed
4ecdb6f296
Update lube.ftl
2024-06-17 16:32:55 +03:00
Ed
917f2de69e
Update glue.ftl
2024-06-17 16:16:09 +03:00
Ed
ac3a7a5c1b
Update cluwne.ftl
2024-06-17 15:06:46 +03:00
Ed
f1c4e9e382
Update transformable-container-component.ftl
2024-06-17 14:48:40 +03:00
Ed
04d29b6268
Merge remote-tracking branch 'upstream/master' into ed-17-06-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/oasis.yml
2024-06-17 14:20:38 +03:00
PJBot
efbcce21bd
Automatic changelog update
2024-06-17 10:54:53 +00:00
Ubaser
5038012b67
Add new lizard horns, Demonic ( #29022 )
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add
2024-06-17 13:53:47 +03:00
PJBot
b02e838926
Automatic changelog update
2024-06-17 05:21:53 +00:00
Nemanja
4aa74c5e1d
improve meteor spawning ( #29057 )
2024-06-17 01:20:47 -04:00
PJBot
ffcaf61ffa
Automatic changelog update
2024-06-17 03:31:16 +00:00
deltanedas
c332677971
remove robotics console emag checking, make it a bit fairer ( #27876 )
2024-06-16 23:30:10 -04:00
PJBot
7ff557d1ef
Automatic changelog update
2024-06-17 03:22:36 +00:00
Cojoke
390f8d19d1
Makes Eyepatches Flippable ( #26277 )
2024-06-16 23:21:29 -04:00
deltanedas
f7aca6b15f
nuke actions from map files ( #28589 )
2024-06-16 23:03:01 -04:00
PJBot
72665eb6e0
Automatic changelog update
2024-06-17 01:14:39 +00:00
Partmedia
388d372ee8
Fix incorrect use of atmos dt ( #29112 )
2024-06-16 21:13:32 -04:00
PJBot
8a199a882b
Automatic changelog update
2024-06-16 23:25:39 +00:00
Futuristic-OK
1482345330
Delete RandomSentience event ( #28982 )
2024-06-17 02:24:29 +03:00
Jaraten
2b577ebfbe
resprite glasses ( #251 )
2024-06-17 00:46:02 +03:00
Jaraten
f79c6de912
fix cardboard wall sprites ( #250 )
...
* fix cardboard wall sprites
* То что лень делать тебе, придется делать мне.
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
2024-06-17 00:40:35 +03:00
Tayrtahn
89a9f07c3a
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-06-16 15:38:53 -04:00
deltanedas
ee2769ed9f
atlas update ( #28514 )
...
* atlas update
* unkill previous changes
* fix lawyer room
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 13:38:00 -06:00
Nemanja
5e50bd83d6
Missing meteor presets ( #29044 )
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* add meteors into missing game presets
* changes for real
* implement code
* this too
2024-06-16 21:37:43 +02:00
lzk
31d155dfe0
Update box ( #28348 )
...
* Update box
robotics console
* Morgue airlock
* update
2024-06-16 13:37:37 -06:00
lzk
ce5641036c
Update fland ( #28347 )
...
robotics console
2024-06-16 13:37:26 -06:00
lzk
92e6e10c0a
Update train ( #28345 )
...
robotics console
2024-06-16 13:37:17 -06:00
lzk
93ea4c07ff
Update packed ( #28346 )
...
robotics console
2024-06-16 13:37:08 -06:00
lzk
99358e8d4d
Update marathon ( #28344 )
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* Update marathon
robotics console
* morgue door
2024-06-16 13:36:54 -06:00
lzk
771c34c304
Update omega ( #28343 )
...
* Update omega
robotics console
* morgue door
2024-06-16 13:36:38 -06:00
lzk
fdb487ccfe
Update origin ( #28342 )
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robotics console
2024-06-16 13:36:11 -06:00
metalgearsloth
6829630d0c
Update submodule to 226.0.0 ( #29100 )
2024-06-17 01:51:08 +10:00
Leon Friedrich
14cd55e765
Remove ServerAlertsComponentTests ( #29027 )
2024-06-17 01:46:59 +10:00
Ed
e4678dc66e
Nails, Hammer tool and construction recipe update ( #249 )
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* foundation resprite
* stone material, stack
* nails!
* mini hammer resprite
* hammer tool
* wall building update
* table crafting update
* bonfire craft update
* add wooden wall craft
* chest craft update
* Update attributions.yml
* Update tables.yml
* Update simple.yml
2024-06-16 18:31:47 +03:00
PJBot
c9540db6b4
Automatic changelog update
2024-06-16 11:59:03 +00:00
deltanedas
1cb9f5dbed
add carp hardsuit for traitors ( #25155 )
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* FactionClothing
* swtich carp to the Dragon faction
* add carp hardsuit
* add carp hardsuit to uplink
* fixes
* webedit ops 1
* why did i name it that wtf
* among
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 21:57:57 +10:00
Jaraten
f0c3d99706
repsite hammer ( #248 )
2024-06-16 14:40:58 +03:00
PJBot
22efc2b4ac
Automatic changelog update
2024-06-16 11:31:41 +00:00
Leon Friedrich
f121946b12
Fix RotateWhilePulling not working ( #29032 )
2024-06-16 21:30:35 +10:00
PJBot
ac979640bf
Automatic changelog update
2024-06-16 11:28:41 +00:00
Cojoke
26f809aebf
Instruments for Musician lodouts ( #29059 )
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* Musician Instruments to Musician lodouts
* Move instruments to their own file, fix instruments spawning on the floor, Found bug of Loadout dropping items on the floor rather than sorting inventory
* Whoops, I removed bagpipes for some reason
2024-06-16 21:27:35 +10:00
deltanedas
f730d120c7
give spiders unique venom reagent ( #29066 )
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* add mechanotoxin
* make tarantulas use mechanotoxin
* trolled
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-16 21:26:59 +10:00
DrSmugleaf
4954b6d79e
Add cvar to disable ghosting killing your crit mob ( #28945 )
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* Add cvar to disable ghosting killing your crit mob
* Update Content.Shared/CCVar/CCVars.cs
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-16 21:21:16 +10:00
DrSmugleaf
32e1d1a3b5
Use EntityQuery for mob state system resolves ( #29021 )
2024-06-16 21:20:54 +10:00
Nemanja
9348a5cea6
Apc & Substation resprite ( #28998 )
...
* substation
* apcs
* top pixels
* new screens
2024-06-16 05:43:22 -05:00
PJBot
732576b518
Automatic changelog update
2024-06-16 03:39:23 +00:00
Nemanja
3644602fb8
Fix magboots not needing a grid to work ( #29034 )
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* Fix magboots not needing a grid to work
* ok fix it for realsies
2024-06-16 13:38:17 +10:00
PJBot
a341c3a1e9
Automatic changelog update
2024-06-16 02:07:18 +00:00
Keer-Sar
65af00afc4
Fixes capitalization mistake when non-humanoids insert things into machines: Fixes #28997 ( #29071 )
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add CAPITALIZE()
2024-06-15 22:06:12 -04:00
Nemanja
dfe9d5264c
Slightly speed up borgsystem module check ( #29070 )
2024-06-15 21:32:01 -04:00
Cojoke
2fde5ac580
Cleans up ClothingShoesBootsMagSyndie in magboots.yml ( #28653 )
...
* Remove Explosive Component from ClothingShoesBootsMagSyndie
* Makes BaseJetpack a parent of ClothingShoesBootsMagSyndie
* fix boots in hand looking like jetpack bug
* make syndicate magboots child of magboots
2024-06-15 21:25:51 -04:00
Nemanja
c2f88b2e17
fix exclusive borg module bug ( #29038 )
2024-06-15 21:10:21 -04:00
Partmedia
e633fe801b
Widen power monitoring widget ( #29062 )
2024-06-15 21:06:54 -04:00
PJBot
17aa1f98a1
Automatic changelog update
2024-06-16 00:25:38 +00:00
github-actions[bot]
ddd7008bfe
Update Credits ( #29065 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-06-15 20:25:34 -04:00
Keer-Sar
97761e49ca
Change "they're" to "their" in the lungs cargo bounty: Fixes #29051 ( #29064 )
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change they're to their
2024-06-15 20:24:29 -04:00
Nemanja
c063347ed6
fix meteor announcement color ( #29058 )
2024-06-15 19:24:15 -04:00
PJBot
904f15fed7
Automatic changelog update
2024-06-15 22:39:34 +00:00
Cojoke
280b0a1c24
Adds New Shoes to Sec loadouts ( #29018 )
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* Adds New Shoes to Sec loadouts
* Remove Cowboy stuff from sec drobe(bye sheriff) + requested changed
2024-06-15 18:38:28 -04:00
PJBot
2a710ee4f6
Automatic changelog update
2024-06-15 21:43:19 +00:00
FunTust
6d6da1267a
ToggleVisualLayers hair disappeared fix ( #28949 )
...
* Update ClothingSystem.cs
* did it in a better way
* Update ClothingSystem.cs
2024-06-15 17:42:13 -04:00
icekot8
a2affe3d00
add 👷 JobCondition system for reagents ( #29023 )
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* hell 💀
* you're right
i'm dumb
* use the beautiful protoid and or in localization 🥩
* 🙏
2024-06-15 17:36:25 -04:00
DrSmugleaf
2ddebba0e9
Fix speech bubble occlusion being checked from the player's position instead of the eye's ( #29012 )
2024-06-15 17:35:05 -04:00
PJBot
b70f222cf1
Automatic changelog update
2024-06-15 21:33:56 +00:00
lzk
6d3d92cd50
Fix mime mask loadout minlimit ( #29056 )
2024-06-15 17:32:49 -04:00
PJBot
a9610d4f85
Automatic changelog update
2024-06-15 21:07:04 +00:00
Partmedia
6835e6b4aa
Adjust TEG efficiency curve, remove heat transfer limit ( #29050 )
...
The TEG used to limit hot-cold energy transfer based on actual power drawn, and had maximum efficiency at whatever temperature difference. This PR adjusts the hot-cold energy transfer to be uncapped, "venting" the excess heat that is not used to generate power, and adds an efficiency curve that limits efficiency at low thermal temperatures.
People have been cheesing the TEG by hooking up the hot end to the CO2 miner (which produces infinite, room-temperature gas) and the cold end to a space radiator.
With this change, you will actually need to set up a burn chamber in order to get appreciable power out of the TEG (see below).
If you build a gas holding chamber, you will have to throttle the gas flowing into the TEG instead of constantly cycling the gas through over and over again.
2024-06-15 14:05:57 -07:00
PJBot
30cdb90ac2
Automatic changelog update
2024-06-15 17:52:01 +00:00
BombasterDS
81e41f8e8d
Mannequin ( #29004 )
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* Mannequin
* rsi license fix
* damage container fix
* container fix
hope this works
* layers fix + appearance comp (mb it help?)
* maybe fixed?
* one day it will work...
* can't even understand why test failing... (maybe fix?)
* last try?
2024-06-15 13:50:55 -04:00
PJBot
5dbee6fc41
Automatic changelog update
2024-06-15 15:46:02 +00:00
Ian
ca58811bdb
make the donk microwave drop the correct board on normal deconstruction ( #29037 )
...
* make the donk microwave drop the correct board on normal deconstruction
* removed the unnecessary SyndicateMicrowaveMachineBoard tag
2024-06-15 11:44:56 -04:00
PJBot
ba16cd19b2
Automatic changelog update
2024-06-15 15:18:22 +00:00
ShadowCommander
789453adf0
Make firelock warning light not require power and add a PointLight ( #29024 )
...
* Add a PointLight to firelocks when warnings are active
* Remove power requirement for lights
2024-06-15 11:17:16 -04:00
TsjipTsjip
71eb4d9178
CVarify meteor behavior ( #29030 )
...
* CVarify meteor behavior
* Cache value to reduce CVar calls, hook into OnValueChanged
* _cfg is still null at construction time, fixed by just making it set up on Started instead
* Invoke immediately! Learning more every step of the way.
* Move cached value initialisation to Initialize call
* Add explicit supercall
2024-06-15 10:03:20 -04:00
Ed
c5a8e96dca
Skills system ( #247 )
...
* init basic skill system
* add skill requirement to advanced melee weapon
* working hard
* more hard work
* shot skill issue
* Now the skills give you the components
* add job special autolearning skills
* traits recreating
* some tweaks
* remove bg and components for now
* sharpening now require skills
* add alchemist role on maps
* pestle skill issue
2024-06-15 16:55:04 +03:00
PJBot
7e4c7607e6
Automatic changelog update
2024-06-15 13:20:29 +00:00
Nemanja
31d1d3b6e7
fix borgs getting deleted by salvage magnets ( #29006 )
2024-06-15 23:19:23 +10:00
PJBot
e16bf41da1
Automatic changelog update
2024-06-15 11:26:48 +00:00
nikthechampiongr
9dc9e22d13
Bwoink fix ( #28899 )
...
* Fix incorrect usage of loc string
* Make it so you can no longer ahelp someone who is no longer selected
2024-06-15 04:25:42 -07:00
metalgearsloth
9b8c544191
Update submodule to 225.0.0 ( #29016 )
2024-06-15 17:18:48 +10:00
PJBot
7b6e30d688
Automatic changelog update
2024-06-15 06:53:55 +00:00
metalgearsloth
8f12e90b90
Don't use invalid defaults for loadouts ( #28740 )
...
* Don't use invalid defaults for loadouts
At the time it made more sense but now with species specific stuff it's better to have nothing.
* Loadout SetDefault only applies valid loadouts
2024-06-15 16:53:42 +10:00
metalgearsloth
f0fbedd640
Fix RoleLoadout equality ( #28737 )
...
* Fix RoleLoadout equality
Knew it was janky but thought SequenceEqual was better than it is so we just do it manually.
* Also implement this
2024-06-15 16:52:49 +10:00
Leon Friedrich
a3d9f7291d
Fix IComponentFactory mock in benchmark ( #29015 )
2024-06-15 16:42:25 +10:00
LankLTE
bb61191b24
Set ahelp new player icon to use minutes, not seconds ( #29014 )
...
Replace seconds with minutes
2024-06-15 16:35:34 +10:00
PJBot
62b9e423c9
Automatic changelog update
2024-06-15 06:04:02 +00:00
Flareguy
7afbe3c98e
Adds 2 new space ruins ( #28971 )
...
adds 2 new space ruins
2024-06-15 00:02:56 -06:00
deltanedas
65424e0253
saltern update ( #29001 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-15 00:01:13 -06:00
PJBot
16e7fec5e8
Automatic changelog update
2024-06-15 05:21:49 +00:00
Nemanja
ba24cc8f5c
Fix drinking from openable containers ( #29010 )
2024-06-14 22:20:42 -07:00
AJCM-git
c339773b5f
Fixes the ShowRulesCommand and the client not syncing rules correctly ( #28752 )
2024-06-15 00:41:25 -04:00
PJBot
2953e87f1c
Automatic changelog update
2024-06-15 04:02:28 +00:00
Nemanja
d907e4ef57
make pulled uncuffing slower & reduce uncuff spam cooldown ( #29008 )
...
* prevent people being pulled from uncuffing themselves
* block -> modify duration
2024-06-14 21:01:22 -07:00
PJBot
d6b8b34f25
Automatic changelog update
2024-06-15 03:44:29 +00:00
Nemanja
748e5831e8
Add moon boots ( #29009 )
2024-06-14 20:43:23 -07:00
PJBot
06c8238164
Automatic changelog update
2024-06-15 03:39:49 +00:00
Nemanja
f136657b38
Revamped Meteor Swarm ( #28974 )
...
* meteor code and balanced values
* Meteor Swarms
* Update meteors.yml
* Update meteors.yml
* HOO! (fix overkill bug and buff space dust)
* undo BloodstreamComponent.cs changes
* DamageDistribution -> DamageTypes
* part 2.
2024-06-14 20:38:43 -07:00
PJBot
1d5840c279
Automatic changelog update
2024-06-15 03:24:48 +00:00
Brandon Hu
298de1ba39
fix(uplink): Remove useless gps from death rattle box ( #28999 )
2024-06-14 23:23:42 -04:00
PJBot
97695cfa62
Automatic changelog update
2024-06-15 03:14:58 +00:00
Robert V
48f90322f2
Allow vending machines to be repaired ( #28920 )
...
Vending machines can be repaired
2024-06-14 23:13:52 -04:00
PJBot
6132b5e07a
Automatic changelog update
2024-06-15 03:01:06 +00:00
Verm
41a081d5ef
Donk co. microwave + microwave tweaks ( #28951 )
...
* THE syndie microwave
* Always burn to explode microwave when copying
* Make it so copying ids stop when the microwave is goign to explode
* Made explosion destroy the board and spit out the machine parts
* Move logic is MicrowaveSystem, make metal cooking use the same logic
* Fix passing the wrong malfunction time
* Shuttle cannot escape aggressive branding
* Always make it explode with an id
* Forgot to invert bool, move it after fry chance
2024-06-14 23:00:00 -04:00
PJBot
7d0798cea5
Automatic changelog update
2024-06-15 02:59:36 +00:00
Plykiya
835d1dd153
Prevent borgs from getting duplicate modules ( #28943 )
...
* Prevent borgs from getting duplicate modules
* outta the loop
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-14 22:58:30 -04:00
Zonespace
3cd740c32b
Replaces reagent-effect-guidebook-missing with more descriptive guidebook entries ( #28817 )
...
removes `reagent-effect-guidebook-missing`
Co-authored-by: John Doe <johndoe@gmail.com >
2024-06-14 22:43:36 -04:00
deltanedas
9e4d191189
make RefillableSolution optional for SolutionTransfer ( #28830 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-14 22:42:40 -04:00
PJBot
8eb85a08b6
Automatic changelog update
2024-06-15 02:20:14 +00:00
K-Dynamic
e803871172
Adds witch robes ( #28965 )
...
* ze
* autodrobe entry
* autodrobe crate cost adjust
2024-06-14 22:19:08 -04:00
PJBot
27ba344084
Automatic changelog update
2024-06-14 21:45:29 +00:00
Verm
68807cb25e
Changes all the uplink ally icons to be a combination of the mob + radio ( #28954 )
...
* New Icons!
* Better meta info
2024-06-14 17:44:23 -04:00
Verm
a4ade69640
Move secure crate labels to the left ( #28952 )
...
Move secure label to the left
2024-06-14 17:42:58 -04:00
PJBot
e8dd5d4312
Automatic changelog update
2024-06-14 20:33:46 +00:00
Thomas
9ebfb1d64f
Fix Loadout Requirements Only Displaying One Requirement ( #28994 )
...
Collect all group effects failed instead of only first one failed
2024-06-14 16:32:39 -04:00
PJBot
2711ef7f48
Automatic changelog update
2024-06-14 17:23:07 +00:00
Pieter-Jan Briers
ba6853d386
It is pride month, nukies. You know what that means. ( #28992 )
...
* Make the nuke gay
* I forgot to commit the gay
* Add pride month
* Use holiday visualizer for nuke
* Fix pride month
* Trans too
2024-06-14 19:22:01 +02:00
PJBot
9efa5de340
Automatic changelog update
2024-06-14 16:54:55 +00:00
dffdff2423
05cc7541dd
Rename generic drugs ( #28989 )
...
* Rename generic drugs
Space Drugs and Stimulents cause quite a bit of confusion.
* Ensure everything is updated to the new names.
2024-06-14 12:53:48 -04:00
Ed
39bb249eb3
Alchemy fun mechanics ( #246 )
...
* heating solution refactor
* chromium slime effect refactor
* guidebook hint
* hint chance fix
* убираем ненужное
2024-06-14 19:10:16 +03:00
PJBot
795196c964
Automatic changelog update
2024-06-14 15:25:46 +00:00
Zonespace
6d71ec1b14
Non-uplink PDAs no longer can have TC inserted into them ( #28985 )
...
* PDAs no longer can have TC inserted into them
* far better way of doing this
---------
Co-authored-by: John Doe <johndoe@gmail.com >
2024-06-14 11:24:40 -04:00
Verm
24e7653c98
Resprite rodent inhands + add hamlet inhands ( #28955 )
...
* Resprite rodent inhands + add hamlet inhands
* Small ham adjustment
2024-06-14 09:45:01 -04:00
Hannah Giovanna Dawson
3b3163c4f4
SS-28662 Add cvars to support forcing people to departures and making those at departures invincible ( #28765 )
...
* SS-28662 Add cvar to force spawn everyone at departures
This cvar means everyone must spawn at departures. This
could be handy for an admin event? But mostly it's so the
tutorial departures terminal can be seen by all newbies on
gateway servers.
* Small fix to ArrivalsSystem flow
* Remove incorrect todo
* Add godmode arrivals cvar
2024-06-14 04:15:42 -07:00
Ubaser
e70131e5b4
Lighten throwing knive's border ( #28977 )
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add
2024-06-14 10:55:30 +03:00
PJBot
0d869a317f
Automatic changelog update
2024-06-14 06:25:24 +00:00
Moomoobeef
adad6b2b04
cargo can now order fax machines ( #28968 )
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* cargo can now order fax machines
* removed fax manual
2024-06-14 16:24:18 +10:00
PJBot
e7a3fd5285
Automatic changelog update
2024-06-14 06:20:53 +00:00
Killerqu00
4c182298cc
uncuffCooldown *= 5 ( #28095 )
2024-06-14 16:19:47 +10:00
IProduceWidgets
df2c3ec844
Evac shuttle for Oasis ( #27998 )
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* Add robo control comp, also de-reinforce a lot of walls.
* Add Accordia Evac shuttle for Oasis.
* Revert "Add robo control comp, also de-reinforce a lot of walls."
This reverts commit b6be6b616aa9732b81e02bed76e3c9ae103cf7cb.
2024-06-13 23:26:39 -06:00
PJBot
39d7afec2b
Automatic changelog update
2024-06-14 02:44:08 +00:00
Tabitha
c52073f542
Add chicken speech sound ( #28948 )
2024-06-13 19:43:02 -07:00
PJBot
bcf8594431
Automatic changelog update
2024-06-14 02:41:29 +00:00
Boaz1111
8059028015
makes PKA able to mine rocks in one hit ( #27476 )
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gives it gatheringprojectile
2024-06-14 12:40:23 +10:00
Tayrtahn
6c343ddae2
Move SleepingSystem to Shared & cleanup ( #28672 )
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* Move SleepingSystem to Shared & cleanup
* Remove empty OnShutdown handler
2024-06-14 12:15:29 +10:00
crasg
c79849ae29
Remove Rat King from MouseMigration and add it to it's own Event ( #28872 )
2024-06-14 12:12:24 +10:00
Repo
f40267e68e
Add trailing comments on multiline lists - editorconfig. ( #28922 )
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Add trailing comments on multiline lists.
2024-06-14 12:10:41 +10:00
PJBot
af11bc3f51
Automatic changelog update
2024-06-14 02:05:51 +00:00
Cojoke
57858cd6a5
Lasers passover objects like projectiles unless the target is clicked on ( #28768 )
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* uh...
* fix
* alright, there we go
* Revert "alright, there we go"
This reverts commit 448180bfa58cc24c42a4d59ef34c017b9941f37b.
* Make lasers not hit certain objects and lying mobs unless clicked on
* comment
* Update Content.Server/Weapons/Ranged/Systems/GunSystem.cs
* an l vanished?
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-14 12:04:45 +10:00
PJBot
e481925ea4
Automatic changelog update
2024-06-14 02:02:39 +00:00
osjarw
ad3f1f77b7
Nodescanner now works with right click ( #26873 )
2024-06-13 22:01:32 -04:00
Ghagliiarghii
47bf64b883
Fix no combat knives in sec techfab ( #28086 )
2024-06-14 11:10:17 +10:00
MjrLandWhale
222d3b532d
Override under-pressure lock-out in air alarm "Fill" mode ( #28909 )
2024-06-13 15:25:02 -08:00
Emisse
4e8375e5f9
bagel update ( #28946 )
2024-06-13 16:03:01 -06:00
lzk
ccd402d8d1
Adjust softdrink restock crate name ( #28934 )
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These contain restocks for multiple vendors, so change the name and description to reflect this.
2024-06-13 12:21:24 -08:00
Ed
186f91f1d2
Merge pull request #241 from crystallpunk-14/ed-13-06-2024-upstream2
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Ed 13 06 2024 upstream 3
2024-06-13 23:20:26 +03:00
Ed
147921c370
Update JobTest.cs
2024-06-13 23:06:08 +03:00
Ed
ac74198d63
Update JobTest.cs
2024-06-13 23:02:03 +03:00
Ed
0211a50581
Energy crystal ( #243 )
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* init magic container system
* charging and discharging
* add energy regenerator
* thaumaturgy glasses, scanning energy
* add energy quartz prorotypes and sprites
* light power controller
* commit special for _des
* simple normalizer crystal slot
* YEEEEEEE BOIII, examined crystalls inside things
* кристал теперь видно, когда он вставлен в стабилизатор
* TryUseCharge приборами
* hello deserty, how are you doing?
* rename regenerator to EnergyDraw, allow draw from slot
* normalizer жрет magic energy файналли
* Update normalizer.yml
* visual polishing
* Update crystal.yml
2024-06-13 22:55:20 +03:00
Ed
791db753fe
fuck this test
2024-06-13 22:50:27 +03:00
PJBot
29fa18418e
Automatic changelog update
2024-06-13 18:37:44 +00:00
lzk
c3720f9fd9
Add order quantity to cargo invoice label ( #28821 )
2024-06-13 10:36:38 -08:00
PJBot
1559b080e4
Automatic changelog update
2024-06-13 18:22:55 +00:00
Nemanja
221cb73d8c
Fix construction rotation ( #28427 )
2024-06-13 10:21:48 -08:00
PJBot
1bffa2aee7
Automatic changelog update
2024-06-13 18:12:03 +00:00
Doomsdrayk
7f5476b555
Fix Drozd and C-20r unwielding on use-in-hand ( #28728 )
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Make Drozd and C-20r not unwield on use
2024-06-13 10:10:56 -08:00
Ed
898bf1fa8b
try fix tests
2024-06-13 14:08:51 +03:00
Deserty0
d1af83c72a
fixed ru emote sound v2 ( #240 )
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* ultrafixxxxx
* Update speech_emotes.yml
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-13 13:39:55 +03:00
Ed
124f6f3964
Update natural.yml
2024-06-13 13:29:46 +03:00
Ed
720d4ad144
save old grass sprite
2024-06-13 12:59:58 +03:00
Ed
fb7ffc4712
Update arenas.yml
2024-06-13 12:57:19 +03:00
Ed
43d8839f51
Update options-menu.ftl
2024-06-13 12:52:32 +03:00
Ed
d92d75affa
Update ame-controller-component.ftl
2024-06-13 12:46:50 +03:00
Ed
151db2c9cc
fix locale
2024-06-13 12:42:52 +03:00
Ed
db91bab5b1
Update CCVars.cs
2024-06-13 12:35:33 +03:00
Ed
8ff09f552b
Merge remote-tracking branch 'upstream/master' into ed-13-06-2024-upstream2
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# Conflicts:
# Content.Client/Guidebook/GuidebookSystem.cs
# Content.Server/Damage/Systems/DamageOtherOnHitSystem.cs
# Content.Shared/Guidebook/GuideEntry.cs
# Content.Shared/Preferences/HumanoidCharacterProfile.cs
# Resources/Prototypes/Accents/word_replacements.yml
# Resources/Prototypes/Maps/arenas.yml
# Resources/Prototypes/Maps/atlas.yml
# Resources/Prototypes/Maps/bagel.yml
# Resources/Prototypes/Maps/box.yml
# Resources/Prototypes/Maps/cluster.yml
# Resources/Prototypes/Maps/core.yml
# Resources/Prototypes/Maps/debug.yml
# Resources/Prototypes/Maps/europa.yml
# Resources/Prototypes/Maps/fland.yml
# Resources/Prototypes/Maps/marathon.yml
# Resources/Prototypes/Maps/meta.yml
# Resources/Prototypes/Maps/oasis.yml
# Resources/Prototypes/Maps/omega.yml
# Resources/Prototypes/Maps/origin.yml
# Resources/Prototypes/Maps/packed.yml
# Resources/Prototypes/Maps/reach.yml
# Resources/Prototypes/Maps/saltern.yml
# Resources/Prototypes/Maps/train.yml
# Resources/Prototypes/lobbyscreens.yml
2024-06-13 12:35:00 +03:00
PJBot
e02ef68259
Automatic changelog update
2024-06-13 06:39:49 +00:00
ShadowCommander
8791f98f0b
Fix playtime on player tab getting set to Unknown ( #28876 )
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Update play time on admin panel player tab after db loads
2024-06-12 23:38:43 -07:00
Tayrtahn
68dc1fb055
Fix ninja Spider Clan charge not getting a target ( #28871 )
2024-06-12 23:37:31 -07:00
PJBot
99f2e6ffa8
Automatic changelog update
2024-06-13 06:31:45 +00:00
Leon Friedrich
d38ad12262
Fix playtime_addrole command printing the wrong time ( #28783 )
2024-06-12 23:31:21 -07:00
Doomsdrayk
249e4a9c15
Fix guns appearing to cycle bolt when wielded ( #28756 )
...
Adds a check during wielding to see if the code is running clientside, and if so skip the part responsible for creating the virtual items.
This is necessary because TrySpawnVirtualItem is blocked from running clientside, so trying to spawn the virtual items for wielding causes the client to always believe the wield has failed. This erroneous failure leads to the display of incorrect feedback until the server's successful wield attempt makes it to the client. The added check prevents wielding from failing in this way and therefore allows the client to behave as expected.
2024-06-12 23:30:39 -07:00
Cojoke
d865bffff3
Fix .30 ammo listing wrong number of bullets in uplink ( #28919 )
2024-06-13 00:45:52 -04:00
deltanedas
d9bac82402
localize RoleBriefing ( #28824 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-12 22:24:08 -04:00
geraeumig
ab8b3ecec2
Fix magazine sprites after Auto Eject ( #28859 )
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Co-authored-by: geraeumig <alfenos@proton.me >
2024-06-12 22:23:15 -04:00
Moomoobeef
22b1ec9775
added a new sprite for the super synthesizer. ( #28884 )
2024-06-12 22:20:28 -04:00
PJBot
020b2919ac
Automatic changelog update
2024-06-13 02:20:16 +00:00
Plykiya
1d4d6c3331
Fix gauze stopping if it stops bleeding ( #28844 )
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delete a line
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-12 22:19:10 -04:00
PJBot
7d4586b27b
Automatic changelog update
2024-06-13 02:18:41 +00:00
Cojoke
865810c6e1
New Sprites for Tranq Shells + Add consistancy to printing Tranqs ( #28903 )
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* New Sprites for Tranq
* Add consistancy to secfab print
2024-06-12 22:17:35 -04:00
Stalen
d322a82bdf
Pets toggle internals fix ( #28904 )
2024-06-12 22:17:07 -04:00
Verm
0e32d632fa
Make automatic gasps not create a chat message ( #28907 )
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No chat gasp
2024-06-12 22:15:43 -04:00
Partmedia
dc0327c3c0
Update PA admin warnings ( #28911 )
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With singulo fixed, PA strength 3 and below (level 2) are now safe.
Update the admin logging to reflect this.
2024-06-12 22:15:15 -04:00
bibbly
12911d292f
Reach Fixes ( #28913 )
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various small changes to Reach
2024-06-12 20:09:10 -06:00
PJBot
1aa5e023d4
Automatic changelog update
2024-06-12 22:57:13 +00:00
Partmedia
35e5a96b7e
Fix queued deletion check (singulo loosing at beyond PA 1 but only on live servers) ( #28906 )
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Fix queued deletion check
2024-06-12 15:56:07 -07:00
dragonryan06
b091a55d7d
Add new icon for Remove Evidence verb ( #28898 )
2024-06-12 18:05:56 -04:00
PJBot
ca39135c99
Automatic changelog update
2024-06-12 18:12:00 +00:00
deltanedas
8c514b90fd
fix pda ui troll ( #28896 )
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* fix pda ui troll
* bruh
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-12 20:10:53 +02:00
Ed
d462ce85f8
minor AlchemyTest map update ( #237 )
2024-06-12 18:38:48 +03:00
PJBot
9b40bcc1d9
Automatic changelog update
2024-06-12 13:34:04 +00:00
Robert V
94bf301a8b
Comms Consoles without CanShuttle can no longer recall ( #28803 )
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Consoles without CanShuttle can no longer recall
2024-06-12 09:32:57 -04:00
PJBot
a0f709918d
Automatic changelog update
2024-06-12 10:33:18 +00:00
Deserty0
90354fa6d3
Fix "no materials loaded" messege in lathes ( #28885 )
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fix
2024-06-12 13:32:11 +03:00
Flareguy
9a32a1949c
Removes Trials of Mana grassland sprites: Bare Minimum Edition ( #28868 )
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* replace the grass sprites. again
* Fix dirt
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-11 23:04:43 -07:00
PJBot
d6399446b6
Automatic changelog update
2024-06-12 01:08:43 +00:00
Boaz1111
3d25893664
Cluster Update ( #28854 )
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Changes armoury, cargo job slot
2024-06-11 19:07:37 -06:00
PJBot
c5b30a384f
Automatic changelog update
2024-06-11 22:19:37 +00:00
Tayrtahn
bd42c2b56a
Fix nearest beacon messages reporting the opposite direction ( #28869 )
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* Fix nearest beacon messages reporting the opposite direction
* Lets document that method, shall we?
2024-06-11 18:18:30 -04:00
Ed
f37b6f47f2
Merge pull request #235 from crystallpunk-14/revert-230-ed-09-06-2024-upstream
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Revert "Ed 09 06 2024 upstream"
2024-06-11 15:20:59 +03:00
Ed
5e78ac2c22
Revert "Ed 09 06 2024 upstream ( #230 )"
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This reverts commit 50470c3aaa .
2024-06-11 15:20:47 +03:00
Ed
b30db3a30f
Merge pull request #234 from crystallpunk-14/revert-233-revert-230-ed-09-06-2024-upstream
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Revert "Revert "Ed 09 06 2024 upstream""
2024-06-11 15:20:08 +03:00
Ed
bb3c74d557
Revert "Revert "Ed 09 06 2024 upstream ( #230 )" ( #233 )"
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This reverts commit b89117f8e6 .
2024-06-11 15:19:52 +03:00
Ed
b89117f8e6
Revert "Ed 09 06 2024 upstream ( #230 )" ( #233 )
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This reverts commit 50470c3aaa .
2024-06-11 15:19:27 +03:00
Ed
36da152d73
Clothing update ( #231 )
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* added cotton shirts
* pants update
* add new cloaks
* Update misc_startinggear.yml
* glasses update
* Update migration.yml
* remove yellow hoodie helmet
2024-06-11 13:48:01 +03:00
PJBot
b6d7a6a8e2
Automatic changelog update
2024-06-11 09:34:42 +00:00
lzk
41a0ffba38
Add reward line in bounty label ( #28853 )
2024-06-11 12:33:36 +03:00
lzk
2b2883005d
Fix some wideswing animations ( #28819 )
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* Fix some wideswing animations
* 2
2024-06-11 08:55:37 +03:00
PJBot
3c2b1affef
Automatic changelog update
2024-06-11 02:49:30 +00:00
dffdff2423
f571e23037
Enable save button on changing job unavailable preference ( #28839 )
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Enable save button on changing unavailable pref
Fix an issue where the save button was disabled when just changing your job unavailable preference
2024-06-11 12:48:23 +10:00
PJBot
d3d8a9e59c
Automatic changelog update
2024-06-10 13:22:04 +00:00
Nemanja
63ad5e0b83
enable search filters on drinks guidebook ( #28815 )
2024-06-10 09:20:58 -04:00
PJBot
b60c9a8fe8
Automatic changelog update
2024-06-10 13:20:31 +00:00
Zonespace
bc5a6279f5
Fixes a typo in the glossary ( #28818 )
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independance -> independence
Co-authored-by: John Doe <johndoe@gmail.com >
2024-06-10 09:19:24 -04:00
Chief-Engineer
7032c0106a
Fix description of temp servers and add region tags ( #28811 )
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* Fix description of LRP temp servers
* update regions
2024-06-09 22:13:26 -05:00
nikthechampiongr
e95fb9aa7f
Disable panic bunker for servers ( #28812 )
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* Disable panic bunker for servers
* Add disabled stuff back in to be reenabled later
2024-06-10 01:41:04 +02:00
Pieter-Jan Briers
0804020410
FUCK ( #28808 )
2024-06-10 00:13:29 +02:00
Leon Friedrich
edd13ad82f
Fix wizardsDenCoreOnly.toml ( #28807 )
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Fix wizardsDenCoreOnly
2024-06-10 07:48:47 +10:00
Chief-Engineer
d741968714
Temporarily update server configs ( #28780 )
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* update configs
* Update Resources/ConfigPresets/WizardsDen/wizardsDenGateway.toml
* Update Resources/ConfigPresets/WizardsDen/wizardsDenLRPTide.toml
* LF
* Apply suggestions from code review
Co-authored-by: Julian Giebel <juliangiebel@live.de >
* Update Resources/ConfigPresets/WizardsDen/wizardsDenGateway.toml
Co-authored-by: Julian Giebel <juliangiebel@live.de >
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
Co-authored-by: Julian Giebel <juliangiebel@live.de >
2024-06-09 23:32:10 +02:00
Ed
50470c3aaa
Ed 09 06 2024 upstream ( #230 )
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* Revert "Buff the AME until somebody fixes engineering" (#28419 )
* Automatic changelog update
* hand teleport portals now may start in the same grid. (#28556 )
* Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities (#28225 )
* Automatic changelog update
* Add "fill level" sprites to mops and damp rag (#28590 )
* Automatic changelog update
* Reword some criminal records text (#28597 )
* Update criminal-records.ftl
* Update criminal-records.ftl
* Update criminal-records.ftl
* Remove obsolete VisibilitySystem functions (#28610 )
Remove obsolete visibility functions
Co-authored-by: plykiya <plykiya@protonmail.com >
* Prayable datafield typo (#28622 )
* notifiactionPrefix -> notificationPrefix
* notifiactionPrefix -> notificationPrefix
* Update engine to v224.1.0 (#28624 )
* Use dummy sessions in NukeOpsTest (#28549 )
* Add dummy sessions
* Update NukeOpsTest
* Fix PvsBenchmark
* Update engine to v224.1.1 (#28632 )
* Add Job preference tests (#28625 )
* Misc Job related changes
* Add JobTest
* A
* Aa
* Lets not confuse the yaml linter
* fixes
* a
* Add logs that provide session to player admin logs (#28628 )
* Cluster Update (#28627 )
done here
* Automatic changelog update
* minor banner changes (#28636 )
* minor banner changes
* Uhrmm actchually it's you're, not your
* Update banners.yml
props Hyenh
* Revenant spell catalog locale (#28638 )
locale
* Make cuff default range again (#28576 )
* Make cuff default range again
* uncuff distance
* how about ONE
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
* Automatic changelog update
* Machine-code cleanup (#28489 )
* Make Projectiles Only Hit a Variety of Station Objects Unless Clicked on (#28571 )
* Automatic changelog update
* Fix Smoke-grenade.ogg not being mono (#28593 )
* Fix Cigars Sprites + YAML fix for Inhand unlit cigars/cigs (#28641 )
* Automatic changelog update
* Clean up Eva and Hardsuit helm yml + Lets atmos firesuit helm work as a BreathMask (#28602 )
* Shifts borgs hats to the right a bit (#28600 )
* Fix mouse inhands (#28623 )
* Adjust some touch reaction damage levels (#28591 )
* Automatic changelog update
* Add closing storage UIs to StorageInteractionTest (#28633 )
* Update rules (#28452 )
* Add support for LocalizedDatasets to RandomMetadata (#28601 )
* Fix Admin Object tab sorting and search (#28609 )
* Automatic changelog update
* Internals are kept on as long as any breathing tool is on (#28595 )
* Automatic changelog update
* Convert rules to use guidebook parsing (#28647 )
* Gives Insulation and NoSlip to all bots (#28621 )
* Gives Insulation and NoSlip to all bots
* remove NoSlip from children
* Automatic changelog update
* Nerfs welderbombing (#28650 )
nerf welderbombing
* Automatic changelog update
* Give jobs & antags prototypes a guide field (#28614 )
* Give jobs & antags prototypes a guide field
* A
* space
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Add todo
* Fix merge errors
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Automatic changelog update
* Fix typo in Space Law's restricted gear (#28668 )
This typo was included in the wiki as well.
Reported-by: Bobberson in the Discord
* Automatic changelog update
* fixed "silicones" typo in new rules (#28671 )
fixed all appearances of silicone where it should have been silicon
* fix janitor not spawning with a survival box (#28669 )
hi
* Automatic changelog update
* Fix typo in slime naming conventions (#28682 )
* Flatpacker fixes (#28417 )
* Return medicine recipe solid material costs to 1 (#28679 )
Set material costs of medicine recipes to 1
* Automatic changelog update
* Update Core (#28689 )
add
* Fixed the guidebook listing every single rule (#28680 )
* Well i tried this way
* New approach (start)
* Did it
* makes spacelaw available, put it under sec
* Automatic changelog update
* rule fixes first pass (#28701 )
update
* Add JobRequirementOverride prototypes (#28607 )
* Add JobRequirementOverride prototypes
* a
* invert if
* Add override that takes in prototypes directly
* Tweak chapel salvage wreck (#28703 )
add
* Fixes client having authority over rules popup cvars (#28655 )
* Fixes client having authority over rules popup cvars
* Delete duplicate migration
* Pre-update
* Post-update
* Add locale support for booze and soda jugs labels (#28708 )
* Swap some InRangeUnobstructed for InRangeUnoccluded (#28706 )
Swap InRangeUnobstructed to InRangeUnoccluded
Co-authored-by: plykiya <plykiya@protonmail.com >
* Automatic changelog update
* Ports the singularity's values from vgstation (#28720 )
* ports the singularity values from vgstation
* guidebook fix
* 5000 energy level 6 singulo
* Fix action icons when dragging an active action to another slot (#28692 )
* Add DoPopup data field to OnUseTimerTrigger (#28691 )
* Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709 )
* Update DevourSystem.cs
* Update DevourSystem.cs
* Update Content.Server/Devour/DevourSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Automatic changelog update
* Improve grammar of various petting messages (#28715 )
Improve grammar of various petting message
* Fix DamageOtherOnHit.OnDoHit when the target is terminating or deleted (#28690 )
* Update Core (#28735 )
add
* Fix flatpacker (#28736 )
* Fix flatpacker
* a
* rn, atp (#28674 )
* Update speech-chatsan.ftl
* Update word_replacements.yml
* Atm-at the moment
* Atm
* Update Resources/Locale/en-US/speech/speech-chatsan.ftl
* Update Resources/Prototypes/Accents/word_replacements.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Add loadout group check for role proto (#28731 )
MFW same bug twice at 2 layers because I'm stupid.
* Automatic changelog update
* Try fix RGBee (#28741 )
* Automatic changelog update
* Ensure packager creates a release folder (#28426 )
I was screaming at the github actions runner before i noticed something i had done before caused me to never have a release folder and thus fail.
* allow ' in character names (#28652 )
* Automatic changelog update
* Make freeze, freeze & mute, and unmute verbs work on disconnected players. (#28664 )
* Automatic changelog update
* fix singulo decay (#28743 )
* Automatic changelog update
* Don't use invalid defaults for loadouts (#28729 )
At the time it made more sense but now with species specific stuff it's better to have nothing.
* Maybe fix invalid loadout prototypes (#28734 )
* Maybe fix invalid loadout prototypes
So if we have existing data SetDefault is not normally called iirc. So what I think is happening is that if we have old loadout groups that get saved to DB and loaded these get dropped entirely and nothing is used to replace the group unless the person specifically looks at their loadout.
Need someone affected to send me their loadout to confirm it's fixed.
* Better fix
* Automatic changelog update
* Fix null ref exception in PrayerSystem (#28712 )
* Fix null ref exception in PrayerSystem
* Also check that prayable ent/comp still exist
* Guidebook Updates for the Amateur Spessman (#28603 )
* Created NewPlayer.xml
* Created NewPlayer.yml and added it to guides.ftl
* shifted some controls from Space Station 14 to New? Start here!, as well as made a character creation xml to be written later
* switched some stuff between the New? entry and the Space Station 14 entry
* Made everything so nice!!!!!!!!!!!!!!
* fixed formatting inconsistencies
* added a How to use this guidebook section
* build correction and guidebook clarification for other servers
* wrote character creation ig probs fo shizzle
* added new terms to the glossary and alphabetized it
* meh this seems important enough to add
* okay no more shitsec bad idea
* I HATED Roleplaying.xml ANYWAY!!!
* I REALLY REALLY HATED IT ACTUALLYLLL
* Moved Controls and Radio into newplayer.yml, making meta.yml and radio.yml obsolete
* Separated the character creation bits that are just cosmetic from the ones that matter
* also put all the related new player xml files in their own folder
* expanded Radio.xml, kinda fixed survival.xml
* removed the line that mighta maybe sorta possibly could encourage self antag
* thought about this randomly but ICK OCK
* talking is no longer a key part of this game
* moves stuff around, a lot of stuff. basically moves everything but the jobs themselves around
* ah probably should make sure this works first also me when i lie on the internet
* don't be such a grammar nukie
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* okay nevermind that's justified
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* prepare. it is coming. the great reorganization...
* yesyes that's all well and goo- THE REORG IS COMING. THE REORG IS COMING. WAKE UP.
* rename that real quick
* step one begins. first, consolidate existing service entries into their own yaml. this makes botany.yml obsolete.
* update shiftandcrew.yml to only have departments as children also fuck it alphabetization
* consolidated salvage into cargo
* made a new entry for command
* gave salvage a home and service an existence
* made some XML files to be filled out later
* quick rename...
* took some stuff from Intro.txt and i think Gameplay.txt and put it in NewPlayer.xml
* The Great Writing about Departments (25XX, black and white)
* added a bunch of links everywhere
* biochemical is no longer a thing
* service formatinaaaaaaa
* shiny...,,,,,,,,, colo(u)rz..,,,,,,,,,,,,,
* let's get that fixed
* second time i made a typo there as well
* we hate fun around here
* grammar?!???/
* various fixes and more linkings
* oops
* wewlad lol!!
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: AJCM <AJCM@tutanota.com >
* Automatic changelog update
* Add suffixes to excap survival boxes (#28755 )
Update emergency.yml
* Add Jani lobby background (#28724 )
* Add jani lobby background
* Actually make new lobby screen functional
* Fix license
* Automatic changelog update
* Strip markdown from silicon laws before saying them (#28596 )
* saltern update (#28773 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* revert Tornado regex
* Update HumanoidCharacterProfile.cs
* Update arenas.yml
* test
* fix locale
* Update options-menu.ftl
* Update species-names.ftl
* Update debug.yml
* aaaaaa
---------
Co-authored-by: Moony <moony@hellomouse.net >
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
Co-authored-by: icekot8 <93311212+icekot8@users.noreply.github.com >
Co-authored-by: blueDev2 <89804215+blueDev2@users.noreply.github.com >
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: TsjipTsjip <19798667+TsjipTsjip@users.noreply.github.com >
Co-authored-by: Plykiya <58439124+Plykiya@users.noreply.github.com >
Co-authored-by: plykiya <plykiya@protonmail.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com >
Co-authored-by: Hmeister-real <118129069+Hmeister-real@users.noreply.github.com >
Co-authored-by: lapatison <100279397+lapatison@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
Co-authored-by: Cojoke <83733158+Cojoke-dot@users.noreply.github.com >
Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com >
Co-authored-by: Ps3Moira <113228053+ps3moira@users.noreply.github.com >
Co-authored-by: Verm <32827189+Vermidia@users.noreply.github.com >
Co-authored-by: Chief-Engineer <119664036+Chief-Engineer@users.noreply.github.com >
Co-authored-by: Repo <47093363+Titian3@users.noreply.github.com >
Co-authored-by: Flareguy <78941145+Flareguy@users.noreply.github.com >
Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com >
Co-authored-by: Moomoobeef <62638182+Moomoobeef@users.noreply.github.com >
Co-authored-by: Mr. 27 <45323883+Dutch-VanDerLinde@users.noreply.github.com >
Co-authored-by: Ubaser <134914314+UbaserB@users.noreply.github.com >
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com >
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com >
Co-authored-by: Lyndomen <49795619+Lyndomen@users.noreply.github.com >
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: MerrytheManokit <167581110+MerrytheManokit@users.noreply.github.com >
Co-authored-by: Vasilis <vasilis@pikachu.systems >
Co-authored-by: Whisper <121047731+QuietlyWhisper@users.noreply.github.com >
Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com >
Co-authored-by: UBlueberry <161545003+UBlueberry@users.noreply.github.com >
Co-authored-by: AJCM <AJCM@tutanota.com >
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com >
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
2024-06-09 23:53:10 +03:00
Hannah Giovanna Dawson
1bb9d9451f
Panic Bunker uses minutes not hours ( #28805 )
...
* Panic Bunker uses minutes not hours
* Fixing an instance of hours
2024-06-09 22:45:47 +02:00
Nemanja
50d83b9360
Cap scramble tag ( #28804 )
2024-06-09 16:01:05 -04:00
Julian Giebel
de07c291de
Implement map text ( #28705 )
2024-06-09 15:18:54 -04:00
Hannah Giovanna Dawson
3ceb92a0c4
SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) ( #28763 )
2024-06-09 14:58:10 -04:00
PJBot
f4e80b0dae
Automatic changelog update
2024-06-09 18:29:52 +00:00
Thomas
fffa1dfd3f
Update Cargo Guidebook ( #28775 )
2024-06-09 14:28:46 -04:00
Nemanja
b51e787fd7
new station and shifts guide ( #28799 )
2024-06-09 14:03:47 -04:00
Nemanja
1490fc36d3
Redo new player & controls guidebooks ( #28794 )
2024-06-09 14:02:35 -04:00
PJBot
bcf1069c7b
Automatic changelog update
2024-06-09 16:27:56 +00:00
AJCM-git
346ac44a28
Open the guidebook when people with less than an hour playing join the round ( #28774 )
...
* Open the guidebook when people with less than an hour playing join the round
* Filter for gameplayState
* Fix tests
* tweaks
* saltern update (#28773 )
Co-authored-by: deltanedas <@deltanedas:kde.org>
* Fix admin menu objects list (#28787 )
* Make `MakeAntag()` log errors instead of throwing exceptions (#28771 )
Make `MakeAntag()` log errors instead of throw
* add default page support for the guidebook (#28772 )
* Probably a better way to handle this
---------
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-06-09 12:26:48 -04:00
Nemanja
c549573f7a
add default page support for the guidebook ( #28772 )
2024-06-09 11:55:21 -04:00
Leon Friedrich
ad9d18771e
Make MakeAntag() log errors instead of throwing exceptions ( #28771 )
...
Make `MakeAntag()` log errors instead of throw
2024-06-09 09:53:03 -04:00
Leon Friedrich
8d52f6b617
Fix admin menu objects list ( #28787 )
2024-06-09 09:51:02 -04:00
Ed
d7c0a4ec1e
Tile burning ( #228 )
...
* tile burning
* add big planks burning, some fix
* FIRE!!! more structures can burn
* wallmount burn
* fuck Jetbrains!
* Update CP14FireSpreadSystem.cs
2024-06-09 15:45:27 +03:00
deltanedas
fb1ab6469a
saltern update ( #28773 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-08 20:33:40 -06:00
Tayrtahn
5f91c3f27f
Strip markdown from silicon laws before saying them ( #28596 )
2024-06-09 09:57:07 +10:00
PJBot
468728c995
Automatic changelog update
2024-06-08 23:30:57 +00:00
Psychpsyo
182fe2993f
Add Jani lobby background ( #28724 )
...
* Add jani lobby background
* Actually make new lobby screen functional
* Fix license
2024-06-08 19:29:51 -04:00
TsjipTsjip
c061d9c248
Add suffixes to excap survival boxes ( #28755 )
...
Update emergency.yml
2024-06-08 19:26:12 -04:00
PJBot
6a8892f930
Automatic changelog update
2024-06-08 23:01:50 +00:00
UBlueberry
c6ff1e44fb
Guidebook Updates for the Amateur Spessman ( #28603 )
...
* Created NewPlayer.xml
* Created NewPlayer.yml and added it to guides.ftl
* shifted some controls from Space Station 14 to New? Start here!, as well as made a character creation xml to be written later
* switched some stuff between the New? entry and the Space Station 14 entry
* Made everything so nice!!!!!!!!!!!!!!
* fixed formatting inconsistencies
* added a How to use this guidebook section
* build correction and guidebook clarification for other servers
* wrote character creation ig probs fo shizzle
* added new terms to the glossary and alphabetized it
* meh this seems important enough to add
* okay no more shitsec bad idea
* I HATED Roleplaying.xml ANYWAY!!!
* I REALLY REALLY HATED IT ACTUALLYLLL
* Moved Controls and Radio into newplayer.yml, making meta.yml and radio.yml obsolete
* Separated the character creation bits that are just cosmetic from the ones that matter
* also put all the related new player xml files in their own folder
* expanded Radio.xml, kinda fixed survival.xml
* removed the line that mighta maybe sorta possibly could encourage self antag
* thought about this randomly but ICK OCK
* talking is no longer a key part of this game
* moves stuff around, a lot of stuff. basically moves everything but the jobs themselves around
* ah probably should make sure this works first also me when i lie on the internet
* don't be such a grammar nukie
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* okay nevermind that's justified
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
* prepare. it is coming. the great reorganization...
* yesyes that's all well and goo- THE REORG IS COMING. THE REORG IS COMING. WAKE UP.
* rename that real quick
* step one begins. first, consolidate existing service entries into their own yaml. this makes botany.yml obsolete.
* update shiftandcrew.yml to only have departments as children also fuck it alphabetization
* consolidated salvage into cargo
* made a new entry for command
* gave salvage a home and service an existence
* made some XML files to be filled out later
* quick rename...
* took some stuff from Intro.txt and i think Gameplay.txt and put it in NewPlayer.xml
* The Great Writing about Departments (25XX, black and white)
* added a bunch of links everywhere
* biochemical is no longer a thing
* service formatinaaaaaaa
* shiny...,,,,,,,,, colo(u)rz..,,,,,,,,,,,,,
* let's get that fixed
* second time i made a typo there as well
* we hate fun around here
* grammar?!???/
* various fixes and more linkings
* oops
* wewlad lol!!
---------
Co-authored-by: Tayrtahn <tayrtahn@gmail.com >
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-06-09 01:00:43 +02:00
Tayrtahn
7f686a6ae5
Fix null ref exception in PrayerSystem ( #28712 )
...
* Fix null ref exception in PrayerSystem
* Also check that prayable ent/comp still exist
2024-06-08 14:50:20 -04:00
PJBot
cce50da170
Automatic changelog update
2024-06-08 18:49:15 +00:00
metalgearsloth
e3c37f6e9b
Maybe fix invalid loadout prototypes ( #28734 )
...
* Maybe fix invalid loadout prototypes
So if we have existing data SetDefault is not normally called iirc. So what I think is happening is that if we have old loadout groups that get saved to DB and loaded these get dropped entirely and nothing is used to replace the group unless the person specifically looks at their loadout.
Need someone affected to send me their loadout to confirm it's fixed.
* Better fix
2024-06-08 14:48:09 -04:00
metalgearsloth
1fdbf9403a
Don't use invalid defaults for loadouts ( #28729 )
...
At the time it made more sense but now with species specific stuff it's better to have nothing.
2024-06-08 14:43:21 -04:00
Ed
2cfdc4a52f
Solution normalizer ( #227 )
...
* dropper
* add stabilizer
* fuck, now
* Update CP14SolutionNormalizerComponent.cs
2024-06-08 18:46:09 +03:00
PJBot
c79384c5fd
Automatic changelog update
2024-06-08 14:37:53 +00:00
Nemanja
4089d6a664
fix singulo decay ( #28743 )
2024-06-09 00:36:47 +10:00
PJBot
33e68dc51f
Automatic changelog update
2024-06-08 10:41:39 +00:00
nikthechampiongr
8cf9037273
Make freeze, freeze & mute, and unmute verbs work on disconnected players. ( #28664 )
2024-06-08 20:40:33 +10:00
PJBot
511336beb8
Automatic changelog update
2024-06-08 10:39:01 +00:00
Whisper
123dfee3a3
allow ' in character names ( #28652 )
2024-06-08 20:37:55 +10:00
Vasilis
db6548bc99
Ensure packager creates a release folder ( #28426 )
...
I was screaming at the github actions runner before i noticed something i had done before caused me to never have a release folder and thus fail.
2024-06-08 20:33:51 +10:00
PJBot
c4966e5177
Automatic changelog update
2024-06-08 10:28:27 +00:00
Leon Friedrich
7ef7fe6761
Try fix RGBee ( #28741 )
2024-06-08 20:27:21 +10:00
PJBot
74ed68b2d5
Automatic changelog update
2024-06-08 10:05:00 +00:00
metalgearsloth
45015188cd
Add loadout group check for role proto ( #28731 )
...
MFW same bug twice at 2 layers because I'm stupid.
2024-06-08 20:03:54 +10:00
MerrytheManokit
b50faffcc3
rn, atp ( #28674 )
...
* Update speech-chatsan.ftl
* Update word_replacements.yml
* Atm-at the moment
* Atm
* Update Resources/Locale/en-US/speech/speech-chatsan.ftl
* Update Resources/Prototypes/Accents/word_replacements.yml
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-08 18:48:49 +10:00
Leon Friedrich
2c7598fd5b
Fix flatpacker ( #28736 )
...
* Fix flatpacker
* a
2024-06-08 18:48:23 +10:00
Ubaser
c2bbc72cf4
Update Core ( #28735 )
...
add
2024-06-08 02:35:58 -06:00
DrSmugleaf
a7c7cd74ec
Fix DamageOtherOnHit.OnDoHit when the target is terminating or deleted ( #28690 )
2024-06-08 15:53:54 +10:00
Tayrtahn
49496b40e5
Improve grammar of various petting messages ( #28715 )
...
Improve grammar of various petting message
2024-06-08 15:53:17 +10:00
PJBot
4d10f3523b
Automatic changelog update
2024-06-08 05:50:48 +00:00
Lyndomen
1584a50a1d
Dropping Corpses Devoured by Space Dragons on Gib/Butcher. ( #28709 )
...
* Update DevourSystem.cs
* Update DevourSystem.cs
* Update Content.Server/Devour/DevourSystem.cs
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-06-08 15:49:42 +10:00
DrSmugleaf
7f1933169e
Add DoPopup data field to OnUseTimerTrigger ( #28691 )
2024-06-07 22:36:29 -07:00
DrSmugleaf
0762f9da17
Fix action icons when dragging an active action to another slot ( #28692 )
2024-06-07 22:34:48 -07:00
Flareguy
f37060fc1b
Ports the singularity's values from vgstation ( #28720 )
...
* ports the singularity values from vgstation
* guidebook fix
* 5000 energy level 6 singulo
2024-06-07 22:15:13 -04:00
PJBot
b714210e38
Automatic changelog update
2024-06-08 00:58:14 +00:00
Plykiya
d19b430a92
Swap some InRangeUnobstructed for InRangeUnoccluded ( #28706 )
...
Swap InRangeUnobstructed to InRangeUnoccluded
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-07 20:57:07 -04:00
lzk
567d6a0888
Add locale support for booze and soda jugs labels ( #28708 )
2024-06-07 20:56:25 -04:00
Ed
d998e6bf9a
Lumishroom ( #226 )
...
* added lumishroom art
* lumishroom
* Update migration.yml
* fix
* fix x2
* Update alchemy_test_layer2.yml
* worldgen
* Update chromium_inverse.yml
* add new barrels and vials
2024-06-08 01:03:21 +03:00
AJCM-git
63e0ee08cb
Fixes client having authority over rules popup cvars ( #28655 )
...
* Fixes client having authority over rules popup cvars
* Delete duplicate migration
* Pre-update
* Post-update
2024-06-07 21:53:20 +02:00
Ubaser
a1a3a0d131
Tweak chapel salvage wreck ( #28703 )
...
add
2024-06-07 14:39:22 -04:00
Deserty0
278e41c694
rokirovochka ( #225 )
2024-06-07 20:20:15 +03:00
Leon Friedrich
b632a65385
Add JobRequirementOverride prototypes ( #28607 )
...
* Add JobRequirementOverride prototypes
* a
* invert if
* Add override that takes in prototypes directly
2024-06-07 09:43:02 -07:00
Chief-Engineer
b3debf449a
rule fixes first pass ( #28701 )
...
update
2024-06-07 09:03:22 -05:00
PJBot
2405502177
Automatic changelog update
2024-06-07 11:30:02 +00:00
AJCM-git
accf8adf97
Fixed the guidebook listing every single rule ( #28680 )
...
* Well i tried this way
* New approach (start)
* Did it
* makes spacelaw available, put it under sec
2024-06-07 06:28:55 -05:00
Ubaser
7ba26f4592
Update Core ( #28689 )
...
add
2024-06-06 23:00:02 -06:00
PJBot
6bae088d7a
Automatic changelog update
2024-06-07 01:25:13 +00:00
blueDev2
f2792e98b7
Return medicine recipe solid material costs to 1 ( #28679 )
...
Set material costs of medicine recipes to 1
2024-06-06 21:24:07 -04:00
Nemanja
b317fa4ccf
Flatpacker fixes ( #28417 )
2024-06-06 20:55:35 -04:00
Verm
08d2918fe7
Fix typo in slime naming conventions ( #28682 )
2024-06-06 20:37:41 -04:00
PJBot
997e34de9f
Automatic changelog update
2024-06-06 22:27:19 +00:00
Mr. 27
3dc4f82833
fix janitor not spawning with a survival box ( #28669 )
...
hi
2024-06-07 01:26:13 +03:00
Ed
819dac54de
Chasms ( #224 )
...
* chasm sprites
* add proto
* Update chasm.yml
2024-06-07 01:24:39 +03:00
Moomoobeef
6e98965e6a
fixed "silicones" typo in new rules ( #28671 )
...
fixed all appearances of silicone where it should have been silicon
2024-06-06 15:47:41 -04:00
PJBot
5773970a2a
Automatic changelog update
2024-06-06 19:25:20 +00:00
Thomas
e72ac31d5d
Fix typo in Space Law's restricted gear ( #28668 )
...
This typo was included in the wiki as well.
Reported-by: Bobberson in the Discord
2024-06-06 15:24:13 -04:00
Ed
df695cc39b
Dirt wall ( #223 )
...
* add dirt wall sprites
* added dirt wall proto
* add dirt material, dirt wall crafting and dirt drop from wall
2024-06-06 21:06:32 +03:00
Deserty0
14da5bbc63
additional shorthand ( #222 )
...
* Update ChatSanitizationManager.cs
ru-RU
* Update ChatSanitizationManager.cs
2024-06-06 18:16:04 +03:00
PJBot
f2c2a14cd0
Automatic changelog update
2024-06-06 12:07:04 +00:00
Leon Friedrich
e7f2ae52ab
Give jobs & antags prototypes a guide field ( #28614 )
...
* Give jobs & antags prototypes a guide field
* A
* space
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
* Add todo
* Fix merge errors
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-06 05:05:58 -07:00
PJBot
236d2e5337
Automatic changelog update
2024-06-06 10:09:31 +00:00
Flareguy
c625cee1c6
Nerfs welderbombing ( #28650 )
...
nerf welderbombing
2024-06-06 03:08:25 -07:00
PJBot
520e0dd547
Automatic changelog update
2024-06-06 09:33:43 +00:00
Cojoke
02c345d129
Gives Insulation and NoSlip to all bots ( #28621 )
...
* Gives Insulation and NoSlip to all bots
* remove NoSlip from children
2024-06-06 12:32:36 +03:00
Nemanja
1333b48747
Convert rules to use guidebook parsing ( #28647 )
2024-06-06 03:11:26 -04:00
PJBot
8b40d1887c
Automatic changelog update
2024-06-06 07:02:51 +00:00
Plykiya
dec1c281a8
Internals are kept on as long as any breathing tool is on ( #28595 )
2024-06-06 03:01:45 -04:00
PJBot
180f1e8005
Automatic changelog update
2024-06-06 06:42:18 +00:00
Repo
039fd932b2
Fix Admin Object tab sorting and search ( #28609 )
2024-06-06 02:41:11 -04:00
Tayrtahn
d71b88a747
Add support for LocalizedDatasets to RandomMetadata ( #28601 )
2024-06-06 02:37:49 -04:00
Chief-Engineer
fea2bc9422
Update rules ( #28452 )
2024-06-05 19:59:22 -04:00
Leon Friedrich
ba57e3e4d9
Add closing storage UIs to StorageInteractionTest ( #28633 )
2024-06-05 18:14:25 -04:00
PJBot
8e85bec2ce
Automatic changelog update
2024-06-05 22:09:47 +00:00
Tayrtahn
8a1f3f4971
Adjust some touch reaction damage levels ( #28591 )
2024-06-05 18:08:41 -04:00
Verm
110c8a96e0
Fix mouse inhands ( #28623 )
2024-06-05 18:06:57 -04:00
Cojoke
72df1a0ae5
Shifts borgs hats to the right a bit ( #28600 )
2024-06-05 18:04:09 -04:00
Cojoke
27a5d08db4
Clean up Eva and Hardsuit helm yml + Lets atmos firesuit helm work as a BreathMask ( #28602 )
2024-06-05 18:03:31 -04:00
Ed
7f27b36506
Quartz crystal as alchemy reagent ( #217 )
...
* added quartz as alchemy reagent
* quartz is not deadend
* added barrels
2024-06-06 00:19:30 +03:00
PJBot
014c5eb3e8
Automatic changelog update
2024-06-05 21:17:38 +00:00
Ps3Moira
f223931ed3
Fix Cigars Sprites + YAML fix for Inhand unlit cigars/cigs ( #28641 )
2024-06-05 17:16:32 -04:00
DrSmugleaf
513023a9f0
Fix Smoke-grenade.ogg not being mono ( #28593 )
2024-06-05 17:06:24 -04:00
PJBot
a710c75809
Automatic changelog update
2024-06-05 20:48:33 +00:00
Cojoke
c368d5d36f
Make Projectiles Only Hit a Variety of Station Objects Unless Clicked on ( #28571 )
2024-06-05 16:47:27 -04:00
Nemanja
729e67af7f
Machine-code cleanup ( #28489 )
2024-06-05 16:23:23 -04:00
PJBot
8a7b0f675e
Automatic changelog update
2024-06-05 20:16:02 +00:00
Plykiya
d75de9fa24
Make cuff default range again ( #28576 )
...
* Make cuff default range again
* uncuff distance
* how about ONE
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-05 13:14:56 -07:00
lapatison
4c0a878f6f
Revenant spell catalog locale ( #28638 )
...
locale
2024-06-05 13:10:58 -07:00
Hmeister-real
192a3187df
minor banner changes ( #28636 )
...
* minor banner changes
* Uhrmm actchually it's you're, not your
* Update banners.yml
props Hyenh
2024-06-05 13:10:27 -07:00
PJBot
ca9830a284
Automatic changelog update
2024-06-05 17:51:47 +00:00
Boaz1111
bc360784ff
Cluster Update ( #28627 )
...
done here
2024-06-05 11:50:37 -06:00
Ed
36c7e5c9a0
fix
2024-06-05 20:16:49 +03:00
Jaraten
a623704416
add&resprite furnitures ( #196 )
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* add&resprite furnitures
* license and sprite fix
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-05 20:15:51 +03:00
Ed
b803496694
Procedural + z-levels refactor ( #216 )
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* create biome tile spawner
* spawner now spawn decals and entities
* fancy spawners
* remove old decals
* randomize seed
* fix bugs
* update alchemy test map to new system
* update z-level system
* autolink tweak
* add documentation
* Update GravityComponent.cs
* Update GravityComponent.cs
2024-06-05 19:59:39 +03:00
ShadowCommander
f933922c9e
Add logs that provide session to player admin logs ( #28628 )
2024-06-06 00:19:54 +10:00
Leon Friedrich
adeed705e6
Add Job preference tests ( #28625 )
...
* Misc Job related changes
* Add JobTest
* A
* Aa
* Lets not confuse the yaml linter
* fixes
* a
2024-06-06 00:19:24 +10:00
Leon Friedrich
e1541351a5
Update engine to v224.1.1 ( #28632 )
2024-06-05 23:00:33 +10:00
Leon Friedrich
7bd1b45f2b
Use dummy sessions in NukeOpsTest ( #28549 )
...
* Add dummy sessions
* Update NukeOpsTest
* Fix PvsBenchmark
2024-06-05 18:37:22 +10:00
Leon Friedrich
0f3a2424e8
Update engine to v224.1.0 ( #28624 )
2024-06-05 18:21:47 +10:00
TsjipTsjip
86cf5cc7d1
Prayable datafield typo ( #28622 )
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* notifiactionPrefix -> notificationPrefix
* notifiactionPrefix -> notificationPrefix
2024-06-05 10:32:58 +03:00
Plykiya
41549db282
Remove obsolete VisibilitySystem functions ( #28610 )
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Remove obsolete visibility functions
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-05 17:04:31 +10:00
TsjipTsjip
ec5a3b0fd2
Reword some criminal records text ( #28597 )
...
* Update criminal-records.ftl
* Update criminal-records.ftl
* Update criminal-records.ftl
2024-06-04 17:47:52 -04:00
Ed
454930bb85
Alchemy patch ( #214 )
...
* added tiefling and elf blood + new bloodgrass reactions
* buff chromium slime
* full restruct reactions files
* remove deadend thirst and satiate
* more rules
* Create fail.yml
* remove rainbow and cough deadend
2024-06-04 23:08:42 +03:00
PJBot
3a0880fb83
Automatic changelog update
2024-06-04 18:49:31 +00:00
Tayrtahn
a4881f56b0
Add "fill level" sprites to mops and damp rag ( #28590 )
2024-06-04 14:48:24 -04:00
Ed
0d2de81ac5
localization upstream ( #213 )
2024-06-04 20:14:51 +03:00
PJBot
1de261d1b1
Automatic changelog update
2024-06-04 17:13:07 +00:00
blueDev2
0e93d13cb7
Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities ( #28225 )
2024-06-04 13:12:01 -04:00
icekot8
627187988e
hand teleport portals now may start in the same grid. ( #28556 )
2024-06-04 12:34:07 -04:00
PJBot
b394eb9e84
Automatic changelog update
2024-06-04 16:00:39 +00:00
Moony
71a6e60818
Revert "Buff the AME until somebody fixes engineering" ( #28419 )
2024-06-04 07:59:33 -08:00
Deserty0
6f3805fdb8
update commands ( #211 )
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* update commands
* Update CP14InitDayCycleCommand.cs
* Update CP14AddTimeEntryCommand.cs
* Update CP14InitDayCycleCommand.cs
* Update CP14SetTimeEntryCommand.cs
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-04 18:27:17 +03:00
Ed
5607cdc80f
Merge pull request #212 from crystallpunk-14/ed-04-06-2024-upstream
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Ed 04 06 2024 upstream
2024-06-04 18:27:01 +03:00
Ed
3c4d40935c
Update SharedStorageSystem.cs
2024-06-04 18:16:06 +03:00
Ed
7f8e47b843
Update SharedStorageSystem.cs
2024-06-04 18:14:53 +03:00
Ed
b891542ca9
Merge remote-tracking branch 'upstream/master' into ed-04-06-2024-upstream
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# Conflicts:
# Resources/Prototypes/Accents/word_replacements.yml
2024-06-04 18:09:38 +03:00
Tornado Tech
95b726c0ff
Updated day cycle ( #171 )
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* Updated day cycle
* Fixed DayCycleComponent attributes
* Added new commands, as well as synchronization
* Update cave-arena.yml
* Update alchemy_test.yml
---------
Co-authored-by: Ed <edwardxperia2000@gmail.com >
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-04 17:54:49 +03:00
Kevin Zheng
d5019cee96
Add CVar to disable pow3r parallel processing ( #28488 )
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* Add CVar to disable pow3r parallel processing
* Cache CVar value
* Fix pointyhat
* Move all CVar-ing to Content.Server
2024-06-04 16:54:22 +02:00
Ed
fdf9413088
sharpened fix ( #209 )
2024-06-04 16:59:53 +03:00
PJBot
b3cfd9b4ff
Automatic changelog update
2024-06-04 13:27:27 +00:00
Hannah Giovanna Dawson
0b4fc7e298
Make projectile & hitscan reflection only try once with the best reflector ( #28539 )
2024-06-04 09:26:19 -04:00
Hannah Giovanna Dawson
d4fe7eda51
SS14-26964 Clown Waddling Replicates, etc ( #26983 )
2024-06-04 09:23:09 -04:00
Errant
58647e7036
Don't switch-unwield if mob has more than 2 hands ( #28438 )
2024-06-04 09:11:48 -04:00
Ed
16bc737d9a
Battle hammer ( #206 )
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* add hammer
* Update battleHammer.yml
* remove 32
2024-06-04 15:28:52 +03:00
Ghagliiarghii
87fe804831
tyvm, tysm ( #28577 )
...
* tyvm, tysm
* cya -> see you
* ya
2024-06-04 13:57:17 +02:00
deltanedas
a3a1538d32
move gamerule components to shared ( #28572 )
...
* move MinMax to shared
* cleanup MinMax
* move other ticking components to shared just because
* remove unused prototype file
* update everything to use shared components
* test
* test 2
* test 3
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-04 21:53:24 +10:00
Tayrtahn
9d2b4ed3b2
Add an integration test for solution fill level sprites. ( #28564 )
2024-06-04 10:23:43 +10:00
deltanedas
16b3fb1204
LoadMapRule grid storage rework ( #28210 )
...
*
2024-06-03 20:04:19 -04:00
Mr. 27
7d22897d02
Job starting gear is now defined in the starting gear rather than backpack prototypes ( #27605 )
...
*
2024-06-03 19:52:15 -04:00
Verm
2ae5c953de
Humans can no longer honk on command ( #28566 )
...
* Humans can no longer honk on command
* Undo change it emote file
* I hate tabs
* Some comments
2024-06-04 01:45:00 +02:00
Plykiya
b51f04a765
Gets rid of obsolete EntityWhitelist.IsValid() function ( #28565 )
...
Gets rid of obsolete IsValid function
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-03 18:42:50 -04:00
Plykiya
c5ff647ca6
Replace obsolete EntityWhitelist IsValid usages part 2 ( #28506 )
2024-06-03 17:40:03 -04:00
Verm
2bd4f85966
Fix Weh Juice and Other emote chems not working ( #28562 )
2024-06-03 17:07:41 -04:00
Leon Friedrich
5e51a1d73c
Add StorageInteractionTest ( #28541 )
2024-06-03 17:05:51 -04:00
Velcroboy
98ab251f92
Remove duplicate entities ( #28561 )
2024-06-03 16:55:43 -04:00
Ed
70df945fe1
Elf species ( #205 )
...
* add elves names
* fix
* fix dwarf clothing preview
* elf!
* add marking locales
* fuck ss14 species
* Update SpeciesPrototype.cs
2024-06-03 23:50:05 +03:00
Tayrtahn
af7f70bade
Add integration test for LocalizedDatasets ( #28485 )
2024-06-03 15:40:46 -04:00
PJBot
b1c123efae
Automatic changelog update
2024-06-03 18:49:52 +00:00
lzk
713c6d966b
Make borgs shown in logprobe ( #27788 )
2024-06-03 14:48:44 -04:00
RenQ
3e2eb6cc7a
"Death gasp" for a moth ( #28409 )
2024-06-03 14:48:01 -04:00
Ed
a4d1601758
Accent trait limit ( #28046 )
2024-06-03 14:47:06 -04:00
Tayrtahn
ee8224bce2
Tip 51 does not exist ( #28555 )
2024-06-03 12:59:59 -04:00
Tayrtahn
b5e8a69622
Add a test for sliceable cargo bounty exploits ( #28357 )
2024-06-03 12:24:32 -04:00
AJCM-git
619d82ed42
Small code cleanup to health bar ( #28554 )
2024-06-03 12:22:26 -04:00
PJBot
1e04b3c9f4
Automatic changelog update
2024-06-03 16:13:28 +00:00
AJCM-git
8c10581010
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Deserty0
c006e7cfdf
fix ( #204 )
2024-06-03 19:00:43 +03:00
lzk
87ffbab461
Remove locale related changelog ( #28547 )
2024-06-03 09:37:30 -04:00
Leon Friedrich
0b4388d5d4
Try fix KeyNotFoundException in KillTrackingSystem ( #28553 )
2024-06-03 09:36:07 -04:00
DrSmugleaf
def04cdaf5
Add more info to GettingAttackedAttemptEvent ( #28548 )
2024-06-03 09:30:47 -04:00
deltanedas
8d78b7442a
make objectives use entityCategory ( #28269 )
2024-06-03 09:23:52 -04:00
PJBot
33d963a149
Automatic changelog update
2024-06-03 13:05:14 +00:00
Cojoke
e784f2cf3c
Make projectiles not hit crates unless clicked on ( #28072 )
2024-06-03 09:04:07 -04:00
deltanedas
977bd5ad6d
make GameRule use entity category ( #28294 )
2024-06-03 08:39:25 -04:00
deltanedas
50f8de08a4
prevent nukie kidnapping ( #28387 )
2024-06-03 08:34:50 -04:00
PJBot
f8f55dea1e
Automatic changelog update
2024-06-03 12:11:31 +00:00
Cojoke
a0b49116be
Adds Chat Triggers to the Gasp Emote ( #28466 )
2024-06-03 08:10:24 -04:00
PJBot
64ff99231a
Automatic changelog update
2024-06-03 12:06:20 +00:00
Cojoke
eb026c9b5b
Gives Medibots Random Lines(not a good title) ( #28543 )
2024-06-03 08:05:14 -04:00
PJBot
ba5af33ee4
Automatic changelog update
2024-06-03 11:55:38 +00:00
Verm
36396e3f86
Changes SyndiCat spawner to a radio ( #28492 )
2024-06-03 07:54:32 -04:00
Leon Friedrich
d36ff569ab
Add PrototypeUploadTest ( #28522 )
2024-06-03 01:21:46 -04:00
Tayrtahn
0d864d324c
Add support for HeldPrefix to SolutionContainerVisualsSystem ( #28532 )
2024-06-03 01:12:13 -04:00
PJBot
39481fb2b0
Automatic changelog update
2024-06-03 03:34:36 +00:00
AJCM-git
be35a5d369
Header of Gas tank UI screen now fetched from Entity name and local ( #28545 )
2024-06-02 23:33:30 -04:00
PJBot
42217079b7
Automatic changelog update
2024-06-03 03:31:08 +00:00
PJBot
0a8167f055
Automatic changelog update
2024-06-03 03:30:03 +00:00
AJCM-git
91875e91e1
Strip Items From Things Before Biomassing Them ( #28544 )
2024-06-02 23:30:00 -04:00
Verm
31eb3ed62c
Welding tweaks ( #27959 )
2024-06-02 23:28:53 -04:00
AJCM-git
509e3aedf7
RespawnRuleSystem tweaks. ( #28528 )
2024-06-02 23:28:38 -04:00
PJBot
7ecff3e699
Automatic changelog update
2024-06-03 02:19:55 +00:00
Whisper
9dbdacda95
Rename admin cloak to weh cloak ( #28540 )
2024-06-02 19:18:49 -07:00
Pieter-Jan Briers
307a0428c7
Shut up a child throwing a tantrum ( #28538 )
2024-06-03 03:05:18 +02:00
PJBot
947ed7bb22
Automatic changelog update
2024-06-02 23:52:25 +00:00
Voomra
504208c665
fix: localize PraySystem UI ( #28535 )
...
tweak: localize PraySystem UI
2024-06-02 16:51:19 -07:00
Deserty0
c66fb13639
Belt slots now depending on pants ( #202 )
...
* Update human_inventory_template.yml
* And key slot
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-02 23:10:56 +03:00
stellar-novas
81821e87af
Update to nixpkgs 24.05 ( #28529 )
2024-06-02 15:49:31 -04:00
Killerqu00
4eadbbc39d
fix typos in bonfire descriptions ( #28515 )
...
* fix typo
* a
2024-06-02 15:40:02 -04:00
UBlueberry
c591864866
Drawl capitalization coldfix (part 2: rise of accidentally commiting to master) ( #26639 )
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fixed finally yay
2024-06-02 15:13:57 -04:00
PJBot
054118757b
Automatic changelog update
2024-06-02 17:31:33 +00:00
Errant
66835ac84e
Beacons no longer glitch off on grid split ( #28518 )
2024-06-02 19:30:27 +02:00
PJBot
6b40b5269e
Automatic changelog update
2024-06-02 16:53:47 +00:00
AJCM-git
9a23a6c695
Fix mid round antags not starting ( #28523 )
2024-06-02 12:52:40 -04:00
Leon Friedrich
77a3d6c6f1
Update engine to v224.0.1 ( #28520 )
2024-06-03 00:59:22 +10:00
Ed
1adca91ccd
Merge pull request #201 from crystallpunk-14/ed-02-06-2024-lang-patch
...
localize eng name species generation
2024-06-02 15:56:49 +03:00
Ed
26957472ac
localize eng name species generation
2024-06-02 15:32:55 +03:00
Ed
456b9a3ccb
Merge pull request #199 from crystallpunk-14/ed-02-06-2024-upstream
...
Ed 02 06 2024 upstream
2024-06-02 14:57:43 +03:00
Ed
f91e3c7aca
Update jobs.yml
2024-06-02 14:43:54 +03:00
Ed
ee1aed5f33
Update jobs.yml
2024-06-02 14:43:42 +03:00
Ed
2b556d0e9c
finally fix jobs
2024-06-02 14:07:00 +03:00
Ed
32c85b5498
upstream complexinteraction moment
2024-06-02 13:32:51 +03:00
Ed
3ee8164e1b
Job rename
2024-06-02 12:54:25 +03:00
Ed
7b5a593481
fix coins, roles, trackers
2024-06-02 12:34:19 +03:00
Ed
a3a7605ac7
alchemist role + locales fix
2024-06-02 12:22:22 +03:00
Leon Friedrich
16be126ca1
Remove noSpawn: true from action entity prototypes ( #28508 )
2024-06-02 01:11:48 -07:00
Ed
6a5fae3403
Merge remote-tracking branch 'space-station-14/master' into ed-02-06-2024-upstream
2024-06-02 11:01:34 +03:00
Plykiya
ba04f94e48
Emergency Fix for Whitelist logic ( #28510 )
...
fix issue
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-02 02:21:07 -04:00
Leon Friedrich
79e841056b
Update engine to v224.0.0 ( #28502 )
2024-06-02 14:27:48 +10:00
Leon Friedrich
452b53988c
Add debug asserts to ensure that network groups are up to date ( #28495 )
2024-06-01 21:26:42 -07:00
PJBot
827211369c
Automatic changelog update
2024-06-02 04:18:59 +00:00
slarticodefast
1283989346
Flash overlay rework and bugfixes ( #27369 )
2024-06-02 00:17:53 -04:00
PJBot
f5bc921bdd
Automatic changelog update
2024-06-02 04:14:18 +00:00
Cojoke
4c667b2d8f
Fix Lasers Being Blocked by External Airlocks and Shuttle Airlocks ( #28065 )
2024-06-02 00:13:12 -04:00
Leon Friedrich
6235fa1ac6
Content changes for entity categories PR ( #27232 )
...
* Content changes for entity categories PR
* Poke tests
* Why are tests suddenly working?
2024-06-02 14:08:15 +10:00
eoineoineoin
b44b159431
Replace Matrix3 with System.Numerics.Matrix3x2 ( #27443 )
...
Replace Matrix3 with Matrix3x2
2024-06-02 14:07:41 +10:00
Nemanja
21d0b1fd55
Guidebook Tables ( #28484 )
...
* PJB's cool table control (it probably doesn't work)
* ok wait wrong file
* Guidebook Tables
2024-06-01 20:58:33 -07:00
Plykiya
d6ba166d3b
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
...
* Replace obsolete whitelist is valid with whitelist system
* Consistency
* Fix logic
* Bork
* I figured out how to get whitelists on the client lol
* test fail
* woops
* HELP ME FUNCTIONS
* Fix errors
* simplify
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-06-01 23:10:24 -04:00
PJBot
dce68e48e8
Automatic changelog update
2024-06-02 01:42:12 +00:00
DrSmugleaf
29e34cae35
Disable rainbow overlay when reduced motion is enabled ( #28496 )
...
Disable rainbow ovelray when reduced motion is enabled
2024-06-01 18:41:06 -07:00
Tornado Tech
21bc3bfa22
Cleans up tag system ( #28272 )
...
* Updated tag system
* Added params methods
* Fixed tag integration tests
* Fixed params methods recursion
* Revert has All/Any tag one argument realisation
* Updated tag integration tests
* Shit happens
* Added individual List/HashSet methods, docs, tests
2024-06-02 11:11:19 +10:00
github-actions[bot]
da6a1bbdd4
Update Credits ( #28493 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-06-02 03:03:51 +02:00
Tornado Tech
07dfefc4a2
Hiding and clearing department prototype code ( #28114 )
2024-06-01 19:49:34 -04:00
Kevin Zheng
ad1fc0cdba
Adjust power monitor power display ( #28487 )
2024-06-01 16:56:57 -04:00
MilenVolf
5d970b0861
Station event component and system tweaks ( #28331 )
...
* Make anomaly, artifact and gifts events announcement sound optional
* Requested changes + Added new "GameRuleAfterAddedEvent" for StationEventSystem
We need to call "Add" in "StationEventSystem" after others GameRule's in case if we need to change StationEventComponent variables.
* Fix margins
* Makes use of GameRuleComponent.Delay and remove station system handling of delays plus small cleanup
* Fix merge
---------
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-06-01 16:34:58 -04:00
DrSmugleaf
8c32072f67
Fix error when removing chasm falling component on a terminating entity ( #28471 )
2024-06-01 15:00:31 -04:00
PJBot
6501a5b180
Automatic changelog update
2024-06-01 17:50:34 +00:00
AJCM-git
09256cfaa5
Makes machine parts stackable, removes unused field in stack prototypes ( #28434 )
...
* Makes machine parts stacks, removes unused field in stack prototypes
* forgor
* Fix tests
* Fixes lathe construction. Yes. This sucks but there's no better way that doesnt involve refactoring machine parts completely
* detail
* a
2024-06-01 13:49:28 -04:00
Tornado Tech
a29b6a6894
Clean up new HTNs tasks ( #28469 )
...
* Clean up new HTNs tasks
* Added docs to math operations
2024-06-01 13:46:35 -04:00
PJBot
81a328c543
Automatic changelog update
2024-06-01 17:30:52 +00:00
beck-thompson
5bb0c4d6a2
Fixed bug where ID card computer defaulted to the atmos as the job icon. ( #28462 )
...
Fixed ID atmos bug!
2024-06-01 13:29:46 -04:00
Deserty0
b032c38917
ru-RU ChatSan ( #197 )
...
* ru-RU ChatSan
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Locale/ru-RU/_CP14/speech/speech-chatsan.ftl
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Prototypes/Accents/word_replacements.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update Resources/Prototypes/Accents/word_replacements.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
* Update speech-chatsan.ftl
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-06-01 18:53:40 +03:00
Nemanja
be6f55a090
Clean up store system ( #28463 )
2024-06-01 11:29:17 -04:00
DrSmugleaf
19be94c9ea
Add job whitelist system ( #28085 )
...
* Add job whitelist system
* Address reviews
* Fix name
* Apply suggestions from code review
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
* cancinium
---------
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com >
2024-06-01 05:08:31 -07:00
DrSmugleaf
e3a66136bf
Fix the client thinking it cannot shoot after mispredicting when it actually can ( #28464 )
2024-06-01 02:35:14 -07:00
PJBot
727a176ca8
Automatic changelog update
2024-06-01 08:15:50 +00:00
Nemanja
68992735d8
Clean up command perms ( #28451 )
...
* Change BanExemption command to AdminFlags.Ban permissions
* Change LOOC to check for Moderator permission
* Change ListVerbs from Admin to Debug AdminFlags
* Change RunVerbAs from Admin to Fun AdminFlags
* More permission changes
* Change GhostKick to Moderator perm
* Clean up command perms
* fuck
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-06-01 01:14:43 -07:00
PJBot
81387fa220
Automatic changelog update
2024-06-01 07:25:01 +00:00
Geekyhobo
94a113dbd6
Adds a Pii Flag, Censors Hwid and Ip ( #27776 )
...
* yes
* fixes
2024-06-01 00:23:54 -07:00
PJBot
90f606f5e5
Automatic changelog update
2024-06-01 05:52:22 +00:00
Kevin Zheng
355d0fee38
Increase Tesla coil power output ( #28424 )
...
* Increase Tesla coil power output
* Make number bigger
2024-06-01 01:51:16 -04:00
PJBot
69b61fcb8e
Automatic changelog update
2024-06-01 04:59:13 +00:00
beck-thompson
54a38daee5
Added verb for removing evidence! ( #28101 )
2024-06-01 00:58:07 -04:00
PJBot
480d5558d1
Automatic changelog update
2024-06-01 04:55:29 +00:00
Cojoke
cbba09ae25
Gives Mediborg the Medical Hud ( #28391 )
2024-06-01 00:54:24 -04:00
PJBot
e39c6bcd9d
Automatic changelog update
2024-06-01 04:52:14 +00:00
Verm
a9a65b7e0d
Randomizes more humanoid appearances ( #27997 )
2024-06-01 00:51:07 -04:00
Nemanja
a1a8f04036
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
...
* ok basic shit
* second part
* pretend it isn't real it can't hurt you.
* 👁️ 👁️
* shadowcommander review
2024-05-31 13:26:19 -07:00
Leon Friedrich
c4291920a6
Make chat & examine systems use FormattedMessage.EscapeText() ( #28431 )
2024-05-31 16:05:34 -04:00
Flareguy
2ddca94375
Adds more spawners ( #28280 )
...
* adds more spawners
* make it WORK. ooo.. a. e
* fix
* outerclothing capitalization
* prototype fix
* flashbang fix
2024-05-31 12:52:04 -07:00
PJBot
311d684b61
Automatic changelog update
2024-05-31 19:45:29 +00:00
Brandon Li
114a99eb8d
Chem colors ( #28367 )
...
* chem colors
* lithium & sodium colors
* update oxygen color
* update fluorine color
2024-05-31 12:44:22 -07:00
Flesh
e145a666c9
Use existing probability field ( #28422 )
...
Remove the PlantAdjustAttribute "Prob" field and use the existing probability field from ReagentEffects instead.
2024-05-31 09:56:41 -08:00
PJBot
faa3554d14
Automatic changelog update
2024-05-31 17:26:09 +00:00
Leon Friedrich
7b25f84119
Fix hugging mispredict ( #28432 )
...
* git mv
* Move namespaces
* Fix hugging mispredict
2024-05-31 11:25:03 -06:00
Ubaser
baf561845e
Update Core ( #28444 )
...
* update
* i forgot 1 thing
2024-05-31 11:24:42 -06:00
ShadeAware
478768fa1d
Pizza Parties no longer flood the station with more than it could ever eat. ( #28448 )
...
Removes pizza flood
2024-05-31 11:59:52 -04:00
deltanedas
5da2151924
dragon antag refactor ( #28217 )
...
* remove dragon system usage of GenericAntag
* add AntagRandomSpawn for making antags spawn at a random tile
* add AntagSpawner to make an antag spawner just spawn an entity
* add antag prototype for dragon since it never had one
* make dragon spawner a GhostRoleAntagSpawner, remove GenericAntag
* make dragon rule use AntagSelection and stuff
* remove dragon GenericAntag rule
* add back to spawn menu
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-31 11:08:26 -04:00
PJBot
6e278a12fb
Automatic changelog update
2024-05-31 14:57:26 +00:00
ShadowCommander
42de8df519
Add firelock warnings popup when opening on access allowed ( #28420 )
2024-05-31 10:56:20 -04:00
PJBot
3c00eef877
Automatic changelog update
2024-05-31 14:50:06 +00:00
NazrinNya
9eb3239fcc
make it so you cant build disposal pipes in impassable objects ( #28447 )
...
make it so you cant build disposal pipes in impassable objects (like walls)
2024-05-31 10:49:00 -04:00
beck-thompson
46d57f8a0f
Fixed grammar for solution transfers! ( #28437 )
...
Fixed grammar for solution transfer
2024-05-31 10:44:21 -04:00
PJBot
2ae0c56244
Automatic changelog update
2024-05-31 08:45:27 +00:00
Ubaser
ae3a22398e
Give janitors a roundstart light replacer ( #28441 )
...
add
2024-05-31 02:44:21 -06:00
deltanedas
b7ac36593f
saltern update ( #28443 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-31 02:39:14 -06:00
deltanedas
3e26491fbd
atlas update ( #28442 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-31 02:39:08 -06:00
PJBot
fe5e20fa31
Automatic changelog update
2024-05-31 07:38:53 +00:00
Ubaser
ec28a077a2
Give botanists a roundstart plant clipper ( #28439 )
...
add
2024-05-31 00:37:47 -07:00
PJBot
7a1849c4ba
Automatic changelog update
2024-05-31 06:29:15 +00:00
ShadowCommander
3ed1ee6a5b
Add search filter to the admin menu player tab ( #28030 )
2024-05-31 02:28:08 -04:00
Flesh
dbcdefc5fd
Fix trailing periods in some plant metabolism descriptions ( #28428 )
...
fxied tpyos
2024-05-30 23:37:04 -04:00
Leon Friedrich
07866e4764
Prevent Identity.Name NRE exception ( #28433 )
...
Fix Identity.Name exception
2024-05-31 13:11:21 +10:00
Leon Friedrich
27e63f5919
Make tests automatically reset modified cvars ( #28219 )
...
* Make tests automatically reset modified cvars
* Fix bad return
* A
* Try Fix tests
* clarify comment
* update eng
2024-05-31 12:44:35 +10:00
Leon Friedrich
54337911d3
Only auto-enable internals when necessary ( #28248 )
...
* Only auto-enable internals when necessary
* Add toxic gas check
* Rename Any -> AnyPositive
2024-05-31 12:28:11 +10:00
PJBot
dee9634c01
Automatic changelog update
2024-05-31 02:07:27 +00:00
Nemanja
8422eaa073
Fix latejoin antag preferences not being respected ( #28430 )
...
* Fix latejoin antag preferences not being respected
* thank fuck for tests
2024-05-31 12:06:21 +10:00
PJBot
716fda3af3
Automatic changelog update
2024-05-31 02:00:31 +00:00
ShadowCommander
7e8e145d07
Reflow the player tab to show more of the names ( #28029 )
2024-05-30 21:59:25 -04:00
PJBot
6b19d0a62c
Automatic changelog update
2024-05-31 01:56:07 +00:00
metalgearsloth
d90cbee7f2
Fix verb categories shuffling ( #28368 )
...
If it's an extra category we leave it in its default spot.
2024-05-31 11:55:01 +10:00
PJBot
75ef8e4fec
Automatic changelog update
2024-05-31 00:29:18 +00:00
Ghagliiarghii
abfa12e315
Create sale console computer board ( #28425 )
2024-05-30 20:28:12 -04:00
ShadowCommander
c6b22fb01c
Fix TryGetActionData error triggering when run on deleting entities ( #27839 )
...
* Fix TryGetActionData error triggering when run on deleting entities
* Only get metadata once
2024-05-31 10:25:13 +10:00
Ed
b33a094f65
change licenses ( #191 )
...
* change licenses
* Update rsi-schema.json
* change codebase license
* try make schema
* Create rsi.json
* rga fix
2024-05-31 00:01:22 +03:00
PJBot
9df7f5cd2f
Automatic changelog update
2024-05-30 20:46:22 +00:00
Moony
2459572ecc
Handheld teleporter portals now must start on the same grid. ( #28423 )
...
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com >
2024-05-30 13:45:16 -07:00
Ed
d3e8cf28a8
Update rsi-schema.json ( #194 )
2024-05-30 23:20:13 +03:00
c4llv07e
419eebfa49
Fix can't draw from the water on the floor ( #192 )
2024-05-30 22:54:31 +03:00
PJBot
9163af46b6
Automatic changelog update
2024-05-30 17:26:14 +00:00
ShadowCommander
34486f7451
Fix firelocks not requiring engineering access ( #28415 )
2024-05-30 13:25:07 -04:00
Kevin Zheng
5a25d1cc4b
Make mapping actions slightly more useable ( #28394 )
2024-05-30 12:09:07 -04:00
Tayrtahn
98446cb061
Convert advertisements to use localized datasets ( #28400 )
...
* Convert advertisements to use LocalizedDatasets
* File consolidation
* Arcade machines too
2024-05-30 12:08:42 -04:00
Tayrtahn
d6f1f0ac1c
Convert story generation to use LocalizedDatasets ( #28402 )
...
Converted story generation to use LocalizedDatasets
2024-05-30 14:49:12 +03:00
Ed
a1bcaf5897
Localize tips ( #28285 )
...
* localize tip
* localizzedDataset
2024-05-30 07:39:07 -04:00
Ed
893f0573d1
Merge pull request #190 from crystallpunk-14/ed-30-05-2024-upstream
...
Ed 30 05 2024 upstream
2024-05-30 13:43:41 +03:00
Ed
209f02a0dd
Merge remote-tracking branch 'upstream/master' into ed-30-05-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Maps/Pools/default.yml
2024-05-30 13:29:19 +03:00
Ed
70a1856736
Ru Alchemy playtest bugfixes ( #188 )
...
* Update chromium_inverse.yml
* bufixes
* mortar fix
* fuel fix
2024-05-30 13:22:25 +03:00
PJBot
c3b687f7d6
Automatic changelog update
2024-05-30 07:33:22 +00:00
metalgearsloth
e4a5f2a145
Predict ActivatableUIRequiresPower ( #28405 )
...
A lot of BUIs aren't going to handle the state coming in cleanly but we can fix em as we find em.
2024-05-30 00:32:16 -07:00
ShadowCommander
e2bf127323
Move ApcPowerReceiverComponent Powered state to shared ( #28206 )
...
* Try syncing powered state to client
For some reason the client is not receiving the ApcPowerReceiverComponentState, so it's not working.
* Fix powered state not syncing to client
The client PowerReceiverSystem was abstract, which prevented it from
running initialize.
* Flip check so that it runs bigger checks first
PowerDisabled skips the others.
NeedsPower skips the receiving check.
* Disallow changing Powered manually
* Move Powered update to PowerReceiverSystem
* Move appearance to event subscription
* Move metadata component to AllEntityQuery
* Cleanup
* Move Powered update back to PowerNetSystem
It's easier to use the EntityQueries and it dosen't need to be updated
anywhere else.
* Put appearance updating back
* Move IsPowered to shared
* Simplify IsPowered
* Cleanup
* Remove duplicate PowerChangedEvent
PowerChangedEvent on ProviderChanged doesn't seem to be needed
PowerChangedEvent gets raised by in update if the power state changes
after a new provider is connected
2024-05-30 16:46:22 +10:00
PJBot
ce2446a612
Automatic changelog update
2024-05-30 04:19:13 +00:00
blueDev2
3efd7559b0
Fixed hypo and injector entities going into disposal units ( #28317 )
2024-05-30 00:18:07 -04:00
PJBot
620ce8fb2a
Automatic changelog update
2024-05-30 04:16:37 +00:00
Lamrr
aa94a85721
Fix some abnormally high-capacity boxes ( #28314 )
2024-05-30 00:15:30 -04:00
PJBot
a6a54baf0d
Automatic changelog update
2024-05-30 00:35:48 +00:00
Kevin Zheng
241b8d8be5
Fix flow rate display ( #28372 )
2024-05-29 20:34:41 -04:00
deltanedas
404fe818e8
item cabinet rework + stuff ( #26779 )
2024-05-29 16:08:33 -04:00
Brandon Hu
a315f90abc
fix: Include the officer name in all criminal records status changes ( #28332 )
2024-05-29 15:55:38 -04:00
IProduceWidgets
0374574572
Update Oasis -- robo control comp, other minor changes. ( #27990 )
...
* Add robo control comp, also de-reinforce a lot of walls.
* Maybe increase atmos refill rates?
* wawoowewoo
2024-05-29 13:20:29 -06:00
metalgearsloth
962a1192bd
Block gas analyzer updates if the UI doesn't open ( #28376 )
...
Fixes the gas analyzer UI coming up when used with a target.
2024-05-29 10:19:06 -08:00
Nemanja
5d79f897b9
Clean up RefiningSystem ( #27904 )
...
cleanup RefiningSystem
2024-05-29 11:06:50 -07:00
metalgearsloth
a90cb25ef7
Fix surveillance camera closing ( #28374 )
...
The boilerplate sucks but I haven't thought of something good.
2024-05-29 10:25:09 -07:00
PJBot
ca34b5dc75
Automatic changelog update
2024-05-29 16:47:29 +00:00
lzk
a8dade2332
Replace salvage access with cargo for artifact container ( #28386 )
2024-05-29 12:46:23 -04:00
ShadowCommander
8f7e2c81d8
Change PlaceableSurfaceSystem.cs to file scoped namespace ( #28379 )
2024-05-29 08:56:14 -04:00
metalgearsloth
08952b467d
Fix single-user BUIs erroneously closing ( #28375 )
2024-05-29 03:25:16 -07:00
DrSmugleaf
ffce93c3e1
Fix FixedPoint2.Abs multiplying the value by 100 ( #28378 )
2024-05-29 18:42:15 +10:00
metalgearsloth
c4ddc8e529
Update submodule to 223.3.0 ( #28377 )
2024-05-29 17:37:03 +10:00
metalgearsloth
b8a2decb4b
Fix shuttle audio clipping ( #27527 )
...
Changed engine to use grid local-center and very high maxdistance / refdistance values so it's seamless.
2024-05-29 17:32:20 +10:00
PJBot
0a4458909d
Automatic changelog update
2024-05-29 05:22:54 +00:00
Kevin Zheng
4b9fa926c0
Tune spacing speed to fix under-pressure lockout ( #28370 )
2024-05-28 23:21:48 -06:00
PJBot
7a30f3d8b9
Automatic changelog update
2024-05-29 04:06:48 +00:00
ShadowCommander
49982acc88
Popup duplicate stacking ( #27978 )
2024-05-29 00:05:40 -04:00
Tayrtahn
7f9ed797af
Fix off-by-one error in LocalizedDatasetPrototype ( #28366 )
2024-05-28 23:37:03 -04:00
metalgearsloth
c53b5d422d
Don't update APC states unless UI open ( #27803 )
2024-05-28 20:34:46 -04:00
PJBot
6bdcbf1548
Automatic changelog update
2024-05-29 00:17:49 +00:00
Cojoke
a852c3c3f3
Create Consistency in the Syndicate Borgs ( #27875 )
2024-05-28 20:16:43 -04:00
PJBot
b144354d71
Automatic changelog update
2024-05-28 23:57:48 +00:00
lzk
a2f4540cb5
Remake gasp popup to emote ( #27736 )
2024-05-28 19:56:41 -04:00
Verm
fedc01a2a9
Fix buzz tense ( #27708 )
2024-05-28 19:54:25 -04:00
basic pack
69be7089d1
Lowers restart round vote's minimum players dead percentage. ( #27470 )
2024-05-28 19:51:25 -04:00
Ed
f0fa3af1ab
clean up and local patch ( #185 )
...
* locales pack
* more fix and tweaks and locales
* more locale
* fix 0.5
* Update biological.yml
2024-05-29 01:32:48 +03:00
Ed
496c7638c0
More Alchemy stuff ( #184 )
...
* mortar and vat fix
* alchemy playtest preparation
* Update PostMapInitTest.cs
* balance tweak
2024-05-28 22:07:34 +03:00
Tayrtahn
0bca934c9d
Add LocalizedDatasetPrototype ( #28310 )
2024-05-28 14:41:41 -04:00
PJBot
7b93b0cff9
Automatic changelog update
2024-05-28 18:18:39 +00:00
WarMechanic
51515c730a
Allow wieldable guns to cycle in hand ( #28002 )
2024-05-28 14:17:33 -04:00
PJBot
7c4ac79a54
Automatic changelog update
2024-05-28 18:01:48 +00:00
Repo
eb3f27526b
Fix late join & observe to de-admin admins. ( #28319 )
2024-05-28 14:00:42 -04:00
PJBot
1777eea9a4
Automatic changelog update
2024-05-28 15:36:14 +00:00
deltanedas
229c3cd729
missing nukies can be filled in by ghost roles ( #28316 )
2024-05-28 11:35:08 -04:00
lzk
bec21d443f
Fix paper scrap layers + cleanup paper.yml ( #28299 )
...
Fix paper scrap + cleanup paper.yml
2024-05-28 11:01:19 -04:00
PJBot
4f14d9698b
Automatic changelog update
2024-05-28 15:00:19 +00:00
ShadowCommander
e4f1201b4c
Add pressure and temperature warning text to firelocks ( #28341 )
2024-05-28 10:59:13 -04:00
S1rFl0
5141a95ed2
Fix some grammar and spelling mistakes ( #28350 )
...
Fix some wacky grammar and spelling mistakes
2024-05-28 10:43:12 -04:00
MilenVolf
5172114dbb
Localize emergency shuttle's direction for announcements ( #28340 )
...
Localize emergency shuttle direction
2024-05-28 10:23:05 -04:00
PJBot
691450974d
Automatic changelog update
2024-05-28 14:03:22 +00:00
Repo
4cec8110b0
Fix wall vending machines spawning items in walls. ( #28279 )
...
* Find spawning of wall vending machines.
* Review fixes
2024-05-28 17:02:15 +03:00
Ed
8c0017f891
experimental mixing reactions ( #183 )
...
* experimental mixing reactions
* Update biological.yml
2024-05-28 13:26:10 +03:00
lzk
dc895feab3
Fix unlocked locker on Omega ( #28247 )
2024-05-28 01:52:59 -06:00
deltanedas
b0afbf6a3e
saltern cryo untroll ( #28333 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-28 01:52:30 -06:00
PJBot
ac6c9bc476
Automatic changelog update
2024-05-28 00:53:03 +00:00
Nemanja
a269f9bb9e
Small anomaly behavior fix ( #28290 )
...
* Small anomaly behavior fix
* well put together code
2024-05-27 17:52:56 -07:00
slarticodefast
c740fbc68c
Cargo bounty corrections ( #28255 )
...
cargo bounty corrections
2024-05-27 17:51:50 -07:00
Ghagliiarghii
b95df6530d
Update Antagonists Guidebook Sections ( #27931 )
...
* Update MinorAntagonists.xml
Flesh out the Rat King and Space Dragon sections of MinorAntagonists.xml in the guidebook.
* Rope the rest of the Guidebook Antag Entries into this (except Zombies they were fine) - Also fix two typos I discovered during research
* oops missed a hyphen
* Sydnicate :despair:
* AUTOTELL ON -> OPERATIVES
2024-05-27 17:51:30 -07:00
lzk
0a0c0f37a1
Add popup for owner when inserting item in hand ( #28032 )
2024-05-27 17:46:54 -07:00
PJBot
a57b4ff520
Automatic changelog update
2024-05-28 00:05:38 +00:00
Nemanja
4e09743d44
remove firefighting remote and bolting firelocks ( #28330 )
...
remove firefighting remote
2024-05-28 10:04:32 +10:00
Kara
5ac6630671
Update engine to 223.2.0 ( #28329 )
2024-05-27 16:09:40 -07:00
PJBot
056097e481
Automatic changelog update
2024-05-27 22:44:23 +00:00
Nemanja
217d081b29
Fix under-selecting antags ( #28327 )
...
Fix under selecting antags
2024-05-27 15:43:17 -07:00
PJBot
5f533e8753
Automatic changelog update
2024-05-27 22:41:06 +00:00
Emisse
0805637807
derotate train atm until i redo its atmos ( #28328 )
...
webedit webedit webedit
2024-05-27 16:40:00 -06:00
PJBot
ab3abfde17
Automatic changelog update
2024-05-27 22:38:34 +00:00
Nemanja
44b93e68ee
Prevent stacking pipes ( #28308 )
...
* prevent stacking pipes
* access
* notafet review
* notafet review pt. 2
* not the actual fix
2024-05-27 16:37:27 -06:00
alex-georgeff
984af3584f
Rewords plant/effect descriptions for clarity ( #28156 ) ( #28169 )
...
* Rewords plant/effect descriptions for clarity (#28156 )
* Forgot Robust Harvest.
* Update Resources/Locale/en-US/guidebook/chemistry/effects.ftl
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-05-27 18:00:19 -04:00
Flareguy
7309704ace
Cleans up some entity-related spawnmenu stuff ( #28234 )
...
* cleans up a lot of stuff in the spawnmenu
* skibidi dode
* spawners update
* Revert "spawners update"
This reverts commit bc27d9f556b29f6fb1f89cebbe0ac37e28319fd0.
2024-05-27 17:59:10 -04:00
Pieter-Jan Briers
cf8fcb170a
Remove bogus C# finalizers ( #28315 )
...
Begging people to learn how this programming language works before throwing random syntax into a file.
None of these finalizers ever worked. I also checked whether they were memory leaks and needed *proper* shutdown logic, but they're all instantiated-once UI controls that last for the entire lifetime of the program so it's probably fine.
2024-05-27 17:52:23 -04:00
Ed
7a75835908
Wild sage alchemy reagent ( #182 )
...
* add wild sage root
* Update biological.yml
* added complex wild sage reaction
* add wild sage in worldgen
* Update basic-effects.yml
2024-05-27 23:24:08 +03:00
Nemanja
224af2af0e
fix mirror server crashes ( #28318 )
2024-05-27 17:50:05 +02:00
Ed
5d0bef74a1
alchemy mini fix ( #181 )
...
* hotfix
* Update herbals.yml
2024-05-27 18:18:31 +03:00
metalgearsloth
5a59c6f262
Add loadout group check ( #28311 )
...
Forgot to add it back in one of the rewrites.
2024-05-27 01:04:34 -07:00
PJBot
642bcffbaf
Automatic changelog update
2024-05-27 00:12:24 +00:00
metalgearsloth
af70b9a3c7
Selectively revert PullController ( #28126 )
...
I am leaving the issues open and have updated #26547 with more info on what we should do long-term. This is just to bandaid the short-term complaining.
2024-05-26 20:11:17 -04:00
Nemanja
cba23487d3
fix borg ui mispredict opening ( #28305 )
...
move borg ui junk to shared
2024-05-26 13:07:16 -07:00
PJBot
fed072ee20
Automatic changelog update
2024-05-26 14:49:40 +00:00
Mr. 27
2586427c52
Fix hypodarts not injecting with people that have ANY outerclothing ( #28301 )
...
Update darts.yml
2024-05-26 10:48:34 -04:00
PJBot
0be71c400d
Automatic changelog update
2024-05-26 05:15:35 +00:00
deltanedas
492ccc93d0
fix antag selection being evil ( #28197 )
...
* fix antag selection being evil
* fix test
* untroll the other tests
* remove role timer troll
* Allow tests to modify antag preferences
* Fix antag selection
* Misc test fixes
* Add AntagPreferenceTest
* Fix lazy mistakes
* Test cleanup
* Try stop players in lobbies from being assigned mid-round antags
* ranting
* I am going insane
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
2024-05-26 01:14:29 -04:00
PJBot
af10de61d3
Automatic changelog update
2024-05-26 04:47:47 +00:00
Nemanja
d747fa98f8
actually fix magic mirrors ( #28282 )
2024-05-25 21:46:41 -07:00
Leon Friedrich
b177fb8179
Make NetworkConfigurator use BoundUserInterfaceCheckRangeEvent ( #28293 )
2024-05-26 13:20:29 +10:00
Leon Friedrich
a38e6475cb
Fix stripping not marking interactions as handled ( #28292 )
2024-05-26 13:18:27 +10:00
PJBot
b8020776cc
Automatic changelog update
2024-05-26 02:12:43 +00:00
Leon Friedrich
12841da9a1
Fix storage UI interactions ( #28291 )
...
* Fix storage UI interactions
* Add VV support
2024-05-26 12:11:37 +10:00
PJBot
d5aae7a48b
Automatic changelog update
2024-05-26 01:18:07 +00:00
Errant
6574c9b7c3
Changing hands unwields item ( #28161 )
...
Unhand me, fiend
2024-05-25 21:17:01 -04:00
github-actions[bot]
d99e73ed92
Update Credits ( #28288 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-05-25 20:32:32 -04:00
DrSmugleaf
436344c36d
Make it possible to hide full health bars below a total damage threshold ( #28127 )
...
* Make it possible to hide full health bars below a total damage threshold
* Fix not setting state
2024-05-25 17:07:27 -04:00
Ady4ik
f84e87a010
Move PendingZombieComponent to Shared ( #28143 )
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* Move PendingZombieComponent to Shared
* network me boy
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-05-25 17:07:18 -04:00
eoineoineoin
229f6d697c
Objects ordered through cargo system shouldn't start anchored ( #28115 )
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* Order normal space heater instead of anchored variant
* Make sure ordered objects don't spawn anchored
* Order space heater flatpack instead of a regular space heater
* Remove obsolete TODO
* Remove unnecessary name
---------
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es >
2024-05-25 16:26:48 -04:00
PJBot
ac08f0068f
Automatic changelog update
2024-05-25 20:24:40 +00:00
metalgearsloth
93f289c7dc
Fix water postshader ( #28130 )
2024-05-25 16:23:34 -04:00
Ed
afb1acab10
Fix candles (firestack fading) ( #28139 )
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Update FlammableSystem.cs
2024-05-25 16:22:34 -04:00
MilenVolf
de8b663124
Add direction relative to station for emergency shuttle's docking & nearby announcement ( #28164 )
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* Use nav beacon location for emergency shuttle's docking announcement
Location of the shuttle relative to the nearest nav beacon in docking announcement message of the emergency shuttle
* Add directions relative to station
2024-05-25 16:20:43 -04:00
PJBot
bc5b92b815
Automatic changelog update
2024-05-25 20:19:46 +00:00
Ed
7c9e5a0779
Tomato killers don't kill the server anymore. ( #28173 )
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* tomato killer auto death
* fix
* Update miscellaneous.yml
2024-05-25 16:18:40 -04:00
Repo
90d3699c1d
Fix gamerule display issues ( #28178 )
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* A comprehensive rule list for joining admins and mid round command to get rule list added
* Fix up for when a rule is added vs started and some logging
* fix command help localization, fix admin flags and spam anouncement.
* Send admin message only to the joining player not all admins.
* Bit better formatting in chat box
2024-05-25 16:18:05 -04:00
deltanedas
739c81c230
move nukie profile loading into its own rule ( #28208 )
...
* move profile loading out of nukeops rule
* make BaseNukeopsRule and use AntagLoadProfileRule
* untroll
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 16:15:56 -04:00
deltanedas
a06ea58249
antag objective issuing refactor ( #28216 )
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* add AntagObjectives from GenericAntag
* add AntagRandomObjectives that traitor and thief can use
* make ObjectivesSystem use initial character name which AntagSelection passes
* make thief and traitor use AntagRandomObjectives
* remove now unused locale
* make sleeper agents rule use baseTraitorRule
* restore dragon rule oop
* bandaid for genericantag
* real
* typo
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 16:14:48 -04:00
Vasilis
f1c70d69f2
Remove the network tab ( #28231 )
...
It is useless and bloat, if a user needs to change these settings they are free to modify their cvars manually via the clientconfig.toml file or via the cvar command.
2024-05-25 16:09:52 -04:00
PJBot
cb17fe2845
Automatic changelog update
2024-05-25 20:09:22 +00:00
deltanedas
37ad81c59c
fix id card console not updating records ( #28237 )
...
* fix id card console not updating records
* test
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-25 16:08:15 -04:00
DrSmugleaf
8619f241d4
Fix not networking whitelist and blacklist in storage component ( #28238 )
2024-05-25 16:07:37 -04:00
PJBot
87d073b81a
Automatic changelog update
2024-05-25 20:04:12 +00:00
Leon Friedrich
4735cb7d2d
Fix dud modular grenade visuals ( #28265 )
2024-05-25 16:03:05 -04:00
Ed
64ae9e9545
Merge pull request #175 from crystallpunk-14/ed-25-05-2024-upstream
...
Ed 25 05 2024 upstream sync
2024-05-25 19:20:49 +03:00
Ed
e216eeae20
Merge remote-tracking branch 'space-station-14/master' into ed-25-05-2024-upstream
...
# Conflicts:
# Content.Server/Atmos/Components/FlammableComponent.cs
# Content.Shared/Lock/LockSystem.cs
# Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
2024-05-25 18:49:49 +03:00
Ed
af114a93f6
Chromium slime ( #174 )
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* added chromium slime
* inverse poison damage
2024-05-25 17:41:29 +03:00
Ed
f8564b3661
Agaric shroom! ( #172 )
...
* agaric shrooms!
* add agaric reagents
* add agaric into worldgen
2024-05-25 13:30:33 +03:00
Leon Friedrich
a58323cca1
Update engine to v223.1.2 ( #28273 )
2024-05-25 19:49:46 +10:00
Leon Friedrich
d0cf620a85
Fix weapon error logs ( #28264 )
2024-05-25 13:13:24 +10:00
Tayrtahn
98503fc793
Hotfix for crashes from bad item names ( #28256 )
2024-05-24 12:57:02 -07:00
Ed
505a12606a
add wallet ( #169 )
2024-05-24 18:59:10 +03:00
PJBot
aa09741a41
Automatic changelog update
2024-05-24 14:45:49 +00:00
nikthechampiongr
b2ca9b6a9c
Fix firelock prediction issues with periodic pulses of closing lights ( #28227 )
...
* Fix firelock prediction issues with periodic pulses of closing lights
For some reason this function was setting a time for the next state
which was triggering the door system to try to close the firelock.
This does not happen serverside because the function only fires from an
event called clientside apparently.
It appears to be an attempt to stop firelocks from closing instantly
that did not function properly, and I cannot discern any other purpose.
As such I have removed it.
* Remove redundant serverside check
This became redundant with commit 439a87f2
2024-05-24 16:44:42 +02:00
Leon Friedrich
926f72ee13
Update engine to v223.1.1 ( #28245 )
...
* Update engine to v223.1.0
* Update engine to v223.1.1
2024-05-24 17:02:04 +10:00
PJBot
933a679c1a
Automatic changelog update
2024-05-24 05:04:10 +00:00
Leon Friedrich
76e13eed35
Improve InteractionSystem range & BUI checks ( #27999 )
...
* Improve InteractionSystem range & BUI checks
* Ghost fixes
* AAA
* Fix test
* fix nullable
* revert to broadcast event
* Fixes for eengine PR
* Ah buckle code
* )
2024-05-24 15:03:03 +10:00
Leon Friedrich
01e7c9c37e
Update engine to v223.0.0 ( #28239 )
2024-05-24 14:11:45 +10:00
Leon Friedrich
5d50467466
Content changes for engine delta-state PR ( #28134 )
...
* Update GasTileOverlayState
* Update DecalGridState
* Update NavMapState
* poke
* poke2
* poke3
* Poke dem tests
2024-05-24 14:08:23 +10:00
Nemanja
8a95cb186c
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
DrSmugleaf
594a898260
Fix whatever the fuck is going on in storage system slightly ( #28236 )
...
* Fix whatever the fuck is going on in storage system slightly
* Fix inverted check
* h
* Add silent bool
* Silent
2024-05-23 18:23:55 -07:00
PJBot
5cb914e4a6
Automatic changelog update
2024-05-23 20:28:53 +00:00
blueDev2
2ccd8e234d
Add Fruit Tag to watermelon slice ( #28226 )
2024-05-23 16:27:45 -04:00
Ed
907b41a4d1
Water floor antity ( #168 )
...
* add rivers and lake test generation
* add water animation
2024-05-23 18:35:38 +03:00
DrSmugleaf
0e0f50f3d1
Prioritize empty item slots when inserting ( #28203 )
...
* Prioritize empty item slots when inserting
* Revert "Prioritize empty item slots when inserting"
This reverts commit 4272a65cba5fc18df801812b0af20123aec08409.
* Prioritize empty item slots when inserting
* Try drop
* Check for any can insert before dropping
2024-05-23 14:16:14 +10:00
Ed
2e91620630
Wall lantern + floor water (PLaceholders) ( #167 )
...
* fix lamp sprite
* Update wallmount_torch.yml
* add water test sprite
* add simple water entity
* add reversed crystall sprites
* add sand tile
2024-05-22 23:18:18 +03:00
Ed
8da9910814
Merge pull request #164 from Jaraten/NewChests
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New Chests
2024-05-22 22:14:21 +03:00
Ed
327ee24b19
Update meta.json
2024-05-22 22:13:46 +03:00
Ed
5b653eea4f
Update meta.json
2024-05-22 22:13:12 +03:00
lzk
c082773b5f
Remove dupe closet janitor bombsuit ( #28177 )
...
* Remove dupe closet janitor bombsuit
* Update Resources/migration.yml
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
---------
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com >
2024-05-22 10:59:49 -06:00
Doctor-Cpu
79d4c0eee0
misc atlas fixes ( #28191 )
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misc fixes
2024-05-22 10:59:33 -06:00
Julian Giebel
1fa493e1af
Implement permissive version of AddMarkup and use it for tips ( #28204 )
...
* Implement permissive version of ddMarkup
Use permissive ddMarkup for news article input
Use permissive ddMarkup for tips
* Fix doc comment format
2024-05-22 10:23:55 -04:00
ShadowCommander
687bf8caaa
Revert "Make hotplate and grill anchorable on table" ( #28202 )
...
Revert "Make hotplate and grill anchorable on table (#28026 )"
This reverts commit 26747be232 .
2024-05-22 05:29:19 -07:00
PJBot
456e6f07ec
Automatic changelog update
2024-05-22 11:17:27 +00:00
nikthechampiongr
df8b9a659e
Firelock improvements part 1 ( #26582 )
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* Change prying system and pryunpoweredcomp to allow for custom time modifiers
This will be useful if I go the route of making firelocks pryable when
unpowered instead of just being able to open and close instantly when
unpowered.
* Make firelocks properly predicted
Shared system made. Since atmos checks can only be done on the server we
just have it set relevant bools on the component and then dirty it.
Ditched atmos checks on trying to open, they now only happen whenever
firelocks are updated.
* Make firelocks pryable without a crowbar
While this usually would only allow you to do this when a door is
unpowered, firelocks do not have the airlock component which actually
does that check. As such firelocks will always allow you to pry them
open/closed by hand.
* Clean up System. Change update interval to be based on ticks. Move as much as possible to shared
* Make firelocks unable to emergency close for 2 seconds after being pried open
* Clean up
* More cleanup
* Reorganize SharedFirelockSystem methods to match Initialize order
---------
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-05-22 04:16:20 -07:00
Ed
8fde83c821
Merge pull request #165 from crystallpunk-14/ed-22-05-2024-upstream
...
Ed 22 05 2024 upstream
2024-05-22 13:40:07 +03:00
Ed
6d51ea95a1
Merge remote-tracking branch 'upstream/master' into ed-22-05-2024-upstream
2024-05-22 13:29:42 +03:00
PJBot
6a9139b4e1
Automatic changelog update
2024-05-22 07:54:04 +00:00
Ed
ede1406128
Artifact portal effect changes ( #28200 )
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Update portal.yml
2024-05-22 00:52:57 -07:00
Jaraten
41c505afa0
New Chests
2024-05-21 18:06:41 +05:00
Jaraten
26f91c3a5a
resprite tiles ( #163 )
2024-05-21 15:50:37 +03:00
DrSmugleaf
dbb7dcd16d
Add defib event, add fields to be able to disable crit defib and do after movement ( #28174 )
...
* Add defib event, add fields to be able to disable crit defib and do after movement
* Fix check
2024-05-21 14:11:49 +02:00
PJBot
68a0e568e4
Automatic changelog update
2024-05-21 10:17:43 +00:00
Killerqu00
79c77635fa
sleeper agent appear later into the round and only once ( #28160 )
2024-05-21 12:16:35 +02:00
Ed
c0f158bd19
Ed anomalies ( #28175 )
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Update CODEOWNERS
2024-05-21 12:23:55 +03:00
Jaraten
82013c2be1
Wooden Window Fix ( #162 )
2024-05-21 11:54:45 +03:00
Ed
f9394f4da2
Update PULL_REQUEST_TEMPLATE.md
2024-05-21 11:48:56 +03:00
Leon Friedrich
0f6e1196d8
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Ed
18e4e86b21
Ed 19 05 2024 building2 ( #161 )
...
* added wooden planks from wooden logs
* update construction crafts from new wood planks
* Update simple.yml
* add wall frame and wall construction graph
* noSpawn old planks, fix wooden frame layering
* update Jaraten sprites
* add wooden window and restruct files
* fix
* Update wall.yml
* add new walls!
* restruct wallmounts, fix bugs
* door fix
* Update walls.yml
* Update simple.yml
2024-05-21 00:07:51 +03:00
Killerqu00
3b61368946
rotate forensic scanner stored sprite ( #28162 )
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rotate forensic scanner
2024-05-20 15:59:07 -04:00
PJBot
c22329b86c
Automatic changelog update
2024-05-20 14:13:11 +00:00
Tayrtahn
8995810ade
Fix non-ghosts and admins counting toward most followed ( #28120 )
...
* Fixed non-ghosts and admins counting toward most followed
* Redone to better leverage EntityQueryEnumerator
* Remember to test your code before you commit it, kids
* Review revisions
* Update Content.Shared/Follower/FollowerSystem.cs
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
* Update Content.Shared/Follower/FollowerSystem.cs
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
* Update Content.Shared/Follower/FollowerSystem.cs
* Clean up
---------
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com >
2024-05-20 07:12:05 -07:00
Tayrtahn
fa06783986
Prevent ghosts from spawning on terminating maps/grids ( #28099 )
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* Extra checks to prevent ghosts spawning on terminating maps/grids
* Add test for grid deletion
2024-05-20 06:52:49 -07:00
PJBot
4ed12b60d3
Automatic changelog update
2024-05-20 13:33:31 +00:00
Tayrtahn
68ec204a67
Slightly emphasize popup when someone points at you ( #28152 )
...
Slightly emphasize when someone points at you
2024-05-20 15:32:25 +02:00
Verm
dce2bfe2b8
Remove extra gear prototype ( #28062 )
...
Remove extra prototype
2024-05-20 13:24:15 +02:00
PJBot
5863700a56
Automatic changelog update
2024-05-19 23:05:22 +00:00
TsjipTsjip
daac303783
Admin access configurator ( #28107 )
...
* Port spritework and initial prototypes by @Arimah
Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com >
* Make Admin PDA's spawn with a universal ID card
* Add universal access configurator to aghost satchel of holding
* Add Admin suffixes to adminonly items: AdminPDA, UniversalIDCard, AccessConfiguratorUniversal
* Admin jobicon
---------
Co-authored-by: Alice 'Arimah' Heurlin <30327355+arimah@users.noreply.github.com >
2024-05-19 17:04:16 -06:00
PJBot
27088a38f4
Automatic changelog update
2024-05-19 23:02:50 +00:00
Flesh
c551cafdae
Add plant metabolism effects to chemical guidebook ( #28038 )
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* draft one of plant metabolism guidebook
* loc fix?
* add attributes loc
* fix loc syntax
* improved appearance
* last commit was undercooked, my bad
* last commit was still undercooked, my worse
* last commit was even still undercooked, my worst
* Addressed comments?
* Fix newlines
* Hopefully this works
* Cleanup, I think
* 2xs
2024-05-19 17:01:44 -06:00
PJBot
f2df51660d
Automatic changelog update
2024-05-19 22:37:01 +00:00
Nemanja
a30fb2661f
Fix magic mirror ( #28084 )
...
* Fix magic mirror
* buff magic mirror
2024-05-19 16:35:55 -06:00
DrSmugleaf
b7eed5c348
Make standing state down sound nullable ( #28132 )
2024-05-19 16:35:22 -06:00
PJBot
0307cb2a83
Automatic changelog update
2024-05-19 22:23:52 +00:00
Killerqu00
3c4295697a
add (un)equip delay for EVA helmets to fix sound spam ( #28142 )
...
add equip delay for EVA helmets
2024-05-19 16:23:38 -06:00
Teemu Kauhanen
d5875fd4a1
add WhiteCane recipe ( #28146 )
2024-05-19 16:22:45 -06:00
Leon Friedrich
53213a0200
Fix gun cooldown timespan overflow exception ( #28136 )
2024-05-19 16:07:45 -06:00
lzk
e06b58abce
Resprite zookeper id ( #28131 )
...
Change zookeper id
2024-05-19 16:05:12 -06:00
MilenVolf
c8a72e1aa6
Fix toilet texture & fixture ( #28125 )
...
* Fix toilet texture & fixture
Passangers that got stuck between wall and a toilet will thank you
* Fix mask, add layer None
2024-05-19 16:04:55 -06:00
Tayrtahn
16aa1c206b
Improve "points at self" messages ( #28147 )
2024-05-19 13:01:54 -07:00
Ed
dbff4c1397
Merge pull request #159 from crystallpunk-14/ed-19-05-2024-upstream
...
Ed 19 05 2024 upstream
2024-05-19 17:20:56 +03:00
Ed
1dbb4e7e94
Merge branch 'master' into ed-19-05-2024-upstream
2024-05-19 15:57:20 +03:00
Ed
6a639107b3
Merge remote-tracking branch 'space-station-14/master' into ed-19-05-2024-upstream
...
# Conflicts:
# Resources/Prototypes/Entities/Structures/Walls/asteroid.yml
2024-05-19 15:43:25 +03:00
Ed
1ce32bd1c7
Logs + fireplace fix + Trees ( #158 )
...
* add wooden log stacks
* setup wood material
* update trees
* fix fireplaces
* stack now properly works in fireplace system
* bonfire fix
* Update materials.yml
* Update base.yml
2024-05-19 15:40:28 +03:00
Leon Friedrich
6e83c4d570
Update component query benchmarks ( #27967 )
...
* Add more component query benchmarks.
* Rename benchmark
2024-05-19 11:55:10 +10:00
Leon Friedrich
b4a5399ad4
Modify battery assert to avoid floating point errors ( #28007 )
2024-05-19 11:54:52 +10:00
PJBot
e5f30b12d2
Automatic changelog update
2024-05-19 01:36:52 +00:00
DrSmugleaf
3d41d5f2bc
Make wielding automatically drop the item on your other hand ( #27975 )
...
* Make wielding automatically drop the item on your other hand
* Fix docs
* Remove redundant parameter
* Fix not deleting virtuals on fail
* Make count freeable hands method
* Add popup when dropping item
2024-05-18 18:35:46 -07:00
github-actions[bot]
676fc22eb4
Update Credits ( #28124 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-05-19 03:33:41 +02:00
PJBot
74e853ee7d
Automatic changelog update
2024-05-19 00:24:50 +00:00
dffdff2423
9f1d95e335
Fix Flavor Text editor not saving correctly ( #28122 )
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* Check for flavor text equality in profile.
* Fix some characters being deleted from flavor text
Sometimes the last few characters of the flavor text would get deleted. This fixes this issue.
2024-05-19 02:23:44 +02:00
Tayrtahn
22aa8596de
Fix activatable UI popup message spam ( #28123 )
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Fixed activatable UI popup message spam
2024-05-18 17:12:47 -07:00
Ed
13d104c0de
update ladder color
2024-05-19 00:44:37 +03:00
Ed
b66ce952af
Minecraft update ( #157 )
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* add shovel and digging tool quality
* dirt digging effect
* variantize deconstructed tile
* added dirt tile borders
* revert variantize tiles, add dirt blocks entity
* add dirt stack
* Update simple.yml
2024-05-19 00:26:52 +03:00
Ed
fc11cc90ac
Revert "Tile variantize after deconstruct" ( #28119 )
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Revert "Tile variantize after deconstruct (#28118 )"
This reverts commit bf0529df56 .
2024-05-18 23:23:40 +03:00
Ed
bf0529df56
Tile variantize after deconstruct ( #28118 )
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Update TileSystem.cs
2024-05-18 15:06:36 -04:00
Tayrtahn
bad3bb4a89
Random book story generator refactor ( #28082 )
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* Randomized book overhaul
* Fix prototype names
* Improved setting paper content
* Praise Ratvar
2024-05-18 12:20:00 -04:00
Ed
225a05ecdb
Nuke spaceshroom ore ( #28110 )
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nuke spaceshroom ore
2024-05-18 12:17:46 -04:00
Ed
8c7f26f860
Overworld biome overhaul ( #156 )
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* decals filter adding
* add planet generation!
* Update biomes_template_grasslands.yml
2024-05-18 18:06:53 +03:00
Tornado Tech
0aa0abb949
New tiefling hue ( #155 )
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* Добавлен отдельный тип цвета кожи для тифлингов
* Немного чистки
* Автоматом поправил, будет мешать при мердже
2024-05-18 17:46:19 +03:00
PJBot
8bbd2394ef
Automatic changelog update
2024-05-18 14:24:24 +00:00
double_b
0525c63332
Resolves Bible summon message being sent to all users ( #28104 )
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* Changed PopupEntity overload used to ensure message is only sent to user
* Updated uid for PopupEntity call
* Updating _popupSystem.PopupEntity call in AttemptSummon
2024-05-18 10:23:16 -04:00
Ed
9690077532
Bloodgrass gatherable entity + gatherable system cleanup + bugfix ( #154 )
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* added 4 basic reagent effects
* entrance bugfixes
* add bloodgrass world sprites
* preuso cherry pick
* add planet bloodgrass and sickle gathering
* +1 gather sound
2024-05-18 15:16:20 +03:00
lzk
37382b3186
Move pens out of paper.yml mess ( #28044 )
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* Move pens out of paper.yml mess
* forgor
* fix tests
* fux
* fix 2
2024-05-18 12:51:02 +03:00
PJBot
ca96a27c31
Automatic changelog update
2024-05-17 19:47:51 +00:00
YuNii
99072341eb
Add keybind option for the Emote Menu ( #28083 )
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* Add keybind option for the Emote Menu
* Update .editorconfig
oopsies
2024-05-17 21:46:45 +02:00
PJBot
6082df7eac
Automatic changelog update
2024-05-17 16:34:28 +00:00
lzk
b08f79fb38
Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype ( #28049 )
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Move replacement chance to ReplacementAccentPrototype
2024-05-17 19:33:22 +03:00
Ed
a29034a133
tile filter ( #153 )
2024-05-17 18:16:14 +03:00
Ed
811cc8a41d
Underworld + Overworld ( #151 )
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* Setup new dungeon system (v2)
* add custom basic generation
* add maps linking
shitcode, boo
* add auto linking sub-world portal
* fix deleted component
* clearing otherside of the tiles manually (im stuck in wall, brother!)
* Upgrade cave biome generation
* add TODO
* add ladder and hole sprites
* add dungeon entrance prototypes
* clean up, add docs
* add many ambient sounds
* Update CP14StationDungeonMapSystem.cs
* remove bugs
2024-05-17 17:07:29 +03:00
Ed
a2c164bb07
Merge pull request #152 from crystallpunk-14/ed-17-05-2024-upstream
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Ed 17 05 2024 upstream
2024-05-17 13:07:44 +03:00
Ed
918ba35ccb
Merge remote-tracking branch 'refs/remotes/upstream/master' into ed-17-05-2024-upstream
2024-05-17 12:57:04 +03:00
DrSmugleaf
de7e1b33dd
Add data field for id card microwave behaviour ( #28087 )
2024-05-17 10:48:22 +02:00
PJBot
fd8b195c4e
Automatic changelog update
2024-05-17 07:52:35 +00:00
Nemanja
868b6c202d
fix orphaned storage grid pieces getting stuck to the cursor ( #27960 )
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* fix orphaned storage grid pieces getting stuck to the cursor
* instead of denying it, update it smartly
2024-05-17 00:51:28 -07:00
Emisse
157c57a94f
bagel update ( #28080 )
2024-05-17 00:15:52 -06:00
Pieter-Jan Briers
7ddd0979a4
Update engine to v222.3.0 ( #28078 )
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* Update engine to v222.3.0
* v222.4.0 instead
2024-05-17 06:12:13 +02:00
PJBot
0a9ac37fcc
Automatic changelog update
2024-05-16 20:52:13 +00:00
deltanedas
b453b94148
fix ninja hacking not affecting sechud ( #28021 )
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minor refactor and fix
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-16 16:51:06 -04:00
Джексон Миссиссиппи
893b60dba9
Make some CCVars server-change only ( #28079 )
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* | CVar.SERVER
* Ooh ee ooh aah aah ting tang walla walla bing bang
2024-05-16 21:44:20 +02:00
Pieter-Jan Briers
b35dc427e1
Fix sandbox check failure when compiling with latest .NET SDK. ( #28077 )
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Roslyn now compiles char + string with string.Concat(ROS<char>). This means doing ref char -> ROS<char> which is not sandbox safe. Actually fixing this in the sandboxer is difficult so I'm gonna just pass on that for now.
2024-05-16 19:55:32 +02:00
Errant
6c5b84a346
Remove throngler lottery mention from Tips ( #28073 )
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You sit on a throne of lies
2024-05-16 13:53:46 +03:00
DrSmugleaf
e53f225a39
Move most rotting code to shared ( #28050 )
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* Move most rotting code to shared
* Remove unused dependency
2024-05-15 17:45:50 -04:00
PJBot
91afb12993
Automatic changelog update
2024-05-15 21:04:04 +00:00
EdenTheLiznerd
f3910d3410
Remove The Throngler from Grand Lottery ( #28060 )
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Peace and Quiet
2024-05-15 23:02:58 +02:00
Dexler
9b5dd1fab2
Disposal unit recharging state fix ( #28059 )
2024-05-15 16:55:01 -04:00
PJBot
6fd5015940
Automatic changelog update
2024-05-15 10:32:00 +00:00
Verm
2be4287193
Fix Shuttle Roles spawning without PDAs and Headsets ( #28045 )
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* Move to starting gear, define a bunch of stuff
* Spacing
2024-05-15 13:30:53 +03:00
deltanedas
e37f95c24c
biome flexibility changes ( #28017 )
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make biome apply template on mapinit, add api for setting Enabled
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-14 23:27:25 -04:00
DrSmugleaf
c94751f2d2
Fix the client not passing the weapon to can attack checks ( #28040 )
2024-05-14 23:26:02 -04:00
Flareguy
3243afbb03
Makes bullet casings destructible by explosions ( #27910 )
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makes casings destructible
2024-05-14 20:23:24 -04:00
PJBot
13ba3fc4da
Automatic changelog update
2024-05-15 00:00:52 +00:00
ShadowCommander
9ea06f3a39
Fix salvage magnet UI opening again when activating the console twice ( #28010 )
2024-05-14 19:59:46 -04:00
Nairod
f1260dae00
Replace Chef Ship Helmet ( #28036 )
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Replace Chef Ship EVA Helm
2024-05-14 19:59:06 -04:00
PJBot
3d2f3c174b
Automatic changelog update
2024-05-14 23:58:30 +00:00
Tunguso4ka
9e8920c9aa
Renamed old snake_case IDs to PascalCase IDs ( #28014 )
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* Renamed soda_dispenser to SodaDispenser
* oops, wrong time
* oops
* guidebook
* chem_master
2024-05-14 19:57:42 -04:00
lzk
26747be232
Make hotplate and grill anchorable on table ( #28026 )
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Make hotplate and grill anchorable
2024-05-14 19:57:23 -04:00
deltanedas
bad5367479
fire troll fix ( #28034 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-14 16:47:00 -07:00
beck-thompson
550a3afc52
Fix incorrect message displaying when trying to remove stuck item from someones hand. ( #28024 )
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* Fix
* Fixed the other spot!
2024-05-14 15:01:12 -04:00
PJBot
0edc9218d6
Automatic changelog update
2024-05-14 04:54:53 +00:00
DrSmugleaf
f22e5404aa
Make failing to fire a gun that requires wielding not delay the next shot ( #27973 )
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Make failing to fire a wield-only gun not delay the next shot
2024-05-13 21:53:47 -07:00
ShadowCommander
63c551b20d
Fix profile editor save buttons disappearing at small resolutions ( #28001 )
2024-05-14 14:03:06 +10:00
Nemanja
950adc8fde
Revert "Stop Toilets crushing you into walls" ( #27994 )
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Revert "Stop Toilets crushing you into walls (#27778 )"
This reverts commit 24e227660a .
2024-05-14 10:29:50 +10:00
PJBot
f78da7da33
Automatic changelog update
2024-05-13 21:50:50 +00:00
deltanedas
4b2193a8a0
fix fire spread round removal ( #27986 )
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* fix a resolve debug assert
* rewrite fire spread
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-13 17:49:44 -04:00
PJBot
d68186ff5c
Automatic changelog update
2024-05-13 21:47:23 +00:00
Brandon Li
bfed85aff2
Reagent dispenser UI (Again) ( #27958 )
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* reagent dispenser: fancy window
* reagent dispenser: dispense button grid
* reagent dispenser: rearrange containers & info
* reagent dispenser: remove `reagent-dispenser-window-container-label`
* reagent dispenser: add `Scrollcontainer` on right side
* reagent dispenser: get rid of pointless actions
* reagent dispenser: cleanup actions and `inventory` field on bound ui state
* reagent dispenser: cool reagent cards & finishing touches
* reagent dispenser: final cleanup and formatting
* reagent dispenser: `ButtonGrid` and `ReagentDispenserSetDispenseAmountMessage` refactor
* reagent dispenser: cleanup code & address minor concerns
* reagent dispenser: text in reagent cards no longer clips
* reagent dispenser: oh wait i forgot to change this and thats why the builds keep failing probably
* reagent dispenser mayybe this
* reagent dispenser: remove `using FastAccessors;`
* delete unused classes
* disable reagent button when container is empty
* Make things a bit bigger
* remove obsolete text color override
2024-05-13 17:46:16 -04:00
PJBot
1a9766bd67
Automatic changelog update
2024-05-13 19:27:06 +00:00
lzk
74020abc91
Fix skirts femalemask ( #27984 )
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Fix skirts
2024-05-13 13:25:58 -06:00
Ed
0a449d64d6
Remove station ambient ( #149 )
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* Update audio.yml
* setup ambience rule
2024-05-13 18:56:39 +03:00
Ed
608eaae9f6
Merge pull request #148 from crystallpunk-14/ed-13-05-2024-upstream
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Ed 13 05 2024 upstream
2024-05-13 18:45:00 +03:00
Ed
dda8ea2b09
Merge remote-tracking branch 'refs/remotes/upstream/master' into ed-13-05-2024-upstream
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# Conflicts:
# Content.Shared/Lock/LockSystem.cs
# Resources/Prototypes/Maps/oasis.yml
2024-05-13 18:32:59 +03:00
Leon Friedrich
1f03111ff8
Change some EntityQueryEnumerator to AllEntityQuery ( #27969 )
2024-05-13 15:11:49 +10:00
metalgearsloth
ce0a175c73
Implement Equals for ApcBoundInterfaceState ( #27965 )
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* Implement Equals for ApcBoundInterfaceState
Saves a lot on bandwidth. Also made it round to the nearest 5.
* Also this
2024-05-13 14:05:37 +10:00
Nemanja
03af7fcdc1
fix weird behavior with storage HUD buttons ( #27961 )
2024-05-13 11:07:52 +10:00
Kara
993eef1e7c
Resolve 'EntitySystem.Get<T>()' is obsolete in content ( #27936 )
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* PROJECT 0 WARNINGS: Resolve `'EntitySystem.Get<T>()' is obsolete` in content
* pass entman
* dog ass test
* webeditor
2024-05-12 20:34:52 -04:00
PJBot
efc430f651
Automatic changelog update
2024-05-13 00:04:13 +00:00
Kara
d6e2cc0a8b
Open slot storage keybind can now also close the UI ( #27962 )
2024-05-12 20:03:07 -04:00
PJBot
c325ca8566
Automatic changelog update
2024-05-12 22:15:41 +00:00
ShadowCommander
9c3dab0be3
Fix borg UI regenerating every tick ( #27956 )
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* Fix UI elements being recreated when they didn't need to be
* Fix up comparison
2024-05-12 18:14:35 -04:00
PJBot
cfee7e3fdc
Automatic changelog update
2024-05-12 15:09:00 +00:00
nikthechampiongr
c8b55e5e44
Record deletion ( #27883 )
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* Allow for Station Records interface for aghosts to delete records
* Fix record consoles not working when there are more than 2 crew members.
HOW DID NOONE NOTICE THIS SOONER???
* Stop being unconventional
2024-05-12 17:07:54 +02:00
DrSmugleaf
ed7075942d
Add live templates for networked data field, networked component and auto state component ( #27906 )
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* Add live templates for networked data field, networked component and auto state component
* Fix field access
* Fix readonly
2024-05-12 10:36:46 -04:00
PJBot
17e0a7f56c
Automatic changelog update
2024-05-12 14:36:37 +00:00
no
37099e481e
Prevent admin-frozen players from ghosting or suiciding, add "Freeze And Mute" verb ( #27813 )
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* prevent admin-frozen players from ghosting or suiciding
* Add "Freeze and Mute" admin verb
* Allow "Freeze And Mute" admin verb when player is already frozen but not muted
* Remove redundant scream handler (scream action just emotes, duh)
* AdminFrozenSystem: clean imports
* Update Content.Server/Chat/Commands/SuicideCommand.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* Update Ghost.cs
* retrigger ci (empty commit)
---------
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2024-05-12 10:35:30 -04:00
Kara
855234aa30
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
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* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content
* build?
2024-05-12 10:31:54 -04:00
ShadowCommander
8938e1d8b2
Replace AttachToGridOrMap with DropNextTo ( #27950 )
2024-05-12 10:30:17 -04:00
Kara
1596e04d0f
Resolve all non-obsoleting warnings in content ( #27934 )
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* Resolve all non-obsoleting warnings in content
* Update ClientGameTicker.cs
* Update SkeletonAccentSystem.cs
* Update BwoinkSystem.cs
2024-05-11 20:13:58 -07:00
Джексон Миссиссиппи
cf148288a0
Add an admin smite for making people slip really far (and localize the admin smites better) ( #27246 )
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* Sliiiiiiiiiiiiiiiiiip
* what
* Localize!
* antiterminate
2024-05-11 22:01:58 -04:00
github-actions[bot]
db2beafd59
Update Credits ( #27938 )
...
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com >
2024-05-11 21:23:48 -04:00
Ghagliiarghii
829e12d263
Embed a few more Cryogenics chems in Guidebook ( #27935 )
2024-05-11 21:18:17 -04:00
PJBot
b7c447f1c5
Automatic changelog update
2024-05-11 23:19:28 +00:00
metalgearsloth
332f54a3ae
Lobby refactor + species loadouts support ( #27576 )
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* Vox stuff
* Species loadouts and lobby refactor
The control flow for lobby is all over the shop so I pulled it all up from the individual controls so now they handle the bare minimum required and LobbyUIController handles the rest.
* a
* Bulk changes
* a
* weh
* Character import / export
* finalise
* woops this stuff too
* Also datafield exporting
* comments
* Review
2024-05-12 09:18:21 +10:00
keronshb
999d044139
Magic Refactor + Wizard Grimoire ( #22568 )
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* Brings over changes from the original magic refactor PR
* Adds Master Spellbook, spellbook categories, WizCoin currency, and locale
* Wiz€oin™
* Adds currency whitelist to Spellbook preset, grants contained actions on action added.
* Adds grant contained action and remove provided action.
* adds a way for actions to be upgraded to the store
* Adds Fireball 3 and fixes action upgrade logic so that it checks if the action can level or if the action can upgrade separately
* Fixes upgrade logic in ActionUpgradeSystem to allow for level ups without an actual upgrade. Fixed action upgrade logic in store system as well
* Removes current action entity from the bought entities list and adds new or old action entity
* Removes Current Entity
* Removes old comments, fixes TransferAllActionsWithNewAttached
* Removes TODO
* Removes Product Action Upgrade Event
* reverts changes to immovablerodrule
* Removes stale event reference
* fixes mind action grant logic
* reverts shared gun system change to projectile anomaly system
* forgor to remove the using
* Reverts unintended changes to action container
* Adds refund button to the store
* Refreshes store back to origin.
* Refund with correct currency
* Init refund
* Check for terminating and update interface
* Disables refund button
* Removes preset allow refund
* dont refund if map changed
* adds refunds to stores
* Adds method to check for starting map
* comments, datafields, some requested changes
* turns event into ref event
* Adds datafields
* Switches to entity terminating event
* Changes store entity to be nullable and checks if store is terminating to remove reference.
* Tryadd instead of containskey
* Adds a refund disable method, disables refund on bought ent container changes if not an action
* Removes duplicate refundcomp
* Removes unintended merges
* Removed another unintended change from merge
* removes extra using statement
* readds using statement
* might as well just remove both usings since it won't leave the PR
* Fixes Action upgrades from stores
* Changes to non obsolete method uses
* Shares spawn code between instant and world
* Adds action entity to action event, adds beforecastspellevent, adds spell requirements to magic component
* puts prereq check in spell methods, sets up template code for before cast event
* checks for required wizard clothes
* Networks Magic Comp and Wizard Clothes Comp. Renames MagicSpawnData to MagicInstantSpawnData.
* Removes posdata from projectiles
* Speech > RequiresSpeech
* Fixes ActionOnInteract
* checks for muted
* popup for missing reqs
* Validate click loc for blink spell
* Checks if doors are in range and not obstructed before opening
* Check ents by map coords
* Adds speak event
* Comments spellbooks
* Removes comments
* Unobsoletes smite spell
* Invert if
* Requirements loc
* Fixes spell reqs
* Inverts an if
* Comment updates
* Starts doafter work
* Removes doafter references
* Balances fireball upgrades to be more reasonable
* Enables refund on master spellbooks
* Spells to do
* update spellbook doafter
* knock toggles bolts
* Touch Spell comments
* Comments for pending spells
* more comments
* adds spider polymorph to spellbook
* TODOs for spells
* reorganizes spellbook categories and adds wands
* fixes spacing and adds limited conditions
* commented owner only for future store PR
* reenables owner only for the grimoire
* fixes grimoire sprite
* Adds wizard rod polymorph
* summon ghosts event
* Moves rod form to offensive category
* Adds charge spell and loc for rod polymorph
* Oops forgor the actual chages
* Item Recall comment
* Fixes UI
* removes extra field for wizard rod
* Cleanup
* New Condition (INCOMPLETE)
* Fix linter
* Fix linter (for real)
* fixed some descriptions
* adds regions to magic
* Adds a non-refund wizard grimoire, fixes blink to deselect after teleporting, reduces force wall despawn time to 12 seconds
* removes limited upgrade condition
---------
Co-authored-by: AJCM <AJCM@tutanota.com >
2024-05-11 19:06:49 -04:00
PJBot
73c1420648
Automatic changelog update
2024-05-11 15:43:17 +00:00
DrSmugleaf
8b88fe4bb7
Make projectiles not hit crit mobs unless clicked on ( #27905 )
2024-05-11 11:42:11 -04:00
PJBot
1698e1cfab
Automatic changelog update
2024-05-11 15:04:48 +00:00
icekot8
4e26be8617
revenant can no longer harvest souls while in solid objects ( #27612 )
...
meow
2024-05-11 11:04:17 -04:00
ShadowCommander
a985c5e83e
Fix ghosts getting spawned in nullspace ( #27617 )
...
* Add tests for ghost spawn position
* Make ghosts spawn immediately
* Format mind system
* Move ghost spawning to GhostSystem
* Spawn ghost on grid or map
This fixes the ghosts being attached the parent entity instead of the grid.
* Move logging out of the ghost system
* Make round start observer spawn using GhostSystem
* Move GameTicker ghost spawning to GhostSystem
Moved the more robust character name selection code over.
Moved the TimeOfDeath code over.
Added canReturn logic.
* Add overrides and default for ghost spawn coordinates
* Add warning log to ghost spawn fail
* Clean up test
* Dont spawn ghost on map delete
* Minor changes to the role test
* Fix role test failing to spawn ghost
It was failing the map check due to using Nullspace
* Fix ghost tests when running in parallel
Not sure what happened, but it seems to be because they were running simultaneously and overwriting values.
* Clean up ghost tests
* Test that map deletion does not spawn ghosts
* Spawn ghost on the next available map
* Disallow spawning on deleted maps
* Fix map deletion ghost test
* Cleanup
2024-05-11 11:03:40 -04:00
PJBot
742a1a5fbd
Automatic changelog update
2024-05-11 15:02:36 +00:00
Vasilis
b860774d7c
Do not wake up NPC if there is still a mind attached. ( #27651 )
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* Do not wake up NPC if there is still a mind attached.
This became apparent with diona nymphs (?) and slime gyras (?). This caused players that disconnected while a nymph, gyras or other npc to resume their NPC behavior. Which I would call unwanted. This fixes that.
* Zombies become AI anyway
* Update Content.Server/NPC/Systems/NPCSystem.cs
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-05-11 11:01:28 -04:00
Flareguy
8366c743f2
Gives vox The Brows in their front facing sprite ( #27922 )
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* gives vox The Brows in their front facing sprite
* JASON
2024-05-11 10:54:56 -04:00
RiceMar1244
5da04e1cfc
Fixes oversight in wieldable smg accuracy ( #27907 )
2024-05-11 10:40:01 -04:00
Mr. 27
9ee42e1138
Fix security jumpsuit sprite's asymmetry ( #27925 )
...
* inital
* Update meta.json
2024-05-11 08:52:57 -05:00
DrSmugleaf
9a04170e86
Fix shuttle cvars comments ( #27923 )
...
* Fix shuttle cvars comments
* Add another line to ftl mass limit
2024-05-11 22:11:20 +10:00
ShadowCommander
1db48b86d1
Fix collection modified error when locking storage ( #27913 )
2024-05-11 02:25:40 -07:00
DrSmugleaf
7524fb93b6
Fix const data field in BlindableComponent ( #27919 )
...
* Fix const data field in BlindableComponent
* Fix usages
2024-05-11 01:20:48 -07:00
DrSmugleaf
eed560bf3e
Make FTL constants in ShuttleSystem into cvars ( #27706 )
...
* Make FTL constants in ShuttleSystem into cvars
* Fix tests
2024-05-11 00:00:15 -07:00
PJBot
c81c1c1f1e
Automatic changelog update
2024-05-11 02:22:24 +00:00
ike709
af4c6373f6
Adds Support for Guidebook Buttons in UIs ( #27891 )
...
* Adds Support for Guidebook Buttons in UIs
* read it from the component
* the code is perfect
* moony review
---------
Co-authored-by: ike709 <ike709@github.com >
2024-05-10 22:21:18 -04:00
Mr. 27
9845d8bd30
Fix ninja suit suit storage and other armor missing their suit storage ( #27897 )
...
b
2024-05-10 22:20:18 -04:00
metalgearsloth
5578bcc6f8
Fix votes using an audio entity ( #27871 )
...
* Fix votes using an audio entity
Just retains a source around and uses that. I think the audio limit is like 256 sources on the lower end so this is like whatever to persist.
* Restart
* weh
2024-05-10 21:21:06 -04:00
DrSmugleaf
9741fda672
Add ActionPerformedEvent, ActionsSystem.SetIfBiggerCooldown, action id to action events and BackgroundOn field ( #27682 )
...
* Add ActionPerformedEvent and ActionsSystem.SetIfBiggerCooldown
* Add action id to action events and backgroundon field to action component
2024-05-10 20:04:01 -04:00
lzk
bc53a46a73
Change o2/plasma ratio in TEG guidebook ( #27763 )
2024-05-10 19:58:19 -04:00
slarticodefast
938c3104e7
Remove THC oil ( #27889 )
...
remove THC oil
2024-05-10 19:56:48 -04:00
PJBot
0250cd99be
Automatic changelog update
2024-05-10 23:51:02 +00:00
youtissoum
267d648172
Add slime and spider wideswinging ( #27856 )
...
* Add wide swinging to spiders
* Add wide swinging to slimes
2024-05-10 19:49:56 -04:00
IProduceWidgets
40802738ec
change shadowstone desc. ( #27900 )
...
shadowstone desc.
2024-05-10 13:44:27 -07:00
PJBot
abd961d9c4
Automatic changelog update
2024-05-10 15:58:28 +00:00
MisterMecky
d688ad2878
fix fland kitchen freezer ( #27532 )
...
* fix fland kitchen freezer
* run fixgridatmos
2024-05-10 09:57:21 -06:00
Ubaser
cfa6a0050e
Update Core ( #27887 )
...
add
2024-05-10 09:28:09 -06:00
PJBot
501d039b26
Automatic changelog update
2024-05-10 11:37:05 +00:00
Ed
e522bbf90d
New event: Approaching unknown shuttle ( #24490 )
...
* setup codebase
* Add first shuttle
* tak
* sync striker
* sync 2
* pipipi
* Preloaded roundstart shuttles!
* Make it abstract "PreloaderGrid" not "PreloaderShuttle"
* to do
* added china cuisin shuttle
* fixes
* add disaster evacpod
* remove enemy
* final shuttles
* weight 5 -> 10
* move data to component
* remove autotrailer touching
* doc, respath
* fix frozen positioning
* fixes + cvar
* finally
* fix evacpod
* remove blacklistrules
* remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids
* use tryload
* cleanup
* fixes
* use preloadedgrid for loneops
* weight unknown shuttles differently (preliminal)
* leftover
* cleanup and raffling
* partial review
* singleton gridpreloader no station coupling
* fix grid atmoses
* `roleLoadout` support for `LoadoutComponent`, fix missing gear
* weighting changes
* init logic fix
---------
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2024-05-10 04:35:59 -07:00
deltanedas
d061aa437e
saltern robotics console ( #27834 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-10 02:15:56 -06:00
PJBot
f76d3d8a5e
Automatic changelog update
2024-05-10 08:13:21 +00:00
Doctor-Cpu
d4ea3ca25a
Atlas Rework ( #27702 )
...
* reworked atmos
* fix rtg atmos
* security perma and bridge
* misc tweaks
* minor fixes
* fix skill issue
* fix map render
* requested changes
* fix cameras
* add robotics console
* remove door states
* air alarm
* fix funky tiles at bar
* add missing tiny fans
* remove pod fan from last commit
* moved robodrobe (why did i change sci slightly)
* add buckets and water to jani
2024-05-10 02:12:14 -06:00
PJBot
6c99534761
Automatic changelog update
2024-05-10 02:59:21 +00:00
RiceMar1244
2287f59e8a
Adds wielding for all large guns ( #26970 )
...
* Adds wielding assets
* Modifies meta.json files and adds artist credit
* Adds wieldable component to a bunch of weapons
* Moves shotgun inhands and wield inhands to their own folders (because its the only way the sprites would work)
* Removes the wieldable component from some guns
* Adds wielding sprites for wieldable guns that didnt have them
* Adds gun wielding bonuses and base innaccuracy to wieldable guns.
* Corrects wielded accuracy to be default accuracy instead of perfect
* Makes the drozd smg and bulldog shotgun wieldable
* Makes nukie c20r wieldable and adds sprites
* Adds BaseGunWieldable
* Makes all the newly wieldable gun use the base inheritable
* Adds accuracy to smgs to resolve inheritance conflict
* Makes all wieldable shotguns require wielding to fire because of a bug involving spread innacuracy
* Adds wield bonus message on examine
2024-05-09 19:58:15 -07:00
Jajsha
00733d87d0
Players can no longer see that emagged cyborgs' internals have been tampered with. ( #27816 )
...
* Add emag-detection funtionality to diag huds
* Add component to the omniHUD
* Fix namespace
* Adress discord review, just axe the message.
2024-05-09 19:57:34 -07:00
Boaz1111
973a8b3ad7
Cluster med refactor V2, robotics console, emergency N2 lockers ( #27840 )
...
* Cluster med refactor V2, robotics console, emergency N2 lockers
* adresses some more issues
* removes bible an chest rig
2024-05-09 20:45:13 -06:00
PJBot
c838d17fdb
Automatic changelog update
2024-05-10 02:38:10 +00:00
Brandon Li
98b2a79e77
Reagent dispenser UI ( #27831 )
...
* reagent dispenser: fancy window
* reagent dispenser: dispense button grid
* reagent dispenser: rearrange containers & info
* reagent dispenser: remove `reagent-dispenser-window-container-label`
* reagent dispenser: add `Scrollcontainer` on right side
* reagent dispenser: get rid of pointless actions
* reagent dispenser: cleanup actions and `inventory` field on bound ui state
* reagent dispenser: cool reagent cards & finishing touches
* reagent dispenser: final cleanup and formatting
* reagent dispenser: `ButtonGrid` and `ReagentDispenserSetDispenseAmountMessage` refactor
* reagent dispenser: cleanup code & address minor concerns
* reagent dispenser: text in reagent cards no longer clips
* reagent dispenser: oh wait i forgot to change this and thats why the builds keep failing probably
* reagent dispenser mayybe this
* reagent dispenser: remove `using FastAccessors;`
2024-05-09 19:37:03 -07:00
PJBot
4dc3ec390e
Automatic changelog update
2024-05-10 02:20:13 +00:00
Джексон Миссиссиппи
da2b9afc3a
Make suit storage only available for hardsuits, softsuits, and armor ( #27546 )
...
* AAAAAAAAAAAAdd!
* o shit
* I FUCKING HATE INDENTATION GRAAAAAAAAAH
2024-05-09 20:19:07 -06:00
PJBot
b55cf45ec5
Automatic changelog update
2024-05-10 02:16:40 +00:00
Boaz1111
5b42380261
Minor map fixes ( #27564 )
...
secradio to oasis, crimrec instead of statrec on box, reporter actually added on oasis
2024-05-09 20:15:34 -06:00
PJBot
1a4d238247
Automatic changelog update
2024-05-10 02:02:56 +00:00
Mr. 27
967de41a5c
Fix evac shuttles not activating the shuttle ETA timer ( #27847 )
...
* Update emergency_lox.yml
* tge
2024-05-09 19:02:12 -07:00
Boaz1111
882b687d12
gives loneops a proper ghost role raffle ( #27841 )
2024-05-09 19:01:49 -07:00
username
42571b12e9
Traitor objective issuers ( #27855 )
...
* the thing
* another one
---------
Co-authored-by: whateverusername0 <whateveremail>
2024-05-09 19:01:02 -07:00
PJBot
a4ab997f1f
Automatic changelog update
2024-05-10 01:41:55 +00:00
Moomoobeef
1699ddecf8
Adds new "Short-Sighted" trait! ( #26037 )
...
* initial commit
* blindness trait now uses minDamage as suggested by deathride
* made fixes for review for shortsightedness
* review appeasal
* removed PermanentPoorVision & merged its functionality into PermanentBlindness
2024-05-09 18:40:49 -07:00
PJBot
581e105aa2
Automatic changelog update
2024-05-10 01:36:35 +00:00
PrPleGoo
e41a487658
add health icons to the secmed hud ( #27483 )
...
redo change
2024-05-09 18:35:29 -07:00
Tayrtahn
0d0d46e01f
Fix two issues with ReplacementAccentSystem ( #27866 )
2024-05-09 18:31:31 -07:00
DrSmugleaf
0e3a2b3ba1
Move id and health examinable to shared ( #27867 )
...
* Move id and health examinable to shared
* Make GetInfo public
2024-05-10 11:26:39 +10:00
metalgearsloth
4e3332636a
Revert "Add auto map vote cvar" ( #27869 )
...
Revert "Add auto map vote cvar (#27496 )"
This reverts commit fe35188e2c .
2024-05-10 11:25:37 +10:00
PJBot
55e82ab239
Automatic changelog update
2024-05-09 21:55:01 +00:00
Hanz
77ee0088f9
CMO Drip DLC ( #26153 )
...
* All the stuff
yes yes
* THE GOD DAMN META
bruh
* New sprites and all that jazz
yay
* loadouts working?
2024-05-09 17:53:55 -04:00
DrSmugleaf
2de3dbc9ce
Fix NoMaterialArbitrage crashing when multiple lathe recipes give the same product ( #27842 )
2024-05-09 17:53:05 -04:00
PJBot
b5e31cbf2b
Automatic changelog update
2024-05-09 21:46:29 +00:00
Mr. 27
fe5f4162ac
Prevent non-inital infected from getting the succumb to zombie action ( #27820 )
...
* b
* Update ZombieRuleSystem.cs
* hi
2024-05-09 17:45:23 -04:00
lzk
4231efc780
Change minimalist theme empty slot outline ( #27860 )
...
Change minimalist them empty slot outline
2024-05-09 17:17:33 -04:00
MilenVolf
c0c3b89a6a
Fix borgwalk volume ( #27846 )
2024-05-09 17:16:56 -04:00
Mr. 27
74e39fb918
senior security jumpskirt resprite and security jumpskirt sprite minor fix ( #27804 )
...
inital
2024-05-09 07:28:28 -05:00
PJBot
0d8149f151
Automatic changelog update
2024-05-09 07:13:54 +00:00
deltanedas
cd92046966
make fire not burn through hardsuits ( #27161 )
...
* add FireProtection system and event
* minor optimisation + make flammable use fire protection event
* add fire protection values to some things, nerf firesuit heat resistance
* bruh
* unrevert laser nerfs, make elite hardsuit fully fireproof
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-09 00:12:48 -07:00
deltanedas
b96ed726f1
fix master ( #27833 )
...
pro
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-09 00:07:17 -07:00
Sphiral
de729f9037
Make storage UI close upon being locked ( #27810 )
...
* make storage close on lock
* formatting and comments
* Update Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
* Apply suggestions from code review
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
* Swap to foreach instead of for
Co-authored-by: Kara <lunarautomaton6@gmail.com >
---------
Co-authored-by: ShadowCommander <shadowjjt@gmail.com >
Co-authored-by: Kara <lunarautomaton6@gmail.com >
2024-05-08 23:50:50 -07:00
PJBot
c866c2f524
Automatic changelog update
2024-05-09 06:50:00 +00:00
vorkathbruh
86405ecace
Nukie agent requires chemistry hours, rather than general medical hours. ( #27098 )
...
* Update nukeops.yml
Change nukie agent's playtime requirement from 5 hours medical to 5 hours chemistry.
* Update nukeops.yml again
5 hours -> 3 hours
2024-05-08 23:48:53 -07:00
Killerqu00
7d918c95d0
Revolutionaries can now cuff command instead of killing/exiling them ( #27627 )
...
* command can now be restrained for revs victory
* headrevs still must be killed
2024-05-08 23:48:32 -07:00
PJBot
bf0de0ffeb
Automatic changelog update
2024-05-09 06:37:14 +00:00
deltanedas
b33730db22
malf killer 9000 (robotics console) ( #24855 )
...
* create devicenet frequencies
* create borg transponder and give it to all nt borgs
* add robotics console
* actually implement battery charge display + some fix
* tab
* real explosion
* little safer
* disable destroy button clientside too when on cooldown
* m
* how do i do this when i review things...
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
* webedit ops
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
* ui updates
* oracle java
* do a thing
* update ui when a borg times out
* maybe fix test
* add IsLocked to LockSystem
* make destroying gib the chassis again, so emagging isnt sus
* use locking
* require using alt click to unlock so normal click is open ui
* the
* use LogType.Action
* take this L
* pocket lint?
* sharer
* pro ops
* robor pushmarkup
* m
* update and make it not use prototype anymore
* frame0
* update yaml
* untroll
* bad
* h
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com >
2024-05-08 23:36:07 -07:00
deltanedas
24ab5c0982
ninja criminal records hacking ( #24982 )
...
* more humour
* spotted a troll
* add TryFindObjective to MindSystem
* replace copypaste bool conditions with CodeCondition
* use CodeConditionSystem in ninja + add handling for criminal hack
* add criminal records hacking
* update objectives
* :trollface:
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-08 23:35:11 -07:00
lzk
fe35188e2c
Add auto map vote cvar ( #27496 )
...
* Add auto map vote cvar
* :trollface:
2024-05-08 23:33:08 -07:00
Plykiya
1593a11aa9
Make ERT use short raffle timer ( #27830 )
...
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-05-08 23:11:50 -07:00
PJBot
38a2beff92
Automatic changelog update
2024-05-09 06:04:51 +00:00
Plykiya
5154568248
Add Missing Unlocks to Emagged Lathes and Move Recipes to Protolathe ( #27575 )
...
* Add missing emag recipes to lathes
* Move autolathe dynamic recipes over to the protolathe
* No disablers!
* Move blast grenades to protolathe as well
* Forgot about tranq shells
* forgotten things from the autolathe PR
* Altered lathe descriptions to more accurately reflect their purpose
---------
Co-authored-by: Plykiya <plykiya@protonmail.com >
2024-05-08 23:03:44 -07:00
PJBot
9d4ead30b9
Automatic changelog update
2024-05-09 06:01:53 +00:00
Alzore
4d991d1554
Atmos pipes now deal blunt damage ( #27673 )
...
* pipe
* weak
* inhand
* IT WORKS
* inventory
2024-05-08 23:00:47 -07:00
metalgearsloth
a2329889aa
Add CanAttack check if target is in a container ( #27689 )
2024-05-08 23:00:16 -07:00
PJBot
a7b86f724e
Automatic changelog update
2024-05-09 05:57:19 +00:00
Rio
372807673b
Drinking from spray bottles ( #27815 )
...
Added drinking from spray bottles
2024-05-08 22:56:13 -07:00
deltanedas
1f67733775
fix mech energy display for 0 ( #27828 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-08 22:55:15 -07:00
Plykiya
4c68fce064
Adds supplybot to crafting menu ( #27827 )
...
Add supplybot to crafting menu
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-05-08 22:54:48 -07:00
Plykiya
db4c9787c9
Fix Supplybot Ghostrole ( #27811 )
...
* Add raffle to supply bot
* Add GhostTakeoverAvailable
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-05-08 18:54:17 +03:00
deltanedas
85780dce96
fix mapping door access ( #27784 )
...
Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-05-08 06:14:17 -07:00
PJBot
00aa6d0bdd
Automatic changelog update
2024-05-08 12:31:49 +00:00
K-Dynamic
c1ed854264
Bike Horn, Clown Recorder, Suspenders for Theatrical Performances Crate ( #27668 )
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added clown and mime item to theatrical crate
2024-05-08 05:30:43 -07:00
PJBot
130ab51e38
Automatic changelog update
2024-05-08 10:23:05 +00:00
DrSmugleaf
401350759c
Move step sound distance and footstep variation to MobMoverComponent ( #27799 )
2024-05-08 20:22:09 +10:00
Plykiya
45bc0e2dfa
Katana Dash checks based on vision rather than collision ( #27793 )
...
* Fix dash check
* unused
* obsolete function
---------
Co-authored-by: plykiya <plykiya@protonmail.com >
2024-05-08 20:21:59 +10:00